Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 20:38:48 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (437) 2185 Value Destroyed (21603) 21603 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (11948) 11948 TOTAL SCORE: 48536 Bonus ------- High Alert Combat Kills 3678 Follower Combat Kills 1664 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Met Warlord at Research 2000 Win 3000 Friendly Fire -1170 Cogmind --------- Core Integrity 1194/1600 Matter 259/300 Energy 226/240 System Corruption 15% Temperature Warning (326) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Experimental Optical Array Experimental Core Analyzer Improved Reaction Control System Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite Improved System Restoration Module > --- WEAPON (6) ------- Compact HERF Cannon Hypervelocity Railgun Hypervelocity Mass Driver Enhanced Hardcell Cannon Compact Linear Accelerator Enhanced Force Lance > --- INVENTORY (15) --- Matter Drive Combat Gravmag System Improved Antigrav System Improved Antigrav System Advanced Power Amplifier Advanced Heat Sink Experimental Energy Well (600) Matter Compressor (250) Improved Point Defense System System Shield Long-range Tractor Beam Subatomic Replicator Vortex Cannon (26) Compact Tesla Bomb Launcher Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Energy Well Experimental Optical Array Advanced Salvage Targeting Computer Experimental Core Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Hypervelocity Railgun Hypervelocity Mass Driver Enhanced Hardcell Cannon Compact Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Matter Drive Antigrav System Combat Gravmag System Improved Antigrav System Improved Antigrav System Matter Compressor Advanced Force Booster Improved Hardlight Generator Improved Point Defense System System Shield Long-range Tractor Beam Subatomic Replicator Vortex Cannon Compact Tesla Bomb Launcher Ragnarok Missile Launcher [Rating: 204] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Light Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . 2 . . . . . . . . 2 . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . Utility 7 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . . 2 . . Weapon 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 429 | 10 13 . 34 1 11 14 11 15 4 . 2 9 10 5 22 20 5 2 . 1 17 6 4 37 16 2 6 18 . 7 12 2 56 6 51 Power 60 | 1 1 . 4 . . 2 2 1 1 . . . 4 1 4 3 . . . . 5 . . 6 4 . . 3 . 1 2 1 3 . 11 Engine 17 | 1 1 . 4 . . 2 1 . . . . . 1 . 2 . . . . . 3 . . 2 . . . . . . . . . . . Core 25 | . . . . . . . 1 1 1 . . . 3 1 2 3 . . . . 2 . . 4 4 . . 1 . 1 . . 1 . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 2 . 11 Propulsion 129 | 4 7 . 13 . 5 5 4 5 1 . 2 4 3 . 4 6 1 2 . . 2 1 . 12 2 . 2 4 . 2 6 . 17 1 14 Treads 31 | 2 6 . 13 . 4 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Wheel 10 | 2 1 . . . . 1 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 2 4 . 7 . 10 Flight 59 | . . . . . 1 . 1 5 1 . 2 4 3 . 2 6 1 2 . . 2 1 . 4 2 . 2 4 . . 2 . 9 1 4 Utility 119 | 3 1 . 5 . 1 4 2 7 1 . . 2 1 2 6 3 2 . . 1 5 3 3 10 4 1 1 5 . 4 3 1 23 3 12 Device 58 | 2 . . . . 1 4 1 . 1 . . . 1 2 4 . 2 . . 1 2 3 1 6 1 . . 4 . 1 2 1 10 1 7 Storage 23 | 1 1 . 1 . . . . 1 . . . 1 . . 1 1 . . . . 2 . 1 2 1 . . . . 1 1 . 5 . 3 Processor 22 | . . . 2 . . . 1 5 . . . . . . . 1 . . . . . . . 1 2 1 1 1 . . . . 4 2 1 Hackware 11 | . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . 4 . . Protection 5 | . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 4 . 12 1 5 3 3 2 1 . . 3 2 2 8 8 2 . . . 5 2 1 9 6 1 3 6 . . 1 . 13 2 14 Energy Gun 8 | 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 Ballistic Gun 68 | 1 2 . 10 1 4 1 2 1 1 . . 3 2 2 3 6 1 . . . 3 2 1 7 2 . 2 2 . . 1 . 6 . 2 Ballistic Cannon 15 | . . . . . 1 . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . 3 1 4 Launcher 7 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 2 Special Weapon 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . 1 . 2 Special Melee Weapon 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 25 | . . . 3 . 2 . 3 . 1 . . 1 . 1 . 1 . . . . 1 . . 1 . . . 7 . 1 . . 1 1 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . . . 2 . . System Corruption 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 15 1 . . . . 14 . . Parts Lost 93 | . 3 . 3 . . 4 4 1 1 . 1 . . . 12 1 1 2 . . 3 . . 25 . . 1 2 . 4 6 7 . 1 11 Power 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . 1 1 . . 1 3 Propulsion 35 | . . . 1 . . 1 1 . . . 1 . . . 6 1 1 2 . . . . . 6 . . 1 1 . 2 3 6 . . 2 Utility 19 | . 1 . 1 . . . . 1 . . . . . . 3 . . . . . 1 . . 6 . . . 1 . 1 2 1 . . 1 Weapon 28 | . 2 . 1 . . 3 3 . 1 . . . . . 2 . . . . . 2 . . 9 . . . . . . . . . . 5 Highest Loss Streak 14 | . 1 . 2 . . 2 4 1 1 . 1 . . . 6 1 1 2 . . 3 . . 14 . . 1 1 . 3 2 7 . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 16 | 4 23 25 24 24 23 23 22 6 4 5 4 7 9 9 8 9 9 9 10 10 9 9 9 11 9 10 9 9 10 9 12 11 8 9 13 Power . | . 1 1 1 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 4 | 2 10 13 8 7 7 7 7 1 . 1 . . . . 1 2 1 . 1 1 1 1 1 2 1 1 . . . . . . 1 1 2 Utility 4 | . 7 6 5 6 7 6 7 1 2 2 1 2 5 4 3 2 2 2 2 2 2 4 4 4 4 4 4 3 3 2 3 1 1 2 5 Weapon 4 | 1 4 3 7 7 6 5 4 1 1 1 1 2 2 1 2 2 4 4 4 4 3 2 2 1 2 3 3 4 5 5 5 5 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | 1 13 2 18 3 1 4 6 4 1 . 2 3 . 2 1 4 . . . . 7 . . 4 3 1 2 . . . . 3 8 . 20 Power 7 | . . . 1 . . 1 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 Propulsion 36 | . 6 . 6 1 . 1 4 1 . . 1 1 . . . 2 . . . . . . . 1 1 . . . . . . . 4 . 7 Utility 41 | . 5 2 4 2 . 2 . 2 . . 1 2 . 1 1 . . . . . 3 . . 2 2 1 2 . . . . . 1 . 8 Weapon 23 | 1 2 . 7 . . . 1 1 1 . . . . . . 1 . . . . 2 . . . . . . . . . . 2 3 . 2 Tool/Special 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 92 | . 98 100 99 100 97 97 89 97 98 100 100 97 100 100 77 78 99 89 81 100 93 87 88 76 93 94 93 93 94 85 76 53 78 85 86 Engine 5 | . 13 14 11 11 9 9 7 . . . . . . . 1 . . . . . 4 5 5 3 . . . . . . . . . . . Core 2 | . . . . . . . 1 7 7 7 7 6 5 6 4 5 6 6 6 6 4 5 5 4 10 10 10 8 5 4 1 . 3 3 . Treads 10 | . 7 8 33 33 27 22 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 3 | . 20 19 . . . 2 12 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 3 6 . . . . . . . 1 . . . . . . 8 12 1 . 11 Flight 12 | . . . . . . . . 28 29 30 30 37 40 40 27 19 39 34 40 40 30 22 23 10 26 26 26 25 26 22 18 9 17 21 10 Device 9 | . 12 14 1 . 6 9 3 7 12 15 15 8 6 11 11 8 6 6 6 6 7 17 17 15 21 21 20 19 21 11 8 9 15 17 15 Storage 8 | . 14 14 11 11 9 9 9 . . . . 3 6 6 6 6 6 6 6 6 5 5 5 5 10 10 10 6 5 4 4 3 3 4 5 Processor 7 | . . . 6 11 9 9 14 18 17 15 15 13 13 7 6 6 6 6 6 6 5 5 4 3 3 5 5 10 10 9 9 7 8 13 11 Hackware 1 | . . . . . . . . 2 . . . . . . . 4 6 6 6 6 7 . . 1 . . . . . 6 7 2 6 4 4 Energy Gun 2 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 18 | . 8 28 32 33 27 30 34 28 24 23 25 21 20 20 5 10 22 21 8 20 16 18 17 10 9 5 4 13 15 14 6 . 4 . 1 Ballistic Cannon 1 | . . . . . 9 2 . . . . . . . . 7 3 . . . . . . . . . . . . . . . . 5 12 9 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 2 . . 5 4 3 5 3 8 10 9 4 5 4 3 2 3 4 4 Peak Build Rating 204 | 7 10 10 21 21 32 46 49 48 56 54 61 64 61 64 78 90 76 75 71 71 89 100 98 105 94 98 98 138 135 146 146 131 157 164 204 Average Rating 59 | 5 9 10 18 19 26 32 43 46 52 54 56 59 59 62 60 74 73 65 57 70 79 95 96 67 84 97 97 128 135 134 127 85 135 154 184 On Entrance 68 | . 7 10 10 19 21 29 45 47 45 56 54 60 58 61 63 71 75 72 71 71 71 89 96 97 74 91 98 83 135 135 128 118 11 154 155 Avg Prop Armor Cover (%) 10 | . . . . . . 8 9 . . . . . . . . 2 . . . . . . . 12 . . . . . 4 9 10 23 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 90 90 104 97 103 103 104 101 22 19 22 29 33 33 53 52 35 32 32 32 38 42 39 72 46 46 46 55 48 48 57 47 58 50 110 Greatest Support 127 | 40 40 40 60 60 60 60 40 40 20 20 22 34 34 34 52 52 35 36 33 33 38 50 41 72 46 46 46 52 52 54 64 48 91 72 127 Greatest Overweight (x) 4 | . 4 4 1 1 1 3 3 2 1 . 1 . . . 2 . . . . . 1 1 . 2 . . . 1 . 3 1 1 2 . . Average Overweight (x) . | . 3 3 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 10 10 10 10 10 10 10 10 10 20 10 10 20 10 10 10 10 10 10 15 15 10 10 15 Average Capacity 17 | 7 24 25 25 25 25 25 25 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 13 10 10 10 10 10 10 13 12 8 10 14 Most Carried 25 | 8 25 25 25 25 25 25 25 24 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 20 10 10 10 10 10 10 15 15 10 10 15 Average Carried 16 | 4 23 24 24 24 24 24 24 5 4 5 4 8 10 10 9 9 9 9 10 9 9 9 10 12 9 9 9 9 10 9 12 11 8 10 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 10 10 15 Final Carried 25 | 8 25 25 25 25 25 25 24 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 5 10 10 15 Class Distribution -------------------- 24% | Gunner 19% | Scavenger-Sprinter 16% | Mutant 11% | Sprinter 10% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Commander-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Mutant | -3/Protoforge Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Matter Collected 21042 | 324 603 302 2088 170 376 1312 770 804 246 10 967 358 110 190 2326 520 671 174 . 120 1249 212 56 2303 542 50 277 785 60 60 294 37 718 340 1618 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22861 | 122 1022 132 2719 285 426 1375 1100 686 538 118 1425 565 529 221 1402 703 454 72 . 62 971 1012 168 1456 407 522 536 67 70 380 356 . 482 292 2186 Parts 992 | 11 61 9 155 19 29 62 73 31 4 6 64 17 14 7 45 22 9 5 . 4 39 12 4 58 18 11 13 . 3 18 21 . 10 13 125 Haulers Intercepted 32 | . 2 . 6 . 1 . 4 1 . . . 2 . 2 . 2 . . . . 1 . 1 . . . . . . 1 . . 2 1 6 Recyclers Shooed 9 | 2 . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . . . 5 3 . . . . . . . 2 19 . 1 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Combat Hostiles Destroyed 322 | . 19 5 41 7 10 25 20 9 2 . 22 7 . 1 33 5 8 3 . . 10 . 1 28 4 1 13 2 1 . 6 . 4 . 35 Melee 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . . . . . . . . . . 5 Guns 195 | . 19 5 37 7 8 17 16 9 2 . 21 7 . 1 4 3 4 3 . . 5 . 1 13 . . . 2 1 . 6 . . . 4 Cannons 45 | . . . . . 2 2 . . . . . . . . 29 1 . . . . . . . . 1 1 3 . . . . . . . 6 AOE 66 | . . . 4 . . 6 4 . . . . . . . . . 4 . . . 4 . . 13 3 . 9 . . . . . 4 . 15 Classes Destroyed 26 | 2 7 . 4 1 . 1 1 . 2 . 1 . . . 1 . . . . 2 . . . 2 . . . 1 1 . . . . . . Worker 19 | . 2 . 3 . . . 4 1 . . . 1 . . . 1 . . . . 4 . . . . . . . . . . . . 1 2 Builder 8 | . 1 . 3 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Tunneler 5 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 32 | . 2 . 6 . 1 . 4 1 . . . 2 . 2 . 2 . . . . 1 . 1 . . . . . . 1 . . 2 1 6 Recycler 25 | 1 2 . 8 1 . . . 1 . 1 . 1 . . . 2 . . . . 1 . . . 2 . . . . 1 . . 2 1 1 Mechanic 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . 2 . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 15 | . 2 . 5 . . . 1 1 . . . . . . 1 . . . . . 2 . . . . . . . . 2 . . . . 1 Swarmer 103 | . 8 3 10 3 3 7 3 3 . . 3 7 . . 1 . 4 3 . . 4 . . 8 3 . 9 . . . 2 . 4 . 15 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 122 | . 11 2 19 3 4 12 13 2 . . 7 . . 1 20 3 3 . . . 1 . 1 9 . . 3 1 . . 3 . . . 4 Brawler 7 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . Duelist 8 | . . . 1 . . . 1 1 . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 34 | . . . 10 . 3 3 2 3 . . 4 . . . 2 . . . . . 1 . . 2 1 1 . . . . . . . . 2 Specialist 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 1 . . . 2 . . . . 1 . . . . 2 . . 3 . . . . . . . . . . . Programmer 24 | . . . . . . . . . . . 2 . . . 3 1 1 . . . 2 . . 1 . . . . . . 1 . . . 13 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | 1 4 2 6 4 5 11 13 5 1 2 5 4 . 2 5 3 4 3 . . 11 . 1 6 3 1 5 1 1 1 3 . 4 2 9 Combat Bots Only 11 | . 3 2 5 4 5 11 10 4 1 . 5 3 . 1 5 2 4 3 . . 8 . 1 6 3 1 5 1 1 . 3 . 4 . 7 Max Kills in Single Turn 5 | 1 1 1 3 1 1 3 3 2 1 1 1 2 . 1 2 1 2 1 . 1 4 . 1 3 3 1 4 1 1 1 1 . 2 1 5 Gunslinging 1 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 2 . . . . . . . . . 2 . . . 2 . . 3 3 . 4 . . . . . 2 . 4 Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Hostile Shots Fired 1881 | . 114 20 173 17 45 89 138 37 1 1 97 24 . 4 259 31 21 22 . . 43 . 3 177 11 8 30 12 6 30 117 44 25 28 254 Missed 727 | . 33 7 48 6 13 27 43 19 . . 47 11 . 3 111 12 9 7 . . 12 . 1 44 7 8 14 9 6 19 61 12 11 10 117 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1154 | . 81 13 125 11 32 62 95 18 1 1 50 13 . 1 148 19 12 15 . . 31 . 2 133 4 . 16 3 . 11 56 32 14 18 137 Melee 19 | . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . 14 . . . 1 . . . . . . . Projectile 1135 | . 81 13 125 10 32 62 95 18 . 1 49 13 . 1 147 19 12 15 . . 31 . 2 119 4 . 16 2 . 11 56 32 14 18 137 AOE 17 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . 2 Critical Strikes 53 | . 1 . 3 . . 4 6 . . . 2 . . . 2 1 1 . . . 3 . . 6 . . 2 1 . 1 4 2 1 1 12 Actively Blocked 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 12 Part Disruptions 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 3 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 21618 | . 816 154 1489 117 405 908 1550 173 56 38 464 183 . 20 2295 338 273 275 . . 600 . 37 3495 75 . 280 271 . 424 1561 844 443 430 3604 Core 3388 | . 93 12 106 . 23 68 227 39 56 18 56 14 . 20 237 40 47 83 . . 89 . . 704 . . . 165 . 106 167 478 64 70 406 Absorbed by Shields 113 | . . . . . . . . . . . 65 . . . . . . . . . . . . . . . . 11 . 37 . . . . . Redirected to Shielding 156 | . . . . . . . . . . . . . . . 156 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 322 | . . . . . . . . . . . . . . . . . . . . . . . . 322 . . . . . . . . . . . Regen/Repaired (Parts) 649 | . 208 . . . . . . . 67 . 272 . . . . . . . . . 37 . . . . . . 65 . . . . . . . Core Remaining (%) 64 | 100 . 58 . 73 . . 42 . . . 75 . . . . . . . . 48 . . . 20 . . . . 85 . . 42 . 90 74 Volleys Fired 884 | 8 84 16 153 11 24 52 47 22 12 . 61 11 . 5 114 20 15 7 . . 22 4 2 89 11 8 25 2 4 . 12 . 3 . 40 Largest 4 | 2 2 2 3 3 4 4 4 4 2 . 4 4 . 3 3 4 4 4 . . 4 4 4 4 2 1 1 3 3 . 4 . 1 . 4 Hottest 212 | 70 90 40 69 69 102 102 109 106 50 . 111 111 . 84 106 111 105 105 . . 149 128 136 134 81 81 81 111 111 . 146 . 49 . 212 Shots Fired 2332 | 16 162 32 454 33 96 163 176 85 24 . 203 42 . 15 209 48 40 28 . . 67 16 8 220 14 8 24 6 12 . 39 . 5 . 87 Gun 1975 | 16 162 32 452 33 72 144 172 85 24 . 203 42 . 15 66 38 35 28 . . 52 16 8 197 6 . . 6 12 . 39 . . . 20 Cannon 290 | . . . . . 24 15 . . . . . . . . 143 10 . . . . 12 . . . 4 8 17 . . . . . 2 . 55 Launcher 60 | . . . 2 . . 4 4 . . . . . . . . . 5 . . . 2 . . 23 1 . 7 . . . . . 3 . 9 Special 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . 3 Kinetic 2140 | 8 86 32 452 33 96 159 172 85 24 . 203 42 . 15 209 48 35 28 . . 64 16 8 192 6 . . 6 12 . 39 . 2 . 68 Thermal 47 | 8 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 56 | . . . 2 . . 4 4 . . . . . . . . . 5 . . . 2 . . 23 1 . 7 . . . . . 3 . 5 Electromagnetic 82 | . 37 . . . . . . . . . . . . . . . . . . . . . . 5 4 8 17 . . . . . . . 11 Robot Hit Streak 24 | 2 9 7 15 16 24 20 23 19 10 . 16 6 . 5 8 6 5 7 . . 5 9 2 24 13 3 5 6 1 . 8 . . . 10 Robot Miss Streak 7 | 2 5 4 6 2 3 5 4 2 1 . 3 3 . 4 6 7 3 3 . . 4 1 1 5 1 2 4 . 6 . 3 . . . 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . 1 1 . . . . . . 1 . . . . Secondary Targets 36 | . 2 . 6 2 . 2 5 4 . . 4 1 . . . . 1 . . . . . . 6 . . . . . . 3 . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 2 . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Shots Hit Robots 1626 | 7 95 21 259 24 55 123 118 63 25 4 149 35 27 18 114 38 29 13 . 2 46 19 8 159 16 14 16 3 2 9 25 1 7 4 78 Core Hits 760 | 4 48 10 104 12 20 53 63 25 8 2 55 15 9 11 46 20 16 5 . 1 28 7 6 67 9 7 16 2 1 5 14 . 13 4 54 Critical Kills 11 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 3 . . . . . . 1 . . . 2 Critical Parts Destroyed 29 | 1 1 . 1 . 1 . . . . . 3 . . . . . . . . . 3 1 2 11 . . . . . . 2 . . . 3 Critical Strikes 73 | 1 3 . 1 . 1 3 . . 1 . 4 2 3 1 7 . . . . . 4 5 3 17 . 1 1 . . . 3 . 1 . 11 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 42 | 1 1 . 1 . 1 2 . . . . 4 . . . . . . . . . 3 2 3 16 . . . . . . 3 . . . 5 Blast 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 8 | . . . . . . 1 . . 1 . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . 1 1 . . . . . 1 . 5 Melee Attacks 408 | . . . . . . 35 7 7 5 7 30 17 43 8 7 19 4 . . 2 23 8 7 45 4 11 7 1 5 17 19 3 12 6 49 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . 30 7 6 5 7 30 17 43 8 7 6 . . . . . . . . . . . . . . . . . . . Piercing 236 | . . . . . . . . . . . . . . . . 13 4 . . 2 23 8 7 45 4 11 7 1 5 17 19 3 12 6 49 Sneak Attacks 60 | . . . . . . 5 2 2 5 1 . 4 . 1 . 3 3 . . 2 5 . 1 . 3 1 . . 1 3 . 1 4 4 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Damage Inflicted 52518 | 87 1245 257 4190 388 940 3108 2586 1269 692 196 3466 1069 2031 476 5867 1337 1348 232 . 156 2212 650 258 5661 868 990 1906 85 128 733 754 87 883 337 6026 Guns 21003 | 87 1239 257 3881 369 672 1446 1853 1066 401 . 2660 401 . 223 812 463 436 232 . . 433 167 81 2733 116 . . 85 33 . 754 . . . 103 Cannons 7788 | . . . . . 268 176 . . . . . . . . 4819 382 . . . . 185 . . . 87 157 293 . . . . . . . 1421 Explosions 9855 | . . . 278 . . 588 555 . . . . . . . . . 688 . . . 712 . . 2062 302 . 1262 . . . . . 485 . 2923 Melee 13816 | . . . . . . 898 178 203 291 196 806 668 2031 253 236 492 224 . . 156 882 483 177 866 363 833 351 . 95 733 . 87 398 337 1579 Ramming 56 | . 6 . 31 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27425 | 87 693 257 3881 369 940 1622 1853 1066 401 . 2660 401 . 223 5631 845 436 232 . . 618 167 81 2659 116 . . 85 33 . 754 . . . 1315 Thermal 337 | . 337 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9315 | . . . 278 . . 588 555 . . . . . . . . . 688 . . . 712 . . 2062 302 . 1262 . . . . . 485 . 2383 Electromagnetic 1569 | . 209 . . . . . . . . . . . . . . . . . . . . . . 74 87 157 293 . . . . . . . 749 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6004 | . . . . . . 898 178 203 291 196 806 668 2031 253 236 244 . . . . . . . . . . . . . . . . . . . Piercing 7812 | . . . . . . . . . . . . . . . . 248 224 . . 156 882 483 177 866 363 833 351 . 95 733 . 87 398 337 1579 Highest Corruption 24 | . . . . . . . . . . . . . . 5 8 8 8 3 3 3 1 1 1 2 2 9 24 24 2 . 4 4 14 18 19 Average Corruption 5 | . . . . . . . . . . . . . . 5 7 8 3 3 3 3 1 1 1 1 2 8 9 1 2 . 3 4 13 14 10 Corruption Purged 13 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . . . . . . . . . . . 2 52 18 9 3 1 4 1 3 1 23 . 11 15 4 3 . 6 . 12 10 39 Message Errors 53 | . . . . . . . . . . . . . . . 15 2 1 1 . 1 1 1 . 5 . 4 8 2 . . 2 . 1 1 8 Matter Fused 37 | . . . . . . . . . . . . . . . 8 2 1 2 . 1 . . . 4 . 3 3 1 . . 1 . 1 1 9 Heat Flow Errors 29 | . . . . . . . . . . . . . . . 5 4 2 . 1 . . . . 7 . 1 1 1 1 . . . 2 1 3 Energy Discharges 28 | . . . . . . . . . . . . . . 1 6 5 1 . . . . 1 . 1 . 1 1 . 1 . . . 1 3 6 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . . . . . . . . . . 1 3 3 1 . . 2 . . 1 4 . 2 1 . . . 2 . 3 . 3 Data Loss (major) 12 | . . . . . . . . . . . . . . . 5 . 1 . . . . 1 . 1 . . . . . . . . 1 1 2 Misfires 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 2 . 1 Alerts 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 10 | . . . . . . . . . . . . . . . 4 2 1 . . . . . . 1 . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3703 | . . . . . 7 141 26 45 25 . 37 103 361 . 443 89 106 . . 50 340 263 . 105 161 335 259 . 91 40 . 42 136 . 498 Projectiles 602 | . . . . . 7 . . . . . . . . . 387 48 . . . . . . . . . . . . . . . . . . 160 Explosions 421 | . . . . . . 51 . . . . . . . . . . 36 . . . 70 . . 22 23 . 52 . . . . . 20 . 147 Melee 2680 | . . . . . . 90 26 45 25 . 37 103 361 . 56 41 70 . . 50 270 263 . 83 138 335 207 . 91 40 . 42 116 . 191 Knockbacks 34 | . 1 . 1 . 1 3 . . . . . . . . 21 2 . . . . . . . . . . . . . . . . . . 5 Impact 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . 1 3 . . . . . . . . 18 2 . . . . . . . . . . . . . . . . . . 5 Secondary 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . 29 . . . . . . . . . . 71 . . . . . . 69 . . . . . . . . . . . Shots 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Rammed 6 | . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | 18 126 2 141 94 245 42 133 66 . . 112 44 . . 342 210 264 280 127 . 160 6 33 410 19 157 77 186 191 . 201 303 253 157 310 Average Temperature 54 | 9 28 2 32 32 116 12 31 25 . . 31 21 . . 59 92 83 133 61 . 77 3 23 88 10 42 11 99 99 . 109 174 90 87 87 Received Heat Transfer 5146 | . 297 63 540 18 144 486 828 63 . 9 134 . . 9 642 108 73 12 . . 9 . 18 685 9 . 60 . . 27 127 506 36 36 207 Effects 8 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . 3 . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1073 | . 1073 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Maximum Alert Level 5 | . 1 . 2 1 . 4 2 2 . 1 4 3 4 3 5 4 . . . . 1 . . 4 3 . . . . 2 2 1 1 . 4 Low Security (%) 46 | 100 96 100 41 89 100 8 1 . 100 86 7 . . . . . . . . . 61 100 100 4 . . . . . . 3 . 99 100 33 Level 1 11 | . 3 . 6 10 . 4 63 98 . 13 9 . . . . . . . . . 38 . . 10 . . . . . 73 28 100 . . 1 Level 2 19 | . . . 51 . . 39 34 1 . . 38 26 12 73 7 . . . . . . . . 25 16 . . . . 26 68 . . . 14 Level 3 14 | . . . . . . 43 . . . . 36 73 77 26 9 88 . . . . . . . 43 83 . . . . . . . . . 33 Level 4 4 | . . . . . . 3 . . . . 7 . 10 . 29 11 . . . . . . . 15 . . . . . . . . . . 16 Level 5 3 | . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2116 | 5 219 158 651 309 131 1175 576 404 82 205 1168 782 1113 792 2116 1110 . . . . 346 97 118 1191 765 . . . . 450 624 349 202 128 1401 Initial 1110 | . 3 83 6 249 . 49 572 247 82 . 136 613 543 583 540 1110 . . . . . 97 . 88 609 . . . . 300 173 337 145 54 64 Average 410 | . 39 65 327 57 69 646 368 298 18 99 663 731 866 623 1546 1055 . . . . 125 32 51 751 719 . . . . 357 445 310 83 66 605 Influence Increases 17053 | 15 686 165 1473 140 274 1166 765 347 24 265 1192 293 570 359 1816 210 190 85 . . 574 . 282 1363 276 42 464 145 20 579 701 32 357 154 2029 Destroy 0b10 Robot/C 7260 | . 380 100 800 120 200 520 440 180 . 100 520 140 . 140 900 100 160 60 . . 200 . 80 540 140 20 320 40 . . 120 . 80 . 860 Destroy 0b10 Robot/NC 720 | 15 50 . 145 10 5 25 65 25 . 10 20 20 30 15 10 30 . . . . 55 . 5 15 15 20 10 . 5 25 5 . 20 20 50 Destroy Leader 1222 | . 78 20 242 10 52 30 120 44 . 20 30 24 . 34 60 24 30 10 . . 46 . 12 60 30 . 40 . . 6 10 . 14 2 174 Allied During Kill 645 | . . . . . . 11 66 . . 66 129 . . 120 146 . . . . . . . . . 42 2 34 . . . . . . . 29 Successful Hack 563 | . 57 . 27 . 15 28 4 7 . 38 14 18 . . 28 16 . . . . 60 . 66 14 . . . . . 28 15 28 . 12 88 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 60 . . 15 45 15 . 15 15 30 30 30 15 15 . . . . 45 . 30 30 . . . . . 15 75 . 15 30 75 Anti-Garrison Action 2000 | . . . . . . 450 . . . . 350 . 500 . 350 . . . . . . . . 350 . . . . . . . . . . . Destroy Structure 1043 | . 1 . 19 . 2 72 10 1 24 1 9 1 10 5 67 10 . . . . 48 . 44 279 34 . . . . 10 26 4 123 . 243 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 525 | . . . . . . . . 75 . 15 60 . . 15 60 . . . . . 30 . 45 . 15 . . . . 75 . . 15 15 105 Lose Combat Pursuer 2055 | . 60 45 120 . . 15 15 . . . 45 60 . . 180 15 . 15 . . 90 . . 75 . . 60 105 15 120 450 . 90 75 405 Influence Decreases 15656 | 10 477 361 850 781 198 67 1395 656 260 70 219 685 233 700 472 1388 538 253 422 . 296 278 156 328 682 478 321 607 20 270 410 373 520 142 740 Entered New Map 7290 | . 2 131 12 392 . 27 603 298 154 . 59 555 233 530 232 1006 348 113 422 . . 181 . 38 552 280 61 462 . . 136 263 114 42 44 Time Decay 5799 | 10 455 230 658 389 198 . 392 198 46 50 . 130 . 90 . 222 180 110 . . 227 97 62 . 100 198 230 135 20 130 214 40 406 90 492 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 910 | . 20 . 30 . . 40 40 10 10 . 10 . . . 120 10 10 20 . . 30 . . 250 . . 10 10 . 40 60 70 . 10 110 Lost Ally 610 | . . . . . . . 60 . 50 20 150 . . 80 120 . . 10 . . . . . 40 30 . 20 . . . . . . . 30 Purge Threat 947 | . . . 150 . . . 300 150 . . . . . . . 150 . . . . 39 . 94 . . . . . . . . . . . 64 Squads Dispatched 69 | . 4 . 9 . 5 . 4 2 . 1 . 1 . 3 . 3 . . . . 3 . 2 . . . . . . 3 3 1 1 5 19 Investigation 12 | . 3 . 2 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . 1 Extermination 15 | . . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . 1 8 Reinforcement 26 | . 1 . 4 . 2 . 1 . . . . 1 . 2 . 2 . . . . . . 1 . . . . . . 2 . 1 1 4 4 Assault 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 11 | . . . . . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . . . . . 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Distress Signals 37 | . 2 . 4 . 4 . 2 . . . . 2 . . . 2 . . . . 1 . 1 . . . . 1 . 3 1 1 8 2 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Times Spotted 673 | . 41 7 55 7 10 24 30 14 6 5 29 17 . 7 51 15 6 4 . . 17 . 4 30 13 1 15 67 3 22 39 18 19 19 78 Peak Tracking Total 17 | . 7 3 5 3 4 8 10 3 6 3 5 7 . 4 10 5 3 3 . . 7 . 1 7 5 1 5 17 2 8 15 17 5 13 14 Tactical Retreats 67 | . 3 1 6 . . 1 1 . . . 3 2 . . 6 1 . 1 . . 2 . . 3 . . 2 2 1 4 8 . 4 2 14 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Traps Triggered 31 | . 4 . . . . 8 1 3 . . 5 1 . . 2 . . . . . 1 . . 2 . . . 1 . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Machines Disabled 78 | . 1 . 6 . . 7 3 1 . 1 8 2 10 2 8 1 . . . . 3 . 2 8 . . 1 . . 1 5 . 1 2 5 Max in Single Turn 2 | . 1 . 2 . . 1 1 1 . 1 1 1 1 . 1 1 . . . . 1 . 2 1 . . 1 . . 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 26 | . . . . . . 6 . . . . 6 . 6 . 4 . . . . . . . . 4 . . . . . . . . . . . Phase Generator 5 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . 1 . . . . 1 . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Machines Accessed 135 | . 10 1 13 1 3 2 6 5 . 4 2 6 . 1 2 8 1 1 4 . 15 . 9 1 2 . 2 3 . 5 10 2 1 2 13 Terminals 77 | . 7 1 9 . 2 2 5 2 . 1 2 2 . . 2 5 . . . . 8 . 4 1 1 . . . . 4 6 2 . 2 9 Fabricators 7 | . . . . . . . . 1 . . . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Recycling Units 12 | . 2 . 2 . . . . 1 . . . 2 . . . 1 . . . . 2 . 2 . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 1 . . 2 . 1 . . . 1 . . . . . . . . 1 . . . . 1 1 . . . 1 Garrison Access 12 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 . 3 Total Hacks 359 | . 28 2 38 1 9 5 19 14 . 7 6 12 . 3 4 26 1 1 30 . 46 . 22 1 6 . 8 4 . 11 20 5 3 5 22 Successful 170 | . 16 . 15 1 5 3 6 7 . 2 1 3 . 1 2 11 1 1 30 . 22 . 9 1 2 . 8 4 . 3 5 2 . 2 7 Failed 186 | . 12 2 22 . 4 2 13 7 . 4 5 9 . 2 2 15 . . . . 24 . 13 . 4 . . . . 7 15 3 3 3 15 Catastrophic 39 | . . 1 4 . . . 2 1 . . . 2 . 2 . 5 . . . . 7 . 3 . 2 . . . . . 2 1 2 . 5 Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 117 | . 22 2 20 . 3 1 6 8 . 1 . . . 2 . 12 . . . . 25 . 6 . . . . 1 . 2 1 . . 2 3 Terminals 214 | . 18 2 29 . 7 5 13 7 . 2 6 3 . . 4 21 . . . . 34 . 11 1 5 . . . . 8 12 5 . 5 16 Fabricators 15 | . . . . . . . . 5 . . . . . . . 1 . . . . 4 . 5 . . . . . . . . . . . . Repair Stations 17 | . 7 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 5 . . . . Recycling Units 19 | . 3 . 2 . . . . 1 . . . 5 . . . 2 . . . . 2 . 4 . . . . . . . . . . . . Scanalyzers 27 | . . . 7 . . . 6 . . 3 . 2 . . . 2 . . . . . . . . 1 . . . . 3 1 . . . 2 Garrison Access 22 | . . . . . 2 . . 1 . 2 . 2 . 3 . . . . . . 1 . 2 . . . . . . . 2 . 3 . 4 Terminal Hacks 105 | . 2 . 4 1 2 2 2 3 . . 1 1 . . 2 7 1 1 30 . 11 . 5 1 2 . 8 4 . 1 5 2 . 2 5 Record 23 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 8 3 . . 1 . . . . Part Schematic 18 | . 1 . . . . . . . . . . . . . . 1 . . 12 . 1 . 3 . . . . . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 7 | . . . 1 . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . 1 . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Unreport Threat 8 | . . . 1 . . . 2 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 Locate Traps 11 | . . . 2 . . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . 1 2 . . 2 Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Registry 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 8 | . 5 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scan Component 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzer 12 | . . . 3 . . . 4 . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Garrison Access Hacks 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Unlock Access 6 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 . 8 . 2 1 . 2 . . . . . . . 2 . . . . 5 . 2 . . . . . . . . . . . 1 Terminals 25 | . 7 . 6 . 2 1 . 1 . . . . . . . 2 . . . . 4 . 1 . . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 7 | . 1 . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . 1 Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 5 . 5 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 9 1 11 . 2 1 6 4 . 4 1 6 . 1 2 6 . . . . 9 . 9 . 2 . . . . 5 9 2 1 2 13 Full Trace Events 7 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . 1 . . . . . . . . 1 . . 12 . 1 . 3 . . . . . . . 5 . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 122 | . 62 . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 Non-combat 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 find_chute 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 111 | . . . . . . 23 . . . . 25 . 24 . 16 . . . . . . . . 18 . . . . . . . . 2 . 3 Machine Destruction 108 | . . . . . . 23 . . . . 25 . 24 . 16 . . . . . . . . 18 . . . . . . . . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 3 . . . . . . 8 . . . . . . . . . . 1 1 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Total Allies 44 | . . . . . . 3 . . 18 . . . 10 . . 1 . . . . 2 . 4 3 1 . . . . . . . . . 2 Largest Group 18 | . . . . . . 3 3 . 18 9 8 . 10 10 6 1 1 1 . . 2 . 4 3 3 1 1 . . . . . . . 1 Highest-Rated Group 434 | . . . . . . 48 48 . 434 245 223 . 385 385 255 26 26 26 . . 36 . 113 150 194 49 49 . . . . . . . 219 Highest-Rated Ally 219 | . . . . . . 16 16 . 35 31 31 . 62 62 59 26 26 26 . . 26 . 29 119 119 49 49 . . . . . . . 219 Initial Warlord ECA Mod 49 | . . . . . . . 11 10 10 10 10 19 19 33 33 42 42 42 42 41 41 41 41 41 49 49 49 49 48 48 48 48 47 47 46 Total Orders 21 | . . . . . . 4 . . . . . . . . . . 6 . . . 2 . . 5 2 2 . . . . . . . . . STAY 13 | . . . . . . 2 . . . . . . . . . . 4 . . . 1 . . 4 1 1 . . . . . . . . . FOLLOW 8 | . . . . . . 2 . . . . . . . . . . 2 . . . 1 . . 1 1 1 . . . . . . . . . Ally Attacks 424 | . . . . . . 8 25 . 122 56 64 . . 34 55 . . . . . . . 20 1 12 . 14 . . . . . . . 13 Total Damage 10466 | . . . . . . 105 225 . 3247 844 991 . . 852 2064 . . . . . . . 288 33 384 . 421 . . . . . . . 1012 Kills 56 | . . . . . . 1 2 . 8 5 4 . . 7 12 . . . . . . . 3 . 3 . 3 . . . . . . . 8 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Active Infowar (turns) 15567 | 49 2892 571 351 . . . 926 108 285 103 764 273 481 184 1424 469 339 225 33 308 745 318 179 11 207 402 491 534 230 103 . 16 911 194 1441 Optics 4701 | . . . . . . . . . . . . . . . . 24 338 225 33 308 745 318 164 . . . . . . . . . 911 194 1441 Sensors 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . IFF 5182 | . . . . . . . . . . . . . . . . . 257 225 33 307 694 178 179 11 207 402 491 534 230 103 . . 223 184 924 Seismic 4024 | 49 2892 571 351 . . . 161 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 4993 | . . . . . . . 926 108 285 103 764 273 481 184 1424 445 . . . . . . . . . . . . . . . . . . . Jamming 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 254 . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Turns Passed 26450 | 135 3163 571 3642 2037 512 1618 932 418 285 103 764 273 481 184 1424 469 365 225 33 308 745 318 179 1422 207 402 491 975 230 262 449 91 1102 194 1441 Spaces Moved 30360 | 61 1078 305 1163 748 171 604 498 1130 555 223 1203 600 1022 353 1538 735 695 766 92 737 1719 557 449 1200 406 1067 1079 1337 679 715 644 117 2943 466 2705 Core 137 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 86 . . Treads 2781 | 49 215 41 1163 748 171 394 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2108 | 9 863 264 . . . 210 498 5 . . . . . . . . . . . . . . . 259 . . . . . . . . . . . Hover 2183 | . . . . . . . . . . . . . . . 370 308 . . . . . . . 413 . . . . . . 218 69 78 . 727 Flight 23151 | . . . . . . . . 1125 555 223 1203 600 1022 353 1168 427 695 766 92 737 1719 557 449 528 406 1067 1079 1337 679 715 426 . 2779 466 1978 Fastest Speed 17 | 50 80 140 240 240 240 145 125 26 26 26 26 21 21 21 20 24 23 19 22 22 22 31 32 26 26 26 26 26 27 27 17 48 27 28 28 Average Speed 57 | 142 172 164 240 240 240 206 136 26 34 26 26 21 21 21 39 37 23 25 22 22 25 32 32 62 26 26 26 29 27 27 34 52 30 28 37 Slowest Speed 480 | 160 480 320 240 240 240 240 145 125 99 26 100 27 21 21 166 60 24 26 22 22 90 110 32 135 26 26 26 99 27 29 116 116 200 29 50 Overloaded Moves 42 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . 7 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 121 | . . . . . . . . 14 6 . . 12 4 2 2 13 1 . . . 19 . 2 . 1 . . 2 . 4 2 . 18 10 9 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 60 | 4 97 95 95 99 23 72 47 29 96 6 95 17 96 8 91 27 66 93 74 83 42 95 13 69 13 98 77 92 71 21 79 9 75 51 62 Regions Visited 35 Branch Regions 13 Pre-discovered Areas 13 | . 3 . 5 1 . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . . . . Known Exits Taken 13 | . . 1 . 1 1 . 1 . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . 1 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 . 1 . . . . . . . . . . . . . 1 1 1 1 . . . . 1 1 1 1 . . 1 1 . . . Scrap Searched 16 | . . 1 . 2 . . . . . . . . . . . . . 2 . 3 . . . . . 3 5 . . . . . . . . Spaces Dug 381 | . . . . . . . 1 1 . 1 6 . 5 2 1 6 21 . . . 16 . 2 136 7 . 47 1 7 5 14 2 37 . 63 Terrain Destroyed 767 | . . . 11 . 1 20 7 1 . 1 9 1 5 2 70 10 51 1 . . 25 . 21 194 7 . 114 5 18 5 23 2 39 . 124 Melee 68 | . . . . . . . 1 1 . 1 4 . 5 2 1 6 . . . . 1 . 2 3 . . 1 1 4 5 14 2 4 . 10 Projectile 129 | . . . . . 1 . . . . . 5 1 . . 69 4 . 1 . . 3 . . 5 . . . 4 14 . 9 . 2 . 11 AOE 569 | . . . 11 . . 20 6 . . . . . . . . . 51 . . . 21 . 19 185 7 . 113 . . . . . 33 . 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Total 36946 | 88 2229 342 1735 973 220 793 628 1193 620 256 1478 685 1183 437 2056 849 866 787 103 878 1944 673 466 1631 488 1167 1253 1899 708 752 811 149 3114 507 2985 Wait 3697 | . 972 9 291 205 . 8 21 1 46 26 102 32 35 56 292 21 138 1 4 134 133 79 1 111 23 77 111 486 21 4 108 12 45 29 63 Move 30114 | 60 1077 304 1162 747 171 603 497 1102 546 222 1202 578 1013 349 1533 712 692 765 91 736 1686 556 445 1199 403 1066 1078 1333 678 707 638 116 2913 446 2688 Hop 94 | . . . . . . . . 14 2 . . 10 4 2 2 9 1 . . . 14 . 2 . 1 . . 1 . 3 2 . 11 9 7 Pick Up 319 | 9 45 2 31 3 6 10 17 4 3 . 2 11 . 3 12 14 3 1 . 1 13 3 . 36 8 2 6 11 . 2 7 . 22 . 32 Fast Attach 160 | 7 5 . . . . . . 3 . . 1 2 . . 11 12 . 1 4 . 6 4 1 15 3 . 1 5 . 3 9 . 37 6 24 Attach 124 | . 7 . 5 . 2 5 5 7 2 . 1 . . . 12 6 2 5 . 1 5 3 . 26 3 1 4 4 . 1 1 2 4 . 10 Detach 25 | . 1 . . . . . . . . . . . . . 7 . . 4 . . 2 1 . 4 . . 2 . . . 1 3 . . . Swap 444 | 3 14 9 37 1 10 35 21 12 3 1 17 14 14 9 19 13 10 3 . 3 21 6 5 28 18 2 10 37 . 5 4 . 24 3 33 Drop 436 | 1 23 2 44 4 7 16 13 21 1 . 3 10 7 5 23 23 1 . 4 1 19 9 3 31 14 2 10 19 . 4 9 13 43 8 43 Fire 884 | 8 84 16 153 11 24 52 47 22 12 . 61 11 . 5 114 20 15 7 . . 22 4 2 89 11 8 25 2 4 . 12 . 3 . 40 Melee 401 | . . . . . . 35 7 7 5 7 30 17 43 8 7 19 4 . . 2 23 8 7 45 4 9 6 1 5 17 19 3 12 6 45 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . 20 . . . . 49 . . . 15 . . . . . . . . 8 . . . . . 6 1 . . . . Rewire 79 | . . . . . . . . . . . . . 49 . . . . . . . . . . 30 . . . . . . . . . . . Trap 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 55 | . . . . . . 9 . . . . 10 . 18 . 9 . . . . . . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp x2 / Gar) -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Discovered new exit (range 14) 1047 | -10/Materials | Discovered new exit (range 4) 1095 | -10/Materials | Repaired Broken Lgt. Treads 1122 | -10/Materials | Repaired Lgt. Treads 1260 | -10/Materials | Discovered new exit (range 16) 1553 | -10/Materials | Discovered new exit (range 7) 2097 | -10/Materials | Learned location of 1 exit from Storage 2244 | -10/Materials | Loaded intel: 8 terminal locations 2349 | -10/Materials | Learned location of 2 exits from Mines 2388 | -10/Materials | Learned 2 Storage zone layouts 2417 | -10/Materials | Learned 4 Subcaves zone layouts 2511 | -10/Materials | Learned Storage stockpile data 2651 | -10/Materials | Learned location of 2 exits from Mines 3299 | -10/Materials | Entered Mines 3300 | -10/Mines | Identified exit to Materials 3301 | -10/Mines | Identified exit to Exiles 3301 | -10/Mines | Identified exit to Subcaves 3838 | -10/Mines | Learned Materials terminal intel 3870 | -10/Mines | Entered Materials 3870 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3871 | -9/Materials | Loaded intel: 12 terminal locations 4308 | -9/Materials | Discovered new exit (range 10) 4386 | -9/Materials | Discovered new exit (range 12) 4502 | -9/Materials | Build established: Scavenger-Tank 4526 | -9/Materials | Discovered new exit (range 16) 4867 | -9/Materials | Build established: Scavenger-Gunner 5242 | -9/Materials | Central database locked down 5433 | -9/Materials | Discovered new exit (range 13) 5725 | -9/Materials | Discovered new exit (range 16) 5817 | -9/Materials | Build established: Gunner 6270 | -9/Materials | First assault squad dispatched 6396 | -9/Materials | Learned location of Zion (-7) 6466 | -9/Materials | Discovered new exit (range 8) 6542 | -9/Materials | Loaded intel: 2 repair station locations 6656 | -9/Materials | Learned location of 2 exits from Materials 6699 | -9/Materials | Loaded intel: 14 trap records 6780 | -9/Materials | Learned location of 2 exits from Materials 6835 | -9/Materials | Learned location of 2 exits from Materials 7512 | -9/Materials | Entered Mines 7513 | -9/Mines | Assembled infested the area 7513 | -9/Mines | Identified exit to Materials 9009 | -9/Mines | Found the Drone Emporium 9020 | -9/Mines | Found Prototype Device 9549 | -9/Mines | Entered Materials 9549 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9550 | -8/Materials | Identified exit to Factory 9792 | -8/Materials | Garrison activated, responded to threat 10000 | -8/Materials | Build established: Scavenger-Gunner 10061 | -8/Materials | Identified exit to Garrison 10061 | -8/Materials | Entered Garrison 10247 | -8/Garrison | Destroyed 11 combat bots 10256 | -8/Garrison | Garrison Relay disabled 10277 | -8/Garrison | Triggered checkpoint 10390 | -8/Garrison | Discovered new exit (range 5) 10498 | -8/Garrison | Triggered checkpoint 10640 | -8/Garrison | Garrison Relay disabled 10657 | -8/Garrison | Triggered checkpoint 10745 | -8/Garrison | Discovered new exit (range 3) 10868 | -8/Garrison | Identified exit to Materials 11112 | -8/Garrison | Garrison Relay disabled 11237 | -8/Garrison | Discovered exit to Materials (range 76) 11237 | -8/Garrison | Discovered exit to Materials (range 12) 11237 | -8/Garrison | Discovered exit to Materials (range 46) 11237 | -8/Garrison | Discovered exit to Materials (range 90) 11438 | -8/Garrison | Build established: Gunner 11491 | -8/Garrison | Garrison Relay disabled 11615 | -8/Garrison | Phase Generator disabled 11643 | -8/Garrison | Garrison Relay disabled 11679 | -8/Garrison | Entered Materials 11679 | -8/Materials | Accompanied by 3 allies 12267 | -8/Materials | Identified Decoy Drone Bay 12443 | -8/Materials | Lost 3 allies 12461 | -8/Materials | Core integrity fell below 50% 12479 | -8/Materials | First assault squad dispatched 12489 | -8/Materials | Destroyed 10 combat bots 12493 | -8/Materials | Lost 4 parts (1n3w) 12611 | -8/Materials | Entered Factory 12611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12903 | -7/Factory | Build established: Sprinter 12919 | -7/Factory | Discovered new exit (range 7) 12973 | -7/Factory | Identified exit to Lower Caves 13008 | -7/Factory | Discovered new exit (range 9) 13027 | -7/Factory | Identified exit to Factory 13029 | -7/Factory | Sucked down chute 13029 | -7/Factory | Entered Waste 13032 | -7/Waste | Spotted C-40 Crusher 13034 | -7/Waste | Spotted C-40 Crusher 13046 | -7/Waste | Spotted C-40 Crusher 13077 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13081 | -7/Waste | Spotted C-40 Crusher 13081 | -7/Waste | Spotted C-40 Crusher 13086 | -7/Waste | Spotted C-40 Crusher 13093 | -7/Waste | Warlord forces began an assault 13096 | -7/Waste | Discovered new exit (range 12) 13105 | -7/Waste | Allies destroyed C-40 Crusher 13118 | -7/Waste | Allies destroyed C-40 Crusher 13118 | -7/Waste | Destroyed C-40 Crusher 13123 | -7/Waste | Allies destroyed C-40 Crusher 13136 | -7/Waste | Allies destroyed C-40 Crusher 13143 | -7/Waste | Destroyed C-40 Crusher 13146 | -7/Waste | Lost 7 allies 13314 | -7/Waste | Entered Factory 13314 | -7/Factory | Accompanied by 9 allies 13330 | -7/Factory | Central database locked down 13335 | -7/Factory | Identified exit to Garrison 13372 | -7/Factory | Garrison activated, responded to threat 13417 | -7/Factory | Entered Garrison 13417 | -7/Garrison | Accompanied by 8 allies 13452 | -7/Garrison | Phase Generator disabled 13572 | -7/Garrison | Garrison Relay disabled 13573 | -7/Garrison | Triggered checkpoint 13628 | -7/Garrison | Triggered checkpoint 13633 | -7/Garrison | Triggered checkpoint 13712 | -7/Garrison | Lost 5 allies 13749 | -7/Garrison | Triggered checkpoint 13787 | -7/Garrison | Garrison Relay disabled 13805 | -7/Garrison | Discovered exit to Factory (range 9) 13831 | -7/Garrison | Triggered checkpoint 13855 | -7/Garrison | Discovered exit to Factory (range 14) 13895 | -7/Garrison | Triggered checkpoint 13975 | -7/Garrison | Garrison Relay disabled 14028 | -7/Garrison | Garrison Relay disabled 14037 | -7/Garrison | Discovered exit to Factory (range 11) 14067 | -7/Garrison | Triggered checkpoint 14073 | -7/Garrison | Discovered exit to Factory (range 13) 14073 | -7/Garrison | Discovered exit to Factory (range 68) 14073 | -7/Garrison | Discovered exit to Factory (range 86) 14125 | -7/Garrison | Garrison Relay disabled 14181 | -7/Garrison | Entered Factory 14181 | -6/Factory | Evolved 2 slots: Propulsion x2 14439 | -6/Factory | Allied Derelicts emerged from ambush trap array 14445 | -6/Factory | Identified exit to Garrison 14454 | -6/Factory | Entered Garrison 14454 | -6/Garrison | Discovered recently destroyed garrison 14468 | -6/Garrison | Build established: Scavenger-Sprinter 14512 | -6/Garrison | Garrison Relay disabled 14565 | -6/Garrison | Discovered new exit (range 10) 14575 | -6/Garrison | Garrison Relay disabled 14641 | -6/Garrison | Garrison Relay disabled 14672 | -6/Garrison | Phase Generator disabled 14694 | -6/Garrison | Discovered new exit (range 14) 14741 | -6/Garrison | Garrison Relay disabled 14816 | -6/Garrison | Garrison Relay disabled 14821 | -6/Garrison | Discovered new exit (range 11) 14886 | -6/Garrison | Garrison Relay disabled 14896 | -6/Garrison | Found embedded Infiltrators 14935 | -6/Garrison | Entered Factory 14935 | -6/Factory | Accompanied by 10 allies 15044 | -6/Factory | Garrison activated, responded to threat 15064 | -6/Factory | Build established: Commander-Sprinter 15093 | -6/Factory | Identified exit to Garrison 15119 | -6/Factory | Entered Garrison 15119 | -6/Garrison | Accompanied by 6 allies 15157 | -6/Garrison | Phase Generator disabled 15229 | -6/Garrison | Triggered checkpoint 15235 | -6/Garrison | Garrison Relay disabled 15296 | -6/Garrison | Triggered checkpoint 15301 | -6/Garrison | Triggered checkpoint 15320 | -6/Garrison | Triggered checkpoint 15372 | -6/Garrison | Lost 5 allies 15720 | -6/Garrison | Garrison Relay disabled 15729 | -6/Garrison | Discovered new exit (range 11) 15731 | -6/Garrison | Triggered checkpoint 15793 | -6/Garrison | Discovered new exit (range 6) 15870 | -6/Garrison | Garrison Relay disabled 16117 | -6/Garrison | Lost 6 parts (3n1u2w) 16236 | -6/Garrison | Discovered new exit (range 11) 16296 | -6/Garrison | Discovered new exit (range 13) 16296 | -6/Garrison | Discovered new exit (range 65) 16296 | -6/Garrison | Discovered new exit (range 88) 16296 | -6/Garrison | Discovered new exit (range 48) 16325 | -6/Garrison | Triggered checkpoint 16441 | -6/Garrison | Triggered checkpoint 16445 | -6/Garrison | Garrison Relay disabled 16543 | -6/Garrison | Entered Factory 16568 | -6/Factory | Spotted B-75 Beast 16625 | -6/Factory | Build established: Scavenger-Mutant 16736 | -6/Factory | Discovered new exit (range 8) 16952 | -6/Factory | Identified exit to Lower Caves 17012 | -6/Factory | Entered Lower Caves 17012 | -6/Lower Caves | Accompanied by 1 ally 17160 | -6/Lower Caves | Met a Warlord Commander 17160 | -6/Lower Caves | Spotted B-75 Beast 17161 | -6/Lower Caves | Learned location of Warlord (-4) 17162 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 17243 | -6/Lower Caves | Found Encrypted Comm Array 17258 | -6/Lower Caves | Build established: Sprinter 17340 | -6/Lower Caves | Discovered new exit (range 15) 17377 | -6/Lower Caves | Entered another Lower Caves area 17377 | -6/Lower Caves | Accompanied by 1 ally 17377 | -6/Lower Caves | Spotted B-75 Beast 17384 | -6/Lower Caves | Discovered new exit (range 12) 17474 | -6/Lower Caves | Encountered a Warlord checkpoint 17538 | -6/Lower Caves | Discovered new exit (range 12) 17584 | -6/Lower Caves | Core integrity fell below 50% 17602 | -6/Lower Caves | Entered Data Miner 17604 | -6/Data Miner | Discovered new exit (range 6) 17611 | -6/Data Miner | Met Data Miner 17617 | -6/Data Miner | Learned location of Section 7 (-3) 17617 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17620 | -6/Data Miner | Received God Mode back door access code from Data Miner 17635 | -6/Data Miner | Entered Proximity Caves 17683 | -5/Proximity Caves | Spotted B-75 Beast 17715 | -5/Proximity Caves | Discovered new exit (range 21) 17873 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17943 | -5/Proximity Caves | Entered Factory 17943 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18007 | -5/Factory | Repaired Imp. VTOL Module 18018 | -5/Factory | Identified exit to Upper Caves 18169 | -5/Factory | Discovered new exit (range 10) 18309 | -5/Factory | Identified exit to Garrison 18339 | -5/Factory | Build established: Hacker-Sprinter 18374 | -5/Factory | Noticed a derelict Sapper rigging charges 18469 | -5/Factory | Destroyed 8 combat bots 18469 | -5/Factory | Lost 3 parts (1u2w) 18630 | -5/Factory | Discovered new exit (range 21) 18688 | -5/Factory | Manually triggered Chute Trap 18688 | -5/Factory | Sucked down chute 18688 | -5/Factory | Entered Waste 18688 | -5/Waste | The area was eerily silent 18725 | -5/Waste | Discovered new exit (range 11) 18749 | -5/Waste | Found Prototype Device 18756 | -5/Waste | Identified Thermal Barrier 18908 | -5/Waste | Build established: Scavenger-Sprinter 19006 | -5/Waste | Entered Factory 19061 | -5/Factory | Discovered new exit (range 12) 19185 | -5/Factory | Identified exit to Garrison 19185 | -5/Factory | Entered Garrison 19185 | -5/Garrison | Accompanied by 1 ally 19219 | -5/Garrison | Triggered checkpoint 19254 | -5/Garrison | Garrison Relay disabled 19293 | -5/Garrison | Spotted B-75 Beast 19405 | -5/Garrison | Destroyed B-75 Beast 19442 | -5/Garrison | Lost 3 parts (1p1n1w) 19446 | -5/Garrison | Triggered checkpoint 19462 | -5/Garrison | Triggered checkpoint 19464 | -5/Garrison | Triggered checkpoint 19562 | -5/Garrison | Lost 14 parts (2p3n4u5w) 19765 | -5/Garrison | Core integrity fell below 50% 19765 | -5/Garrison | Triggered checkpoint 19804 | -5/Garrison | Garrison Relay disabled 19819 | -5/Garrison | Discovered new exit (range 14) 19899 | -5/Garrison | Build established: Scavenger-Mutant 19914 | -5/Garrison | Found Quantum Capacitor 20017 | -5/Garrison | Triggered checkpoint 20017 | -5/Garrison | Found embedded Infiltrators 20128 | -5/Garrison | Garrison Relay disabled 20172 | -5/Garrison | Phase Generator disabled 20179 | -5/Garrison | Discovered new exit (range 11) 20239 | -5/Garrison | Spotted B-75 Beast 20250 | -5/Garrison | Garrison Relay disabled 20345 | -5/Garrison | Spotted Striker 20345 | -5/Garrison | Spotted Striker 20382 | -5/Garrison | Destroyed Striker 20383 | -5/Garrison | Build established: Scavenger-Gunner 20412 | -5/Garrison | Destroyed Striker 20438 | -5/Garrison | Lost 5 parts (2u3w) 20480 | -5/Garrison | Rewired Executioner 20607 | -5/Garrison | Entered Factory 20607 | -4/Factory | Accompanied by 2 allies 20607 | -4/Factory | Evolved 2 slots: Utility x2 20615 | -4/Factory | Identified exit to Research 20757 | -4/Factory | Discovered new exit (range 15) 20784 | -4/Factory | Found Corrupted Exp. Core Analyzer 20814 | -4/Factory | Entered Upper Caves 20814 | -4/Upper Caves | Accompanied by 1 ally 20819 | -4/Upper Caves | Build established: Scavenger-Sprinter 20839 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20972 | -4/Upper Caves | Encountered a Warlord checkpoint 21017 | -4/Upper Caves | Discovered new exit (range 8) 21216 | -4/Upper Caves | Entered another Upper Caves area 21216 | -4/Upper Caves | Accompanied by 1 ally 21236 | -4/Upper Caves | Discovered exit to Research (range 15) 21315 | -4/Upper Caves | Learned Research emergency access door positions 21315 | -4/Upper Caves | Learned Armory emergency access door positions 21315 | -4/Upper Caves | Learned Extension security intel 21328 | -4/Upper Caves | Learned Research terminal intel 21609 | -4/Upper Caves | Discovered new exit (range 10) 21684 | -4/Upper Caves | Found Alien Artifact 21697 | -4/Upper Caves | System corruption reached 10% 21707 | -4/Upper Caves | Entered Warlord 21717 | -4/Warlord | System corruption cleaned by Quarantine Array 21724 | -4/Warlord | Opened Warlord's prototype stash 21737 | -4/Warlord | Found Prototype Hackware 21742 | -4/Warlord | Found Exp. Targeting Computer 21823 | -4/Warlord | Found Prototype Device 21823 | -4/Warlord | Identified Minesniffer Drone Bay 21858 | -4/Warlord | Met Warlord 21881 | -4/Warlord | Warlord's base attacked by MAIN.C 21908 | -4/Warlord | Found Prototype Energy Cannon 21908 | -4/Warlord | Identified Vortex Cannon 21913 | -4/Warlord | Found Prototype Launcher 21913 | -4/Warlord | Identified Vortex Catalyst Activator 21921 | -4/Warlord | Found Prototype Energy Gun 21921 | -4/Warlord | Identified Vortex Rifle 21926 | -4/Warlord | Found Vortex Cannon 21929 | -4/Warlord | Found Vortex Cannon 22022 | -4/Warlord | Spotted B-86 Titan 22028 | -4/Warlord | Spotted B-90 Cyclops 22231 | -4/Warlord | Warlord forces counterattacked 22242 | -4/Warlord | Lost 3 allies 22284 | -4/Warlord | Build established: Scavenger-Gunner 22309 | -4/Warlord | Spotted Striker 22318 | -4/Warlord | Spotted B-90 Cyclops 22340 | -4/Warlord | Spotted B-86 Titan 22372 | -4/Warlord | Lost 17 allies 22427 | -4/Warlord | Spotted Striker 22434 | -4/Warlord | P-80 Master assimilated allied J1-GDH(Y) 22509 | -4/Warlord | Lost 11 allies 22556 | -4/Warlord | Warlord base infiltrated, sounded retreat 22678 | -4/Warlord | Discovered new exit (range 14) 22681 | -4/Warlord | Spotted Executioner 22682 | -4/Warlord | Entered Proximity Caves 22684 | -3/Proximity Caves | Spotter reported a threat 22685 | -3/Proximity Caves | Spotter reported a threat 22710 | -3/Proximity Caves | Spotted B-86 Titan 22735 | -3/Proximity Caves | Build established: Scavenger-Sprinter 22886 | -3/Proximity Caves | Discovered exit to Research (range 6) 22912 | -3/Proximity Caves | Entered Research 22912 | -3/Research | Evolved 2 slots: Propulsion x2 22913 | -3/Research | Identified exit to Armory 22915 | -3/Research | Loaded intel: 21 terminal locations 22943 | -3/Research | Identified System Mapper 22945 | -3/Research | Identified exit to Quarantine 23078 | -3/Research | Central database locked down 23162 | -3/Research | Search patrols dispatched 23174 | -3/Research | Entered Quarantine 23194 | -3/Quarantine | Lost 3 parts (1p2n) 23235 | -3/Quarantine | Cryocooling Duct disabled 23250 | -3/Quarantine | Ambient heat levels rising (+20) 23250 | -3/Quarantine | Non-combat units ordered to evacuate 23260 | -3/Quarantine | Cryocooling Duct disabled 23275 | -3/Quarantine | Ambient heat levels rising (+20) 23275 | -3/Quarantine | Combat units ordered to evacuate 23306 | -3/Quarantine | Found Alien Reactor 23354 | -3/Quarantine | Found Alien Energy Cannon 23360 | -3/Quarantine | Discovered new exit (range 8) 23372 | -3/Quarantine | Found Alien Artifact 23375 | -3/Quarantine | Quarantine Guard activated 23375 | -3/Quarantine | Spotted Quarantine Guard 23375 | -3/Quarantine | Spotted Quarantine Guard 23375 | -3/Quarantine | Spotted Quarantine Guard 23375 | -3/Quarantine | Spotted Quarantine Guard 23401 | -3/Quarantine | Crushed by falling debris 23411 | -3/Quarantine | Spotted Quarantine Guard 23414 | -3/Quarantine | Spotted Quarantine Guard 23415 | -3/Quarantine | Spotted Quarantine Guard 23416 | -3/Quarantine | Spotted Quarantine Guard 23418 | -3/Quarantine | Spotted Quarantine Guard 23418 | -3/Quarantine | Spotted Quarantine Guard 23421 | -3/Quarantine | Spotted Quarantine Guard 23510 | -3/Quarantine | Incoming investigation squad redirected 23513 | -3/Quarantine | Spotted Fortress 23546 | -3/Quarantine | Discovered new exit (range 6) 23546 | -3/Quarantine | Discovered new exit (range 6) 23623 | -3/Quarantine | Entered Protoforge 23671 | -3/Protoforge | Spotted B-86 Titan 23673 | -3/Protoforge | Superfortress began startup sequence 23695 | -3/Protoforge | Spotted Hotshot 23696 | -3/Protoforge | Spotted Hotshot 23696 | -3/Protoforge | Spotted Hotshot 23696 | -3/Protoforge | Spotted Hotshot 23699 | -3/Protoforge | Spotted Hotshot 23699 | -3/Protoforge | Spotted Hotshot 23699 | -3/Protoforge | Spotted Hotshot 23699 | -3/Protoforge | Spotted Hotshot 23699 | -3/Protoforge | Spotted Hotshot 23713 | -3/Protoforge | Discovered new exit (range 3) 23714 | -3/Protoforge | Core integrity fell below 50% 23714 | -3/Protoforge | Entered Research 23714 | -2/Research | Warlord forces began assault on 0b10 23714 | -2/Research | Evolved 2 slots: Utility x2 23726 | -2/Research | Lost 7 parts (6n1u) 23739 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 23739 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 23775 | -2/Research | Met up with Warlord 23782 | -2/Research | Lost 4 allies 23824 | -2/Research | Research machine network offline 23981 | -2/Research | Spotted Striker 23983 | -2/Research | Spotted Striker 24042 | -2/Research | Build established: Hacker-Sprinter 24055 | -2/Research | Spotted Striker 24248 | -2/Research | Spotted B-90 Cyclops 24316 | -2/Research | Spotted Striker 24516 | -2/Research | System corruption reached 10% 24536 | -2/Research | Build established: Scavenger-Sprinter 24549 | -2/Research | Discovered new exit (range 23) 24556 | -2/Research | Identified exit to Access 24623 | -2/Research | Discovered new exit (range 16) 24664 | -2/Research | Found Prototype Launcher 24665 | -2/Research | Identified Com. Tesla Bomb Launcher 24677 | -2/Research | Warlord destroyed during the assault 24810 | -2/Research | Identified exit to Testing 24816 | -2/Research | Entered Testing 24846 | -2/Testing | Found Prototype Energy Cannon 24846 | -2/Testing | Identified Disintegrator 24988 | -2/Testing | Found Exp. Core Analyzer 25006 | -2/Testing | Discovered exit to Access (range 9) 25010 | -2/Testing | Entered Access 25010 | -1/Access | Evolved 2 slots: Weapon x2 25072 | -1/Access | Energy Cycler disabled 25145 | -1/Access | Garrison activated, responded to threat 25161 | -1/Access | Found Fusion Bomb Launcher 25195 | -1/Access | Spotted HF-MN7(L) 25212 | -1/Access | Found Ragnarok Missile Launcher 25260 | -1/Access | Spotted B-99 Colossus 25550 | -1/Access | Build established: Gunner 25601 | -1/Access | Garrison activated, responded to threat 25708 | -1/Access | Spotted B-99 Colossus 25849 | -1/Access | Spotted B-99 Colossus 25868 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 25900 | -1/Access | Lost 5 parts (1p1n3w) 25936 | -1/Access | System corruption reached 10% 26080 | -1/Access | Found Adv. Force Booster 26377 | -1/Access | Discovered new exit (range 5) 26451 | *** | Escaped! Last Messages --------------- 26429_ HV Slug penetrates Earth. 26430_ The unstable cave ceiling collapses. 26433_ P-80 Master destroyed. 26434_ Imp. System Restoration Module purges 1% system corruption (15%). 26436_ The unstable cave ceiling collapses. 26437_ R-10 Processor collects Prototype Device. 26440_ The unstable cave ceiling collapses. 26440_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4W. 26440_ R-10 Processor collects Prototype Flight Unit. 26441_ Acquired 59 matter. 26442_ Acquired 2 matter. 26443_ Acquired 22 matter. 26443_ R-10 Processor collects Prototype Device. 26444_ Acquired 6 matter. 26444_ Acquired 2 matter. 26445_ Acquired 68 matter. 26447_ R-10 Processor collects Prototype Flight Unit. 26448_ The unstable cave ceiling collapses. 26450_ R-10 Processor collects Prototype Flight Unit. Map ----- +----------------------------------------------------+ | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #???########???????????????????????????????? | | ?# #?? #???????????????????????????????? | | ?# #?? #???????????????????????????????? | | ?# #? #???????????????????????????????? | | ?# #? #???????????????????????????????? | | ?# # "" #???????????????????????????????? | | ?# # "" #???????????????????????????????? | | ?# + """""" ????????????????????????????????? | | ?# # """""" ????????????????????????????????? | | ?# # "" #???????????????????????????????? | | ?# #? "" #?#""""""""""#??????????????????? | | ###+##############?# #??????????????????? | | #???????# #??????????????????? | | #???????# #??????????????????? | | #???????# "" #??????????????????? | | #???????# "@ #??????????????????? | | #???????# #??????????????????? | | = #???????# #??????????????????? | | ###+########???????# #??????????????????? | | #????????## ##?????????????????? | | #????????# #?????????????????? | | ! " #????????##"" ##?????????????????? | | """ #?????????#" #??????????????????? | | """ #?????????#" #??????????????????? | | " #?????????#T #??????????????????? | | #??????####== #??????????????????? | | #?????## [![ | #??????????????????? | | #####+#+######## !! % ####### #?????????? | | =*=! ==! #?????????? | | ==%!! =*!=%R #?????????? | | #### =########## #[ # # #############?????????? | | ##?# =#???????# # ##?????????????????????? | | #?# #???????# ## #??????????????????????? | | #?# #???????### # ####??????????????????????? | | #?# #?????????# ##?????????????????????????? | | #?# "????????? #####??????????????????????????? | | #?# "????????###???????????????????????????????? | | #?# ##############?????????????????????????????? | | #?# # #?????????????????????????????? | | #?# !# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 45 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 12 Corruption Block 26 Armor Coverage 225 Resistance: TH 50 Propulsion Shielding 90 Point Defense Rating 160 Evasion (%) 78 Targeting Accuracy 32 Melee Accuracy 6 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 38 Authchip Count 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Nuclear Pulse Array | -5/Factory | Hacked Adv. Recoil Stabilizer | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Adv. Variable Charge Gun | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Adv. Kinecellerator | -3/Quarantine | Archive Nanosword | -3/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Testing | Archive Adv. Micro-nuke Launcher | -2/Testing | Archive Ragnarok Missile Launcher | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free T-07 Excavator | -3/Quarantine | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials | Broken Lgt. Treads | 31% | -10/Materials Imp. VTOL Module | 26% | -5/Factory Studied --------- Lgt. Nuclear Core | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Mic. Fission Core | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Bullet Installation Deductive Reasoning Fitting Room I Like You, Cogmind Look Less Dangerous Next Time Recruitment Drive Special Forces Super-what Now? That Tickles You Again Challenges ------------ None Game ------ Seed ThiefCoilDeck Manual? 0 Play Time 07:25:26 Cumulative 1338.2 hours Start 2025.11.27 @ 01:05:37 End 2025.11.28 @ 20:38:48 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 620 Rogue 620 Adventurer 0 Explorer 0 Win Type 0 Total 26 Types 12/5/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 26dea6ea-5c8e-4205-81ef-6c34ad7ca0fa