Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 03:35:55 Player: Jahimaih Green Turtle Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (1676) 1676 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 6662 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 117 Met Data Miner 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 248/300 Energy 99/100 System Corruption 3% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Weapon Cycler Advanced ECM Suite Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Backup Propulsion I Flight Unit > --- UTILITY ---------- Structural Scanner Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Minigun Mini Grenade Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 Utility 3 | . . 1 1 1 . . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 69 | 7 3 16 10 2 2 6 . 7 16 Power 5 | 1 . 1 . . . 1 . 1 1 Engine 3 | 1 . 1 . . . . . . 1 Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 . 7 2 2 . . . 4 6 Treads 3 | . . . . 1 . . . 1 1 Leg 6 | . . 3 . . . . . . 3 Wheel 2 | 2 . . . . . . . . . Hover 3 | . . . . . . . . 2 1 Flight 9 | . . 4 2 1 . . . 1 1 Utility 15 | 1 2 3 4 . . 1 . 1 3 Device 9 | . 1 2 2 . . 1 . 1 2 Storage 1 | 1 . . . . . . . . . Processor 5 | . 1 1 2 . . . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 3 1 5 4 . 2 4 . 1 6 Energy Gun 6 | 2 . 4 . . . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 8 | 1 . . 2 . . 1 . 1 3 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 1 1 2 . 1 2 . . 2 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 31 | . 1 3 6 1 . 3 . 3 14 Power 2 | . . . . . . . . 1 1 Propulsion 16 | . 1 . 4 . . 3 . 1 7 Utility 6 | . . . 2 . . . . 1 3 Weapon 7 | . . 3 . 1 . . . . 3 Highest Loss Streak 6 | . 1 1 4 1 . 3 . 2 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 73 | . 92 98 80 64 69 55 46 68 51 Engine 5 | . 14 11 5 5 7 3 . . 1 Core 1 | . . . . . . . . 5 . Treads 1 | . . . . 4 7 2 . . 2 Leg 4 | . . 15 . . . . . . 6 Wheel 2 | . 21 2 . . . . . . . Hover 4 | . . . . 5 7 3 . 12 2 Flight 7 | . . 15 26 5 7 3 . 2 4 Device 7 | . 9 6 8 7 7 12 15 9 4 Storage 2 | . 14 6 . . . . . . . Processor 20 | . 3 19 22 23 23 23 23 23 21 Energy Gun 4 | . . 16 6 . . . . . . Ballistic Gun 4 | . 14 3 3 . . . . 5 3 Launcher 5 | . 13 1 7 12 7 3 7 7 1 Naked Turns . | . . . . . . . . . . Heaviest Build 16 | 12 14 16 14 4 3 13 3 13 8 Greatest Support 36 | 26 26 30 16 4 4 6 3 12 36 Greatest Overweight (x) 4 | . . . . . . 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 Most Carried 8 | 5 7 8 5 5 5 5 4 5 5 Average Carried 4 | 2 6 5 4 5 4 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 5 5 5 5 4 4 5 3 Class Distribution -------------------- 71% | Mutant 20% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1502 | 211 106 391 83 150 42 228 . 170 121 Remotely . | . . . . . . . . . . Salvage Created 1599 | . 138 600 385 64 . 58 . 191 163 Parts 135 | . 14 50 37 11 . 6 . 9 8 Haulers Intercepted 4 | . . 2 1 . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 4 12 . 13 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 52 | . 7 14 16 . . 5 . 8 2 Guns 15 | . 1 12 . . . 1 . 1 . AOE 37 | . 6 2 16 . . 4 . 7 2 Classes Destroyed 11 | . 4 4 2 . . . . 1 . Worker 2 | . . . 1 1 . . . . . Builder 6 | . 1 2 . 3 . . . . . Hauler 4 | . . 2 1 . . . . . 1 Operator 3 | . . 2 1 . . . . . . Drone 2 | . . . . . . . . 2 . Watcher 7 | . 1 3 2 . . . . . 1 Swarmer 30 | . 3 6 11 . . 5 . 3 2 Grunt 14 | . 4 6 1 . . . . 3 . Brawler 1 | . . 1 . . . . . . . Sentry 4 | . . 1 3 . . . . . . Hunter 1 | . . . 1 . . . . . . Best Kill Streak 12 | . 5 5 12 4 . 4 . 3 2 Combat Bots Only 12 | . 4 3 12 . . 4 . 3 2 Max Kills in Single Turn 6 | . 2 2 6 2 . 3 . 2 1 Gunslinging . | . . . . . . . . . . Exploded 6 | . 2 1 6 . . 3 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 622 | . 22 102 75 36 7 102 . 30 248 Missed 291 | . 5 47 44 20 4 49 . 14 108 Damage Taken 4219 | . 196 640 446 145 59 677 . 297 1759 Core 1649 | . 36 183 167 41 16 279 . 74 853 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . 14 . . . . . Core Remaining (%) 69 | 100 85 54 69 . . . . 41 . Volleys Fired 155 | . 22 63 25 7 2 6 . 9 21 Largest 2 | . 2 2 2 2 1 1 . 1 1 Hottest 90 | . 50 90 80 60 30 30 . 30 80 Shots Fired 237 | . 23 118 45 13 2 6 . 9 21 Gun 171 | . 12 115 28 . . 2 . 1 13 Cannon 6 | . . . . . . . . . 6 Launcher 59 | . 11 3 17 13 2 3 . 8 2 Special 1 | . . . . . . 1 . . . Kinetic 60 | . 12 28 4 . . 2 . 1 13 Thermal 41 | . . 35 . . . . . . 6 Explosive 59 | . 11 3 17 13 2 3 . 8 2 Electromagnetic 76 | . . 52 24 . . . . . . Robot Hit Streak 10 | . 7 9 6 8 . 2 . 5 10 Robot Miss Streak 4 | . 4 4 2 1 . 2 . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 139 | . 14 69 27 5 . 4 . 5 15 Core Hits 110 | . 12 33 32 8 . 5 . 13 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5539 | . 592 1389 1758 406 . 311 . 575 508 Guns 1504 | . 43 931 368 . . 37 . 16 109 Cannons 150 | . . . . . . . . . 150 Explosions 3885 | . 549 458 1390 406 . 274 . 559 249 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 553 | . 43 274 74 . . 37 . 16 109 Thermal 598 | . . 378 70 . . . . . 150 Explosive 3623 | . 549 343 1320 372 . 274 . 559 206 Electromagnetic 765 | . . 394 294 34 . . . . 43 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . 3 Average Corruption 1 | . 1 1 . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . 1 1 . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . 1 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 309 | . 13 29 108 . . 26 . 49 84 Projectiles 2 | . . . . . . . . . 2 Explosions 307 | . 13 29 108 . . 26 . 49 82 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 286 | . 29 22 55 . 14 . . . 166 Shots 9 | . 2 1 2 . 1 . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 242 | . 4 242 55 12 . . . . 36 Average Temperature 57 | . 3 71 20 5 . . . . 18 Received Heat Transfer 900 | . 51 255 81 54 27 120 . 75 237 Effects 1 | . . 1 . . . . . . . Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 1327 | . . 927 100 . . . . . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 932 | . 307 595 932 520 . . . . 432 Initial 423 | . . 129 250 423 . . . . 273 Average 308 | . 156 333 408 461 . . . . 299 Maximum Alert Level 3 | . 1 2 3 2 . . . . 2 Low Security (%) 23 | 100 56 12 28 . . . . . 18 Level 1 51 | . 43 57 35 . . . . . 70 Level 2 20 | . . 30 5 100 . . . . 11 Level 3 4 | . . . 30 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 2 5 1 . . . . 3 Investigation 3 | . . 1 1 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 7 | . 1 1 2 1 . . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . 1 3 2 . . . . . 1 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 158 | . 9 30 43 1 12 16 . 16 31 Peak Tracking Total 15 | . 3 7 15 1 9 7 . 6 11 Tactical Retreats 29 | . 1 5 4 . 2 6 . 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . 1 . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 14 | . 2 4 2 2 1 . . . 3 Max in Single Turn 2 | . 1 2 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 4 8 4 2 . 1 4 . 5 Terminals 18 | . 4 7 3 1 . 1 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 3 | . . 1 1 . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 103 | . 13 24 14 4 . 6 28 . 14 Successful 79 | . 6 16 9 4 . 6 28 . 10 Failed 24 | . 7 8 5 . . . . . 4 Catastrophic 5 | . 1 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . 1 . . . 1 Terminals 53 | . 13 18 12 1 . 6 . . 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 3 | . . . . 3 . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 15 | . . 6 2 . . . . . 7 Garrison Access . | . . . . . . . . . . Terminal Hacks 60 | . 6 10 7 1 . 6 28 . 2 Record 18 | . . . 1 . . 6 11 . . Part Schematic 9 | . . . . . . . 9 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 6 | . 1 1 1 . . . 3 . . Emergency Access Points 2 | . . 2 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 Alert Level 5 | . . 1 3 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Dispatch Records 3 | . 2 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Hauler Manifests 4 | . 1 1 1 . . . . . 1 Registered Components 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . 3 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 14 | . . 6 2 . . . . . 6 Insert Component 7 | . . 3 1 . . . . . 3 Analyze 7 | . . 3 1 . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 23 | . 4 8 4 2 . 1 . . 4 Full Trace Events 2 | . . 1 . . . . . . 1 Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . 3 1 . . . 9 . 3 Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . 5 Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . 3 1 . . . . . 3 Part Schematics Acquired 7 | . . 3 1 . . . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . Total Damage 389 | . . . . . . . . 389 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 3489 | 43 325 730 284 140 356 249 55 682 625 Spaces Moved 4731 | 38 278 839 545 169 577 383 110 1018 774 Core 547 | 13 . . . . . 226 110 13 185 Treads . | . . . . . . . . . . Legs 225 | . . 166 . . . . . . 59 Wheels 321 | 25 278 18 . . . . . . . Hover 1083 | . . . . . . 7 . 903 173 Flight 2555 | . . 655 545 169 577 150 . 102 357 Fastest Speed 31 | 50 90 34 31 40 60 40 50 50 45 Average Speed 58 | 76 94 52 34 53 60 58 50 61 65 Slowest Speed 250 | 90 100 120 40 60 60 250 50 120 120 Overloaded Moves 30 | . . . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 21 | . . 5 12 1 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 38 68 41 5 73 59 68 93 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 4 | . . . . . 2 1 . 1 . Spaces Dug 12 | . . . . . 12 . . . . Terrain Destroyed 365 | . 77 31 86 25 17 22 . 70 37 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 365 | . 77 31 86 25 17 22 . 70 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 5196 | 50 317 1010 586 202 584 406 109 1066 866 Wait 183 | . 7 67 6 26 . 4 . 28 45 Move 4682 | 37 277 828 522 166 576 382 109 1017 768 Hop 19 | . . 5 10 1 . . . . 3 Pick Up 49 | 6 6 16 6 . 1 2 . 3 9 Fast Attach 18 | 2 . 2 5 2 1 1 . 2 3 Attach 43 | 4 3 11 3 . . 5 . 4 13 Detach 10 | . 2 1 . . . 3 . 2 2 Swap 8 | 1 . 3 2 . 1 . . 1 . Drop 29 | . . 14 7 . 3 3 . . 2 Fire 155 | . 22 63 25 7 2 6 . 9 21 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Discovered new exit (range 16) 919 | -9/Materials | Identified exit to Mines 1065 | -9/Materials | Build established: Scavenger-Mutant 1092 | -9/Materials | Discovered new exit (range 16) 1099 | -9/Materials | Identified exit to Materials 1099 | -9/Materials | Entered another Materials area 1099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -8/Materials | Garrison activated, responded to threat 1315 | -8/Materials | Discovered new exit (range 8) 1317 | -8/Materials | Destroyed 12 combat bots 1330 | -8/Materials | Lost 4 parts (3n1u) 1383 | -8/Materials | Identified exit to Factory 1383 | -8/Materials | Entered Factory 1383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -7/Factory | Repaired Flight Unit 1508 | -7/Factory | Discovered new exit (range 9) 1513 | -7/Factory | Identified exit to Lower Caves 1523 | -7/Factory | Entered Lower Caves 1570 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1580 | -7/Lower Caves | Found Prototype Special Weapon 1605 | -7/Lower Caves | Build established: Mutant 1681 | -7/Lower Caves | Encountered a Warlord checkpoint 1772 | -7/Lower Caves | Discovered new exit (range 6) 1878 | -7/Lower Caves | Identified exit to Lower Caves 1879 | -7/Lower Caves | Entered another Lower Caves area 1900 | -7/Lower Caves | Encountered a Warlord checkpoint 1909 | -7/Lower Caves | Learned 8 Factory zone layouts 1909 | -7/Lower Caves | Learned Factory emergency access door positions 1909 | -7/Lower Caves | Learned Factory stockpile data 1909 | -7/Lower Caves | Learned Armory stockpile data 1909 | -7/Lower Caves | Learned Armory security intel 1948 | -7/Lower Caves | Lost 3 allies 1949 | -7/Lower Caves | Attracted the attention of an 0b10 base 1967 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1974 | -7/Lower Caves | Identified Molecular Deconstructor 2019 | -7/Lower Caves | Spotted B-75 Beast 2026 | -7/Lower Caves | Lost 3 parts (3n) 2116 | -7/Lower Caves | Discovered new exit (range 11) 2121 | -7/Lower Caves | Identified exit to Data Miner 2128 | -7/Lower Caves | Entered Data Miner 2128 | -7/Data Miner | Discovered new exit (range 6) 2132 | -7/Data Miner | Identified exit to Proximity Caves 2139 | -7/Data Miner | Met Data Miner 2148 | -7/Data Miner | Learned location of Section 7 (-2) 2148 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2157 | -7/Data Miner | Received God Mode back door access code from Data Miner 2183 | -7/Data Miner | Entered Proximity Caves 2185 | -6/Proximity Caves | Spotter reported a threat 2250 | -6/Proximity Caves | Spotted B-75 Beast 2593 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2614 | -6/Proximity Caves | Escorted by Enhanced Grunt 2679 | -6/Proximity Caves | Core integrity fell below 50% 2857 | -6/Proximity Caves | Discovered new exit (range 15) 2864 | -6/Proximity Caves | Identified exit to Factory 2865 | -6/Proximity Caves | Entered Factory 2865 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2866 | -6/Factory | Identified exit to Factory 2900 | -6/Factory | Discovered exit to Factory (range 15) 3091 | -6/Factory | Lost 3 parts (1p2n) 3215 | -6/Factory | Search patrols dispatched 3312 | -6/Factory | Fabricated Cld. Aerolev Unit? 3422 | -6/Factory | Lost 6 parts (3n2u1w) 3449 | -6/Factory | Core integrity fell below 50% 3474 | -6/Factory | Core integrity fell below 20% 3490 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Imp. Targeting Computer destroyed. Transmission Jammer destroyed. S-27 Virus destroyed. Acquired Hyp. Gauss Rifle. ALERT: Security rotation in progress. Acquired 3 matter. HV Slug penetrates Wall. Cld. Aerolev Unit destroyed. System corrupted: Hyp. Gauss Rifle rejected. Med. Treads destroyed. Adv. Targeting Computer destroyed. Acquired Hyp. Gauss Rifle. S-27 Virus destroyed. ACJIU SYY/SOL9YSXTZ38YYO V%A%8BPFQF HV Slug penetrates Y-54 Guardian. R-10 Processor collects VTOL Module. HV Slug penetrates Y-54 Guardian. Hyp. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##????????????????????????????????????? | | ??????#???## ????????????????????????????????????? | | ??????# """ ??????????????????##############???? | | ??????# "Y" ??????????????????# #???? | | ??????# ?????#????????????# #???? | | ??????# """? #????????????# """"""""" #???? | | ??????# !! """" #????????????# #??## | | ??????# !! 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""" """ + # """ # | | # #???####### """ """ #### # """ # | | # #?????????# """ """ #??# # # | | # #?????????# #??# # # | | ## #?????????# """ """ #??# # # | | ?# #???????"?# """ """ #??# ######### | | ?# #???????"?# """ """ #??# #???????? | | ?# #?????"""?# #??# #???????? | | ?? #?????""" # #??# #???????? | | ?? ?????????"" # #??# #???????? | | ?? ????????? # #??# #???????? | | ## #########+######+########## #???????? | | ???????? | | ???????? | | """ ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 14 Core Analysis 6 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Weapon Cycler | -6/Factory | Scanalyzed VTOL Module | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! The Oracle Challenges ------------ None Game ------ Seed SkeletonStormMeganuke Manual? 0 Play Time 01:43:53 Cumulative 14.0 hours Start 2024.06.29 @ 01:43:58 End 2024.06.29 @ 03:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7795a78-3093-4c71-9206-c4eb875d561e