Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 14:57:42 Player: Iceblade02 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (32) 160 Value Destroyed (774) 774 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (5390) 5390 TOTAL SCORE: 15324 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Win 3000 Win Speed 1790 Cogmind --------- Core Integrity 1600/1600 Matter 170/300 Energy 202/295 System Corruption 0% Temperature Cool (12) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY (16) ----- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Advanced Signal Interpreter Advanced Reaction Control System Cloak of Protection Power Shielding Experimental Propulsion Shielding Improved Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (8) ---- Micro Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Improved Cesium-ion Thruster Impulse Thruster Advanced Transmission Jammer Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Advanced Signal Interpreter Advanced Reaction Control System Cloak of Protection Power Shielding Experimental Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Drone Bay > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Xenon Bombardment Thruster Improved Cesium-ion Thruster Advanced Transmission Jammer Improved Medium Armor Plating Force Lance [Rating: 125] Favorites ----------- Power Fusion Reactor Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Experimental Propulsion Shielding Weapon Maul Energy Gun Medium Laser Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . 1 Utility 14 | . . . . . 2 2 1 2 . . . . 2 . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 98 | 6 2 4 2 . 12 16 6 2 5 . 6 1 5 8 15 5 3 Power 7 | 1 1 1 . . 1 1 1 . . . 1 . . . . . . Engine 3 | 1 1 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 18 | 2 . . . . 4 5 2 . 1 . . . . 1 1 1 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 4 5 2 . 1 . . . . 1 1 1 1 Utility 54 | 1 1 2 2 . 5 5 2 2 1 . 4 . 4 7 12 4 2 Device 27 | . 1 1 2 . 2 2 1 1 . . 3 . . 3 7 3 1 Storage 4 | 1 . 1 . . 1 1 . . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . . . . 1 1 . . . Hackware 6 | . . . . . . . . 1 . . . . 3 1 1 . . Protection 13 | . . . . . 1 1 1 . 1 . 1 . . 2 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 1 . . 2 5 1 . 3 . 1 1 1 . 2 . . Energy Gun 7 | 2 . 1 . . 1 1 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . Launcher 5 | . . . . . 1 2 . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 2 . . . . 1 . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 . . . . 3 . . . 1 . . Parts Lost 12 | . . . . . 3 . 1 . 1 . . . 1 5 1 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . 1 . . . Utility 7 | . . . . . 1 . 1 . . . . . . 4 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . . . . 3 . 1 . 1 . . . 1 4 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 100 100 100 91 92 97 94 96 100 98 100 99 94 90 91 88 Engine 2 | . 14 14 14 14 3 . . . . . . . . . . . . Core 2 | . . . . . 5 7 6 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . 2 5 5 5 4 4 4 Wheel 5 | . 28 28 28 28 5 . . . . . . . . . . . . Flight 20 | . . . . . 27 29 33 29 29 29 29 29 26 25 20 17 16 Device 14 | . 7 14 14 14 12 12 17 17 17 17 15 17 13 6 15 21 20 Storage 6 | . 14 14 14 14 7 6 6 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . . . . 9 11 13 11 11 11 11 11 10 13 9 8 8 Hackware 7 | . . . . . . . . 5 5 5 5 5 15 20 18 17 16 Protection 7 | . . . . . 1 7 6 5 7 11 11 11 10 7 11 13 15 Energy Gun 7 | . 28 28 28 28 16 4 . 5 . 5 5 3 . . . . . Launcher 1 | . . . . . 1 5 5 . 5 5 . 1 4 . . . . Impact Weapon 2 | . . . . . . 3 6 5 . . 4 5 5 3 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 12 13 21 21 21 22 24 30 30 36 35 37 31 31 35 31 39 46 Greatest Support 54 | 26 26 26 26 26 26 24 30 30 37 35 35 35 35 35 35 45 54 Greatest Overweight (x) 1 | . . . . . 1 . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 8 | 6 8 8 10 10 8 7 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 4 8 9 10 10 10 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 2 6 8 9 9 8 7 7 7 7 7 7 7 7 7 6 6 6 Final Capacity 10 | 8 8 10 10 10 5 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 10 | 4 8 9 10 10 5 8 8 8 7 8 8 8 8 6 8 8 7 Class Distribution -------------------- 20% | Scout 20% | Mutant 18% | Hacker-Ninja 11% | Sprinter 8% | Hacker-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Infiltrator-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Matter Collected 1314 | 187 84 81 40 . 149 134 86 . 72 141 90 . 40 115 13 57 25 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 994 | . 149 94 . . 129 100 151 . 99 . 130 . 18 59 13 52 . Parts 47 | . 8 3 . . 4 11 . . 10 . . . 3 4 . 4 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Combat Hostiles Destroyed 18 | . 4 2 . . 3 . . . 8 . . . 1 . . . . Guns 7 | . 4 2 . . 1 . . . . . . . . . . . . Cannons 3 | . . . . . . . . . 3 . . . . . . . . AOE 8 | . . . . . 2 . . . 5 . . . 1 . . . . Classes Destroyed 10 | . 4 . . . 1 2 1 . 1 . . . . . . 1 . Worker 2 | . . . . . . . . . . . . . . . . 2 . Builder 4 | . . . . . . 2 . . . . . . . . 1 1 . Hauler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . 1 . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . . Swarmer 10 | . 2 . . . . . . . 7 . . . 1 . . . . Grunt 7 | . 2 2 . . 3 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 2 2 . . 2 2 1 . 5 . . . 1 1 1 3 . Combat Bots Only 5 | . 2 2 . . 2 . . . 5 . . . 1 . . . . Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 . 2 . . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Damage Taken 2166 | . 240 96 . . 283 16 17 18 250 . . . 162 860 37 . 187 Core 540 | . 133 25 . . 72 . . . 30 . . . 121 159 . . . Absorbed by Shields 57 | . . . . . . . . . . . . . . 57 . . . Redirected to Shielding 186 | . . . . . . . . . 11 . . . . 131 14 . 30 Regen/Repaired (Parts) 145 | . . . . . . . . . . . . . . . 145 . . Core Remaining (%) 88 | 100 . . . 36 86 100 100 . . . . 89 . 75 100 100 100 Volleys Fired 80 | . 22 7 . . 17 5 4 1 15 . 8 . 1 . . . . Largest 2 | . 2 2 . . 2 2 1 1 2 . 1 . 1 . . . . Hottest 115 | . 100 100 . . 115 115 60 60 80 . 60 . 36 . . . . Shots Fired 129 | . 44 14 . . 30 6 4 1 21 . 8 . 1 . . . . Gun 103 | . 44 14 . . 26 6 4 1 . . 8 . . . . . . Cannon 15 | . . . . . . . . . 15 . . . . . . . . Launcher 11 | . . . . . 4 . . . 6 . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 15 . . . . . . . . Thermal 90 | . 44 14 . . 26 6 . . . . . . . . . . . Explosive 11 | . . . . . 4 . . . 6 . . . 1 . . . . Electromagnetic 13 | . . . . . . . 4 1 . . 8 . . . . . . Robot Hit Streak 13 | . 8 13 . . 6 5 5 . 7 . 7 . . . . . . Robot Miss Streak 21 | . 3 1 . . 3 1 . . 21 . 1 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 97 | . 31 12 . . 18 7 6 1 10 . 7 . . 1 1 3 . Core Hits 53 | . 9 5 . . 12 4 2 . 11 . 7 . 1 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . . . 2 . Critical Strikes 10 | . 5 . . . 2 1 . . . . . . . . . 2 . Burn 7 | . 5 . . . 2 . . . . . . . . . . . . Smash 3 | . . . . . . 1 . . . . . . . . . 2 . Melee Attacks 47 | . . . . . . 8 3 12 . . 1 . . 5 2 9 7 Impact 42 | . . . . . . 8 3 12 . . 1 . . . 2 9 7 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . 5 . . . Sneak Attacks 8 | . . . . . . 2 1 . . . . . . 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2583 | . 385 148 . . 458 230 249 32 553 . 32 . 56 55 120 265 . Guns 1005 | . 385 148 . . 259 65 116 . . . 32 . . . . . . Cannons 45 | . . . . . . . . . 45 . . . . . . . . Explosions 763 | . . . . . 199 . . . 508 . . . 56 . . . . Melee 770 | . . . . . . 165 133 32 . . . . . 55 120 265 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . . . 45 . . . . . . . . Thermal 857 | . 385 148 . . 259 65 . . . . . . . . . . . Explosive 763 | . . . . . 199 . . . 508 . . . 56 . . . . Electromagnetic 148 | . . . . . . . 116 . . . 32 . . . . . . Impact 715 | . . . . . . 165 133 32 . . . . . . 120 265 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 55 | . . . . . . . . . . . . . . 55 . . . Highest Corruption 18 | . . . . . . . . . . . . . . 18 . . . Average Corruption 16 | . . . . . . . . . . . . . . 16 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 5 . . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 404 | . . . . . . 88 43 . 35 . . . . . 80 158 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 35 | . . . . . . . . . 35 . . . . . . . . Melee 369 | . . . . . . 88 43 . . . . . . . 80 158 . Knockbacks 3 | . . . . . . . 1 . 1 . . . . . . 1 . Impact 2 | . . . . . . . 1 . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . 88 . . . 17 . . . . . . . . Shots 3 | . . . . . 2 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 372 17 . . 22 36 117 25 41 . 61 115 10 24 23 17 3 Average Temperature 44 | . 119 8 . . 11 10 33 12 23 . 21 58 5 12 15 9 3 Received Heat Transfer 273 | . 48 54 . . 99 . . 9 . . . . . 42 21 . . Effects 2 | . 2 . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . 2 7 . . . . . . . 1 3 . Impact Corruptions 11 | . . . . . . 3 2 . . . . . . . 2 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 2 . . 1 . . . . . . . . . . . . Heat Transferred 2960 | . 1517 444 . . 814 185 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Peak Influence 329 | . 153 124 . . 102 134 97 225 . . . . 329 205 304 174 243 Initial 156 | . . 59 . . . 46 21 46 . . . . . 156 104 52 104 Average 101 | . 78 106 . . 50 65 39 130 . . . . 116 163 153 101 161 Maximum Alert Level 1 | . . . . . . . . 1 . . . . 1 1 1 . 1 Low Security (%) 88 | 100 100 100 . 100 100 100 100 91 . . . . 70 97 68 100 59 Level 1 11 | . . . . . . . . 8 . . . . 29 2 31 . 40 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 2 1 1 . . . . . . 4 1 . Investigation 3 | . . . . . 1 1 . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . . . . 1 1 . . . . . . . 4 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Distress Signals 8 | . 2 . . . . 1 . . . . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 113 | . 10 2 . . 11 4 2 5 11 4 . . 17 24 13 1 9 Peak Tracking Total 12 | . 3 2 . . 6 3 1 1 5 4 . . 9 12 7 1 7 Tactical Retreats 19 | . . . . . . 2 1 2 1 2 . . 2 2 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Traps Triggered 5 | . . . . . . 2 1 . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . 3 . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Machines Disabled 2 | . . . . . . . . . . . 1 . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Machines Accessed 56 | . 3 . 1 . 2 4 2 6 1 . 9 . 8 5 3 3 9 Terminals 40 | . 2 . . . 2 4 2 4 . . . . 8 5 2 3 8 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 Total Hacks 200 | . 9 . 1 . 5 13 5 19 1 . 48 . 20 16 12 15 36 Successful 135 | . 3 . 1 . 2 6 1 13 1 . 48 . 14 9 6 7 24 Failed 64 | . 6 . . . 3 7 4 6 . . . . 6 7 6 7 12 Catastrophic 6 | . . . . . . 2 . 1 . . . . . . 2 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . Manual 98 | . 6 . 3 . 5 12 5 12 . . . . 11 9 8 9 18 Terminals 137 | . 6 . . . 5 13 5 14 . . . . 20 16 10 15 33 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . . . . . 3 Terminal Hacks 82 | . . . 1 . . 1 . 3 1 . 48 . 6 5 2 5 10 Record 40 | . . . . . . . . . . . 36 . . . 1 3 . Part Schematic 5 | . . . . . . . . . . . 4 . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . 4 . 1 . . 1 . Open Door 5 | . . . . . . . . . 1 . . . 1 2 . . 1 Level Access Points 2 | . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 3 | . . . . . . 1 . 1 . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 5 | . . . . . . . . 1 . . . . 1 1 . 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 46 | . 2 . . . 2 5 1 7 . . . . 8 4 2 2 13 Terminals 44 | . 2 . . . 2 5 1 6 . . . . 8 4 2 2 12 Track 2 | . . . . . . . . . . . . . . . . . 2 Assimilate 9 | . 1 . . . . 1 . 2 . . . . 2 2 . . 1 Botnet 28 | . 1 . . . 1 3 1 3 . . . . 6 2 2 2 7 Operators 5 | . . . . . 1 1 . 1 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 Watchers 2 | . . . . . . . . 1 . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 2 4 2 6 . . . . 7 4 2 3 8 Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 . . 4 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 40 | . . . . . . . . . . . . . . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Total Allies 7 | . 1 . . . . 1 . 2 . . . . 1 1 . . 1 Largest Group 2 | . 1 . . . . 1 . 2 . . . . 1 1 . . 1 Highest-Rated Group 45 | . 10 . . . . 26 . 36 . . . . 26 10 . . 45 Highest-Rated Ally 45 | . 10 . . . . 26 . 26 . . . . 26 10 . . 45 Total Orders 7 | . . . . . . . . . . . . . . 2 2 . 3 STAY 2 | . . . . . . . . . . . . . . 1 . . 1 ROAM 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . 2 . 2 Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 2 . 3 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 2 . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Turns Passed 4417 | 46 386 73 226 181 216 501 285 285 175 222 166 70 228 331 439 184 403 Spaces Moved 7536 | 36 264 44 244 182 216 871 553 629 388 644 383 251 599 279 609 481 863 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 794 | 35 264 44 244 182 25 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6741 | . . . . . 191 871 553 629 388 644 383 251 599 279 609 481 863 Fastest Speed 18 | 50 90 90 90 90 26 26 26 27 22 26 26 26 26 18 20 21 22 Average Speed 33 | 92 90 90 90 90 33 29 26 27 26 26 26 26 26 25 26 27 28 Slowest Speed 115 | 100 90 90 90 90 115 31 27 27 27 26 100 26 26 26 27 28 29 Overloaded Moves 55 | . . . . . . . . . 2 . . . . 7 23 15 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 2 1 5 6 . . . . 21 4 8 5 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 34 | 4 36 11 62 52 22 25 20 21 61 74 62 48 20 46 25 11 19 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 6 | . . . . 1 . . . . 1 3 . 1 . . . . . Spaces Dug 41 | . . . . . 10 5 1 11 . . 1 . . 2 1 6 4 Terrain Destroyed 128 | . . . . . 29 5 1 11 53 . 1 . 15 2 1 6 4 Melee 31 | . . . . . . 5 1 11 . . 1 . . 2 1 6 4 Projectile . | . . . . . . . . . . . . . . . . . . AOE 97 | . . . . . 29 . . . 53 . . . 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Total 9112 | 45 368 63 249 199 327 1096 675 712 435 698 435 255 648 524 876 513 994 Wait 1250 | . 71 5 3 16 74 170 83 73 26 50 25 . 59 212 240 16 127 Move 7401 | 35 263 43 243 181 212 868 542 617 387 643 382 250 559 272 592 470 842 Hop 55 | . . . . . 1 1 5 5 . . . . 18 2 8 5 10 Pick Up 68 | 4 7 1 1 1 4 11 7 2 1 3 5 2 4 1 7 4 3 Fast Attach 30 | 6 1 . . . 3 7 . . 1 . 3 . 1 1 6 1 . Attach 34 | . . . . . 6 3 3 2 1 . . . 3 4 6 3 3 Detach 12 | . . . . . 2 2 1 . . . . . . 2 5 . . Swap 35 | . 1 4 2 . 3 6 3 . 3 . 4 1 1 3 3 1 . Drop 62 | . 3 3 . 1 5 15 6 . 1 2 7 2 2 2 7 4 2 Fire 80 | . 22 7 . . 17 5 4 1 15 . 8 . 1 . . . . Melee 47 | . . . . . . 8 3 12 . . 1 . . 5 2 9 7 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . 18 . . . . . . 20 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp / *Ext) -4/Extension -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 433 | -10/Materials | Entered Mines 439 | -10/Mines | Learned Materials stockpile data 443 | -10/Mines | Learned Materials terminal intel 490 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 493 | -10/Mines | Found Prototype Device 501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 502 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Exiles 529 | -10/Exiles | Met 8R-AWN 544 | -10/Exiles | Met EX-HEX 570 | -10/Exiles | Met EX-BIN 585 | -10/Exiles | Aligned with FarCom system 586 | -10/Exiles | Given EX-Vault access code 610 | -10/Exiles | Opened EX-Vault 615 | -10/Exiles | Identified Exp. Sensor Array 620 | -10/Exiles | Found Cloak of Protection 640 | -10/Exiles | Warned to stay clear of 0b10 Research branches 651 | -10/Exiles | Exiles lab attacked by MAIN.C 725 | -10/Exiles | Discovered new exit (range 10) 732 | -10/Exiles | Left Exiles lab with Cloak of Protection 732 | -10/Exiles | Entered Mines 822 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 879 | -9/Mines | Discovered new exit (range 10) 885 | -9/Mines | Learned location of Zion (-6) 913 | -9/Mines | Entered Materials 913 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 915 | -8/Materials | Loaded intel: 12 terminal locations 1012 | -8/Materials | Lost 3 parts (2n1u) 1114 | -8/Materials | Discovered new exit (range 5) 1129 | -8/Materials | Entered Factory 1129 | -7/Factory | Evolved 2 slots: Utility x2 1526 | -7/Factory | Identified exit to Lower Caves 1627 | -7/Factory | Discovered new exit (range 3) 1630 | -7/Factory | Entered another Factory area 1630 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -6/Factory | Discovered new exit (range 17) 1715 | -6/Factory | Build established: Scout 1879 | -6/Factory | Discovered new exit (range 12) 1915 | -6/Factory | Entered another Factory area 1915 | -5/Factory | Evolved 2 slots: Utility x2 1997 | -5/Factory | Identified exit to Upper Caves 2200 | -5/Factory | Entered Upper Caves 2373 | -5/Upper Caves | Discovered new exit (range 5) 2375 | -5/Upper Caves | Entered another Upper Caves area 2391 | -5/Upper Caves | Encountered a Warlord checkpoint 2573 | -5/Upper Caves | Discovered new exit (range 17) 2597 | -5/Upper Caves | Entered Zhirov 2597 | -5/Zhirov | Discovered new exit (range 3) 2609 | -5/Zhirov | Met Zhirov 2619 | -5/Zhirov | Learned location of Quarantine (-3) 2619 | -5/Zhirov | Learned location of Testing (-2) 2619 | -5/Zhirov | Learned location of Command (-1) 2622 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2640 | -5/Zhirov | Build established: Sprinter 2721 | -5/Zhirov | Found Alien Artifact 2722 | -5/Zhirov | Identified Transdimensional Reconstructor 2722 | -5/Zhirov | Warped through subspace 2763 | -5/Zhirov | Entered Proximity Caves 2768 | -4/Proximity Caves | Learned 12 Research zone layouts 2770 | -4/Proximity Caves | Learned Research interactive machine intel 2829 | -4/Proximity Caves | Discovered new exit (range 11) 2832 | -4/Proximity Caves | Learned location of 1 exit from Research 2833 | -4/Proximity Caves | Entered Factory 2833 | -4/Factory | Evolved 2 slots: Utility x2 2834 | -4/Factory | Identified exit to Upper Caves 3035 | -4/Factory | Identified exit to Research 3058 | -4/Factory | Discovered new exit (range 6) 3061 | -4/Factory | Identified exit to Extension 3061 | -4/Factory | Entered Extension 3279 | -4/Extension | Energy Cycler disabled 3282 | -4/Extension | Rescued a captive Derelict 3285 | -4/Extension | Rescued a captive Derelict 3309 | -4/Extension | Crushed by falling debris 3309 | -4/Extension | System corruption reached 10% 3340 | -4/Extension | Build established: Hacker-Sprinter 3340 | -4/Extension | Lost 4 parts (1n3u) 3383 | -4/Extension | Spotted B-86 Titan 3386 | -4/Extension | Discovered exit to Research (range 15) 3388 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3392 | -4/Extension | Entered Research 3392 | -3/Research | Evolved 2 slots: Utility x2 3393 | -3/Research | Identified exit to Armory 3394 | -3/Research | Identified exit to Research 3396 | -3/Research | Loaded intel: 39 interactive machine locations 3718 | -3/Research | Repaired Exp. Propulsion Shielding 3723 | -3/Research | Spotted B-86 Titan 3831 | -3/Research | Entered another Research area 3831 | -2/Research | Evolved 2 slots: Utility x2 3843 | -2/Research | Discovered new exit (range 15) 3850 | -2/Research | Identified exit to Access 3887 | -2/Research | Spotted B-90 Cyclops 3933 | -2/Research | Central database locked down 3961 | -2/Research | Discovered new exit (range 14) 4015 | -2/Research | Entered Access 4015 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -1/Access | Identified exit to Command 4126 | -1/Access | Build established: Hacker-Ninja 4288 | -1/Access | Identified exit to Surface 4418 | *** | Escaped! Last Messages --------------- Map updated. 04366_ >> Machine Analyzer network decryption results: 04366_ Garrison Access x2 04368_ Connecting with Garrison Access... >>Trojan(Watchers) Trojan loaded successfully. Testing... Watcher tracking enabled and active. >>Seal Access door sealed. 04389_ Terminal disabled. 04400_ >> Machine Analyzer network decryption results: 04400_ Recycling Unit x3 04416_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04417_ The Access Shell folds into the floor. [Achievement: This Is Interesting...] [Achievement: Just Browsing] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???## # "" # ##???????????????????## | | ???## # # ?????????????????????## | | ???## " # ?????????????????????## | | ???## "" ######## ??????????????????#####! | | ???## "" # ??????????????????#####! | | ???## "Y # ?????????????????????????## + | | ???## "" # ?????????????????????????## ## | | ???## "" # ?????????????????????????## ## | | ???## # ?????????????????????###### ## | | ?#### # ##??????????????????######+### | | ?###########/##### ##??????????????????## | | ##??????????????????## | | ##??????????????????## | | #######+### p#########??????????????????## "" | | ## p#########??????????????????## "" | | ?????????## ##?????????????????????????## """"" | | ?"???????## ##?????????????????????????## """"" | | """??????## ##???#####?????????????????## ""? | | ?"""?????## ###################????????## ""? | | ??"??????## ####### ###########????????## ?? | | ?????????## """T""" ""???????? # ??? | | ?????????## """ """ "????BB??? # | | ?????????## "????BB??? ###+##### | | ?????????## "????????? | | ?????????## "" "??????????? | | ?????????## @" "??????????? | | ?????????## "??????????? | | ?????????## "????BB??????####### | | ?????????## "????BB??????### | | ?????????## k ""????????????## | | ?????????## ####### ###########????????????## | | ?????????## ###################????????????## | | ?????????## ?????#####?????????????????????## | | ?????????## ???????????????????????????????## | | ?????????## ???????????????????????????????##! | | ?????????## ???????????????????????????????## | | ?????????## ???????????????????????????????## | | ????????? ???????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 5 Evasion (%) 80 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Power Amplifier | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Can't Catch Me Epsilon Run Just Browsing Prolific Hacker Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed ThermicSurveybotRifle Manual? 0 Play Time 03:18:51 Cumulative 26.2 hours Start 2022.03.28 @ 08:44:22 End 2022.03.28 @ 14:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d34fa5c-6c96-4bfc-90b1-781fcbf6ca05