Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 23:07:24 Player: Ae Result: Destroyed by as-55094 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (565) 565 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1155 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 121/125 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Treads Light Treads Improved Heat Sink Huge Storage Unit Structural Scanner Faulty Experimental Sensor Array Improved Terrain Scanner Seismic Detector Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Huge Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Hacking Suite Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 6 8 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 2 . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . 3 1 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 7 | 4 6 9 Power . | . . . Propulsion 1 | 1 1 1 Utility 4 | . 3 7 Weapon . | . . . Tool/Special . | . . . Unused Backups 11 | . . 11 Power . | . . . Propulsion 2 | . . 2 Utility 8 | . . 8 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Treads 13 | . 23 . Leg 8 | . . 19 Wheel 6 | . 4 8 Device 9 | . 14 4 Storage 14 | . 14 14 Protection 4 | . . 9 Energy Gun 20 | . 23 17 Ballistic Gun 6 | . 4 10 Peak Build Rating 26 | 7 9 26 Average Rating 10 | 5 8 15 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns . | . . . Heaviest Build 28 | 15 21 28 Greatest Support 40 | 26 40 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 5 8 10 Average Carried 7 | 4 6 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 7 10 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 751 | 334 233 184 Remotely . | . . . Salvage Created 1036 | 218 569 249 Parts 68 | 20 36 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 13 12 Melee 1 | . . 1 Guns 24 | . 13 11 Classes Destroyed 9 | 3 5 1 Worker 3 | 2 1 . Builder 2 | . 2 . Tunneler 6 | 5 1 . Recycler 2 | 1 . 1 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 10 | . 10 . Assembled 6 | . . 6 Best Kill Streak 7 | 7 3 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 131 | . 65 66 Missed 39 | . 26 13 Hits 92 | . 39 53 Melee 5 | . . 5 Projectile 87 | . 39 48 Critical Strikes 1 | . 1 . Part Disruptions 2 | . . 2 Damage Taken 1195 | . 571 624 Core 252 | . 156 96 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 112 | 18 53 41 Largest 2 | 2 2 2 Hottest 115 | 70 115 115 Shots Fired 212 | 36 104 72 Gun 212 | 36 104 72 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 69 | 18 21 30 Thermal 133 | 18 73 42 Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 15 | 6 15 6 Robot Miss Streak 7 | 3 3 7 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 129 | 21 73 35 Core Hits 53 | 9 27 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 5 1 Burn 5 | . 4 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2080 | 260 1196 624 Guns 1904 | 260 1025 619 Cannons . | . . . Explosions 171 | . 171 . Melee . | . . . Ramming 5 | . . 5 Kinetic 500 | 121 172 207 Thermal 1328 | 139 777 412 Explosive 137 | . 137 . Electromagnetic 110 | . 110 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 64 | . 64 . Projectiles . | . . . Explosions 64 | . 64 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 123 | . 123 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 560 | 72 336 560 Average Temperature 125 | 23 100 183 Received Heat Transfer 495 | . 246 249 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 3 | . . 3 Short Circuit 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | 1 6 1 Heat Transferred 3639 | 407 2270 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | 10 95 70 Initial 25 | . . 25 Average 27 | 1 41 12 Influence Increases 714 | 40 499 175 Destroy 0b10 Robot/C 380 | . 260 120 Destroy 0b10 Robot/NC 75 | 40 30 5 Destroy Leader 102 | . 82 20 Successful Hack 13 | . 13 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 24 | . 24 . Lose Combat Pursuer 45 | . 15 30 Influence Decreases 714 | 40 434 240 Entered New Map 40 | . . 40 Time Decay 644 | 40 404 200 Lost Part 30 | . 30 . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 25 17 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 9 | . 9 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1640 | 7 1374 259 Seismic 1640 | 7 1374 259 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2539 | 171 1374 994 Spaces Moved 1554 | 113 780 661 Core 4 | 4 . . Treads 572 | . 572 . Legs 455 | . . 455 Wheels 523 | 109 208 206 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 126 | 89 141 114 Slowest Speed 240 | 100 240 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 61 | 5 98 80 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 21 | . 21 . Melee . | . . . Projectile . | . . . AOE 21 | . 21 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1913 | 143 941 829 Wait 179 | . 85 94 Move 1552 | 112 779 661 Hop . | . . . Pick Up 22 | 5 6 11 Fast Attach 14 | 7 6 1 Attach 5 | . 5 . Detach . | . . . Swap 16 | 1 6 9 Drop 12 | . 1 11 Fire 112 | 18 53 41 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 10) 1083 | -10/Materials | Discovered new exit (range 5) 1150 | -10/Materials | Discovered new exit (range 10) 1340 | -10/Materials | Discovered new exit (range 13) 1341 | -10/Materials | Core integrity fell below 50% 1546 | -10/Materials | Entered Mines 1669 | -10/Mines | Core integrity fell below 20% 1708 | -10/Mines | Discovered new exit (range 12) 1774 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1909 | -10/Mines | Learned Materials terminal intel 2021 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2024 | -10/Mines | Found Prototype Device 2034 | -10/Mines | Identified Exp. Sensor Array 2092 | -10/Mines | Build established: Scavenger-Mutant 2210 | -10/Mines | Assembled infested the area 2213 | -10/Mines | Found a hidden stash of uninstalled traps 2540 | -10/Mines | Destroyed by as-55094 with Assembled Rifle Last Messages --------------- 02427_ Overheating: Energy bleed (-60). 02450_ as-90244 destroyed. 02450_ Switching to secondary target: as-79254. 02462_ Acquired 14 matter. 02463_ Kicked as-79254. 02463_ as-79254 destroyed. 02464_ Acquired 10 matter. 02486_ as-33242 destroyed. 02486_ Switching to secondary target: as-43173. 02495_ as-43173 destroyed. 02495_ Switching to secondary target: as-36247. 02496_ Acquired 15 matter. 02498_ Beamcaster broken. 02498_ Overheating: Short circuit. 02498_ Imp. Ion Engine destroyed. 02508_ as-36247 destroyed. 02509_ Acquired 18 matter. 02510_ Dropped Broken Beamcaster. 02517_ Acquired Lgt. Ion Engine. 02520_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????#####?# #??# ### #????????????????????? | | ???????????# ##?# #?# #????????????????????? | | ???????????# ### #?# ##????????????????????? | | ???####????# ## ### ###?????????????????????? | | #### ##??## # ## ##??????????????????????? | | #### ##?????????????????????? | | #?????????????????????? | | ### ! #?????????????????????? | | ??# ## ###?????????????????????? | | ??# ######???????????????????????? | | ??## ##????????????????????????????? | | ???## ### ##?????????????????????????????? | | ????# ### ##?####??????????????????????????????? | | ????# #?####????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ######????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????###### #????????????????????????????????????? | | ?????????# #????????#???????????????????????????? | | ?????????# #????????# ??????????????????????????? | | ?????????# ########?# ####??????????????????????? | | ?????????# #?# a #??????????????????????? | | ?????????# #?####a#??????????????????????? | | ?????????######## #????#!#??????????????????????? | | ????????##" !"### #????#!#??????????????????????? | | ????????#""!!""## #????#@#??????????????????????? | | ????????#%[![[%## ##???#u#??????????????????????? | | ????????##* ! ## #???#*#??????????????????????? | | ????????###++### ##??# #??????????????????????? | | ??????### [!%= #??#%#?######???????????????? | | ?????## # = #??#!### ##??????????????? | | ###### ##??#!## ###????????????? | | ## ##???#=## ##???????????? | | ####### ####### ##????#% #####???????? | | ??????#####?????# #?????#[ [ #???????? | | ????????????????# #?????#####[ #???????? | | ????????????????# #????????## ## #???????? | | ????????????????# ########## ##########???????? | | ????????????????# %% #????????????????? | | ????????????????############# ##????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed BombardmentVisualRailcannon Manual? 0 Play Time 00:27:02 Cumulative 103.7 hours Start 2025.10.23 @ 19:33:48 End 2025.10.23 @ 23:07:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 143 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32ecce84-7473-40d5-aa6f-2543176b7689