Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 14:57:43 Player: RNGesus Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2065) 2065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 4053 Bonus ------- High Alert Combat Kills 193 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 240/240 System Corruption 1% Temperature Cool (6) Movement Rolling (175) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Compact Wheel Armored Wheel Large Storage Unit Structural Scanner Improved Sensor Array Improved Sensor Array Authchip [Propulsion] Authchip [Processor] Improved Trap Extractor (0/6) Improved Medium Laser Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Datajack Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Compact Wheel Compact Wheel Large Storage Unit Improved Sensor Array Improved Sensor Array Seismic Detector Seismic Detector Recoil Stabilizer Hardened Light Armor Plating System Shield Improved Trap Extractor Battle Cannon Datajack [Rating: 27] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 50 | 4 5 4 32 5 Power 5 | . 1 . 4 . Engine 1 | . 1 . . . Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 19 | 1 2 2 12 2 Treads 15 | 1 2 1 9 2 Leg . | . . . . . Wheel 4 | . . 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 7 2 Device 3 | . . . 2 1 Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 5 | . 1 1 3 . Artifact . | . . . . . Weapon 13 | 2 . 1 9 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 1 5 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 16 | . . 3 10 3 Power 2 | . . . 2 . Propulsion 4 | . . 1 2 1 Utility 5 | . . 1 2 2 Weapon 5 | . . 1 4 . Highest Loss Streak 5 | . . 2 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 79 88 93 96 Engine 3 | . 4 14 1 . Core 6 | . . . 9 11 Treads 22 | . 24 19 22 21 Wheel 8 | . . 8 10 11 Device 3 | . . . 5 6 Storage 12 | . 14 14 11 11 Protection 8 | . 6 3 10 9 Energy Gun 6 | . 14 14 3 . Ballistic Gun 14 | . 14 13 14 22 Ballistic Cannon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 99 | 9 32 32 99 97 Greatest Support 40 | 20 40 40 16 16 Greatest Overweight (x) 8 | . 1 1 8 6 Average Overweight (x) 3 | . . . 5 5 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 21 | 7 14 15 24 25 Most Carried 25 | 6 10 15 25 24 Average Carried 15 | 4 8 11 18 23 Final Capacity 25 | 8 15 15 25 25 Final Carried 24 | 6 10 15 23 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1887 | 117 202 151 1245 172 Remotely . | . . . . . Salvage Created 2991 | 80 299 222 2023 367 Parts 199 | 7 24 17 131 20 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 5 | . . 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 11 8 37 6 Guns 51 | . 11 8 26 6 Cannons 11 | . . . 11 . Classes Destroyed 14 | 1 5 1 7 . Worker 7 | . . . 6 1 Builder 2 | . . . 2 . Tunneler 4 | 4 . . . . Hauler 6 | . 1 . 5 . Recycler 4 | . . 1 2 1 Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 19 | . 9 6 4 . Grunt 24 | . 2 2 17 3 Brawler 2 | . . . 2 . Duelist 3 | . . . 3 . Protector 1 | . . . 1 . Sentry 13 | . . . 10 3 Best Kill Streak 7 | 4 7 3 6 5 Combat Bots Only 6 | . 6 3 5 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3629 | . 337 486 2472 334 Core 543 | . 60 76 330 77 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 264 | 9 29 30 169 27 Largest 2 | 2 2 2 2 2 Hottest 86 | 70 70 70 86 46 Shots Fired 496 | 18 59 57 308 54 Gun 437 | 18 59 57 249 54 Cannon 56 | . . . 56 . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 374 | 9 30 29 252 54 Thermal 119 | 9 29 28 53 . Explosive 3 | . . . 3 . Electromagnetic . | . . . . . Robot Hit Streak 23 | 5 5 4 23 10 Robot Miss Streak 5 | 2 3 4 5 2 Penetration Max . | . . . . . Secondary Targets 8 | . 2 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 309 | 10 34 29 194 42 Core Hits 138 | 4 20 15 86 13 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 14 | 2 1 6 5 . Burn 9 | 2 1 5 1 . Destroy 3 | . . 1 2 . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5122 | 145 449 366 3514 648 Guns 4017 | 145 449 366 2409 648 Cannons 848 | . . . 848 . Explosions 257 | . . . 257 . Melee . | . . . . . Ramming . | . . . . . Kinetic 3710 | 72 199 125 2666 648 Thermal 1155 | 73 250 241 591 . Explosive 257 | . . . 257 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 2 5 18 1 Message Errors 4 | . 1 . 3 . Matter Fused 8 | . . . 7 1 Heat Flow Errors 3 | . . . 3 . Energy Discharges 4 | . . 3 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 4 | . . 1 3 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 39 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | . 120 268 240 56 Average Temperature 54 | . 33 89 51 22 Received Heat Transfer 1119 | . 54 147 762 156 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | 2 4 3 2 . Heat Transferred 3626 | 370 814 1073 1369 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 673 | 20 222 297 673 460 Initial 283 | . 13 27 37 283 Average 323 | 7 83 181 458 337 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 42 | 100 97 62 19 . Level 1 19 | . 2 37 15 87 Level 2 37 | . . . 64 12 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 6 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 . 3 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 22 12 54 12 Peak Tracking Total 7 | . 7 3 5 4 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 11 | . 5 . 5 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 4 | . . 1 1 2 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 1 1 4 Successful 2 | . . 1 . 1 Failed 4 | . . . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 1 3 Terminals 5 | . . . 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 . 1 Open Door 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4649 | 153 997 516 2644 339 Spaces Moved 2173 | 75 519 328 1117 134 Core 4 | 4 . . . . Treads 669 | 71 519 79 . . Legs . | . . . . . Wheels 1500 | . . 249 1117 134 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 115 115 175 Average Speed 172 | 154 171 125 185 185 Slowest Speed 240 | 160 240 160 210 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 92 78 97 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . . 26 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2608 | 93 569 377 1394 175 Wait 43 | . 7 8 22 6 Move 2169 | 74 518 327 1116 134 Hop . | . . . . . Pick Up 53 | 6 7 8 30 2 Fast Attach 17 | 4 3 1 9 . Attach 18 | . 2 3 10 3 Detach 5 | . 1 . 3 1 Swap 15 | . . . 13 2 Drop 24 | . 2 . 22 . Fire 264 | 9 29 30 169 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 5) 1151 | -10/Materials | Entered Mines 1242 | -10/Mines | Core integrity fell below 50% 1415 | -10/Mines | Learned 2 Materials zone layouts 1437 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1531 | -10/Mines | Discovered new exit (range 5) 1555 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1631 | -10/Mines | Discovered new exit (range 9) 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Discovered new exit (range 3) 2610 | -9/Materials | Discovered new exit (range 11) 2711 | -9/Materials | Discovered new exit (range 5) 2867 | -9/Materials | First assault squad dispatched 2986 | -9/Materials | Core integrity fell below 50% 3029 | -9/Materials | Lost 5 parts (2n2u1w) 3179 | -9/Materials | Discovered new exit (range 14) 3702 | -9/Materials | Discovered new exit (range 14) 3986 | -9/Materials | Identified exit to Mines 4088 | -9/Materials | Discovered new exit (range 16) 4112 | -9/Materials | Identified exit to Storage 4257 | -9/Materials | Core integrity fell below 20% 4311 | -9/Materials | Entered Storage 4650 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04540_ K-01 Serf collects debris. 04544_ R-06 Scavenger collects Aluminum Leg. 04545_ Y-45 Defender destroyed. 04547_ K-01 Serf collects debris. 04549_ Acquired 45 matter. 04550_ R-06 Scavenger collects Beam Rifle. 04550_ R-06 Scavenger collects Aluminum Leg. 04551_ R-06 Scavenger destroyed. 04554_ R-06 Scavenger collects Imp. Ion Engine. 04565_ R-06 Scavenger collects Sml. Storage Unit. 04565_ Acquired 77 matter. 04567_ K-01 Serf collects debris. 04568_ K-01 Serf destroyed. 04583_ Triggered EMP Trap. 04583_ A bubble of electromagnetic force engulfs the area. 04587_ R-06 Scavenger collects Aluminum Leg. 04603_ Lgt. Armor Plating destroyed. 04608_ Y-45 Defender destroyed. 04610_ Acquired 50 matter. 04641_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????? ??????????????????? | | ?????????????" ??????????????????? | | ????????????"" ??????????????????? | | ???????????? ??????????????????? | | ????##??????? ??????????????????? | | ???? ??????? ???????????#######? | | ###? #????####+#####??????# ## | | ? #????# % ######?# """ ? | | #? #????# # #?# """ #? | | " ## #????# #! #?# """*#? | | " ## #????# %= + #?# """[#? | | " ## +????# %# #?# """ #? | | ## #????# # "" #?# !#? | | #+## #????# # "T[####+####? | | # #????# # ""%g= #???? | | # #????# = # #@ #???? | | # ###########"######## #???? | | = o #???? | | ##############################???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedHeavySabre Manual? 0 Play Time 00:24:49 Cumulative 307.1 hours Start 2022.04.07 @ 14:32:29 End 2022.04.07 @ 14:57:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84e2cb11-188a-4da9-a6cb-b7efd0a489b3