Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.13 @ 17:04:27 Player: Henry Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1083) 1083 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2958 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 106/125 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (6) --- Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit Aerolev Unit > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun Heavy Flail > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Faulty Improved EM Shotgun Faulty Improved EM Shotgun Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved EM Shotgun Heavy Flail > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Improved EM Shotgun Improved EM Shotgun Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher Mining Claw [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 53 | 6 13 15 19 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 6 5 10 Treads . | . . . . Leg 21 | 2 6 5 8 Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 5 | 1 4 . . Device . | . . . . Storage 5 | 1 4 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 1 10 7 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 11 | 2 1 7 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 2 5 12 Power 3 | . 1 . 2 Propulsion 12 | . . 3 9 Utility . | . . . . Weapon 4 | . 1 2 1 Highest Loss Streak 8 | . 1 2 8 Average Slot Usage (%) 89 | . 96 98 58 Engine 10 | . 13 11 3 Leg 30 | . 28 42 17 Storage 24 | . 27 22 18 Ballistic Gun 19 | . 25 19 4 Impact Weapon 2 | . . . 10 Naked Turns . | . . . . Heaviest Build 75 | 12 73 75 75 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 24 | 2 3 2 24 Average Overweight (x) 2 | . 2 1 4 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 19 | 5 19 20 20 Most Carried 20 | 2 18 20 19 Average Carried 13 | 1 9 19 17 Final Capacity 20 | 6 20 20 20 Final Carried 19 | 2 18 19 18 Class Distribution -------------------- 55% | Hauler-Mutant 29% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1169 | 213 372 381 203 Remotely . | . . . . Salvage Created 1346 | . 458 457 431 Parts 91 | . 37 41 13 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 11 16 8 Melee 1 | . . . 1 Guns 23 | . 11 9 3 AOE 9 | . . 7 2 Classes Destroyed 9 | . 4 3 2 Worker 3 | . 2 1 . Builder 1 | . . 1 . Hauler 1 | . . . 1 Recycler 2 | . . 1 1 Operator 1 | . . . 1 Watcher 4 | . 3 1 . Swarmer 16 | . 3 11 2 Grunt 12 | . 8 . 4 Sentry 7 | . . 5 2 Best Kill Streak 13 | . 5 13 3 Combat Bots Only 9 | . 5 9 3 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 . . Exploded 2 | . . 2 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3063 | . 721 789 1553 Core 874 | . 195 129 550 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 22 67 . Volleys Fired 103 | . 53 32 18 Largest 2 | . 2 2 2 Hottest 53 | . 40 53 53 Shots Fired 182 | . 93 61 28 Gun 176 | . 93 57 26 Cannon . | . . . . Launcher 6 | . . 4 2 Special . | . . . . Kinetic 168 | . 93 57 18 Thermal . | . . . . Explosive 6 | . . 4 2 Electromagnetic 8 | . . . 8 Robot Hit Streak 9 | . 9 7 6 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 131 | . 58 34 39 Core Hits 64 | . 27 25 12 Critical Hits 2 | . 1 1 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Melee Attacks 36 | . . 10 26 Impact 26 | . . . 26 Slashing 10 | . . 10 . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks 4 | . . . 4 Damage Inflicted 3074 | . 763 1108 1203 Guns 1436 | . 763 429 244 Cannons . | . . . . Explosions 830 | . . 669 161 Melee 798 | . . . 798 Ramming 10 | . . 10 . Kinetic 1299 | . 763 429 107 Thermal 56 | . . . 56 Explosive 774 | . . 669 105 Electromagnetic 137 | . . . 137 Impact 798 | . . . 798 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 194 | . . . 194 Projectiles . | . . . . Explosions 18 | . . . 18 Melee 176 | . . . 176 Knockbacks 4 | . . 1 3 Impact 4 | . . 1 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 264 | . 19 9 264 Average Temperature 39 | . 9 8 71 Received Heat Transfer 1095 | . 312 126 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . . 6 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 379 | . 110 379 198 Average Influence 82 | . 36 149 107 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 61 100 Level 1 10 | . . 38 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 20 21 16 Peak Tracking Total 7 | . 5 7 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 6 4 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 14 14 . Successful 14 | . 9 5 . Failed 14 | . 5 9 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 28 | . 14 14 . Terminals 28 | . 14 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Level Access Points 2 | . 1 1 . Unreport Threat 3 | . 2 1 . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 3 . Terminals 8 | . 5 3 . Botnet 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2113 | 56 1031 595 431 Spaces Moved 859 | 39 433 290 97 Core 15 | 6 . . 9 Treads . | . . . . Legs 833 | 33 433 290 77 Wheels . | . . . . Hover 11 | . . . 11 Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 189 | 118 197 151 293 Slowest Speed 1250 | 150 210 180 1250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 81 39 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 55 | . . 36 19 Melee 6 | . . 6 . Projectile . | . . . . AOE 49 | . . 30 19 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1100 | 46 517 370 167 Wait 16 | . 5 5 6 Move 856 | 38 432 289 97 Hop . | . . . . Pick Up 26 | 2 11 12 1 Fast Attach 18 | 6 1 . 11 Attach 15 | . 2 7 6 Detach 4 | . . . 4 Swap 20 | . 10 8 2 Drop 9 | . 3 6 . Fire 103 | . 53 32 18 Melee 32 | . . 10 22 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 521 | -10/Materials | Identified exit to Materials 614 | -10/Materials | Discovered new exit (range 7) 635 | -10/Materials | Build established: Hauler-Mutant 975 | -10/Materials | Core integrity fell below 50% 1088 | -10/Materials | Entered another Materials area 1088 | -9/Materials | Evolved 2 slots: Propulsion x2 1387 | -9/Materials | Build established: Scavenger-Mutant 1472 | -9/Materials | Destroyed 9 combat bots 1634 | -9/Materials | Discovered new exit (range 16) 1667 | -9/Materials | Identified exit to Materials 1683 | -9/Materials | Entered another Materials area 1683 | -8/Materials | Evolved 2 slots: Propulsion x2 1872 | -8/Materials | Lost 8 parts (1p7n) 1935 | -8/Materials | Garrison activated, responded to threat 2016 | -8/Materials | Core integrity fell below 50% 2052 | -8/Materials | Garrison activated, responded to threat 2091 | -8/Materials | Core integrity fell below 20% 2098 | -8/Materials | Build established: Hauler-Mutant 2114 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02080_ Repair Station disabled. 02082_ Acquired 35 matter. 02082_ U-05 Engineer lays Concrete. 02083_ K-01 Serf collects debris. 02085_ U-05 Engineer lays Concrete. 02087_ K-01 Serf collects debris. 02088_ U-05 Engineer lays Concrete. 02090_ Acquired 15 matter. 02090_ U-05 Engineer lays Concrete. 02099_ Acquired Aluminum Leg. 02099_ U-05 Engineer lays Concrete. 02103_ Lgt. Nuclear Core fried. 02103_ G-47 Trooper destroyed. 02103_ U-05 Engineer lays Concrete. 02105_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02108_ U-05 Engineer lays Concrete. 02110_ Acquired Aluminum Leg. 02112_ U-05 Engineer lays Concrete. 02113_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????? ????????????????????????? | | ????????"G"?+????????????????????????? | | ???#####" "# ????????????????????????? | | ???# ????????????????????????? | | ???# ????????????????????????? | | ???# !!! ????????????????????????? | | ???# !g! #???????????????????????? | | ???? !t! #???????????????????????? | | ?????# #???????????????????????? | | ?????# * T???????????????????????? | | ?????# #???????????????????????? | | ?????# ! #???????????????????????? | | ?????# * ]######+##???????????????? | | ?????# %@ #???????????????? | | ?????# [ #???????????????? | | ?????# #### % "" #??#######??????? | | ??????????# u! R" ##?? #??????? | | ??????????# " " #?? #??????? | | ??????????#% !% #?? #??????? | | ??????????#[ w## #??????? | | ??????????# [ # #??????? | | ????????? + + #??????? | | ???????" # # #??????? | | ?????""" ?# #####%## #??????? | | ??????""??# #???# #?? #??????? | | ??????????# #####+###########??????? | | ?????????## ## % #????????????? | | ?????????# # #????????????? | | ?????????# # // !#????????????? | | ?????????# + / #????????????? | | ?????????# # // #????????????? | | ?????????# # #????????????? | | ?????????## ## ] #????????????? | | ??????????# %## #????????????? | | ??????????# *## ]#????????????? | | ??????????# ###########????????????? | | ??????????# # ????????????????????? | | ??????????# ^^##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponWaveDoublenader Manual? 0 Play Time 00:22:32 Cumulative 420.0 hours Start 2020.08.13 @ 16:45:31 End 2020.08.13 @ 17:04:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 49 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d48b8c1-7378-4265-ac25-2d3a87816c90