Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 13:54:52 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1287) 1287 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4007 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 210/210 System Corruption 8% Temperature Cool (15) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Shock Rifle Minigun Minigun Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Airjet Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Propulsion Shielding Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Flight Unit Improved Signal Interpreter Shock Rifle Minigun Minigun Missile Launcher Missile Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 54 | 6 1 11 24 12 Power 9 | 1 . 1 5 2 Engine 4 | 1 . 1 2 . Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 14 | 2 . 3 7 2 Treads 4 | 2 . 1 1 . Leg 4 | . . 2 2 . Wheel 1 | . . . 1 . Hover 1 | . . . . 1 Flight 4 | . . . 3 1 Utility 13 | 1 1 2 4 5 Device 2 | . . . . 2 Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . 1 2 3 1 Artifact . | . . . . . Weapon 18 | 2 . 5 8 3 Energy Gun 7 | 1 . 3 3 . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 4 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . . 2 13 8 Power 5 | . . . 3 2 Propulsion 3 | . . . 2 1 Utility 9 | . . 1 4 4 Weapon 6 | . . 1 4 1 Highest Loss Streak 6 | . . 1 6 6 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 6 5 6 Power . | . 1 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . 2 3 4 5 Tool/Special . | . . . . . Unused Backups 9 | . . 1 2 6 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 9 | . . 1 2 6 Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 92 93 85 55 Engine 8 | . 14 11 10 . Core 2 | . . . 3 3 Treads 4 | . 28 10 . . Leg 8 | . . 11 12 . Hover 1 | . . . . 4 Flight 2 | . . . 3 5 Device 1 | . . . . 4 Storage 12 | . 14 11 15 6 Protection 16 | . 7 19 13 18 Energy Gun 8 | . 14 17 6 . Ballistic Gun 14 | . 14 11 18 9 Peak Build Rating 28 | 6 7 17 24 28 Average Rating 16 | 4 6 14 17 20 On Entrance 10 | . 6 7 17 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 6 | . . . . 6 Heaviest Build 40 | 12 13 24 37 40 Greatest Support 40 | 40 40 40 20 12 Greatest Overweight (x) 5 | 2 . 1 4 5 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 4 5 8 8 8 Average Carried 5 | 1 3 6 5 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 4 6 8 5 Class Distribution -------------------- 33% | Tank 25% | Mutant 20% | Scavenger-Tank 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1128 | 179 . 328 524 97 Remotely . | . . . . . Salvage Created 1471 | . . 569 834 68 Parts 96 | . . 39 52 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 36 | . . 16 19 1 Guns 30 | . . 13 16 1 AOE 5 | . . 3 2 . Classes Destroyed 6 | . . 4 2 . Worker 3 | . . 1 2 . Tunneler 1 | . . . 1 . Swarmer 10 | . . 6 4 . Grunt 18 | . . 7 11 . Sentry 7 | . . 3 3 1 Hunter 1 | . . . 1 . Best Kill Streak 5 | . . 5 4 1 Combat Bots Only 4 | . . 4 4 1 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 395 | . . 85 170 140 Missed 102 | . . 19 47 36 Hits 293 | . . 66 123 104 Melee 2 | . . . 2 . Projectile 291 | . . 66 121 104 AOE 1 | . . . . 1 Critical Strikes 17 | . . 1 8 8 Actively Blocked 1 | . . 1 . . Damage Taken 4239 | . . 768 1967 1504 Core 1091 | . . 119 266 706 Absorbed by Shields . | . . . . . Redirected to Shielding 150 | . . 52 54 44 Ignored by Resistances 31 | . . . 9 22 Regen/Repaired (Parts) 139 | . . 58 81 . Core Remaining (%) 80 | 100 100 70 51 . Volleys Fired 91 | . . 26 61 4 Largest 3 | . . 3 3 3 Hottest 163 | . . 113 163 80 Shots Fired 249 | . . 71 167 11 Gun 236 | . . 67 160 9 Cannon 2 | . . . . 2 Launcher 11 | . . 4 7 . Special . | . . . . . Kinetic 144 | . . 26 107 11 Thermal 11 | . . . 11 . Explosive 11 | . . 4 7 . Electromagnetic 83 | . . 41 42 . Robot Hit Streak 18 | . . 9 18 6 Robot Miss Streak 4 | . . 3 4 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 4 3 . Max Gunslinging Chain 2 | . . 2 1 . Shots Hit Robots 158 | . . 44 105 9 Core Hits 69 | . . 26 39 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Blast 1 | . . . . 1 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3030 | . . 815 2023 192 Guns 2343 | . . 595 1610 138 Cannons 54 | . . . . 54 Explosions 633 | . . 220 413 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1417 | . . 190 1035 192 Thermal 245 | . . 61 184 . Explosive 521 | . . 159 362 . Electromagnetic 847 | . . 405 442 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 1 8 Average Corruption 1 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 12 2 Message Errors 6 | . . . 6 . Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 56 | . . . 56 . Projectiles . | . . . . . Explosions 56 | . . . 56 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 344 | . . 40 304 . Shots 9 | . . 1 8 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 338 | . . 264 338 79 Average Temperature 115 | . . 87 129 41 Received Heat Transfer 1134 | . . 192 720 222 Effects 4 | . . 1 3 . Energy Bleed 1 | . . . 1 . Interference 3 | . . 1 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 1 | . . . 1 . Heat Transferred 483 | . . 100 383 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | . . 178 197 56 Initial 56 | . . . . 56 Average 68 | . . 71 114 6 Influence Increases 1123 | . 7 438 648 30 Destroy 0b10 Robot/C 720 | . . 320 380 20 Destroy 0b10 Robot/NC 20 | . . 5 15 . Destroy Leader 180 | . . 80 90 10 Successful Hack 21 | . 7 5 9 . Disable Machine 45 | . . . 45 . Destroy Structure 92 | . . 28 64 . Lose Combat Pursuer 45 | . . . 45 . Influence Decreases 1123 | . 7 438 522 156 Entered New Map 70 | . . . . 70 Time Decay 753 | . 7 268 392 86 Lost Part 150 | . . 20 130 . Purge Threat 150 | . . 150 . . Squads Dispatched 9 | . . 2 5 2 Investigation 5 | . . 2 3 . Extermination 1 | . . . . 1 Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . . 20 29 11 Peak Tracking Total 6 | . 1 5 6 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 3 3 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 26 | . 1 13 12 . Successful 14 | . 1 7 6 . Failed 12 | . . 6 6 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 11 | . 1 2 8 . Fabricators . | . . . . . Repair Stations 11 | . . 7 4 . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 3 . Record 2 | . . . 2 . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 3 3 . Scan Component 4 | . . 2 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 3 3 . Full Trace Events 6 | . . 3 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . 1 1 . Time 64 | . . 38 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4 | . . . . 4 Sensors 4 | . . . . 4 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3092 | 80 190 830 1286 706 Spaces Moved 1008 | 49 117 314 305 223 Core 23 | 16 . . . 7 Treads 318 | 33 117 162 6 . Legs 343 | . . 152 191 . Wheels 39 | . . . 39 . Hover 139 | . . . . 139 Flight 146 | . . . 69 77 Fastest Speed 50 | 50 160 120 125 100 Average Speed 189 | 137 160 164 220 207 Slowest Speed 357 | 160 160 190 357 357 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 25 25 24 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . 32 73 . Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . 32 73 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2018 | 62 120 573 799 464 Wait 774 | . . 201 365 208 Move 1004 | 48 116 313 304 223 Hop . | . . . . . Pick Up 60 | 8 3 13 30 6 Fast Attach 6 | . . . . 6 Attach 49 | 6 1 9 27 6 Detach 1 | . . . 1 . Swap 4 | . . 3 . 1 Drop 29 | . . 8 11 10 Fire 91 | . . 26 61 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 441 | -9/Materials | Repaired Imp. Light Armor Plating 582 | -9/Materials | Build established: Tank 1078 | -9/Materials | Discovered new exit (range 8) 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1136 | -8/Materials | Build established: Scavenger-Mutant 1580 | -8/Materials | Repaired Aluminum Leg 1770 | -8/Materials | Build established: Scavenger-Tank 1978 | -8/Materials | Lost 6 parts (1p1n1u3w) 2326 | -8/Materials | Build established: Tank 2361 | -8/Materials | Discovered new exit (range 5) 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2848 | -7/Factory | Build established: Mutant 3051 | -7/Factory | Core integrity fell below 50% 3072 | -7/Factory | Core integrity fell below 20% 3093 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03059_ P-60 Hacker destroyed. 03059_ G-47 Trooper destroyed. 03061_ Propulsion Shielding destroyed. 03061_ Cld. Airjet destroyed. 03063_ Sml. Storage Unit destroyed. 03069_ Acquired Mic. Nuclear Core. 03071_ Acquired 29 matter. 03071_ Critical hit (Burn: +37). 03074_ Acquired Lgt. Nuclear Core. 03074_ U-05 Engineer lays Concrete. 03077_ U-05 Engineer builds a Wall. 03081_ R-06 Scavenger collects Imp. Heat Sink. 03081_ U-05 Engineer builds a Wall. 03081_ Acquired Gauss Cannon. 03084_ R-06 Scavenger collects Imp. Heat Sink. 03086_ System corrupted: Substantial component data lost. 03088_ R-06 Scavenger collects Minigun. 03091_ Acquired Gauss Cannon. 03092_ G-47 Trooper Aluminum Leg blasted off. Map ----- +----------------------------------------------------+ | ?# """""" ??? | | ?# """""" ??? | | ?# ????? | | ?# #???????????? | | ?###########+################### #???????????? | | ??????# #???????????# #???????????? | | ??????# [ #???????????# #???????????? | | ??????# ############# #???????????? | | ??????# """"" # ! # #???????????? | | ??????# """"" # # #???????????? | | ??????# """ # ] # #???????????? | | ??????# # # #???????????? | | ??????# ! # # #???????????? | | ??????# ! # # #???????????? | | ??????# ! # + +???????????? | | ??????# ! # # #???????????? | | ??????# # # #???????????? | | ??????############## # #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # #???????????? | | ???????????????????# # #???????????? | | ???????????????????#########/### #???????????? | | ???????????????????????????# #?# #???????????? | | ?????????????????########### #?# #???????????? | | ?????????????????# ]]## #?# #???????????? | | ?????????????????# @## #?# #???????????? | | ?????????????????# ## ### #####???????? | | ?????????????????# # ?????? | | ?????????????????# gg# ?????? | | ?????????????????# gg% ?????? | | ?????????????????# * ?????? | | ?????????????????# % ??????? | | ?????????????????# #############??????? | | ?????????????????### #??????????????????? | | ?????????????????? #??????????????????? | | ????????????????""""""""" # #??????????????????? | | ??????????????? # #??????????????????? | | ??????????????? """"""""" # #??????????????????? | | ????????????????? # #??????????????????? | | ???????????????????? + /??????????????????? | | ??????????????????????"" # #??????????????????? | | ????????????????????????" ? #??????????????????? | | ????????????????????????" ? #??????????????????? | | ????????????????????????? ? #??????????????????? | | ????????????????????????? ? ???????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 405 Matter Stores 388 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 67% | -9/Materials Aluminum Leg | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMiningGravjet Manual? 0 Play Time 00:25:30 Cumulative 16.7 hours Start 2025.11.10 @ 13:30:48 End 2025.11.10 @ 13:54:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50e026be-d48f-4c20-8b51-7ecaa1e9807d