Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 12:39:56 Player: Lazz Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2618) 2618 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7178 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads > --- UTILITY (8) ------ Gravity Neutralizer Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Improved Proton Missile Launcher > --- INVENTORY (5) ---- Light Nuclear Core Improved Titanium Leg Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Field Laser Plasma Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Target Analyzer Hardened Heavy Armor Plating System Restoration Module Heavy Particle Gun Improved Grenade Launcher Improved Grenade Launcher Great Axe [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 6 | . . 2 . 2 . . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 85 | 6 3 18 7 25 4 . 7 15 Power 11 | 1 . 4 1 2 . . 1 2 Engine 9 | 1 . 3 1 1 . . 1 2 Core 2 | . . 1 . 1 . . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 1 5 1 5 4 . 2 5 Treads 9 | . . 5 1 2 . . . 1 Leg 12 | 2 1 . . 3 4 . 2 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 3 | . . . . . . . . 3 Utility 25 | 1 1 5 3 9 . . 2 4 Device 11 | . . 1 1 6 . . 1 2 Storage 3 | 1 1 1 . . . . . . Processor 4 | . . . 1 1 . . . 2 Hackware . | . . . . . . . . . Protection 7 | . . 3 1 2 . . 1 . Artifact . | . . . . . . . . . Weapon 24 | 2 1 4 2 9 . . 2 4 Energy Gun 7 | 2 1 1 . 2 . . . 1 Energy Cannon 3 | . . . 1 1 . . 1 . Ballistic Gun 4 | . . 3 1 . . . . . Ballistic Cannon 2 | . . . . 2 . . . . Launcher 5 | . . . . 3 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . . 2 Parts Lost 41 | . 3 6 1 5 6 . 7 13 Power 5 | . 1 1 . . . . 1 2 Propulsion 12 | . . . . 2 3 . 2 5 Utility 10 | . . 3 1 2 1 . 2 1 Weapon 14 | . 2 2 . 1 2 . 2 5 Highest Loss Streak 5 | . 2 2 1 3 5 . 3 5 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 6 6 11 13 12 10 6 6 Power 2 | . 1 1 2 3 2 2 1 1 Propulsion 1 | 1 2 1 . 1 3 1 . . Utility 2 | . . 1 2 4 3 3 2 1 Weapon 3 | . 2 2 5 5 4 4 1 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 1 1 5 . . . 3 Power 3 | . . 1 . 1 . . . 1 Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . . 1 . . . 2 Weapon 3 | . . . 1 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 81 81 93 91 88 46 64 44 Engine 5 | . 11 8 1 4 7 . 4 1 Core 1 | . . . 7 2 . . . . Treads 13 | . . 21 26 17 . . . . Leg 6 | . 28 . . 3 22 15 13 5 Device 10 | . . 7 7 18 17 7 3 2 Storage 7 | . 14 11 9 7 7 7 7 3 Processor 8 | . . . 1 8 15 15 15 21 Protection 4 | . . 12 11 3 . . 2 . Energy Gun 8 | . 27 8 8 7 4 . 4 1 Energy Cannon 3 | . . . . 6 7 . . 1 Ballistic Gun 4 | . . 10 18 1 . . . . Ballistic Cannon 2 | . . . . 4 2 . 4 . Peak Build Rating 44 | 6 8 14 26 44 44 19 43 36 Average Rating 24 | 4 6 9 21 34 37 19 29 23 On Entrance 16 | . 6 4 12 26 44 19 19 14 Avg Prop Armor Cover (%) 15 | . 11 8 . . . . . 17 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 12 18 40 48 64 49 21 66 33 Greatest Support 60 | 20 20 40 60 60 36 24 42 30 Greatest Overweight (x) 10 | . 1 1 . 4 1 . 3 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 15 15 10 Most Carried 15 | 5 9 12 15 15 15 11 10 9 Average Carried 10 | 3 6 6 11 14 13 11 7 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 13 15 11 11 9 3 Class Distribution -------------------- 39% | Mutant 27% | Scavenger-Skirmisher 15% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 1706 | 224 140 382 271 597 . . 24 68 Remotely . | . . . . . . . . . Salvage Created 2724 | . 307 558 423 1071 . . 297 68 Parts 128 | . 13 37 15 45 . . 13 5 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 57 | . 6 15 7 22 . . 4 3 Guns 32 | . 6 15 7 4 . . . . Cannons 17 | . . . . 12 . . 3 2 AOE 7 | . . . . 5 . . 1 1 Classes Destroyed 14 | . 3 4 1 5 . . 1 . Worker 3 | . . 1 . 2 . . . . Tunneler 1 | . 1 . . . . . . . Hauler 2 | . . . . 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 8 | . . 5 . . . . . 3 Grunt 30 | . 6 5 5 14 . . . . Brawler 2 | . . . 1 1 . . . . Duelist 1 | . . 1 . . . . . . Sentry 7 | . . 4 1 2 . . . . Specialist 4 | . . . . . . . 4 . Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . 4 . . . . Best Kill Streak 7 | . 4 4 3 7 . . 2 2 Combat Bots Only 4 | . 2 4 3 4 . . 2 2 Max Kills in Single Turn 3 | . 1 2 1 3 . . 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . 2 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Hostile Shots Fired 554 | . 43 101 27 161 4 . 85 133 Missed 178 | . 11 23 8 61 . . 26 49 Hits 376 | . 32 78 19 100 4 . 59 84 Melee 7 | . . 3 . . 4 . . . Projectile 369 | . 32 75 19 100 . . 59 84 AOE 5 | . . . . 4 . . . 1 Critical Strikes 15 | . . 3 1 3 2 . 5 1 Damage Taken 6724 | . 413 920 301 1580 194 . 1620 1696 Core 1659 | . 84 32 46 164 41 . 437 855 Absorbed by Shields 35 | . . . . . . . 35 . Ignored by Resistances 15 | . . . . 15 . . . . Regen/Repaired (Parts) 125 | . . . . 125 . . . . Core Remaining (%) 71 | 100 66 92 91 . . . 8 . Volleys Fired 202 | . 27 70 27 60 3 . 8 7 Largest 3 | . 2 2 3 3 3 . 2 2 Hottest 198 | . 115 79 102 198 179 . 101 125 Shots Fired 455 | . 52 119 81 167 9 . 15 12 Gun 336 | . 52 119 81 73 2 . 4 5 Cannon 104 | . . . . 87 4 . 8 5 Launcher 15 | . . . . 7 3 . 3 2 Special . | . . . . . . . . . Kinetic 165 | . . 69 54 37 . . 5 . Thermal 270 | . 52 50 27 123 6 . 7 5 Explosive 14 | . . . . 7 3 . 3 1 Electromagnetic 6 | . . . . . . . . 6 Robot Hit Streak 21 | . 8 13 9 11 4 . 21 5 Robot Miss Streak 5 | . 5 3 5 4 . . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 280 | . 33 78 48 97 1 . 16 7 Core Hits 152 | . 15 27 21 66 . . 18 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 9 | . 2 3 2 2 . . . . Burn 8 | . 2 3 1 2 . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks 13 | . . . . . . . 8 5 Impact 1 | . . . . . . . . 1 Slashing 12 | . . . . . . . 8 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6330 | . 492 1114 702 2919 26 . 761 316 Guns 3204 | . 489 1110 702 784 . . 71 48 Cannons 1629 | . . . . 1290 26 . 231 82 Explosions 1360 | . . . . 845 . . 379 136 Melee 113 | . . . . . . . 80 33 Ramming 24 | . 3 4 . . . . . 17 Kinetic 1814 | . . 678 474 513 . . 149 . Thermal 3039 | . 489 432 228 1561 26 . 153 150 Explosive 1264 | . . . . 845 . . 379 40 Electromagnetic 76 | . . . . . . . . 76 Impact . | . . . . . . . . . Slashing 113 | . . . . . . . 80 33 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 4 17 17 17 2 Average Corruption 6 | . . . . 3 10 17 15 2 Corruption Purged 9 | . . . . 4 . . 5 . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . 8 8 . 15 . Message Errors 6 | . . . . 4 . . 2 . Matter Fused 6 | . . . . . 3 . 3 . Heat Flow Errors 5 | . . . . 1 2 . 2 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 2 | . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . 1 . . 2 . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . Misdirections 3 | . . . . . 1 . 2 . Weapon Failures 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 152 | . . . . 34 . . . 118 Projectiles 13 | . . . . 13 . . . . Explosions 129 | . . . . 21 . . . 108 Melee 10 | . . . . . . . . 10 Knockbacks 13 | . . . . 13 . . . . Impact . | . . . . . . . . . Kinetic 13 | . . . . 13 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 325 | . . . . . 11 . . 314 Shots 5 | . . . . . 1 . . 4 Rammed 2 | . . 1 . . . . . 1 Targets Rammed 8 | . 2 1 . . . . . 5 Kicked 6 | . 2 . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 574 | . 574 571 219 264 142 . 179 137 Average Temperature 111 | . 183 144 77 65 36 . 74 41 Received Heat Transfer 1398 | . 207 282 171 450 . . 147 141 Effects 22 | . 12 9 . 1 . . . . Shutdowns 2 | . 2 . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . Interference 5 | . 2 2 . 1 . . . . Matter Decay 2 | . 2 . . . . . . . Short Circuit 4 | . 2 2 . . . . . . Damage (major) 7 | . 3 4 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 15 | . 3 2 . 10 . . . . Heat Transferred 7157 | . 1480 1406 666 3135 50 . 259 161 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 83 100 100 100 100 Level 1 6 | . . . . 16 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 295 | . 101 138 113 295 100 . 103 66 Initial 100 | . . 21 44 24 100 . 3 43 Average 59 | . 41 63 77 77 45 . 44 17 Influence Increases 2157 | . 227 446 251 792 14 5 133 289 Destroy 0b10 Robot/C 1140 | . 120 300 140 440 . . 80 60 Destroy 0b10 Robot/NC 70 | . 10 5 10 30 . . 15 . Destroy Leader 280 | . 32 80 24 124 . . 10 10 Successful Hack 127 | . 35 . 14 68 . 5 . 5 Select Force Hacks 80 | . 30 30 . 20 . . . . Disable Machine 150 | . . . 15 45 . . . 90 Destroy Structure 130 | . . 1 3 35 14 . 13 64 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 165 | . . 30 45 15 . . 15 60 Influence Decreases 2099 | . 175 392 302 561 300 . 55 314 Entered New Map 352 | . . 31 62 31 186 . 2 40 Time Decay 1342 | . 145 241 230 491 44 . . 191 Lost Part 315 | . 30 50 10 39 50 . 53 83 Lost Ally 20 | . . . . . 20 . . . Purge Threat 70 | . . 70 . . . . . . Squads Dispatched 24 | . 4 2 1 10 . 1 2 4 Investigation 8 | . 1 1 . 4 . 1 . 1 Extermination 5 | . . . . 3 . . . 2 Reinforcement 11 | . 3 1 1 3 . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 9 | . 1 1 5 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 11 22 15 32 5 . 11 13 Peak Tracking Total 7 | . 4 6 7 5 6 . 7 4 Tactical Retreats 8 | . . 1 3 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 5 | . 2 . . 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . 3 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled 10 | . . . 1 3 . . . 6 Max in Single Turn 3 | . . . 1 1 . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 26 | . 5 3 2 9 . 1 . 6 Terminals 18 | . 4 2 1 6 . 1 . 4 Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 4 | . 1 1 . . . . . 2 Scanalyzers 2 | . . . 1 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 78 | . 19 13 5 23 . 4 . 14 Successful 34 | . 12 5 5 7 . 1 . 4 Failed 44 | . 7 8 . 16 . 3 . 10 Catastrophic 7 | . . 1 . 4 . . . 2 Database Lockouts . | . . . . . . . . . Manual 33 | . 15 8 1 7 . . . 2 Terminals 57 | . 17 12 2 15 . 4 . 7 Fabricators 3 | . . . . 3 . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 10 | . 2 1 . . . . . 7 Scanalyzers 5 | . . . 3 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 6 2 1 2 . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 3 | . . . . 1 . 1 . 1 Level Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 Process 1 | . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . 2 Scanalyzer 4 | . . . 3 1 . . . . Retrieve Study 4 | . . . 3 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 6 3 1 1 . . . . Terminals 7 | . 4 2 1 . . . . . Botnet 7 | . 4 2 1 . . . . . Fabricators 1 | . . . . 1 . . . . Download 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . Recyclers 1 | . 1 . . . . . . . Tunnel 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 5 2 2 8 . 1 . 5 Full Trace Events 6 | . 1 . . 3 . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 3 1 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 13 | . . . . 13 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 40 | . . . . . . . . 40 Retrieved Matter 40 | . . . . . . . . 40 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . Total Damage 187 | . . . . . 187 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Active Infowar (turns) 1651 | . . . . 1564 87 . . . Sensors 1651 | . . . . 1564 87 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 4319 | 63 421 583 494 1765 141 2 250 600 Spaces Moved 2286 | 41 234 202 243 854 81 3 103 525 Core 89 | 2 . . . . . . . 87 Treads 1217 | . . 202 243 744 . . . 28 Legs 737 | 39 234 . . 110 81 3 103 167 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 243 | . . . . . . . . 243 Fastest Speed 29 | 50 120 160 160 160 75 75 97 29 Average Speed 145 | 116 135 161 160 170 152 75 176 91 Slowest Speed 675 | 120 190 240 160 450 165 75 345 675 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins 3 | . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 36 18 32 29 71 . 91 12 Regions Visited 8 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 36 | . . . . 8 28 . . . Terrain Destroyed 172 | . . . . 55 28 . 13 76 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 172 | . . . . 55 28 . 13 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total 2872 | 56 284 354 294 1033 90 2 143 616 Wait 141 | . 11 34 3 50 1 . . 42 Move 2276 | 40 234 201 242 854 80 2 102 521 Hop 2 | . . . . . . . . 2 Pick Up 77 | 10 6 19 11 16 . . 7 8 Fast Attach 22 | . . . 2 13 1 . . 6 Attach 62 | 6 1 18 4 6 4 . 11 12 Detach 4 | . . 1 . . . . 3 . Swap 19 | . 2 1 1 12 1 . . 2 Drop 43 | . 2 9 4 22 . . . 6 Fire 202 | . 27 70 27 60 3 . 8 7 Melee 13 | . . . . . . . 8 5 Ram . | . . . . . . . . . Kick 5 | . 1 . . . . . . 4 Crush 2 | . . 1 . . . . . 1 Escape Stasis 4 | . . . . . . . 4 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Identified exit to Materials 330 | -10/Materials | Build established: Mutant 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x2 908 | -9/Materials | Discovered new exit (range 15) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1366 | -8/Materials | Build established: Scavenger-Tank 1533 | -8/Materials | Discovered new exit (range 16) 1560 | -8/Materials | Identified exit to Factory 1562 | -8/Materials | Entered Factory 1562 | -7/Factory | Evolved 2 slots: Utility x2 2063 | -7/Factory | Build established: Scavenger-Skirmisher 2266 | -7/Factory | Repaired Lgt. Treads+ 2296 | -7/Factory | Noticed a derelict Sapper rigging charges 2446 | -7/Factory | Lost 3 parts (2n1u) 3327 | -7/Factory | Sucked down chute 3327 | -7/Factory | Entered Waste 3328 | -7/Waste | Met a frightened Derelict 3338 | -7/Waste | Spotted C-40 Crusher 3342 | -7/Waste | EMP discharged 3351 | -7/Waste | Spotted C-40 Crusher 3368 | -7/Waste | Spotted C-40 Crusher 3381 | -7/Waste | Spotted C-40 Crusher 3389 | -7/Waste | Build established: Skirmisher 3398 | -7/Waste | Spotted C-40 Crusher 3408 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3411 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3414 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3416 | -7/Waste | Spotted C-40 Crusher 3442 | -7/Waste | EMP discharged 3442 | -7/Waste | System corruption reached 10% 3445 | -7/Waste | Lost 5 parts (3n1u1w) 3457 | -7/Waste | Discovered new exit (range 12) 3460 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3468 | -7/Waste | Identified exit to Factory 3468 | -7/Waste | Entered Factory 3470 | -7/Factory | Identified exit to DSF 3470 | -7/Factory | Entered DSF 3570 | -7/DSF | Additional patrols routed to DSF 3601 | -7/DSF | Core integrity fell below 50% 3684 | -7/DSF | Lost 3 parts (1p2w) 3698 | -7/DSF | Core integrity fell below 20% 3701 | -7/DSF | Discovered new exit (range 15) 3716 | -7/DSF | Identified exit to Factory 3720 | -7/DSF | Entered Factory 3720 | -6/Factory | Evolved 2 slots: Utility x2 3743 | -6/Factory | Build established: Mutant 4032 | -6/Factory | Lost 5 parts (2n1u2w) 4184 | -6/Factory | Core integrity fell below 50% 4200 | -6/Factory | Core integrity fell below 20% 4230 | -6/Factory | Lost 5 parts (1p2n2w) 4320 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Phase Cannon (29) Adv. Heat Sink (7) Triangulator (4) >>Retrieve(Matter) Matter ejected: 40 04289_ Acquired Imp. Titanium Leg. 04304_ Connecting with Terminal... 04314_ Door malfunctions. 04314_ Power Conduit explodes. 04314_ Angular Momentum Engine destroyed. 04314_ Destroyed Angular Momentum Engine. 04314_ Terminal disabled. 04314_ Construction Platform disabled. 04314_ U-05 Engineer builds a Wall. 04319_ Slammed into U-05 Engineer. 04319_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????????# ??????????#]! ## # | | ?????????????????????????# ??????????# ## # | | ?????????????????????????# #?????????# ## # | | ?????????????????????????# #?????????# ## # | | ???????????????????????### ###????????? ?# # | | ???????????????????????# ############+####! # | | ?????????????????####### T" | | ???????????????? 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T""" #?????????? | | ????????????????????????# ;;""""""######?????????? | | ????????????????????????#@##"" ###??????????????? | | ??????????????????????? u ####????????????????? | | ??????????????????????# """ !#???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????# """ [#???????????????????? | | ??????????????????????# ??" #???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????" ????????????????????? | | ??????????????????????????" ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSpreadBallwheel Manual? 0 Play Time 00:46:09 Cumulative 67.2 hours Start 2025.11.13 @ 09:22:24 End 2025.11.13 @ 12:39:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 6bded42d-6e8c-46dc-ae2c-f963dc9df3cd