Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 12:58:40 Player: Astrozal Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1791) 1791 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 7051 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 948/1000 Matter 278/300 Energy 13/100 System Corruption 7% Temperature Cool (0) Movement Treading (152) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Advanced Treads > --- UTILITY (8) ------ Large Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Improved Target Analyzer Kinecellerator Improved Medium Armor Plating Shield Generator High-powered Tractor Beam > --- WEAPON (4) ------- Heavy Assault Rifle Minigun Gauss Cannon > --- INVENTORY (15) --- Neutrino Core Neutrino Core Neutrino Core Aluminum Leg Aluminum Leg Flexi-carbon Leg Medium Matter Pod (100) Kinecellerator Recalibrator AWS/Gauss Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Minigun AWS/Gauss Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Medium Matter Pod Improved Terrain Scanner Kinecellerator Recalibrator Gauss Cannon Grenade Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Weapon Shielding Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon AWS/Gauss Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 2 1 2 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 88 | 7 12 10 3 1 10 12 14 19 Power 9 | 1 2 1 . . 2 1 . 2 Engine 4 | 1 1 1 . . 1 . . . Core 5 | . 1 . . . 1 1 . 2 Reactor . | . . . . . . . . . Propulsion 20 | 3 4 2 . . 6 . . 5 Treads 9 | 2 . . . . 4 . . 3 Leg 10 | . 4 2 . . 2 . . 2 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 3 1 1 1 2 10 14 7 Device 28 | . 2 1 . . 2 8 11 4 Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . . . 1 . . Protection 6 | . . . 1 . . . 3 2 Artifact . | . . . . . . . . . Weapon 19 | 2 3 6 2 . . 1 . 5 Energy Gun 5 | 2 1 2 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . 1 1 . . . . 3 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . 1 2 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 17 | . 3 4 . . 1 . 1 8 Power 4 | . 1 1 . . 1 . . 1 Propulsion 4 | . 1 . . . . . . 3 Utility 5 | . . 1 . . . . 1 3 Weapon 4 | . 1 2 . . . . . 1 Highest Loss Streak 5 | . 3 3 . . 1 . 1 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 95 97 85 85 87 92 92 86 Engine 8 | . 9 14 14 14 6 3 . . Core 2 | . 4 . . . 2 3 6 5 Treads 10 | . 12 . . . 13 30 26 15 Leg 16 | . 15 28 28 28 19 . . 2 Device 10 | . 10 13 2 . 17 15 13 23 Storage 10 | . 14 14 14 14 9 7 6 5 Processor 1 | . . . . . . 5 6 3 Protection 9 | . . . 11 14 9 7 19 9 Energy Gun 3 | . 24 8 . . . . . . Ballistic Gun 8 | . . 7 11 14 9 7 6 9 Slashing Weapon 2 | . 2 7 . . . 7 6 1 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 14 21 21 26 36 38 46 60 75 Greatest Support 97 | 40 40 20 20 20 88 88 88 97 Greatest Overweight (x) 12 | . 1 1 1 1 12 . . 2 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 12 | 6 9 10 10 12 15 15 15 15 Most Carried 15 | 5 10 10 10 14 15 15 15 13 Average Carried 11 | 3 8 9 9 10 13 14 14 11 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 Final Carried 15 | 5 10 9 9 14 15 15 14 13 Class Distribution -------------------- 64% | Mutant 18% | Assassin 10% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1369 | 270 171 136 . 80 95 120 140 357 Remotely 662 | . . . . . 95 90 120 357 Salvage Created 2126 | 93 177 184 . 81 279 271 637 404 Parts 124 | . 13 20 . 7 20 12 32 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 46 | . 5 10 . 4 6 5 9 7 Melee 3 | . 1 2 . . . . . . Guns 36 | . 3 2 . 4 6 5 9 7 AOE 7 | . 1 6 . . . . . . Classes Destroyed 14 | 1 4 1 . . 1 2 4 1 Worker 4 | . 1 . . . . . 3 . Builder 2 | . . . . . . . 2 . Tunneler 1 | . . 1 . . . . . . Recycler 2 | 1 . . . . . . 1 . Operator 3 | . . . . . 3 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 19 | . 2 8 . 3 3 . 3 . Grunt 16 | . 3 2 . 1 3 3 3 1 Brawler 2 | . . . . . . 1 . 1 Duelist 2 | . . . . . . . 1 1 Sentry 1 | . . . . . . 1 . . Hunter 1 | . . . . . . . . 1 Programmer 4 | . . . . . . . 1 3 Heavy 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 4 4 . 3 4 4 7 3 Combat Bots Only 4 | . 2 3 . 3 3 4 4 3 Max Kills in Single Turn 4 | 1 1 4 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 . . . . . . Melee 1 | . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 235 | . 40 46 . 8 25 20 31 65 Missed 44 | . 1 11 . 2 7 6 5 12 Damage Taken 3456 | . 429 419 . 63 232 217 624 1472 Core 331 | . 36 63 . 16 20 48 96 52 Absorbed by Shields 83 | . . . . . . . . 83 Redirected to Shielding 62 | . . . . 5 16 21 20 . Core Remaining (%) 86 | 100 . . . 54 96 93 88 . Volleys Fired 67 | 2 23 23 1 . . . . 18 Largest 3 | 2 2 2 1 . . . . 3 Hottest 100 | 100 100 70 30 . . . . 96 Shots Fired 236 | 4 35 26 1 19 33 19 38 61 Gun 214 | 4 34 23 . 19 33 19 38 44 Cannon 17 | . . . . . . . . 17 Launcher 5 | . 1 3 1 . . . . . Special . | . . . . . . . . . Kinetic 182 | . . 12 . 19 33 19 38 61 Thermal 49 | 4 34 11 . . . . . . Explosive 5 | . 1 3 1 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 34 | 2 4 5 . 3 14 12 34 10 Robot Miss Streak 5 | 1 5 2 . 3 3 3 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 136 | . . . . 19 33 19 38 27 Shots Hit Robots 166 | 2 17 19 . 11 27 15 37 38 Core Hits 89 | 2 10 14 . 5 12 8 21 17 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 6 | . 2 2 . . . . . 2 Burn 4 | . 2 2 . . . . . . Destroy 1 | . . . . . . . . 1 Blast 1 | . . . . . . . . 1 Melee Attacks 18 | . 7 5 . . . 6 . . Impact . | . . . . . . . . . Slashing 18 | . 7 5 . . . 6 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5276 | 26 309 505 . 288 850 620 1652 1026 Guns 4662 | 26 241 141 . 288 850 620 1652 844 Cannons 182 | . . . . . . . . 182 Explosions 361 | . 43 318 . . . . . . Melee 71 | . 25 46 . . . . . . Ramming . | . . . . . . . . . Kinetic 4500 | . . 64 . 288 850 620 1652 1026 Thermal 344 | 26 241 77 . . . . . . Explosive 361 | . 43 318 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 71 | . 25 46 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 7 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 4 9 Message Errors 6 | . . . . . . . 3 3 Matter Fused 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . 12 . . . . . . Projectiles . | . . . . . . . . . Explosions 12 | . . 12 . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . 50 . . . . . . Shots 2 | . . 2 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | 78 416 113 . . 1 2 6 53 Average Temperature 82 | 39 135 42 . . 1 2 6 19 Received Heat Transfer 801 | . 186 183 . 18 126 99 84 105 Effects 3 | . 3 . . . . . . . Shutdowns 2 | . 2 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 5 2 . . . . . . Heat Transferred 1295 | 74 851 370 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 309 | 5 135 309 . 76 215 102 179 253 Initial 87 | . 3 8 . . 13 6 22 87 Average 77 | 1 43 227 . 31 104 26 62 141 Maximum Alert Level 1 | . . 1 . . 1 . . 1 Low Security (%) 91 | 100 100 34 . 100 98 100 100 80 Level 1 8 | . . 65 . . 1 . . 19 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . . . . 3 3 Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . . . . . 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 3 | . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 7 14 . 5 9 5 17 12 Peak Tracking Total 7 | . 3 3 . 2 3 4 7 3 Tactical Retreats 4 | . . 3 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . 3 . . . 1 . . 3 Max in Single Turn 3 | . 3 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 11 | . 3 . 5 . . 1 2 . Terminals 4 | . 2 . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 8 . 50 . . 4 3 . Successful 59 | . 5 . 50 . . 2 2 . Failed 6 | . 3 . . . . 2 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 9 | . 6 . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 55 | . 3 . 50 . . . 2 . Record 49 | . . . 49 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 . . Report Inventory 2 | . 1 . . . . 1 . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . 3 . . . Used . | . . . . . . . . . Hacking Detections 6 | . 3 . . . . 1 2 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 10 . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . Total Damage 167 | . . . . 167 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5598 | 125 559 410 1276 886 509 590 687 556 Spaces Moved 3009 | 67 314 228 746 446 252 359 361 236 Core 9 | 4 . . . . 5 . . . Treads 1232 | 61 144 . . . 99 359 361 208 Legs 1766 | . 170 228 746 446 148 . . 28 Wheels 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 145 145 145 Average Speed 158 | 151 140 131 170 190 140 145 145 167 Slowest Speed 650 | 160 190 190 190 190 650 145 145 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 53 39 93 68 22 9 9 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 3 | . 3 . . . . . . . Terrain Destroyed 104 | . 8 19 2 18 14 10 16 17 Melee 3 | . 3 . . . . . . . Projectile 75 | . . . . 18 14 10 16 17 AOE 26 | . 5 19 2 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3715 | 83 383 301 751 486 408 415 521 367 Wait 446 | 3 7 32 . 29 133 25 139 78 Move 3001 | 66 313 227 745 445 251 358 360 236 Hop . | . . . . . . . . . Pick Up 52 | 5 13 2 . 8 6 6 5 7 Fast Attach 18 | 6 2 . 1 . 5 1 . 3 Attach 29 | . 2 3 1 . 5 2 3 13 Detach 10 | . . . 1 . 3 . . 6 Swap 41 | 1 8 7 1 1 . 9 11 3 Drop 33 | . 8 2 1 3 5 8 3 3 Fire 67 | 2 23 23 1 . . . . 18 Melee 18 | . 7 5 . . . 6 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Lost 3 parts (1p1n1w) 685 | -10/Materials | Entered Mines 881 | -10/Mines | Learned 2 Materials zone layouts 987 | -10/Mines | Discovered new exit (range 11) 1073 | -10/Mines | Lost 3 parts (1p2w) 1087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -10/Mines | Discovered new exit (range 5) 1095 | -10/Mines | Entered Exiles 1149 | -10/Exiles | Discovered new exit (range 15) 1165 | -10/Exiles | Met 8R-AWN 1197 | -10/Exiles | Met EX-HEX 1269 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Aligned with FarCom system 1291 | -10/Exiles | Given EX-Vault access code 1346 | -10/Exiles | Opened EX-Vault 1352 | -10/Exiles | Found Prototype Ballistic Gun 1352 | -10/Exiles | Identified AWS/Gauss 1429 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -10/Exiles | Met EX-DEC 1512 | -10/Exiles | Learned location of Zion (-7) 1740 | -10/Exiles | Discovered new exit (range 14) 1882 | -10/Exiles | Visited The Gauntlet 2371 | -10/Exiles | Left Exiles lab with AWS/Gauss 2371 | -10/Exiles | Entered Mines 2374 | -9/Mines | Received a Mining Laser from a helpful Derelict 3218 | -9/Mines | Discovered new exit (range 10) 3257 | -9/Mines | Entered Materials 3257 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3738 | -8/Materials | Discovered new exit (range 7) 3766 | -8/Materials | Entered Factory 3766 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4081 | -7/Factory | Build established: Assassin 4322 | -7/Factory | Discovered new exit (range 12) 4356 | -7/Factory | Entered another Factory area 4356 | -6/Factory | Evolved 2 slots: Utility x2 4393 | -6/Factory | Discovered new exit (range 12) 4832 | -6/Factory | Discovered new exit (range 13) 5043 | -6/Factory | Entered another Factory area 5043 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5263 | -5/Factory | Lost 5 parts (2n3u) 5561 | -5/Factory | Build established: Skirmisher 5599 | -5/Factory | Self-destructed Last Messages --------------- report to Factory Zone 5V. 05544_ K-01 Serf cleans the Recycling Unit. 05581_ Triggered Tiamat Bomb Trap. 05581_ An explosion rips through the floor. 05581_ Nuclear Reactor explodes. 05582_ U-05 Engineer lays Concrete. 05585_ K-01 Serf collects debris. 05585_ U-05 Engineer lays Concrete. 05586_ The unstable cave ceiling collapses. 05586_ U-05 Engineer lays Concrete. 05587_ U-05 Engineer builds a Wall. 05589_ K-01 Serf collects debris. 05591_ U-05 Engineer lays Concrete. 05592_ K-01 Serf collects debris. 05593_ U-05 Engineer lays Concrete. 05596_ K-01 Serf collects debris. 05597_ U-05 Engineer lays Concrete. 05598_ Lgt. Fission Core destroyed. 05598_ Adv. Treads destroyed. 05598_ U-05 Engineer lays Concrete. 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"" # #????# | | ???????????????????? ? # #????# | | ???????????????????#??##?###+####+#????########### | | ???????????????????????????????????????#?????????? | | ??????????????????????????????? ?????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????????????Y#????????????? | | ??????????????????????????????????????????????#??# | | ??????????????????? ?????????????????#??? ???????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Omniscient Cartographer Challenges ------------ None Game ------ Seed HugeDeuteriumAutogun Manual? 0 Play Time 01:19:40 Cumulative 11.9 hours Start 2024.04.11 @ 12:23:51 End 2024.04.12 @ 12:58:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 77b8a5b0-ea07-45d6-bee4-6e697bca1861