Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 23:16:00

Player: mathSq

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (378)     1890
Value Destroyed (18133)    18133
Prototype IDs (63)         1260
Alien Tech Used (7)        1400
Bonus (6557)               6557
              TOTAL SCORE: 39740

 Bonus
-------
High Alert Combat Kills    3656
Follower Combat Kills      2212
Met Data Miner             300
Met Imprinter              300
Met Zhirov                 300
Met R17 at Cetus           500
Met R17 at Research        2000
Friendly Fire              -2711

 Cogmind 
---------
Core Integrity             0/1600
Matter                     113/300
Energy                     263/450
System Corruption          20%
Temperature                Cool (0)
Movement                   Hovering (270) Ox5
Location                   -1/Command

 Parts 
-------
>          --- POWER (3) --------
     Micro Antimatter Reactor
     Micro Antimatter Reactor
     Micro Antimatter Reactor
>          --- PROPULSION (6) ---
  Improved Gyrokinetic Inverter
  Improved Gyrokinetic Inverter
    Combat Linear Gravjet
>          --- UTILITY (13) -----
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Heat Sink
    Medium Storage Unit
   Compact Battery
>          --- WEAPON (3) -------
    Cooled Proton Cannon
  Enhanced Nova Cannon
>          --- INVENTORY (10) ---
  Improved Shock Absorption System

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
               Particle Reactor
         Micro Antimatter Reactor
>              --- PROPULSION -------
               Centrium Heavy Treads
               Centrium Heavy Treads
               Centrium Heavy Treads
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Coolant Injector
               Huge Storage Unit
               Machine Analyzer
               Spectral Analyzer
      Advanced Signal Interpreter
      Advanced Targeting Computer
     Makeshift Transmission Jammer
               Centrium Medium Armor Plating
      Improved Hardlight Generator
      Advanced Hacking Suite
>              --- WEAPON -----------
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
>              --- INVENTORY --------
               Particle Reactor
               Centrium Heavy Treads
               Centrium Wheel
      Advanced Heat Sink
  Experimental Energy Well
               Matter Compressor
      Improved Sensor Array
      Advanced Terrain Scanner
       Layered Heavy Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
  Experimental Thermal Shield
               Transdimensional Reconstructor
  High-powered Transdimensional Reconstructor
       Compact HERF Cannon
       Compact HERF Cannon
         Heavy Neutron Cannon
      Enhanced Nova Cannon
         Heavy Shock Bomb Launcher
     Precision Rocket Launcher
               Sigix Broadsword
[Rating: 183]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Improved Deuterium Engine
  Power Core               Fusion Compressor
  Reactor                  Antimatter Reactor
Propulsion                 Heavy Treads
  Treads                   Heavy Treads
  Leg                      Centrium Leg
  Wheel                    Compact Wheel
  Hover Unit               Backup Propulsion III
  Flight Unit              Improved Q-thruster
Utility                    Huge Storage Unit
  Device                   Improved Cooling System
  Storage                  Huge Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Heavy Plasma Cannon
  Energy Gun               Wave Gun
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Linear Accelerator
  Launcher                 Precision Rocket Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Power Maul
  Slashing Weapon          Sigix Broadsword
  Piercing Weapon          Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Slots Evolved              18   | .   .   2   2   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Utility                  11   | .   .   1   1   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   2   2   .   
  Weapon                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             659  | 7   9   28  20  23  10  1   4   34  21  23  15  2   6   6   1   21  15  21  3   35  20  13  14  9   10  23  34  147 67  17  
  Power                    59   | 1   3   3   .   4   .   .   .   2   4   3   .   .   .   .   .   .   1   .   2   5   2   .   2   1   .   2   1   11  9   3   
    Engine                 15   | 1   3   2   .   4   .   .   .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   5    | .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
    Reactor                39   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   2   4   1   .   2   1   .   2   1   11  9   3   
  Propulsion               81   | 2   4   8   2   5   .   1   .   10  6   2   .   .   .   .   .   3   2   3   .   5   .   3   2   .   .   1   .   8   10  4   
    Treads                 62   | 2   4   5   2   3   .   1   .   9   6   2   .   .   .   .   .   3   2   3   .   5   .   3   1   .   .   1   .   8   2   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Wheel                  11   | .   .   3   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   .   
    Hover                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  319  | 2   1   9   11  9   5   .   .   13  7   14  5   2   .   .   1   8   6   8   1   16  9   3   4   5   6   12  21  97  37  7   
    Device                 233  | 1   .   3   9   7   5   .   .   7   6   10  3   2   .   .   1   5   5   4   1   10  4   1   4   2   4   9   20  77  28  5   
    Storage                15   | 1   1   2   1   1   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   2   .   2   
    Processor              12   | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   2   .   .   .   .   1   1   2   3   .   
    Hackware               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   
    Protection             56   | .   .   4   1   1   .   .   .   4   1   4   .   .   .   .   .   2   .   4   .   5   2   2   .   3   2   .   .   16  5   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   200  | 2   1   8   7   5   5   .   4   9   4   4   10  .   6   6   .   10  6   10  .   9   9   7   6   3   4   8   12  31  11  3   
    Energy Gun             38   | .   1   4   1   1   .   .   .   3   .   2   4   .   .   .   .   .   .   .   .   .   .   2   5   3   2   3   .   2   4   1   
    Energy Cannon          106  | .   .   2   4   2   3   .   3   3   4   2   4   .   3   4   .   9   4   9   .   5   1   1   .   .   .   2   9   24  6   2   
    Ballistic Gun          5    | 2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Launcher               27   | .   .   .   1   1   1   .   .   2   .   .   1   .   2   1   .   1   1   .   .   1   3   3   1   .   2   .   2   4   .   .   
    Special Weapon         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   
    Impact Weapon          7    | .   .   .   1   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   .   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   
    Special Melee Weapon   3    | .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  30   | .   .   2   .   2   .   .   .   .   .   .   5   .   .   .   .   .   .   3   .   .   .   .   .   4   .   2   5   3   3   1   
  Corrupted Parts          22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   8   .   3   1   .   .   .   .   7   .   .   
    System Corruption      155  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   13  57  .   22  10  .   .   .   .   45  .   .   
Parts Lost                 120  | .   6   4   .   1   .   .   .   13  4   5   .   .   .   .   1   .   2   2   1   10  4   .   2   .   1   .   .   25  36  3   
  Power                    19   | .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   1   1   .   1   .   .   .   .   4   7   .   
  Propulsion               32   | .   2   2   .   1   .   .   .   4   2   2   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   7   10  .   
  Utility                  48   | .   1   1   .   .   .   .   .   5   2   2   .   .   .   .   1   .   .   2   .   5   2   .   .   .   1   .   .   10  14  2   
  Weapon                   21   | .   2   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   3   1   .   1   .   .   .   .   4   5   1   
  Highest Loss Streak      12   | .   4   1   .   1   .   .   .   11  2   5   .   .   .   .   1   .   1   1   1   2   2   .   1   .   1   .   .   11  12  3   
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   
Average Slot Usage (%)     87   | .   90  96  97  99  100 100 83  96  98  79  85  86  86  85  86  82  86  90  88  85  88  88  88  73  89  85  84  84  82  34  
  Engine                   1    | .   13  8   .   5   7   7   7   6   8   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  9    | .   .   .   .   .   .   .   .   .   .   5   13  13  13  13  13  11  11  11  11  10  12  10  14  15  15  14  14  12  10  5   
  Treads                   14   | .   24  21  17  23  23  23  23  26  24  8   13  13  13  13  13  11  15  15  11  11  10  9   9   10  10  14  14  12  7   .   
  Wheel                    1    | .   .   9   9   6   7   7   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Device                   19   | .   10  12  15  15  15  15  15  11  19  17  17  20  20  20  20  17  18  19  23  22  25  26  26  26  27  23  21  19  25  7   
  Storage                  5    | .   14  11  11  7   7   7   7   7   6   .   5   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   3   5   
  Processor                6    | .   .   .   .   .   .   .   .   6   3   .   3   6   6   6   6   5   5   5   5   5   12  10  10  10  10  9   10  16  14  .   
  Protection               7    | .   .   8   8   15  15  15  15  10  8   15  12  6   6   6   6   10  7   11  11  10  2   4   5   4   3   3   .   3   1   .   
  Energy Gun               2    | .   8   8   .   .   .   .   .   6   2   11  6   .   .   .   .   .   .   .   .   .   .   .   11  .   14  5   .   .   1   2   
  Energy Cannon            12   | .   .   5   25  22  22  23  1   13  17  6   12  20  19  19  20  16  16  17  17  14  11  4   3   .   .   4   13  12  7   3   
Peak Build Rating          183  | 7   8   18  24  33  31  33  33  48  72  88  85  83  84  83  90  110 108 120 123 131 134 133 137 134 138 163 176 183 172 98  
  Average Rating           94   | 5   7   14  21  29  30  32  27  35  64  65  80  81  82  82  87  101 103 112 121 123 130 132 132 115 133 156 159 170 140 52  
  On Entrance              81   | .   7   5   18  22  30  30  33  33  48  71  85  81  83  83  83  90  108 100 119 123 124 132 132 133 134 133 159 164 146 3   
Naked Turns                126  | .   .   .   .   .   .   .   .   .   .   53  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   73  .   
Heaviest Build             214  | 14  19  40  64  116 116 115 115 115 143 145 94  90  90  90  91  173 173 165 170 171 168 168 171 161 161 174 171 214 178 71  
  Greatest Support         240  | 40  40  40  40  82  60  68  68  90  96  140 140 140 140 140 140 140 140 150 150 160 160 160 160 160 160 240 240 240 123 36  
  Greatest Overweight (x)  13   | 3   .   2   3   7   7   1   1   6   4   5   .   .   .   .   .   1   1   1   1   1   1   2   10  1   1   .   .   1   13  5   
  Average Overweight (x)   .    | .   .   1   2   4   6   1   1   2   1   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   2   1   
Largest Inventory Capacity 25   | 8   10  15  15  25  25  25  25  25  25  25  10  10  10  10  10  25  25  25  25  25  25  25  25  25  25  25  25  25  25  10  
  Average Capacity         19   | 7   9   10  15  21  25  25  25  25  25  6   9   10  10  10  10  19  25  25  25  25  25  25  25  25  25  25  25  25  24  9   
  Most Carried             25   | 6   10  10  15  25  25  25  25  25  25  25  10  10  10  10  10  25  25  25  25  25  25  25  25  25  25  25  25  25  25  4   
  Average Carried          17   | 4   9   9   14  20  24  25  24  18  24  6   9   9   10  9   9   16  24  24  24  23  23  24  24  24  24  24  24  23  17  3   
  Final Capacity           25   | 8   10  15  15  25  25  25  25  25  25  5   10  10  10  10  10  25  25  25  25  25  25  25  25  25  25  25  25  25  5   10  
  Final Carried            25   | 6   10  10  15  25  25  25  25  23  25  5   10  10  10  10  10  25  25  25  25  25  25  25  25  25  24  25  25  17  4   1   

 Class Distribution 
--------------------
 37% | Scavenger-Tank
 22% | Scavenger-Skirmisher
 19% | Scavenger-Gunner
 11% | Scavenger-Mutant
  3% | Mutant
  3% | Tank

 Dominant Class 
----------------
     Scavenger-Mutant | -10/Materials
     Scavenger-Mutant | -9/Materials
       Scavenger-Tank | -8/Materials
                 Tank | -7/Factory
       Scavenger-Tank | -7/Lower Caves
       Scavenger-Tank | -7/Lower Caves
     Scavenger-Mutant | -7/Data Miner
       Scavenger-Tank | -6/Proximity Caves
       Scavenger-Tank | -6/Factory
       Scavenger-Tank | -6/Waste
     Scavenger-Gunner | -6/Factory
     Scavenger-Gunner | -6/Lower Caves
     Scavenger-Gunner | -6/Lower Caves
     Scavenger-Gunner | -6/Zion
       Scavenger-Tank | -5/Proximity Caves
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -5/Extension
       Scavenger-Tank | -5/Cetus
       Scavenger-Tank | -5/Archives
       Scavenger-Tank | -5/Hub_04(d)
   Scavenger-Assassin | -4/Factory
 Scavenger-Skirmisher | -4/Upper Caves
 Scavenger-Skirmisher | -4/Upper Caves
     Scavenger-Mutant | -4/Zhirov
 Scavenger-Skirmisher | -3/Proximity Caves
 Scavenger-Skirmisher | -3/Research
 Scavenger-Skirmisher | -3/Quarantine
 Scavenger-Skirmisher | -2/Research
 Scavenger-Skirmisher | -1/Access
                 Tank | -1/Command

 Resources                       | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
-----------                Run   | Yrd  Mat  Mat  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  Com  
Matter Collected           9850  | 277  423  383  249  223  90   89   .    524  511  296  362  48   130  60   10   298  229  244  38   381  231  779  312  .    248  384  326  1579 1126 .    
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            19189 | 46   745  1052 507  483  73   139  .    634  504  .    627  98   204  .    144  1415 932  759  376  930  622  326  306  .    351  423  654  4888 1838 113  
  Parts                    858   | 6    32   69   23   23   7    4    .    16   15   .    22   5    11   .    7    65   35   37   12   50   23   12   12   .    16   11   35   210  92   8    
Haulers Intercepted        17    | .    2    3    2    .    .    .    .    .    2    .    2    .    .    .    .    .    1    .    .    .    1    .    .    .    .    1    1    1    1    .    
Recyclers Shooed           16    | .    2    5    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    4    .    1    .    .    .    1    1    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      108   | .    .    .    .    .    7    1    .    15   .    .    .    8    26   .    20   .    .    .    .    .    .    5    11   .    15   .    .    .    .    .    
  Prevented                14    | .    .    .    .    .    3    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    2    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Combat Hostiles Destroyed  282  | .   14  17  9   4   4   .   .   15  7   .   6   2   8   .   2   22  11  9   4   20  5   9   8   .   8   4   14  57  20  3   
  Guns                     38   | .   14  13  .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   1   .   .   1   .   
  Cannons                  144  | .   .   3   7   3   1   .   .   5   6   .   6   2   2   .   2   15  6   2   3   14  2   .   .   .   .   3   7   33  19  3   
  AOE                      63   | .   .   1   2   .   3   .   .   5   .   .   .   .   6   .   .   4   3   .   .   3   2   8   5   .   4   .   6   11  .   .   
Classes Destroyed          24   | 1   4   4   .   1   1   1   .   3   .   .   .   .   .   .   .   4   .   .   .   3   .   .   .   .   .   .   2   .   .   .   
  Worker                   12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   4   .   .   .   .   .   .   4   .   .   
  Builder                  21   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   1   1   .   .   .   .   .   .   11  1   .   
  Tunneler                 9    | 2   1   1   2   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler                   17   | .   2   3   2   .   .   .   .   .   2   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   1   1   1   .   
  Recycler                 13   | .   1   1   .   3   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   .   2   2   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 4    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  11   | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   2   .   .   .   .   .   .   .   2   .   1   1   .   
  Swarmer                  53   | .   3   .   3   .   3   .   .   5   2   .   .   .   5   .   .   .   3   .   .   5   .   4   5   .   4   .   5   .   3   3   
  Cutter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Grunt                    95   | .   11  9   5   .   1   .   .   2   3   .   3   1   2   .   .   15  5   .   .   4   .   4   1   .   4   .   3   19  3   .   
  Brawler                  6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   1   .   
  Duelist                  11   | .   .   .   .   .   .   .   .   4   .   .   1   1   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   26   | .   .   8   1   3   .   .   .   2   1   .   .   .   .   .   1   .   2   .   4   .   1   1   .   .   .   1   .   .   1   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   2   .   .   
  Hunter                   21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   2   .   .   2   .   .   3   .   12  .   .   
  Programmer               40   | .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   1   4   .   .   .   .   .   2   16  11  .   
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Cetus Guard              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Decomposer               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Samaritan                3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wasp                     1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 2   5   4   4   2   3   .   .   9   3   .   3   2   4   .   1   7   5   5   2   7   9   4   5   .   4   5   7   15  5   3   
  Combat Bots Only         12   | .   5   4   3   1   3   .   .   9   3   .   3   2   4   .   1   5   5   4   2   5   2   4   5   .   4   3   5   12  4   3   
Max Kills in Single Turn   5    | 1   1   2   2   1   1   1   .   2   1   .   5   1   4   .   1   3   4   1   1   3   3   3   3   .   2   1   4   4   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   1   1   .   1   .   .   2   .   .   .   .   4   .   .   2   3   .   .   2   1   3   3   .   2   .   3   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -9    -8    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -1    -1    
--------                   Run   | Yrd   Mat   Mat   Mat   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Res   Qua   Res   Acc   Com   
Hostile Shots Fired        2142  | .     96    93    32    86    17    .     .     110   93    7     8     1     39    .     12    59    27    51    33    152   42    12    68    .     18    22    62    665   310   27    
  Missed                   593   | .     21    31    12    44    5     .     .     28    25    .     2     1     13    .     3     19    10    13    16    37    12    2     25    .     7     5     10    151   97    4     
Damage Taken               29875 | .     860   1118  244   364   176   .     .     1906  921   311   412   20    431   .     234   828   268   712   331   2431  541   197   545   .     177   270   1255  9066  5725  532   
  Core                     3859  | .     154   100   70    5     15    .     .     524   48    198   100   20    30    .     .     95    18    60    .     185   87    .     42    .     34    .     89    571   1342  72    
  Absorbed by Shields      4443  | .     .     .     .     .     .     .     .     .     246   48    .     .     .     .     .     .     63    259   121   456   125   72    205   .     67    108   96    1614  963   .     
  Reduced by Siege Mode    1747  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    6     11    .     12    .     7     .     .     .     22    128   1517  33    .     
  Ignored by Resistances   1371  | .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     9     204   87    .     .     .     .     .     .     .     .     .     .     670   393   .     
  Regen/Repaired (Parts)   1673  | .     .     .     250   .     .     .     .     .     184   113   29    .     .     120   .     361   .     .     .     .     460   .     .     .     .     .     .     .     156   .     
Core Remaining (%)         67    | 100   38    75    87    .     .     .     .     22    .     .     .     .     .     .     53    .     .     .     .     64    .     .     .     .     85    .     93    60    .     .     
Volleys Fired              865   | 4     71    70    24    13    5     4     .     33    22    13    18    2     16    .     9     48    28    27    10    63    27    11    23    .     10    22    38    162   87    5     
  Largest                  3     | 2     2     2     3     3     3     3     .     3     3     3     3     3     3     .     3     3     3     2     3     3     2     2     3     .     3     3     3     3     3     3     
  Hottest                  360   | 40    70    136   204   204   204   204   .     204   270   270   247   205   205   .     205   243   218   188   218   273   162   89    241   .     244   314   333   360   334   235   
Shots Fired                1876  | 8     129   138   66    39    11    13    .     78    64    33    49    6     40    .     27    128   82    50    30    127   29    17    56    .     27    47    77    328   163   14    
  Gun                      401   | 8     129   111   1     .     .     .     .     5     2     10    18    .     .     .     .     .     .     .     .     .     .     .     39    .     21    14    .     .     39    4     
  Cannon                   1393  | .     .     27    62    39    8     13    .     65    62    23    31    6     36    .     27    124   81    50    30    123   22    5     14    .     .     33    75    303   124   10    
  Launcher                 81    | .     .     .     3     .     3     .     .     8     .     .     .     .     4     .     .     4     1     .     .     3     7     12    3     .     6     .     2     25    .     .     
  Special                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  147   | 8     90    48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
  Thermal                  1474  | .     39    90    63    39    8     13    .     70    64    33    49    6     36    .     27    121   81    5     30    83    18    .     53    .     21    46    75    249   150   5     
  Explosive                59    | .     .     .     3     .     3     .     .     8     .     .     .     .     4     .     .     4     1     .     .     3     7     7     3     .     3     .     .     13    .     .     
  Electromagnetic          196   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     45    .     41    4     10    .     .     3     .     2     66    13    9     
  Robot Hit Streak         31    | 4     23    14    11    11    2     11    .     22    9     5     9     2     7     .     11    17    19    31    6     20    11    24    7     .     9     6     19    28    17    5     
  Robot Miss Streak        5     | 2     2     2     3     2     2     .     .     2     3     3     5     1     3     .     3     3     4     3     2     4     2     .     3     .     3     5     2     3     3     2     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        2     | .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1263  | 4     96    104   37    26    4     11    1     63    40    21    29    3     24    .     22    96    59    41    21    77    26    13    29    .     14    22    52    212   109   7     
  Core Hits                654   | 2     35    43    18    12    7     4     .     37    14    1     26    4     18    .     10    55    25    15    10    32    30    17    19    .     19    10    26    121   40    4     
  Critical Kills           18    | .     .     .     1     1     .     .     .     2     .     .     .     .     .     .     .     2     4     .     1     1     .     .     .     .     .     .     1     4     1     .     
  Critical Parts Destroyed 4     | .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
  Critical Strikes         39    | .     6     6     1     1     .     .     .     2     .     .     3     .     .     .     .     2     4     .     1     3     1     .     .     .     .     .     1     6     1     1     
    Burn                   12    | .     3     6     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               18    | .     .     .     1     1     .     .     .     2     .     .     .     .     .     .     .     2     4     .     1     1     .     .     .     .     .     .     1     4     1     .     
    Destroy                3     | .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Corrupt                4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     .     1     
    Smash                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     
    Impale                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
Melee Attacks              58    | .     .     .     1     2     1     .     1     6     .     .     1     .     .     1     .     .     .     .     .     11    8     .     .     .     .     7     .     .     19    .     
  Impact                   19    | .     .     .     1     2     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     11    3     .     .     .     .     .     .     .     .     .     
  Slashing                 19    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     19    .     
  Piercing                 12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     7     .     .     .     .     
  Sneak Attacks            12    | .     .     .     .     .     1     .     1     6     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           53845 | 51    1041  1963  957   557   380   224   .     1712  1333  801   2238  116   1426  .     767   4085  2334  1356  681   3119  1817  1162  1111  .     729   975   3567  14378 4637  328   
  Guns                     4869  | 51    1038  1290  .     .     .     .     .     127   38    92    288   .     .     .     .     .     .     .     .     .     .     .     499   .     282   308   .     .     788   68    
  Cannons                  34690 | .     .     326   734   549   61    224   .     993   1295  608   630   116   730   .     767   2961  2076  1356  681   2466  538   118   184   .     .     667   2070  10873 3407  260   
  Explosions               13085 | .     .     338   204   .     308   .     .     592   .     101   1320  .     696   .     .     1069  248   .     .     393   936   1044  428   .     447   .     1492  3469  .     .     
  Melee                    1007  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     245   343   .     .     .     .     .     .     .     419   .     
  Ramming                  194   | .     3     9     19    8     11    .     .     .     .     .     .     .     .     .     .     55    10    .     .     15    .     .     .     .     .     .     5     36    23    .     
  Kinetic                  1259  | 51    638   570   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  34171 | .     400   1046  734   549   61    224   .     1120  1333  801   918   116   730   .     767   2889  2076  123   681   1726  449   .     683   .     335   975   2182  9106  4019  128   
  Explosive                11050 | .     .     338   204   .     308   .     .     592   .     .     1320  .     696   .     .     1069  248   .     .     349   893   779   428   .     352   .     1186  2288  .     .     
  Electromagnetic          6164  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     72    .     1233  .     784   132   383   .     .     42    .     194   2948  176   200   
  Impact                   354   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     245   109   .     .     .     .     .     .     .     .     .     
  Slashing                 419   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     419   .     
  Piercing                 234   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     234   .     .     .     .     .     .     .     .     .     
Highest Corruption         90    | .     .     .     .     6     6     6     6     6     .     .     .     .     .     .     .     4     5     13    26    90    6     29    39    39    39    .     5     73    20    20    
  Average Corruption       13    | .     .     .     .     5     6     6     6     6     .     .     .     .     .     .     .     2     4     7     24    34    5     8     31    39    39    .     4     16    9     20    
  Corruption Purged        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  544   | .     .     .     .     15    27    6     3     32    .     .     .     .     .     .     .     20    35    15    27    65    10    34    54    12    36    .     15    73    56    9     
    Message Errors         119   | .     .     .     .     4     3     2     1     10    .     .     .     .     .     .     .     5     9     2     5     12    1     6     15    1     11    .     1     21    9     1     
    Matter Fused           147   | .     .     .     .     2     10    1     1     7     .     .     .     .     .     .     .     6     8     5     9     15    5     11    13    3     15    .     5     16    13    2     
    Heat Flow Errors       55    | .     .     .     .     2     2     .     1     1     .     .     .     .     .     .     .     1     6     1     5     9     2     1     4     1     1     .     1     12    5     .     
    Energy Discharges      54    | .     .     .     .     1     5     .     .     3     .     .     .     .     .     .     .     2     3     3     1     4     1     8     5     3     1     .     .     6     8     .     
    Parts Rejected         10    | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     2     1     3     1     
    Parts Fused            4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     1     .     .     .     .     .     .     
    Data Loss (minor)      62    | .     .     .     .     3     1     1     .     9     .     .     .     .     .     .     .     2     6     2     1     8     1     2     5     1     4     .     1     7     4     4     
    Data Loss (major)      22    | .     .     .     .     1     1     1     .     .     .     .     .     .     .     .     .     1     1     1     1     1     .     4     2     1     1     .     1     1     4     .     
    Misfires               23    | .     .     .     .     .     2     1     .     1     .     .     .     .     .     .     .     .     2     .     2     4     .     1     1     .     1     .     1     2     4     1     
    Alerts                 13    | .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     1     1     1     1     .     1     1     1     .     
    Misdirections          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     
    Weapon Failures        33    | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     .     1     2     8     .     .     6     .     1     .     2     6     4     .     
Overload Shots             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            2101  | .     .     72    21    11    .     45    .     47    13    .     66    .     64    .     .     58    18    65    .     189   135   .     19    .     .     19    215   805   228   11    
  Projectiles              1428  | .     .     11    1     11    .     45    .     1     13    .     11    .     20    .     .     58    18    65    .     78    3     .     .     .     .     19    119   729   215   11    
  Explosions               526   | .     .     61    20    .     .     .     .     46    .     .     55    .     44    .     .     .     .     .     .     37    75    .     19    .     .     .     96    73    .     .     
  Melee                    147   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     74    57    .     .     .     .     .     .     3     13    .     
Knockbacks                 2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     
  Impact                   2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      1347  | .     .     236   24    2     5     .     .     232   .     55    222   .     .     .     .     65    .     .     .     170   29    80    27    .     .     .     .     190   10    .     
  Shots                    33    | .     .     3     1     .     .     .     .     6     .     1     3     .     .     .     .     2     .     .     .     3     1     3     1     .     .     .     .     9     .     .     
  Rammed                   26    | .     2     3     3     2     3     .     .     .     .     .     .     .     .     .     .     5     1     .     .     1     .     .     .     .     .     .     1     2     3     .     
Targets Rammed             30    | .     2     3     3     2     3     .     .     .     .     .     .     .     .     .     .     6     2     .     .     3     .     .     .     .     .     .     1     2     3     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     2     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        778   | .     310   84    418   246   164   261   251   269   778   387   147   5     225   .     207   359   416   30    362   343   339   136   320   118   206   366   114   641   672   36    
  Average Temperature      115   | .     87    33    122   51    56    115   137   65    253   95    39    3     79    .     67    69    102   17    121   107   125   27    128   64    110   127   35    151   137   23    
  Received Heat Transfer   3773  | .     420   363   117   84    9     .     .     162   204   .     54    9     99    .     21    327   88    .     18    114   25    18    6     .     27    14    118   1264  212   .     
  Effects                  86    | .     4     .     1     .     .     .     .     .     27    2     .     .     .     .     .     2     2     .     1     1     .     .     .     .     .     2     .     31    13    .     
    Shutdowns              34    | .     .     .     .     .     .     .     .     .     10    2     .     .     .     .     .     1     2     .     1     .     .     .     .     .     .     1     .     14    3     .     
    Energy Bleed           9     | .     3     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     1     1     .     
    Interference           11    | .     1     .     1     .     .     .     .     .     4     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     3     1     .     
    Matter Decay           7     | .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     1     .     
    Short Circuit          3     | .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (minor)         6     | .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     
    Damage (major)         14    | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     5     .     
    Damage (core)          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
Siege Activations          45    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     4     1     .     2     .     2     1     .     1     1     3     20    5     .     
  Total Turns              820   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     77    55    24    .     37    .     14    7     .     17    23    47    397   122   .     
  Longest Duration         55    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     29    21    24    .     30    .     10    7     .     17    23    27    55    35    .     
Robots Corrupted           21    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     2     1     1     .     .     .     .     .     10    .     .     
  Combat Hostiles          21    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     2     1     1     .     .     .     .     .     10    .     .     
  Parts Fried              45    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     11    1     3     .     .     .     .     .     22    .     .     
  Impact Corruptions       5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     1     .     .     
Robots Melted              22    | .     .     .     1     1     .     .     .     3     1     .     1     .     .     .     .     3     4     .     1     1     .     .     .     .     .     .     1     4     1     .     
  Combat Hostiles          16    | .     .     .     .     1     .     .     .     3     1     .     .     .     .     .     .     3     2     .     1     1     .     .     .     .     .     .     1     3     .     .     
  Parts Melted             113   | .     7     4     2     3     .     3     .     10    6     .     5     .     2     .     .     6     6     1     2     5     7     .     5     .     1     1     1     26    10    .     
  Heat Transferred         38087 | .     1406  2886  1332  962   111   407   .     2076  1659  957   1484  161   1016  .     1029  3720  2951  150   1022  2088  444   .     1153  .     496   379   692   5992  3403  111   
Parts Sabotaged            9     | .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      9     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     3     2     .     .     

 Alert                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
-------                    Run  | Yrd  Mat  Mat  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  Com  
Peak Influence             1587 | 10   273  471  523  244  .    .    .    .    169  73   1104 .    .    .    .    778  691  305  223  563  353  .    .    .    .    350  645  1587 1078 776  
  Initial                  952  | .    6    .    198  174  .    .    .    .    35   .    .    .    .    .    .    25   380  242  76   7    218  .    .    .    .    54   196  362  952  683  
  Average                  418  | 3    108  168  386  154  .    .    .    .    88   11   659  .    .    .    .    435  472  226  144  376  245  .    .    .    .    98   369  783  956  698  
Maximum Alert Level        4    | .    1    2    2    1    .    .    .    .    .    .    4    .    .    .    .    3    2    1    1    2    1    .    .    .    .    1    2    4    3    3    
  Low Security (%)         33   | 100  89   67   1    77   .    .    .    .    100  100  12   .    .    .    .    10   .    47   52   18   23   .    .    .    .    82   6    .    .    .    
  Level 1                  21   | .    10   17   58   22   .    .    .    .    .    .    .    .    .    .    .    29   31   52   47   18   76   .    .    .    .    17   53   10   .    .    
  Level 2                  26   | .    .    15   40   .    .    .    .    .    .    .    40   .    .    .    .    45   68   .    .    63   .    .    .    .    .    .    40   49   .    93   
  Level 3                  15   | .    .    .    .    .    .    .    .    .    .    .    41   .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    14   100  6    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          79   | .    3    .    2    3    .    .    .    1    2    .    8    .    .    .    .    9    1    1    .    7    4    .    .    .    .    5    3    18   10   2    
  Investigation            14   | .    1    .    .    2    .    .    .    .    1    .    1    .    .    .    .    1    1    1    .    .    1    .    .    .    .    2    1    1    .    1    
  Extermination            20   | .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    .    2    .    .    .    1    2    .    .    .    .    .    1    6    4    .    
  Reinforcement            31   | .    2    .    2    .    .    .    .    .    .    .    5    .    .    .    .    1    .    .    .    6    1    .    .    .    .    3    1    6    3    1    
  Assault                  11   | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    5    3    .    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    1    5    1    .    
Construction Impeded       4    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    
Haulers Reinforced         6    | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Distress Signals           19   | .   3   4   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   2   .   1   .   .   .   .   .   3   1   2   .   .   
Communications Jammed      20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   3   11  .   .   
  Distress Signals         18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   11  .   .   
Times Spotted              476  | .   21  39  14  6   4   .   .   22  7   9   14  4   15  .   9   32  18  11  7   32  7   9   8   .   8   11  19  82  61  7   
  Peak Tracking Total      10   | .   5   7   4   2   3   .   .   8   3   6   3   3   4   .   3   5   5   5   2   7   3   4   5   .   4   3   5   10  9   6   
  Tactical Retreats        37   | .   1   7   .   .   .   .   .   3   .   2   .   .   .   .   .   2   1   .   .   5   .   .   .   .   .   .   .   7   8   1   

 Traps                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Traps Triggered            13   | .   2   .   .   1   .   .   .   .   3   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   .   1   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                15   | .   .   .   .   .   2   3   .   1   .   .   .   1   2   .   .   .   .   .   .   1   1   .   .   .   4   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Machines Disabled          53   | .   .   4   3   .   .   .   .   1   1   .   14  .   1   .   .   1   2   2   2   2   3   .   .   .   .   1   12  3   1   .   
  Max in Single Turn       5    | .   .   2   1   .   .   .   .   1   1   .   5   .   1   .   .   1   2   1   1   1   1   .   .   .   .   1   2   1   1   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Machines Accessed          76   | .   4   8   4   4   .   .   4   .   4   .   4   1   .   .   .   3   4   3   .   2   3   1   .   7   .   3   9   4   3   1   
  Terminals                47   | .   4   7   2   3   .   .   .   .   1   .   3   .   .   .   .   .   4   3   .   2   2   1   .   .   .   2   8   3   1   1   
  Fabricators              3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Repair Stations          5    | .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Total Hacks                241  | .   12  30  24  10  .   .   30  .   12  .   8   1   .   .   .   6   6   9   .   5   8   2   .   46  .   4   15  5   5   3   
  Successful               150  | .   1   12  19  6   .   .   30  .   7   .   1   1   .   .   .   4   2   1   .   1   4   2   .   46  .   2   7   1   2   1   
  Failed                   91   | .   11  18  5   4   .   .   .   .   5   .   7   .   .   .   .   2   4   8   .   4   4   .   .   .   .   2   8   4   3   2   
    Catastrophic           22   | .   1   1   .   2   .   .   .   .   3   .   .   .   .   .   .   1   1   3   .   .   2   .   .   .   .   1   2   4   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   32   | .   3   7   1   3   .   .   .   .   .   .   4   .   .   1   .   1   2   .   .   4   3   .   .   .   .   .   3   .   .   .   
  Terminals                111  | .   12  28  4   8   .   .   .   .   2   .   7   .   .   .   .   .   6   9   .   5   4   2   .   .   .   3   13  4   1   3   
  Fabricators              7    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Repair Stations          20   | .   .   .   9   .   .   .   .   .   4   .   1   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              21   | .   .   2   11  .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
Terminal Hacks             112  | .   1   11  1   5   .   .   30  .   2   .   1   1   .   .   .   .   1   1   .   1   1   2   .   46  .   2   4   1   .   1   
  Record                   52   | .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   34  .   1   2   .   .   1   
  Part Schematic           16   | .   .   1   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Prototype ID Bank        12   | .   .   3   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              8    | .   .   4   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           4    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Status           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Repair Station Hacks       14   | .   .   .   7   .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scan Component           8    | .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair                   6    | .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 16   | .   .   1   11  .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Insert Component         9    | .   .   1   6   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Analyze                  7    | .   .   .   5   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Terminals                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   
    Botnet                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Hacking Detections         58   | .   4   8   4   4   .   .   .   .   4   .   4   .   .   .   .   2   2   3   .   2   2   1   .   .   .   2   8   4   3   1   
  Full Trace Events        8    | .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   1   1   .   1   
  Feedback Events          2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   37   | .   .   1   5   .   .   .   11  .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   94   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   .   .   .   .   .   69  .   
  Total Part Build Rating  19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   18  .   
Parts Repaired             6    | .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Time                     249  | .   .   .   109 .   .   .   .   .   30  .   .   .   .   .   .   56  .   .   .   .   54  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   1   5   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Part Schematics Acquired 6    | .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              5    | .   .   .   .   .   1   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   5    | .   .   .   .   .   1   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        5    | .   .   .   .   .   1   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             5    | .   .   .   .   .   1   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             12   | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Mat  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  Com  
Total Allies               41    | .    .    .    .    .    .    .    .    3    .    19   .    .    2    4    1    2    7    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Largest Group            19    | .    .    .    .    .    .    .    .    3    3    19   13   4    4    8    8    8    5    3    .    .    .    .    .    .    .    3    3    .    .    .    
  Highest-Rated Group      702   | .    .    .    .    .    .    .    .    155  155  702  529  182  182  261  279  279  263  93   .    .    .    .    .    .    .    138  138  .    .    .    
  Highest-Rated Ally       96    | .    .    .    .    .    .    .    .    96   96   50   50   47   47   46   49   96   96   31   .    .    .    .    .    .    .    46   46   .    .    .    
Total Orders               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               426   | .    .    .    .    .    .    .    .    6    2    61   99   3    43   .    58   63   66   13   .    .    .    .    .    .    .    4    8    .    .    .    
  Total Damage             12823 | .    .    .    .    .    .    .    .    234  37   2859 3342 278  1146 .    1128 1491 1942 187  .    .    .    .    .    .    .    62   117  .    .    .    
  Kills                    72    | .    .    .    .    .    .    .    .    1    1    9    23   2    12   .    8    8    7    .    .    .    .    .    .    .    .    1    .    .    .    .    
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Acc Com 
Robot Analysis Total       5    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
Derelict Logs Recovered    9    | .   .   .   .   .   .   1   .   .   .   .   .   2   2   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         13   | .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Traps                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Items                    10   | .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machines                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Mat  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  Com  
Turns Passed               29067 | 136  829  1364 624  773  837  205  249  1133 803  1038 1157 766  968  1857 1363 1188 1875 769  487  1061 744  1307 932  279  647  683  727  2127 1936 203  
Spaces Moved               12995 | 65   366  654  266  341  391  80   101  428  269  654  638  470  550  1149 757  453  676  264  185  312  321  526  354  159  347  334  344  716  723  102  
  Core                     278   | 5    .    .    .    .    .    .    .    .    .    116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    143  14   
  Treads                   10970 | 60   366  358  9    67   2    80   101  309  238  488  638  470  550  1149 757  453  676  264  185  312  321  526  352  159  347  334  344  716  339  .    
  Legs                     42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    42   .    
  Wheels                   1554  | .    .    296  257  274  389  .    .    119  31   .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    186  .    
  Hover                    151   | .    .    .    .    .    .    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   88   
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  110  130  130  190  240  240  160  160  50   160  160  160  160  160  155  240  160  240  160  160  160  160  160  160  160  160  160  50   50   
  Average Speed            185   | 159  160  151  136  185  204  240  240  225  251  142  160  160  160  160  160  202  244  243  240  239  194  231  236  161  172  160  160  181  195  139  
  Slowest Speed            560   | 200  160  240  240  240  240  240  240  320  320  560  160  160  160  160  160  240  246  246  240  240  240  320  290  240  240  160  160  262  470  270  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Exploration Rate (%)       46    | 6    58   56   35   11   59   10   75   67   9    95   24   61   77   85   82   15   87   83   96   21   10   67   53   62   49   14   38   20   21   3    
  Regions Visited          30
    Branch Regions         18
  Pre-discovered Areas     9     | .    .    .    .    .    .    .    1    .    .    .    .    1    1    2    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      17    | 1    1    1    1    .    1    1    1    1    .    .    1    1    1    1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             18    | .    .    .    .    .    1    .    .    3    .    .    .    2    1    5    1    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    
Spaces Dug                 104   | .    .    .    1    2    .    .    .    .    1    2    3    .    .    .    .    .    .    .    .    5    2    .    .    .    .    11   9    36   32   .    
Terrain Destroyed          909   | .    .    34   31   2    8    .    .    62   15   11   18   2    53   .    1    79   18   .    1    78   28   96   44   .    46   17   52   159  52   2    
  Melee                    15    | .    .    .    1    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    2    .    .    .    .    3    .    .    5    .    
  Projectile               243   | .    .    .    1    .    .    .    .    1    15   4    9    2    5    .    1    19   7    .    1    29   6    .    7    .    .    14   13   60   47   2    
  AOE                      651   | .    .    34   29   .    8    .    .    61   .    7    8    .    48   .    .    60   11   .    .    48   20   96   37   .    46   .    39   99   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Mat  Mat  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Acc  Com  
Total                      16252 | 87   494  894  469  447  413  85   109  526  349  737  737  481  605  1167 889  616  840  355  207  474  407  606  417  183  375  440  449  1214 1032 148  
  Wait                     1047  | 6    25   108  134  31   .    .    .    8    7    30   35   4    19   4    119  52   39   5    8    32   17   40   16   .    9    31   11   129  105  23   
  Move                     12966 | 64   365  653  265  340  390  79   100  427  269  653  637  469  549  1148 756  452  675  263  184  311  320  525  353  158  346  333  343  715  722  102  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  265   | 6    12   10   13   20   2    .    .    15   17   1    14   1    .    2    1    23   16   15   1    14   9    4    3    3    .    12   3    28   20   .    
  Fast Attach              164   | 7    .    10   4    4    .    .    3    3    2    14   7    .    2    4    .    3    2    4    .    6    1    7    5    10   .    1    15   16   21   13   
  Attach                   146   | .    3    5    3    4    .    .    1    18   7    2    .    .    .    .    1    4    3    5    1    14   7    .    2    .    1    2    .    30   29   4    
  Detach                   38    | .    .    3    1    2    .    .    1    2    2    1    .    .    .    .    .    3    .    3    .    2    1    1    1    .    .    1    1    6    6    1    
  Swap                     353   | .    6    13   13   15   10   1    .    13   12   7    8    2    4    2    .    14   10   12   2    15   12   6    7    .    9    20   20   101  19   .    
  Drop                     252   | .    10   19   8    13   2    1    3    1    11   16   17   3    2    6    .    11   14   21   1    3    5    12   7    12   .    11   17   25   1    .    
  Fire                     865   | 4    71   70   24   13   5    4    .    33   22   13   18   2    16   .    9    48   28   27   10   63   27   11   23   .    10   22   38   162  87   5    
  Melee                    58    | .    .    .    1    2    1    .    1    6    .    .    1    .    .    1    .    .    .    .    .    11   8    .    .    .    .    7    .    .    19   .    
  Ram                      9     | .    .    .    2    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    21    | .    2    3    1    1    .    .    .    .    .    .    .    .    .    .    .    6    2    .    .    3    .    .    .    .    .    .    1    2    .    .    
  Escape Stasis            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   64    | .    .    .    .    1    .    .    .    .    .    .    .    .    13   .    3    .    47   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials (discovered 3 exits: *Mat x2 / [*Min])
-8/Materials (discovered 2 exits: *Fac / [*Sto])
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Fac x4)
-6/Waste
-6/Factory (discovered 2 exits: *Fac / *Low)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / *Ext)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d)
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/Quarantine
-2/Research (discovered 3 exits: *Acc / Tes x2)
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
     8 | -11/Scrapyard      | Discovered new exit (range 16)
   137 | -11/Scrapyard      | Entered Materials
   317 | -10/Materials      | Build established: Mutant
   547 | -10/Materials      | Discovered new exit (range 7)
   601 | -10/Materials      | Discovered new exit (range 16)
   667 | -10/Materials      | Build established: Scavenger-Mutant
   687 | -10/Materials      | Core integrity fell below 50%
   819 | -10/Materials      | Lost 4 parts (2n1u1w)
   943 | -10/Materials      | Discovered new exit (range 7)
   966 | -10/Materials      | Entered another Materials area
   966 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1437 | -9/Materials       | Discovered new exit (range 16)
  1709 | -9/Materials       | Discovered new exit (range 16)
  2285 | -9/Materials       | Discovered new exit (range 16)
  2330 | -9/Materials       | Entered another Materials area
  2330 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  2331 | -8/Materials       | Discovered new exit (range 8)
  2742 | -8/Materials       | Repaired Lgt. Treads
  2775 | -8/Materials       | Repaired Hrd. Light Armor Plating
  2828 | -8/Materials       | Repaired Adv. Beam Cannon
  2920 | -8/Materials       | Discovered new exit (range 16)
  2954 | -8/Materials       | Entered Factory
  2954 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  3166 | -7/Factory         | Identified exit to Lower Caves
  3405 | -7/Factory         | Build established: Tank
  3727 | -7/Factory         | Entered Lower Caves
  3851 | -7/Lower Caves     | Build established: Scavenger-Tank
  4274 | -7/Lower Caves     | Encountered a Warlord checkpoint
  4467 | -7/Lower Caves     | Discovered new exit (range 15)
  4564 | -7/Lower Caves     | Entered another Lower Caves area
  4622 | -7/Lower Caves     | Learned Factory terminal intel
  4742 | -7/Lower Caves     | Discovered new exit (range 13)
  4769 | -7/Lower Caves     | Entered Data Miner
  4771 | -7/Data Miner      | Discovered new exit (range 6)
  4817 | -7/Data Miner      | Met Data Miner
  4888 | -7/Data Miner      | Learned location of Section 7 (-3)
  4888 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
  4927 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  5018 | -7/Data Miner      | Entered Proximity Caves
  5167 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  5408 | -6/Proximity Caves | Spotted B-75 Beast
  5422 | -6/Proximity Caves | Destroyed B-75 Beast
  5590 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
  5661 | -6/Proximity Caves | Core integrity fell below 50%
  5674 | -6/Proximity Caves | Escorted by Enhanced Grunt
  5694 | -6/Proximity Caves | Destroyed 9 combat bots
  5712 | -6/Proximity Caves | Lost 11 parts (1p3n4u3w)
  5906 | -6/Proximity Caves | Build established: Scavenger-Mutant
  6076 | -6/Proximity Caves | Discovered new exit (range 6)
  6083 | -6/Proximity Caves | Found DCF Scrap (15 items)
  6151 | -6/Proximity Caves | Entered Factory
  6151 | -6/Factory         | Accompanied by 3 allies
  6151 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
  6152 | -6/Factory         | Loaded intel: 26 terminal locations
  6255 | -6/Factory         | Identified exit to Factory
  6445 | -6/Factory         | Build established: Scavenger-Tank
  6461 | -6/Factory         | Found Exp. Thermal Shield
  6889 | -6/Factory         | Repaired Broken Med. Treads
  6954 | -6/Factory         | Sucked down chute
  6954 | -6/Factory         | Entered Waste
  6995 | -6/Waste           | Spotted C-40 Crusher
  7015 | -6/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
  7020 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  7024 | -6/Waste           | Crushed by Compactor (1 part destroyed, 2 dropped)
  7027 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  7030 | -6/Waste           | Spotted C-40 Crusher
  7030 | -6/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
  7032 | -6/Waste           | Released all parts (4)
  7033 | -6/Waste           | Spotted C-40 Crusher
  7039 | -6/Waste           | Spotted C-40 Crusher
  7055 | -6/Waste           | Spotted C-40 Crusher
  7055 | -6/Waste           | Spotted C-40 Crusher
  7061 | -6/Waste           | Lost 5 parts (2n2u1w)
  7071 | -6/Waste           | Warlord forces began an assault
  7134 | -6/Waste           | Allies destroyed C-40 Crusher
  7153 | -6/Waste           | Found Damper Plating
  7161 | -6/Waste           | Allies destroyed C-40 Crusher
  7171 | -6/Waste           | Allies destroyed C-40 Crusher
  7211 | -6/Waste           | Allies destroyed C-40 Crusher
  7417 | -6/Waste           | Found Adv. Powered Armor
  7584 | -6/Waste           | Discovered new exit (range 11)
  7992 | -6/Waste           | Entered Factory
  7992 | -6/Factory         | Accompanied by 13 allies
  8562 | -6/Factory         | Found Prototype Processor
  8562 | -6/Factory         | Identified Exp. Targeting Computer
  8586 | -6/Factory         | Discovered exit to Factory (range 10)
  8781 | -6/Factory         | Lost 5 allies
  8862 | -6/Factory         | Build established: Scavenger-Gunner
  9068 | -6/Factory         | Found Prototype Launcher
  9068 | -6/Factory         | Identified Rocket Array
  9113 | -6/Factory         | Lost 3 allies
  9124 | -6/Factory         | Discovered new exit (range 6)
  9149 | -6/Factory         | Entered Lower Caves
  9149 | -6/Lower Caves     | Accompanied by 4 allies
  9434 | -6/Lower Caves     | Learned 4 Factory zone layouts
  9774 | -6/Lower Caves     | Discovered new exit (range 8)
  9915 | -6/Lower Caves     | Entered another Lower Caves area
  9915 | -6/Lower Caves     | Accompanied by 4 allies
 10236 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 10321 | -6/Lower Caves     | Learned location of Zion (-6)
 10792 | -6/Lower Caves     | Learned 12 Factory zone layouts
 10872 | -6/Lower Caves     | Discovered new exit (range 4)
 10883 | -6/Lower Caves     | Entered Zion
 10883 | -6/Zion            | Accompanied by 4 allies
 10909 | -6/Zion            | Learned location of Extension (-5)
 10957 | -6/Zion            | Learned location of Warlord (-5)
 11189 | -6/Zion            | Received a visual enhancement algorithm
 11257 | -6/Zion            | Given A8's code to call for help
 11541 | -6/Zion            | Learned Factory stockpile data
 12275 | -6/Zion            | Met Imprinter
 12531 | -6/Zion            | Gained Derelict followers
 12713 | -6/Zion            | Discovered new exit (range 15)
 12740 | -6/Zion            | Entered Proximity Caves
 12740 | -5/Proximity Caves | Accompanied by 8 allies
 13155 | -5/Proximity Caves | Spotted B-75 Beast
 13169 | -5/Proximity Caves | Allies destroyed B-75 Beast
 13265 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 13462 | -5/Proximity Caves | Build established: Scavenger-Tank
 13620 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 13920 | -5/Proximity Caves | Discovered exit to Factory (range 12)
 14103 | -5/Proximity Caves | Entered Factory
 14103 | -5/Factory         | Accompanied by 8 allies
 14103 | -5/Factory         | Evolved 2 slots: Utility x2
 14104 | -5/Factory         | Identified exit to Factory
 14217 | -5/Factory         | Discovered new exit (range 6)
 14355 | -5/Factory         | Repaired Hvy. Treads?
 14520 | -5/Factory         | Fabricated Huge Storage Unit (x1)
 14582 | -5/Factory         | Garrison activated, responded to threat
 14703 | -5/Factory         | First assault squad dispatched
 14813 | -5/Factory         | Lost 4 allies
 15017 | -5/Factory         | Discovered exit to Factory (range 40)
 15080 | -5/Factory         | Discovered new exit (range 26)
 15279 | -5/Factory         | Enhanced Grunt warped into view, answering call for help
 15282 | -5/Factory         | Enhanced Grunt warped into view, answering call for help
 15291 | -5/Factory         | Entered Extension
 15291 | -5/Extension       | Accompanied by 2 allies
 15354 | -5/Extension       | Energy Cycler disabled
 15355 | -5/Extension       | Rescued a captive Derelict
 15356 | -5/Extension       | Rescued a captive Derelict
 15356 | -5/Extension       | Rescued a captive Derelict
 15358 | -5/Extension       | Rescued a captive Derelict
 15362 | -5/Extension       | Rescued a captive Derelict
 16345 | -5/Extension       | Spotted B-75 Beast
 16368 | -5/Extension       | Destroyed B-75 Beast
 16384 | -5/Extension       | Spotted B-75 Beast
 16403 | -5/Extension       | Allies destroyed B-75 Beast
 16410 | -5/Extension       | Lost 4 allies
 16431 | -5/Extension       | Discovered exit to Factory (range 14)
 16462 | -5/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 16803 | -5/Extension       | Incoming investigation squad redirected
 17134 | -5/Extension       | Discovered exit to Factory (range 10)
 17136 | -5/Extension       | Discovered new exit (range 6)
 17166 | -5/Extension       | Entered Cetus
 17166 | -5/Cetus           | Accompanied by 3 allies
 17200 | -5/Cetus           | Spotted Cetus Guard
 17200 | -5/Cetus           | Spotted Cetus Guard
 17205 | -5/Cetus           | Spotted Cetus Guard
 17208 | -5/Cetus           | Destroyed Cetus Guard
 17214 | -5/Cetus           | Destroyed Cetus Guard
 17214 | -5/Cetus           | Spotted Cetus Guard
 17227 | -5/Cetus           | Destroyed Cetus Guard
 17233 | -5/Cetus           | Destroyed Cetus Guard
 17250 | -5/Cetus           | Lost 3 allies
 17571 | -5/Cetus           | Discovered new exit (range 15)
 17614 | -5/Cetus           | Spotted Cetus Guard
 17614 | -5/Cetus           | Spotted Cetus Guard
 17617 | -5/Cetus           | Spotted Cetus Guard
 17619 | -5/Cetus           | Spotted Cetus Guard
 17620 | -5/Cetus           | Destroyed Cetus Guard
 17627 | -5/Cetus           | Destroyed Cetus Guard
 17633 | -5/Cetus           | Destroyed Cetus Guard
 17643 | -5/Cetus           | Destroyed Cetus Guard
 17673 | -5/Cetus           | Discovered exit to Factory (range 15)
 17685 | -5/Cetus           | Met Revision 17
 17705 | -5/Cetus           | System corruption reached 10%
 17916 | -5/Cetus           | Security sweep announced
 17935 | -5/Cetus           | Entered Archives
 18095 | -5/Archives        | Unable to access archive contents
 18122 | -5/Archives        | Unable to access archive contents
 18127 | -5/Archives        | Discovered new exit (range 15)
 18161 | -5/Archives        | Unable to access archive contents
 18170 | -5/Archives        | Discovered new exit (range 13)
 18198 | -5/Archives        | Discovered exit to Factory (range 16)
 18422 | -5/Archives        | Entered Hub_04(d)
 18904 | -5/Hub_04(d)       | Discovered exit to Factory (range 6)
 18914 | -5/Hub_04(d)       | System corruption reached 30%
 19483 | -5/Hub_04(d)       | Entered Factory
 19483 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 20099 | -4/Factory         | Repaired Centrium Medium Armor Plating
 20132 | -4/Factory         | Discovered new exit (range 8)
 20143 | -4/Factory         | Identified exit to Upper Caves
 20171 | -4/Factory         | Incoming investigation squad redirected
 20227 | -4/Factory         | Entered Upper Caves
 20228 | -4/Upper Caves     | Encountered a Warlord checkpoint
 20254 | -4/Upper Caves     | Learned location of Testing (-2)
 20500 | -4/Upper Caves     | Learned Research machine intel
 20512 | -4/Upper Caves     | Build established: Scavenger-Skirmisher
 20594 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 20838 | -4/Upper Caves     | Discovered new exit (range 8)
 20855 | -4/Upper Caves     | Identified exit to Upper Caves
 21314 | -4/Upper Caves     | System corruption reached 10%
 21534 | -4/Upper Caves     | Entered another Upper Caves area
 21549 | -4/Upper Caves     | Discovered new exit (range 10)
 21987 | -4/Upper Caves     | Found DCF Scrap (12 items)
 22262 | -4/Upper Caves     | System corruption reached 30%
 22433 | -4/Upper Caves     | Discovered new exit (range 14)
 22461 | -4/Upper Caves     | Identified exit to Zhirov
 22466 | -4/Upper Caves     | Entered Zhirov
 22468 | -4/Zhirov          | Discovered new exit (range 3)
 22497 | -4/Zhirov          | Met Zhirov
 22526 | -4/Zhirov          | Learned location of Quarantine (-3)
 22526 | -4/Zhirov          | Learned location of Command (-1)
 22556 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 22588 | -4/Zhirov          | Found Alien Artifact
 22588 | -4/Zhirov          | Identified Integrated Dissipator
 22588 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 22667 | -4/Zhirov          | Found Alien Artifact
 22742 | -4/Zhirov          | Identified exit to Proximity Caves
 22745 | -4/Zhirov          | Entered Proximity Caves
 23256 | -3/Proximity Caves | Discovered new exit (range 11)
 23390 | -3/Proximity Caves | Identified exit to Research
 23392 | -3/Proximity Caves | Entered Research
 23392 | -3/Research        | Evolved 2 slots: Propulsion x2
 23393 | -3/Research        | Loaded intel: 107 machine locations
 23592 | -3/Research        | Revision forces began assault on 0b10
 23662 | -3/Research        | Met up with Revision 17++
 24052 | -3/Research        | Allied Derelicts emerged from ambush trap array
 24057 | -3/Research        | Discovered new exit (range 9)
 24067 | -3/Research        | Identified exit to Quarantine
 24075 | -3/Research        | Entered Quarantine
 24075 | -3/Quarantine      | Accompanied by 3 allies
 24089 | -3/Quarantine      | Found Alien Artifact
 24114 | -3/Quarantine      | Spotted Alpha 7
 24120 | -3/Quarantine      | Destroyed Alpha 7
 24140 | -3/Quarantine      | Found Alien Launcher
 24140 | -3/Quarantine      | Identified Sigix Terminator
 24275 | -3/Quarantine      | Found Alien Artifact
 24275 | -3/Quarantine      | Identified Terrabomb
 24275 | -3/Quarantine      | Used Terrabomb
 24440 | -3/Quarantine      | Discovered new exit (range 16)
 24561 | -3/Quarantine      | Found Alien Slashing Weapon
 24561 | -3/Quarantine      | Identified Sigix Broadsword
 24615 | -3/Quarantine      | Found Prototype Processor
 24615 | -3/Quarantine      | Identified Spectral Analyzer
 24659 | -3/Quarantine      | Incoming investigation squad redirected
 24770 | -3/Quarantine      | Found Alien Energy Cannon
 24770 | -3/Quarantine      | Identified Core Cannon
 24800 | -3/Quarantine      | Identified exit to Research
 24802 | -3/Quarantine      | Entered Research
 24802 | -2/Research        | Evolved 2 slots: Utility x2
 25821 | -2/Research        | Found Prototype Processor
 25821 | -2/Research        | Identified Exp. Core Analyzer
 25826 | -2/Research        | Spotted B-90 Cyclops
 25827 | -2/Research        | System corruption reached 10%
 25847 | -2/Research        | First assault squad dispatched
 25869 | -2/Research        | Destroyed B-90 Cyclops
 25877 | -2/Research        | Incoming assault squad redirected
 25980 | -2/Research        | Incoming assault squad redirected
 26174 | -2/Research        | Identified exit to Testing
 26191 | -2/Research        | Incoming investigation squad redirected
 26214 | -2/Research        | Incoming assault squad redirected
 26220 | -2/Research        | Lost 4 parts (2p2u)
 26403 | -2/Research        | Incoming assault squad redirected
 26794 | -2/Research        | System corruption reached 30%
 26827 | -2/Research        | Discovered new exit (range 15)
 26863 | -2/Research        | Lost 11 parts (2p2n5u2w)
 26870 | -2/Research        | Destroyed 12 combat bots
 26900 | -2/Research        | Identified exit to Access
 26929 | -2/Research        | Entered Access
 26929 | -1/Access          | Evolved 2 slots: Utility x2
 27102 | -1/Access          | Fabricated Lgt. Quantum Reactor?
 27257 | -1/Access          | Build established: Scavenger-Assassin
 27679 | -1/Access          | First assault squad dispatched
 28004 | -1/Access          | Lost 9 parts (4p1n3u1w)
 28195 | -1/Access          | System corruption reached 10%
 28199 | -1/Access          | Identified Hpw. Transdimensional Reconstructor
 28199 | -1/Access          | Warped through subspace
 28227 | -1/Access          | Lost 12 parts (1p4n5u2w)
 28292 | -1/Access          | Identified Transdimensional Reconstructor
 28292 | -1/Access          | Warped through subspace
 28408 | -1/Access          | Core integrity fell below 50%
 28448 | -1/Access          | Incoming assault squad redirected
 28781 | -1/Access          | Released all parts (19)
 28791 | -1/Access          | Core integrity fell below 20%
 28811 | -1/Access          | Lost 6 parts (1p4n1u)
 28861 | -1/Access          | Discovered new exit (range 7)
 28865 | -1/Access          | Entered Command
 29068 | -1/Command         | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
28971_ Acquired Mic. Antimatter Reactor.
28974_ Acquired Com. Battery.
28977_ Acquired Mic. Antimatter Reactor. <x2>
28992_ System corrupted: Matter fused (-8).
28997_ Acquired Enh. Nova Cannon.
29023_ System corrupted: Component data lost.
29028_ Acquired Imp. Shock Absorption System.
29039_ BFDZ0YGYTXYZIFSOO59P1>LR,9:N
29054_ System corrupted: FCS attempts to trigger Gamma Rifle.
29054_ System corrupted: Gamma Rifle misfires.
29055_ Imp. Shock Absorption System destroyed.
29058_ S-43 Plague destroyed. <x3>
29061_ Destroyed Unknown Flight Unit.
29063_ K-01 Serf collects debris.
29064_ Gamma Rifle destroyed.
29065_ Seismic Detector destroyed.
29067_ K-01 Serf collects debris.
[Achievement: 30k Club]
[Achievement: Tester]
[Achievement: Torch]

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
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|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ???????????????????????????? ????????????????????? |
| ???????????????????????????? "???????????????????? |
| ????????????????????????????  ???????????????????? |
| ????????????????????????????  ???????????????????? |
| ????????????????????????????  ???????????????????? |
| ?????????????????????????###/##??????????????????? |
| ??????????????????????????    #??????????????????? |
| ??????????????????????????    #??????????????????? |
| ??????????????????????????    #??????????????????? |
| ??????????????????????????#   +??????????????????? |
| ??????????????????????????#   #??????????????????? |
| ??????????????????????????#   #??????????????????? |
| ??????????????????????????#   ########???????????? |
| ???????????????????########   # ^    #???????????? |
| ???????????????????#      #   #    ^ #???????????? |
| ???????????????????#     @#   #      #???????????? |
| ???????????????????#    sss*  +      #???????????? |
| ???????????????????#    =%=%  #      #???????????? |
| ???????????????????#      #k  #    = #???????????? |
| ???????????????????#      #   ########???????????? |
| ???????????????????#;######   #?#########????????? |
| ????????????########      #   #         #????????? |
| ??#########?#      /  T"" #   #         #????????? |
| ??#"""T"""#?#    ### """" +   +         #????????? |
| ###""" """###    #?# """" #   #         #????????? |
|                  #?# """  #   ###########????????? |
| #                #?#      #   #??????????????????? |
| #   !            #?########     ?????????????????? |
| #          !!    #????????#      ????????????????? |
| #    =     !!    #????????#       ???????????????? |
| #          !!    #????????######## ??????????????? |
| #                + *???????????????#?????????????? |
| #                #???????????????????????????????? |
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| #                #???????????????????????????????? |
| # ##############+#???????????????????????????????? |
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| # #??????????????????????????????????????????????? |
| # #??????????????????????????????????????????????? |
| # #??????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           172
Coolant Potential          100
Energy Generation          65
Energy Capacity            1190
Matter Stores              300
Matter Capacity            550
Sight Range                24
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             2000
Resistance: KI             30
Resistance: TH             30
Resistance: EX             50
Point Defense Rating       240
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         14
Target Analysis            12
Recoil Reduction           6
Energy Filtering           30
Particle Charging          25
Offensive Hacking          14

 Item Schematics 
-----------------
            Huge Storage Unit | -9/Materials  | Hacked
     Hrd. Light Armor Plating | -8/Materials  | Scanalyzed
             Particle Charger | -8/Materials  | Scanalyzed
                  Adv. Treads | -8/Materials  | Scanalyzed
                 Com. Battery | -8/Materials  | Scanalyzed
                  Lgt. Treads | -8/Materials  | Scanalyzed
             Combat Drone Bay | -7/Data Miner | Free
    Lgt. Regenerative Plating | -7/Data Miner | Free
          Biomechanical Wings | -7/Data Miner | Free
          Gravity Neutralizer | -7/Data Miner | Free
             Ion Burst Cannon | -7/Data Miner | Free
         Gyrokinetic Inverter | -7/Data Miner | Free
     Lyr. Heavy Armor Plating | -7/Data Miner | Free
          Variable Charge Gun | -7/Data Miner | Free
 Lgt. Angular Momentum Engine | -7/Data Miner | Free
                Hyp. Coil Gun | -7/Data Miner | Free
          Imp. Kinecellerator | -7/Data Miner | Free
                    Drone Bay | -6/Zion       | Archive
          Adv. Cooling System | -6/Zion       | Archive
                  Tesla Rifle | -6/Zion       | Archive
     Imp. Heavy Armor Plating | -6/Zion       | Archive
                Neutrino Core | -6/Zion       | Archive
                 System Guard | -6/Zion       | Archive
           Adv. Cryofiber Web | -6/Zion       | Archive
           Lrn. Proton Cannon | -6/Zion       | Archive
 Imp. Proton Missile Launcher | -6/Zion       | Archive
            Matter Compressor | -6/Zion       | Archive
                 Fission Core | -6/Zion       | Archive
         Point Defense System | -6/Zion       | Archive
                  Energy Well | -6/Zion       | Archive
                   Myomer Leg | -6/Zion       | Archive
            Lrn. Phase Cannon | -6/Zion       | Archive
            Assault Drone Bay | -4/Zhirov     | Free
               Exp. Heat Sink | -4/Zhirov     | Free
           Exp. Optical Array | -4/Zhirov     | Free
             Imp. Arc Thrower | -4/Zhirov     | Free
        Centrium Heavy Treads | -3/Quarantine | Scanalyzed

 Robot Schematics 
------------------
   G-50 Soldier | -7/Data Miner | Free
   G-47 Trooper | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
  W-25 Informer | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 M-22 Extractor | -6/Zion       | Archive
  Y-54 Guardian | -6/Zion       | Archive

 Fabricated
------------
    Huge Storage Unit | x1 | -5/Factory 
 Lgt. Quantum Reactor | x2 | -1/Access  | Preloaded

 Alien Tech Used 
-----------------
Integrated Dissipator
Sigix Terminator
Terrabomb
Sigix Broadsword
Core Cannon
High-powered Transdimensional Reconstructor
Transdimensional Reconstructor

 Achievements 
--------------
30k Club
Can't Touch This
Collateral Damage
Revising The Future
Revolutionary Research
Tester
Torch
Turtlemind
Z1$+NX3F=JRE3_ZNQR

 Challenges 
------------
None

 Game 
------
Seed              DroneRelayFlightbrick
  Manual?         0
Play Time         05:52:22
  Cumulative      51.7 hours
  Start           2025.04.13 @ 15:46:17
  End             2025.04.22 @ 23:16:00
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          26
  Rogue           26
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             32
Gallery%          51
Achievement%      44
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Tamsyn
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2ee9d687-1741-4f56-9654-9417a229bf1d