Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.08 @ 12:11:02 Player: INSYN Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2883) 2883 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6943 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 417/850 Matter 285/300 Energy 80/480 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved ECM Suite Layered Light Armor Plating Improved Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Fission Core Medium Storage Unit Improved Shield Generator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved ECM Suite Power Shielding Force Field > --- WEAPON ----------- Lightning Gun Heavy Laser Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Fission Core Medium Storage Unit Improved Shield Generator Improved Shield Generator Lightning Gun Lightning Gun Autogun Improved Grenade Launcher [Rating: 58] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Electrolaser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . . 1 1 . 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 122 | 7 8 5 26 18 12 13 33 Power 19 | 1 2 . 3 3 4 1 5 Engine 15 | 1 2 . 2 3 2 1 4 Core 4 | . . . 1 . 2 . 1 Reactor . | . . . . . . . . Propulsion 34 | 2 . 2 9 4 1 3 13 Treads 5 | . . . 5 . . . . Leg 22 | . . 2 4 4 1 . 11 Wheel 4 | 2 . . . . . 2 . Hover . | . . . . . . . . Flight 3 | . . . . . . 1 2 Utility 22 | 1 3 . 4 6 3 3 2 Device 8 | . . . 2 2 1 2 1 Storage 7 | 1 2 . 2 . 1 1 . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 6 | . 1 . . 3 1 . 1 Artifact . | . . . . . . . . Weapon 47 | 3 3 3 10 5 4 6 13 Energy Gun 19 | 1 . . 5 1 . 3 9 Energy Cannon 6 | . . . . 3 3 . . Ballistic Gun 18 | 2 3 3 4 . 1 3 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 42 | . 3 . 1 3 2 9 24 Power 5 | . . . . 1 . 1 3 Propulsion 11 | . 1 . . 1 . 3 6 Utility 3 | . . . . . 1 . 2 Weapon 23 | . 2 . 1 1 1 5 13 Highest Loss Streak 8 | . 3 . 1 2 2 7 8 Average Slot Usage (%) 95 | . 94 98 99 95 99 92 86 Engine 7 | . 14 14 5 8 8 5 5 Core 4 | . . . 5 . 5 6 6 Treads 2 | . . . 7 6 . . . Leg 17 | . . 27 14 18 29 15 13 Wheel 1 | . 26 . . . . 1 2 Device 8 | . . . 10 7 7 11 10 Storage 9 | . 14 14 11 9 7 7 6 Processor 4 | . . . . 9 7 6 6 Protection 8 | . 10 14 11 9 7 6 6 Energy Gun 8 | . 11 . 16 3 . 8 11 Energy Cannon 3 | . . . . 5 11 4 . Ballistic Gun 9 | . 15 27 8 9 2 10 6 Launcher 5 | . . . 8 8 7 . 3 Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 23 23 46 34 47 65 65 Greatest Support 75 | 26 26 20 40 45 58 58 75 Greatest Overweight (x) 21 | 1 2 2 2 1 . 3 21 Average Overweight (x) . | . . 1 1 . . 1 2 Largest Inventory Capacity 16 | 6 10 10 12 10 10 16 10 Average Capacity 10 | 5 6 10 10 10 10 11 10 Most Carried 15 | 6 7 10 12 10 10 15 10 Average Carried 9 | 4 5 8 10 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 6 5 10 9 10 7 10 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Matter Collected 1833 | 217 106 106 367 151 283 241 362 Remotely . | . . . . . . . . Salvage Created 3154 | . 128 66 282 232 513 700 1233 Parts 164 | . 16 4 24 23 17 36 44 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . . . . 1 . 5 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 79 | . 6 4 13 11 11 11 23 Guns 46 | . 6 4 9 3 1 11 12 Cannons 7 | . . . . 1 6 . . AOE 17 | . . . 4 7 3 . 3 Classes Destroyed 8 | . 2 . 1 2 1 1 1 Worker 3 | . . . . 1 . 2 . Recycler 1 | . . . . . . 1 . Watcher 7 | . 2 . 2 . 1 1 1 Swarmer 36 | . 6 4 10 6 . 6 4 Grunt 27 | . . . . 4 9 1 13 Sentry 11 | . . . 3 1 1 3 3 Hunter 2 | . . . . . 1 1 . Thug 2 | . . . . . . . 2 Savage 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 3 4 3 4 7 5 Combat Bots Only 4 | . 3 3 3 3 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 2 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Damage Taken 5894 | . 423 100 622 393 702 1127 2527 Core 818 | . 79 36 89 49 132 122 311 Absorbed by Shields 756 | . . . . . . 375 381 Core Remaining (%) 80 | 100 . 54 77 91 81 . . Volleys Fired 356 | . 32 8 56 35 44 65 116 Largest 2 | . 1 1 2 1 2 1 1 Hottest 93 | . 50 20 85 75 93 80 69 Shots Fired 368 | . 32 8 65 35 47 65 116 Gun 288 | . 32 8 58 21 1 58 110 Cannon 53 | . . . . 7 39 7 . Launcher 27 | . . . 7 7 7 . 6 Special . | . . . . . . . . Kinetic 96 | . 8 8 14 16 1 38 11 Thermal 131 | . 24 . 42 12 13 27 13 Explosive 27 | . . . 7 7 7 . 6 Electromagnetic 114 | . . . 2 . 26 . 86 Robot Hit Streak 24 | . 5 5 5 12 16 13 24 Robot Miss Streak 9 | . 3 4 9 2 3 4 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 264 | . 18 5 35 24 33 53 96 Core Hits 173 | . 8 4 24 23 23 36 55 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7959 | . 246 93 809 807 1657 1394 2953 Guns 4276 | . 242 93 493 184 11 1243 2010 Cannons 1094 | . . . . 90 853 151 . Explosions 2585 | . . . 316 533 793 . 943 Melee . | . . . . . . . . Ramming 4 | . 4 . . . . . . Kinetic 1438 | . 68 93 103 124 11 921 118 Thermal 2031 | . 174 . 372 150 399 473 463 Explosive 2165 | . . . 316 533 636 . 680 Electromagnetic 2321 | . . . 18 . 611 . 1692 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 96 | . . . 11 . 30 . 55 Projectiles 26 | . . . . . 26 . . Explosions 70 | . . . 11 . 4 . 55 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 68 | . 2 . . 24 . . 42 Shots 2 | . . . . 1 . . 1 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 426 | . . . 135 69 366 322 426 Average Temperature 106 | . . . 45 22 107 124 131 Received Heat Transfer 1608 | . . . 90 180 243 169 926 Effects 2 | . . . . . . 1 1 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 9 | . . . . . 1 . 8 Combat Hostiles 8 | . . . . . 1 . 7 Parts Fried 5 | . . . . . 1 . 4 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . 2 . 2 4 . Heat Transferred 3898 | . 518 . 911 296 650 953 570 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Peak Influence 338 | . 174 165 222 236 222 283 338 Average Influence 118 | . 95 132 60 112 135 145 179 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 88 | 100 100 100 93 94 88 94 65 Level 1 11 | . . . 6 5 11 5 34 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . 1 3 3 2 Investigation 3 | . . . . 1 . 1 1 Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . . . . 2 1 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Distress Signals 9 | . 1 . 4 . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 12 6 20 15 19 20 35 Peak Tracking Total 6 | . 5 3 4 3 4 6 6 Tactical Retreats 17 | . . 1 1 . 3 5 7 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Disabled 5 | . 1 . . 3 1 . . Max in Single Turn 1 | . 1 . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Machines Accessed 24 | . 1 . 8 6 3 5 1 Terminals 14 | . . . 6 4 1 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 1 . 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 4 | . . . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 72 | . 2 . 23 29 8 8 2 Successful 48 | . 2 . 16 22 5 2 1 Failed 24 | . . . 7 7 3 6 1 Catastrophic 3 | . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 49 | . . . 19 23 2 3 2 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 2 4 . 2 . Recycling Units 7 | . 2 . . . 5 . . Scanalyzers 6 | . . . 2 2 1 1 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 33 | . . . 12 16 2 2 1 Record 10 | . . . 3 6 . 1 . Prototype ID Bank 3 | . . . 2 1 . . . Open Door 2 | . . . . . . 1 1 Emergency Access Points 2 | . . . 2 . . . . Alert Level 7 | . . . 2 3 2 . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . . . . 2 . . . Disarm Traps 1 | . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 2 | . . . 1 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 2 4 . . . Scan Component 3 | . . . 1 2 . . . Repair 3 | . . . 1 2 . . . Recycling Unit Hacks 5 | . 2 . . . 3 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Matter 3 | . 1 . . . 2 . . Scanalyzer 4 | . . . 2 2 . . . Insert Component 2 | . . . 1 1 . . . Analyze 2 | . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . . . 6 5 1 3 1 Full Trace Events 5 | . . . 2 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . Time 78 | . . . 26 52 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total Allies 5 | . . 3 . . . . 2 Largest Group 3 | . . 3 2 . . . 2 Highest-Rated Group 56 | . . 40 24 . . . 56 Highest-Rated Ally 31 | . . 16 16 . . . 31 Total Orders 5 | . . . 5 . . . . GOTO 2 | . . . 2 . . . . GUARD 3 | . . . 3 . . . . Ally Attacks 20 | . . . 14 . . . 6 Total Damage 241 | . . . 117 . . . 124 Kills 2 | . . . 1 . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Turns Passed 4804 | 61 221 379 1246 655 739 650 853 Spaces Moved 2378 | 48 157 224 608 341 476 275 249 Core 27 | 18 . . . . . . 9 Treads 246 | . . . 199 47 . . . Legs 1917 | . . 223 409 294 476 275 240 Wheels 188 | 30 157 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 100 150 120 122 122 120 Average Speed 146 | 88 90 149 163 132 122 163 199 Slowest Speed 1100 | 100 100 150 180 160 123 220 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 31 31 40 30 16 7 28 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 233 | . . . 69 41 47 . 76 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 233 | . . . 69 41 47 . 76 Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Total 3326 | 64 205 259 796 514 587 412 489 Wait 327 | . 2 15 74 95 41 37 63 Move 2371 | 47 156 223 607 340 475 274 249 Hop . | . . . . . . . . Pick Up 88 | 10 1 7 15 15 7 20 13 Fast Attach 14 | 2 1 . 1 2 1 . 7 Attach 48 | 4 1 3 4 6 4 12 14 Detach 1 | . . 1 . . . . . Swap 60 | 1 6 2 21 10 7 1 12 Drop 60 | . 5 . 18 11 8 3 15 Fire 356 | . 32 8 56 35 44 65 116 Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Entered Mines 309 | -10/Mines | Lost 3 parts (1n2w) 335 | -10/Mines | Build established: Mutant 400 | -10/Mines | Discovered new exit (range 6) 419 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 482 | -10/Mines | Learned Materials emergency access door positions 662 | -10/Mines | Entered Materials 662 | -9/Materials | Accompanied by 2 allies 662 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1402 | -9/Materials | Discovered new exit (range 9) 1460 | -9/Materials | Repaired ECM Suite 1908 | -9/Materials | Entered another Materials area 1908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -8/Materials | Repaired ECM Suite 2118 | -8/Materials | Repaired Power Shielding 2524 | -8/Materials | Discovered new exit (range 6) 2563 | -8/Materials | Entered Factory 2563 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3284 | -7/Factory | Discovered new exit (range 14) 3302 | -7/Factory | Entered another Factory area 3302 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3604 | -6/Factory | Garrison activated, responded to threat 3685 | -6/Factory | Lost 7 parts (1p3n3w) 3936 | -6/Factory | Discovered new exit (range 9) 3952 | -6/Factory | Entered Extension 4427 | -6/Extension | Disrupted transfer network 4543 | -6/Extension | Lost 3 parts (3w) 4602 | -6/Extension | Lost 6 parts (3n3w) 4682 | -6/Extension | Rescued a captive Derelict 4683 | -6/Extension | Rescued a captive Derelict 4798 | -6/Extension | Lost 8 parts (2p2n4w) 4804 | -6/Extension | Core integrity fell below 50% 4805 | -6/Extension | Self-destructed Last Messages --------------- 04731_ R-10 Processor collects Carbon-fiber Leg. 04733_ Autogun destroyed. 04734_ R-10 Processor collects Carbon-fiber Leg. 04734_ R-10 Processor collects Imp. Deuterium Engine. 04738_ R-10 Processor collects Beamcaster. 04739_ G-50 Soldier misfires. 04739_ R-10 Processor collects Imp. Heat Sink. 04741_ Hpw. Shock Rifle destroyed. 04743_ Carbon-fiber Leg destroyed. 04743_ R-10 Processor collects Imp. Heat Sink. 04748_ R-10 Processor collects Carbon-fiber Leg. 04751_ Lgt. Nuclear Core destroyed. 04753_ R-10 Processor collects Imp. Deuterium Engine. 04755_ G-50 Soldier misfires. 04756_ R-10 Processor collects Carbon-fiber Leg. 04767_ Adv. Beam Rifle destroyed. 04770_ G-50 Soldier IFF system glitched. 04774_ G-50 Soldier misfires. 04783_ G-50 Soldier IFF system glitched. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????######???# #????????????????????? | | ????????######??# #??##g=##???????????????????? | | ????????# ??# #??#@g%T#???????????????????? | | ????????# ### ##### ###???????????????????? | | ????????# %#?????????????????????? | | ######??# ### ########%#?????????????????????? | | #??? ????# #??????# #?????????????????????? | | #### #???# ###### #??????#% ?????????????????????? | | ???# #??## ## ##%#??????# ##????????????????????? | | ???# #??# ##+#####??# #?????????????????????? | | ???# #?## # #### #?????????????????????? | | ???# ### ##### [ =# ## #?????????????????????? | | ???# % / ![ % ####"#?????????????????????? | | ???##### #######%![ %+% %#?????????????????????? | | ???????# # ### %####"#?????????????????????? | | ???????## # / !# #? ??????????????????????? | | ????????#### ### ########? ??????????????????????? | | ???????????###?########??? ??????????????????????? | | ??????????????????????????/??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Power Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Librarian Made in Tau Ceti IV Novice Programmer Please Form A Line Power Corrupts Serviceable Loadout Shopping List Troublemaker Challenges ------------ None Game ------ Seed PulseRagnarokArmor Manual? 0 Play Time 01:31:09 Cumulative 5.4 hours Start 2019.12.08 @ 10:43:45 End 2019.12.08 @ 12:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c25b8134-a060-4159-98e7-a2fc1be58071