Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.07 @ 03:28:02 Player: Wall-E Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (119) 595 Value Destroyed (5034) 5034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 11677 Bonus ------- High Alert Combat Kills 68 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Improved Remote Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Improved Gravmag System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Recoil Stabilizer Hardened Medium Armor Plating Improved Medium Armor Plating Force Field > --- WEAPON ----------- Tesla Rifle Backup Laser I Disruptor Cannon Matter Neutralizer Heavy Gauss Cannon > --- INVENTORY -------- Improved Fusion Compressor Advanced Medium Treads Tesla Rifle Backup Laser I [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Slots Evolved 12 | . . . 4 2 2 . . 2 . . . 2 Power 3 | . . . 1 1 . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 Utility 4 | . . . 1 1 1 . . . . . . 1 Weapon 3 | . . . 1 . 1 . . 1 . . . . Parts Attached 107 | 7 2 10 20 19 7 7 . 13 . . . 22 Power 24 | 2 . 2 4 5 4 2 . 1 . . . 4 Engine 10 | 2 . 2 2 2 1 1 . . . . . . Core 14 | . . . 2 3 3 1 . 1 . . . 4 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . 1 8 4 1 2 . 4 . . . 4 Treads 3 | 2 . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover 17 | . . . 5 4 1 1 . 3 . . . 3 Flight 5 | . . . 3 . . 1 . 1 . . . . Utility 24 | 1 1 1 3 5 2 1 . 4 . . . 6 Device 17 | . . . 3 5 1 1 . 3 . . . 4 Storage 3 | 1 1 . . . . . . 1 . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . 1 . . 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 1 6 5 5 . 2 . 4 . . . 8 Energy Gun 7 | . . 1 . . . 1 . 1 . . . 4 Energy Cannon 5 | . . . . 1 . 1 . 1 . . . 2 Ballistic Gun 12 | 2 1 3 1 3 . . . 2 . . . . Ballistic Cannon 6 | . . 1 4 . . . . . . . . 1 Launcher 2 | . . 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 . . . . Parts Lost 65 | . . 5 2 7 2 10 . 5 7 . . 27 Power 14 | . . . . 3 1 2 . 1 1 . . 6 Propulsion 18 | . . 2 1 3 1 4 . . 1 . . 6 Utility 14 | . . . 1 1 . 1 . 2 2 . . 7 Weapon 19 | . . 3 . . . 3 . 2 3 . . 8 Highest Loss Streak 20 | . . 3 1 2 2 4 . 2 7 . . 20 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 2 5 8 11 13 10 11 10 11 9 5 5 4 Power 2 | . 1 2 2 1 2 3 3 2 1 . . . Propulsion 1 | 1 . . 3 4 1 . . . . . . . Utility 4 | . 1 2 3 5 5 6 7 7 6 4 4 2 Weapon 1 | 1 2 3 2 2 . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . . 1 6 2 1 . . . 5 . . . Power 3 | . . . 2 . . . . . 1 . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . Utility 6 | . . . 1 1 1 . . . 3 . . . Weapon 2 | . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 66 89 96 94 90 66 69 53 . . 48 Engine 6 | . 14 5 9 4 9 7 6 3 . . . 5 Core 8 | . . . 7 17 9 11 6 7 7 . . 4 Treads 3 | . 28 15 . . . . . . . . . . Hover 10 | . . . 17 20 17 13 . 5 11 . . 7 Device 15 | . . . 12 22 24 25 26 21 11 . . 6 Storage 7 | . 14 14 9 7 6 6 6 5 3 . . . Protection 1 | . . 2 3 . . . . . . . . 6 Energy Gun 3 | . . 6 2 . . 3 6 5 3 . . 9 Energy Cannon 3 | . . . . 3 6 4 6 6 3 . . 3 Ballistic Gun 10 | . 28 16 7 1 17 14 6 5 11 . . . Ballistic Cannon 4 | . . 2 16 16 . . . . . . . 1 Peak Build Rating 80 | 6 7 11 37 50 65 66 44 77 73 2 2 80 Average Rating 41 | 3 6 7 28 46 58 58 44 61 47 2 2 35 On Entrance 25 | . 6 6 11 37 45 65 44 44 73 2 2 2 Naked Turns 268 | . . . . . . . . . 57 12 68 131 Heaviest Build 75 | 12 33 31 53 62 72 72 59 75 68 . . 67 Greatest Support 42 | 40 40 40 27 34 36 39 3 42 33 3 3 30 Greatest Overweight (x) 23 | 2 . 10 12 3 2 23 19 19 8 . . 8 Average Overweight (x) 1 | . . 1 1 1 1 2 19 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 11 5 5 5 Most Carried 15 | 6 8 14 15 15 14 12 10 15 12 5 5 5 Average Carried 10 | 3 5 8 12 13 10 11 10 11 9 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 8 6 15 9 12 10 10 12 5 5 5 . Class Distribution -------------------- 44% | Tank 26% | Mutant 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Matter Collected 4819 | 265 69 352 879 857 374 854 . 672 . . . 497 Remotely . | . . . . . . . . . . . . . Salvage Created 4190 | . 215 276 946 723 370 646 . 538 . . . 476 Parts 233 | . 14 17 68 43 17 36 . 16 . . . 22 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 17 . . . 36 3 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Combat Hostiles Destroyed 99 | . 5 10 26 17 5 17 . 11 . . . 8 Melee 1 | . . . . . . . . . . . . 1 Guns 33 | . 5 4 8 4 3 6 . 1 . . . 2 Cannons 58 | . . 3 18 11 2 11 . 8 . . . 5 AOE 6 | . . 3 . 2 . . . 1 . . . . Classes Destroyed 13 | . 2 1 8 2 . . . . . . . . Worker 2 | . . . . 1 1 . . . . . . . Builder 5 | . 1 . 4 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . Operator 2 | . . . 1 . 1 . . . . . . . Watcher 9 | . . . 3 4 1 . . . . . . 1 Swarmer 23 | . . . 6 6 . 11 . . . . . . Grunt 29 | . 5 . 10 4 . 5 . 3 . . . 2 Duelist 1 | . . . 1 . . . . . . . . . Sentry 13 | . . . 7 3 1 1 . . . . . 1 Hunter 9 | . . . 2 1 2 . . 4 . . . . Programmer 13 | . . . . 3 2 . . 3 . . . 5 Subdweller 10 | . . 10 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 2 4 7 4 3 4 . 3 . . . 3 Combat Bots Only 7 | . 2 4 7 3 2 4 . 3 . . . 3 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Hostile Shots Fired 1091 | . 16 87 133 162 68 221 . 86 9 . 27 282 Missed 314 | . 7 27 36 63 19 59 . 22 2 . 11 68 Hits 777 | . 9 60 97 99 49 162 . 64 7 . 16 214 Melee 22 | . . . . . . . . . 7 . 15 . Projectile 755 | . 9 60 97 99 49 162 . 64 . . 1 214 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 43 | . . 1 1 . . 5 . 3 2 . 9 22 Actively Blocked 8 | . . . . . . 5 . 3 . . . . Part Disruptions 1 | . . . . . . . . 1 . . . . Damage Taken 8686 | . 75 1134 670 914 263 1100 . 654 255 . 350 3271 Core 2360 | . 9 215 51 126 41 152 . 119 147 . 350 1150 Absorbed by Shields 1933 | . . . 236 231 196 724 . 329 . . 36 181 Ignored by Resistances 3015 | . 25 298 267 338 139 538 . 259 68 . 103 980 Regen/Repaired (Parts) 425 | . . . . 43 36 . . 346 . . . . Core Remaining (%) 66 | 100 . 10 90 82 . . 77 . . . 38 . Volleys Fired 290 | . 15 39 53 39 20 38 . 20 . . . 66 Largest 5 | . 2 2 3 3 4 4 . 4 . . . 5 Hottest 332 | . 40 90 113 120 108 185 . 290 . . . 332 Shots Fired 787 | . 30 75 158 116 78 127 . 49 . . . 154 Gun 463 | . 30 55 57 20 58 96 . 23 . . . 124 Cannon 308 | . . 12 101 92 20 31 . 26 . . . 26 Launcher 12 | . . 8 . 4 . . . . . . . . Special 4 | . . . . . . . . . . . . 4 Kinetic 490 | . 30 61 147 92 58 86 . 6 . . . 10 Thermal 258 | . . 6 11 20 20 41 . 43 . . . 117 Explosive 8 | . . 8 . . . . . . . . . . Electromagnetic 27 | . . . . 4 . . . . . . . 23 Robot Hit Streak 27 | . 10 20 22 12 11 25 . 14 . . . 27 Robot Miss Streak 5 | . 2 1 5 3 2 4 . 3 . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . 1 Secondary Targets 7 | . 1 . 3 . . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . 1 Shots Hit Robots 485 | . 21 54 101 64 53 83 . 40 . . . 69 Core Hits 221 | . 12 23 55 30 18 31 . 26 . . . 26 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 12 | . 1 . 6 2 . 1 . . . . . 2 Destroy 2 | . 1 . . . . 1 . . . . . . Blast 10 | . . . 6 2 . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11172 | . 211 1306 2291 1831 1090 1831 . 1351 . . . 1261 Guns 4305 | . 211 434 677 187 697 1038 . 494 . . . 567 Cannons 5801 | . . 258 1614 1389 393 793 . 708 . . . 646 Explosions 989 | . . 614 . 239 . . . 136 . . . . Melee . | . . . . . . . . . . . . . Ramming 77 | . . . . 16 . . . 13 . . . 48 Kinetic 6141 | . 211 674 2152 1135 697 909 . 30 . . . 333 Thermal 3940 | . . 18 139 529 393 922 . 1308 . . . 631 Explosive 696 | . . 614 . 82 . . . . . . . . Electromagnetic 318 | . . . . 69 . . . . . . . 249 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 2 2 2 2 20 Average Corruption 3 | . . . . . . . . 2 2 2 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . . . . . . 10 1 . 2 19 Message Errors 8 | . . . . . . . . 4 . . . 4 Matter Fused 3 | . . . . . . . . 1 . . . 2 Heat Flow Errors 9 | . . . . . . . . 2 . . 1 6 Energy Discharges 5 | . . . . . . . . 1 1 . . 3 Data Loss (minor) 2 | . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . 5 . . . . . . Effects 1 | . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Overflow Damage 141 | . . 4 . 41 18 34 . 44 . . . . Projectiles 86 | . . . . 33 18 34 . 1 . . . . Explosions 55 | . . 4 . 8 . . . 43 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 23 | . . 4 11 6 . . . . . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 22 | . . 4 10 6 . . . . . . . 2 Secondary 1 | . . . 1 . . . . . . . . . Self-Inflicted Damage 599 | . . 51 . 365 . . . 95 . . . 88 Shots 11 | . . 2 . 6 . . . 2 . . . 1 Rammed 18 | . . . . 3 . . . 2 . . . 13 Targets Rammed 19 | . . . . 3 . . . 2 . . . 14 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 531 | . 6 . 241 473 72 519 . 493 . . 57 531 Average Temperature 129 | . 6 . 69 125 31 178 . 161 . . 57 188 Received Heat Transfer 1643 | . 54 270 194 86 14 283 . 112 . . . 630 Effects 49 | . . . . 9 . 13 . 13 . . . 14 Shutdowns 22 | . . . . 4 . 6 . 4 . . . 8 Energy Bleed 3 | . . . . 1 . . . 2 . . . . Interference 11 | . . . . 3 . 2 . 5 . . . 1 Matter Decay 3 | . . . . 1 . 1 . 1 . . . . Short Circuit 3 | . . . . . . 2 . . . . . 1 Damage (minor) 4 | . . . . . . 2 . 1 . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 23 | . . . . 1 3 4 . 5 . . . 10 Heat Transferred 6034 | . . 25 175 642 518 1455 . 1724 . . . 1495 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Maximum Alert Level 2 | . . . 2 . . . . . . . . . Low Security (%) 91 | 100 100 . 29 100 100 . . 100 100 100 100 100 Level 1 6 | . . . 49 . . . . . . . . . Level 2 2 | . . . 21 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 510 | . 65 . 510 179 42 . . 156 . 4 16 80 Initial 179 | . . . . 179 26 . . . . . 1 7 Average 55 | . 10 . 267 54 8 . . 18 . . 7 14 Influence Increases 3195 | . 145 . 931 761 220 360 . 389 . 4 15 370 Destroy 0b10 Robot/C 1780 | . 100 . 520 340 100 340 . 220 . . . 160 Destroy 0b10 Robot/NC 100 | . 5 . 50 25 15 . . . . . . 5 Destroy Leader 440 | . 20 . 138 118 42 20 . 50 . . . 52 Successful Hack 104 | . 5 . . 28 54 . . 10 . 4 . 3 Disable Machine 225 | . . . 36 144 9 . . 18 . . . 18 Destroy Structure 276 | . . . 22 106 . . . 76 . . . 72 Lose Combat Pursuer 270 | . 15 . 165 . . . . 15 . . 15 60 Influence Decreases 3195 | . 145 . 470 1158 264 380 . 389 . . 3 386 Entered New Map 341 | . . . . 282 38 9 . . . . 3 9 Time Decay 2522 | . 145 . 450 806 207 311 . 357 . . . 246 Lost Part 332 | . . . 20 70 19 60 . 32 . . . 131 Squads Dispatched 28 | . 2 . 3 7 2 . . 8 . . 1 5 Investigation 15 | . 2 . 2 3 1 . . 4 . . . 3 Extermination 10 | . . . . 4 1 . . 3 . . . 2 Reinforcement 3 | . . . 1 . . . . 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Distress Signals 4 | . . . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 163 | . 10 12 38 26 8 18 . 15 6 . 5 25 Peak Tracking Total 9 | . 2 4 7 4 2 5 . 3 6 . 4 9 Tactical Retreats 10 | . 1 . 5 . . . . 1 . . 1 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Traps Triggered 8 | . . 1 4 . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Machines Disabled 25 | . . . 4 16 1 . . 2 . . . 2 Max in Single Turn 6 | . . . 2 6 1 . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Machines Accessed 30 | . 3 1 2 6 5 1 . 6 . 1 . 5 Terminals 11 | . 2 . 2 1 2 . . 1 . 1 . 2 Fabricators 2 | . . . . 1 . . . 1 . . . . Repair Stations 5 | . . . . 1 1 . . 2 . . . 1 Recycling Units 8 | . 1 . . 3 1 . . 2 . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 90 | . 9 5 9 23 11 1 . 18 . 1 . 13 Successful 61 | . 8 5 7 14 8 1 . 12 . 1 . 5 Failed 29 | . 1 . 2 9 3 . . 6 . . . 8 Catastrophic 2 | . . . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 26 | . 7 . 9 1 3 . . 1 . 1 . 4 Fabricators 8 | . . . . 4 . . . 4 . . . . Repair Stations 19 | . . . . 5 4 . . 8 . . . 2 Recycling Units 26 | . 2 . . 13 1 . . 5 . . . 5 Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 27 | . 7 5 7 1 2 1 . 1 . 1 . 2 Record 16 | . 6 5 3 . 1 . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . 2 . . . 2 . . . . Network Status 1 | . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . 1 . . . 1 . . . . Repair Station Hacks 16 | . . . . 4 3 . . 8 . . . 1 Scan Component 8 | . . . . 2 2 . . 4 . . . . Repair 7 | . . . . 2 1 . . 4 . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 12 | . 1 . . 7 1 . . 1 . . . 2 Recycle Component 1 | . . . . 1 . . . . . . . . Process 1 | . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Matter 5 | . . . . 3 . . . . . . . 2 Retrieve Components 4 | . 1 . . 2 . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 2 5 3 . . 5 . 1 . 3 Full Trace Events 14 | . 2 . 1 3 1 . . 4 . . . 3 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . Parts Built 4 | . . . . 2 . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 164 | . . . . 58 . . . 106 . . . . Total Part Build Rating 26 | . . . . 14 . . . 12 . . . . Parts Repaired 7 | . . . . 2 1 . . 4 . . . . Time 333 | . . . . 76 44 . . 213 . . . . Parts Recycled 1 | . . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 95 | . . . . 95 . . . . . . . . Retrieved Components 8 | . 2 . . 5 . . . 1 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . . Total Damage 209 | . . . . . . . . . 209 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Turns Passed 12351 | 61 778 1794 1010 1993 927 2394 130 1921 178 12 68 1085 Spaces Moved 6102 | 44 352 753 460 1209 574 1028 14 610 188 23 117 730 Core 633 | 28 . 37 26 . . 22 14 8 111 23 117 247 Treads 1023 | 16 352 654 . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . Wheels 77 | . . 62 15 . . . . . . . . . Hover 4079 | . . . 396 1209 574 979 . 362 77 . . 482 Flight 290 | . . . 23 . . 27 . 240 . . . . Fastest Speed 50 | 50 160 120 112 112 108 103 1000 104 50 50 50 50 Average Speed 168 | 108 160 218 160 130 131 218 1000 254 94 50 50 101 Slowest Speed 1395 | 160 160 550 650 236 171 1395 1000 1000 450 50 50 450 Overloaded Moves 11 | . . . . . . 9 . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 54 45 40 34 20 89 7 11 81 1 88 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . . . . . Scrap Searched 8 | . . 3 . . . 5 . . . . . . Spaces Dug 12 | . . . . 12 . . . . . . . . Terrain Destroyed 287 | . . 43 21 127 1 5 . 43 . . . 47 Melee . | . . . . . . . . . . . . . Projectile 52 | . . 2 21 12 1 5 . 3 . . . 8 AOE 235 | . . 41 . 115 . . . 40 . . . 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac DSF Fac Total 7608 | 56 541 831 614 1536 704 1101 13 933 187 22 125 945 Wait 897 | . 165 10 35 233 75 20 . 265 . . . 94 Move 6091 | 43 351 752 459 1208 573 1027 13 610 187 22 116 730 Hop . | . . . . . . . . . . . . . Pick Up 109 | 6 7 9 26 12 14 5 . 17 . . . 13 Fast Attach 16 | 2 . . 4 6 . . . . . . . 4 Attach 77 | 4 1 6 9 8 9 7 . 14 . . . 19 Detach 3 | . . . . . 2 . . . . . . 1 Swap 50 | 1 1 9 15 11 6 2 . 3 . . . 2 Drop 47 | . 1 6 13 16 5 2 . 2 . . . 2 Fire 290 | . 15 39 53 39 20 38 . 20 . . . 66 Melee . | . . . . . . . . . . . . . Ram 16 | . . . . 3 . . . 2 . . . 11 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 Escape Stasis 9 | . . . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 5) 840 | -10/Materials | Entered Subcaves 841 | -10/Subcaves | Approached by a straggling Scientist 984 | -10/Subcaves | Visited Clippyterm 988 | -10/Subcaves | Learned Factory trap positions 988 | -10/Subcaves | Learned 40 Factory zone layouts 2162 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2195 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2219 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2322 | -10/Subcaves | Core integrity fell below 50% 2362 | -10/Subcaves | Lost 3 parts (1n2w) 2460 | -10/Subcaves | Core integrity fell below 20% 2617 | -10/Subcaves | Discovered new exit (range 15) 2634 | -10/Subcaves | Entered Materials 2634 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2805 | -8/Materials | Destroyed 7 combat bots 3247 | -8/Materials | Build established: Tank 3578 | -8/Materials | Discovered new exit (range 16) 3644 | -8/Materials | Entered Factory 3644 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3645 | -7/Factory | Identified exit to Lower Caves 3645 | -7/Factory | Identified exit to Factory 3646 | -7/Factory | Loaded intel: 86 trap records 3973 | -7/Factory | Fabricated Graphene Brace (x2) 4281 | -7/Factory | Build established: Scavenger-Tank 4769 | -7/Factory | Build established: Tank 4772 | -7/Factory | Repaired Gravmag System 4806 | -7/Factory | Repaired Imp. Hover Unit 5626 | -7/Factory | Discovered exit to Factory (range 8) 5637 | -7/Factory | Entered another Factory area 5637 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6451 | -6/Factory | Repaired Gravmag System 6546 | -6/Factory | Discovered new exit (range 5) 6564 | -6/Factory | Entered Lower Caves 7209 | -6/Lower Caves | Identified exit to Lower Caves 7231 | -6/Lower Caves | Encountered a Warlord checkpoint 7445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7716 | -6/Lower Caves | Lost 3 parts (1u2w) 7776 | -6/Lower Caves | Build established: Scavenger-Tank 8373 | -6/Lower Caves | Lost 4 parts (1p2n1w) 8958 | -6/Lower Caves | Entered another Lower Caves area 8958 | -6/Lower Caves | Discovered new exit (range 8) 9088 | -6/Lower Caves | Entered Factory 9088 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9120 | -5/Factory | Build established: Tank 9849 | -5/Factory | Repaired Minigun 9888 | -5/Factory | Repaired Imp. Heat Sink 9957 | -5/Factory | Allied Derelicts emerged from ambush trap array 10148 | -5/Factory | P-70 Sage assimilated allied 2K-EIX(g) 10474 | -5/Factory | Fabricated Adv. Plasma Cannon? 10505 | -5/Factory | Build established: Scavenger-Tank 10802 | -5/Factory | Repaired Adv. Weight Redist. System 10902 | -5/Factory | Repaired Hvy. Neutron Cannon 11009 | -5/Factory | Sucked down chute 11009 | -5/Factory | Entered Waste 11010 | -5/Waste | Met a frightened Derelict 11072 | -5/Waste | Spotted C-40 Crusher 11076 | -5/Waste | Spotted C-40 Crusher 11113 | -5/Waste | Spotted C-40 Crusher 11117 | -5/Waste | Spotted C-40 Crusher 11117 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11119 | -5/Waste | Spotted C-40 Crusher 11120 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11124 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11125 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11127 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11130 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11137 | -5/Waste | Spotted C-40 Crusher 11161 | -5/Waste | Lost 7 parts (1p1n2u3w) 11167 | -5/Waste | Discovered new exit (range 12) 11187 | -5/Waste | Entered Factory 11198 | -5/Factory | Identified exit to DSF 11199 | -5/Factory | Entered DSF 11225 | -5/DSF | Additional patrols routed to DSF 11259 | -5/DSF | Core integrity fell below 50% 11260 | -5/DSF | Discovered new exit (range 15) 11267 | -5/DSF | Entered Factory 11267 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11418 | -4/Factory | Build established: Mutant 11754 | -4/Factory | Lost 5 parts (1p2n2u) 12289 | -4/Factory | System corruption reached 10% 12331 | -4/Factory | Core integrity fell below 50% 12341 | -4/Factory | Core integrity fell below 20% 12352 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 12340_ P-70 Sage destroyed. 12340_ Acquired 34 matter. 12341_ System corrupted: Heat flow error (+215). 12341_ Acquired Mic. Fission Core. 12344_ Acquired Imp. Remote Datajack. 12345_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 12345_ Acquired 10 matter. Remote Datajacks cannot fire with other weapons in the same volley. 12347_ Acquired 10 matter. 12347_ P-70 Sage repels hacking attempt. 12348_ Acquired 6 matter. 12349_ P-70 Sage repels hacking attempt. 12349_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 12350_ P-70 Sage repels hacking attempt. 12350_ R-10 Processor collects Tesla Rifle. 12351_ P-70 Sage repels hacking attempt. 12352_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????# #????????????????????????? | | ???????????????+### ###??????????????????????? | | ???????????????? % ??????????????????????? | | ???????????????? ???????????????????????? | | ????????????????? % ???????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????? ????????????????????????? | | ???????????#####?## #????????????????????????? | | ??????????# ## #????????????????????????? | | ??????????# ## #????????????????????????? | | ??????????# ## #????????????????????????? | | ??????????# ## #????????????????????????? | | ??????????# ## #????????????????????????? | | ??????????# ## #????????????????????????? | | ??????????# ## % ##########???????????????? | | ??######### ## # #???????????????? | | ??# # ## # """ #???????????????? | | ??# # !## % # """ #???????????????? | | ??# # ## #@!= """ #???????????????? | | ??# # ## % pgg #???????????????? | | ??# # ## #Rp" " #???????????????? | | ??### # ??# # " " #???????????????? | | ????# ###+##### # ""G"" #???????????????? | | ????# % # #???????????????? | | ????# ##########???????????????? | | ????# #????????????????????????? | | ????# R #????????????????????????? | | ????# #????????????????????????? | | ????# ###+#######+###????????????????????????? | | ????# # #?????????????????????????? | | ????# # #?????????????????????????? | | ????# # """ """ #?????????????????????????? | | ##### # """ """ #?????????????????????????? | | # # """ """ #?????????????????????????? | | [[[# # #?????????????????????????? | | [[[# # """ """ #?????????????????????????? | | [[# # """ """ #?????????????????????????? | | # # """ """ #?????????????????????????? | | + # #?????????????????????????? | | # + #?????????????????????????? | | # # #?????????????????????????? | | # #####+## #####?????????????????????????? | | # #? ] #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 65 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Adv. Plasma Cannon | x2 | -5/Factory Repaired ---------- Gravmag System | 40% | -7/Factory Imp. Hover Unit | 54% | -7/Factory Gravmag System | 20% | -6/Factory Minigun | 3% | -5/Factory Imp. Heat Sink | 27% | -5/Factory Adv. Weight Redist. System | 66% | -5/Factory Hvy. Neutron Cannon | 1% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Streaker Challenges ------------ None Game ------ Seed RainbowThermicSegregator Manual? 0 Play Time 01:53:21 Cumulative 14.4 hours Start 2025.08.07 @ 01:33:43 End 2025.08.07 @ 03:28:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77b2c1df-9aaf-484d-85a0-8cba4857fcd6