Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 12:32:33 Player: Hilbert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (499) 499 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4064 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Location -6/Lower Caves Parts ------- Power (2) Propulsion (7) Utility (4) Weapon (2) Gauss Rifle Inventory (4) Gravmag Array Improved Cesium-ion Thruster Improved Cesium-ion Thruster Peak State ------------ Power Light Fission Core Propulsion Armored Treads Armored Treads Armored Treads Titanium Leg Armored Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Utility Advanced Terrain Scanner Hacking Suite Weapon Greatsword Inventory Improved Deuterium Engine Gravmag Array [Rating: 47] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Greatsword Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 5 | . . 2 1 1 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 43 | 4 . 5 15 10 6 3 Power 8 | 1 . . 3 2 1 1 Engine 7 | 1 . . 3 2 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . 2 4 6 4 1 Treads 4 | . . . 1 3 . . Leg 5 | . . 2 . 2 1 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 8 | . . . 3 1 3 1 Utility 7 | 1 . 1 3 1 1 . Device 4 | . . 1 2 . 1 . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | . . 2 5 1 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 1 2 . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 30 | . . 1 18 . . 11 Power 5 | . . . 3 . . 2 Propulsion 14 | . . . 8 . . 6 Utility 5 | . . 1 2 . . 2 Weapon 6 | . . . 5 . . 1 Highest Loss Streak 6 | . . 1 5 . . 6 Average Slot Usage (%) 50 | . 57 80 48 35 62 27 Engine 3 | . 14 11 7 2 . . Core 1 | . . . . . 3 . Treads 9 | . . . 2 8 20 5 Leg 10 | . . 22 3 8 14 5 Wheel 3 | . 28 22 2 . . . Flight 6 | . . . 5 7 9 5 Device 1 | . . 5 3 . . 3 Storage 3 | . 14 11 8 . . . Processor 1 | . . . 8 . . . Hackware 2 | . . . . 1 6 4 Ballistic Gun 1 | . . 7 3 . . . Slashing Weapon 3 | . . . 1 6 6 . Naked Turns 74 | . . . 25 . . 49 Heaviest Build 16 | 7 7 12 16 15 13 13 Greatest Support 40 | 20 20 20 20 40 16 24 Greatest Overweight (x) 5 | . . . 5 4 3 1 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 Average Capacity 4 | 5 6 6 5 4 4 4 Most Carried 6 | 6 6 6 6 4 4 4 Average Carried 3 | 4 6 4 4 3 3 3 Final Capacity 4 | . . . . . . 4 Final Carried 4 | . . . . . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 772 | 202 . 48 167 . 164 191 Remotely . | . . . . . . . Salvage Created 520 | . . 59 251 . 164 46 Parts 44 | . . 6 27 . 5 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 20 | . . 3 13 . 2 2 Melee 4 | . . . 2 . 2 . Guns 11 | . . 3 6 . . 2 AOE 5 | . . . 5 . . . Classes Destroyed 6 | . . 2 1 . 3 . Worker 3 | . . 1 . . 2 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . 1 . Swarmer 14 | . . 3 9 . . 2 Sentry 4 | . . . 4 . . . Programmer 2 | . . . . . 2 . Best Kill Streak 6 | . . 2 6 . 2 2 Combat Bots Only 6 | . . 2 6 . 1 2 Max Kills in Single Turn 2 | . . 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 4489 | . . 128 1590 50 562 2159 Core 1341 | . . 13 468 . 61 799 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 100 96 14 100 . . Volleys Fired 62 | . . 13 43 . . 6 Largest 2 | . . 2 1 . . 1 Hottest 50 | . . 50 36 . . 28 Shots Fired 62 | . . 14 43 . . 5 Gun 50 | . . 13 32 . . 5 Cannon . | . . . . . . . Launcher 12 | . . 1 11 . . . Special . | . . . . . . . Kinetic 50 | . . 13 32 . . 5 Thermal . | . . . . . . . Explosive 12 | . . 1 11 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . . 4 9 . . 3 Robot Miss Streak 3 | . . 3 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 68 | . . 6 35 . 24 3 Core Hits 32 | . . 7 18 . 5 2 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 47 | . . . 8 1 38 . Impact . | . . . . . . . Slashing 47 | . . . 8 1 38 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . 1 . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2833 | . . 148 950 . 1671 64 Guns 488 | . . 119 305 . . 64 Cannons . | . . . . . . . Explosions 340 | . . 29 311 . . . Melee 1997 | . . . 326 . 1671 . Ramming 8 | . . . 8 . . . Kinetic 488 | . . 119 305 . . 64 Thermal . | . . . . . . . Explosive 340 | . . 29 311 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1997 | . . . 326 . 1671 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 1 6 6 Average Corruption 3 | . . . . 1 3 6 Corruption Purged . | . . . . . . . Effects 12 | . . . . . 7 5 Message Errors 5 | . . . . . 3 2 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 635 | . . . 104 . 531 . Projectiles . | . . . . . . . Explosions 3 | . . . 3 . . . Melee 632 | . . . 101 . 531 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . . 94 . . . Shots 5 | . . . 5 . . . Rammed 3 | . . . 3 . . . Targets Rammed 3 | . . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 183 | . . . 2 . 183 6 Average Temperature 49 | . . . 2 . 82 3 Received Heat Transfer 1056 | . . 9 405 . . 642 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 288 | . 19 107 288 60 81 . Average Influence 66 | . 13 56 162 52 24 . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | . . . . . . . Level 1 6 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 3 1 3 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 5 | . . . 3 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . . 5 27 1 5 13 Peak Tracking Total 9 | . . 3 8 1 2 9 Tactical Retreats 8 | . . 1 3 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 4 | . . . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 10 | . 2 2 . 4 2 . Terminals 8 | . 2 2 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 23 | . 4 3 . 11 5 . Successful 12 | . 3 3 . 2 4 . Failed 11 | . 1 . . 9 1 . Catastrophic 4 | . . . . 4 . . Database Lockouts . | . . . . . . . Manual 10 | . 3 2 . 5 . . Terminals 18 | . 4 3 . 9 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 9 | . 3 3 . 2 1 . Record 3 | . . . . 2 1 . Robot Analysis 1 | . . 1 . . . . Level Access Points 2 | . 1 1 . . . . Locate Traps 2 | . 1 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Recycle Component 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . . 4 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . . 1 . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 2196 | 60 49 171 479 453 748 236 Spaces Moved 1749 | 61 60 161 237 343 556 331 Core 1013 | 1 . . 156 341 259 256 Treads 8 | . . . 6 2 . . Legs . | . . . . . . . Wheels 356 | 60 60 161 75 . . . Hover . | . . . . . . . Flight 372 | . . . . . 297 75 Fastest Speed 42 | 50 80 80 50 50 100 42 Average Speed 101 | 79 80 80 137 118 111 60 Slowest Speed 300 | 80 80 80 300 250 200 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 18 18 37 10 19 43 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 16 | . . 5 . 1 10 . Terrain Destroyed 66 | . . 5 50 1 10 . Melee 11 | . . . . 1 10 . Projectile . | . . . . . . . AOE 55 | . . 5 50 . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 2003 | 70 61 188 330 385 608 361 Wait 43 | . . 7 17 . . 19 Move 1743 | 60 59 160 236 342 555 331 Hop . | . . . . . . . Pick Up 16 | 6 1 3 3 . 3 . Fast Attach 27 | 4 . 1 8 8 5 1 Attach 15 | . . 4 6 2 1 2 Detach 9 | . . . 4 2 1 2 Swap 1 | . . . 1 . . . Drop 7 | . 1 . 1 . 5 . Fire 62 | . . 13 43 . . 6 Melee 47 | . . . 8 1 38 . Ram 2 | . . . 2 . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 30 | . . . . 30 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Materials 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Propulsion x2 125 | -9/Materials | Identified exit to Materials 281 | -9/Materials | Entered another Materials area 281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -8/Materials | Build established: Mutant 411 | -8/Materials | Lost 5 parts (4n1u) 455 | -8/Materials | Lost 3 parts (1p1n1w) 578 | -8/Materials | Core integrity fell below 50% 604 | -8/Materials | Lost 5 parts (1p1n1u2w) 734 | -8/Materials | Core integrity fell below 20% 752 | -8/Materials | Discovered new exit (range 16) 755 | -8/Materials | Lost 4 parts (1p2n1w) 760 | -8/Materials | Entered Factory 760 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1207 | -7/Factory | Discovered new exit (range 6) 1213 | -7/Factory | Entered another Factory area 1213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1936 | -6/Factory | Discovered new exit (range 14) 1961 | -6/Factory | Entered Lower Caves 2078 | -6/Lower Caves | Lost 6 parts (1p5n) 2141 | -6/Lower Caves | Core integrity fell below 50% 2181 | -6/Lower Caves | Core integrity fell below 20% 2197 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02126_ Hacking Suite destroyed. 02128_ Acquired 53 matter. 02149_ System corrupted: Component data lost. 02174_ Searching scrap... 02174_ Found 31 Matter. 02174_ Found Gauss Rifle. 02175_ Acquired Gauss Rifle. 02177_ >NA#AWQX GHX6/H4F2N3:ZBLC%U8GQ%JY,6QIU O 02177_ System corrupted: Gauss Rifle targeting data glitched. 02177_ Slug penetrates Wall. 02181_ Slug penetrates S-27 Virus. 02183_ System corrupted: Gauss Rifle jammed. 02185_ Slug penetrates S-27 Virus. 02185_ S-27 Virus destroyed. 02187_ Acquired 26 matter. 02188_ Slug penetrates S-27 Virus. 02188_ S-27 Virus destroyed. 02189_ Acquired 4 matter. 02193_ S-27 Virus destroyed. 02194_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# $#?????????????????????? | | ???????????????????####?# #???????#?????????????? | | ??????????????????? ## ####### ##????????????? | | ??????????????????? ? # # #????????????? | | ??????????????????# ??# #????????????? | | ??????????????????# #??# @ #?????????????????## | | ??????????????????# #?## ##????????????????? # | | ?????????????# ### ##???????###??###### | | ??????????????????# ##????????# ### ## | | ??????????????????# ####%= #??????????# | | ?????????????????## ####[% #???????????# | | ?????????????????# = [ #???????????## | | ????????????###### *%= % #????????????# | | ???????????## ######s#????????????# ## | | ???????????# ##????# #????????????## ## | | ???????????## ##?????# #?????????????## #?# | | ????####????# # ##??????# #?????????????## ##? | | ##### ###### ###???????# ?????????????# #? | | #?????????# #?????????????# ## | | ##????????# #??????????##?#### | | ###### #######??# #?????????## #???# | | ##???# #?????????# #?## | | ### ##?## ########??? ??????????# ## | | ####?#% ### ########???#???????????# ## | | #??### #???????????????# ### | | ???# #????????????#### ## | | ##?# ##### #???????????? ## | | ### ######### ####?????????# ## | | ## ##?## #?????????# ### | | ### ##?## #???????### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 61 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBoreMinigun Manual? 0 Play Time 00:32:34 Cumulative 17.9 hours Start 2019.10.25 @ 12:03:42 End 2019.10.25 @ 12:32:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17ed28f7-5a84-4a67-bb1f-a929eae45b6a