Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:16:05 Player: Cheeriohz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (253) 1265 Value Destroyed (8805) 8805 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2194) 2194 TOTAL SCORE: 19304 Bonus ------- High Alert Combat Kills 1211 Follower Combat Kills 770 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -287 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 8/100 System Corruption 36% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Signal Interpreter > --- WEAPON (3) ------- Variable Charge Gun > --- INVENTORY (5) ---- Reinforced Fission Core Seismic Detector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Precision Matter Filter Improved Thermal Defense Suite Experimental Thermal Defense Suite > --- WEAPON ----------- Long-range Phase Cannon Compact Mass Driver Great Maul > --- INVENTORY -------- Advanced Treads Medium Treads Improved Cooling System Compact Battery Encrypted Comm Array Advanced Targeting Computer Launcher Guidance Computer Particle Charger Kinecellerator Transmission Jammer Improved Shield Generator Hacking Suite Lightning Gun Gatling Laser Long-range Phase Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Compact Mass Driver Compact Mass Driver [Rating: 88] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . . . 2 . . Utility 4 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 319 | . 11 3 13 2 25 6 20 12 20 4 20 10 8 6 . 17 47 . 58 11 26 Power 32 | . 1 . 2 . 1 . 1 2 . . 1 . 1 . . 1 6 . 7 3 6 Engine 21 | . 1 . 2 . . . 1 2 . . . . 1 . . 1 5 . 5 . 3 Core 7 | . . . . . 1 . . . . . . . . . . . 1 . 2 . 3 Reactor 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . Propulsion 75 | . 2 . 4 . 8 1 6 5 1 2 2 1 4 . . 3 8 . 21 4 3 Treads 43 | . 2 . 4 . 6 1 3 3 1 2 2 1 4 . . 3 4 . 5 2 . Leg 26 | . . . . . 2 . 3 2 . . . . . . . . 2 . 15 2 . Wheel 4 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 105 | . 2 1 3 . 10 4 4 2 6 2 8 4 3 3 . 7 20 . 15 3 8 Device 60 | . . . 1 . 4 4 3 . 2 1 1 2 3 1 . 6 14 . 11 2 5 Storage 4 | . 2 . . . . . . . 1 . . 1 . . . . . . . . . Processor 10 | . . 1 . . . . . . . 1 2 1 . . . . 2 . 1 1 1 Hackware 4 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . Protection 27 | . . . 2 . 6 . 1 2 2 . 5 . . 2 . 1 2 . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 6 2 4 2 6 1 9 3 13 . 9 5 . 3 . 6 13 . 15 1 9 Energy Gun 24 | . . . . . . . 4 . . . . . . . . . 1 . 11 . 8 Energy Cannon 12 | . . . . . . . . . . . 1 3 . 1 . 3 1 . 2 1 . Ballistic Gun 31 | . 5 1 4 1 5 . 3 1 6 . 2 . . . . . 3 . . . . Ballistic Cannon 15 | . . . . . . . . 1 4 . 2 1 . . . 2 3 . 1 . 1 Launcher 16 | . 1 1 . 1 1 1 1 . 2 . 2 . . 1 . 1 3 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 1 . 2 . . 1 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 4 . . . 1 . 1 . . . . 5 1 . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . . . . . System Corruption 24 | . . . . . . . . . . . . . . . . 24 . . . . . Parts Lost 84 | . 1 . . . 7 2 1 2 1 . 7 1 1 . . 8 19 . 8 6 20 Power 13 | . . . . . . . . 1 . . 1 . . . . 1 4 . 1 1 4 Propulsion 22 | . . . . . 2 . . 1 . . 2 1 . . . 2 6 . 4 1 3 Utility 24 | . . . . . 2 1 1 . 1 . 1 . 1 . . 4 5 . . 3 5 Weapon 25 | . 1 . . . 3 1 . . . . 3 . . . . 1 4 . 3 1 8 Highest Loss Streak 9 | . 1 . . . 6 2 1 1 1 . 7 1 1 . . 6 9 . 4 4 8 To Critical Strikes 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 97 100 97 100 91 94 99 99 99 100 67 83 97 99 92 88 80 80 89 72 54 Engine 7 | . 14 14 11 11 4 . 3 8 9 7 1 . 6 7 7 6 9 6 7 4 5 Core 1 | . . . . . 6 11 5 . . . . . . . . . . . 1 . 2 Treads 17 | . 24 28 21 22 21 22 15 4 27 30 16 14 28 30 30 22 13 . 9 2 3 Leg 4 | . 3 . . . . . 11 22 . . . . . . . . 1 13 12 22 . Device 9 | . . . 6 . 1 20 20 20 10 7 1 14 14 15 15 15 9 6 9 5 4 Storage 8 | . 25 14 11 11 11 11 9 9 9 7 1 4 7 7 7 7 6 6 5 3 . Processor 6 | . . 13 11 11 3 . . . . 6 8 7 7 7 7 7 8 13 11 11 14 Hackware 2 | . . . . . . . . . 7 7 1 . . . . . 8 . 4 5 3 Protection 5 | . . . 4 11 10 . 6 6 8 7 15 9 7 6 7 4 2 6 1 . 3 Energy Gun 2 | . 7 . . . . . 10 2 . . . . . . . . . 6 12 7 11 Energy Cannon 1 | . . . . . . . . . . . . 4 7 3 . 3 2 . . 3 . Ballistic Gun 11 | . 20 28 32 32 32 22 12 8 7 15 5 1 . . . . 3 . . . . Ballistic Cannon 3 | . . . . . . . . 7 10 . 4 9 7 7 7 10 5 6 1 . . Impact Weapon 1 | . . . . . . . . . 2 7 1 . . 4 7 7 4 . . . . Piercing Weapon 1 | . . . . . . . 3 9 6 . . . . . . . 1 6 1 . . Naked Turns 19 | . . . . . . . . . . . 19 . . . . . . . . . . Heaviest Build 94 | 11 41 41 40 40 68 55 56 55 82 74 74 84 81 78 69 89 94 78 92 92 41 Greatest Support 150 | 20 40 40 40 40 50 40 60 74 74 96 140 140 112 112 112 150 150 28 123 105 70 Greatest Overweight (x) 11 | . 1 1 . . 2 1 2 1 1 . . . . . . 1 4 2 3 1 11 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . 2 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | 8 13 15 15 15 15 15 15 15 18 20 8 13 20 20 20 20 20 20 20 14 5 Most Carried 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 19 20 20 20 20 20 5 Average Carried 14 | 6 11 14 14 15 13 14 14 14 17 18 8 9 15 19 19 18 19 20 19 14 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 5 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 15 14 15 15 15 15 15 14 20 20 5 20 19 19 19 19 20 20 20 5 2 Class Distribution -------------------- 28% | Scavenger-Mutant 26% | Mutant 12% | Gunner 8% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Hacker-Mutant 4% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Matter Collected 8314 | 245 331 29 325 434 1049 282 330 292 598 51 316 336 107 313 . 408 1484 . 852 90 442 Remotely 63 | . . . . . . . . . 63 . . . . . . . . . . . . Salvage Created 10430 | 167 372 21 311 346 574 438 497 275 859 57 94 381 34 143 . 286 1680 . 1832 1301 762 Parts 494 | 18 37 4 17 3 72 14 28 16 58 4 . 18 2 8 . 9 68 . 63 15 40 Haulers Intercepted 9 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 1 . 2 . . Recyclers Shooed 12 | . . . 1 . . 1 1 . . . . 2 . . . . 3 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . . 13 . 7 . 1 . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Combat Hostiles Destroyed 197 | . 10 3 5 18 3 7 14 11 19 . 1 9 . 9 . 9 32 . 30 5 12 Melee 11 | . . . . . . . . 2 1 . . 1 . . . . 6 . 1 . . Guns 78 | . 7 1 5 15 1 3 11 6 2 . . . . . . . 2 . 15 1 9 Cannons 55 | . . . . . . . . 3 11 . 1 8 . . . 3 19 . 3 4 3 AOE 49 | . 3 2 . 3 2 4 3 . 5 . . . . 9 . 6 5 . 7 . . Classes Destroyed 24 | 2 5 . 2 1 1 3 . 1 2 . 1 1 1 . . . 2 . 2 . . Worker 6 | . . . . . . . . . 1 . . . . . . . 1 . 4 . . Builder 16 | . 3 . . 1 . . . . 3 . . . . . . . 7 . 1 . 1 Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 1 . 2 . . Recycler 11 | 1 1 . . 1 . 2 . . 1 . . . . . . . 4 . 1 . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Watcher 13 | . 1 . . . . . 1 . 2 . . 3 . . . . 2 . 3 . 1 Swarmer 43 | . 6 3 . . . . 6 3 5 . . . . 7 . 2 7 . 4 . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . Grunt 66 | . 4 . 4 . . 4 4 6 8 . . 4 . 2 . 2 11 . 14 . 3 Brawler 4 | . . . . . . 1 . . 2 . . . . . . . . . . . 1 Duelist 6 | . . . . . . 1 . . . . . . . . . . 1 . 4 . . Sentry 15 | . . . 2 . . . 4 . 4 . . 1 . . . . 2 . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . Hunter 9 | . . . . . . 1 . . . . . 1 . . . 4 3 . . . . Programmer 20 | . . . . . . . . . . . . 3 . . . 1 4 . 4 . 8 Heavy 2 | . . . . . . . . . . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . 1 . . . . . . . . 5 . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Assembled 20 | . . . . 18 2 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 6 5 3 4 6 3 5 9 3 4 1 1 3 . 6 . 7 6 . 8 1 3 Combat Bots Only 9 | . 5 3 4 4 2 4 9 3 3 . 1 3 . 6 . 7 4 . 5 1 3 Max Kills in Single Turn 8 | 1 2 2 2 2 1 1 2 1 3 1 1 1 1 2 . 2 3 . 8 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 1 1 2 . 2 . . . . 2 . 2 2 . 3 . . Melee 1 | . . . . . . . . 1 1 . . 1 . . . . 1 . 1 . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Hostile Shots Fired 1517 | . 57 7 33 29 85 29 55 66 53 . 6 77 6 40 . 206 432 . 182 8 146 Missed 384 | . 13 1 10 10 9 4 6 19 22 . . 21 1 17 . 69 102 . 41 . 39 Damage Taken 18975 | . 474 59 333 457 1338 442 675 716 422 . 469 533 9 197 . 2294 4716 . 2938 485 2418 Core 2641 | . 98 . 14 93 78 49 55 56 44 . 224 6 . . . 260 647 . 199 231 587 Absorbed by Shields 323 | . . . . . . . . . . . . 87 . . . . 236 . . . . Reduced by Siege Mode 424 | . . . . . . . . . . . . 46 . . . 55 146 . 102 22 53 Ignored by Resistances 47 | . . . . . . . 2 . . . . . . . . . 45 . . . . Regen/Repaired (Parts) 151 | . 30 . 121 . . . . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 60 . . . 41 . . 71 . . . . . . 30 . 23 . . . Volleys Fired 847 | 15 47 3 19 36 117 28 40 31 44 . 12 40 4 23 . 34 140 . 90 40 84 Largest 3 | 2 2 2 3 3 3 3 3 2 2 . 2 3 2 2 . 2 2 . 3 3 3 Hottest 300 | 60 60 46 69 69 69 76 126 122 101 . 69 134 113 113 . 171 135 . 245 259 300 Shots Fired 1527 | 30 87 5 57 104 159 47 86 55 72 . 16 70 9 28 1 39 209 . 232 96 125 Gun 1050 | 30 83 4 57 102 155 38 84 41 17 . 1 6 . . . . 52 . 208 57 115 Cannon 413 | . . . . . . . . 14 48 . 7 64 9 19 1 32 149 . 21 39 10 Launcher 64 | . 4 1 . 2 4 9 2 . 7 . 8 . . 9 . 7 8 . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 815 | 15 47 4 57 102 155 38 44 38 65 . 8 49 4 6 1 11 148 . 13 . 10 Thermal 635 | 15 36 . . . . . 40 17 . . . 21 5 13 . 8 53 . 216 96 115 Explosive 58 | . 4 1 . 2 4 9 . . 3 . 8 . . 9 . 7 8 . 3 . . Electromagnetic 19 | . . . . . . . 2 . 4 . . . . . . 13 . . . . . Robot Hit Streak 25 | 7 9 9 11 7 16 10 19 8 8 . 10 12 14 4 . 12 16 . 21 25 15 Robot Miss Streak 8 | 3 4 . 3 5 6 4 6 8 4 . 1 2 5 3 . 2 4 . 3 2 3 Penetration Max 2 | . . . . . 2 . . . 1 . . . . . . . 1 . . . . Secondary Targets 14 | . 1 . 2 3 . . 1 . . . . . . . . . . . 6 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . 1 . 1 Shots Hit Robots 1056 | 19 50 1 44 55 103 25 69 43 50 1 12 56 4 7 . 26 169 . 161 76 85 Core Hits 548 | 7 24 3 11 37 36 17 61 33 37 1 3 16 1 13 . 34 73 . 88 20 33 Critical Kills 9 | . . . . . 6 1 . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 20 | . . . . . 11 5 . . 2 . . . . . . . 2 . . . . Critical Strikes 65 | . . . . . 18 6 . 1 5 . . . . . . . 10 . 20 5 . Burn 24 | . . . . . . . . . . . . . . . . . . . 19 5 . Destroy 27 | . . . . . 18 6 . . 2 . . . . . . . 1 . . . . Blast 11 | . . . . . . . . 1 2 . . . . . . . 7 . 1 . . Smash 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . Melee Attacks 137 | . . . . . . . 2 60 9 2 . 3 3 4 . 5 37 . 12 . . Impact 39 | . . . . . . . . . 3 2 . . . 3 . 5 26 . . . . Slashing 7 | . . . . . . . . . . . . 3 3 1 . . . . . . . Piercing 91 | . . . . . . . 2 60 6 . . . . . . . 11 . 12 . . Sneak Attacks 10 | . . . . . . . 1 . 2 1 . . 1 . . . 4 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31988 | 220 849 145 760 993 1852 908 1032 830 2129 63 870 1535 181 740 . 2070 7457 . 4820 2086 2448 Guns 12836 | 220 611 15 760 845 1767 422 838 416 237 . 16 70 . . . . 778 . 2999 774 2068 Cannons 10668 | . . . . . . . . 290 1126 . 242 1384 85 103 . 695 4598 . 474 1312 359 Explosions 6540 | . 238 130 . 148 85 486 95 . 394 . 612 . . 637 . 1375 1133 . 1207 . . Melee 1923 | . . . . . . . 99 124 372 63 . 81 96 . . . 948 . 140 . . Ramming 21 | . . . . . . . . . . . . . . . . . . . . . 21 Kinetic 12965 | 136 387 15 760 845 1767 422 281 529 1363 . 258 917 58 49 . 239 4145 . 435 . 359 Thermal 10882 | 84 224 . . . . . 557 177 . . . 537 27 54 . 139 1231 . 3698 2086 2068 Explosive 5607 | . 238 130 . 148 85 486 . . 216 . 612 . . 637 . 1375 1133 . 547 . . Electromagnetic 590 | . . . . . . . 95 . 178 . . . . . . 317 . . . . . Impact 1019 | . . . . . . . . . 263 63 . . . . . . 693 . . . . Slashing 177 | . . . . . . . . . . . . 81 96 . . . . . . . . Piercing 727 | . . . . . . . 99 124 109 . . . . . . . 255 . 140 . . Highest Corruption 36 | . . . . . . . . . . . . 9 9 9 9 33 3 2 7 24 36 Average Corruption 11 | . . . . . . . . . . . . 6 9 9 9 14 2 2 4 16 28 Corruption Purged 10 | . . . . . . . . . . . . . . . . . 3 . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 183 | . . . . . . . . . . . . 18 17 24 1 41 11 1 3 18 49 Message Errors 31 | . . . . . . . . . . . . 1 4 5 . 11 . . 1 2 7 Matter Fused 48 | . . . . . . . . . . . . 5 3 10 . 10 5 1 1 2 11 Heat Flow Errors 14 | . . . . . . . . . . . . . 3 2 . 4 . . . 3 2 Energy Discharges 27 | . . . . . . . . . . . . 3 3 2 . 8 1 . 1 2 7 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . 1 . . . 1 1 Data Loss (minor) 23 | . . . . . . . . . . . . 2 1 3 . 3 4 . . 3 7 Data Loss (major) 10 | . . . . . . . . . . . . 3 1 . . 3 1 . . . 2 Misfires 7 | . . . . . . . . . . . . 1 1 1 1 . . . . . 3 Alerts 4 | . . . . . . . . . . . . 2 1 1 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . 1 . . . 2 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . 3 7 Overload Shots 10 | . . . . . . . . . . . . . . . . . . . 3 . 7 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1102 | . 50 . . . 23 . 11 13 176 . 5 68 . 4 . 14 526 . 210 . 2 Projectiles 394 | . . . . . . . . . 38 . . 55 . 1 . . 277 . 21 . 2 Explosions 224 | . 50 . . . 23 . . . . . 5 . . 3 . 14 7 . 122 . . Melee 484 | . . . . . . . 11 13 138 . . 13 . . . . 242 . 67 . . Knockbacks 64 | . . . . . . . . 3 7 . . 6 2 1 . 3 30 . 7 . 5 Impact 3 | . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 56 | . . . . . . . . 3 6 . . 6 2 1 . 3 25 . 6 . 4 Secondary 5 | . . . . . . . . . 1 . . . . . . . 2 . 1 . 1 Self-Inflicted Damage 416 | . . 15 . . . 7 22 . . . 231 . . 34 . 72 25 . . . 10 Shots 14 | . . 1 . . . 1 2 . . . 5 . . 1 . 2 2 . . . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 622 | . 129 . 92 80 302 402 441 285 359 . 3 378 262 273 8 256 440 . 211 565 622 Average Temperature 110 | . 61 . 37 25 93 211 133 96 85 . 1 117 93 78 7 89 130 . 115 170 168 Received Heat Transfer 3743 | . 201 . 141 20 18 180 279 270 153 . . 132 . . . 141 872 . 778 . 558 Effects 51 | . . . . . 3 3 2 . 4 . . . . . . . 12 . . 8 19 Shutdowns 11 | . . . . . . . . . 1 . . . . . . . 4 . . . 6 Energy Bleed 6 | . . . . . . . 1 . 1 . . . . . . . 2 . . 1 1 Interference 21 | . . . . . 3 3 . . 2 . . . . . . . 5 . . . 8 Matter Decay 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 7 | . . . . . . . . . . . . . . . . . 1 . . 4 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 22 | . . . . . . . . . . . . 7 . . . 1 7 . 3 1 3 Total Turns 434 | . . . . . . . . . . . . 112 . . . 23 152 . 79 24 44 Longest Duration 47 | . . . . . . . . . . . . 31 . . . 23 47 . 36 24 25 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 1 . . . . . . 4 4 . . . . Impact Corruptions 14 | . . . . . . . . . 3 . . . . . . . 11 . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Melted 55 | . . . . . . . . . . . . 1 . . . . 3 . 39 3 9 Heat Transferred 19716 | 200 500 . . . . . 860 220 . . . 703 37 74 . 148 1258 . 9019 3672 3025 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 . . Parts Stolen 6 | . . . . . . . . . . . . . 4 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Peak Influence 1412 | 30 183 115 241 29 . 266 404 1009 576 155 60 200 . . . . 527 . 1412 498 401 Initial 494 | . 19 18 . 18 . . 103 262 491 135 54 . . . . . . . 249 494 308 Average 314 | 11 91 62 68 12 . 168 151 660 379 145 14 85 . . . . 274 . 861 472 308 Maximum Alert Level 4 | . . . 1 . . 1 2 3 2 . . 1 . . . . 2 . 4 2 2 Low Security (%) 46 | 100 100 100 92 100 . 48 74 . 5 100 100 99 . . . . 26 . 3 . 6 Level 1 28 | . . . 7 . . 51 21 21 45 . . . . . . . 58 . 33 . 93 Level 2 13 | . . . . . . . 4 34 49 . . . . . . . 15 . . 100 . Level 3 6 | . . . . . . . . 43 . . . . . . . . . . 13 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . 49 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 2 . 1 . . . 3 . 2 . . 3 . . . 1 16 . 8 . 5 Investigation 7 | . . . . . . . 2 . 2 . . 1 . . . 1 1 . . . . Extermination 12 | . . . . . . . . . . . . 2 . . . . 6 . 2 . 2 Reinforcement 15 | . 2 . 1 . . . . . . . . . . . . . 8 . 1 . 3 Assault 4 | . . . . . . . . . . . . . . . . . . . 4 . . Garrison 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Distress Signals 18 | . 2 . 3 . . . 1 . 3 . . 2 . . . 1 3 . 2 . 1 Communications Jammed 74 | . . . . . . . 12 . 45 . . . . . . . 17 . . . . Distress Signals 73 | . . . . . . . 12 . 44 . . . . . . . 17 . . . . Times Spotted 369 | . 19 3 13 18 64 8 19 13 29 . 1 16 5 12 . 23 48 3 46 6 23 Peak Tracking Total 13 | . 6 3 4 4 9 3 7 3 5 . 1 4 3 5 . 13 5 2 6 2 5 Tactical Retreats 44 | . . . 1 . 24 2 2 . 1 . . 2 . 1 . 1 6 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Traps Triggered 18 | . . . . . . . 2 3 2 1 . 3 . . . . 1 . 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 2 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Machines Disabled 59 | . . . . . 17 1 1 2 5 . . 2 . . 1 1 3 . 24 . 2 Max in Single Turn 23 | . . . . . 2 1 1 1 3 . . 1 . . 1 1 1 . 23 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Machines Accessed 38 | . 4 . 3 . 1 1 4 2 6 1 . 6 . . . 1 4 . 4 . 1 Terminals 26 | . 2 . 2 . . 1 3 2 5 . . 5 . . . 1 2 . 3 . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Total Hacks 102 | . 7 . 15 . 1 5 11 5 19 2 . 17 . . . 3 8 . 8 . 1 Successful 45 | . 3 . 9 . 1 1 5 1 6 1 . 8 . . . 3 3 . 3 . 1 Failed 57 | . 4 . 6 . . 4 6 4 13 1 . 9 . . . . 5 . 5 . . Catastrophic 12 | . 1 . 1 . . 2 . . 6 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 4 . 6 . . 4 7 1 13 . . 9 . . . . 3 . 2 . . Terminals 75 | . 4 . 6 . . 5 9 5 17 . . 15 . . . 3 4 . 7 . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . Repair Stations 15 | . 2 . 9 . . . . . 2 2 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . . . . . . . . 2 . 1 . 1 Terminal Hacks 20 | . 1 . 1 . 1 1 2 1 4 . . 4 . . . 3 1 . 1 . . Record 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . 2 . 7 . . . . . . 1 . . . . . . . . . . . Scan Component 6 | . 1 . 4 . . . . . . 1 . . . . . . . . . . . Repair 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 9 | . . . 1 . . . 2 . 2 . . 2 . . . . 1 . 1 . . Terminals 9 | . . . 1 . . . 2 . 2 . . 2 . . . . 1 . 1 . . Botnet 9 | . . . 1 . . . 2 . 2 . . 2 . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 3 . . 1 4 2 6 1 . 6 . . . 1 4 . 3 . . Full Trace Events 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Time 110 | . 26 . 84 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Total Allies 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . 1 1 . . Highest-Rated Group 127 | . . 40 40 . . . . . . . . . . . . . . 127 127 . . Highest-Rated Ally 127 | . . 16 16 . . . . . . . . . . . . . . 127 127 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . 38 . . . . 18 . . . . . . . . . 3 32 . . Total Damage 4286 | . . . 339 . . . . 996 . . . . . . . . . 283 2668 . . Kills 27 | . . . 3 . . . . 9 . . . . . . . . . 3 12 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Turns Passed 19018 | 88 1134 732 553 933 2097 372 669 1746 1243 103 495 1230 599 760 17 948 2600 17 1570 314 798 Spaces Moved 8564 | 35 528 434 224 254 809 129 311 1001 527 57 301 601 346 425 11 463 920 12 769 120 287 Core 74 | . . . . . . . . . . . 48 . . . . . . . . . 26 Treads 6564 | . 468 434 224 254 797 129 194 152 527 57 253 601 346 425 11 463 753 . 228 65 183 Legs 1305 | 35 60 . . . 12 . 117 849 . . . . . . . . . . 177 55 . Wheels 591 | . . . . . . . . . . . . . . . . . 167 12 364 . 48 Hover 30 | . . . . . . . . . . . . . . . . . . . . . 30 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 240 130 130 166 161 50 160 160 160 160 160 100 130 120 120 60 Average Speed 168 | 120 180 163 160 160 204 240 150 138 190 163 142 160 160 160 160 165 204 130 139 144 166 Slowest Speed 600 | 120 240 240 160 160 260 240 270 250 246 165 161 160 160 160 160 240 490 130 240 190 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 80 97 28 62 78 38 25 87 56 3 95 27 50 50 26 64 27 2 25 76 12 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 . . . . . . . . 1 . . . Scrap Searched 14 | . . 1 . . . 1 . . . . . . 4 3 . 5 . . . . . Spaces Dug 97 | . . 12 . . . 7 3 12 . 1 . 1 2 15 . 18 14 . 11 . 1 Terrain Destroyed 552 | . 27 12 . 6 43 30 3 18 43 1 34 4 7 81 . 47 106 . 75 3 12 Melee 43 | . . . . . . . . 12 . 1 . 1 2 4 . 5 11 . 7 . . Projectile 143 | . . . . . 17 4 . 6 15 . . 3 5 7 . 6 51 . 14 3 12 AOE 365 | . 27 12 . 6 25 26 3 . 28 . 34 . . 70 . 36 44 . 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Low Fac Was Fac Total 11626 | 51 622 452 378 710 1122 164 466 1220 691 66 348 798 377 472 10 597 1356 13 1055 183 475 Wait 1421 | . 18 12 105 417 119 1 67 106 68 . . 113 12 5 . 55 172 2 80 5 64 Move 8537 | 34 527 433 223 253 808 128 310 992 526 57 300 600 345 424 10 462 919 11 769 119 287 Hop 3 | . . . . . . . . 3 . . . . . . . . . . . . . Pick Up 160 | 2 12 . 7 1 23 1 9 4 12 2 6 23 5 4 . 12 18 . 13 1 5 Fast Attach 139 | . 1 . 5 . 8 1 9 8 3 . 14 4 . 2 . 8 20 . 36 4 16 Attach 70 | . 2 1 3 . 10 2 3 2 1 2 3 1 6 1 . 6 9 . 8 1 9 Detach 26 | . . . . . 5 . . 1 1 . 2 . . . . . 6 . 8 1 2 Swap 110 | . 8 2 5 2 7 3 8 2 16 2 3 5 2 3 . 3 18 . 14 6 1 Drop 170 | . 7 1 11 1 25 . 18 11 11 1 8 9 . 6 . 12 17 . 25 5 2 Fire 847 | 15 47 3 19 36 117 28 40 31 44 . 12 40 4 23 . 34 140 . 90 40 84 Melee 137 | . . . . . . . 2 60 9 2 . 3 3 4 . 5 37 . 12 . . Ram 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Repaired Assault Rifle 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Discovered new exit (range 9) 804 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Discovered new exit (range 14) 1223 | -10/Materials | Entered Mines 1332 | -10/Mines | Learned 4 Materials zone layouts 1345 | -10/Mines | Discovered new exit (range 3) 1494 | -10/Mines | Discovered new exit (range 5) 1857 | -10/Mines | Learned location of 1 exit from Materials 1861 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1955 | -10/Mines | Entered Materials 1955 | -9/Materials | Accompanied by 3 allies 1955 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1956 | -9/Materials | Identified exit to Materials 1957 | -9/Materials | Identified exit to Mines 2272 | -9/Materials | Build established: Gunner 2430 | -9/Materials | Repaired Lgt. Treads 2457 | -9/Materials | Repaired Lgt. Treads 2491 | -9/Materials | Repaired Hvy. Assault Rifle 2508 | -9/Materials | Entered Mines 2509 | -9/Mines | Assembled infested the area 2512 | -9/Mines | Discovered exit to Materials (range 11) 2514 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2624 | -9/Mines | Learned Materials emergency access door positions 2624 | -9/Mines | Discovered exit to Materials (range 5) 3189 | -9/Mines | Learned location of Storage (-7) 3435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3435 | -9/Mines | Discovered new exit (range 5) 3441 | -9/Mines | Entered Exiles 3462 | -9/Exiles | Discovered new exit (range 15) 3481 | -9/Exiles | Met 8R-AWN 3509 | -9/Exiles | Met EX-HEX 3571 | -9/Exiles | Met EX-DEC 3633 | -9/Exiles | Discovered new exit (range 12) 3984 | -9/Exiles | Learned location of Zion (-6) 4167 | -9/Exiles | Attacked by the Exiles 4334 | -9/Exiles | Build established: Tank 4342 | -9/Exiles | Lost 6 parts (2n1u3w) 4356 | -9/Exiles | Destroyed 8R-AWN 4378 | -9/Exiles | Found Prototype Device 4378 | -9/Exiles | Identified AS-neutralizer No. 17b 4392 | -9/Exiles | Found Prototype Ballistic Gun 4419 | -9/Exiles | Identified 8R-AWN's Boregun 4574 | -9/Exiles | Destroyed EX-HEX 4623 | -9/Exiles | Destroyed EX-BIN 4639 | -9/Exiles | Destroyed EX-DEC 4662 | -9/Exiles | Found Deploy-a-Sentry 4669 | -9/Exiles | Build established: Scavenger-Tank 4683 | -9/Exiles | Found Prototype Processor 4718 | -9/Exiles | Found Prototype Device 4718 | -9/Exiles | Identified System Purifier 4994 | -9/Exiles | Identified Exp. Core Analyzer 5538 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5538 | -9/Exiles | Entered Mines 5553 | -8/Mines | Core integrity fell below 50% 5898 | -8/Mines | Discovered exit to Materials (range 6) 5910 | -8/Mines | Entered Materials 5910 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5986 | -8/Materials | Build established: Scavenger-Gunner 6525 | -8/Materials | Garrison activated, responded to threat 6572 | -8/Materials | Identified exit to Garrison 6573 | -8/Materials | Destroyed 9 combat bots 6579 | -8/Materials | Entered Garrison 6605 | -8/Garrison | Build established: Mutant 6619 | -8/Garrison | Triggered checkpoint 6985 | -8/Garrison | Triggered checkpoint 6987 | -8/Garrison | DAS Turret deployed 7006 | -8/Garrison | Triggered checkpoint 7160 | -8/Garrison | Discovered new exit (range 12) 7174 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7195 | -8/Garrison | Triggered checkpoint 7319 | -8/Garrison | Build established: Scavenger-Mutant 7531 | -8/Garrison | Discovered new exit (range 10) 7543 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7659 | -8/Garrison | Triggered checkpoint 8139 | -8/Garrison | Triggered checkpoint 8236 | -8/Garrison | Discovered new exit (range 10) 8325 | -8/Garrison | Entered Materials 8634 | -8/Materials | Build established: Mutant 9490 | -8/Materials | Discovered new exit (range 9) 9568 | -8/Materials | Entered Factory 9568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9671 | -7/Factory | Sucked down chute 9671 | -7/Factory | Entered Waste 9671 | -7/Waste | The area was eerily silent 9771 | -7/Waste | A Compactor rumbled back to life 9771 | -7/Waste | Spotted C-40 Crusher 9774 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9777 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9780 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9786 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9805 | -7/Waste | Crushed by Compactor (1 part destroyed) 9836 | -7/Waste | Lost 7 parts (1p2n1u3w) 9840 | -7/Waste | Destroyed C-40 Crusher 9844 | -7/Waste | Found Damper Plating 10075 | -7/Waste | Build established: Scavenger-Mutant 10136 | -7/Waste | Discovered new exit (range 12) 10166 | -7/Waste | Entered Factory 10620 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10755 | -7/Factory | Identified exit to Storage 10755 | -7/Factory | Identified exit to Lower Caves 11396 | -7/Factory | Entered Lower Caves 11396 | -7/Lower Caves | Spotted 9S-JSH(f) 11396 | -7/Lower Caves | Spotted PT-0DQ(f) 11397 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 11398 | -7/Lower Caves | Encountered a Master Thief 11398 | -7/Lower Caves | Encountered a Master Thief 11402 | -7/Lower Caves | Spotted ND-48M(f) 11403 | -7/Lower Caves | Encountered a Master Thief 11405 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 11406 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 11428 | -7/Lower Caves | Met a Warlord Commander 11429 | -7/Lower Caves | Learned location of Warlord (-4) 11430 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11437 | -7/Lower Caves | Found Encrypted Comm Array 11920 | -7/Lower Caves | Discovered new exit (range 11) 11954 | -7/Lower Caves | Identified exit to Lower Caves 11962 | -7/Lower Caves | Build established: Assassin 11995 | -7/Lower Caves | Entered another Lower Caves area 12073 | -7/Lower Caves | Spotted B-75 Beast 12241 | -7/Lower Caves | Discovered new exit (range 5) 12546 | -7/Lower Caves | Build established: Scavenger-Assassin 12712 | -7/Lower Caves | Spotted LL-BEL(f) 12712 | -7/Lower Caves | Spotted CP-YNP(f) 12713 | -7/Lower Caves | Encountered a Master Thief 12713 | -7/Lower Caves | Encountered a Master Thief 12716 | -7/Lower Caves | Neutrino Core stolen by Master Thief 12724 | -7/Lower Caves | Hvy. Ion Cannon stolen by Master Thief 12742 | -7/Lower Caves | Discovered new exit (range 9) 12753 | -7/Lower Caves | Identified exit to Data Miner 12755 | -7/Lower Caves | Entered Data Miner 12755 | -7/Data Miner | Discovered new exit (range 6) 12768 | -7/Data Miner | Data Conduit disabled 12770 | -7/Data Miner | Identified exit to Proximity Caves 12772 | -7/Data Miner | Entered Proximity Caves 12884 | -6/Proximity Caves | Spotted B-75 Beast 13035 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 13210 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13260 | -6/Proximity Caves | Destroyed 7 combat bots 13264 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 13316 | -6/Proximity Caves | Core integrity fell below 50% 13330 | -6/Proximity Caves | System corruption reached 10% 13335 | -6/Proximity Caves | Found Prototype Device 13335 | -6/Proximity Caves | Identified Exp. Thermal Defense Suite 13568 | -6/Proximity Caves | Identified exit to Factory 13629 | -6/Proximity Caves | Build established: Scavenger-Mutant 13705 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13720 | -6/Proximity Caves | System corruption reached 30% 13720 | -6/Proximity Caves | Entered Factory 13720 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14383 | -6/Factory | Garrison activated, responded to threat 14391 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 14404 | -6/Factory | Lost 3 parts (1p1n1u) 14612 | -6/Factory | Build established: Hacker-Mutant 14946 | -6/Factory | Discovered new exit (range 4) 14955 | -6/Factory | Identified exit to Lower Caves 15305 | -6/Factory | Found Hvy. Insulated Plating 15459 | -6/Factory | Discovered exit to Lower Caves (range 10) 15819 | -6/Factory | Build established: Scavenger-Mutant 15881 | -6/Factory | Cargo convoy interrupted 16001 | -6/Factory | Core integrity fell below 50% 16044 | -6/Factory | Lost 9 parts (3p2n1u3w) 16320 | -6/Factory | Entered Lower Caves 16321 | -6/Lower Caves | CL-ANK showed up to help 16322 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16325 | -6/Lower Caves | CL-ANK revealed a hidden path 16337 | -6/Lower Caves | Entered Factory 16337 | -5/Factory | Accompanied by 1 ally (CL-ANK) 16337 | -5/Factory | Evolved 2 slots: Propulsion x2 16677 | -5/Factory | Identified exit to Upper Caves 16753 | -5/Factory | Spotted B-75 Beast 16792 | -5/Factory | Destroyed B-75 Beast 16937 | -5/Factory | First assault squad dispatched 17052 | -5/Factory | Garrison activated, responded to threat 17143 | -5/Factory | Build established: Scavenger-Gunner 17807 | -5/Factory | Lost 4 parts (3n1w) 17907 | -5/Factory | Sucked down chute 17907 | -5/Factory | Entered Waste 17921 | -5/Waste | Spotted C-40 Crusher 17922 | -5/Waste | EMP discharged 17922 | -5/Waste | System corruption reached 10% 17935 | -5/Waste | Destroyed C-40 Crusher 17944 | -5/Waste | Spotted C-40 Crusher 17958 | -5/Waste | Spotted C-40 Crusher 17959 | -5/Waste | Destroyed C-40 Crusher 17992 | -5/Waste | Destroyed C-40 Crusher 18008 | -5/Waste | Spotted C-40 Crusher 18022 | -5/Waste | EMP discharged 18054 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18057 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18058 | -5/Waste | Destroyed C-40 Crusher 18081 | -5/Waste | Spotted C-40 Crusher 18093 | -5/Waste | Spotted C-40 Crusher 18103 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18106 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18109 | -5/Waste | Destroyed C-40 Crusher 18110 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18113 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18122 | -5/Waste | EMP discharged 18144 | -5/Waste | Lost 4 parts (1p2u1w) 18202 | -5/Waste | Discovered new exit (range 10) 18220 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 18221 | -5/Waste | Entered Factory 18724 | -5/Factory | Core integrity fell below 50% 18772 | -5/Factory | Lost 4 parts (2n1u1w) 18776 | -5/Factory | Build established: Scavenger-Mutant 18786 | -5/Factory | System corruption reached 30% 18833 | -5/Factory | Lost 8 parts (2p4u2w) 18926 | -5/Factory | Core integrity fell below 20% 18964 | -5/Factory | Lost 4 parts (1p3w) 19019 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18979_ P-70 Sage heat short circuits Mic. Fission Core. 18979_ Destroyed Hpw. Shock Rifle. 18981_ System corrupted: Variable Charge Gun failed to cycle. 18983_ P-70 Sage heat spikes uncontrollably. 18983_ P-70 Sage destroyed. 18985_ Acquired 70 matter. 18986_ Acquired 4 matter. 18995_ W-25 Informer sends out distress signal. 18996_ System corrupted: Energy discharge (-45). 19002_ Penetrated by Slug. 19002_ Mic. Fission Core destroyed. 19005_ Penetrated by Slug. 19008_ A-15 Conveyor calls for reinforcements. 19008_ ALERT: Hostile activity reported, dispatching reinforcements to area. 19011_ System corrupted: Energy discharge (-11). 19016_ Slammed into G-50 Soldier. 19017_ Antigrav System destroyed. 19017_ Slammed into G-50 Soldier. [Achievement: Collector] Map ----- +----------------------------------------------------+ | #??# #?# ????????????????????????? | | ###+###### #### ?????????????????????????? | | # ????????????????????????? | | # """" """"? #?????????????????????? | | / """" """" #?????????????????????? | | # """" """" #?????????????????????? | | # """" """" #?????????????????????? | | ###+##### # "" " """" #?????????????????????? | | ????????# # "" % %""" #?????????????????????? | | ????????# # % % #?????????????????????? | | ????????# ####+#########?????????????????????? | | ????????# #??# ##????????????????????????????? | | ????????# #??# #?????????????????????????????? | | ????????# #?##!##????????????????????????????? | | ????????# #?##|##????????????????????????????? | | ??????### #### ##########????????????????????? | | ?? % % #????????????????????? | | ?? #????????????????????? | | ?? % #????????????????????? | | ??? #????????????????????? | | ??? w #????????????????????? | | ????######"############## ###????????????????????? | | ?????????????? ????????# #??????????????????????? | | "????????????? ???????## #??????????????????????? | | "???????????? ???????#; #??????????????????????? | | "???????????? ????????##@#??????????????????????? | | ????????????" ?????????#g#??????????????????????? | | "????????????? ?????????# #??????????????????????? | | "???????????????????????#+#??????????????????????? | | "??????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????#+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1600 Resistance: TH 30 Resistance: EM 90 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Below Collector Exterminator Challenges ------------ None Game ------ Seed ConstructTrapNanovents Manual? 0 Play Time 03:01:24 Cumulative 159.6 hours Start 2024.04.28 @ 11:15:49 End 2024.04.28 @ 19:16:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff5db22a-106f-4da1-9934-8ac077607d66