Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 21:30:56 Player: pinbox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1066) 1066 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 2691 Bonus ------- Follower Combat Kills 170 Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 41/100 System Corruption 3% Temperature Critical (934) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Improved Flight Unit Improved Heat Sink Weight Redist. System Hacking Suite Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Weight Redist. System Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 52 | 6 8 10 28 Power 7 | 1 1 1 4 Engine 6 | 1 1 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 2 4 9 Treads 2 | . . 1 1 Leg 6 | . . . 6 Wheel 2 | 2 . . . Hover 2 | . . . 2 Flight 5 | . 2 3 . Utility 10 | 1 1 4 4 Device 2 | . . 2 . Storage 4 | 1 1 1 1 Processor 2 | . . . 2 Hackware 2 | . . 1 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 4 1 11 Energy Gun 5 | 1 . . 4 Energy Cannon 4 | . . . 4 Ballistic Gun 6 | 1 4 . 1 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 2 4 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 12 | . 2 2 8 Power 3 | . 1 . 2 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Backups 4 | 1 . 2 7 Power . | . . . . Propulsion . | . . 2 . Utility 3 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 9 | . . 1 8 Power . | . . . . Propulsion 1 | . . 1 . Utility 8 | . . . 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 89 71 91 Engine 10 | . 12 11 9 Treads 2 | . . 6 1 Leg 5 | . . . 9 Wheel 5 | . 25 . . Hover 3 | . . . 6 Flight 9 | . 2 8 12 Device 5 | . . 11 4 Storage 13 | . 21 13 11 Processor 6 | . . . 11 Hackware 2 | . . . 4 Energy Gun 5 | . 2 . 8 Energy Cannon 2 | . . . 4 Ballistic Gun 8 | . 23 17 . Ballistic Cannon 2 | . . . 4 Peak Build Rating 19 | 6 9 18 19 Average Rating 12 | 3 7 9 15 On Entrance 7 | . 6 5 18 Avg Prop Armor Cover (%) 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 20 | 12 16 20 20 Greatest Support 32 | 32 32 21 30 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 7 7 8 Most Carried 8 | 5 2 8 8 Average Carried 4 | 1 . 2 7 Final Capacity 8 | 8 5 8 8 Final Carried 8 | . 1 8 8 Class Distribution -------------------- 58% | Mutant 33% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1351 | 260 289 263 539 Remotely . | . . . . Salvage Created 1279 | . 239 421 619 Parts 80 | . 14 20 46 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 29 | . 8 11 10 Guns 14 | . 8 3 3 Cannons 5 | . . . 5 AOE 8 | . . 8 . Classes Destroyed 8 | . 2 4 2 Worker 1 | . . . 1 Builder 4 | . . . 4 Recycler 3 | . . 2 1 Watcher 2 | . . 1 1 Swarmer 6 | . 3 3 . Grunt 14 | . 5 5 4 Brawler 1 | . . 1 . Sentry 8 | . . 2 6 Best Kill Streak 9 | . 3 9 3 Combat Bots Only 7 | . 3 7 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 181 | . 34 46 101 Missed 45 | . 6 12 27 Hits 136 | . 28 34 74 Melee 12 | . . . 12 Projectile 124 | . 28 34 62 Critical Strikes 8 | . . . 8 Damage Taken 2141 | . 333 488 1320 Core 450 | . 48 174 228 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 40 | . . . 40 Core Remaining (%) 90 | 100 80 . . Volleys Fired 126 | . 28 33 65 Largest 2 | . 2 2 2 Hottest 136 | . 46 40 136 Shots Fired 219 | . 46 53 120 Gun 131 | . 46 40 45 Cannon 74 | . . . 74 Launcher 14 | . . 13 1 Special . | . . . . Kinetic 111 | . 46 40 25 Thermal 89 | . . . 89 Explosive 14 | . . 13 1 Electromagnetic 5 | . . . 5 Robot Hit Streak 15 | . 6 10 15 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 140 | . 26 35 79 Core Hits 63 | . 12 28 23 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 1 . 5 Burn 3 | . . . 3 Destroy 1 | . 1 . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2688 | . 410 789 1489 Guns 1030 | . 410 215 405 Cannons 1082 | . . . 1082 Explosions 574 | . . 574 . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 907 | . 410 215 282 Thermal 1124 | . . . 1124 Explosive 574 | . . 574 . Electromagnetic 81 | . . . 81 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 . 3 Average Corruption 2 | . 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 1 . 16 Message Errors 7 | . . . 7 Matter Fused 1 | . . . 1 Heat Flow Errors 4 | . . . 4 Energy Discharges 2 | . 1 . 1 Data Loss (minor) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 9 | . . 6 3 Projectiles 3 | . . . 3 Explosions 6 | . . 6 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 137 | . . 88 49 Shots 4 | . . 3 1 Rammed 1 | . . . 1 Targets Rammed 4 | . . . 4 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 935 | . 52 9 935 Average Temperature 133 | . 13 6 155 Received Heat Transfer 795 | . 156 186 453 Effects 11 | . . . 11 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 5 | . . . 5 Heat Transferred 2430 | . . . 2430 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 89 100 Level 1 2 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 255 | . 92 255 196 Initial 107 | . . 29 107 Average 67 | . 34 52 88 Influence Increases 1208 | . 192 388 628 Destroy 0b10 Robot/C 740 | . 160 220 360 Destroy 0b10 Robot/NC 50 | . . 15 35 Destroy Leader 224 | . 30 62 132 Allied During Kill 24 | . . . 24 Successful Hack 18 | . 2 6 10 Disable Machine 75 | . . 15 60 Destroy Structure 77 | . . 70 7 Influence Decreases 1116 | . 120 205 791 Entered New Map 191 | . . 43 148 Time Decay 622 | . 100 142 380 Lost Part 120 | . 20 20 80 Lost Ally 183 | . . . 183 Squads Dispatched 9 | . 1 2 6 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 9 16 27 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 15 | . 2 4 9 Terminals 9 | . 2 2 5 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units 2 | . . . 2 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 4 15 28 Successful 30 | . 1 9 20 Failed 17 | . 3 6 8 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 24 | . 4 8 12 Fabricators . | . . . . Repair Stations 11 | . . 3 8 Recycling Units 8 | . . . 8 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 12 | . 1 4 7 Record 4 | . 1 3 . Part Schematic 2 | . . . 2 Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Alert Level 2 | . . . 2 Locate Traps 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 1 5 Scan Component 4 | . . 1 3 Repair 2 | . . . 2 Recycling Unit Hacks 8 | . . . 8 Recycle Component 1 | . . . 1 Process 2 | . . . 2 Report Inventory 3 | . . . 3 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 4 | . . 4 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 2 4 9 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired 2 | . . . 2 Time 83 | . . . 83 Parts Recycled 1 | . . . 1 Recycled Matter 177 | . . . 177 Retrieved Matter 8 | . . . 8 Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 12 | . . . 12 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 31 | . . . 31 Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks 39 | . . . 39 Total Damage 381 | . . . 381 Kills 8 | . . . 8 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1599 | 41 314 358 886 Spaces Moved 1052 | 40 263 246 503 Core 26 | 20 . . 6 Treads 138 | . . 117 21 Legs 134 | . . . 134 Wheels 221 | 20 201 . . Hover 203 | . . . 203 Flight 330 | . 62 129 139 Fastest Speed 34 | 50 37 34 34 Average Speed 86 | 75 85 97 83 Slowest Speed 250 | 100 117 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 1 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 46 31 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 86 | . . 80 6 Melee . | . . . . Projectile . | . . . . AOE 86 | . . 80 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1555 | 50 318 322 865 Wait 184 | . 4 . 180 Move 1045 | 39 262 243 501 Hop 2 | . . 1 1 Pick Up 62 | 5 9 15 33 Fast Attach 10 | 1 . 3 6 Attach 53 | 5 8 13 27 Detach 13 | . . 8 5 Swap 6 | . . . 6 Drop 49 | . 7 6 36 Fire 126 | . 28 33 65 Melee . | . . . . Ram 1 | . . . 1 Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 8) 284 | -10/Materials | Discovered new exit (range 13) 291 | -10/Materials | Discovered new exit (range 8) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -9/Materials | Build established: Scavenger-Mutant 684 | -9/Materials | Discovered new exit (range 13) 701 | -9/Materials | Destroyed 7 combat bots 714 | -9/Materials | Entered Storage 830 | -9/Storage | Core integrity fell below 50% 908 | -9/Storage | Repaired Imp. Flight Unit 932 | -9/Storage | Build established: Mutant 953 | -9/Storage | Repaired Beam Rifle 1239 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1425 | -9/Storage | Lost 6 allies 1519 | -9/Storage | Met a pair of Derelict thieves 1591 | -9/Storage | Core integrity fell below 20% 1600 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Katana. Aluminum Leg broken. Overheating: Short circuit. Imp. Targeting Computer broken. Overheating: Short circuit. System corrupted: Heat flow error (+234). Aluminum Leg destroyed. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Overheating: System interference. Imp. Targeting Computer temporarily disabled. Adv. Beam Cannon destroyed. Broken Aluminum Leg destroyed. Overheating: Energy bleed (-11). Overheating: Adv. Beam Cannon damaged (-5). Adv. Beam Cannon destroyed. Overheating: Matter decay (-60). Slammed into G-34 Mercenary. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????##### | | ?????????????#???????????????###"""# | | ????????????? ??????????????## #"Y"# | | ????????????? ??????????????# | | ????????????? ??????????????# | | ????????????? ??????????????# "" | | ????????????# "??????????"? # "" | | ????????????# "??????????"" # "" | | ????????????# "??????????"" # "" | | ????????????#=%??????????"" # %!" | | ????????????#/#?????????? # % | | ????######??#=#???????###"### ] | | ????#] ] ####%######### ####/### | | ????#]]] #T##b ! !==% % | | ????#[ ["gggg[ [= *%! | | ????# ] g@#%* %[=!| *![ | | ????# [ ["l #=! % ##### =% ####+### | | ????#[[ !#i # #???####### %! | | ????######### + ????????# | | ????????????# ## ??????# | | ????????????# #?? ????# | | ????????????# #??? ??# % | | ????????????# #????? #?# = | | ????????????#" #?????? ??# !%[ | | ????????????#%" #??????????#####+## | | ???????????? "% #??????????????? ? | | ???????????# ??????????????? ? | | ???????????+ ??????????????? ? | | ???????????# ?????????????????? | | ???????????# #?????????????????? | | ????????????# ??????????????????? | | ?????????????? ??????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Storage | Hacked Med. Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 62% | -9/Storage Beam Rifle | 66% | -9/Storage Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Ghost 'Em It's Just You Item+ The More The Merrier Challenges ------------ None Game ------ Seed CloakingSpliceSabre Manual? 0 Play Time 00:49:27 Cumulative 3.9 hours Start 2026.06.23 @ 19:18:26 End 2026.06.23 @ 21:30:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a06d31ed-eb04-49af-b648-70532ff898f0