Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 01:54:04 Player: yub Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (6636) 6636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1694) 1694 TOTAL SCORE: 14540 Bonus ------- High Alert Combat Kills 894 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Micro Antimatter Reactor Coil Gun Coil Gun Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Kinecellerator Hardened Heavy Armor Plating Layered Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Armored Huge Wheel Centrium Wheel Missile Launcher [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Protection Hardened Heavy Armor Plating Weapon XL Autogun Array Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . Utility 5 | . . . . . . . . 2 . . 1 2 Weapon 3 | . . . . . 2 1 . . . . . . Parts Attached 77 | 7 3 1 . 2 6 2 3 10 3 16 8 16 Power 11 | 1 1 . . 1 2 . . 1 . 2 2 1 Engine 5 | 1 . . . . 2 . . 1 . 1 . . Core 4 | . 1 . . 1 . . . . . 1 1 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 19 | 3 . . . . 2 1 1 . 3 4 2 3 Treads 9 | 2 . . . . 2 1 1 . 3 . . . Leg 1 | 1 . . . . . . . . . . . . Wheel 9 | . . . . . . . . . . 4 2 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 1 2 . . 1 1 . 2 3 . 5 3 3 Device 8 | . . . . . . . . 1 . 3 1 3 Storage 5 | 1 2 . . . 1 . 1 . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . 1 . . 1 2 . 2 2 . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 . 1 . . 1 1 . 6 . 5 1 9 Energy Gun 4 | 1 . 1 . . . . . . . . . 2 Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 12 | 1 . . . . 1 . . 6 . 3 1 . Ballistic Cannon 7 | . . . . . . . . . . . . 7 Launcher 2 | . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 . . Parts Lost 29 | . . . . . . . . . 7 . . 22 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 5 | . . . . . . . . . 1 . . 4 Utility 10 | . . . . . . . . . 3 . . 7 Weapon 12 | . . . . . . . . . 2 . . 10 Highest Loss Streak 11 | . . . . . . . . . 7 . . 11 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 75 | . 88 100 100 99 65 76 76 76 76 40 77 64 Engine 3 | . 7 . . . 8 7 7 5 4 . . . Core 4 | . 6 14 14 14 . . . . . 5 4 . Treads 21 | . 28 28 28 28 29 38 38 33 27 . . . Wheel 3 | . . . . . . . . . . 6 16 14 Device 3 | . . . . . . . . 5 4 3 11 15 Storage 10 | . 17 28 28 25 9 7 7 6 4 . . . Protection 5 | . . . . 2 9 7 7 7 5 7 12 6 Energy Gun 4 | . 14 14 14 14 . . . . . . . . Ballistic Gun 13 | . 14 14 14 14 9 7 7 14 26 14 20 10 Launcher 1 | . . . . . . . . . . 1 7 2 Naked Turns 38 | . . . . . . . . . 13 . . 25 Heaviest Build 136 | 12 21 22 22 22 46 50 116 136 132 54 66 91 Greatest Support 100 | 40 40 40 40 40 80 100 100 100 100 68 84 88 Greatest Overweight (x) 5 | 1 . . . . . . 1 1 1 5 . 1 Average Overweight (x) . | . . . . . . . . 1 . 1 . . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 25 25 25 5 5 5 Average Capacity 12 | 6 8 10 10 10 12 15 18 25 20 5 5 5 Most Carried 25 | 5 9 10 10 10 15 15 17 25 25 5 5 5 Average Carried 11 | 3 6 9 9 10 10 14 15 22 20 4 4 4 Final Capacity 25 | 8 10 10 10 10 15 15 25 25 5 5 5 5 Final Carried 25 | 4 8 10 10 10 15 15 17 25 5 5 5 5 Class Distribution -------------------- 36% | Mutant 23% | Tank 19% | Scavenger-Tank 15% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Matter Collected 5029 | 220 120 160 . 41 641 . 245 1093 . 512 336 1661 Remotely 1122 | . . . . . . . . . . . . 1122 Salvage Created 6980 | . 154 193 . 92 1259 . 458 1764 . 564 748 1748 Parts 328 | . 11 12 . 2 61 . 22 72 . 20 43 85 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Combat Hostiles Destroyed 117 | . 2 6 . 2 15 . 9 31 . 9 13 30 Guns 90 | . 2 6 . 2 15 . 7 29 . 9 10 10 Cannons 20 | . . . . . . . 2 2 . . . 16 AOE 7 | . . . . . . . . . . . 3 4 Classes Destroyed 16 | . 2 1 . . 5 . 2 5 . . 1 . Worker 6 | . . . . . . . . 2 . . . 4 Builder 10 | . . . . . 1 . . . . . 1 8 Tunneler 1 | . . . . . . . . 1 . . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 8 | . . . . . 4 . . . . . 2 2 Operator 1 | . . . . . . . . . . . 1 . Watcher 9 | . 2 . . . 4 . . 1 . . . 2 Swarmer 20 | . . 2 . . 3 . . . . . 9 6 Grunt 61 | . 2 4 . 2 8 . 6 20 . 7 2 10 Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 12 | . . . . . 3 . 1 3 . 2 1 2 Specialist 1 | . . . . . . . 1 . . . . . Hunter 5 | . . . . . 1 . . . . . . 4 Programmer 13 | . . . . . . . . 6 . . 1 6 Heavy 3 | . . . . . . . 1 . . . . 2 Best Kill Streak 11 | . 2 2 . 2 7 . 4 7 . 3 8 11 Combat Bots Only 7 | . 1 2 . 2 4 . 4 6 . 3 7 7 Max Kills in Single Turn 5 | . 1 1 . 1 2 . 1 2 . 2 3 5 Gunslinging 1 | . . . . . . . . 1 . 1 1 . Exploded 4 | . . . . . . . . . . . 3 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Hostile Shots Fired 748 | . 10 29 . 11 18 . 24 130 12 54 37 423 Missed 243 | . 1 10 . 4 5 . 12 39 1 24 16 131 Damage Taken 8114 | . 96 169 . 79 222 . 167 1052 442 288 263 5336 Core 1538 | . 20 37 . 12 . . 46 84 145 39 . 1155 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 17 | . . . . . 17 . . . . . . . Ignored by Resistances 2291 | . 29 53 . 23 62 . 46 298 118 88 77 1497 Core Remaining (%) 88 | 100 . . . 72 100 . 93 . . 68 100 . Volleys Fired 266 | . 14 16 1 6 39 . 13 57 . 22 17 81 Largest 5 | . 2 2 2 2 1 . 2 5 . 3 5 5 Hottest 277 | . 60 85 85 85 60 . 128 142 . 80 159 277 Shots Fired 765 | . 28 32 2 12 39 . 26 171 1 65 61 328 Gun 574 | . 28 32 2 12 39 . 13 156 1 65 58 168 Cannon 187 | . . . . . . . 13 15 . . . 159 Launcher 4 | . . . . . . . . . . . 3 1 Special . | . . . . . . . . . . . . . Kinetic 685 | . 14 16 1 6 39 . 13 156 1 65 58 316 Thermal 46 | . . 6 1 6 . . 13 15 . . . 5 Explosive 4 | . . . . . . . . . . . 3 1 Electromagnetic 30 | . 14 10 . . . . . . . . . 6 Robot Hit Streak 27 | . 12 12 . 23 27 . 8 18 . 17 8 25 Robot Miss Streak 5 | . 3 1 . . 4 . 4 5 1 4 2 3 Penetration Max 1 | . . . . . . . . 1 . 1 1 1 Secondary Targets 9 | . . 2 . . . . . 2 . 1 4 . Max Gunslinging Chain 2 | . . 1 . . . . . 1 . 1 2 . Shots Hit Robots 541 | . 19 24 . 11 39 . 21 130 . 50 36 211 Core Hits 317 | . 8 11 . 5 36 . 19 105 . 23 24 86 Critical Kills 2 | . . . . . . . . . . 1 . 1 Critical Parts Destroyed 5 | . . . . . . . . 1 . . 1 3 Critical Strikes 13 | . . . . . . . . 1 . 1 1 10 Destroy 7 | . . . . . . . . 1 . 1 1 4 Blast 6 | . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19048 | . 301 320 . 146 2308 . 916 4648 . 1170 1424 7815 Guns 13342 | . 275 320 . 146 2304 . 690 4367 . 1148 941 3151 Cannons 4664 | . . . . . . . 226 261 . . . 4177 Explosions 993 | . 26 . . . . . . . . . 483 484 Melee . | . . . . . . . . . . . . . Ramming 49 | . . . . . 4 . . 20 . 22 . 3 Kinetic 16983 | . 135 133 . 63 2304 . 690 4367 . 1148 941 7202 Thermal 1074 | . 26 91 . 83 . . 226 261 . . . 387 Explosive 623 | . . . . . . . . . . . 483 140 Electromagnetic 319 | . 140 96 . . . . . . . . . 83 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 1 1 1 . 10 Average Corruption 2 | . . . . . . . . 1 1 1 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . 5 3 8 . 17 Message Errors 8 | . . . . . . . . 2 . 1 . 5 Matter Fused 6 | . . . . . . . . 1 1 2 . 2 Heat Flow Errors 5 | . . . . . . . . 1 . 1 . 3 Energy Discharges 2 | . . . . . . . . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 2 . 2 Misfires 1 | . . . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . . 1 . 1 . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 294 | . . . . . . . . . . 7 86 201 Projectiles 195 | . . . . . . . . . . . . 195 Explosions 92 | . . . . . . . . . . . 86 6 Melee 7 | . . . . . . . . . . 7 . . Knockbacks 38 | . . . . . . . . 1 . . . 37 Impact 1 | . . . . . . . . 1 . . . . Kinetic 31 | . . . . . . . . . . . . 31 Secondary 6 | . . . . . . . . . . . . 6 Self-Inflicted Damage 183 | . 4 . . . . . . . . 11 . 168 Shots 4 | . 1 . . . . . . . . . . 3 Rammed 4 | . . . . . 1 . . 1 . 1 . 1 Targets Rammed 5 | . . . . . 1 . . 2 . 1 . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 467 | . 27 234 30 237 290 . 188 449 . 141 84 467 Average Temperature 88 | . 15 71 18 118 88 . 74 112 . 48 29 98 Received Heat Transfer 1504 | . 69 108 . 57 63 . 45 483 . 126 36 517 Effects 10 | . . . . 1 1 . . 5 . . . 3 Shutdowns 4 | . . . . . . . . 2 . . . 2 Energy Bleed 2 | . . . . 1 1 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1695 | . 50 222 . 222 . . 407 444 . . . 350 Parts Sabotaged 1 | . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Peak Influence 834 | . 124 140 . 50 257 48 243 699 157 339 397 834 Initial 157 | . . . . . 16 48 29 110 157 53 58 13 Average 215 | . 69 76 . 48 83 48 148 402 144 87 184 594 Maximum Alert Level 3 | . . . . . 1 . 1 2 . 1 1 3 Low Security (%) 62 | 100 100 100 . 100 91 100 64 19 100 85 36 4 Level 1 15 | . . . . . 8 . 35 23 . 14 63 3 Level 2 18 | . . . . . . . . 57 . . . 59 Level 3 3 | . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 20 | . 1 . . . 1 . 1 7 . 2 2 6 Investigation 4 | . 1 . . . 1 . . 1 . 1 . . Extermination 4 | . . . . . . . . 2 . 1 . 1 Reinforcement 9 | . . . . . . . 1 3 . . 2 3 Assault 2 | . . . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Distress Signals 7 | . 1 . . . 4 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . 7 7 . 2 23 . 9 35 5 10 16 50 Peak Tracking Total 11 | . 2 2 . 2 4 . 4 7 5 4 5 11 Tactical Retreats 4 | . . . . . . . 1 1 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Traps Triggered 8 | . 1 . . . 4 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Machines Disabled 21 | . 1 . . . 3 . 1 4 . 4 . 8 Max in Single Turn 4 | . 1 . . . 1 . 1 1 . 4 . 4 Garrison Access 2 | . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Machines Accessed 18 | . 4 . 4 . 4 1 . . . 2 2 1 Terminals 11 | . 3 . . . 3 1 . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 75 | . 6 . 49 . 7 1 . . . 7 4 1 Successful 55 | . 1 . 49 . 2 1 . . . . 2 . Failed 20 | . 5 . . . 5 . . . . 7 2 1 Catastrophic 5 | . 2 . . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 3 . 1 . 4 . . . . 5 3 1 Terminals 21 | . 5 . . . 5 1 . . . 5 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 3 | . 1 . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 53 | . . . 49 . 1 1 . . . . 2 . Record 49 | . . . 49 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 2 . . . 3 . . . . 2 2 1 Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 2 . . 3 3 Machine Destruction 5 | . . . . . . . . 2 . . . 3 Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Turns Passed 7330 | 81 423 351 1039 311 1176 155 176 1292 186 848 574 718 Spaces Moved 3990 | 45 230 177 643 147 628 95 76 454 99 575 479 342 Core 154 | 5 . . . . . . . . 27 119 . 3 Treads 2553 | 31 230 177 643 147 628 95 76 454 72 . . . Legs 9 | 9 . . . . . . . . . . . . Wheels 1274 | . . . . . . . . . . 456 479 339 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 242 50 50 100 50 Average Speed 152 | 144 160 160 160 160 160 160 186 242 182 124 100 97 Slowest Speed 300 | 190 160 160 160 160 160 160 242 242 242 300 100 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 37 41 92 26 55 3 81 13 75 12 14 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 172 | . 6 . . . 19 . . 9 . 35 25 78 Melee . | . . . . . . . . . . . . . Projectile 88 | . . . . . 19 . . 8 . 1 6 54 AOE 83 | . 6 . . . . . . . . 34 19 24 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Fac Total 4817 | 60 258 216 654 211 804 98 101 559 101 668 544 543 Wait 333 | . 1 9 4 55 101 . . 10 . 41 26 86 Move 3979 | 44 229 176 642 146 627 94 75 454 98 574 478 342 Hop . | . . . . . . . . . . . . . Pick Up 95 | 9 7 8 2 . 18 2 4 20 . 8 6 11 Fast Attach 25 | 1 1 . . 1 1 . 1 . 3 8 3 6 Attach 36 | 5 1 1 . . 2 2 . 7 . 8 1 9 Detach . | . . . . . . . . . . . . . Swap 16 | 1 1 . . 1 3 . 2 3 . . 4 1 Drop 62 | . 4 6 5 2 12 . 6 6 . 6 9 6 Fire 266 | . 14 16 1 6 39 . 13 57 . 22 17 81 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . 1 . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 505 | -10/Materials | Entered Mines 559 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 629 | -10/Mines | Found a hidden stash of uninstalled traps 751 | -10/Mines | Discovered new exit (range 12) 753 | -10/Mines | Learned Materials terminal intel 805 | -10/Mines | Discovered new exit (range 6) 850 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 850 | -10/Mines | Discovered new exit (range 5) 856 | -10/Mines | Entered Exiles 898 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-DEC 1083 | -10/Exiles | Visited The Gauntlet 1309 | -10/Exiles | Learned location of Zion (-7) 1365 | -10/Exiles | Discovered new exit (range 10) 1496 | -10/Exiles | Met EX-BIN 1634 | -10/Exiles | Aligned with FarCom system 1635 | -10/Exiles | Given EX-Vault access code 1672 | -10/Exiles | Opened EX-Vault 1683 | -10/Exiles | Found Deploy-a-Sentry 1688 | -10/Exiles | Found Prototype Ballistic Gun 1722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1895 | -10/Exiles | Stole two prototypes: Deploy-a-Sentry, XL Autogun Array 1895 | -10/Exiles | Entered Mines 2194 | -9/Mines | Discovered new exit (range 8) 2206 | -9/Mines | Entered Materials 2206 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2207 | -8/Materials | Loaded intel: 12 terminal locations 2222 | -8/Materials | Identified XL Autogun Array 2527 | -8/Materials | Build established: Skirmisher 3379 | -8/Materials | Discovered new exit (range 3) 3382 | -8/Materials | Entered Factory 3382 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3384 | -7/Factory | FarCom data flow suspended 3537 | -7/Factory | Identified exit to DSF 3537 | -7/Factory | Entered DSF 3584 | -7/DSF | Additional patrols routed to DSF 3641 | -7/DSF | Discovered new exit (range 14) 3657 | -7/DSF | Sterilization system engaged 3675 | -7/DSF | Build established: Tank 3677 | -7/DSF | Ambient heat levels rising (+10) 3692 | -7/DSF | Ambient heat levels rising (+10) 3707 | -7/DSF | Ambient heat levels rising (+10) 3713 | -7/DSF | Entered Factory 3713 | -6/Factory | Evolved 2 slots: Utility x2 4021 | -6/Factory | Build established: Scavenger-Tank 5005 | -6/Factory | Sucked down chute 5005 | -6/Factory | Entered Waste 5077 | -6/Waste | Spotted C-40 Crusher 5091 | -6/Waste | Spotted C-40 Crusher 5093 | -6/Waste | Spotted C-40 Crusher 5136 | -6/Waste | Spotted C-40 Crusher 5145 | -6/Waste | Crushed by Compactor (1 part destroyed) 5149 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5152 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5155 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5159 | -6/Waste | Spotted C-40 Crusher 5165 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5167 | -6/Waste | Spotted C-40 Crusher 5171 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5176 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5183 | -6/Waste | Discovered new exit (range 11) 5191 | -6/Waste | Entered Factory 5207 | -6/Factory | Lost 7 parts (1p1n3u2w) 5439 | -6/Factory | Build established: Mutant 5880 | -6/Factory | Build established: Tank 6005 | -6/Factory | Discovered new exit (range 7) 6039 | -6/Factory | Entered another Factory area 6039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6170 | -5/Factory | Destroyed 7 combat bots 6280 | -5/Factory | Discovered new exit (range 8) 6414 | -5/Factory | Discovered new exit (range 10) 6595 | -5/Factory | Spotted B-75 Beast 6613 | -5/Factory | Entered another Factory area 6613 | -4/Factory | Evolved 2 slots: Utility x2 6637 | -4/Factory | Garrison activated, responded to threat 6688 | -4/Factory | Destroyed 7 combat bots 7231 | -4/Factory | Destroyed 7 combat bots 7257 | -4/Factory | Lost 11 parts (1p2n4u4w) 7314 | -4/Factory | Core integrity fell below 50% 7326 | -4/Factory | Core integrity fell below 20% 7329 | -4/Factory | System corruption reached 10% 7331 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07302_ Penetrated by Slug. 07302_ Slug penetrates Wall. 07303_ Penetrated by Slug. 07303_ Centrium Wheel destroyed. 07304_ Penetrated by Slug. 07306_ Centrium Wheel destroyed. 07308_ System corrupted: Matter fused (-9). 07315_ Penetrated by Slug. 07315_ Slug penetrates Wall. 07318_ Penetrated by Slug. 07318_ Slug penetrates Wall. 07318_ Penetrated by Slug. 07321_ H-77 Assassin destroyed. 07321_ Penetrated by Slug. 07321_ Slug penetrates Wall. 07324_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07325_ Penetrated by Slug. 07327_ R-10 Processor collects Corrupted Coil Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####+#????????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????????? ???????????????? | | ???????????????#+######### ???????????????? | | ???????????????# #??????????????? | | ???????????????# ???????????????? | | ??????########## #??????????????? | | ??????# |%! #??????????????? | | ??????# % != #??????????????? | | ??????# #??????????????? | | ??????# ###### #???????????????????? | | ??##### ###### ##/#######????????????????????? | | ?## % ####+### Rp @#??????????????????????? | | ### #? =# Rg #??????????????????????? | | %! # h phg #??????????????????????? | | % #""" # h #??????????????????????? | | #""" [# ] #??????????????????????? | | #""" # #??????????????????????? | | # !# #??????????????????????? | | ### ######## #??????????????????????? | | ??# = #??????# #??????????????????????? | | ??###########??????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingStructuralProtection Manual? 0 Play Time 01:16:56 Cumulative 55.2 hours Start 2024.04.01 @ 00:39:25 End 2024.04.01 @ 01:54:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 17 Adventurer 56 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c8cabf-0932-47f1-85c4-48c98c88da16