Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 15:26:20 Player: shapeshifter Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (139) 695 Value Destroyed (6828) 6828 Prototype IDs (379) 7580 Alien Tech Used (3) 600 Bonus (28941) 28941 TOTAL SCORE: 53544 Bonus ------- High Alert Combat Kills 753 Follower Combat Kills 4704 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1364 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -3580 Cogmind --------- Core Integrity 160/1600 Matter 3/300 Energy 748/750 System Corruption 2% Temperature Cool (6) Movement Flying (24) Location 0b11 Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (9) --- Electron Diverter Electron Diverter Experimental Q-thruster > --- UTILITY (10) ----- Experimental Power Amplifier Experimental Energy Well Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Diametric Drive Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Impulse Thruster Advanced Surge Thruster Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Reaction Control System Graphene Brace Advanced Point Defense System Experimental System Purifier > --- WEAPON ----------- Potential Cannon Force Lance > --- INVENTORY -------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Experimental Energy Well Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Advanced Phase Shifter Centrium Medium Armor Plating Experimental EM Shield Experimental Hardlight Generator Transdimensional Reconstructor Advanced Remote Datajack Gamma Refractor [Rating: 220] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Experimental Core Shielding Weapon Phasing Sabre Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 6 2 . . . . 2 . . . . 2 . 2 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 7 | . . 1 . . . 2 1 . . . . 1 . . . . 1 . 1 . . . Utility 8 | . . 1 . . . 4 . . . . . 1 . . . . . . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 248 | 7 3 1 2 5 6 28 8 5 7 7 . 8 . . 23 8 24 27 8 10 50 11 Power 21 | 1 . . 1 . . 2 1 . 1 1 . 1 . . 1 . 2 3 . 1 6 . Engine 4 | 1 . . 1 . . 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . 1 . . . . 1 . 2 3 . . 6 . Propulsion 86 | 2 . . . . 3 11 4 . 3 4 . . . . 9 . 10 7 6 1 20 6 Treads 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . Leg 19 | . . . . . . 5 . . 2 3 . . . . 2 . 3 . . . 4 . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hover 27 | . . . . . . 6 4 . . 1 . . . . 7 . 1 2 . . 6 . Flight 34 | . . . . . . . . . . . . . . . . . 6 5 6 1 10 6 Utility 93 | 2 1 . . 2 1 12 2 3 2 2 . 4 . . 7 4 8 9 2 7 20 5 Device 37 | 1 . . . 1 . 3 . 2 . . . 2 . . 2 1 5 1 2 4 10 3 Storage 8 | 1 1 . . 1 1 . . . . . . . . . . . . 3 . . 1 . Processor 19 | . . . . . . 5 . . 1 . . 2 . . 1 2 1 4 . . 3 . Hackware 11 | . . . . . . 1 2 1 . . . . . . . . 1 . . 2 4 . Protection 18 | . . . . . . 3 . . 1 2 . . . . 4 1 1 1 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 1 1 3 2 3 1 2 1 . . 3 . . 6 4 4 8 . 1 4 . Energy Gun 7 | 2 . . . . . . . . . . . 1 . . 2 1 . 1 . . . . Energy Cannon 4 | . . . . 1 . . . . . . . . . . . . . 2 . 1 . . Ballistic Gun 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . Ballistic Cannon 12 | . 2 1 . . 1 1 . . . . . 2 . . 2 1 . 1 . . 1 . Launcher 5 | . . . 1 . 1 . . 1 . . . . . . 1 1 . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 1 . . . . . . 1 . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . 4 . 1 . 4 . 2 . . 4 1 2 11 1 3 3 . Corrupted Parts 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Parts Lost 82 | . 1 1 . . 4 1 7 5 2 . . 2 . . 5 7 5 4 1 1 10 26 Power 7 | . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 2 Propulsion 40 | . . . . . 2 1 6 3 1 . . 1 . . 2 2 1 2 1 1 6 11 Utility 27 | . 1 . . . 2 . 1 1 1 . . . . . 1 4 2 2 . . 1 11 Weapon 8 | . . . . . . . . 1 . . . . . . 2 1 1 . . . 1 2 Highest Loss Streak 17 | . 1 1 . . 2 1 5 4 2 . . 1 . . 3 5 5 3 1 1 4 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Average Backups 10 | 3 9 12 12 13 15 15 13 6 4 6 8 12 15 15 14 12 4 6 6 7 8 10 Power . | . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Propulsion . | 1 2 2 1 . . 1 . . . . . . . . . . . . . . . 1 Utility 5 | . 1 1 1 5 7 4 6 3 2 3 5 7 8 7 7 5 . 1 2 3 5 6 Weapon 3 | 1 5 7 8 8 6 6 3 . . 1 1 2 4 4 4 3 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 3 1 3 6 . 8 5 4 . . . 2 . 2 5 2 1 11 4 . 9 2 Power 4 | . . . 1 . . . . . . . . . . . . . . 2 1 . . . Propulsion 5 | . . . 2 . . 1 . . . . . . . . . . . 2 . . . . Utility 34 | . 1 . . 2 . 2 3 3 . . . 2 . 1 3 2 . 4 3 . 7 1 Weapon 23 | . 2 1 . 4 . 4 2 . . . . . . 1 2 . 1 3 . . 2 1 Tool/Special 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 84 64 58 66 83 93 89 46 59 78 100 89 89 89 90 35 55 87 96 92 80 73 Engine 3 | . 14 9 3 11 11 6 5 1 3 5 5 3 . . . . . . . . . . Core 1 | . . . . . . . 4 . . . . 1 5 5 3 2 . . . 3 1 2 Reactor 4 | . . . . . . . . . . 2 5 5 5 5 4 . 4 6 8 8 7 7 Treads 4 | . 28 22 22 22 26 2 . . . . . . . . . . . . . . . . Leg 8 | . . . . . . 18 . . 6 18 29 26 26 26 27 . 6 . . . 4 . Hover 3 | . . . . . . 8 26 3 . 1 5 2 . . 2 6 . 2 . . 4 . Flight 8 | . . . . . . . . . . . . . . . . . 12 28 35 29 18 26 Device 11 | . 11 . . . 9 3 8 2 . . . 3 10 10 12 3 12 13 16 21 22 13 Storage 5 | . 14 11 11 12 14 6 5 1 3 5 5 5 5 5 5 4 . 3 4 4 3 4 Processor 9 | . . . . . . 21 11 11 9 5 5 10 15 15 16 12 6 16 15 8 9 11 Hackware 2 | . . . . . . 5 10 14 17 15 11 4 . . . . . . . 4 2 . Protection 3 | . . . . . . 5 2 . 2 8 17 14 10 10 6 1 1 . 2 . . 6 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . 6 8 13 11 1 . Ballistic Cannon 2 | . 5 22 11 6 8 . . . . . . 1 10 10 7 . . . . . . . Slashing Weapon 2 | . . . . . . 11 11 9 8 11 11 8 . . . 2 1 . . . . . Special Melee Weapon 1 | . . . . 8 2 . . . . . . . . . . . . . . . . . Peak Build Rating 220 | 7 9 10 11 22 27 79 87 60 65 106 108 121 121 122 157 68 141 161 175 195 220 189 Average Rating 105 | 4 7 9 9 14 24 66 80 39 46 76 106 113 121 121 130 50 85 132 167 180 178 161 On Entrance 75 | . 7 9 9 11 22 26 73 59 23 55 106 108 121 121 121 57 23 105 158 171 180 177 Avg Prop Armor Cover (%) 6 | . . . . . . 5 . . 4 2 2 2 . . 9 . 5 8 . . 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 13 31 31 35 36 61 71 63 41 48 79 79 88 88 88 92 38 84 50 56 57 115 64 Greatest Support 190 | 40 40 40 40 40 76 80 68 41 50 140 140 140 140 140 190 28 84 61 69 64 120 67 Greatest Overweight (x) 3 | . . . . . 2 . 1 2 1 . . . . . 1 2 2 1 . . 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 5 8 8 8 15 15 Average Capacity 13 | 7 14 15 15 15 17 18 15 6 11 15 15 15 15 15 15 14 5 7 8 8 12 14 Most Carried 20 | 6 14 15 15 15 16 20 15 15 6 10 11 15 15 15 15 15 5 8 8 8 15 15 Average Carried 11 | 3 10 13 13 14 15 15 14 6 4 6 8 13 15 14 14 13 4 6 7 7 11 12 Final Capacity 20 | 8 15 15 15 15 20 15 15 5 15 15 15 15 15 15 15 5 5 8 8 8 15 15 Final Carried 15 | 4 12 14 12 14 15 15 14 5 5 8 11 15 15 15 15 5 5 8 8 8 15 9 Class Distribution -------------------- 36% | Scavenger-Mutant 21% | Mutant 6% | Derelict-Gladiator 5% | Scavenger-Scout 4% | Messiah-Sprinter 4% | Hacker-Gladiator 3% | Derelict-Mutant 3% | Commander-Mutant 3% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gladiator | -6/Factory Derelict-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Sprinter | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Mutant | -1/Command Messiah-Sprinter | -1/Access_0 Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Matter Collected 7797 | 155 43 . 183 246 267 402 230 125 90 60 20 85 71 229 961 185 514 857 508 521 1886 159 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7873 | 52 70 . 75 . 96 340 201 348 256 147 42 159 99 80 496 694 730 534 1010 773 1671 . Parts 317 | 11 1 . 6 . 6 35 3 7 12 3 2 8 4 . 9 16 33 28 37 28 68 . Haulers Intercepted 9 | . . . . . . . 1 1 . . . . . . . . 1 1 3 2 . . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 9 . . 7 5 2 8 . 4 1 . 13 . . . . . . Prevented 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 91 | . 3 . 3 . 6 10 2 5 4 . 1 2 2 3 8 14 4 2 8 8 6 . Melee 19 | . . . . . . 6 2 3 4 . 1 2 . . . . 1 . . . . . Guns 31 | . . . . . . . . . . . . . . . . 7 3 2 8 8 3 . Cannons 17 | . 3 . . . . . . . . . . . 2 3 8 . . . . . 1 . AOE 22 | . . . 3 . 6 4 . 2 . . . . . . . 7 . . . . . . Classes Destroyed 21 | 1 1 . . . 2 2 3 . 1 . . 1 . . 4 . 1 2 1 . 2 . Worker 7 | . . . . . . . . . . . . . . . . . 2 2 1 1 1 . Builder 5 | . . . . . . 1 . . . . . . . . . . 3 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . 1 1 . . . . . . . . 1 1 3 2 . . Recycler 10 | . . . . . . . . . . . . . . . . . 1 1 1 . 7 . Watcher 8 | . . . . . . . 1 . . . . . . . . . . 1 1 4 1 . Swarmer 24 | . . . . . 3 4 . . 4 . . . . 1 . 7 . . . 5 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 26 | . 3 . 3 . 2 3 1 5 . . . . . . 1 5 1 1 1 . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 9 | . . . . . . . . . . . . 2 . 1 . 1 3 . 1 . 1 . Hunter 8 | . . . . . 1 . . . . . . . 2 . 2 . . . 1 2 . . Programmer 12 | . . . . . . 3 . . . . 1 . . 1 1 1 . . 2 1 2 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Commander 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | 2 2 . 3 . 2 5 1 6 4 . 1 1 2 2 4 5 4 3 6 13 7 . Combat Bots Only 5 | . 2 . 3 . 2 4 1 5 4 . 1 1 2 2 4 5 1 2 3 5 2 . Max Kills in Single Turn 3 | 1 1 . 1 . 1 2 1 2 1 . 1 1 1 1 1 3 2 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 2 . 2 . . . . . . . 3 . . . . . . Melee 1 | . . . . . . 1 1 1 1 . 1 1 . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Hostile Shots Fired 1249 | . 31 20 6 . 55 67 48 92 21 . 6 26 13 47 148 96 62 20 35 17 96 343 Missed 546 | . 7 4 2 . 21 26 17 29 5 . 2 9 6 16 60 27 21 6 20 11 51 206 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hits 703 | . 24 16 4 . 34 41 31 63 16 . 4 17 7 31 88 69 41 14 15 6 45 137 Melee 19 | . . . . . . . 1 . . . . . . . 6 . . . . . . 12 Projectile 684 | . 24 16 4 . 34 41 30 63 16 . 4 17 7 31 82 69 41 14 15 6 45 125 AOE 4 | . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Critical Strikes 52 | . . . . . 2 . . 3 . . . 1 2 3 12 3 4 . 2 . 9 11 Actively Blocked 17 | . . . . . . . . . . . . . . 1 . . . . 2 . 3 11 Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Damage Taken 15897 | . 324 129 60 . 591 575 654 1091 241 . 96 389 122 623 2261 1491 1049 493 366 291 1107 3944 Core 3735 | . 29 14 . . 150 112 145 655 30 . . . 15 80 542 471 109 57 . 31 150 1145 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 329 | . . . . . . . . . . . . . 9 51 . . . . . . . 269 Ignored by Resistances 679 | . . . . . . . . . . . . . . . . . . . . . . 679 Regen/Repaired (Parts) 247 | . . . . 57 . . . . . . . . . . 184 . . . 6 . . . Core Remaining (%) 61 | 100 88 . . . 59 86 . . . . 17 . . . . 3 . 87 100 . . 10 Volleys Fired 352 | 4 11 2 4 . 21 3 1 2 . . . . 6 14 59 32 33 46 19 28 61 6 Largest 3 | 2 2 2 1 . 1 1 1 1 . . . . 2 2 2 1 3 3 3 3 3 1 Hottest 260 | 80 66 66 33 . 75 36 5 43 . . . . 103 103 260 60 99 133 133 133 200 200 Shots Fired 590 | 8 22 4 4 . 21 3 1 2 . . . . 12 28 97 32 41 84 57 68 100 6 Gun 345 | 8 . . . . . . . . . . . . . . . 22 41 78 57 60 79 . Cannon 173 | . 22 4 . . 3 . . . . . . . 12 28 79 . . . . 6 13 6 Launcher 42 | . . . 4 . 18 3 . 2 . . . . . . 5 10 . . . . . . Special 30 | . . . . . . . 1 . . . . . . . 13 . . 6 . 2 8 . Kinetic 460 | . 22 4 . . . . . . . . . . 12 28 79 . 41 78 57 60 79 . Thermal 33 | . . . . . 3 . . . . . . . . . 5 . . . . 6 13 6 Explosive 37 | . . . 4 . 18 3 . 2 . . . . . . . 10 . . . . . . Electromagnetic 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . 22 . . . . . . Robot Hit Streak 19 | 5 7 3 1 . 14 17 18 19 . . . . 6 9 14 5 10 18 10 7 15 3 Robot Miss Streak 8 | 2 2 1 2 . 2 . . 1 . . . . 1 4 3 3 2 4 8 5 4 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 2 1 2 1 . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 500 | 5 12 3 1 1 16 15 22 8 15 4 2 10 10 21 57 30 34 54 38 33 104 5 Core Hits 318 | 3 4 . 5 . 18 19 7 16 6 1 1 4 4 4 19 32 21 41 30 29 50 4 Critical Kills 31 | . . . . . . . . . . . . . 2 2 2 . . 1 8 10 6 . Critical Parts Destroyed 56 | . . . . . . . . . . . . . 3 4 7 2 . 6 9 9 16 . Critical Strikes 112 | . . . . . . 1 5 . 1 . . 2 6 7 11 2 2 7 20 19 29 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 88 | . . . . . . . . . . . . . 5 6 9 . 1 7 20 19 21 . Blast 4 | . . . . . . . . . . . . . 1 1 2 . . . . . . . Sever 13 | . . . . . . 1 5 . 1 . . 2 . . . . . . . . 4 . Impale 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Detonate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 187 | . . . . 2 . 30 32 9 20 5 2 14 . . . 5 10 15 . . 30 13 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Slashing 135 | . . . . . . 30 32 9 20 5 2 14 . . . 5 5 . . . 13 . Piercing 50 | . . . . . . . . . . . . . . . . . 5 15 . . 17 13 Sneak Attacks 33 | . . . . 1 . . 2 1 6 . . . . . . . 1 . . . 22 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 2 9 . 2 . 1 2 . . . . . . . . 1 . Damage Inflicted 22478 | 68 276 68 255 . 1388 1026 894 1079 959 321 80 380 209 551 1844 2414 1298 1704 994 709 4563 1398 Guns 7356 | 68 . . . . . . . . . . . . . . . 1172 1070 1638 994 709 1705 . Cannons 4423 | . 276 68 . . 62 . . . . . . . 209 551 1725 . . . . . 632 900 Explosions 4673 | . . . 255 . 1326 494 . 705 . . . . . . 16 911 . . . . 468 498 Melee 5923 | . . . . . . 532 894 374 959 321 80 380 . . . 331 228 66 . . 1758 . Ramming 103 | . . . . . . . . . . . . . . . 103 . . . . . . . Kinetic 8945 | . 276 68 . . . . . . . . . . 209 551 1725 . 1070 1638 994 709 1705 . Thermal 3223 | . . . . . 62 . . . . . . . . . 16 647 . . . . 1100 1398 Explosive 3044 | . . . 255 . 1326 494 . 705 . . . . . . . 264 . . . . . . Electromagnetic 68 | 68 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4294 | . . . . . . 532 894 374 959 321 80 380 . . . 331 . . . . 423 . Piercing 1629 | . . . . . . . . . . . . . . . . . 228 66 . . 1335 . Entropic 1172 | . . . . . . . . . . . . . . . . 1172 . . . . . . Highest Corruption 16 | . . . . . 1 1 . . . . . . . . 7 10 4 16 . 1 7 2 Average Corruption 5 | . . . . . 1 1 . . . . . . . . 2 7 4 10 . 1 5 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . 2 1 . . . . . . . . 11 16 2 20 . 1 25 2 Message Errors 9 | . . . . . 1 . . . . . . . . . . 1 . . . 1 6 . Matter Fused 23 | . . . . . 1 . . . . . . . . . 3 3 2 6 . . 7 1 Heat Flow Errors 6 | . . . . . . . . . . . . . . . 1 1 . 2 . . 2 . Energy Discharges 15 | . . . . . . . . . . . . . . . 2 6 . 4 . . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . 1 . . . . . . . . 1 4 . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Misfires 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . Alerts 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1140 | . . . . . 90 . 13 12 303 67 36 . . 39 . 154 98 . . . 323 5 Projectiles 44 | . . . . . . . . . . . . . . 39 . . . . . . . 5 Explosions 178 | . . . . . 90 . . 12 . . . . . . . 76 . . . . . . Melee 918 | . . . . . . . 13 . 303 67 36 . . . . 78 98 . . . 323 . Knockbacks 17 | . 2 1 . . . . . . . . . . 2 2 10 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 1 . . . . . . . . . . 2 2 8 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 65 | . . . . . 3 . . . . . . . . . 51 11 . . . . . . Shots 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Rammed 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 36 162 . 3 . 102 22 6 30 . . . . . 352 207 198 . 228 234 144 188 117 Average Temperature 58 | 20 76 . 3 . 27 7 2 16 . . . . . 164 144 111 . 109 59 38 58 38 Received Heat Transfer 2692 | . 189 . 33 . 248 87 99 274 . . 18 81 . 485 295 180 211 72 18 12 27 363 Effects 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 8 | . . . . . . . . . . . 1 . . . 4 1 . . . . 2 . Heat Transferred 1378 | . . . . . 74 . . . . . . . . . 80 250 . . . . 635 339 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . . 1 2 . . . . 2 . . . . . 3 3 3 5 . Low Security (%) 26 | 100 100 100 100 . . 77 37 . . . . . . . . . 100 14 . . . . Level 1 7 | . . . . . . 22 2 . . . . 64 . . . . . 30 . . . . Level 2 14 | . . . . . . . 60 . . . . 35 . . . . . 25 98 53 4 . Level 3 5 | . . . . . . . . . . . . . . . . . . 30 1 46 3 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 7 . Level 5 41 | . . . . . . . . . . . . . . . . . . . . . 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1439 | 10 62 26 108 . . 343 586 . . . . 454 . . . . 88 890 752 787 1439 . Initial 495 | . . 26 . . . 132 153 . . . . 450 . . . . 79 16 495 444 458 . Average 358 | . 6 12 80 . . 134 392 . . . . 361 . . . . 43 497 572 644 964 . Influence Increases 10343 | 10 83 . 108 28 550 644 799 110 110 10 30 514 50 85 510 320 262 1200 527 443 3686 264 Destroy 0b10 Robot/C 4580 | . 60 . 60 20 340 380 320 100 80 . 20 40 40 60 360 280 100 700 180 200 1240 . Destroy 0b10 Robot/NC 350 | 10 . . . . . 10 20 10 5 10 . . . . 5 10 35 40 35 35 125 . Destroy Leader 720 | . 20 . 10 . 50 90 44 . 10 . 10 20 10 10 . 30 42 74 48 42 210 . Allied During Kill 2218 | . . . . 8 160 105 69 . . . . . . . 85 . 7 195 51 52 1486 . Successful Hack 77 | . . . . . . 4 21 . . . . . . . . . . 28 24 . . . Disable Machine 585 | . . . 15 . . 15 120 . . . . . . . . . 15 90 . 75 150 105 Destroy Structure 928 | . 3 . 23 . . 40 190 . . . . 4 . . . . 18 28 39 39 430 114 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 135 | . . . . . . . 15 . . . . . . . . . . 30 15 . 30 45 Lose Combat Pursuer 300 | . . . . . . . . . 15 . . . . 15 60 . 45 15 135 . 15 . Influence Decreases 10339 | 10 21 62 20 103 353 540 551 481 228 83 30 280 218 146 233 484 350 348 667 468 1297 3366 Entered New Map 5187 | . . 36 . 88 13 78 161 209 38 73 . . 88 13 5 282 39 14 387 298 259 3106 Time Decay 2972 | 10 21 26 20 15 240 362 180 222 170 10 30 160 130 133 98 152 221 254 150 130 238 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 780 | . . . . . 40 10 70 50 20 . . 20 . . 50 50 50 40 10 10 100 260 Lost Ally 1300 | . . . . . 60 90 140 . . . . . . . 80 . 40 40 120 30 700 . Squads Dispatched 32 | . 1 1 . . . 3 4 . . . . . . . . . 5 9 3 3 3 . Investigation 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Extermination 10 | . . . . . . 2 1 . . . . . . . . . 1 2 1 1 2 . Reinforcement 10 | . 1 1 . . . . 2 . . . . . . . . . 1 3 1 1 . . Assault 6 | . . . . . . . . . . . . . . . . . . 3 1 1 1 . Garrison 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Distress Signals 29 | . 1 . . . . . 3 . . . 1 . . . 1 . 1 2 1 2 17 . Communications Jammed 384 | . . . . . . . . . . . . . . . 384 . . . . . . . Distress Signals 384 | . . . . . . . . . . . . . . . 384 . . . . . . . Times Spotted 362 | . 4 5 3 . 15 16 20 10 5 . 3 3 2 5 77 24 12 45 20 18 23 52 Peak Tracking Total 26 | . 3 5 3 . 4 5 6 5 4 . 1 2 1 2 20 10 3 14 9 6 5 26 Tactical Retreats 25 | . . . . . . . . . 1 . . . . 1 3 . 2 1 3 . 1 13 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Traps Triggered 4 | . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Machines Disabled 40 | . . . 1 . . 1 8 . . . . . . . 1 . 1 6 . 5 10 7 Max in Single Turn 2 | . . . 1 . . 1 . . . . . . . . 1 . 1 2 . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Machines Accessed 35 | . 2 . . . . 2 6 1 2 4 . . . . 6 . 1 4 3 1 2 1 Terminals 6 | . 1 . . . . . . 1 . . . . . . . . . 2 . . 2 . Fabricators 5 | . . . . . . 1 2 . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . Scanalyzers 6 | . . . . . . 1 1 . . . . . . . . . . 2 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 84 | . 3 . . . . 4 15 1 5 17 . . . . 13 . 2 5 5 2 8 4 Successful 58 | . 2 . . . . 2 9 1 5 17 . . . . 13 . . 2 1 . 2 4 Failed 25 | . 1 . . . . 1 6 . . . . . . . . . 2 3 4 2 6 . Catastrophic 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Manual 124 | . 1 . . . . 22 9 . . . . 19 . . . . 3 26 16 6 22 . Terminals 12 | . 1 . . . . . . 1 . . . . . . . . . 2 . . 8 . Fabricators 11 | . . . . . . 2 6 . . . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 3 . . . . . . . . . . . . 2 . . Scanalyzers 13 | . . . . . . 2 4 . . . . . . . . . . 3 4 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 44 | . 1 . . . . . . 1 5 17 . . . . 13 . . 1 . . 2 4 Record 14 | . . . . . . . . 1 4 5 . . . . 4 . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . 4 . . . . 8 . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 1 3 . . . . . . . . . . 1 1 . . . Retrieve Study 6 | . . . . . . 1 3 . . . . . . . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . . 1 5 1 . . . . . . . . 1 4 3 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . 4 . . . . . . . . . . . . . 5 . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Time 74 | . . . . . . . 74 . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . 18 . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . 15 . . . . . 4 . . . . . . . 10 . . 11 . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 1 3 . . . . . . . . . . 1 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . 1 . . 1 . . . . . . . 5 . . . . 2 6 . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Combat 12 | . . . . 1 . . . . . . . . . . 5 . . . . . 6 . Robot Hacks Applied 13 | . . . . 1 . . 1 . . . . . . . 5 . . . . . 6 . parse_system 12 | . . . . 1 . . . . . . . . . . 5 . . . . . 6 . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 5 . . 3 . . . . Allies Hacked 7 | . . . . . . 2 1 . . . . . . . 1 . . 2 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Total Allies 97 | . . . . 8 . 4 7 . . . . 2 . . 5 . 2 3 6 5 55 . Largest Group 38 | . . . . 8 8 6 5 . . . . 2 . . 5 . 2 3 4 4 38 . Highest-Rated Group 4058 | . . . . 262 262 308 280 . . . . 58 . . 294 . 162 270 406 546 4058 . Highest-Rated Ally 269 | . . . . 40 40 70 70 . . . . 31 . . 68 . 81 90 122 219 269 . Zionite Dispatches 12 | . . . . . . 2 2 . . . . 2 . . . . 1 . 3 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Light 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Demo 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Melee Resupply 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 8 | . . . . . . 2 . . . . . 4 . . . . . . . 2 . . STAY 4 | . . . . . . 1 . . . . . 2 . . . . . . . 1 . . DROP 4 | . . . . . . 1 . . . . . 2 . . . . . . . 1 . . Ally Attacks 785 | . . . . 7 47 44 48 . . . . . . . 31 . 8 157 7 13 423 . Total Damage 42235 | . . . . 126 1314 1004 2429 . . . . . . . 1967 . 298 6146 378 991 27582 . Kills 174 | . . . . 1 12 10 17 . . . . . . . 12 . 1 34 2 2 83 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . 2 . . 3 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Active Infowar (turns) 7134 | 19 264 . . 1 513 805 335 . 199 210 465 339 264 356 1623 165 452 546 301 262 15 . Optics 3456 | . . . . . . . . . 199 210 465 339 264 356 1623 . . . . . . . Sensors 2208 | . . . . 1 513 49 335 . . . . . . . . . 190 542 301 262 15 . Terrain 145 | . . . . . . . . . . . . . . . . . 145 . . . . . Seismic 283 | 19 264 . . . . . . . . . . . . . . . . . . . . . Decoding 2951 | . . . . . . 756 . . . . . 194 264 356 1381 . . . . . . . Machine Analysis 759 | . . . . . . . . . . . . . . . . . . 414 301 44 . . Jamming 2590 | . . . . . . . . . . . . 185 264 356 1620 165 . . . . . . ECM 339 | . . . . . . . . . . . . . . . . . 336 . . 3 . . Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 3 . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 73 | . . . . . . 73 . . . . . . . . . . . . . . . . Traps 13 | . . . . . . 13 . . . . . . . . . . . . . . . . Emergency Access 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Items 52 | . . . . . . 52 . . . . . . . . . . . . . . . . Patrols 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . 2 . . . . . 4 . . . . . 7 1 . 6 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Trap Installations 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Active Terminals 3 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Turns Passed 14336 | 112 333 77 54 1616 598 830 362 462 344 210 465 339 264 356 1635 567 476 546 301 262 3616 511 Spaces Moved 15127 | 55 156 41 24 946 295 662 484 406 276 151 220 205 197 260 1251 323 506 856 1038 430 3758 2587 Core 361 | 14 . . . . . . . 253 8 . . . . . . 74 12 . . . . . Treads 1552 | 41 156 41 24 946 295 49 . . . . . . . . . . . . . . . . Legs 3380 | . . . . . . 257 . . 147 151 220 205 197 260 1080 . 116 . . . 747 . Wheels 121 | . . . . . . . . . 121 . . . . . . . . . . . . . Hover 1820 | . . . . . . 356 484 153 . . . . . . 171 249 . . . . 407 . Flight 7893 | . . . . . . . . . . . . . . . . . 378 856 1038 430 2604 2587 Fastest Speed 8 | 50 160 160 160 160 160 48 44 50 50 120 120 120 120 120 27 50 23 17 11 15 10 8 Average Speed 68 | 132 160 160 160 160 173 88 48 98 101 120 120 120 120 120 105 128 51 22 13 16 62 14 Slowest Speed 320 | 160 160 160 160 160 320 163 108 150 120 120 120 120 120 120 154 260 182 104 21 18 238 93 Overloaded Moves 201 | . . . . . . . . . . . . . . . 53 . . . . . . 148 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . . . . . . . . . . 17 16 5 12 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 43 | 4 26 6 13 90 51 21 17 57 47 61 42 6 49 49 96 57 11 73 28 15 92 95 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 13 | . . . . 2 . 6 . . . 3 . . . . . . . . . . 2 . Known Exits Taken 12 | . . . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . 1 . Scrap Searched 15 | . . . 1 5 2 . . 2 . . . . . 4 . 1 . . . . . . Spaces Dug 43 | . . . . . . 10 7 . . . . 2 . . 3 . 7 11 . . 1 2 Terrain Destroyed 471 | . 2 . 31 . 108 29 7 39 . . . 2 3 9 22 109 7 15 6 2 57 23 Melee 39 | . . . . . . 10 7 . . . . 2 . . . . 7 11 . . . 2 Projectile 57 | . 2 . . . . . . . . . . . 3 9 14 13 . 4 4 1 6 1 AOE 366 | . . . 31 . 108 19 . 39 . . . . . . 8 96 . . . . 45 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Total 18435 | 86 220 49 37 1051 356 873 576 461 312 174 419 283 212 277 1475 444 662 1112 1150 584 4948 2674 Wait 1858 | 11 32 . 3 71 32 89 38 7 1 . 196 36 10 . 82 52 70 99 76 94 845 14 Move 14999 | 54 155 40 23 945 294 661 483 405 275 150 219 204 196 259 1250 322 505 827 1007 420 3734 2571 Hop 46 | . . . . . . . . . . . . . . . . . . 11 14 4 10 7 Pick Up 296 | 10 13 4 2 16 2 30 10 10 7 11 3 12 . 2 17 1 9 28 8 2 85 14 Fast Attach 112 | 1 . . . . 2 4 4 3 2 . . 4 . . 11 2 19 16 8 12 24 . Attach 208 | 6 2 . 1 3 2 20 6 7 8 8 . 3 . . 10 13 6 22 2 3 57 29 Detach 60 | . . . . . 1 2 1 5 1 . . 1 . . 1 8 . 10 1 2 16 11 Swap 61 | . 1 1 1 3 2 12 4 1 . . . 2 . . 11 . . 4 1 6 9 3 Drop 277 | . 6 2 3 11 . 28 7 13 1 1 . 10 . 2 29 9 10 34 14 13 78 6 Fire 352 | 4 11 2 4 . 21 3 1 2 . . . . 6 14 59 32 33 46 19 28 61 6 Melee 160 | . . . . 2 . 24 22 8 17 4 1 11 . . . 5 10 15 . . 28 13 Ram 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 8) 523 | -9/Materials | Entered Mines 543 | -9/Mines | Discovered new exit (range 16) 546 | -9/Mines | Found DCF Scrap (14 items) 567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 577 | -9/Mines | Entered Zion 765 | -7/Zion | Discovered new exit (range 14) 893 | -7/Zion | Learned Factory interactive machine intel 1060 | -7/Zion | Learned location of Storage (-7) 1093 | -7/Zion | Learned Factory terminal intel 1320 | -7/Zion | Met Imprinter 1654 | -7/Zion | Learned location of 1 exit from Lower Caves 1671 | -7/Zion | Learned location of Data Miner (-6) 1806 | -7/Zion | Imprinted 1809 | -7/Zion | Declared Zion's savior 2131 | -7/Zion | Gained Derelict followers 2193 | -7/Zion | Entered Proximity Caves 2193 | -6/Proximity Caves | Accompanied by 8 allies 2264 | -6/Proximity Caves | P-60 Hacker assimilated allied I2-2N8(M) 2628 | -6/Proximity Caves | Build established: Derelict-Mutant 2707 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2762 | -6/Proximity Caves | Discovered new exit (range 13) 2791 | -6/Proximity Caves | Entered Factory 2791 | -6/Factory | Accompanied by 3 allies 2791 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2792 | -6/Factory | Loaded intel: 54 interactive machine locations 2793 | -6/Factory | Loaded intel: 26 terminal locations 2961 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 2962 | -6/Factory | Zion Melee Resupply teleported in 3148 | -6/Factory | Fabricated Imp. Antigrav System (x2) 3179 | -6/Factory | Build established: Derelict-Gladiator 3226 | -6/Factory | Found Launcher Loader 3335 | -6/Factory | Zion Light squad teleported in 3397 | -6/Factory | Central database locked down 3436 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3470 | -6/Factory | Found Prototype Protection 3470 | -6/Factory | Identified Zio. Weapon Casing 3517 | -6/Factory | Discovered new exit (range 4) 3614 | -6/Factory | Identified exit to Factory 3621 | -6/Factory | Entered another Factory area 3621 | -5/Factory | Accompanied by 2 allies 3621 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3758 | -5/Factory | Zion Demo squad teleported in 3794 | -5/Factory | Zion Light squad teleported in 3894 | -5/Factory | Discovered new exit (range 15) 3946 | -5/Factory | Lost 4 allies 3951 | -5/Factory | Fabricated H-88 Terminator (x2) 3982 | -5/Factory | Identified exit to Upper Caves 3983 | -5/Factory | Entered Upper Caves 3987 | -5/Upper Caves | Lost 5 parts (4n1u) 4006 | -5/Upper Caves | Encountered a Warlord checkpoint 4101 | -5/Upper Caves | Lost 4 parts (3n1w) 4125 | -5/Upper Caves | Found Imp. Powered Armor 4422 | -5/Upper Caves | Core integrity fell below 50% 4439 | -5/Upper Caves | Discovered new exit (range 14) 4445 | -5/Upper Caves | Identified exit to Upper Caves 4445 | -5/Upper Caves | Entered another Upper Caves area 4548 | -5/Upper Caves | Entered an active Warlord outpost 4564 | -5/Upper Caves | Learned Extension stockpile data 4564 | -5/Upper Caves | Learned Factory security intel 4564 | -5/Upper Caves | Learned Armory security intel 4567 | -5/Upper Caves | Destroyed 10-DW0(g) 4718 | -5/Upper Caves | Core integrity fell below 20% 4741 | -5/Upper Caves | Discovered new exit (range 6) 4789 | -5/Upper Caves | Entered Zhirov 4789 | -5/Zhirov | Discovered new exit (range 3) 4811 | -5/Zhirov | Met Zhirov 4835 | -5/Zhirov | Learned location of Quarantine (-2) 4835 | -5/Zhirov | Learned location of Testing (-3) 4835 | -5/Zhirov | Learned location of Command (-1) 4847 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4865 | -5/Zhirov | Found Alien Artifact 4866 | -5/Zhirov | Identified Integrated Dissipator 4866 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4880 | -5/Zhirov | Found Alien Artifact 4999 | -5/Zhirov | Entered Proximity Caves 5158 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5197 | -4/Proximity Caves | Spotter reported a threat 5242 | -4/Proximity Caves | Spotter reported a threat 5250 | -4/Proximity Caves | Spotter reported a threat 5255 | -4/Proximity Caves | Build established: Scavenger-Mutant 5342 | -4/Proximity Caves | Encountered a Derelict sapper outpost 5451 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5453 | -4/Proximity Caves | Discovered new exit (range 8) 5464 | -4/Proximity Caves | Entered Factory 5464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5497 | -4/Factory | Retrieved Zion intel report: Active Terminals 5508 | -4/Factory | Retrieved Zion intel report: Emergency Access 5520 | -4/Factory | Retrieved Zion intel report: Trap Installations 5590 | -4/Factory | Retrieved Zion intel report: Branch Access 5590 | -4/Factory | Identified exit to Upper Caves 5590 | -4/Factory | Identified exit to Armory 5591 | -4/Factory | Zion Infowar Resupply teleported in 5597 | -4/Factory | Found Prototype Processor 5602 | -4/Factory | Identified Exp. Signal Interpreter 5714 | -4/Factory | Search patrols dispatched 5730 | -4/Factory | Zion Kinetic Resupply teleported in 5803 | -4/Factory | Entered Upper Caves 6040 | -4/Upper Caves | Discovered new exit (range 17) 6058 | -4/Upper Caves | Identified exit to Upper Caves 6067 | -4/Upper Caves | Entered another Upper Caves area 6078 | -4/Upper Caves | Discovered new exit (range 7) 6080 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6121 | -4/Upper Caves | Identified exit to Research 6290 | -4/Upper Caves | Spotted B-86 Titan 6415 | -4/Upper Caves | Discovered new exit (range 7) 6416 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 6422 | -4/Upper Caves | Identified exit to Warlord 6423 | -4/Upper Caves | Entered Warlord 6882 | -4/Warlord | Learned Armory stockpile data 6884 | -4/Warlord | Learned Armory terminal intel 6884 | -4/Warlord | Learned Armory fabricator intel 7070 | -4/Warlord | Visited the Vortex Lab 7080 | -4/Warlord | Found Prototype Energy Gun 7080 | -4/Warlord | Identified Vortex Shotgun 7084 | -4/Warlord | Found Vortex Shotgun 7085 | -4/Warlord | Warlord's base attacked by MAIN.C 7412 | -4/Warlord | Found Prototype Reactor 7412 | -4/Warlord | Identified Vortex Chain Reactor 7435 | -4/Warlord | Warlord forces counterattacked 7437 | -4/Warlord | Build established: Commander-Mutant 7494 | -4/Warlord | Rebuked by Warlord 7563 | -4/Warlord | Spotted Striker 7567 | -4/Warlord | Allies destroyed Striker 7567 | -4/Warlord | P-70 Sage assimilated allied X3-EA1(M) 7570 | -4/Warlord | Spotted Striker 7575 | -4/Warlord | Spotted Executioner 7589 | -4/Warlord | Destroyed Executioner 7590 | -4/Warlord | P-70 Sage assimilated allied Assassin 7b 7593 | -4/Warlord | Allies destroyed Striker 7626 | -4/Warlord | Lost 12 allies 7760 | -4/Warlord | Warlord base infiltrated, sounded retreat 7761 | -4/Warlord | Enhanced Grunt warped into view 7761 | -4/Warlord | Enhanced Grunt warped into view 7761 | -4/Warlord | Enhanced Grunt warped into view 7761 | -4/Warlord | Enhanced Demolisher warped into view 7761 | -4/Warlord | Enhanced Demolisher warped into view 7761 | -4/Warlord | Enhanced Demolisher warped into view 7821 | -4/Warlord | Spotted B-90 Cyclops 7826 | -4/Warlord | Destroyed B-90 Cyclops 7831 | -4/Warlord | Spotted Executioner 7884 | -4/Warlord | Build established: Scavenger-Mutant 7902 | -4/Warlord | Lost 4 allies 7910 | -4/Warlord | Spotted Striker 7951 | -4/Warlord | Spotted Striker 7961 | -4/Warlord | Destroyed Striker 7962 | -4/Warlord | Spotted Executioner 7971 | -4/Warlord | Found Prototype Ballistic Cannon 8004 | -4/Warlord | Spotted Striker 8007 | -4/Warlord | Lost 26 allies 8017 | -4/Warlord | Spotted Executioner 8025 | -4/Warlord | Spotted Executioner 8048 | -4/Warlord | Core integrity fell below 50% 8051 | -4/Warlord | Discovered new exit (range 14) 8057 | -4/Warlord | Identified exit to Proximity Caves 8058 | -4/Warlord | Entered Proximity Caves 8078 | -3/Proximity Caves | Lost 3 parts (2n1u) 8306 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8351 | -3/Proximity Caves | Build established: Mutant 8479 | -3/Proximity Caves | System corruption reached 10% 8536 | -3/Proximity Caves | Core integrity fell below 20% 8573 | -3/Proximity Caves | Identified Hvy. Autocannon 8588 | -3/Proximity Caves | Lost 5 parts (1n3u1w) 8623 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8625 | -3/Proximity Caves | Entered Research 8625 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8676 | -3/Research | Zion Hacker squad teleported in 8737 | -3/Research | Garrison activated, responded to threat 8833 | -3/Research | Lost 5 parts (1p1n2u1w) 8834 | -3/Research | Found Prototype Protection 8835 | -3/Research | Identified Centrium Heavy Armor Plating 9092 | -3/Research | Discovered new exit (range 5) 9093 | -3/Research | Identified exit to Testing 9101 | -3/Research | Entered Testing 9112 | -3/Testing | Rewired MS-6F6(L) 9116 | -3/Testing | Spotted Alpha 7 9116 | -3/Testing | Rewired 7T-JK4(L) 9117 | -3/Testing | Rewired CP-2GM(L) 9122 | -3/Testing | Allies destroyed Alpha 7 9143 | -3/Testing | Found Prototype Energy Gun 9144 | -3/Testing | Found Prototype Ballistic Gun 9145 | -3/Testing | Identified Multirail 9146 | -3/Testing | Identified Enh. Gamma Rifle 9163 | -3/Testing | Found Exp. Melee Analysis Suite 9165 | -3/Testing | Found Exp. Melee Analysis Suite 9198 | -3/Testing | Retrieved Zion intel report: Trap Installations 9207 | -3/Testing | Retrieved Zion intel report: Active Garrisons 9229 | -3/Testing | Found Exp. Targeting Computer 9250 | -3/Testing | Discovered new exit (range 6) 9250 | -3/Testing | Identified exit to Research 9302 | -3/Testing | Crushed by falling debris 9302 | -3/Testing | System corruption reached 10% 9333 | -3/Testing | Lost 3 parts (2n1u) 9351 | -3/Testing | First assault squad dispatched 9357 | -3/Testing | Found Exp. Targeting Computer 9379 | -3/Testing | Found Prototype Protection 9382 | -3/Testing | Identified Med. Regenerative Plating 9388 | -3/Testing | Found Prototype Protection 9450 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 9452 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 9504 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 9511 | -3/Testing | Retrieved Zion intel report: Active Terminals 9522 | -3/Testing | Found Prototype Energy Cannon 9522 | -3/Testing | Identified Potential Cannon 9549 | -3/Testing | Garrison activated, responded to threat 9577 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 9586 | -3/Testing | Found Prototype Ballistic Gun 9586 | -3/Testing | Identified Hyp. Multirail 9620 | -3/Testing | Build established: Scavenger-Scout 9622 | -3/Testing | Found Prototype Energy Cannon 9622 | -3/Testing | Identified Hpw. Disruptor Cannon 9647 | -3/Testing | Entered Research 9647 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9661 | -2/Research | Zion Heavy squad teleported in 9685 | -2/Research | Zion Hacker squad teleported in 9802 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 9803 | -2/Research | Zion Demo squad teleported in 9824 | -2/Research | Discovered new exit (range 8) 9824 | -2/Research | Identified exit to Access 9897 | -2/Research | First assault squad dispatched 9911 | -2/Research | Found Prototype Hackware 9942 | -2/Research | Spotted B-90 Cyclops 9948 | -2/Research | Entered Access 9948 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9949 | -1/Access | Identified exit to Command 9979 | -1/Access | Zion Hacker squad teleported in 9987 | -1/Access | Zion Defense Resupply teleported in 9990 | -1/Access | Found Prototype Device 9990 | -1/Access | Identified Exp. EM Disruption Field 9992 | -1/Access | Found Prototype Device 9992 | -1/Access | Identified Exp. Shield Generator 9995 | -1/Access | Found Prototype Device 9995 | -1/Access | Identified Thermal Barrier 10081 | -1/Access | Spotted B-99 Colossus 10085 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 10088 | -1/Access | Spotted B-99 Colossus 10088 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 10198 | -1/Access | First assault squad dispatched 10210 | -1/Access | Entered Command 10210 | -1/Command | Accompanied by 2 allies 10213 | -1/Command | Retrieved Zion intel report: Active Terminals 10221 | -1/Command | Retrieved Zion intel report: Main Access 10221 | -1/Command | Identified exit to Surface 10224 | -1/Command | Spotted B-99 Colossus 10237 | -1/Command | Retrieved Zion intel report: Trap Installations 10256 | -1/Command | Lost 4 parts (1p3n) 10256 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 10265 | -1/Command | Identified Exp. Hacking Suite 10271 | -1/Command | Disengaged cave seal 10318 | -1/Command | Allies destroyed B-99 Colossus 10321 | -1/Command | Found Corrupted Multirail 10340 | -1/Command | Retrieved Zion intel report: Prototype Schematics 10383 | -1/Command | Retrieved Zion intel report: Guard Positions 10403 | -1/Command | Spotted Striker 10405 | -1/Command | Disengaged cave seal 10406 | -1/Command | Allies destroyed Striker 10411 | -1/Command | Spotted Alpha 7 10413 | -1/Command | Spotted Executioner 10421 | -1/Command | Destroyed Executioner 10423 | -1/Command | Allies destroyed Alpha 7 10434 | -1/Command | Found Prototype Processor 10434 | -1/Command | Identified Exp. Core Analyzer 10448 | -1/Command | Lost 4 allies 10460 | -1/Command | First assault squad dispatched 10484 | -1/Command | Spotted M Guard 10484 | -1/Command | Spotted M Guard 10484 | -1/Command | Spotted Combat Programmer 10486 | -1/Command | Spotted Combat Programmer 10487 | -1/Command | Destroyed M Guard 10490 | -1/Command | Destroyed M Guard 10497 | -1/Command | Allies destroyed Combat Programmer 10502 | -1/Command | Allies destroyed Combat Programmer 10502 | -1/Command | All MAIN.C guards destroyed 10519 | -1/Command | Lost 3 parts (1p2n) 10520 | -1/Command | Lost 3 allies 10700 | -1/Command | Met MAIN.C 10705 | -1/Command | 0b10 Conduit disabled 10713 | -1/Command | Allies destroyed MAIN.C Shell 10713 | -1/Command | MAIN.C activated Command garrisons 10740 | -1/Command | Allies destroyed MAIN.C 10741 | -1/Command | Identified Transdimensional Reconstructor 10741 | -1/Command | Discovered exit to Surface (range 37) 10741 | -1/Command | Discovered exit to Surface (range 92) 10741 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 10751 | -1/Command | Lost 3 allies 10835 | -1/Command | Build established: Scavenger-Mutant 11126 | -1/Command | Found Gamma Refractor 11129 | -1/Command | Found Exp. System Purifier 11133 | -1/Command | Found Vortex Chain Reactor 11137 | -1/Command | Found Zero-point Reactor 11252 | -1/Command | Found Exp. Core Analyzer 11254 | -1/Command | Found Exp. Hardlight Generator 11256 | -1/Command | Found Exp. EM Shield 11801 | -1/Command | Found Quantum Capacitor 13097 | -1/Command | Murdered Z-Experimental 13105 | -1/Command | Found Zio. Shade Armor 13112 | -1/Command | Found Zio. Shade Armor 13118 | -1/Command | Murdered Z-Experimental 13124 | -1/Command | Found Zio. Shade Armor 13144 | -1/Command | Found Exp. Weapon Cycler 13151 | -1/Command | Found Zio. Weapon Casing 13190 | -1/Command | Destroyed B-99 Colossus 13616 | -1/Command | Found Zio. Shade Armor 13618 | -1/Command | Found Zio. Weapon Casing 13734 | -1/Command | Build established: Messiah-Sprinter 13775 | -1/Command | Warped through subspace to slip node 13775 | -1/Command | Discovered new exit (range 5) 13826 | -1/Command | Entered Access_0 13827 | -1/Access_0 | Met Architect 13859 | -1/Access_0 | A6 warped into view 13877 | -1/Access_0 | Subspace Access Node disabled 13904 | -1/Access_0 | A5 warped into view 13950 | -1/Access_0 | Lost 3 parts (2n1u) 13962 | -1/Access_0 | Subspace Access Node disabled 13971 | -1/Access_0 | A4 warped into view 13974 | -1/Access_0 | Subspace Access Node disabled 14109 | -1/Access_0 | A3 warped into view 14158 | -1/Access_0 | Subspace Access Node disabled 14173 | -1/Access_0 | Lost 3 parts (1p1n1u) 14242 | -1/Access_0 | Lost 3 parts (2n1u) 14270 | -1/Access_0 | Found Ragnarok Missile Launcher 14284 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14290 | -1/Access_0 | Singularity Gate disabled 14296 | -1/Access_0 | Core integrity fell below 50% 14322 | -1/Access_0 | Core integrity fell below 20% 14334 | -1/Access_0 | Warped through subspace to slip node 14334 | -1/Access_0 | Discovered exit to Surface (range 8) 14337 | *** | Establishing 0b11! Last Messages --------------- 14306_ Penetrated by Quantum Shear. 14306_ Enh. Force Lance destroyed. 14307_ Penetrated by HV Slug. 14308_ Quantum Capacitor destroyed. 14308_ Quantum Shear penetrates Singularity Gate. 14312_ Quantum Shear penetrates Wall. 14321_ Penetrated by HV Slug. 14321_ HV Slug penetrates Reinforced Shell. 14321_ Reinforced Shell breached. 14322_ Acquired Diametric Drive. 14326_ Dropped Com. Matter Pod. 14327_ Quantum Shear penetrates Reinforced Shell. 14334_ Penetrated by HV Slug. 14334_ Diametric Drive destroyed. 14334_ HV Slug penetrates Reinforced Shell. 14334_ Warped through subspace, drawn to slip node. 14334_ EXIT=FOUND: SURFACE 14334_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 83 Energy Capacity 1440 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Armor Coverage 625 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 54 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Imp. Target Analyzer | -7/Zion | Archive Med. Treads | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Coolant Network | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Enh. Armored Leg | -3/Testing | Archive Cld. Linear Gravjet | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Adv. EM Disruption Field | -1/Command | Z-intel Hds. Centrium Heavy Treads | -1/Command | Z-intel Hvy. Dispersion Rifle | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Exp. System Shield | -1/Command | Z-intel Exp. Target Analyzer | -1/Command | Z-intel Imp. Q-thruster | -1/Command | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive W-44 Eye | -3/Testing | Z-intel A-15 Conveyor | -3/Testing | Z-intel R-06 Scavenger | -3/Testing | Z-intel D-63 Destroyer | -3/Testing | Z-intel A-27 Freighter | -3/Testing | Z-intel Fabricated ------------ Imp. Antigrav System | x2 | -6/Factory | Preloaded H-88 Terminator | x2 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Great Axe | -5/Factory | Hacked Gravmag Array | -5/Factory | Hacked Imp. Antigrav System | -5/Factory | Hacked Impulse Thruster | -3/Testing | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Commander 0b11 Challenges ------------ None Game ------ Seed StorageReflexTurretformer Manual? 0 Play Time 03:52:43 Cumulative 523.3 hours Start 2025.11.19 @ 08:13:41 End 2025.11.19 @ 15:26:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 700 Rogue 700 Adventurer 0 Explorer 0 Win Type 1 Total 18 Types 8/1/2/2/1/0/2/2/0/0 Lore% 92 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e03b46ba-4318-43fe-abbc-e0d7d164255c