Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:11:26 Player: ebo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1078) 1078 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4243 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 31/100 System Corruption 6% Temperature Cool (30) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Large Storage Unit Structural Scanner Improved Propulsion Shielding Light Armor Plating Improved Medium Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Sensor Array Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Nuclear Core Aluminum Leg Airjet Heat Sink Disposable Heat Sink Large Storage Unit Large Storage Unit Structural Scanner Improved Propulsion Shielding Small Laser Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . 2 . Propulsion 2 | . . . . . . 2 Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 70 | 7 1 . 4 5 44 9 Power 12 | 2 . . 1 . 9 . Engine 11 | 2 . . 1 . 8 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . . . 2 13 2 Treads 5 | 2 . . . . 3 . Leg 5 | . . . . . 3 2 Wheel . | . . . . . . . Hover 2 | . . . . . 2 . Flight 7 | . . . . 2 5 . Utility 16 | 1 1 . 3 2 9 . Device 6 | . 1 . . 1 4 . Storage 5 | 1 . . 1 1 2 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 23 | 2 . . . 1 13 7 Energy Gun 6 | . . . . . 4 2 Energy Cannon 7 | . . . . . 4 3 Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon 5 | . . . . . 3 2 Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . Parts Lost 40 | . . . 1 6 20 13 Power 7 | . . . 1 . 6 . Propulsion 12 | . . . . 2 6 4 Utility 10 | . . . . 2 5 3 Weapon 11 | . . . . 2 3 6 Highest Loss Streak 17 | . . . 1 6 17 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 89 100 92 92 87 54 Engine 15 | . 14 14 5 11 18 . Core 1 | . . . . . 1 . Treads 5 | . 28 28 22 8 1 11 Flight 8 | . . . . 12 10 . Device 9 | . 4 14 11 10 9 6 Storage 17 | . 14 14 20 17 17 15 Processor 2 | . . . 8 4 1 6 Protection 5 | . . . 1 11 6 . Energy Gun 4 | . . . . . 5 4 Energy Cannon 1 | . . . . . 2 1 Ballistic Gun 9 | . 28 28 22 15 6 4 Ballistic Cannon 2 | . . . . . 3 1 Naked Turns . | . . . . . . . Heaviest Build 83 | 13 12 12 34 43 83 68 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 26 | . . . . 5 26 21 Average Overweight (x) 4 | . . . . 1 7 1 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 Average Capacity 17 | 7 8 8 15 15 18 19 Most Carried 20 | 3 8 8 15 14 20 15 Average Carried 11 | 1 4 7 10 12 12 12 Final Capacity 20 | 8 8 8 15 15 20 15 Final Carried 14 | 3 8 8 14 14 13 7 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1062 | 249 . 31 135 86 561 . Remotely . | . . . . . . . Salvage Created 1021 | . . . 380 15 469 157 Parts 53 | . . . 23 . 22 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 31 | . . . 11 2 13 5 Guns 18 | . . . 11 2 4 1 Cannons 10 | . . . . . 6 4 AOE 2 | . . . . . 2 . Classes Destroyed 9 | . . . 4 2 2 1 Worker 2 | . . . . . 2 . Watcher 1 | . . . 1 . . . Swarmer 10 | . . . 4 . 3 3 Grunt 14 | . . . 6 . 7 1 Sentry 3 | . . . 1 . 2 . Demolisher 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Assembled 1 | . . . . 1 . . Best Kill Streak 6 | . . . 6 2 3 5 Combat Bots Only 5 | . . . 4 2 3 5 Max Kills in Single Turn 2 | . . . 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 413 | . . 1 64 21 168 159 Missed 100 | . . . 24 4 40 32 Damage Taken 5177 | . . 7 420 436 2184 2130 Core 1251 | . . . 45 58 437 711 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4 | . . . . . 4 . Regen/Repaired (Parts) 382 | . . . . . 382 . Core Remaining (%) 73 | 100 . 100 . 74 20 . Volleys Fired 123 | . . . 30 8 58 27 Largest 2 | . . . 2 2 2 2 Hottest 150 | . . . 40 120 150 119 Shots Fired 213 | . . . 60 14 102 37 Gun 133 | . . . 60 13 50 10 Cannon 79 | . . . . . 52 27 Launcher . | . . . . . . . Special 1 | . . . . 1 . . Kinetic 138 | . . . 60 13 50 15 Thermal 69 | . . . . 1 47 21 Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 5 1 Robot Hit Streak 10 | . . . 9 5 10 10 Robot Miss Streak 9 | . . . 3 3 9 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 5 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 139 | . . . 41 6 65 27 Core Hits 72 | . . . 20 5 37 10 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 1 . 2 . Burn 1 | . . . . . 1 . Meltdown 1 | . . . . . 1 . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2749 | . . . 444 118 1500 687 Guns 1092 | . . . 444 94 458 96 Cannons 1410 | . . . . . 819 591 Explosions 223 | . . . . . 223 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1311 | . . . 444 94 495 278 Thermal 1343 | . . . . 24 910 409 Explosive . | . . . . . . . Electromagnetic 95 | . . . . . 95 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 12 4 6 Average Corruption 4 | . . . . 11 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 103 | . . . . 12 91 . Message Errors 24 | . . . . 4 20 . Matter Fused 26 | . . . . 3 23 . Heat Flow Errors 10 | . . . . 3 7 . Energy Discharges 18 | . . . . 1 17 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 12 | . . . . 1 11 . Data Loss (major) 8 | . . . . . 8 . Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 15 | . . . . . 8 7 Projectiles 15 | . . . . . 8 7 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . . . 4 5 Impact . | . . . . . . . Kinetic 9 | . . . . . 4 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 626 | . . . . 271 626 30 Average Temperature 126 | . . . . 67 146 11 Received Heat Transfer 943 | . . . 129 40 657 117 Effects 16 | . . . . . 16 . Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 5 | . . . . . 5 . Damage (minor) 2 | . . . . . 2 . Damage (major) 5 | . . . . . 5 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . . . . 3 1 Heat Transferred 2201 | . . . . 50 1558 593 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 292 | . . . 292 128 192 146 Initial 113 | . . . . 113 . 86 Average 40 | . . . 160 77 25 90 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 50 100 100 100 Level 1 3 | . . . 49 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 1 1 . 10 2 Investigation 3 | . . 1 . . 2 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 1 . 2 1 Assault . | . . . . . . . Garrison 6 | . . . . . 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . . 1 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . . 2 18 7 21 12 Peak Tracking Total 7 | . . 1 4 4 4 7 Tactical Retreats 3 | . . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . . . 4 4 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . . 1 . . 8 . Terminals 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 2 | . . . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 17 | . . 1 . . 16 . Successful 15 | . . 1 . . 14 . Failed 2 | . . . . . 2 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . . . . . 5 . Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units 3 | . . . . . 3 . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 . . 3 . Robot Analysis 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 5 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 108 | . . . . . 108 . Parts Recycled . | . . . . . . . Recycled Matter 283 | . . . . . 283 . Retrieved Matter 308 | . . . . . 308 . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 6144 | 72 73 294 391 540 4391 383 Spaces Moved 1434 | 38 42 180 181 203 680 110 Core 77 | 4 . . . . 72 1 Treads 743 | 34 42 180 181 136 61 109 Legs 56 | . . . . . 56 . Wheels . | . . . . . . . Hover 145 | . . . . . 145 . Flight 413 | . . . . 67 346 . Fastest Speed 50 | 50 160 160 160 160 240 240 Average Speed 382 | 148 160 160 160 251 587 247 Slowest Speed 1350 | 160 160 160 160 437 1350 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 9 39 20 49 57 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . . . . 16 . Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE 11 | . . . . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1906 | 53 48 188 229 220 984 184 Wait 192 | . . 3 4 . 149 36 Move 1428 | 37 41 179 180 202 679 110 Hop . | . . . . . . . Pick Up 73 | 9 6 3 10 5 38 2 Fast Attach . | . . . . . . . Attach 54 | 6 1 . 3 5 31 8 Detach 3 | . . . . . 3 . Swap 16 | 1 . . 1 . 13 1 Drop 17 | . . 3 1 . 13 . Fire 123 | . . . 30 8 58 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 12) 146 | -10/Materials | Entered Mines 203 | -10/Mines | Met a Derelict shopkeep closing up shop 310 | -10/Mines | Build established: Mutant 402 | -10/Mines | Discovered new exit (range 12) 410 | -10/Mines | Discovered new exit (range 14) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Utility x2 817 | -9/Materials | Discovered new exit (range 10) 831 | -9/Materials | Entered Mines 1023 | -9/Mines | Assembled infested the area 1028 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1066 | -9/Mines | System corruption reached 10% 1103 | -9/Mines | Lost 6 parts (2n2u2w) 1240 | -9/Mines | Discovered new exit (range 11) 1310 | -9/Mines | Found a hidden stash of uninstalled traps 1371 | -9/Mines | Entered Materials 1371 | -8/Materials | Evolved 2 slots: Power x2 1416 | -8/Materials | Garrison activated, responded to threat 1929 | -8/Materials | Build established: Scavenger-Mutant 2568 | -8/Materials | Met 7R-MNS 2954 | -8/Materials | Repaired Hrd. Light Armor Plating 4469 | -8/Materials | Garrison activated, responded to threat 4547 | -8/Materials | Core integrity fell below 50% 4595 | -8/Materials | Lost 17 parts (5p5n5u2w) 4771 | -8/Materials | Build established: Mutant 5588 | -8/Materials | Repaired Hvy. Particle Cannon 5627 | -8/Materials | Repaired Hvy. Particle Cannon 5725 | -8/Materials | Discovered new exit (range 9) 5762 | -8/Materials | Entered Factory 5762 | -7/Factory | Evolved 2 slots: Propulsion x2 5763 | -7/Factory | Caught up to 7R-MNS 5763 | -7/Factory | Identified exit to Storage 6064 | -7/Factory | Core integrity fell below 50% 6109 | -7/Factory | Core integrity fell below 20% 6145 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- K-01 Serf collects debris. Door malfunctions. Penetrated by Slug. K-01 Serf collects debris. K-01 Serf cleans the Fabricator. Penetrated by Slug. Disposable Heat Sink destroyed. K-01 Serf cleans the Fabricator. U-05 Engineer repairs door. K-01 Serf cleans the Fabricator. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. P-60 Hacker resets K-01 Serf, system corruption cleaned. K-01 Serf collects debris. Penetrated by Slug. Hcp. Storage Unit destroyed. K-01 Serf cleans the Fabricator. Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# + ??????????????????? | | ??????????????????# # ???????????????? | | ??????????????????# # ! ""?????????????? | | ??????????????????# #? """"?????????????? | | ??????????????????# #?? 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""" """ #???????????? | | ???????????????????"T"" """ """ #???????????? | | ?????????????????????? """ """ #???????????? | | ?????????????????????? ?? ? #???????????? | | ??????????????????????" ??" "?" #???????????? | | ??????????????????????"???" "?" #???????????? | | ??????????????????????????" ??? #???????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 32 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ComponentScatterMapper Manual? 0 Play Time 00:31:53 Cumulative 4.2 hours Start 2024.04.02 @ 09:38:44 End 2024.04.02 @ 12:11:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea3adbae-237f-416d-b8e2-9b1b7d69a0bb