Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 00:03:07 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (2002) 2002 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7976) 7976 TOTAL SCORE: 12948 Bonus ------- High Alert Combat Kills 126 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1950 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/600 Matter 78/300 Energy 92/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ X0-1V1's Piety Tracker > --- WEAPON (5) ------- Power Sword > --- INVENTORY (5) ---- Energy Well (350) Matter Compressor (0) Improved Signal Interpreter Relay Coupler [Grunt] (21) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Shield Generator X0-1V1's Piety Tracker > --- WEAPON ----------- Beam Cannon Autogun Autogun Heavy Flail > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Energy Well Matter Compressor Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector Improved Heavy Armor Plating Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Grenade Launcher Missile Launcher Datajack Power Sword [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Hackware Relay Coupler [Grunt] Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 2 . Weapon 2 | . . 2 . . . . Parts Attached 37 | 8 3 3 3 10 6 4 Power 5 | 2 . . 1 1 1 . Engine 4 | 2 . . 1 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 4 1 2 Treads 10 | 2 . . 2 4 1 1 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 2 1 . . 3 . Device 4 | 1 1 . . . 2 . Storage 3 | 1 1 1 . . . . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 1 2 . 5 1 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 7 | 2 . 2 . 3 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 27 | . . . . 8 8 11 Power 3 | . . . . 1 1 1 Propulsion 10 | . . . . 3 3 4 Utility 4 | . . . . . 2 2 Weapon 10 | . . . . 4 2 4 Highest Loss Streak 11 | . . . . 2 8 11 To Critical Strikes . | . . . . . . . Average Backups 14 | 1 4 8 15 21 18 9 Power 1 | . 1 1 1 1 1 . Propulsion 2 | . 1 1 2 3 2 . Utility 7 | . 1 2 7 11 10 6 Weapon 3 | . . 2 4 4 3 1 Tool/Special . | . . . . . . . Unused Backups 14 | . . . . 5 . 9 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 14 | . . . . 5 . 9 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 87 54 Engine 9 | . 14 11 9 8 2 . Treads 31 | . 28 22 35 35 26 13 Device 10 | . 14 11 9 9 16 11 Storage 9 | . 14 11 9 9 7 4 Energy Cannon 7 | . 1 11 9 9 4 . Ballistic Gun 22 | . 26 32 27 19 11 3 Impact Weapon 3 | . . . . 6 7 3 Peak Build Rating 37 | 7 19 22 28 34 37 36 Average Rating 24 | 6 9 21 26 31 35 26 On Entrance 20 | . 7 19 22 28 33 33 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 100 | 14 31 95 97 100 99 97 Greatest Support 80 | 40 40 40 80 80 80 60 Greatest Overweight (x) 2 | . . 2 1 1 2 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 21 | 7 13 19 25 25 25 16 Most Carried 25 | 3 7 12 22 25 21 16 Average Carried 15 | 1 4 8 17 22 18 9 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 22 | 3 7 12 22 22 17 4 Class Distribution -------------------- 50% | Gunner 23% | Scavenger-Gunner 22% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 1719 | 332 44 229 189 921 . 4 Remotely . | . . . . . . . Salvage Created 1774 | 146 44 344 60 971 92 117 Parts 111 | 15 2 21 4 58 5 6 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 41 | . 1 7 . 27 2 4 Melee 2 | . . . . . . 2 Guns 30 | . 1 7 . 21 1 . Cannons 4 | . . . . 3 1 . AOE 5 | . . . . 3 . 2 Classes Destroyed 11 | 2 1 3 1 4 . . Tunneler 4 | 4 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . 1 . . . . Operator 1 | . . 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 18 | . . 4 . 12 . 2 Grunt 10 | . 1 . . 5 2 2 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 8 | . . 3 . 5 . . Hunter 3 | . . . . 3 . . Best Kill Streak 4 | 2 1 3 1 4 2 2 Combat Bots Only 4 | . 1 3 . 4 2 2 Max Kills in Single Turn 4 | 1 1 1 1 4 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 492 | . 5 64 . 149 136 138 Missed 151 | . 1 16 . 35 45 54 Hits 341 | . 4 48 . 114 91 84 Melee 1 | . . . . 1 . . Projectile 340 | . 4 48 . 113 91 84 Critical Strikes 6 | . . . . 2 3 1 Damage Taken 3557 | . 43 458 . 1324 756 976 Core 828 | . 22 90 . 115 88 513 Absorbed by Shields 83 | . . . . . 83 . Ignored by Resistances 246 | . . . . 125 40 81 Core Remaining (%) 85 | 100 91 77 . 74 . . Volleys Fired 112 | 13 6 21 1 60 6 5 Largest 4 | 2 2 4 4 4 3 2 Hottest 126 | 40 40 120 120 126 106 66 Shots Fired 341 | 26 12 79 4 195 18 7 Gun 249 | 26 12 63 3 132 12 1 Cannon 81 | . . 16 1 58 6 . Launcher 11 | . . . . 5 . 6 Special . | . . . . . . . Kinetic 249 | 26 12 63 3 132 12 1 Thermal 81 | . . 16 1 58 6 . Explosive 11 | . . . . 5 . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 3 4 12 13 10 8 4 Robot Miss Streak 6 | 2 3 6 1 6 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 193 | 13 6 39 3 107 15 10 Core Hits 88 | 8 3 12 2 51 5 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks 23 | . . . . 11 6 6 Impact 14 | . . . . 11 3 . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3390 | 143 53 583 40 1853 205 513 Guns 1789 | 143 53 427 23 1007 136 . Cannons 857 | . . 156 17 615 69 . Explosions 535 | . . . . 164 . 371 Melee 209 | . . . . 67 . 142 Ramming . | . . . . . . . Kinetic 1861 | 143 53 427 23 1079 136 . Thermal 785 | . . 156 17 543 69 . Explosive 535 | . . . . 164 . 371 Electromagnetic . | . . . . . . . Impact 67 | . . . . 67 . . Slashing 142 | . . . . . . 142 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . . . . 30 . . Message Errors 7 | . . . . 7 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 6 | . . . . 6 . . Parts Rejected 2 | . . . . 2 . . Data Loss (minor) 4 | . . . . 4 . . Misfires 4 | . . . . 4 . . Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . 19 . 5 Projectiles 2 | . . . . 2 . . Explosions 5 | . . . . . . 5 Melee 17 | . . . . 17 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . . . . 67 . 28 Shots 4 | . . . . 1 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 459 | . 6 245 45 459 36 21 Average Temperature 114 | . 6 111 27 126 17 11 Received Heat Transfer 945 | . 24 63 . 270 360 228 Effects 5 | . . . . 5 . . Shutdowns 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Matter Decay 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1607 | . . 333 37 1089 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Maximum Alert Level 3 | . . . . 3 2 1 Low Security (%) 63 | 100 100 100 100 31 . . Level 1 11 | . . . . 16 . 100 Level 2 18 | . . . . 36 100 . Level 3 6 | . . . . 15 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 895 | 10 30 110 26 895 490 338 Initial 469 | . . . 26 . 469 280 Average 203 | 1 1 52 1 398 450 282 Influence Increases 1499 | 25 30 248 16 975 52 153 Destroy 0b10 Robot/C 820 | . 20 140 . 540 40 80 Destroy 0b10 Robot/NC 45 | 25 . 10 5 5 . . Destroy Leader 82 | . 10 40 2 20 10 . Successful Hack 52 | . . 13 9 30 . . Disable Machine 30 | . . 30 . . . . Anti-Garrison Action 250 | . . . . 250 . . Destroy Structure 175 | . . . . 115 2 58 Lose Combat Pursuer 45 | . . 15 . 15 . 15 Influence Decreases 1176 | 25 30 186 78 80 546 231 Entered New Map 583 | . . . 36 . 426 121 Time Decay 323 | 25 30 186 42 . 40 . Lost Part 270 | . . . . 80 80 110 Squads Dispatched 7 | . 1 . 2 . 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 5 | . . 2 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 4 9 . 31 7 9 Peak Tracking Total 6 | . 1 4 . 4 4 6 Tactical Retreats 3 | . . 1 . 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 9 | . . . . 7 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 8 | . . 2 . 6 . . Max in Single Turn 2 | . . 1 . 2 . . Garrison Relay 2 | . . . . 2 . . Phase Generator 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 11 | . . 3 3 3 1 1 Terminals 8 | . . 3 1 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 18 | . . 3 8 4 1 2 Successful 11 | . . 3 5 2 1 . Failed 6 | . . . 2 2 . 2 Catastrophic 4 | . . . 1 2 . 1 Database Lockouts 1 | . . . 1 . . . Manual 8 | . 1 3 4 . . . Terminals 13 | . . 3 4 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 3 | . . . 1 2 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 4 | . . 3 1 . . . Terminals 4 | . . 3 1 . . . Botnet 4 | . . 3 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 2 2 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . go_dormant 1 | . . . . . 1 . Relay Couplers Released 10 | . . . . 10 . . Machine Destruction 10 | . . . . 10 . . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 105 | . 3 15 . 30 . 57 Good Acts 9 | . . . 4 2 1 2 Bad Acts 16 | . . 1 . 10 2 3 Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Active Infowar (turns) 683 | 131 467 . . . . 85 Seismic 683 | 131 467 . . . . 85 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 3746 | 199 572 466 631 1637 94 147 Spaces Moved 1543 | 94 187 191 261 687 23 100 Core 71 | 1 . . . . . 70 Treads 1472 | 93 187 191 261 687 23 30 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 200 200 200 50 Average Speed 192 | 158 160 201 235 200 201 96 Slowest Speed 320 | 160 160 320 240 200 240 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 7 | . . . . 7 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 29 21 23 86 1 28 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 147 | . . . . 100 2 45 Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE 145 | . . . . 100 . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 2073 | 116 450 222 276 817 53 139 Wait 265 | . 248 . . 5 12 . Move 1537 | 93 186 190 260 685 23 100 Hop . | . . . . . . . Pick Up 40 | 2 3 7 11 15 . 2 Fast Attach 12 | 7 2 . . 2 1 . Attach 24 | . . 2 2 9 5 6 Detach 4 | . 2 . . 1 . 1 Swap 9 | 1 1 1 1 4 . 1 Drop 14 | . 2 1 1 7 . 3 Fire 112 | 13 6 21 1 60 6 5 Melee 23 | . . . . 11 6 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 29 | . . . . 14 . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 4 | . . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 9) 665 | -10/Materials | Prayed at D.C.S.S. Altar Unit 740 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Weapon x2 927 | -9/Materials | X0-1V1 sent you into danger 1070 | -9/Materials | Build established: Gunner 1075 | -9/Materials | Discovered new exit (range 12) 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Propulsion x2 1509 | -8/Materials | X0-1V1 activates XOMVISION 1606 | -8/Materials | KI resistance permanently improved by X0-1V1 (+10%; -100 max core) 1811 | -8/Materials | Central database locked down 1863 | -8/Materials | Identified exit to Garrison 1869 | -8/Materials | Entered Garrison 1961 | -8/Garrison | Triggered checkpoint 1967 | -8/Garrison | Identified exit to Factory 1967 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 2238 | -8/Garrison | Learned Factory security intel 2242 | -8/Garrison | Discovered exit to Factory (range 14) 2275 | -8/Garrison | Triggered checkpoint 2306 | -8/Garrison | Garrison Relay disabled 2641 | -8/Garrison | Triggered checkpoint 2658 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 2725 | -8/Garrison | Discovered exit to Factory (range 12) 2857 | -8/Garrison | Triggered checkpoint 2945 | -8/Garrison | Build established: Scavenger-Gunner 2993 | -8/Garrison | Garrison Relay disabled 3007 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 3251 | -8/Garrison | Triggered checkpoint 3337 | -8/Garrison | Triggered checkpoint 3417 | -8/Garrison | Phase Generator disabled 3448 | -8/Garrison | Installed Relay Interface Framework 3506 | -8/Garrison | Entered Factory 3506 | -7/Factory | Evolved 2 slots: Utility x2 3528 | -7/Factory | Identified exit to Factory 3528 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3600 | -7/Factory | Identified exit to Garrison 3600 | -7/Factory | Entered Garrison 3628 | -7/Garrison | Lost 8 parts (1p3n2u2w) 3665 | -7/Garrison | Spotted B-75 Beast 3676 | -7/Garrison | Triggered checkpoint 3685 | -7/Garrison | Core integrity fell below 50% 3690 | -7/Garrison | Core integrity fell below 20% 3700 | -7/Garrison | Triggered checkpoint 3707 | -7/Garrison | Weapon slot count permanently improved by X0-1V1 (+1) 3719 | -7/Garrison | Lost 11 parts (1p4n2u4w) 3724 | -7/Garrison | X0-1V1 mutated your Propulsion slot to Power slot 3736 | -7/Garrison | Triggered checkpoint 3747 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03719_ Field strength at 52. 03720_ Field strength at 46. 03721_ Field strength at 40. 03722_ Field strength at 34. 03723_ Field strength at 28. 03724_ X0-1V1: "Evolution hits right when you least expect it." (Propulsion slot mutated into Power slot) 03724_ Field strength at 22. 03725_ Field strength at 16. 03726_ Field strength at 10. 03727_ Field strength at 4. 03728_ Stasis field depleted. 03736_ Beams of light sweep through the air. An alarm sounds. 03739_ G-47 Trooper destroyed. 03747_ X0-1V1: "The ol' switcheroo!" Y-54 Guardian form resolidifies at new position. Form resolidifies at new position. 03747_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??# ????????????????????????????????? | | ??# ????????????????????????????????? | | ??# ?????????????????#####??????????? | | ??# #????????????????# #??????????? | | ??# #?????????????????#@Y#??????????? | | ??# #?????????????????####??????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #######?????????????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??# #### #?????????????????????????? | | ??# #??# *#?????????????????????????? | | ??# #??# *%%????????????????????????? | | ??# #??# !!=#???????????????????????? | | ??# #??# #???????????????????????? | | ??# #??# ###???????????????????????? | | ??# #??# #?????????????????????????? | | ??# #??# #?????????????????????????? | | ??#^ ^#??# #?????????????????????????? | | ??# ^#??# #?????????????????????????? | | ??# #??# ?????????????????????????? | | ??# #??# ?????????????????????????? | | ??# #??# ?????????????????????????? | | ??# #??# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 10 Evasion (%) 50 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 19 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed TractorCatalystBeacon Manual? 0 Play Time 00:21:36 Cumulative 147.2 hours Start 2026.08.01 @ 23:41:49 End 2026.08.02 @ 00:03:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9313e0d0-1f5b-4e5d-a75a-54978db86226