Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 19:58:16 Player: BlobtheGreat Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (14) 70 Value Destroyed (236) 236 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6666 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 50/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Makeshift Hacking Suite System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Reaction Control System Advanced Force Field Drone Bay (0/2) Improved Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Experimental ECM Suite Cloaking Device Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Advanced Transmission Jammer Reaction Control System Advanced Force Field Drone Bay Improved Datajack [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 4 2 2 . . 2 . . 2 . . 2 Power 2 | . . . . 1 . . . 1 . . . . . . Propulsion 4 | . . . 2 . 1 . . . . . 1 . . . Utility 7 | . . . 1 1 1 . . 1 . . 1 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 50 | 7 . . 10 11 2 . . 4 . 2 7 3 . 4 Power 8 | 1 . . 1 2 . . . . . . 2 1 . 1 Engine 2 | 1 . . . . . . . . . . . 1 . . Core 5 | . . . 1 2 . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 16 | 2 . . 6 1 1 . . 1 . 1 2 1 . 1 Treads . | . . . . . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . 4 1 1 . . 1 . 1 2 1 . 1 Utility 18 | 2 . . 2 4 1 . . 2 . 1 3 1 . 2 Device 11 | 1 . . 1 2 1 . . . . 1 3 1 . 1 Storage 2 | 1 . . . . . . . 1 . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . Hackware 3 | . . . . 2 . . . . . . . . . 1 Protection 1 | . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 8 | 2 . . 1 4 . . . 1 . . . . . . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 1 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . . . Parts Lost 24 | . . 1 . . . 2 . 1 . 2 3 2 . 13 Power 5 | . . . . . . 1 . . . 1 1 . . 2 Propulsion 11 | . . . . . . . . 1 . 1 2 1 . 6 Utility 7 | . . 1 . . . 1 . . . . . 1 . 4 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . 1 . . . 2 . 1 . 2 3 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 3 6 7 7 7 6 6 7 8 9 10 9 6 6 5 Power . | . 1 1 1 . 1 1 . . . . . . . . Propulsion 2 | 2 4 4 3 2 1 1 3 3 3 3 2 . . . Utility 2 | . . 1 . 1 2 2 1 1 3 4 4 3 4 3 Weapon 1 | . 1 1 2 3 1 1 1 1 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . 3 . 4 5 . . 1 . . 1 2 . . 2 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 10 | . 3 . 3 3 . . 1 . . . . . . . Utility 5 | . . . . 1 . . . . . . 2 . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 77 | . 100 86 93 80 84 84 80 76 76 76 70 69 73 60 Engine 2 | . 14 14 6 . . . . . . . . 3 5 2 Core 7 | . . . 2 14 13 13 13 11 11 11 8 5 5 2 Leg 5 | . 28 28 32 . . . . . . . . . . . Flight 21 | . . . 2 30 33 33 33 29 29 29 26 26 26 17 Device 9 | . 14 1 4 6 11 11 7 11 11 11 13 13 15 11 Storage 6 | . 14 14 9 7 6 6 6 5 5 5 5 5 5 3 Processor 2 | . . . . . . . . 5 5 5 5 5 5 4 Hackware 9 | . . . . 11 13 13 13 11 11 11 10 10 10 14 Energy Gun 3 | . 14 14 17 3 . . . . . . . . . . Ballistic Gun 2 | . 14 14 9 . . . . . . . . . . . Peak Build Rating 90 | 7 7 7 26 38 44 44 46 51 49 52 62 69 69 90 Average Rating 39 | 5 7 6 12 33 43 41 41 47 48 49 54 55 69 62 On Entrance 36 | . 7 7 6 26 38 44 40 43 48 49 44 53 69 69 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 38 | 15 15 15 20 26 21 21 20 25 25 25 28 35 35 38 Greatest Support 40 | 20 20 20 40 20 25 25 20 26 26 26 31 35 35 35 Greatest Overweight (x) 3 | . . . 3 1 . . . 1 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 9 10 10 10 10 10 8 Most Carried 10 | 7 8 8 8 8 7 6 8 9 10 10 10 9 6 7 Average Carried 7 | 3 6 7 7 7 6 5 7 8 9 9 9 7 6 5 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 7 6 8 8 8 6 5 8 9 10 9 8 6 6 5 Class Distribution -------------------- 62% | Hacker-Sprinter 13% | Mutant 10% | Hacker-Mutant 7% | Tank 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 942 | 285 6 9 118 198 . . . . 97 83 . 146 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 457 | 86 30 97 198 46 . . . . . . . . . . Parts 25 | 2 1 5 12 5 . . . . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . . . . Prevented 1 | . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 8 | . . 2 5 1 . . . . . . . . . . Guns 7 | . . 2 5 . . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . Classes Destroyed 8 | 2 1 1 4 . . . . . . . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 5 | . . . 4 1 . . . . . . . . . . Grunt 2 | . . 2 . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 6 | 1 1 2 6 2 . . . . . . . . . . Combat Bots Only 4 | . . 2 4 1 . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . . . . . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 275 | . . 5 19 . . 1 . 4 5 21 33 15 . 172 Missed 114 | . . . 8 . . . . 2 3 9 15 7 . 70 Hits 161 | . . 5 11 . . 1 . 2 2 12 18 8 . 102 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 160 | . . 5 11 . . . . 2 2 12 18 8 . 102 AOE 1 | . . . . . . . . . . . 1 . . . Critical Strikes 8 | . . . . . . . . . . . . 1 . 7 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 3334 | . . 92 117 25 . 48 . 30 46 203 370 181 . 2222 Core 1640 | . . 35 33 . . . . 13 . 70 115 65 . 1309 Absorbed by Shields 52 | . . . . . . . . . . . . 22 . 30 Core Remaining (%) 93 | 100 . 86 94 100 . . 100 . . 91 . . 84 . Volleys Fired 25 | 5 2 4 6 8 . . . . . . . . . . Largest 3 | 2 2 2 3 2 . . . . . . . . . . Hottest 100 | 60 60 60 100 100 . . . . . . . . . . Shots Fired 48 | 7 4 8 18 11 . . . . . . . . . . Gun 45 | 7 4 8 18 8 . . . . . . . . . . Cannon 3 | . . . . 3 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 18 | 5 2 4 6 1 . . . . . . . . . . Thermal 16 | . . . 6 10 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 14 | 2 2 4 6 . . . . . . . . . . . Robot Hit Streak 7 | 5 2 3 7 3 . . . . . . . . . . Robot Miss Streak 5 | 1 2 1 3 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 29 | 6 2 6 9 6 . . . . . . . . . . Core Hits 19 | 3 1 4 9 2 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . 2 . . . 1 . . 2 . . 16 Impact . | . . . . . . . . . . . . . . . Slashing 20 | . . . . 1 . . . 1 . . 2 . . 16 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 423 | 75 34 75 156 83 . . . . . . . . . . Guns 377 | 75 34 75 156 37 . . . . . . . . . . Cannons 46 | . . . . 46 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 150 | 45 12 23 56 14 . . . . . . . . . . Thermal 123 | . . . 54 69 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 150 | 30 22 52 46 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 2 . 6 6 1 1 1 4 4 4 16 Average Corruption 3 | . . . . 2 . 6 6 1 1 1 4 4 4 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 26 | . . . . 3 . . 5 . 1 5 3 1 2 6 Message Errors 7 | . . . . . . . 2 . . 1 . . 2 2 Matter Fused 9 | . . . . 1 . . 1 . 1 2 . 1 . 3 Heat Flow Errors 3 | . . . . . . . 1 . . 1 1 . . . Energy Discharges 4 | . . . . 1 . . 1 . . . 2 . . . Data Loss (minor) 2 | . . . . 1 . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 238 | . . . 81 99 . . 160 30 45 238 114 12 4 10 Average Temperature 26 | . . . 30 33 . . 133 11 22 31 22 2 2 1 Received Heat Transfer 217 | . . 42 36 . . . . . 9 63 9 31 . 27 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 249 | . . . 125 124 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 147 | 5 7 . 92 57 . . 65 45 . . 147 . . 30 Initial 32 | . 3 . . 32 . . . 26 . . 2 . . 5 Average 14 | 1 1 . 18 15 . . 22 17 . . 31 . . 6 Influence Increases 1126 | 10 7 50 132 105 . . 95 67 . 180 199 75 . 206 Destroy 0b10 Robot/C 160 | . . 40 100 20 . . . . . . . . . . Destroy 0b10 Robot/NC 30 | 10 5 . 10 5 . . . . . . . . . . Destroy Leader 34 | . 2 10 22 . . . . . . . . . . . Successful Hack 36 | . . . . 5 . . 5 5 . . . . . 21 Disable Machine 15 | . . . . 15 . . . . . . . . . . Destroy Structure 26 | . . . . . . . . 2 . . 4 . . 20 Partial Spotted 195 | . . . . 60 . . 45 15 . . 30 . . 45 Lose Combat Pursuer 630 | . . . . . . . 45 45 . 180 165 75 . 120 Influence Decreases 1121 | 5 12 50 60 177 . . 40 102 20 175 77 178 16 209 Entered New Map 139 | . 2 . . 40 . . . 29 8 . 3 48 6 3 Time Decay 790 | 5 10 40 60 137 . . 40 63 12 145 44 100 10 124 Lost Part 170 | . . 10 . . . . . 10 . 20 30 20 . 80 Lost Ally 20 | . . . . . . . . . . 10 . 10 . . Purge Threat 2 | . . . . . . . . . . . . . . 2 Squads Dispatched 16 | . . . 4 4 . . . 1 . . 2 . . 5 Investigation 3 | . . . . 2 . . . . . . . . . 1 Extermination 6 | . . . . 1 . . . 1 . . 1 . . 3 Reinforcement 4 | . . . 1 1 . . . . . . 1 . . 1 Assault 2 | . . . 2 . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 8 | . . . 2 . . . 1 . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . . 2 15 4 . 5 5 10 4 24 25 6 . 32 Peak Tracking Total 17 | . . 2 4 3 . 5 3 6 3 13 10 5 . 17 Tactical Retreats 22 | . . . 3 . . . 1 2 1 4 3 2 . 6 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 7 | . . . . 1 1 . . 1 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 1 | . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 22 | . 1 . 1 7 . . 1 3 1 1 4 . . 3 Terminals 15 | . 1 . 1 4 . . 1 3 . . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 45 | . 1 . 3 14 . . 2 6 1 1 9 . . 8 Successful 15 | . . . 1 6 . . 1 1 1 1 2 . . 2 Failed 30 | . 1 . 2 8 . . 1 5 . . 7 . . 6 Catastrophic 8 | . . . . 2 . . 1 1 . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . 1 . . . . . 2 2 . . 1 . . . Terminals 36 | . 1 . 3 10 . . 2 6 . . 7 . . 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . 2 . . 1 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 4 . . . 1 1 1 . . . 2 Open Door 2 | . . . . . . . . . 1 1 . . . . Open DSF 2 | . . . . 1 . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 16 | . 1 . 1 6 . . . 2 . . 4 . . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . 3 . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . 2 . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 2360 | 9 93 7 136 565 37 24 102 143 79 375 257 209 25 299 Sensors 1699 | . . . . 217 37 24 102 143 79 375 257 209 25 231 Seismic 109 | 9 93 7 . . . . . . . . . . . . Cloaking 165 | . . . . . . . . . . . . . . 165 ECM 582 | . . . 136 348 . . 18 18 17 20 18 1 . 6 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 . 1 . . Drone Launches 3 | . . . . . . . . . . 2 . 1 . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 2937 | 114 93 187 266 588 37 24 102 143 79 375 257 209 25 438 Spaces Moved 7095 | 72 70 145 191 1348 104 93 366 537 296 1147 857 780 101 988 Core 45 | 6 . . . . . . . . . . . . . 39 Treads . | . . . . . . . . . . . . . . . Legs 432 | 66 70 145 151 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6618 | . . . 40 1348 104 93 366 537 296 1147 857 780 101 949 Fastest Speed 23 | 50 120 120 26 26 23 23 26 23 24 23 23 23 24 24 Average Speed 31 | 114 120 120 102 26 23 23 26 24 24 24 23 24 24 34 Slowest Speed 275 | 120 120 120 275 96 23 26 26 96 24 96 92 26 24 97 Overloaded Moves 5 | . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . 3 . . . 7 . 2 8 1 . 11 Potential Cave-ins 4 | . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 13 13 22 18 3 82 10 17 48 89 28 91 12 34 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 8 | . . . . . . . . . 2 4 . 2 . . Spaces Dug 17 | . . . . . . . . 1 . . 2 . . 14 Terrain Destroyed 17 | . . . . . . . . 1 . . 2 . . 14 Melee 17 | . . . . . . . . 1 . . 2 . . 14 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Total 7659 | 93 76 150 247 1573 117 94 374 541 303 1241 901 798 100 1051 Wait 369 | 3 . . 26 165 11 . . 2 7 86 28 13 . 28 Move 7019 | 71 69 144 190 1341 104 92 365 522 295 1142 841 777 100 966 Hop 31 | . . . . 3 . . . 7 . 2 7 1 . 11 Pick Up 44 | 7 2 2 7 11 . . 5 3 1 1 3 1 . 1 Fast Attach 28 | 7 . . 5 6 . 1 . . . . 4 1 . 4 Attach 45 | . . . 4 10 2 1 1 3 . 2 6 3 . 13 Detach 27 | . . . . 8 . . 1 1 . 1 4 1 . 11 Swap 13 | . . . 1 3 . . . 1 . 6 1 1 . . Drop 37 | . 3 . 8 16 . . 2 1 . 1 5 . . 1 Fire 25 | 5 2 4 6 8 . . . . . . . . . . Melee 21 | . . . . 2 . . . 1 . . 2 . . 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Entered Subcaves 209 | -10/Subcaves | Approached by a straggling Scientist 311 | -10/Subcaves | Build established: Mutant 362 | -10/Subcaves | Discovered new exit (range 5) 395 | -10/Subcaves | Entered Materials 395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 407 | -8/Materials | Garrison activated, responded to threat 630 | -8/Materials | Met 7R-MNS 655 | -8/Materials | Discovered new exit (range 16) 661 | -8/Materials | Entered Factory 661 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 662 | -7/Factory | Caught up to 7R-MNS 942 | -7/Factory | Discovered new exit (range 10) 1072 | -7/Factory | Build established: Hacker-Sprinter 1157 | -7/Factory | Discovered new exit (range 7) 1249 | -7/Factory | Entered another Factory area 1249 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -6/Factory | Caught up to 7R-MNS 1286 | -6/Factory | Sucked down chute 1286 | -6/Factory | Entered Waste 1289 | -6/Waste | Spotted C-40 Crusher 1291 | -6/Waste | Spotted C-40 Crusher 1296 | -6/Waste | Spotted C-40 Crusher 1296 | -6/Waste | Spotted C-40 Crusher 1297 | -6/Waste | Spotted C-40 Crusher 1300 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1301 | -6/Waste | EMP discharged 1303 | -6/Waste | Spotted C-40 Crusher 1306 | -6/Waste | Discovered new exit (range 14) 1310 | -6/Waste | Entered Factory 1411 | -6/Factory | Discovered new exit (range 4) 1412 | -6/Factory | Entered another Factory area 1412 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1553 | -5/Factory | Discovered new exit (range 5) 1554 | -5/Factory | Identified exit to Upper Caves 1555 | -5/Factory | Entered Upper Caves 1604 | -5/Upper Caves | Discovered new exit (range 13) 1606 | -5/Upper Caves | Identified exit to Upper Caves 1631 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1634 | -5/Upper Caves | Entered another Upper Caves area 1635 | -5/Upper Caves | Encountered a Warlord checkpoint 1647 | -5/Upper Caves | Learned Factory emergency access door positions 1703 | -5/Upper Caves | Learned 4 Factory zone layouts 1973 | -5/Upper Caves | Spotted B-75 Beast 2006 | -5/Upper Caves | Discovered new exit (range 14) 2009 | -5/Upper Caves | Identified exit to Factory 2009 | -5/Upper Caves | Entered Factory 2009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -4/Factory | Identified exit to Research 2045 | -4/Factory | Found Prototype Device 2045 | -4/Factory | Identified Exp. ECM Suite 2264 | -4/Factory | Discovered new exit (range 5) 2265 | -4/Factory | Identified exit to Upper Caves 2266 | -4/Factory | Entered Upper Caves 2267 | -4/Upper Caves | Lost 3 parts (1p2n) 2297 | -4/Upper Caves | Spotted B-86 Titan 2326 | -4/Upper Caves | Attracted the attention of an 0b10 base 2348 | -4/Upper Caves | Encountered a Warlord checkpoint 2356 | -4/Upper Caves | Learned Research stockpile data 2470 | -4/Upper Caves | Discovered new exit (range 15) 2474 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2475 | -4/Upper Caves | Identified exit to Upper Caves 2475 | -4/Upper Caves | Entered another Upper Caves area 2476 | -4/Upper Caves | Encountered a Warlord checkpoint 2479 | -4/Upper Caves | Discovered exit to Research (range 6) 2500 | -4/Upper Caves | Entered Research 2500 | -3/Research | Evolved 2 slots: Utility x2 2630 | -3/Research | Discovered new exit (range 15) 2667 | -3/Research | Spotted B-86 Titan 2824 | -3/Research | Core integrity fell below 50% 2848 | -3/Research | System corruption reached 10% 2878 | -3/Research | Lost 9 parts (2p3n3u1w) 2922 | -3/Research | Core integrity fell below 20% 2938 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02855_ A bubble of electromagnetic force engulfs the area. 02855_ Door malfunctions. 02855_ U-05 Engineer lays Concrete. 02857_ Penetrated by Slug. 02857_ U-05 Engineer lays Concrete. 02863_ Acquired Field Propulsion Array. 02877_ J0CA|RETYI9LO&VMWASS 02882_ Cld. VTOL Module destroyed. 02899_ Field Propulsion Array destroyed. 02905_ System corrupted: Matter fused (-9). 02917_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5F. 02918_ Cld. VTOL Module destroyed. 02918_ Slug penetrates Garrison Access. 02922_ Exp. ECM Suite destroyed. 02923_ W-44 Eye sends out distress signal. 02937_ Slug penetrates Wall. 02937_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????#???????# !! / #??? | | ???????????????????? ?????## ""G"" ! # #??? | | ????????????????????# ????# " " # #??? | | ????????????????????# ????# # #??? | | ????????????????????# ???# # #??? | | ????????????????????# ??###/######/#### #??? | | ????????????????????# ##### ###### #### #??? | | ????????????????????# +??? | | ????????????????????+ # ?? | | ????????????????????# # ?? | | ????????????????????# #? ? | | ?????????????????????# ######/#################?+# | | ???????????????????????# #??????????# | | ???????????????????????# #??????????# | | ???????????????????????# """ #??????????# | | ???????????????????????#" ] """ #??????????# | | ???????????????????????#" """ #??????????# | | ???????????????????????#" #??????????# | | ????????????????!??????#T #???????#### | | ???????????????????????#" ]] #???????# | | ???????????????????????#" ]! #???????# | | ???????????????????????#" ]] ######### | | ???????????????????????# / """ | | ???????????????????????# # "T" | | ?????????????????????# ############## | | ?????????????????????# @ ssp """ | | ?????????????????????# ############ """ | | ??????????????????????????????????# """ | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ########+# | | ????????????????????????????????### #?????# | | ????????????????????????????????#"####+#####??# | | ????????????????????????????????## #??# | | ?????????????????????????????????# #??# | | ?????????????????????????????????# != !#??#! | | ?????????????????????????????????# =! ##?# | | ?????????????????????????????????##########"###### | | ??????????????????????????????????????????## ##??? | | ???????????????????????????????????????????## ##?? | | ????????????????????????????????????????????##"### | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 44 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Additional Mass Support 6 Power Shielding 33 Phase Shifting 5 Evasion (%) 70 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ChargeDecoyMultitool Manual? 0 Play Time 01:31:21 Cumulative 16.8 hours Start 2025.06.08 @ 15:29:33 End 2025.06.08 @ 19:58:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84596495-e849-4dbf-81cd-19ecabc87dca