Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 00:00:04 Player: shapeshifter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (327) 1635 Value Destroyed (15767) 15767 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (8114) 8114 TOTAL SCORE: 36956 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 607 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -1209 Cogmind --------- Core Integrity 1531/1600 Matter 290/300 Energy 1709/2100 System Corruption 2% Temperature Cool (5) Movement Walking (116) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (5) --- Assembled Alloy Leg Assembled Alloy Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY (15) ----- Experimental Power Amplifier Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Experimental Reaction Control System Assembled Alloy Armor Graphene Brace > --- WEAPON (3) ------- Assembled Focal Cannon YOLO Cannon > --- INVENTORY (20) --- Matter Drive High-density Centrium Heavy Treads High-density Centrium Heavy Treads Enhanced Biometal Leg Experimental Power Amplifier Large Storage Unit Centrium Medium Armor Plating Phase Armor Transdimensional Reconstructor Subatomic Replicator Core Cannon Vortex Lance (40) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Metafiber Network Assembled Combat Suite Experimental Reaction Control System Phase Armor Graphene Brace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Matter Drive High-density Centrium Heavy Treads High-density Centrium Heavy Treads Enhanced Biometal Leg Large Storage Unit Transdimensional Reconstructor Subatomic Replicator YOLO Cannon Core Cannon Vortex Lance [Rating: 237] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Plasma Cutter Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Utility 13 | . . . . . 4 . . 1 . . . . . 2 . . . . 2 . . . . 2 2 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 7 4 4 1 . 36 10 29 9 . 5 8 19 13 1 1 . 7 3 2 2 . 3 . 9 4 2 4 Power 18 | 1 . 1 . . 5 2 2 2 . . 1 1 . . . . . . . . . . . 3 . . . Engine 6 | 1 . 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 2 2 2 . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Propulsion 38 | 2 . 2 . . 7 2 10 1 . 1 . . 2 1 . . 1 1 . . . . . 3 2 1 2 Treads 12 | 2 . . . . 3 . 4 1 . 1 . . . . . . . . . . . . . . . . 1 Leg 13 | . . . . . 1 . . . . . . . 2 1 . . 1 1 . . . . . 3 2 1 1 Wheel 12 | . . 2 . . 2 2 6 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 2 2 1 1 . 13 4 6 6 . . 4 13 7 . 1 . 6 1 2 2 . 2 . 3 2 1 2 Device 42 | 1 . . . . 7 1 4 2 . . 3 6 6 . 1 . 5 1 1 1 . . . 2 . 1 . Storage 10 | 1 2 . 1 . . 1 . 1 . . . 2 . . . . . . . . . 1 . . 1 . . Processor 5 | . . . . . . . . 2 . . 1 . 1 . . . 1 . . . . . . . . . . Hackware 5 | . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . 1 . . . Protection 18 | . . 1 . . 4 2 1 1 . . . 5 . . . . . . . 1 . 1 . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 46 | 2 2 . . . 11 2 11 . . 4 3 5 4 . . . . 1 . . . 1 . . . . . Energy Gun 13 | 1 . . . . 6 1 2 . . . . 2 1 . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . 2 . . . . . 3 1 1 . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 . . . . . 3 . . 3 . . 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Launcher 7 | . . . . . . 1 3 . . 1 . 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 2 2 4 . . . . 10 7 . . . 4 1 1 . . 3 . 1 2 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Lost 82 | . . 3 . 1 10 2 15 . . 2 . 3 3 . 3 1 . 10 . . . . . 12 7 7 3 Power 8 | . . . . . 1 . 3 . . . . 1 . . . . . 1 . . . . . 1 . 1 . Propulsion 15 | . . 2 . . 3 . 5 . . . . . 1 . . . . 1 . . . . . 1 1 1 . Utility 35 | . . 1 . . 3 1 4 . . . . 2 1 . 3 1 . 4 . . . . . 7 3 3 2 Weapon 24 | . . . . 1 3 1 3 . . 2 . . 1 . . . . 4 . . . . . 3 3 2 1 Highest Loss Streak 8 | . . 3 . 1 8 1 4 . . 1 . 2 2 . 3 1 . 5 . . . . . 4 2 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 12 | 4 10 10 11 13 14 14 14 14 15 14 14 13 11 10 10 10 12 12 7 10 13 13 14 10 11 15 11 Power . | 1 1 . 2 3 . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . Propulsion . | 1 2 1 . . . . . . . . . . . . . . . . . 1 2 2 2 . . 2 2 Utility 6 | . 2 3 3 5 4 5 4 4 5 5 4 4 9 9 9 9 9 8 5 6 8 7 7 5 5 6 3 Weapon 4 | 1 4 5 6 5 7 7 8 9 9 8 8 6 1 1 . 1 1 2 2 2 3 2 3 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . . . . 17 1 1 1 . . . 7 3 . 1 . 4 . . . . 1 1 1 . 2 5 Power 6 | . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . 1 Utility 17 | . . . . . 6 1 . 1 . . . 3 2 . 1 . 1 . . . . 1 . . . 1 . Weapon 12 | . . . . . 5 . 1 . . . . 3 1 . . . 1 . . . . . . . . . 1 Tool/Special 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 Average Slot Usage (%) 90 | . 100 99 100 100 95 90 79 92 100 99 98 98 81 87 86 87 87 76 87 88 89 87 89 91 89 89 85 Engine 2 | . 14 14 14 14 7 . . . . . 3 2 . . . . . . . . . . . . . . . Core 2 | . . . . . 1 14 8 11 13 13 9 5 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 4 6 5 5 5 5 4 5 5 5 5 5 6 4 3 3 Treads 6 | . 28 15 . . 2 4 3 15 20 20 20 20 . . . . . . . . . . . . . . . Leg 8 | . . . . . 1 . . . . . . . 16 17 16 17 17 12 15 15 15 14 15 14 12 13 15 Wheel 2 | . . 12 28 28 13 9 9 . . . . . . . . . . . . . . . . . . . . Device 21 | . 14 7 . . 14 18 19 20 20 20 20 24 21 22 22 23 18 16 25 25 25 25 26 26 29 34 37 Storage 9 | . 14 14 14 14 9 7 7 6 6 6 6 6 12 11 10 11 11 9 10 9 10 10 10 9 11 13 12 Processor 6 | . . . . . . . . 11 13 13 13 9 4 5 5 5 9 11 10 10 10 10 10 9 1 . . Hackware 1 | . . . . . 15 9 9 5 . . . . . . . . . . . . . . . 3 . . . Protection 5 | . . 6 14 14 12 8 4 . 6 6 4 3 1 4 5 5 5 2 5 5 5 4 5 6 14 11 5 Energy Gun 1 | . 3 . . 5 13 14 9 . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . 5 18 18 17 16 16 16 14 9 10 15 10 15 13 12 12 11 Ballistic Gun 4 | . 24 28 28 22 . . . 19 20 16 13 . . . . . . . . . . . . . . . . Peak Build Rating 237 | 7 8 8 9 9 32 46 46 51 49 52 62 95 132 149 149 149 154 154 169 171 166 172 168 190 208 214 237 Average Rating 103 | 5 7 7 8 9 25 42 34 46 49 50 53 69 124 147 145 147 151 134 162 164 165 167 168 176 198 208 224 On Entrance 96 | . 7 8 8 9 9 31 44 31 49 49 51 62 95 131 148 148 149 154 137 164 165 166 168 168 170 208 183 Avg Prop Armor Cover (%) 7 | . . . . . 5 8 13 . . . . . . . 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 30 32 32 32 50 49 50 54 54 58 71 81 118 123 123 119 121 118 105 119 119 116 116 126 161 150 158 Greatest Support 172 | 40 40 40 32 32 40 40 40 68 68 68 68 68 80 80 100 80 85 85 105 105 105 105 105 105 108 108 172 Greatest Overweight (x) 13 | . . . . . 10 1 13 1 . . 1 1 2 1 2 1 2 1 . 1 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . . 1 . 1 . . . . . 1 1 1 1 1 1 . . 1 . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 15 15 15 15 16 19 19 Most Carried 20 | 7 12 12 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 14 15 15 15 17 20 18 Average Carried 13 | 4 10 10 11 13 14 14 14 14 15 14 14 14 14 14 13 13 14 14 8 11 14 14 15 11 12 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 20 Final Carried 17 | 6 12 9 14 14 15 15 15 15 15 15 15 15 15 15 13 15 15 14 9 14 14 15 15 10 17 15 16 Class Distribution -------------------- 52% | Golem 13% | Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 5% | Gunner 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Golem | -2/Quarantine Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 5553 | 294 240 150 201 82 650 153 603 340 295 497 110 288 499 26 40 . 120 21 100 20 65 . 67 443 115 47 87 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17649 | 81 414 17 . 166 1060 645 1226 340 148 274 . 745 2214 685 1065 900 74 519 402 329 546 . 197 2416 1491 105 1590 Parts 759 | 11 32 3 . 16 48 23 53 12 3 21 . 23 78 34 34 27 7 19 20 22 14 . 11 125 63 5 55 Haulers Intercepted 13 | . 1 . . . 5 . 2 . . . . . 1 1 . . . . . . . . . . . . 3 Recyclers Shooed 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . . . . . . . 4 18 . . 73 . 31 27 . 19 . 25 17 . 10 . . . . Prevented 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 293 | . 13 1 . 6 18 11 23 1 2 7 . 37 28 9 17 14 . 10 8 8 7 . 3 33 22 1 14 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 59 | . 13 1 . 6 14 7 9 1 2 6 . . . . . . . . . . . . . . . . . Cannons 185 | . . . . . 3 . 9 . . . . 5 27 5 17 14 . 9 8 8 7 . 3 33 22 1 14 AOE 44 | . . . . . . 4 4 . . 1 . 30 1 4 . . . . . . . . . . . . . Classes Destroyed 26 | 1 5 1 . . 4 2 . . . 1 . 4 1 . 2 . . . . . . . . 2 3 . . Worker 13 | . . 1 . 1 5 2 2 . . . . . . . . . . . . . . . . 2 . . . Builder 10 | . . . . . 1 1 2 . . . . . . 2 . . . . . . . . . 3 . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . . . 5 . 2 . . . . . 1 1 . . . . . . . . . . . . 3 Recycler 8 | . . . . . 2 1 1 2 . . . . . 1 . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operator 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 2 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . 1 1 Swarmer 56 | . 9 . . 4 . 3 3 . 2 3 . . . . 5 . . 5 4 4 . . . 10 4 . . Grunt 101 | . 4 . . 2 13 4 16 . . . . . 15 5 6 12 . 1 . . 6 . . 5 6 . 6 Brawler 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 Duelist 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Sentry 19 | . . . . . 4 1 2 . . . . . 1 1 1 . . 2 2 1 1 . . 2 . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 30 | . . . . . . 1 . . . 3 . . 8 3 . 2 . . . . . . 2 6 2 . 3 Programmer 22 | . . . . . . 2 2 1 . . . . 1 . . . . . 2 3 . . 1 5 2 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 33 | . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 36 | 2 3 1 . 4 7 8 4 1 2 3 . 36 5 7 11 5 . 5 4 4 3 . 2 9 5 1 5 Combat Bots Only 34 | . 3 1 . 3 6 5 4 1 2 3 . 34 5 5 11 5 . 5 4 4 3 . 2 6 5 1 5 Max Kills in Single Turn 24 | 1 1 1 . 2 2 3 4 1 1 1 . 24 1 7 1 1 1 1 1 1 2 . 1 2 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 23 | . . . . . . 2 4 . . 1 . 23 1 4 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 2084 | . 61 12 . 22 128 129 215 6 6 61 . 51 213 33 71 93 17 255 27 42 32 . 14 257 177 68 94 Missed 737 | . 16 5 . 7 21 52 76 2 2 16 . 19 72 14 24 32 9 67 18 26 16 . 9 112 63 19 40 Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1347 | . 45 7 . 15 107 77 139 4 4 45 . 32 141 19 47 61 8 188 9 16 16 . 5 145 114 49 54 Melee 18 | . . . . . . . . . . . . 2 . . . . . 3 . . . . . 1 10 . 2 Projectile 1329 | . 45 7 . 15 107 77 139 4 4 45 . 30 141 19 47 61 8 185 9 16 16 . 5 144 104 49 52 AOE 10 | . . 8 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Critical Strikes 53 | . . . . . 5 3 2 . . . . . 6 1 2 7 . 9 . 1 . . . 7 5 3 2 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage Taken 24496 | . 390 257 . 125 1729 894 1871 61 78 867 . 769 2457 404 700 988 254 3591 235 233 288 . 76 2816 2588 1820 1005 Core 2541 | . 89 26 . 35 288 125 298 . . 76 . 38 160 52 12 115 . 499 48 11 . . . 235 146 219 69 Absorbed by Shields 89 | . . . . . . 89 . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . Ignored by Resistances 2948 | . . . . . 7 . . . . . . . 193 81 141 191 49 474 47 49 61 . 16 572 518 350 199 Regen/Repaired (Parts) 49 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . 19 Core Remaining (%) 66 | 100 . . . 40 47 . 39 . . . . . 67 . . . . 32 . . . . 94 81 . 74 95 Volleys Fired 942 | 8 68 7 . 17 100 36 103 12 16 26 . 33 97 24 32 25 10 42 26 17 16 . 10 99 57 22 39 Largest 3 | 2 2 2 . 2 2 2 2 3 3 3 . 3 3 3 3 3 3 3 2 2 3 . 3 3 3 3 3 Hottest 207 | 70 70 40 . 70 130 136 149 75 75 73 . 207 75 75 75 75 75 75 50 50 75 . 75 75 75 75 100 Shots Fired 1981 | 16 136 14 . 34 175 64 171 34 48 56 . 68 195 46 85 68 26 79 45 35 46 . 30 206 150 41 113 Gun 638 | 16 136 14 . 34 131 61 115 33 48 50 . . . . . . . . . . . . . . . . . Cannon 1326 | . . . . . 44 . 55 1 . . . 66 190 46 85 68 26 79 45 35 46 . 30 206 150 41 113 Launcher 17 | . . . . . . 3 1 . . 6 . 2 5 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 376 | 8 110 14 . 24 34 . 55 33 48 50 . . . . . . . . . . . . . . . . . Thermal 1512 | 8 26 . . 10 130 61 115 . . . . 2 190 46 85 68 26 79 45 35 46 . 30 206 150 41 113 Explosive 8 | . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . Electromagnetic 85 | . . . . . 11 3 1 1 . . . 64 5 . . . . . . . . . . . . . . Robot Hit Streak 31 | 5 9 4 . 5 11 8 10 11 12 9 . 16 19 19 31 10 11 24 27 12 8 . 15 22 23 6 28 Robot Miss Streak 18 | 3 4 2 . 3 18 5 5 2 2 4 . 5 3 1 3 4 2 2 1 2 1 . 3 7 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1267 | 8 78 8 . 20 145 46 110 16 32 40 . 39 118 22 50 39 18 64 21 23 20 . 11 136 103 19 81 Core Hits 744 | 4 28 3 . 11 154 30 50 9 9 24 . 101 59 23 24 24 1 15 10 8 12 . 6 55 42 7 35 Critical Kills 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 29 | 3 3 . . 3 3 3 7 . 3 2 . 1 . . . . . 1 . . . . . . . . . Burn 20 | 3 3 . . 3 3 3 5 . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 7 | . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49437 | 113 988 96 . 251 2212 1168 2458 325 535 1303 . 3099 5438 2213 2483 1964 935 3073 1075 1192 1037 . 510 6933 5135 879 4022 Guns 6341 | 113 988 96 . 251 1442 849 1255 325 535 487 . . . . . . . . . . . . . . . . . Cannons 38091 | . . . . . 740 . 1078 . . . . 984 5318 1102 2483 1964 935 2704 1075 1192 1037 . 510 6933 5135 879 4022 Explosions 4636 | . . . . . 30 319 125 . . 816 . 2115 120 1111 . . . . . . . . . . . . . Melee 369 | . . . . . . . . . . . . . . . . . . 369 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4033 | 63 762 96 . 176 511 . 1078 325 535 487 . . . . . . . . . . . . . . . . . Thermal 39349 | 50 226 . . 75 1457 849 1255 . . . . . 5318 1250 2483 1964 935 2704 1075 1192 1037 . 510 6933 5135 879 4022 Explosive 3841 | . . . . . . . . . . 816 . 2115 . 910 . . . . . . . . . . . . . Electromagnetic 1845 | . . . . . 244 319 125 . . . . 984 120 53 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 369 | . . . . . . . . . . . . . . . . . . 369 . . . . . . . . . Highest Corruption 14 | . . . . . . 13 14 . . . . . 11 . . . . . 1 2 2 2 2 4 . 1 2 Average Corruption 6 | . . . . . . 9 13 . . . . . 9 . . . . . 1 1 2 2 2 3 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . . . 17 53 . . . . . 87 . . . . . . 7 10 8 1 20 . 1 4 Message Errors 58 | . . . . . . 3 15 . . . . . 24 . . . . . . 3 4 3 . 6 . . . Matter Fused 39 | . . . . . . 2 11 . . . . . 18 . . . . . . 1 2 . . 3 . 1 1 Heat Flow Errors 28 | . . . . . . 2 5 . . . . . 15 . . . . . . 1 2 1 . 2 . . . Energy Discharges 16 | . . . . . . 1 3 . . . . . 5 . . . . . . 1 . 2 . 4 . . . Parts Rejected 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . 3 6 . . . . . 11 . . . . . . . 2 1 1 4 . . 1 Data Loss (major) 10 | . . . . . . 3 2 . . . . . 3 . . . . . . . . 1 . . . . 1 Misfires 8 | . . . . . . 1 2 . . . . . 4 . . . . . . 1 . . . . . . . Alerts 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 Weapon Failures 10 | . . . . . . 1 4 . . . . . 5 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1656 | . . . . . 28 . 36 . . . . 66 109 21 195 28 7 57 224 96 13 . 10 506 102 . 158 Projectiles 1638 | . . . . . 28 . 36 . . . . 62 98 18 195 28 7 57 224 96 13 . 10 506 102 . 158 Explosions 18 | . . . . . . . . . . . . 4 11 3 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . 9 . 7 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 9 . 6 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . 38 . 8 . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | 18 81 . . 54 443 244 225 . . . . 279 255 . 11 17 . 351 . 164 212 196 . 130 . . . Average Temperature 91 | 10 29 . . 26 118 68 56 . . . . 99 93 . 8 17 . 171 . 89 116 121 . 91 . . . Received Heat Transfer 5695 | . 84 . . 12 927 231 840 . . 48 . 133 549 66 252 571 27 1413 18 9 108 . . 209 90 . 108 Effects 10 | . . . . . 8 . . . . . . 2 . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . 2 2 . . . . . 5 3 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 41 | 5 1 . . . 1 8 8 . . . . . 3 . 1 . . 3 . . . . 1 6 3 . 1 Heat Transferred 28079 | 370 888 . . 444 2494 2010 3035 . . . . . 2663 700 1350 1100 450 1500 550 600 575 . 275 3700 2725 475 2175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 1 1 Low Security (%) 85 | 100 100 100 . 100 100 100 100 100 . . . . . 62 . . . . 100 . . . . 47 55 86 80 Level 1 11 | . . . . . . . . . . . . . . . . . . . . . . . . 35 44 13 19 Level 2 3 | . . . . . . . . . . . . . . 36 . . . . . . . . . 16 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 487 | 5 126 5 . 90 133 131 179 70 . . . . . 487 . . . . 101 . . . . 472 386 218 290 Initial 247 | . . . . . 25 35 46 70 . . . . . 150 . . . . . . . . . . 247 203 71 Average 97 | . 43 . . 36 41 34 89 13 . . . . . 245 . . . . 29 . . . . 211 200 169 121 Influence Increases 7874 | 20 410 5 . 245 608 343 707 56 50 180 . . 585 561 325 330 98 210 278 190 150 . 80 982 774 216 471 Destroy 0b10 Robot/C 5160 | . 260 . . 180 380 220 460 20 40 140 . . 500 180 300 280 80 200 160 160 140 . 60 660 440 20 280 Destroy 0b10 Robot/NC 335 | 20 25 5 . 5 80 25 35 10 . . . . 15 25 5 . . . 5 . . . . 40 5 5 30 Destroy Leader 1022 | . 66 . . 10 122 60 94 10 10 40 . . 70 44 20 50 . 10 42 30 10 . 20 154 80 12 68 Allied During Kill 49 | . . . . 20 11 . . . . . . . . . . . 18 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Successful Hack 163 | . 25 . . . 10 24 31 . . . . . . 32 . . . . 27 . . . . . . 14 . Disable Machine 495 | . . . . . . . 75 15 . . . . . 180 . . . . . . . . . . 45 135 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 400 | . 4 . . . 5 4 12 1 . . . . . 100 . . . . 44 . . . . 98 54 30 48 Lose Combat Pursuer 90 | . 30 . . 30 . . . . . . . . . . . . . . . . . . . 30 . . . Influence Decreases 7584 | 20 408 7 . 180 596 317 655 211 50 144 36 . 346 327 681 383 140 232 187 281 140 10 80 542 852 459 300 Entered New Map 1081 | . . 2 . . 40 42 57 85 . . 36 . . 89 176 23 64 22 . 35 . 10 . . 193 159 48 Time Decay 5761 | 20 408 5 . 180 456 265 448 126 50 134 . . 316 238 475 350 16 154 187 246 140 . 80 426 589 230 222 Lost Part 682 | . . . . . 100 10 150 . . 10 . . 30 . 30 10 . 56 . . . . . 116 70 70 30 Lost Ally 60 | . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . Squads Dispatched 44 | . 4 . . . 6 4 5 . . . . . . 2 . . . 1 1 . . . . 7 1 8 5 Investigation 6 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 . Extermination 9 | . . . . . . 2 2 . . . . . . . . . . . 1 . . . . 3 . . 1 Reinforcement 21 | . 3 . . . 3 2 3 . . . . . . . . . . . . . . . . 4 1 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 21 | . 1 . . . 2 1 3 . . . . . 1 . . . 3 1 . . . . . 1 6 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 24 1 . 10 30 17 28 3 3 7 . 58 33 14 18 16 15 23 10 8 7 . 2 46 23 8 20 Peak Tracking Total 37 | . 4 1 . 4 5 6 5 2 3 3 . 37 7 6 7 5 10 13 4 4 4 . 1 8 5 4 6 Tactical Retreats 9 | . 2 . . 1 . . . . . . . 4 . . . . . . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 11 | . 1 . . . 2 5 1 . . . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 71 | . . . . . 68 3 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . Traps Extracted 9 | . . . . . 8 . . . . . . 1 . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . 6 6 6 6 6 6 6 6 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 43 | . . . . . . . 5 1 . . 3 2 . 12 1 . 1 2 . . . . . . 4 9 3 Max in Single Turn 9 | . . . . . . . 1 1 . . 1 1 . 9 1 . 1 1 . . . . . . 1 1 1 Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 39 | . 5 . 1 . 4 4 3 3 1 . 1 . . 3 . . 1 1 1 2 . 4 . 1 . 4 . Terminals 24 | . 5 . . . 2 3 3 2 . . . . . 2 . . . 1 1 . . . . 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Total Hacks 102 | . 20 . 1 . 9 12 6 4 1 . 5 . . 5 . . 1 3 3 8 . 17 . 1 . 6 . Successful 66 | . 11 . 1 . 7 6 3 2 1 . 5 . . 2 . . 1 . 1 8 . 17 . . . 1 . Failed 36 | . 9 . . . 2 6 3 2 . . . . . 3 . . . 3 2 . . . . 1 . 5 . Catastrophic 6 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 17 . . . 3 . 2 . . . 1 . . 2 . . . . . . . . . . . . . Terminals 58 | . 20 . . . 5 7 6 3 . . . . . 4 . . . 3 3 . . . . 1 . 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 50 | . 4 . 1 . 2 4 2 1 1 . 5 . . 2 . . 1 . 1 8 . 17 . . . 1 . Record 13 | . . . 1 . . . . . . . . . . . . . . . . 7 . 5 . . . . . Part Schematic 10 | . . . . . . . 1 . . . 5 . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 7 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 7 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . 5 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . . . 3 3 2 1 . . . . . 3 . . . 1 1 . . . . 1 . 4 . Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . 5 . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 12 | . . . . 4 . . . . . . 2 . . . . . 4 . . 2 . . . . . . . Largest Group 4 | . . . . 4 3 . . . . . 2 2 . . . . 4 . . 2 . . . . . . . Highest-Rated Group 192 | . . . . 71 40 . . . . . 192 192 . . . . 178 . . 92 . . . . . . . Highest-Rated Ally 96 | . . . . 31 16 . . . . . 96 96 . . . . 49 . . 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 6 6 . . . . . . 51 . . . . 17 . . . . . . . . . . Total Damage 2190 | . . . . 96 62 . . . . . . 1235 . . . . 797 . . . . . . . . . . Kills 21 | . . . . 3 1 . . . . . . 13 . . . . 4 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Active Infowar (turns) 23140 | 33 1233 332 . . 1676 847 921 782 711 1110 1847 3186 2328 518 615 . 1228 1296 566 907 683 530 280 1118 393 . . Optics 11962 | . . . . . . . . . . . 1384 3186 413 . . . 1206 1296 566 907 683 530 280 1118 393 . . Sensors 2386 | . . . . . . . . 102 711 1110 463 . . . . . . . . . . . . . . . . Terrain 7375 | . . . . . . . 358 277 . . . . 1915 518 615 . 22 450 542 780 592 170 280 641 215 . . Structural 5017 | . . . . . . . 698 782 711 1110 1716 . . . . . . . . . . . . . . . . Traps 110 | . . . . . 110 . . . . . . . . . . . . . . . . . . . . . . Seismic 4344 | 33 1233 332 . . 1676 847 223 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 1 1 1 . 3 . 1 1 . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 30862 | 190 1233 623 206 483 1837 847 1132 782 711 1110 1847 3186 3410 518 1659 1347 1540 1296 566 907 683 530 280 1118 1859 486 476 Spaces Moved 12946 | 100 592 464 198 402 1043 601 436 382 424 541 1030 1206 1013 213 307 519 720 264 303 256 267 139 135 376 537 281 197 Core 31 | 12 . . . . 1 . 18 . . . . . . . . . . . . . . . . . . . . Treads 4650 | 88 592 202 . . 100 32 53 382 424 541 1030 1206 . . . . . . . . . . . . . . . Legs 5527 | . . . . . . . . . . . . . 1013 213 307 519 720 264 303 256 267 139 135 376 537 281 197 Wheels 2738 | . . 262 198 402 942 569 365 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 100 95 95 80 160 160 160 163 163 180 183 183 183 176 176 130 130 176 130 176 140 145 116 116 Average Speed 162 | 146 160 126 100 100 116 111 135 189 160 161 166 239 184 183 188 183 181 177 130 132 176 130 176 179 156 144 127 Slowest Speed 700 | 160 160 160 100 100 550 240 700 240 160 163 243 243 235 183 210 183 235 180 130 176 176 176 176 183 183 152 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 75 95 53 74 56 21 47 9 67 71 86 83 87 11 51 72 90 52 13 45 48 61 36 18 24 46 9 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 12 | . 1 1 1 . . . . . . . . . . . 1 . . . . 3 2 3 . . . . . Known Exits Taken 10 | . 1 . 1 . 1 1 . 1 1 1 . . 1 1 . . . . 1 . . . . . . . . Unknown Exits Taken 17 | 1 . 1 . 1 . . 1 . . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 20 | . . 1 . 2 . . . . 2 2 4 . 2 . 1 3 . 1 . 2 . . . . . . . Spaces Dug 71 | . . . . . . . . . . . . 1 8 9 . . . . 11 . 15 . 12 11 1 3 . Terrain Destroyed 427 | . . . . . 5 4 9 . . 39 . 2 70 50 30 24 6 15 21 11 23 . 19 46 27 10 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 347 | . . . . . . . 9 . . . . 2 70 18 30 24 6 15 21 11 23 . 19 46 27 10 16 AOE 80 | . . . . . 5 4 . . . 39 . . . 32 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 21098 | 127 743 487 205 449 1495 705 771 427 440 738 1107 1461 2405 305 1330 864 949 1015 431 798 444 496 157 642 1446 323 338 Wait 6175 | . 69 11 . 29 154 25 147 13 1 163 23 95 1223 64 952 315 132 684 87 488 161 321 11 132 792 4 79 Move 12918 | 99 591 463 197 401 1042 600 435 381 423 540 1029 1205 1012 212 306 518 719 263 302 255 266 138 134 375 536 280 196 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 13 6 1 6 1 40 4 10 4 . 1 5 32 12 1 13 2 18 1 1 16 . 8 1 7 25 4 5 Fast Attach 82 | . 1 . . . 10 10 26 5 . 3 1 10 9 . . . 3 1 . . . 1 . . 2 . . Attach 110 | 7 . 3 . 1 16 1 5 1 . 1 6 19 4 1 4 . 5 4 4 2 . 6 . 8 3 2 7 Detach 51 | . . . . . 2 . . . . . 1 5 2 . 3 2 3 3 3 3 . 9 . 5 5 1 4 Swap 112 | . 4 1 1 . 24 8 11 6 . 2 5 10 5 1 . . 4 2 4 3 1 2 . 8 3 5 2 Drop 315 | . 4 1 1 . 38 10 22 5 . 2 10 45 41 2 20 2 31 9 4 14 . 11 1 8 23 5 6 Fire 942 | 8 68 7 . 17 100 36 103 12 16 26 . 33 97 24 32 25 10 42 26 17 16 . 10 99 57 22 39 Melee 7 | . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . Trap 78 | . . . . . 68 3 . . . . . 7 . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . . . . 12 . . . 27 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Arm) -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 10) 599 | -10/Materials | Identified exit to Mines 645 | -10/Materials | Discovered new exit (range 14) 1033 | -10/Materials | Identified exit to Materials 1105 | -10/Materials | Learned location of 2 exits from Subcaves 1320 | -10/Materials | Loaded intel: 2 recycling unit locations 1382 | -10/Materials | Learned location of 2 exits from Materials 1424 | -10/Materials | Entered Mines 1687 | -10/Mines | Discovered exit to Materials (range 13) 1760 | -10/Mines | Destroyed YI-UF0 1787 | -10/Mines | Lost 3 parts (2n1u) 1829 | -10/Mines | Discovered exit to Materials (range 5) 1836 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1858 | -10/Mines | Discovered new exit (range 3) 2026 | -10/Mines | Learned location of Storage (-7) 2043 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2043 | -10/Mines | Discovered new exit (range 5) 2047 | -10/Mines | Entered Exiles 2048 | -10/Exiles | Identified exit to Mines 2074 | -10/Exiles | Met 8R-AWN 2117 | -10/Exiles | Met EX-HEX 2175 | -10/Exiles | Met EX-DEC 2192 | -10/Exiles | Learned location of Zion (-6) 2253 | -10/Exiles | Entered Mines 2256 | -9/Mines | Received a Mining Laser from a helpful Derelict 2298 | -9/Mines | Core integrity fell below 50% 2302 | -9/Mines | Discovered new exit (range 5) 2520 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2577 | -9/Mines | Excavation squad dispatched 2577 | -9/Mines | A large section of the Mines collapsed 2736 | -9/Mines | Entered Materials 2736 | -8/Materials | Accompanied by 3 allies 2736 | -8/Materials | Evolved 4 slots: Utility x4 2737 | -8/Materials | Identified exit to Factory 3221 | -8/Materials | Lost 3 allies 3441 | -8/Materials | Build established: Hacker-Mutant 3514 | -8/Materials | Garrison activated, responded to threat 4009 | -8/Materials | Build established: Scavenger-Mutant 4374 | -8/Materials | Core integrity fell below 50% 4400 | -8/Materials | Lost 8 parts (1p2n2u3w) 4573 | -8/Materials | Entered Factory 4573 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4574 | -7/Factory | Identified exit to Storage 5022 | -7/Factory | Identified exit to Lower Caves 5126 | -7/Factory | Build established: Mutant 5219 | -7/Factory | System corruption reached 10% 5420 | -7/Factory | Entered Storage 5676 | -7/Storage | Lost 4 parts (1p1n2u) 5693 | -7/Storage | Build established: Hacker-Mutant 6004 | -7/Storage | Lost 3 parts (1p1n1w) 6038 | -7/Storage | Found Prototype Launcher 6038 | -7/Storage | Identified Rocket Array 6051 | -7/Storage | Found Rocket Array 6054 | -7/Storage | Found Rocket Array 6056 | -7/Storage | Found Rocket Array 6077 | -7/Storage | Core integrity fell below 50% 6144 | -7/Storage | Used back door to open Recycling access 6144 | -7/Storage | Discovered new exit (range 5) 6245 | -7/Storage | Lost 3 parts (1p2n) 6487 | -7/Storage | Discovered new exit (range 10) 6552 | -7/Storage | Entered Factory 6552 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6560 | -6/Factory | Discovered new exit (range 3) 6714 | -6/Factory | Identified exit to Lower Caves 7130 | -6/Factory | Build established: Scavenger-Gunner 7334 | -6/Factory | Entered Lower Caves 7360 | -6/Lower Caves | Encountered a Warlord checkpoint 7539 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7986 | -6/Lower Caves | Learned Factory trap positions 8039 | -6/Lower Caves | Discovered new exit (range 5) 8043 | -6/Lower Caves | Identified exit to Lower Caves 8045 | -6/Lower Caves | Entered another Lower Caves area 8071 | -6/Lower Caves | Spotted B-75 Beast 8156 | -6/Lower Caves | Discovered new exit (range 7) 8164 | -6/Lower Caves | Identified exit to Factory 8279 | -6/Lower Caves | Destroyed B-75 Beast 8502 | -6/Lower Caves | Learned Factory trap positions 9030 | -6/Lower Caves | Discovered new exit (range 14) 9100 | -6/Lower Caves | Identified exit to Zion 9155 | -6/Lower Caves | Entered Zion 9302 | -6/Zion | Discovered new exit (range 11) 9451 | -6/Zion | Learned Factory emergency access door positions 9610 | -6/Zion | Given A8's code to call for help 9621 | -6/Zion | Found CR-A16's Pointy Stick 9700 | -6/Zion | Met Imprinter 9884 | -6/Zion | Learned Factory trap positions 9900 | -6/Zion | Learned Factory repair station intel 10061 | -6/Zion | Build established: Scavenger-Tank 10273 | -6/Zion | Received a visual enhancement algorithm 10431 | -6/Zion | Found Prototype Energy Gun 10513 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10522 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10614 | -6/Zion | Discovered new exit (range 5) 10617 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10718 | -6/Zion | Build established: Gunner 11002 | -6/Zion | Entered Deep Caves 11002 | -6/Deep Caves | Accompanied by 2 allies 11490 | -6/Deep Caves | Attacked by Z-Imprinter 11496 | -6/Deep Caves | Allies destroyed Z-Imprinter 11667 | -6/Deep Caves | Z-Facility disabled 11701 | -6/Deep Caves | Found Prototype Protection 11701 | -6/Deep Caves | Identified Zio. Weapon Casing 11967 | -6/Deep Caves | Found Zio. Weapon Casing 12239 | -6/Deep Caves | Found Prototype Protection 12241 | -6/Deep Caves | Identified Zio. Heavy Carapace 12251 | -6/Deep Caves | Found Zio. Heavy Carapace 12286 | -6/Deep Caves | Build established: Scavenger-Gunner 12501 | -6/Deep Caves | Found Surveybot 24 Scanner 12505 | -6/Deep Caves | Found Surveybot 24 Chip 13155 | -6/Deep Caves | Discovered new exit (range 6) 13715 | -6/Deep Caves | Spotted AG-39231 13740 | -6/Deep Caves | Destroyed AG-39231 13793 | -6/Deep Caves | Spotted AG-15281 13814 | -6/Deep Caves | Exposed GOLEM chamber 13815 | -6/Deep Caves | Triggered Deep Caves wall 13815 | -6/Deep Caves | Destroyed AG-15281 13815 | -6/Deep Caves | Spotted AS-89300 13815 | -6/Deep Caves | Spotted AS-53931 13818 | -6/Deep Caves | Destroyed AS-89300 13821 | -6/Deep Caves | Destroyed AS-53931 13856 | -6/Deep Caves | Destroyed 34 combat bots 13865 | -6/Deep Caves | Found Mobile Assembly Unit 13895 | -6/Deep Caves | Found GOLEM Unit 13900 | -6/Deep Caves | Found GOLEM Unit 13904 | -6/Deep Caves | Found GOLEM Unit 13911 | -6/Deep Caves | Found GOLEM Unit 13918 | -6/Deep Caves | Found GOLEM Unit 14042 | -6/Deep Caves | Found Prototype Energy Cannon 14042 | -6/Deep Caves | Identified YOLO Cannon 14188 | -6/Deep Caves | Entered Proximity Caves 14212 | -5/Proximity Caves | Build established: Golem 14923 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 15628 | -5/Proximity Caves | System corruption reached 10% 15649 | -5/Proximity Caves | Learned Factory garrison access intel 15985 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17105 | -5/Proximity Caves | Learned Factory trap positions 17496 | -5/Proximity Caves | Discovered exit to Factory (range 23) 17526 | -5/Proximity Caves | Spotted B-75 Beast 17588 | -5/Proximity Caves | Learned location of 1 exit from Factory 17598 | -5/Proximity Caves | Entered Factory 17598 | -5/Factory | Evolved 2 slots: Utility x2 17599 | -5/Factory | Identified exit to Upper Caves 17600 | -5/Factory | Loaded intel: 76 trap records 17602 | -5/Factory | Loaded intel: 6 repair station locations 17603 | -5/Factory | Loaded intel: 4 garrison access locations 17807 | -5/Factory | Identified exit to Extension 17923 | -5/Factory | Garrison activated, responded to threat 18058 | -5/Factory | Discovered new exit (range 24) 18116 | -5/Factory | Entered Upper Caves 18799 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19016 | -5/Upper Caves | Lost 3 parts (3u) 19211 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19230 | -5/Upper Caves | Learned location of Armory (-3) 19298 | -5/Upper Caves | Destroyed 11 combat bots 19365 | -5/Upper Caves | Discovered new exit (range 6) 19775 | -5/Upper Caves | Entered another Upper Caves area 19799 | -5/Upper Caves | Discovered new exit (range 12) 21104 | -5/Upper Caves | Discovered new exit (range 10) 21117 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21122 | -5/Upper Caves | Entered Warlord 21390 | -5/Warlord | Found Prototype Reactor 21431 | -5/Warlord | Found Prototype Hackware 21440 | -5/Warlord | Found Prototype Device 21440 | -5/Warlord | Identified Exp. Phase Shifter 21450 | -5/Warlord | Found Prototype Device 21451 | -5/Warlord | Identified System Purifier 21455 | -5/Warlord | Found Prototype Processor 21456 | -5/Warlord | Identified Spectral Analyzer 21720 | -5/Warlord | Met Warlord 21745 | -5/Warlord | Warlord's base attacked by MAIN.C 22092 | -5/Warlord | Build established: Commander-Golem 22095 | -5/Warlord | Warlord forces counterattacked 22157 | -5/Warlord | Found Prototype Piercing Weapon 22159 | -5/Warlord | Found Prototype Piercing Weapon 22420 | -5/Warlord | Warlord base infiltrated, sounded retreat 22421 | -5/Warlord | Enhanced Grunt warped into view 22421 | -5/Warlord | Enhanced Grunt warped into view 22421 | -5/Warlord | Enhanced Grunt warped into view 22421 | -5/Warlord | Enhanced Demolisher warped into view 22421 | -5/Warlord | Enhanced Demolisher warped into view 22421 | -5/Warlord | Enhanced Demolisher warped into view 22567 | -5/Warlord | Spotted B-86 Titan 22579 | -5/Warlord | Spotted Striker 22595 | -5/Warlord | Allies destroyed B-86 Titan 22614 | -5/Warlord | Spotted Striker 22615 | -5/Warlord | Spotted Executioner 22650 | -5/Warlord | Discovered new exit (range 8) 22656 | -5/Warlord | Lost 5 allies 22662 | -5/Warlord | Entered Proximity Caves 22693 | -4/Proximity Caves | Lost 3 allies 22882 | -4/Proximity Caves | Build established: Golem 22891 | -4/Proximity Caves | Learned Research stockpile data 22915 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23020 | -4/Proximity Caves | Spotted B-86 Titan 23021 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 23233 | -4/Proximity Caves | Identified Vortex Lance (x2) 23251 | -4/Proximity Caves | Core integrity fell below 50% 23264 | -4/Proximity Caves | Lost 5 parts (1p1n2u1w) 23264 | -4/Proximity Caves | Destroyed B-86 Titan 23939 | -4/Proximity Caves | Discovered new exit (range 8) 23958 | -4/Proximity Caves | Entered Factory 23958 | -4/Factory | Evolved 2 slots: Utility x2 23959 | -4/Factory | Loaded intel: 96 trap records 24051 | -4/Factory | Identified Ghost Barrier 24053 | -4/Factory | Identified exit to Upper Caves 24240 | -4/Factory | Discovered new exit (range 15) 24524 | -4/Factory | Entered Upper Caves 24563 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24580 | -4/Upper Caves | Learned Research stockpile data 24728 | -4/Upper Caves | Encountered a Warlord checkpoint 24799 | -4/Upper Caves | Discovered new exit (range 19) 24863 | -4/Upper Caves | Entered an active Warlord outpost 24867 | -4/Upper Caves | A Commander dispatched an escort 24882 | -4/Upper Caves | Learned Extension trap positions 24882 | -4/Upper Caves | Learned Extension emergency access door positions 24882 | -4/Upper Caves | Learned Armory stockpile data 24882 | -4/Upper Caves | Learned Armory security intel 25431 | -4/Upper Caves | Entered another Upper Caves area 25431 | -4/Upper Caves | Accompanied by 2 allies 25432 | -4/Upper Caves | Commander's escort returned to base 25432 | -4/Upper Caves | Commander's escort returned to base 25543 | -4/Upper Caves | Learned location of Testing (-3) 25574 | -4/Upper Caves | Discovered new exit (range 18) 25624 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25640 | -4/Upper Caves | Encountered a Warlord checkpoint 25945 | -4/Upper Caves | Learned location of Quarantine (-2) 26072 | -4/Upper Caves | Discovered new exit (range 20) 26114 | -4/Upper Caves | Entered Zhirov 26117 | -4/Zhirov | Discovered new exit (range 3) 26141 | -4/Zhirov | Met Zhirov 26168 | -4/Zhirov | Learned location of Command (-1) 26180 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26200 | -4/Zhirov | Found Alien Artifact 26201 | -4/Zhirov | Identified Integrated Reactor 26201 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26219 | -4/Zhirov | Found Alien Artifact 26644 | -4/Zhirov | Entered Proximity Caves 26879 | -3/Proximity Caves | Discovered new exit (range 22) 26924 | -3/Proximity Caves | Entered Research 26924 | -3/Research | Evolved 2 slots: Utility x2 26925 | -3/Research | Identified exit to Armory 27459 | -3/Research | Lost 4 parts (2u2w) 27529 | -3/Research | Lost 4 parts (1p2u1w) 28018 | -3/Research | Discovered new exit (range 13) 28042 | -3/Research | Entered another Research area 28042 | -2/Research | Warlord forces began assault on 0b10 28042 | -2/Research | Evolved 2 slots: Utility x2 28152 | -2/Research | Research machine network offline 28206 | -2/Research | Met up with Warlord 28591 | -2/Research | Borebot progress halted 28603 | -2/Research | Destroyed Striker 28624 | -2/Research | Spotted Executioner 28655 | -2/Research | Destroyed Executioner 28684 | -2/Research | Borebot progress halted 28738 | -2/Research | Borebot progress halted 29286 | -2/Research | Discovered new exit (range 6) 29341 | -2/Research | Spotted Striker 29344 | -2/Research | Spotted Striker 29353 | -2/Research | Destroyed Striker 29363 | -2/Research | Destroyed Striker 29515 | -2/Research | Spotted Striker 29521 | -2/Research | Destroyed Striker 29544 | -2/Research | Given Cave Seal Controls access code 29561 | -2/Research | Lost 4 allies 29594 | -2/Research | Spotted Executioner 29601 | -2/Research | Destroyed Executioner 29901 | -2/Research | Entered Quarantine 29914 | -2/Quarantine | Cryocooling Duct disabled 29929 | -2/Quarantine | Ambient heat levels rising (+20) 29929 | -2/Quarantine | Non-combat units ordered to evacuate 29968 | -2/Quarantine | Garrison activated, responded to threat 30013 | -2/Quarantine | Cryocooling Duct disabled 30022 | -2/Quarantine | Found Alien Energy Cannon 30028 | -2/Quarantine | Ambient heat levels rising (+20) 30028 | -2/Quarantine | Combat units ordered to evacuate 30128 | -2/Quarantine | Quarantine Guard activated 30183 | -2/Quarantine | Spotted Quarantine Guard 30191 | -2/Quarantine | Destroyed Quarantine Guard 30247 | -2/Quarantine | Found Alien Artifact 30273 | -2/Quarantine | Found Alien Artifact 30288 | -2/Quarantine | Discovered new exit (range 11) 30288 | -2/Quarantine | Spotted Quarantine Guard 30292 | -2/Quarantine | Spotted Quarantine Guard 30302 | -2/Quarantine | Spotted Quarantine Guard 30307 | -2/Quarantine | Cryocooling Duct disabled 30322 | -2/Quarantine | Ambient heat levels rising (+20) 30332 | -2/Quarantine | Spotted Quarantine Guard 30333 | -2/Quarantine | Cryocooling Duct disabled 30348 | -2/Quarantine | Ambient heat levels rising (+20) 30370 | -2/Quarantine | Found Alien Reactor 30387 | -2/Quarantine | Entered Access 30387 | -1/Access | Evolved 2 slots: Propulsion x2 30397 | -1/Access | Lost 7 parts (1p1n3u2w) 30510 | -1/Access | Identified Phase Armor 30750 | -1/Access | Garrison activated, responded to threat 30848 | -1/Access | Discovered new exit (range 13) 30863 | *** | Escaped! Last Messages --------------- 30822_ R-10 Processor collects Myomer Leg. 30825_ R-10 Processor collects Wheel+. 30829_ Slug penetrates Wall. 30831_ R-10 Processor collects Lgt. Quantum Reactor. 30833_ Penetrated by Slug. 30833_ Asb. Focal Cannon destroyed. 30834_ System corrupted: Component data lost. 30835_ R-10 Processor collects Myomer Leg. 30841_ K-01 Serf collects debris. 30843_ Discarded Asb. Focal Cannon. 30844_ Sealed Barrier breached. 30848_ Main Access Shell breached. 30848_ EXIT=FOUND 30851_ U-05 Engineer lays Concrete. 30852_ K-01 Serf cleans the Terminal. 30852_ U-05 Engineer lays Concrete. 30852_ K-01 Serf cleans the Terminal. 30854_ U-05 Engineer lays Concrete. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #######"#####???????????????????????? | | ??????????# """T"""" ????????????????????????? | | ??????????# """ """" ?????????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# l @" "????????????????????? | | ??????????# " "????????????????????? | | ??????????# k """"""????????????????????? | | ??????????# " ???????????????????? | | ??????????# " "??????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | #######+### ###########?????????????????????????? | | ?????????????????????? | | ?????????????????????? | | #############????????????????????????? | | #????????????????????????????????????? | | ^ #????????????????????????????????????? | | #????????????????????????????????????? | | #??????????######????????????????????? | | ############ #????????????????????? | | """ %[[% / ^#????????????????????? | | """ =%!%% *%= " +????????????????????? | | ######/#############+### #????????????????????? | | ???? ?????## ## ##????????????????????? | | ?? ??????# ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 87 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 80 Additional Mass Support 20 Armor Coverage 550 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Thunder Leg | -7/Storage | Hacked Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VSS Leg | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Armor Achievements -------------- Full Golem On My Own Terms Challenges ------------ None Game ------ Seed IonPropulsionMultirail Manual? 0 Play Time 02:57:36 Cumulative 570.2 hours Start 2025.11.28 @ 19:20:13 End 2025.11.29 @ 00:00:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 735 Rogue 735 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 93 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8676a56-4af3-437c-bc40-f499e623ac5e