Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.19 @ 20:44:48 Player: skye Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2203) 2203 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 5030 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (24) Movement Rolling (93) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ Structural Scanner Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Flail > --- INVENTORY (5) ---- Light Ion Engine Light Treads Aluminum Leg Wheel Cryofiber Web Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Katana > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Cryofiber Web Autogun [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Special Weapon Welding Torch Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 101 | 6 4 20 27 44 Power 12 | 1 1 2 2 6 Engine 11 | 1 1 2 2 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 33 | 2 1 6 10 14 Treads 1 | . . . . 1 Leg 27 | 2 1 5 10 9 Wheel 4 | . . . . 4 Hover . | . . . . . Flight 1 | . . 1 . . Utility 33 | 1 2 8 9 13 Device 19 | . 1 4 6 8 Storage 4 | 1 1 1 1 . Processor 5 | . . 2 2 1 Hackware 1 | . . . . 1 Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 23 | 2 . 4 6 11 Energy Gun 16 | 2 . 4 3 7 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 36 | . . . 12 24 Power 4 | . . . 2 2 Propulsion 12 | . . . 4 8 Utility 11 | . . . 3 8 Weapon 9 | . . . 3 6 Highest Loss Streak 12 | . . . 12 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 97 95 85 81 Engine 9 | . 14 11 8 6 Leg 21 | . 28 21 24 16 Device 18 | . 11 20 24 16 Storage 5 | . 14 8 1 2 Processor 7 | . . 7 10 8 Hackware 1 | . . . . 3 Protection 3 | . . 4 . 5 Energy Gun 15 | . 28 21 9 11 Slashing Weapon 3 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 32 | 14 24 24 20 32 Greatest Support 42 | 20 20 20 35 42 Greatest Overweight (x) 7 | 1 1 4 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 Average Capacity 5 | 6 9 5 5 5 Most Carried 10 | 3 10 10 5 5 Average Carried 5 | 1 7 5 4 4 Final Capacity 10 | 8 10 5 5 5 Final Carried 10 | 2 10 5 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 14% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1298 | 203 71 269 226 529 Remotely 92 | . . . . 92 Salvage Created 2703 | . 168 884 622 1029 Parts 172 | . 14 88 28 42 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 5 21 14 16 Melee 13 | . . . 9 4 Guns 39 | . 5 20 5 9 AOE 1 | . . 1 . . Classes Destroyed 13 | . 4 5 1 3 Worker 2 | . . 2 . . Builder 3 | . . 2 . 1 Tunneler 1 | . 1 . . . Hauler 1 | . . 1 . . Recycler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 7 | . 1 4 1 1 Swarmer 16 | . 3 10 3 . Grunt 25 | . 2 7 9 7 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 12 | . . 4 1 7 Programmer 1 | . . . . 1 Best Kill Streak 12 | . 4 7 12 3 Combat Bots Only 11 | . 4 6 11 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . 1 1 . . Exploded 1 | . . 1 . . Melee 2 | . . . 2 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1042 | . 23 86 180 753 Missed 385 | . 8 23 40 314 Damage Taken 4630 | . 102 387 1362 2779 Core 1237 | . 19 46 448 724 Absorbed by Shields 230 | . . 120 110 . Ignored by Resistances 1529 | . 33 152 430 914 Regen/Repaired (Parts) 94 | . . 50 44 . Core Remaining (%) 74 | 100 92 88 18 . Volleys Fired 145 | . 13 44 20 68 Largest 2 | . 2 2 2 2 Hottest 138 | . 90 100 111 138 Shots Fired 229 | . 26 88 26 89 Gun 224 | . 26 88 26 84 Cannon . | . . . . . Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 20 | . . . . 20 Thermal 150 | . 13 44 24 69 Explosive . | . . . . . Electromagnetic 59 | . 13 44 2 . Robot Hit Streak 30 | . 8 24 11 30 Robot Miss Streak 3 | . 1 3 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 3 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 228 | . 21 60 47 100 Core Hits 111 | . 9 37 20 45 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 23 | . 2 3 6 12 Burn 16 | . 2 1 3 10 Corrupt 2 | . . 2 . . Smash 2 | . . . . 2 Sever 3 | . . . 3 . Melee Attacks 51 | . . . 28 23 Impact 10 | . . . . 10 Slashing 41 | . . . 28 13 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . 5 . Damage Inflicted 4898 | . 293 1193 1337 2075 Guns 2885 | . 269 1000 358 1258 Cannons . | . . . . . Explosions 303 | . 24 177 102 . Melee 1678 | . . . 877 801 Ramming 16 | . . 16 . . Kinetic 316 | . . . . 316 Thermal 2142 | . 149 604 431 958 Explosive . | . . . . . Electromagnetic 746 | . 144 573 29 . Impact 396 | . . . . 396 Slashing 1282 | . . . 877 405 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 191 | . 4 15 84 88 Projectiles . | . . . . . Explosions 47 | . 4 15 28 . Melee 144 | . . . 56 88 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . 48 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 5 | . . 4 1 . Kicked 5 | . . 4 1 . Crushed . | . . . . . Highest Temperature 240 | . 240 42 45 120 Average Temperature 31 | . 103 13 21 28 Received Heat Transfer 1952 | . 30 127 715 1080 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 2 . 3 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . 1 7 Heat Transferred 5706 | . 568 1199 988 2951 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 2 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 528 | . 158 528 254 191 Initial 178 | . . . 178 48 Average 124 | . 118 195 114 77 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 82 | 100 100 54 80 100 Level 1 11 | . . 24 19 . Level 2 6 | . . 20 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 4 . 5 Investigation 1 | . . 1 . . Extermination 1 | . . . . 1 Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 7 33 22 23 Peak Tracking Total 11 | . 4 9 11 6 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 2 1 . . Max in Single Turn 2 | . 2 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 5 3 4 . Terminals 9 | . 5 1 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 35 | . 11 13 11 . Successful 19 | . 3 11 5 . Failed 16 | . 8 2 6 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 14 | . 6 2 6 . Terminals 22 | . 11 3 8 . Fabricators . | . . . . . Repair Stations 7 | . . 4 3 . Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 2 . Prototype ID Bank 1 | . 1 . . . Alert Level 3 | . 1 1 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 4 3 . Scan Component 4 | . . 2 2 . Repair 3 | . . 2 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 3 5 . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 84 | . . 52 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3374 | 63 413 1008 780 1110 Spaces Moved 2065 | 46 295 651 488 585 Core 54 | 6 . 1 5 42 Treads . | . . . . . Legs 1975 | 40 295 650 483 507 Wheels 36 | . . . . 36 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 50 Average Speed 125 | 113 120 120 120 137 Slowest Speed 400 | 120 190 250 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 48 56 39 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 6 5 . Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . 6 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2554 | 54 325 797 618 760 Wait 120 | . 6 46 44 24 Move 2061 | 45 294 650 487 585 Hop . | . . . . . Pick Up 21 | 3 6 7 4 1 Fast Attach 66 | 5 2 9 15 35 Attach 13 | 1 . 2 6 4 Detach 12 | . 1 2 5 4 Swap 22 | . 2 9 6 5 Drop 44 | . 1 24 8 11 Fire 145 | . 13 44 20 68 Melee 45 | . . . 22 23 Ram . | . . . . . Kick 5 | . . 4 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Discovered new exit (range 15) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Utility x2 550 | -9/Materials | Repaired EM Pulse Gun 592 | -9/Materials | Repaired Med. Laser 1302 | -9/Materials | Build established: Scavenger-Mutant 1381 | -9/Materials | Discovered new exit (range 15) 1484 | -9/Materials | Identified exit to Materials 1485 | -9/Materials | Entered another Materials area 1485 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1656 | -8/Materials | Repaired Hvy. EM Pulse Gun 1847 | -8/Materials | Core integrity fell below 50% 1887 | -8/Materials | Destroyed 11 combat bots 1891 | -8/Materials | Lost 12 parts (2p4n3u3w) 1934 | -8/Materials | Core integrity fell below 20% 1961 | -8/Materials | Discovered new exit (range 15) 1985 | -8/Materials | Identified exit to Factory 2265 | -8/Materials | Entered Factory 2265 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2495 | -7/Factory | Discovered new exit (range 14) 2512 | -7/Factory | Identified exit to Lower Caves 2721 | -7/Factory | Build established: Hacker-Mutant 2909 | -7/Factory | Garrison activated, responded to threat 3115 | -7/Factory | Garrison activated, responded to threat 3174 | -7/Factory | Lost 12 parts (1p3n5u3w) 3220 | -7/Factory | Core integrity fell below 50% 3274 | -7/Factory | Core integrity fell below 20% 3296 | -7/Factory | Lost 5 parts (2n1u2w) 3375 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Com. Wheel. Acquired 26 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 61 matter. Acquired 32 matter. Acquired Hvy. Laser. Destroyed Core Shielding. L-41 Fighter system corrupted by crushing effect. L-41 Fighter knocked back. L-41 Fighter suffers critical hit (Smash). Destroyed Carbon-fiber Leg. L-41 Fighter system corrupted by crushing effect. L-41 Fighter system terminally corrupted. Imp. Deuterium Engine fried. 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Laser | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointModifiedSpecial Manual? 0 Play Time 00:35:14 Cumulative 24.8 hours Start 2024.03.19 @ 20:01:05 End 2024.03.19 @ 20:44:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 5 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 643bcd56-2bbf-4283-8471-eeaee45452f6