Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.21 @ 00:55:13 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (144) 720 Value Destroyed (5770) 5770 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (3833) 3833 TOTAL SCORE: 19003 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 490 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1094 Friendly Fire -337 Cogmind --------- Core Integrity 565/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Warm (147) Movement Walking (310) Ox3 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Enhanced Biometal Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Target Analyzer > --- WEAPON (2) ------- Heavy Proton Cannon > --- INVENTORY (25) --- Neutrino Core Zionite Light DM Reactor Light Quantum Reactor Vortex Chain Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Large Storage Unit Improved Energy Well (400) Experimental Cloaking Device Core Shielding Zionite Weapon Casing Graphene Brace System Purifier Transdimensional Reconstructor Enhanced Nova Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Experimental Target Analyzer Improved Core Shielding Makeshift Weapon Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Neutrino Core Mini Fusion Reactor Zionite Light DM Reactor Vortex Chain Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Cryofiber Web Advanced Cooling System Large Storage Unit Improved Energy Well Experimental Cloaking Device Core Shielding Zionite Weapon Casing Graphene Brace System Purifier Transdimensional Reconstructor Heavy Proton Cannon Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 130] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Matter Neutralizer Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . Utility 7 | . . 1 . 1 1 . . . . 2 . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 7 2 2 17 8 18 1 . . 3 5 . . 2 . 15 2 3 11 8 9 19 7 23 Power 26 | 1 2 . 5 . 1 . . . . . . . . . 1 . . . 1 3 5 2 5 Engine 7 | 1 2 . 4 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Reactor 17 | . . . 1 . 1 . . . . . . . . . . . . . 1 3 5 1 5 Propulsion 38 | 2 . 1 4 4 7 . . . 2 1 . . . . 2 1 . 3 . 1 1 1 8 Treads 10 | 2 . 1 4 3 . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . 2 . . 3 . 1 1 1 8 Wheel 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . 1 7 . . . 2 1 . . . . . . . . . . . . . Utility 70 | 2 . 1 4 3 8 1 . . 1 4 . . 2 . 9 1 1 6 6 4 6 3 8 Device 23 | 1 . . 2 2 1 1 . . . 1 . . . . 1 1 . 2 1 2 3 . 5 Storage 11 | 1 . 1 . . 1 . . . . . . . 2 . 3 . . 2 . 1 . . . Processor 8 | . . . . . 3 . . . 1 1 . . . . 2 . . . . . . . 1 Hackware 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Protection 24 | . . . 2 1 1 . . . . 1 . . . . 2 . 1 2 5 1 3 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . . 4 1 2 . . . . . . . . . 3 . 2 2 1 1 7 1 2 Energy Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . . . . . . . . . . . . . . . 1 1 1 1 5 1 1 Ballistic Gun 6 | 1 . . 2 1 . . . . . . . . . . 1 . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Launcher 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 1 1 . . . . . . . . . 1 . . 4 . 3 3 . 5 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 System Corruption 19 | . . . . . . . . . . . . . . . . . . . . . 5 . 14 Parts Lost 50 | . 1 . 7 3 . . . . 3 . . . . . . 2 1 . 7 . 6 6 14 Power 7 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 3 Propulsion 8 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . 1 3 Utility 25 | . . . 3 2 . . . . 1 . . . . . . 1 . . 5 . 4 3 6 Weapon 10 | . . . 2 1 . . . . . . . . . . . . 1 . 1 . 2 1 2 Highest Loss Streak 9 | . 1 . 3 3 . . . . 1 . . . . . . 1 1 . 5 . 6 5 9 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 84 92 99 79 92 92 92 86 91 93 93 93 93 79 83 82 74 80 83 83 81 80 Engine 2 | . 14 11 10 9 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 10 10 9 9 Treads 6 | . 28 29 32 36 . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . 4 5 5 13 17 21 21 19 19 Flight 7 | . . . . . 30 38 38 38 38 33 33 33 33 33 13 6 . . . . . . . Device 10 | . 14 11 8 17 7 4 7 7 7 5 6 6 6 6 6 12 17 17 11 13 13 10 5 Storage 6 | . 14 11 11 9 . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 8 | . . . . . 12 2 . . 1 6 6 6 6 6 14 17 17 17 12 10 5 5 7 Hackware 3 | . . . . . 3 15 15 15 15 20 20 20 20 20 10 . . . . . . . . Protection 9 | . . . 7 8 7 7 7 7 . 5 6 6 6 6 7 9 5 4 8 11 14 18 21 Energy Gun 1 | . 14 11 9 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 . 9 10 9 9 9 Ballistic Gun 3 | . 14 11 11 17 . . . . . . . . . . 2 5 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 2 5 5 . 1 . . . . Impact Weapon 1 | . . . . . 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 15 15 53 57 60 23 24 24 24 24 26 26 26 26 26 118 65 68 109 70 139 153 157 157 Greatest Support 140 | 40 40 63 63 83 25 25 25 25 26 27 27 27 27 27 50 50 28 110 110 140 140 140 140 Greatest Overweight (x) 16 | . . . 1 . . . . . . . . . . . 2 2 2 16 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 2 . . . . . 1 Largest Inventory Capacity 25 | 8 8 20 20 20 20 8 8 8 8 8 8 8 15 8 25 15 15 25 15 25 25 25 25 Average Capacity 17 | 7 8 14 20 20 5 8 8 8 8 8 8 8 8 8 20 15 15 17 15 24 25 25 25 Most Carried 24 | 4 7 7 16 20 20 8 7 7 8 8 7 7 8 8 23 15 15 15 14 22 23 21 24 Average Carried 13 | 3 5 6 9 17 5 7 7 7 7 6 7 7 7 8 17 14 14 14 13 16 21 18 17 Final Capacity 25 | 8 8 20 20 20 8 8 8 8 8 8 8 8 8 8 15 15 15 15 15 25 25 25 25 Final Carried 22 | 4 6 6 16 20 7 7 7 7 6 7 7 7 8 8 15 15 14 14 14 22 21 15 21 Class Distribution -------------------- 42% | Mutant 25% | Scavenger-Mutant 15% | Hacker-Sprinter 6% | Messiah-Mutant 5% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Messiah-Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 3350 | 294 78 28 392 300 150 30 10 . 10 28 . . 31 . 401 317 372 . 239 115 211 55 289 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7375 | 144 219 28 1278 534 171 90 . . . 106 . . . . 233 256 718 . 696 838 1308 187 569 Parts 288 | 12 13 4 63 25 2 . . . . 4 . . . . 15 12 23 . 17 36 40 9 13 Haulers Intercepted 11 | . 1 . 3 2 3 . . . . 1 . . . . . . . . . 1 . . . Recyclers Shooed 6 | 1 1 . 3 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 2 . . . 2 . . . . 10 25 . 17 . 11 9 . Prevented 24 | . . . . . . . 1 . . . . . . . . . . . 3 . 20 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 109 | . 6 . 19 6 . . . . . . . . . . 6 5 13 . 11 8 22 5 8 Guns 34 | . 6 . 19 6 . . . . . . . . . . 2 . 1 . . . . . . Cannons 53 | . . . . . . . . . . . . . . . 2 5 9 . 6 8 13 5 5 AOE 8 | . . . . . . . . . . . . . . . 2 . . . . . 6 . . Classes Destroyed 18 | 3 3 1 3 2 . . . . . . . . . . 2 2 . . 1 1 . . . Worker 4 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . . Builder 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . Hauler 11 | . 1 . 3 2 3 . . . . 1 . . . . . . . . . 1 . . . Recycler 7 | 1 . . 4 1 . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Swarmer 28 | . 3 . 4 . . . . . . . . . . . . 1 4 . 2 . 10 4 . Grunt 37 | . 3 . 6 5 . . . . . . . . . . . 1 4 . 4 3 4 . 7 Brawler 7 | . . . . 1 . . . . . . . . . . . . 2 . 1 . 2 . 1 Duelist 6 | . . . 1 . . . . . . . . . . . . . . . 2 . 3 . . Sentry 14 | . . . 8 . . . . . . . . . . . . 1 2 . 1 . 2 . . Specialist 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . 4 1 1 . . 3 . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Packrat 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 4 1 5 3 2 . . . . 1 . . . . 2 2 6 . 8 4 7 4 3 Combat Bots Only 8 | . 3 . 4 3 . . . . . . . . . . 2 2 6 . 8 2 7 4 3 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 . . . 1 . . . . 1 1 2 . 2 1 4 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 1 . . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 919 | . 40 . 102 49 30 . 13 . 22 5 . 6 . 7 38 36 38 . 100 17 117 70 229 Missed 291 | . 6 . 25 8 16 . 5 . 10 3 . 2 . 3 16 12 16 . 33 6 34 20 76 Damage Taken 13230 | . 389 . 1109 707 134 . 80 . 260 63 . 70 . 75 473 500 449 . 1617 406 2231 1170 3497 Core 1358 | . 77 . 177 76 22 . 21 . 74 19 . 37 . 16 26 18 63 . 147 31 107 22 425 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 346 | . . . . . . . . . . . . . . . . . . . 157 12 68 45 64 Regen/Repaired (Parts) 716 | . . . . . . . . . . . . . 302 . . . . . . . . . 414 Core Remaining (%) 79 | 100 69 . 55 86 . . . . 83 . . . . 91 . . . . 74 . . . . Volleys Fired 369 | 8 26 1 82 31 . . . . . . . . . . 19 17 33 . 25 24 49 16 38 Largest 2 | 2 2 2 2 2 . . . . . . . . . . 2 2 2 . 2 2 2 2 2 Hottest 225 | 70 70 70 73 46 . . . . . . . . . . 94 94 159 . 203 203 201 225 225 Shots Fired 698 | 16 53 2 162 60 . . . . . . . . . . 31 35 65 . 44 47 88 29 66 Gun 344 | 16 53 2 162 60 . . . . . . . . . . 12 17 15 . . . . . 7 Cannon 344 | . . . . . . . . . . . . . . . 11 18 50 . 44 47 86 29 59 Launcher 10 | . . . . . . . . . . . . . . . 8 . . . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 304 | 8 26 1 91 60 . . . . . . . . . . 23 35 48 . 5 . . . 7 Thermal 333 | 8 27 1 71 . . . . . . . . . . . . . 17 . 39 45 40 29 56 Explosive 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . Electromagnetic 53 | . . . . . . . . . . . . . . . . . . . . 2 48 . 3 Robot Hit Streak 19 | 4 9 1 11 18 . . . . . . . . . . 19 8 15 . 18 9 12 8 9 Robot Miss Streak 3 | 3 2 1 3 2 . . . . . . . . . . 2 1 3 . 1 2 2 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 485 | 8 33 1 111 46 9 1 . . . 3 . . . . 25 28 42 . 37 25 62 18 36 Core Hits 207 | 6 13 1 44 22 . . . . . 1 . . . . 11 11 17 . 12 14 27 7 21 Critical Kills 32 | . . . . 2 . . . . . . . . . . 5 5 10 . 5 1 1 . 3 Critical Parts Destroyed 24 | . . . 1 . 3 . . . . 1 . . . . 4 6 8 . 1 . . . . Critical Strikes 64 | . 2 . 4 2 3 . . . . 1 . . . . 9 11 18 . 8 1 1 . 4 Burn 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . . . . . . . . . . . . . . 3 . 5 1 1 . 3 Destroy 41 | . . . 1 2 . . . . . . . . . . 9 11 15 . 3 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . Melee Attacks 60 | . . . . . 22 5 8 . 3 20 . . 1 1 . . . . . . . . . Impact 60 | . . . . . 22 5 8 . 3 20 . . 1 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 1 . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14357 | 108 419 14 1481 707 691 122 . . . 186 . . . . 1119 523 897 . 1553 1142 3012 745 1638 Guns 3758 | 108 419 14 1481 707 . . . . . . . . . . 284 311 163 . . . . . 271 Cannons 8425 | . . . . . . . . . . . . . . . 160 212 734 . 1553 1142 2512 745 1367 Explosions 1175 | . . . . . . . . . . . . . . . 675 . . . . . 500 . . Melee 999 | . . . . . 691 122 . . . 186 . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3718 | 70 196 14 837 707 . . . . . . . . . . 444 523 585 . 71 . . . 271 Thermal 7364 | 38 223 . 644 . . . . . . . . . . . . . 312 . 1482 1142 1504 745 1274 Explosive 675 | . . . . . . . . . . . . . . . 675 . . . . . . . . Electromagnetic 1601 | . . . . . . . . . . . . . . . . . . . . . 1508 . 93 Impact 999 | . . . . . 691 122 . . . 186 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 3 . . 3 . . . . . . . . . . 5 6 6 6 6 2 12 12 12 Average Corruption 6 | . 1 . . 3 . . . . . . . . . . 4 5 6 6 6 1 9 12 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . 4 . . 11 . . . . . . . . . . 9 31 13 6 20 1 27 25 16 Message Errors 28 | . . . . 2 . . . . . . . . . . 2 3 6 1 3 . 1 7 3 Matter Fused 34 | . . . . 3 . . . . . . . . . . 4 9 . . 7 . 5 3 3 Heat Flow Errors 23 | . 1 . . 1 . . . . . . . . . . 1 5 1 1 3 . 4 4 2 Energy Discharges 23 | . 1 . . 1 . . . . . . . . . . 1 2 5 1 3 1 6 . 2 Parts Rejected 4 | . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . Parts Fused 6 | . . . . 1 . . . . . . . . . . . 2 1 . . . . 2 . Data Loss (minor) 21 | . 1 . . . . . . . . . . . . . . 5 . 2 1 . 5 4 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 Misfires 9 | . 1 . . . . . . . . . . . . . 1 2 . . . . 3 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon Failures 8 | . . . . 2 . . . . . . . . . . . 1 . . . . 2 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 668 | . . . . . 343 105 . . . 49 . . . . 9 . 29 . . 43 74 8 8 Projectiles 162 | . . . . . . . . . . . . . . . . . 29 . . 43 74 8 8 Explosions 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Melee 497 | . . . . . 343 105 . . . 49 . . . . . . . . . . . . . Knockbacks 12 | . . . . . 2 . . . . . . . . . 2 1 7 . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 2 1 7 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . . . . . . . . . . . 103 . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | 27 374 6 58 214 15 2 20 2 33 5 . 12 . 18 107 264 141 209 306 192 199 457 443 Average Temperature 102 | 10 144 5 17 56 4 2 5 2 11 5 . 6 . 9 12 78 78 118 132 75 98 129 117 Received Heat Transfer 2819 | . 156 . 336 423 48 . 24 . 75 . . 27 . 27 . 81 99 . 267 75 220 414 547 Effects 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 7 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 4 . . . . 1 . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 12 | . . . . . 4 . . . . 2 . . . . . . . . . . 6 . . Impact Corruptions 18 | . . . . . 12 4 . . . 2 . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . . . . . . 3 . 5 1 1 . 3 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 3 . 5 . 1 . 3 Parts Melted 28 | . 2 . 3 . . . . . . . . . . . . . 5 . 3 3 7 . 5 Heat Transferred 8877 | 111 814 . 1886 . . . . . . . . . . . . . 450 . 1531 1168 1188 716 1013 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1545 | 25 158 5 297 177 260 . . . . 170 . . . . 221 . . . . 1545 . . . Initial 914 | . 16 . 1 91 15 . . . . 91 . . . . . . . . . 914 . . . Average 232 | 7 91 1 183 92 72 . . . . 117 . . . . 68 . . . . 1093 . . . Maximum Alert Level 4 | . . . 1 . 1 . . . . . . . . . 1 . . . . 4 . . . Low Security (%) 73 | 100 100 100 40 100 94 . . . . 100 . . . . 91 . . . . . . . . Level 1 12 | . . . 59 . 5 . . . . . . . . . 8 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . 68 . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . 31 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 5 5 . . . 1 . . . . . 2 . 1 . 1 6 . . . Investigation 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Reinforcement 11 | . . . 1 2 4 . . . . . . . . . 1 . . . . 3 . . . Assault 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Garrison 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 7 | . 2 . 1 1 . . . . 2 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 266 | . 9 . 24 7 13 . 3 . 22 5 3 7 . 4 11 7 18 . 18 18 23 6 68 Peak Tracking Total 17 | . 4 . 6 3 7 . 3 . 11 5 5 7 . 5 3 3 7 . 8 3 7 5 17 Tactical Retreats 24 | . . . 1 1 3 . 1 . 4 1 1 2 . . 1 2 5 . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 15 | . 5 . 1 4 3 . . . . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 1 . . . . . . 1 . . . . . . . . 12 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 10 | . . . . . . . . . . . . . . . 2 . . . . 7 . . 1 Max in Single Turn 2 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 27 | . . . 4 2 6 . . 4 . 4 . 2 . . . . . 3 . 2 . . . Terminals 11 | . . . 3 2 4 . . . . 2 . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Total Hacks 84 | . . . 12 3 10 . . 34 . 8 . 2 . . . . . 12 . 3 . . . Successful 64 | . . . 3 1 5 . . 34 . 4 . 2 . . . . . 12 . 3 . . . Failed 20 | . . . 9 2 5 . . . . 4 . . . . . . . . . . . . . Catastrophic 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . . 3 3 . . . . 2 . . . . 11 . . . . 6 . . 1 Terminals 23 | . . . 10 3 6 . . . . 4 . . . . . . . . . . . . . Fabricators 6 | . . . . . 3 . . . . . . . . . . . . . . 3 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . Terminal Hacks 55 | . . . 3 1 1 . . 34 . 2 . 2 . . . . . 12 . . . . . Record 16 | . . . . . . . . 11 . 1 . . . . . . . 4 . . . . . Part Schematic 17 | . . . . . . . . 12 . 1 . . . . . . . 4 . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . Open Door 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 3 1 4 . . . . 4 . . . . . . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 8 . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . 12 . 1 . . 14 . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . Autooverrided 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 2 . 2 . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 20 | . . . . . . . . . . 1 . . 4 . 1 . 2 . 2 8 2 . . Largest Group 7 | . . . . . . . . . . 1 . . 4 4 1 . 2 2 2 7 2 . . Highest-Rated Group 592 | . . . . . . . . . . 29 . . 151 151 30 . 60 60 77 592 96 . . Highest-Rated Ally 96 | . . . . . . . . . . 29 . . 39 39 30 . 30 30 47 96 96 . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Light 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . DROP 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 106 | . . . . . . . . . . . . . . . . . 3 . 13 76 14 . . Total Damage 3673 | . . . . . . . . . . . . . . . . . 119 . 464 2550 540 . . Kills 20 | . . . . . . . . . . . . . . . . . 1 . 1 17 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . 1 1 . 1 . 1 1 1 . . 2 1 . 1 . . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 11441 | 175 419 177 855 900 476 79 154 19 113 248 55 104 407 371 1239 932 573 247 747 715 810 612 1014 Spaces Moved 9354 | 88 196 107 322 335 1260 237 400 82 371 612 230 380 852 321 815 381 296 172 492 442 321 273 369 Core 4 | 3 . . . . . . . . . . . . . . . . . 1 . . . . . Treads 1045 | 85 196 107 322 335 . . . . . . . . . . . . . . . . . . . Legs 2655 | . . . . . . . . . . . . . . . 329 317 . 112 492 442 321 273 369 Wheels 419 | . . . . . . . . . . . . . . . . 64 296 59 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 5231 | . . . . . 1260 237 400 82 371 612 230 380 852 321 486 . . . . . . . . Fastest Speed 23 | 50 160 160 160 160 23 23 23 23 23 23 24 24 24 24 24 130 130 115 126 125 125 125 115 Average Speed 90 | 156 160 160 160 160 25 23 23 23 23 23 24 24 24 24 134 229 130 126 126 125 187 204 204 Slowest Speed 850 | 160 160 160 240 160 26 23 23 23 23 24 24 24 24 24 360 250 130 850 126 125 205 209 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . 1 . . . 1 12 . 1 . 1 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 7 45 12 49 42 40 50 61 69 56 16 53 56 85 46 18 54 46 60 63 13 78 53 34 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . . 1 . . . . 1 . . 1 . 3 1 . . 1 . Known Exits Taken 11 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . 1 . 1 1 . Scrap Searched 12 | . . . . . . 2 1 . 2 . . . 3 . . 1 2 . . . 1 . . Spaces Dug 54 | . . . . . 9 2 8 . 3 16 . . . 1 . . . . . 15 . . . Terrain Destroyed 174 | . . . . . 9 2 8 . 3 16 . . . 1 45 2 9 . 3 22 38 8 8 Melee 39 | . . . . . 9 2 8 . 3 16 . . . 1 . . . . . . . . . Projectile 59 | . . . . . . . . . . . . . . . 1 2 9 . 3 13 15 8 8 AOE 76 | . . . . . . . . . . . . . . . 44 . . . . 9 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 11473 | 106 249 111 494 639 1380 252 447 81 391 670 229 391 1051 611 931 403 419 201 572 556 437 296 556 Wait 1298 | . 23 . 58 242 48 8 40 . 14 40 . 13 194 291 52 1 64 3 5 65 25 1 111 Move 9294 | 87 195 106 321 334 1257 236 399 81 368 589 229 377 851 318 807 380 295 171 491 441 320 272 369 Hop 17 | . . . . . 1 . . . 1 10 . 1 . 1 3 . . . . . . . . Pick Up 98 | 4 3 . 12 16 6 1 . . 2 3 . . 2 . 15 1 1 5 1 11 7 . 8 Fast Attach 61 | 7 1 2 4 2 6 . . . . 2 . . . . 7 2 . 7 6 5 1 1 8 Attach 52 | . 1 . 5 4 6 1 . . 3 3 . . . . 4 . 1 3 2 1 7 5 6 Detach 28 | . . 1 1 . 7 1 . . . 2 . . . . 6 1 . 2 1 1 . . 5 Swap 50 | . . . 8 2 6 . . . . . . . 2 . 4 . 2 2 . 3 11 1 9 Drop 67 | . . 1 3 8 21 . . . . 1 . . 1 . 14 1 1 8 . 5 1 . 2 Fire 369 | 8 26 1 82 31 . . . . . . . . . . 19 17 33 . 25 24 49 16 38 Melee 60 | . . . . . 22 5 8 . 3 20 . . 1 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 79 | . . . . . . . . . . . . . . . . . 22 . 41 . 16 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 358 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Discovered new exit (range 10) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -9/Materials | Discovered new exit (range 13) 663 | -9/Materials | Discovered new exit (range 5) 772 | -9/Materials | Entered Storage 990 | -9/Storage | Lost 3 parts (1n1u1w) 1335 | -9/Storage | Lost 3 parts (1p2u) 1459 | -9/Storage | Build established: Scavenger-Mutant 1603 | -9/Storage | Discovered new exit (range 16) 1627 | -9/Storage | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -8/Materials | Garrison activated, responded to threat 2120 | -8/Materials | Lost 3 parts (2u1w) 2364 | -8/Materials | Met 7R-MNS 2467 | -8/Materials | Discovered new exit (range 15) 2527 | -8/Materials | Entered Factory 2527 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2528 | -7/Factory | Caught up to 7R-MNS 2815 | -7/Factory | Build established: Sprinter 2961 | -7/Factory | Discovered new exit (range 10) 3003 | -7/Factory | Identified exit to Lower Caves 3003 | -7/Factory | Entered Lower Caves 3033 | -7/Lower Caves | Encountered a Warlord checkpoint 3062 | -7/Lower Caves | Learned Factory garrison access intel 3080 | -7/Lower Caves | Discovered new exit (range 10) 3082 | -7/Lower Caves | Entered another Lower Caves area 3084 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3087 | -7/Lower Caves | Encountered a Warlord checkpoint 3147 | -7/Lower Caves | Lost 3 allies 3159 | -7/Lower Caves | Spotted B-75 Beast 3213 | -7/Lower Caves | Learned Factory terminal intel 3225 | -7/Lower Caves | Build established: Hacker-Sprinter 3236 | -7/Lower Caves | Discovered new exit (range 3) 3236 | -7/Lower Caves | Entered Data Miner 3236 | -7/Data Miner | Discovered new exit (range 6) 3241 | -7/Data Miner | Met Data Miner 3247 | -7/Data Miner | Learned location of Section 7 (-2) 3247 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3249 | -7/Data Miner | Received God Mode back door access code from Data Miner 3255 | -7/Data Miner | Entered Proximity Caves 3268 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3272 | -6/Proximity Caves | Learned Factory terminal intel 3278 | -6/Proximity Caves | Spotted B-75 Beast 3366 | -6/Proximity Caves | Discovered new exit (range 8) 3368 | -6/Proximity Caves | Entered Factory 3368 | -6/Factory | Evolved 2 slots: Utility x2 3369 | -6/Factory | Loaded intel: 26 terminal locations 3370 | -6/Factory | Loaded intel: 4 garrison access locations 3437 | -6/Factory | Discovered new exit (range 9) 3439 | -6/Factory | Identified exit to Lower Caves 3581 | -6/Factory | Local machine network offline 3616 | -6/Factory | Entered Lower Caves 3632 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3634 | -6/Lower Caves | Learned Factory stockpile data 3668 | -6/Lower Caves | Discovered new exit (range 14) 3671 | -6/Lower Caves | Identified exit to Lower Caves 3671 | -6/Lower Caves | Entered another Lower Caves area 3676 | -6/Lower Caves | Discovered new exit (range 7) 3722 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3728 | -6/Lower Caves | Encountered a Warlord checkpoint 3751 | -6/Lower Caves | Discovered new exit (range 7) 3753 | -6/Lower Caves | Identified exit to Zion 3762 | -6/Lower Caves | Learned Factory stockpile data 3775 | -6/Lower Caves | Entered Zion 3796 | -6/Zion | Given the Hacking Drone Bay 3796 | -6/Zion | Found Prototype Device 3803 | -6/Zion | Discovered new exit (range 12) 3806 | -6/Zion | Found CR-A16's Pointy Stick 3839 | -6/Zion | Received a hallucinogenic algorithm 3839 | -6/Zion | Learned Factory emergency access door positions 3867 | -6/Zion | Learned location of Armory (-4) 3902 | -6/Zion | Visited the Megawrench Repair Shop 3904 | -6/Zion | Megawrench repaired 5 parts 3911 | -6/Zion | Learned Factory stockpile data 3936 | -6/Zion | Met Imprinter 3946 | -6/Zion | Imprinted 3948 | -6/Zion | Declared Zion's savior 3988 | -6/Zion | Identified exit to Proximity Caves 4182 | -6/Zion | Entered Proximity Caves 4182 | -5/Proximity Caves | Accompanied by 4 allies 4311 | -5/Proximity Caves | Discovered new exit (range 12) 4553 | -5/Proximity Caves | Identified exit to Factory 4553 | -5/Proximity Caves | Entered Factory 4553 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4556 | -5/Factory | Loaded intel: 28 terminal locations 4687 | -5/Factory | Zion Recon squad teleported in 4980 | -5/Factory | Build established: Hacker-Mutant 5349 | -5/Factory | Zion Resource Resupply teleported in 5361 | -5/Factory | P-70 Sage assimilated allied J3-XN1(A) 5653 | -5/Factory | Discovered new exit (range 16) 5671 | -5/Factory | Build established: Mutant 5769 | -5/Factory | Identified exit to Upper Caves 5777 | -5/Factory | Terminal network hard line cut 5792 | -5/Factory | Entered Upper Caves 6211 | -5/Upper Caves | Learned 4 Factory zone layouts 6448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6717 | -5/Upper Caves | Discovered new exit (range 4) 6723 | -5/Upper Caves | Identified exit to Upper Caves 6724 | -5/Upper Caves | Entered another Upper Caves area 7046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7112 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7271 | -5/Upper Caves | Discovered new exit (range 14) 7294 | -5/Upper Caves | Identified exit to Zhirov 7297 | -5/Upper Caves | Entered Zhirov 7297 | -5/Zhirov | Accompanied by 2 allies 7298 | -5/Zhirov | Discovered new exit (range 3) 7320 | -5/Zhirov | Met Zhirov 7430 | -5/Zhirov | Found Alien Artifact 7430 | -5/Zhirov | Identified Integrated Reactor 7430 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7446 | -5/Zhirov | Found Alien Artifact 7474 | -5/Zhirov | Learned location of Quarantine (-2) 7474 | -5/Zhirov | Learned location of Testing (-3) 7474 | -5/Zhirov | Learned location of Command (-1) 7491 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7540 | -5/Zhirov | Identified exit to Proximity Caves 7544 | -5/Zhirov | Entered Proximity Caves 7544 | -4/Proximity Caves | Accompanied by 2 allies 7707 | -4/Proximity Caves | Spotted B-86 Titan 7714 | -4/Proximity Caves | Spotter reported a threat 7759 | -4/Proximity Caves | Destroyed B-86 Titan 7767 | -4/Proximity Caves | Spotter reported a threat 7774 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7781 | -4/Proximity Caves | Lost 5 parts (1p3u1w) 7820 | -4/Proximity Caves | Spotter reported a threat 7826 | -4/Proximity Caves | Destroyed 8 combat bots 7953 | -4/Proximity Caves | Spotter reported a threat 8135 | -4/Proximity Caves | Spotter reported a threat 8226 | -4/Proximity Caves | Spotter reported a threat 8249 | -4/Proximity Caves | Build established: Scavenger-Mutant 8284 | -4/Proximity Caves | Discovered new exit (range 5) 8291 | -4/Proximity Caves | Entered Factory 8291 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8292 | -4/Factory | Identified exit to Upper Caves 8513 | -4/Factory | Zion Light squad teleported in 8541 | -4/Factory | Search patrols dispatched 8684 | -4/Factory | Fabricated Enh. Nova Cannon? 8751 | -4/Factory | Zion Light squad teleported in 8796 | -4/Factory | Found Prototype Protection 8845 | -4/Factory | Lost 6 allies 8871 | -4/Factory | Garrison activated, responded to threat 9006 | -4/Factory | Entered Upper Caves 9006 | -4/Upper Caves | Accompanied by 1 ally 9068 | -4/Upper Caves | Identified Zio. Weapon Casing 9119 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9197 | -4/Upper Caves | Lost 6 parts (4u2w) 9211 | -4/Upper Caves | Destroyed 7 combat bots 9278 | -4/Upper Caves | Spotted B-86 Titan 9312 | -4/Upper Caves | Destroyed B-86 Titan 9337 | -4/Upper Caves | System corruption reached 10% 9445 | -4/Upper Caves | Build established: Mutant 9559 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9616 | -4/Upper Caves | Destroyed 7 combat bots 9714 | -4/Upper Caves | Discovered new exit (range 37) 9816 | -4/Upper Caves | Entered another Upper Caves area 10162 | -4/Upper Caves | Spotted B-86 Titan 10232 | -4/Upper Caves | Lost 5 parts (1p3u1w) 10245 | -4/Upper Caves | Destroyed B-86 Titan 10391 | -4/Upper Caves | Encountered a Warlord checkpoint 10400 | -4/Upper Caves | Discovered new exit (range 8) 10428 | -4/Upper Caves | Entered Warlord 10502 | -4/Warlord | System corruption cleaned by Quarantine Array 10504 | -4/Warlord | Build established: Messiah-Mutant 10711 | -4/Warlord | System corruption cleaned by Quarantine Array 10876 | -4/Warlord | Rebuked by Warlord 10901 | -4/Warlord | Warlord's base attacked by MAIN.C 10907 | -4/Warlord | Opened Warlord's prototype stash 10933 | -4/Warlord | Found Prototype Processor 10936 | -4/Warlord | Found Prototype Device 10945 | -4/Warlord | Found Prototype Device 10950 | -4/Warlord | Found Prototype Reactor 10951 | -4/Warlord | Identified System Purifier 10953 | -4/Warlord | Identified Exp. Cloaking Device 10954 | -4/Warlord | Identified Exp. Target Analyzer 11245 | -4/Warlord | Build established: Scavenger-Mutant 11251 | -4/Warlord | Warlord forces counterattacked 11325 | -4/Warlord | Lost 5 allies 11326 | -4/Warlord | Spotted Striker 11327 | -4/Warlord | Spotted Executioner 11328 | -4/Warlord | Spotted Executioner 11371 | -4/Warlord | Lost 5 parts (1p4u) 11384 | -4/Warlord | Lost 5 allies 11401 | -4/Warlord | Spotted Striker 11411 | -4/Warlord | Spotted Executioner 11442 | -4/Warlord | Core integrity fell below 50% 11442 | -4/Warlord | Self-destructed Last Messages --------------- Array. 11437_ Acquired 5 matter. 11437_ Myomer Leg destroyed. 11438_ The unstable cave ceiling collapses. 11438_ Autogun crushed. 11438_ Penetrated by Slug. 11438_ Slug penetrates Wall. 11438_ Lgt. Antimatter Reactor destroyed. 11439_ Slug penetrates Executioner. 11439_ Slug penetrates Earth. 11439_ Flexi-carbon Leg destroyed. 11440_ System corrupted: Heat flow error (+269). 11441_ Penetrated by Slug. 11441_ Mni. Fusion Reactor destroyed. 11441_ Lyr. Medium Armor Plating destroyed. 11441_ Adv. Coolant Injector destroyed. 11441_ Helical Railgun destroyed. 11442_ Penetrated by Slug. 11442_ Slug penetrates Wall. 11442_ Med. Armored Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????# ?????##??????????? | | ???????????????????# ??### ?????????? | | ???????????????????? ?? ?????#??? | | ????????????????????? ### ????? ##? | | ?????????????????????? ###??? ?? | | ???????????????????????# #??? ?? | | ???""??????????????????# #??? #?? | | ??#""#??????????????????# ! #??? ##? | | #?#""####???????????????# %= #??? ;;? | | ###""##=###?####????#### ###; ;# | | ""[%==!### ##;#### = ?# / ;#? | | "*[!=*!* " "[ !*##?##*!% =%;##? | | "%/*%=%==" %=[!=!|*##x[!= *[=% < | | ! /%%!!=!% %*&*&M%%%[!#%h%[%%[[! < | | !%% %%%%*%/%%%=%==%![%!]ghggg[=[%=%# | | =/[%%%*!%%==[%=%!%[%!%/%==[g[!![ *#?? | | %|%*/=%*%=/=%!!*%=&*![%%!@!E!%=![! ; | | !!!%"**%%=*= !!%%* ;[[!=%/=##### ##?? | | %|""!!* [%% [!! ; %=!!=[!### #?? | | *""=[= ####;;#;;##; #[=#### # #?? | | #""#####??#### ## ## ;## #?? | | ###""#?????????##### #? ; # #?? | | #?#""#?????????????###? #;; ##?? | | ??#""#????????????????? ###; #??? | | ???""#???????????????? ???## ##??? | | ?????????????????????# ????## #???? | | ?????????????????????# #?????# #???? | | ?????????????????????# ??????## ##??? | | ?????????????????????# ??????## #??? | | ?????????????????????? ??????## #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | "????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????## ##??? | | ?????????????????????????????? #???? | | ?????????????????????????????? ##???? | | ?????????????????????????????#####????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 55 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Imp. Particle Charger | -6/Factory | Hacked Recoil Nullifier | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertDamperDrivehammer Manual? 0 Play Time 01:33:10 Cumulative 486.7 hours Start 2024.07.20 @ 22:41:14 End 2024.07.21 @ 00:55:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 536 Adventurer 0 Explorer 0 Win Type - Total 44 Types 24/3/14/1/0/0/2/0/0 Lore% 76 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9cfb318-d4f9-41ca-8786-0d60ce033829