Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.03 @ 07:44:02 Player: H3-MLN Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2440) 2440 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4137) 4137 TOTAL SCORE: 11132 Bonus ------- Follower Combat Kills 667 Hunted by Unchained 500 Subatomizer Sterilization 3000 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 51/300 Energy 144/150 System Corruption 9% Temperature Cool (0) Movement Rolling (145) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (5) ------- Hypervelocity Gauss Cannon Great Axe Great Axe (fused) > --- INVENTORY (25) --- Micro Fission Core Carbon-fiber Leg Wheel Energy Well (350) Matter Compressor (0) Enhanced Optical Array Scatter Rocket Array Scatter Rocket Array CPS Tube (2) CPS Tube (1) Thunder Hammer Great Axe Great Axe Spear Heavy Pick Heavy Pick Lance Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Spiked Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Energy Well Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Layered Medium Armor Plating Force Field > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Great Axe Great Axe Great Axe > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Matter Compressor Enhanced Optical Array Advanced Sensor Array Melee Analysis Suite Wave Gun KE Penetrator Mini Assault Cannon Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Scatter Rocket Array Scatter Rocket Array CPS Tube CPS Tube Thunder Hammer Great Axe Great Axe Spear Heavy Pick Heavy Pick Lance Lance [Rating: 83] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Propulsion Spiked Treads Treads Spiked Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Great Axe Energy Gun Wave Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . . 8 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 5 | . . . . . . 4 1 Weapon 3 | . . . . . . 2 1 Parts Attached 86 | 7 4 6 13 . 4 25 27 Power 14 | 1 1 1 1 . 1 6 3 Engine 13 | 1 1 1 1 . 1 6 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 1 2 3 . . 4 5 Treads 6 | . 1 1 3 . . 1 . Leg 2 | . . . . . . . 2 Wheel 9 | 2 . 1 . . . 3 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 1 . 2 . 2 9 7 Device 8 | 1 . . . . . 4 3 Storage 6 | 1 1 . 1 . 1 1 1 Processor 4 | . . . . . . 3 1 Hackware 1 | . . . . . . . 1 Protection 4 | . . . 1 . 1 1 1 Artifact . | . . . . . . . . Weapon 32 | 2 1 3 7 . 1 6 12 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 7 | 2 . 3 1 . . . 1 Ballistic Cannon 11 | . 1 . 4 . . 1 5 Launcher 3 | . . . 1 . . 1 1 Special Weapon 2 | . . . . . 1 . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . . . . . 4 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 Parts Lost 25 | . 1 1 1 . . 3 19 Power 5 | . 1 . . . . 2 2 Propulsion 5 | . . . . . . . 5 Utility 6 | . . . . . . 1 5 Weapon 9 | . . 1 1 . . . 7 Highest Loss Streak 13 | . 1 1 1 . . 1 13 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 9 12 5 5 6 20 22 Power . | . 1 1 . . . . . Propulsion 1 | 1 2 2 . 1 . 3 . Utility 3 | . 2 4 1 1 2 5 4 Weapon 6 | . 1 3 3 3 2 9 14 Tool/Special . | . . . . . . . . Unused Backups 47 | . . 3 11 . 3 16 14 Power 4 | . . . 1 . . 2 1 Propulsion 8 | . . . . . 1 4 3 Utility 16 | . . 2 5 . 1 5 3 Weapon 17 | . . 1 4 . 1 5 6 Tool/Special 2 | . . . 1 . . . 1 Average Slot Usage (%) 93 | . 99 99 100 100 85 87 91 Engine 9 | . 13 14 14 14 6 9 3 Treads 20 | . 12 14 26 28 28 12 9 Wheel 3 | . 15 14 1 . . 6 4 Device 4 | . 14 14 . . . 10 8 Storage 11 | . 14 14 14 14 13 5 5 Processor 5 | . . . . . . 12 18 Protection 7 | . . . 13 14 7 4 3 Energy Cannon 2 | . . . 8 . . . . Ballistic Gun 2 | . 17 24 1 . . . . Ballistic Cannon 14 | . 10 2 17 28 27 8 3 Slashing Weapon 6 | . . . . . . 15 23 Peak Build Rating 83 | 8 9 10 35 35 36 81 83 Average Rating 43 | 6 8 9 31 35 32 64 75 On Entrance 24 | . 8 9 10 35 35 32 69 Avg Prop Armor Cover (%) 12 | . 6 12 11 . . 14 13 Naked Turns . | . . . . . . . . Heaviest Build 152 | 12 31 31 60 55 55 152 141 Greatest Support 50 | 32 32 16 40 40 40 40 50 Greatest Overweight (x) 10 | . 1 1 3 1 1 7 10 Average Overweight (x) 2 | . . 1 1 1 . 4 4 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 Average Capacity 21 | 7 14 15 19 20 22 25 25 Most Carried 25 | 5 12 15 20 20 25 25 25 Average Carried 20 | 4 10 13 19 20 21 23 22 Final Capacity 25 | 8 15 15 20 20 25 25 25 Final Carried 25 | 5 12 15 20 20 25 25 18 Class Distribution -------------------- 44% | Derelict-Mutant 39% | Mutant 8% | Assassin 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 3174 | 243 347 384 307 60 40 993 800 Remotely . | . . . . . . . . Salvage Created 2325 | 83 232 220 351 95 . 735 609 Parts 117 | 7 16 15 25 3 . 27 24 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 48 | . 5 6 11 2 . 12 12 Melee 7 | . . . . . . 4 3 Guns 7 | . 2 4 1 . . . . Cannons 25 | . 3 2 6 2 . 7 5 AOE 9 | . . . 4 . . 1 4 Classes Destroyed 16 | 2 4 1 4 . . 3 2 Worker 6 | . 1 . . . . 3 2 Builder 4 | . 2 . . . . . 2 Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 4 | 1 . 1 . . . 1 1 Mechanic 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 12 | . . 4 4 . . . 4 Grunt 16 | . 5 2 . . . 8 1 Sentry 5 | . . . 1 2 . 2 . Programmer 5 | . . . . . . 2 3 Heavy 1 | . . . . . . . 1 Cetus Guard 1 | . . . . . . . 1 Quarantine Guard 1 | . . . . . . . 1 Executioner 1 | . . . . . . . 1 Artisan 1 | . . . 1 . . . . Cobbler 1 | . . . 1 . . . . Subdweller 6 | . . . 6 . . . . Best Kill Streak 4 | 3 2 3 2 1 . 3 4 Combat Bots Only 4 | . 2 3 2 1 . 3 4 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 . . 1 4 Melee 2 | . . . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 349 | . 19 42 28 . . 147 113 Missed 109 | . 7 9 12 . . 49 32 Hits 240 | . 12 33 16 . . 98 81 Projectile 240 | . 12 33 16 . . 98 81 AOE 7 | . . . 2 . . . 5 Critical Strikes 6 | . . 1 . . . 5 . Part Disruptions 1 | . . . . . . 1 . Damage Taken 5653 | . 153 320 328 . . 946 3906 Core 1184 | . 26 32 51 . . 73 1002 Absorbed by Shields 749 | . . . . . . 580 169 Regen/Repaired (Parts) 534 | . . . . . . 41 493 Core Remaining (%) 82 | 100 . . . . 56 91 . Volleys Fired 211 | 14 30 29 28 2 1 66 41 Largest 3 | 2 2 2 2 2 1 2 3 Hottest 183 | 40 50 50 113 66 . 66 183 Shots Fired 402 | 28 60 58 46 4 1 132 73 Gun 120 | 28 33 48 3 . . . 8 Cannon 276 | . 27 10 40 4 . 132 63 Launcher 4 | . . . 3 . . . 1 Special 2 | . . . . . 1 . 1 Kinetic 379 | 28 60 58 33 4 . 132 64 Thermal 17 | . . . 10 . . . 7 Explosive 4 | . . . 3 . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 8 15 3 8 7 8 10 7 Robot Miss Streak 4 | 2 3 4 2 . . 4 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 269 | 18 40 31 23 3 1 93 60 Core Hits 125 | 7 14 13 15 2 . 36 38 Critical Kills 6 | . . . . . . . 6 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 22 | . 3 . . . . 7 12 Destroy 9 | . . . . . . . 9 Blast 7 | . 3 . . . . 4 . Sever 6 | . . . . . . 3 3 Melee Attacks 49 | . . . . . . 20 29 Impact . | . . . . . . . . Slashing 49 | . . . . . . 20 29 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . . 5 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 14 | . . . . . . 2 12 Damage Inflicted 6600 | 192 584 369 806 77 . 2489 2083 Guns 932 | 192 299 283 30 . . . 128 Cannons 3469 | . 285 86 489 77 . 1769 763 Explosions 536 | . . . 277 . . . 259 Melee 1653 | . . . . . . 720 933 Ramming 10 | . . . 10 . . . . Kinetic 4077 | 192 584 369 297 77 . 1769 789 Thermal 324 | . . . 222 . . . 102 Explosive 536 | . . . 277 . . . 259 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1653 | . . . . . . 720 933 Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 2 9 Average Corruption 3 | . . . . . . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . . 10 42 Message Errors 10 | . . . . . . 2 8 Matter Fused 12 | . . . . . . 2 10 Heat Flow Errors 10 | . . . . . . 2 8 Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 7 Data Loss (major) 3 | . . . . . . 1 2 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . . 1 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 208 | . 11 . 42 . . 13 142 Projectiles 24 | . 11 . . . . 13 . Explosions 72 | . . . 42 . . . 30 Melee 112 | . . . . . . . 112 Knockbacks 27 | . 8 . 5 . . 13 1 Impact . | . . . . . . . . Kinetic 26 | . 7 . 5 . . 13 1 Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 412 | . . . . . . . 412 Shots 9 | . . . . . . . 9 Rammed 2 | . . . 2 . . . . Targets Rammed 3 | . . . 3 . . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 399 | . 9 8 9 6 . 399 252 Average Temperature 64 | . 3 4 6 4 . 63 85 Received Heat Transfer 729 | . 87 60 60 . . 411 111 Effects 1 | . . . . . . 1 . Shutdowns 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 444 | . . . 296 . . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 . 100 95 Level 1 1 | . . . . . . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 249 | 5 47 97 . 52 . 152 249 Initial 21 | . . 10 . 21 . . 2 Average 48 | . 13 43 . 13 . 65 53 Influence Increases 2071 | 15 188 262 329 109 . 586 582 Destroy 0b10 Robot/C 1140 | . 100 220 180 40 . 340 260 Destroy 0b10 Robot/NC 95 | 15 20 5 . . . 30 25 Destroy Leader 214 | . 32 30 10 . . 82 60 Allied During Kill 89 | . . 7 19 4 . 27 32 Successful Hack 60 | . 4 . . 4 . 42 10 Select Force Hacks 60 | . . . . 60 . . . Disable Machine 105 | . . . . . . 30 75 Destroy Structure 128 | . 2 . . 1 . 5 120 Lose Combat Pursuer 180 | . 30 . 120 . . 30 . Influence Decreases 2031 | 15 161 274 298 155 . 579 549 Entered New Map 55 | . . 17 8 25 . . 5 Time Decay 1740 | 15 151 247 280 130 . 529 388 Lost Part 196 | . 10 10 10 . . 30 136 Lost Ally 40 | . . . . . . 20 20 Squads Dispatched 15 | . 2 1 . . . 6 6 Investigation 3 | . 1 . . . . 1 1 Extermination 6 | . . . . . . 2 4 Reinforcement 3 | . 1 . . . . 1 1 Assault 1 | . . 1 . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Unchained Authorized 1 | . . . . . . . 1 Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 10 11 21 . . 23 26 Peak Tracking Total 4 | . 3 4 4 . . 4 4 Tactical Retreats 6 | . 2 . 2 . . 2 . Traps | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 4 | . 1 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 10 | . . . 2 . . 3 5 Max in Single Turn 4 | . . . 1 . . 1 4 Garrison Access 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 23 | . 3 . 4 5 . 6 5 Terminals 6 | . 2 . . 3 . . 1 Fabricators 3 | . . . . . . 2 1 Repair Stations 2 | . . . . . . 1 1 Recycling Units 7 | . 1 . . 2 . 2 2 Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 64 | . 6 . 6 13 . 13 26 Successful 40 | . 2 . 6 8 . 6 18 Failed 24 | . 4 . . 5 . 7 8 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 22 | . 1 . . 11 . 2 8 Terminals 21 | . 5 . . 9 . . 7 Fabricators 5 | . . . . . . 3 2 Repair Stations 10 | . . . . . . 4 6 Recycling Units 19 | . 1 . . 4 . 3 11 Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 . 6 . . . 2 Record 3 | . . . 3 . . . . Open Door 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Registered Components 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 7 | . . . . . . 2 5 Scan Component 4 | . . . . . . 1 3 Repair 3 | . . . . . . 1 2 Recycling Unit Hacks 11 | . 1 . . 2 . 1 7 Recycle Component 1 | . . . . . . . 1 Process 1 | . . . . . . . 1 Report Inventory 4 | . . . . 2 . . 2 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 4 | . 1 . . . . 1 2 Scanalyzer 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . . . . 6 . 1 4 Terminals 6 | . . . . 4 . . 2 Track 1 | . . . . . . . 1 Botnet 2 | . . . . 1 . . 1 Skim 3 | . . . . 3 . . . Fabricators 1 | . . . . . . 1 . Prioritize 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units 3 | . . . . 2 . . 1 Mask 1 | . . . . . . . 1 Tunnel 2 | . . . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 . . 3 . 6 5 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired 3 | . . . . . . 1 2 Time 126 | . . . . . . 50 76 Parts Recycled 1 | . . . . . . . 1 Recycled Matter 43 | . . . . . . . 43 Retrieved Matter 43 | . . . . . . . 43 Retrieved Components 11 | . 3 . . . . 2 6 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 4 | . . 1 1 . . . 2 Largest Group 1 | . . 1 1 1 1 1 1 Highest-Rated Group 55 | . . 31 43 43 43 43 55 Highest-Rated Ally 55 | . . 31 43 43 43 43 55 Total Orders 8 | . . . . . . . 8 STAY 4 | . . . . . . . 4 FOLLOW 4 | . . . . . . . 4 Ally Attacks 112 | . . 14 21 . . 29 48 Total Damage 3114 | . . 257 594 . . 796 1467 Kills 22 | . . 5 6 . . 5 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 5843 | 31 556 576 206 . . 2148 2326 Optics 4340 | . . . . . . 2014 2326 Sensors 1835 | . . . . . . . 1835 Seismic 1369 | 31 556 576 206 . . . . Machine Analysis 4474 | . . . . . . 2148 2326 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 2 . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 12923 | 129 556 576 4252 505 2391 2188 2326 Spaces Moved 5135 | 52 261 399 1741 192 911 1090 489 Core 4 | 4 . . . . . . . Treads 2741 | . 119 . 1473 192 911 42 4 Legs . | . . . . . . . . Wheels 2390 | 48 142 399 268 . . 1048 485 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 115 115 260 160 125 130 Average Speed 203 | 96 169 115 234 260 259 162 160 Slowest Speed 340 | 100 240 115 260 260 260 260 340 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 32 80 84 39 54 39 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . 1 2 2 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 17 | . . 1 12 . 4 . . Spaces Dug 83 | . . . 1 . . . 82 Terrain Destroyed 108 | . . . 23 1 . 1 83 Melee 1 | . . . . . . . 1 Projectile 5 | . . . 2 1 . 1 1 AOE 102 | . . . 21 . . . 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 7153 | 102 314 464 1867 195 939 1346 1926 Wait 1475 | 26 11 18 39 2 2 75 1302 Move 5128 | 51 260 398 1740 191 910 1089 489 Hop . | . . . . . . . . Pick Up 92 | 4 8 5 13 . 10 33 19 Fast Attach 42 | 7 . . 3 . 5 17 10 Attach 24 | . 1 1 2 . . 6 14 Detach 3 | . . . . . . 2 1 Swap 50 | . 3 6 10 . . 7 24 Drop 84 | . 1 7 29 . 11 24 12 Fire 211 | 14 30 29 28 2 1 66 41 Melee 32 | . . . . . . 18 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . 3 . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 11) 686 | -10/Materials | Entered Mines 714 | -10/Mines | Discovered new exit (range 10) 922 | -10/Mines | Met a Derelict testing a Signal Generator 940 | -10/Mines | Learned Materials emergency access door positions 1026 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1058 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1207 | -10/Mines | Found DCF Scrap (11 items) 1255 | -10/Mines | Discovered new exit (range 6) 1262 | -10/Mines | Entered Subcaves 1262 | -10/Subcaves | Accompanied by 1 ally 1317 | -10/Subcaves | Learned location of Zion (-6) 1317 | -10/Subcaves | Met a Zionite searching for "candidates" 1423 | -10/Subcaves | Disturbed a concealed Subdweller 1507 | -10/Subcaves | Learned 2 Materials zone layouts 1533 | -10/Subcaves | Visited Clippyterm 1538 | -10/Subcaves | Learned Factory stockpile data 1571 | -10/Subcaves | Learned Materials stockpile data 1676 | -10/Subcaves | Botcube activated 1696 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 1727 | -10/Subcaves | Found SUBCON Basin 2108 | -10/Subcaves | Discovered new exit (range 12) 2567 | -10/Subcaves | Discovered new exit (range 10) 3726 | -10/Subcaves | Discovered new exit (range 5) 3990 | -10/Subcaves | Visited 4L-MR0's lab 4025 | -10/Subcaves | Found Power Bank 4235 | -10/Subcaves | Build established: Derelict-Mutant 5514 | -10/Subcaves | Entered Recycling 5514 | -8/Recycling | Accompanied by 1 ally 5959 | -8/Recycling | Scanned before Scraplab entrance 5996 | -8/Recycling | Entered Scraplab 6016 | -8/Recycling | Discovered new exit (range 2) 6019 | -8/Recycling | Entered Scraptown 6019 | -8/Scraptown | Accompanied by 1 ally 6158 | -8/Scraptown | Attached CPS modules to *Dwair. 6376 | -8/Scraptown | Visited Comm Corps 6431 | -8/Scraptown | Visited Red Mages 6460 | -8/Scraptown | Visited Assassins FH 6499 | -8/Scraptown | Visited Fellowship of the Rings 6535 | -8/Scraptown | Turned away by UFD registrar 6668 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6704 | -8/Scraptown | Discovered new exit (range 11) 8410 | -8/Scraptown | Entered Factory 8410 | -6/Factory | Accompanied by 1 ally 8410 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 8552 | -6/Factory | Discovered new exit (range 5) 8679 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 8753 | -6/Factory | Released subatomizers from SUBCON Basin 8937 | -6/Factory | Fabricated Lance? 9229 | -6/Factory | Repaired Force Field 9356 | -6/Factory | Found Botcube 9462 | -6/Factory | Garrison activated, responded to threat 9514 | -6/Factory | Sterilization system engaged 9514 | -6/Factory | Non-combat units ordered to evacuate 9614 | -6/Factory | Combat units ordered to evacuate 9660 | -6/Factory | Allied Derelicts emerged from ambush trap array 9724 | -6/Factory | Cargo convoy interrupted 9734 | -6/Factory | Lost 3 allies 9814 | -6/Factory | Ambient heat levels rising (+10) 9964 | -6/Factory | Ambient heat levels rising (+10) 10049 | -6/Factory | Found Prototype Launcher 10050 | -6/Factory | Identified Scatter Rocket Array 10055 | -6/Factory | Found Scatter Rocket Array 10114 | -6/Factory | Ambient heat levels rising (+10) 10149 | -6/Factory | Build established: Mutant 10149 | -6/Factory | Discovered new exit (range 20) 10186 | -6/Factory | Identified exit to Factory 10264 | -6/Factory | Ambient heat levels rising (+10) 10414 | -6/Factory | Ambient heat levels rising (+10) 10564 | -6/Factory | Ambient heat levels rising (+10) 10598 | -6/Factory | Entered another Factory area 10598 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10606 | -5/Factory | Botcube activated 10632 | -5/Factory | Attached CPS modules to Mutated Botcube. 10650 | -5/Factory | Discovered new exit (range 22) 10709 | -5/Factory | Identified exit to Upper Caves 10717 | -5/Factory | Repaired Spk. Treads? 10758 | -5/Factory | Unchained authorized (CL-0N3) 10844 | -5/Factory | Discovered new exit (range 17) 10888 | -5/Factory | Build established: Assassin 10973 | -5/Factory | Repaired Arm. Huge Wheel 11162 | -5/Factory | U-05 Engineer reconstituted as Cetus Guard 11162 | -5/Factory | Spotted Cetus Guard 11178 | -5/Factory | Destroyed Cetus Guard 11178 | -5/Factory | Cetus Guard reconstituted as CL-0N3 11788 | -5/Factory | P-70 Sage reconstituted as D-83 Annihilator 11794 | -5/Factory | D-83 Annihilator reconstituted as CL-0N3 12063 | -5/Factory | U-05 Engineer reconstituted as Quarantine Guard 12063 | -5/Factory | Spotted Quarantine Guard 12094 | -5/Factory | Destroyed Quarantine Guard 12094 | -5/Factory | Quarantine Guard reconstituted as CL-0N3 12107 | -5/Factory | Lost 4 parts (1p2u1w) 12407 | -5/Factory | P-70 Sage reconstituted as Executioner 12407 | -5/Factory | Spotted Executioner 12421 | -5/Factory | Destroyed Executioner 12421 | -5/Factory | Executioner reconstituted as CL-0N3 12434 | -5/Factory | Build established: Gladiator 12792 | -5/Factory | G-50 Soldier reconstituted as H-81 Overseer 12821 | -5/Factory | Botcube activated 12827 | -5/Factory | Core integrity fell below 50% 12833 | -5/Factory | Botcube completed mutation into legged form, armed with 2 cannons. 12854 | -5/Factory | Core integrity fell below 20% 12873 | -5/Factory | H-81 Overseer reconstituted as CL-0N3 12904 | -5/Factory | Lost 13 parts (1p4n2u6w) 12924 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- to Factory Zone 5R. 12900_ Acquired Com. Wheel. 12903_ Acquired Carbon-fiber Leg. 12907_ Acquired Lgt. Angular Momentum Engine. 12909_ System corrupted: Matter fused (-5). 12910_ Acquired Carbon-fiber Leg. 12915_ HV Slug penetrates P-70 Sage. 12917_ Acquired Carbon-fiber Leg. 12918_ HV Slug penetrates P-70 Sage. 12918_ P-70 Sage suffers critical hit (Destroy). 12918_ P-70 Sage destroyed. 12919_ U-05 Engineer builds a Wall. 12922_ U-05 Engineer suffers critical hit (Destroy). 12922_ Destroyed Wheel. 12923_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12924_ HV Slug penetrates U-05 Engineer. 12924_ U-05 Engineer suffers critical hit (Destroy). 12924_ U-05 Engineer destroyed. 12924_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????#################?????????????????????????? | | #####??# #?????????????????????????? | | #??# #?????????????????????????? | | #??# """""" #?????????????????????????? | | #### """""" #?????????????????????????? | | # + """""" #?????????????????????????? | | "### """""" #?????????????????????????? | | # " " #???????????###????###????? | | # "R" #??????######"######;##???? | | # """ #???#### !! #???? | | # #??### # #???? | | ##########+############# # #???? | | # #???# % #???? | | ######### % =%% % #???? | | ##+## % # # % %% !! #???? | | ###! % %M % =| % ###?? | | [ %[%> p%%= %% %%@ % ; #?? | | #########;;;%#;;; % ###?? | | " ## # # ## "" ; ;#??? | | " ]####+### ## "Y # ###?? | | " # # ## # ; % ; #?? | | # # ## # ##;#############?? | | # """ ### """"""" + ####?????????????? | | #### """ ####### """"""" # #????????????????? | | ???# """ #?????# """"""" # #????????????????? | | ???# #?????# """"""" # #????????????????? | | ???########?????#################????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""""??????????????????????????????????? | | ??????????""T""??????????????????????????????????? | | ??????????????????????!??????????????????????????? | | ?????????????????????????????????????????????????? | | ???????*?????????????????????????????????????????? | | ?????????????!???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 57 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -6/Factory | Preloaded Repaired ---------- Force Field | 18% | -6/Factory Spk. Treads | 26% | -5/Factory Arm. Huge Wheel | 26% | -5/Factory Studied --------- Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMassBoregun Manual? 0 Play Time 01:14:06 Cumulative 1204.7 hours Start 2026.01.03 @ 06:17:19 End 2026.01.03 @ 07:44:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 415 Adventurer 4 Explorer 1 Win Type - Total 25 Types 13/5/1/2/0/1/0/0/2/1 Lore% 97 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 472a657a-5651-4027-a624-bc8b9806517c