Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.19 @ 10:55:00 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (174) 870 Value Destroyed (10790) 10790 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (7952) 7952 TOTAL SCORE: 26232 Bonus ------- Pacifist 200 High Alert Combat Kills 1423 Follower Combat Kills 1804 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -375 Cogmind --------- Core Integrity 931/1150 Matter 18/300 Energy 198/290 System Corruption 0% Temperature Hot (207) Movement Treading (490) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Armored Medium Treads Armored Leg > --- UTILITY (9) ------ Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Advanced Focal Shield Relay Coupler [Grunt] (39) > --- WEAPON (3) ------- Improved KE Penetrator Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (25) --- Advanced Cooling System Energy Well (350) Layered Medium Armor Plating Relay Coupler [NC] (39) Relay Coupler [NC] (41) Relay Coupler [Grunt] (35) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (32) Relay Coupler [Duelist] (38) Relay Coupler [Hunter] (23) Relay Coupler [Heavy] (19) Relay Coupler [Behemoth] (16) Plasma Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Focal Shield Improved Force Field Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Armored Leg Advanced Cooling System Advanced Cooling System Energy Well Improved Weapon Cycler Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Plasma Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Remote Datajack Improved Remote Datajack [Rating: 107] Favorites ----------- Power Light Fission Core Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Improved Treads Treads Improved Treads Leg Armored Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 . 2 . . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . 1 . . . 1 Utility 7 | . . . 2 . 2 . . . 1 . . . 1 . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 233 | 6 6 10 9 12 12 23 29 7 6 20 11 6 33 12 10 11 10 Power 20 | 1 . 1 1 1 1 1 1 2 1 3 2 . 2 . 1 2 . Engine 11 | 1 . 1 1 . . . 1 2 1 3 . . . . . 1 . Core 9 | . . . . 1 1 1 . . . . 2 . 2 . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 . 1 . 2 4 4 4 . 3 4 5 . 4 3 2 . 2 Treads 22 | . . . . 2 3 3 . . . 2 5 . 2 2 2 . 1 Leg 5 | . . . . . . 1 1 . . . . . 1 1 . . 1 Wheel 13 | 2 . 1 . . 1 . 3 . 3 2 . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 79 | 1 2 2 3 . 6 7 10 1 2 5 1 5 13 5 5 6 5 Device 33 | . . 1 . . 3 4 5 . 1 2 1 . 6 3 2 1 4 Storage 3 | 1 1 . . . . . . . . . . . . . 1 . . Processor 9 | . . 1 1 . . . 2 1 1 1 . . 1 . . . 1 Hackware 23 | . . . . . 1 1 2 . . 2 . 5 4 2 1 5 . Protection 11 | . 1 . 2 . 2 2 1 . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 6 5 9 1 11 14 4 . 8 3 1 14 4 2 3 3 Energy Gun 30 | 1 1 1 . . . 5 6 2 . 5 3 . 6 . . . . Energy Cannon 25 | . 3 3 5 4 1 3 5 . . . . . 1 . . . . Ballistic Gun 11 | 1 . 1 . . . . . . . . . . 4 2 1 2 . Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . 2 Launcher 12 | . . 1 . 5 . 2 1 2 . 1 . . . . . . . Special Weapon 13 | . . . . . . 1 2 . . 1 . 1 3 2 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 2 . . . . 2 . . . 1 . 3 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . . . . 9 . . Parts Lost 24 | . . . . 3 . 5 1 1 . 2 . 1 1 1 1 . 8 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . . 2 . 3 . . . . . . 1 . . . 3 Utility 6 | . . . . . . . . 1 . 1 . . . 1 1 . 2 Weapon 8 | . . . . 1 . 2 1 . . 1 . 1 . . . . 2 Highest Loss Streak 8 | . . . . 2 . 2 1 1 . 1 . 1 1 1 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 97 98 99 94 98 93 91 93 99 100 98 95 93 92 93 91 Engine 3 | . 14 11 8 2 . . 4 7 13 12 5 . . . . 2 5 Core 6 | . . . . 6 7 7 2 . . . 7 13 11 11 11 7 4 Treads 12 | . . . . 10 16 20 4 . . 3 9 20 18 11 16 17 18 Wheel 6 | . 28 30 27 16 5 . 8 15 13 15 10 . . . . . . Device 6 | . . . . . 6 15 18 15 15 6 4 . 2 5 7 1 3 Storage 6 | . 14 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 Processor 20 | . . 7 18 18 15 13 10 20 23 26 26 26 28 29 23 23 23 Hackware 4 | . . . . . 3 1 3 . . 5 8 11 7 4 6 15 13 Protection 2 | . 9 3 9 9 5 6 3 1 . . . . 1 . . . . Energy Gun 10 | . 13 . . . . 15 16 22 20 19 20 13 11 . . . . Energy Cannon 5 | . 9 30 25 23 21 5 6 . . . . . . . . . . Ballistic Gun 3 | . 5 1 . . . . . . . . . . 3 15 14 12 13 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 10 52 61 73 73 73 80 80 73 85 88 77 74 87 87 133 127 135 Greatest Support 154 | 26 26 36 36 36 69 74 51 40 40 36 80 80 100 100 127 127 154 Greatest Overweight (x) 6 | . 1 2 2 4 4 1 2 1 3 6 3 . 5 . 1 . 1 Average Overweight (x) 1 | . . 1 1 2 3 . 1 1 2 2 2 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 Most Carried 25 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 19 | 1 13 19 19 19 19 19 19 19 19 19 19 18 19 19 22 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 17 Class Distribution -------------------- 32% | Bothacker-Gunner 20% | Botlord-Mutant 19% | Botlord-Gunner 13% | Bothacker-Mutant 7% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Botlord-Gunner | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4017 | 240 50 167 50 245 111 284 217 286 30 258 110 100 587 614 310 324 34 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7513 | . . 547 146 598 199 938 354 644 72 920 182 147 1284 768 367 347 . Parts 341 | . . 46 5 46 7 33 21 31 1 39 5 6 46 34 4 17 . Haulers Intercepted 3 | . . 2 . . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 163 | . . 12 3 21 1 26 7 20 1 18 3 1 15 16 13 6 . Guns 90 | . . 1 . . . 15 1 8 . 11 3 1 15 16 13 6 . Cannons 27 | . . 7 3 11 1 3 2 . . . . . . . . . . AOE 35 | . . 4 . 10 . 3 3 11 . 4 . . . . . . . Classes Destroyed 17 | . . 7 . 2 1 4 2 . . . . . . . 1 . . Worker 2 | . . 1 . . . . . . . . . . 1 . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . . . . . . . 1 . . . . Recycler 5 | . . . . . 2 . 1 . . . . . 2 . . . . Operator 3 | . . 1 . . . . . . . . . . 2 . . . . Watcher 6 | . . . . . . . 1 . . 1 . . 3 1 . . . Swarmer 52 | . . 4 . 7 . 14 3 7 . 4 . . 4 8 . 1 . Cutter 4 | . . . . 2 . . . . . 2 . . . . . . . Grunt 51 | . . 4 2 7 . 5 . 12 . 7 3 . 4 4 1 2 . Brawler 6 | . . . . 1 . . . 1 . 2 . 1 . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 20 | . . 4 1 4 1 2 1 . 1 . . 1 2 1 1 1 . Specialist 3 | . . . . . . 2 . . . . . . . . . 1 . Hunter 5 | . . . . . . 1 . . . 2 . . 2 . . . . Programmer 9 | . . . . . . . 3 . . . . . 3 1 1 1 . Behemoth 3 | . . . . . . 1 . . . 1 . . . 1 . . . Assembled 10 | . . . . . . . . . . . . . . . 10 . . Best Kill Streak 14 | . . 7 2 6 1 6 3 14 1 4 2 1 5 9 10 2 . Combat Bots Only 14 | . . 6 2 6 1 6 3 14 1 4 2 1 4 9 10 2 . Max Kills in Single Turn 4 | . . 3 1 3 1 1 2 3 1 4 1 1 2 2 2 1 . Gunslinging 1 | . . . . . . . . . . . . . . 1 1 . . Exploded 4 | . . 3 . 3 . 1 2 3 . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 8397 | . 21 120 33 395 84 1677 366 816 48 916 233 182 824 569 406 203 1504 Core 1040 | . 11 6 . 29 . 171 21 84 12 216 57 . 166 24 24 . 219 Absorbed by Shields 790 | . . 13 . 8 . 4 48 . 23 145 62 9 111 78 162 . 127 Reduced by Siege Mode 34 | . . . . . . . . . . . . . . 12 . . 22 Redirected to Shielding 3 | . 3 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 210 | . . . . . 158 . . . . . . . 52 . . . . Core Remaining (%) 84 | 100 95 98 . 94 . . . 60 . . . 66 . . . 78 . Volleys Fired 445 | . . 18 4 34 4 58 19 33 2 56 8 26 74 46 21 25 17 Largest 3 | . . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 260 | . . 204 204 225 225 260 260 60 60 180 60 60 121 99 99 99 155 Shots Fired 1027 | . . 50 12 69 12 129 47 73 6 149 24 42 158 105 53 47 51 Gun 758 | . . 4 . . . 93 27 62 6 144 24 34 136 100 50 40 38 Cannon 197 | . . 44 12 59 12 31 16 . . 1 . . 9 . . . 13 Launcher 30 | . . 2 . 10 . 4 2 11 . 1 . . . . . . . Special 42 | . . . . . . 1 2 . . 3 . 8 13 5 3 7 . Kinetic 306 | . . 4 . . . . . . . 1 . . 60 100 50 40 51 Thermal 649 | . . 44 12 59 12 124 43 62 6 144 24 34 85 . . . . Explosive 30 | . . 2 . 10 . 4 2 11 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . . 8 3 12 6 15 13 31 37 39 19 32 36 31 33 19 20 Robot Miss Streak 4 | . . 3 1 3 . 4 1 4 . 2 1 1 2 4 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . . Secondary Targets 13 | . . . . . . . . 2 . 1 . . 1 4 5 . . Max Gunslinging Chain 2 | . . . . . . . . 1 . 1 . . 1 1 2 . . Shots Hit Robots 719 | . . 23 6 30 6 80 37 56 6 106 21 32 117 79 43 34 43 Core Hits 328 | . . 17 5 33 4 35 14 42 1 44 12 8 48 30 18 13 4 Critical Kills 6 | . . 1 . . . . . . . . . . 2 1 2 . . Critical Parts Destroyed 17 | . . . . . . . . . . . . . 2 8 3 2 2 Critical Strikes 64 | . . 1 . . . 13 3 1 1 5 . . 11 10 6 3 10 Burn 30 | . . . . . . 13 3 1 1 5 . . 7 . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 33 | . . . . . . . . . . . . . 4 10 6 3 10 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18478 | . . 722 124 1378 165 1934 995 2315 117 2385 420 471 2544 1972 1264 711 961 Guns 13003 | . . 27 . . . 1256 417 920 117 2116 420 471 2544 1972 1252 711 780 Cannons 2452 | . . 458 124 751 165 379 394 . . . . . . . . . 181 Explosions 3011 | . . 237 . 627 . 299 184 1395 . 269 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . . . . . 12 . . Kinetic 6011 | . . 27 . . . . . . . . . . 1088 1972 1252 711 961 Thermal 9444 | . . 458 124 751 165 1635 811 920 117 2116 420 471 1456 . . . . Explosive 2966 | . . 192 . 627 . 299 184 1395 . 269 . . . . . . . Electromagnetic 45 | . . 45 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 3 . . . . . 2 . . . . . 2 . 9 9 . Average Corruption 2 | . 3 . . . . . 1 . . . . . 1 . 1 6 . Corruption Purged 15 | . . . . . . . 2 . . . . . 3 . 1 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 10 | . 4 . . . . . 1 . . . . . 2 . . 3 . Message Errors 2 | . . . . . . . . . . . . . 1 . . 1 . Matter Fused 3 | . 1 . . . . . . . . . . . 1 . . 1 . Heat Flow Errors 2 | . 1 . . . . . 1 . . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . . Overload Shots 6 | . . . . . . . . . . 6 . . . . . . . Overflow Damage 84 | . . . . 13 . . 43 8 . 20 . . . . . . . Projectiles 1 | . . . . . . . 1 . . . . . . . . . . Explosions 83 | . . . . 13 . . 42 8 . 20 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 238 | . . 38 . 114 . 9 48 29 . . . . . . . . . Shots 8 | . . 2 . 3 . 1 1 1 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 101 282 297 354 189 321 239 . . 276 20 10 240 327 38 117 445 Average Temperature 104 | . 51 109 151 130 81 133 92 . . 58 8 4 65 119 12 36 178 Received Heat Transfer 1574 | . 12 12 18 93 24 181 40 306 4 188 42 61 96 83 188 18 208 Effects 14 | . . 2 2 1 . 4 . . . 2 . . . 1 . . 2 Shutdowns 2 | . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 3 | . . 2 . . . . . . . 1 . . . . . . . Interference 7 | . . . 2 . . 3 . . . 1 . . . . . . 1 Damage (minor) 2 | . . . . 1 . 1 . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . 2 2 1 1 1 Total Turns 112 | . . . . . . . . . . . . . 23 21 2 51 15 Longest Duration 51 | . . . . . . . . . . . . . 21 12 2 51 15 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . Robots Melted 14 | . . 1 . . . 5 1 1 1 3 . 1 1 . . . . Combat Hostiles 11 | . . . . . . 5 1 1 1 3 . . . . . . . Parts Melted 71 | . . 3 1 1 . 24 4 3 1 8 1 1 20 1 2 1 . Heat Transferred 20053 | . . 814 222 973 222 5248 1742 1718 296 4082 814 925 2997 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 1125 | . 21 563 263 1097 596 992 580 877 504 1125 751 613 607 1079 603 711 373 Initial 590 | . . 8 161 170 575 186 520 324 459 352 590 350 321 413 566 382 373 Average 520 | . 14 233 227 712 469 624 475 733 468 731 622 519 200 823 533 510 332 Maximum Alert Level 4 | . . 2 1 3 2 3 2 3 2 4 3 2 2 3 2 3 1 Low Security (%) 14 | 100 100 52 22 8 . . . . . . . . 67 . . . . Level 1 14 | . . 29 78 5 47 8 16 9 . 13 2 11 13 . . 18 100 Level 2 46 | . . 18 . 20 52 63 83 17 100 33 52 88 19 18 100 70 . Level 3 23 | . . . . 64 . 27 . 72 . 44 45 . . 81 . 11 . Level 4 . | . . . . . . . . . . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 1 . 1 . 1 . 2 . 6 . 4 . 1 Investigation 1 | . . . . . . . . . . . . . 1 . . . . Extermination 5 | . . . . . 1 . 1 . 1 . . . 2 . . . . Reinforcement 8 | . . 1 . . . . . . . . 1 . 3 . 2 . 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 7 | . . 1 . . . . . . . 1 1 . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 4 15 3 21 3 28 12 23 1 32 9 17 42 29 22 17 4 Peak Tracking Total 11 | . 2 4 2 6 1 6 3 11 1 9 4 4 7 7 5 5 3 Tactical Retreats 14 | . . . . 1 . 2 . 2 . 3 . . 2 3 1 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 20 | . . . 1 7 2 3 . 1 1 3 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 34 | . . 3 . 9 . 6 . 1 . 4 . 3 1 3 2 2 . Max in Single Turn 2 | . . 2 . 2 . 1 . 1 . 2 . 1 1 1 2 1 . Garrison Relay 17 | . . . . 4 . 3 . 1 . 2 . 3 . 2 . 2 . Phase Generator 2 | . . . . 1 . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 43 | . 2 4 3 . 8 . 6 . 1 . 6 . 10 . 3 . . Terminals 26 | . 2 4 2 . 4 . 4 . . . 2 . 7 . 1 . . Fabricators 2 | . . . . . 1 . . . . . 1 . . . . . . Repair Stations 7 | . . . . . 1 . 1 . . . 2 . 2 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 95 | . 7 13 7 . 17 . 12 . 1 . 13 . 20 . 5 . . Successful 46 | . 2 6 6 . 9 . 6 . 1 . 6 . 8 . 2 . . Failed 49 | . 5 7 1 . 8 . 6 . . . 7 . 12 . 3 . . Catastrophic 4 | . 1 . . . 1 . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . 6 10 6 . 2 . 2 . . . 4 . 10 . . . . Terminals 65 | . 7 13 6 . 5 . 9 . . . 8 . 15 . 2 . . Fabricators 4 | . . . . . 2 . . . . . 2 . . . . . . Repair Stations 16 | . . . . . 6 . 2 . . . 2 . 4 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 20 | . 2 5 2 . 1 . 4 . . . 3 . 3 . . . . Record 1 | . . . . . . . 1 . . . . . . . . . . Part Schematic 2 | . . 1 . . . . . . . . . . 1 . . . . Robot Analysis 5 | . 2 2 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . 1 . . . . . . . . 1 . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . . 1 1 . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 . . . . . . . 3 . 1 . . Scan Component 5 | . . . . . 2 . . . . . . . 2 . 1 . . Repair 3 | . . . . . 2 . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 7 | . . 1 3 . . . 1 . . . 1 . 1 . . . . Terminals 7 | . . 1 3 . . . 1 . . . 1 . 1 . . . . Botnet 6 | . . 1 2 . . . 1 . . . 1 . 1 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 4 2 . 6 . 5 . 1 . 5 . 10 . 3 . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . . 1 . . . . Time 96 | . . . . . 76 . . . . . . . 20 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked 41 | . . . . . . 1 2 . . 3 . 8 11 4 4 8 . Non-combat 3 | . . . . . . . 2 . . . . . 1 . . . . Combat 38 | . . . . . . 1 . . . 3 . 8 10 4 4 8 . Autooverrided 6 | . . . . . . . . . . . . . 2 1 1 2 . Robot Hacks Applied 38 | . . . . . . 1 2 . . 3 . 8 11 4 3 6 . drop_inventory 2 | . . . . . . . 2 . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . 2 . . . . find_garrison 2 | . . . . . . . . . . . . . 1 . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . overwrite_iff 5 | . . . . . . . . . . . . . 4 1 . . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . streamctrl_high 3 | . . . . . . 1 . . . 1 . . . 1 . . . formatsys_high 21 | . . . . . . . . . . 2 . 8 2 2 2 5 . Relay Couplers Released 67 | . . . . 14 . 12 . 5 . 8 . 14 . 7 . 7 . Machine Destruction 67 | . . . . 14 . 12 . 5 . 8 . 14 . 7 . 7 . Attached 21 | . . . . . . 1 1 . . 2 . 5 4 2 1 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . 7 . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 53 | . . . . . 4 1 . . . 10 . 10 10 7 3 8 . Largest Group 7 | . . . . . 4 1 . . . 6 6 7 4 4 2 4 4 Highest-Rated Group 257 | . . . . . 48 16 . . . 200 200 257 224 178 98 116 116 Highest-Rated Ally 137 | . . . . . 12 16 . . . 41 41 43 137 137 49 47 29 Total Orders 5 | . . . . . 1 . . . . . 4 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . 1 . . . . . 2 . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 351 | . . . . . 23 3 . . . 22 31 56 68 77 13 44 14 Total Damage 8133 | . . . . . 285 45 . . . 927 783 1269 1904 1712 186 797 225 Kills 56 | . . . . . 1 1 . . . 6 7 10 13 10 2 5 1 Allies Corrupted 8 | . . . . . . . . . . . . 1 2 2 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 5 | . 2 2 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 13402 | 42 317 451 150 926 876 1933 997 462 262 1122 769 793 1824 951 615 707 205 Spaces Moved 7124 | 33 280 343 92 544 443 793 620 313 192 606 510 422 878 436 246 286 87 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 3392 | . . . . . 86 793 115 . . . 93 422 828 436 246 286 87 Legs . | . . . . . . . . . . . . . . . . . . Wheels 3731 | 32 280 343 92 544 357 . 505 313 192 606 417 . 50 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 101 101 116 160 160 110 110 120 120 120 163 160 160 163 163 165 Average Speed 147 | 89 99 103 104 134 163 181 139 110 124 124 135 163 164 164 195 163 167 Slowest Speed 246 | 100 105 120 116 160 240 240 240 110 135 180 246 163 166 165 246 163 246 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 52 36 12 93 11 77 19 50 8 74 16 81 30 73 10 50 6 Regions Visited 17 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . 9 . . . . Terrain Destroyed 323 | . . 18 . 165 4 21 4 19 . 62 . . 18 3 4 3 2 Melee . | . . . . . . . . . . . . . . . . . . Projectile 35 | . . . . . 4 . 2 . . . . . 18 2 4 3 2 AOE 287 | . . 18 . 165 . 21 2 19 . 62 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 9266 | 42 323 402 136 684 588 1190 722 372 210 863 569 491 1140 594 336 489 115 Wait 949 | . . 17 27 17 95 288 6 8 3 73 28 28 107 43 47 162 . Move 7103 | 32 279 342 92 542 442 791 619 311 191 604 509 420 878 435 245 284 87 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 147 | 4 23 6 1 12 7 13 15 1 3 11 2 7 17 14 6 4 1 Fast Attach 74 | 6 5 4 4 1 6 6 12 2 3 5 7 . 12 . . 1 . Attach 41 | . . . 2 3 2 5 4 1 2 2 . 4 3 1 2 2 8 Detach 29 | . 4 . . 1 1 2 5 2 1 2 1 2 7 . 1 . . Swap 118 | . 1 6 3 8 4 12 13 4 1 13 4 2 18 11 8 8 2 Drop 156 | . 11 9 3 10 11 13 29 2 4 11 10 1 24 13 2 3 . Fire 445 | . . 18 4 34 4 58 19 33 2 56 8 26 74 46 21 25 17 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 2 . . Escape Stasis 106 | . . . . 56 16 2 . 8 . 24 . . . . . . . Rewire 96 | . . . . . . . . . . 62 . 1 . 31 2 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 806 | -9/Materials | Discovered new exit (range 4) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Utility x2 833 | -8/Materials | Build established: Gunner 961 | -8/Materials | Identified exit to Garrison 961 | -8/Materials | Entered Garrison 967 | -8/Garrison | Installed Relay Interface Framework 1006 | -8/Garrison | Triggered checkpoint 1124 | -8/Garrison | Garrison Relay disabled 1169 | -8/Garrison | Phase Generator disabled 1206 | -8/Garrison | Triggered checkpoint 1207 | -8/Garrison | Triggered checkpoint 1244 | -8/Garrison | Discovered new exit (range 14) 1280 | -8/Garrison | Triggered checkpoint 1287 | -8/Garrison | Garrison Relay disabled 1480 | -8/Garrison | Triggered checkpoint 1496 | -8/Garrison | Discovered new exit (range 10) 1536 | -8/Garrison | Garrison Relay disabled 1678 | -8/Garrison | Triggered checkpoint 1778 | -8/Garrison | Triggered checkpoint 1788 | -8/Garrison | Garrison Relay disabled 1842 | -8/Garrison | Discovered new exit (range 12) 1887 | -8/Garrison | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Utility x2 1893 | -7/Factory | Build established: Mutant 2107 | -7/Factory | Fabricated S-27 Virus? 2319 | -7/Factory | Build established: Bothacker-Gunner 2363 | -7/Factory | Repaired Hrd. Medium Armor Plating 2403 | -7/Factory | Repaired Imp. Heat Sink 2461 | -7/Factory | Identified exit to Garrison 2763 | -7/Factory | Entered Garrison 2894 | -7/Garrison | Triggered checkpoint 2939 | -7/Garrison | Garrison Relay disabled 3054 | -7/Garrison | Spotted B-75 Beast 3061 | -7/Garrison | Destroyed B-75 Beast 3426 | -7/Garrison | Triggered checkpoint 3614 | -7/Garrison | Discovered new exit (range 8) 3708 | -7/Garrison | Triggered checkpoint 3778 | -7/Garrison | Triggered checkpoint 3815 | -7/Garrison | Garrison Relay disabled 3859 | -7/Garrison | Discovered new exit (range 10) 4073 | -7/Garrison | Triggered checkpoint 4208 | -7/Garrison | Triggered checkpoint 4277 | -7/Garrison | Garrison Relay disabled 4343 | -7/Garrison | Discovered new exit (range 8) 4372 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4523 | -7/Garrison | Build established: Bothacker-Mutant 4696 | -7/Garrison | Entered Factory 5314 | -7/Factory | Build established: Bothacker-Gunner 5620 | -7/Factory | Identified exit to Garrison 5693 | -7/Factory | Entered Garrison 5728 | -7/Garrison | Triggered checkpoint 5733 | -7/Garrison | Triggered checkpoint 5855 | -7/Garrison | Destroyed 14 combat bots 5920 | -7/Garrison | Discovered new exit (range 15) 6000 | -7/Garrison | Triggered checkpoint 6033 | -7/Garrison | Garrison Relay disabled 6128 | -7/Garrison | Discovered new exit (range 15) 6149 | -7/Garrison | Expanded RIF knowledge: Command Fork 6155 | -7/Garrison | Entered Factory 6155 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6394 | -6/Factory | Identified exit to Garrison 6417 | -6/Factory | Entered Garrison 6466 | -6/Garrison | Spotted B-75 Beast 6508 | -6/Garrison | Destroyed B-75 Beast 6650 | -6/Garrison | Triggered checkpoint 6693 | -6/Garrison | Garrison Relay disabled 6755 | -6/Garrison | Triggered checkpoint 7020 | -6/Garrison | Discovered new exit (range 11) 7058 | -6/Garrison | Triggered checkpoint 7268 | -6/Garrison | Garrison Relay disabled 7362 | -6/Garrison | Phase Generator disabled 7431 | -6/Garrison | Triggered checkpoint 7477 | -6/Garrison | Discovered new exit (range 8) 7500 | -6/Garrison | Expanded RIF knowledge: Program Shield 7539 | -6/Garrison | Entered Factory 7539 | -6/Factory | Accompanied by 6 allies 7802 | -6/Factory | Build established: Botlord-Gunner 8048 | -6/Factory | Discovered new exit (range 8) 8239 | -6/Factory | First assault squad dispatched 8300 | -6/Factory | Identified exit to Garrison 8308 | -6/Factory | Entered Garrison 8308 | -6/Garrison | Accompanied by 2 allies 8350 | -6/Garrison | Triggered checkpoint 8398 | -6/Garrison | Garrison Relay disabled 8484 | -6/Garrison | Triggered checkpoint 8532 | -6/Garrison | Triggered checkpoint 8580 | -6/Garrison | Discovered new exit (range 9) 8612 | -6/Garrison | Triggered checkpoint 8629 | -6/Garrison | Garrison Relay disabled 8652 | -6/Garrison | Build established: Botlord-Mutant 8851 | -6/Garrison | Triggered checkpoint 8887 | -6/Garrison | Garrison Relay disabled 8925 | -6/Garrison | Discovered new exit (range 19) 9068 | -6/Garrison | Discovered new exit (range 10) 9091 | -6/Garrison | Expanded RIF knowledge: Autooverride 9101 | -6/Garrison | Entered Factory 9101 | -5/Factory | Accompanied by 2 allies 9101 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9928 | -5/Factory | Repaired Broken Remote Datajack 9957 | -5/Factory | Build established: Botlord-Gunner 10388 | -5/Factory | Discovered new exit (range 12) 10925 | -5/Factory | Identified exit to Garrison 10925 | -5/Factory | Entered Garrison 10925 | -5/Garrison | Accompanied by 2 allies 11031 | -5/Garrison | Spotted B-75 Beast 11079 | -5/Garrison | Triggered checkpoint 11087 | -5/Garrison | Destroyed B-75 Beast 11124 | -5/Garrison | Triggered checkpoint 11134 | -5/Garrison | Destroyed 9 combat bots 11292 | -5/Garrison | Triggered checkpoint 11358 | -5/Garrison | Discovered new exit (range 11) 11507 | -5/Garrison | Discovered new exit (range 12) 11533 | -5/Garrison | Expanded RIF knowledge: Hotswap 11564 | -5/Garrison | Build established: Bothacker-Gunner 11571 | -5/Garrison | Triggered checkpoint 11618 | -5/Garrison | Garrison Relay disabled 11742 | -5/Garrison | Triggered checkpoint 11790 | -5/Garrison | Garrison Relay disabled 11853 | -5/Garrison | Discovered new exit (range 12) 11876 | -5/Garrison | Entered Factory 11876 | -5/Factory | Accompanied by 1 ally 11975 | -5/Factory | Assembled infested ambush trap array 12048 | -5/Factory | Destroyed 10 combat bots 12305 | -5/Factory | Garrison activated, responded to threat 12462 | -5/Factory | Identified exit to Garrison 12491 | -5/Factory | Entered Garrison 12674 | -5/Garrison | Triggered checkpoint 12675 | -5/Garrison | Triggered checkpoint 12752 | -5/Garrison | Triggered checkpoint 12793 | -5/Garrison | Garrison Relay disabled 12930 | -5/Garrison | Triggered checkpoint 12974 | -5/Garrison | Build established: Botlord-Mutant 13005 | -5/Garrison | Discovered new exit (range 12) 13031 | -5/Garrison | Expanded RIF knowledge: Robot Detection 13086 | -5/Garrison | Triggered checkpoint 13114 | -5/Garrison | Garrison Relay disabled 13198 | -5/Garrison | Entered Factory 13198 | -4/Factory | Accompanied by 4 allies 13198 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13338 | -4/Factory | Spotted B-86 Titan 13403 | -4/Factory | Self-destructed Last Messages --------------- 13389_ Destroyed Hvy. Reflective Plating. 13391_ Overheating: System interference. 13391_ Imp. KE Penetrator temporarily disabled. 13392_ Power Conduit explodes. 13392_ Neutrino Core destroyed. 13392_ Power Conduit explodes. 13392_ Imp. KE Penetrator destroyed. 13392_ K-01 Serf collects debris. 13395_ HV Slug penetrates B-86 Titan. 13396_ K-01 Serf collects debris. 13398_ Slug penetrates B-86 Titan. 13398_ Penetrated by Slug. 13399_ K-01 Serf collects debris. 13401_ Slug penetrates B-86 Titan. 13401_ B-86 Titan suffers critical hit (Destroy). 13401_ HV Slug penetrates Wall. 13401_ B-86 Titan suffers critical hit (Destroy). 13401_ Destroyed Hvy. Treads. 13401_ Penetrated by Slug. 13403_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ????????????? ?????????????????????# #?????????? | | ????????????# ????????????########## #?????????? | | ????????????# ???????????# # #?????????? | | ????????????# #####+?????# "" # #?????????? | | ????????????# ?????# "" # #?????????? | | ????????????# ?????# """ # ######### | | ????????????# !! ]/ ##???# """ ! + | | ????????????# =! / ???# """ g # ######+## | | ????????????# =! ???# u A # ## #?? | | ????????????# ^???+ g # ## #?? | | ????????????# #### !# ## #?? | | ????????????# ; #;###+#### ## #?? | | ????????????+ ; ## #??# ## #?? | | ????????????# ;+#### ## #?? | | ????????????# k ## ## #?? | | ?????###+#### ## ## #?? | | ????# ^ % ## ## #?? | | ????# @ ## ## #?? | | ????# ## ## #?? | | ???????""" ## ## #?? | | ????????"" ##+######+###+ | | ????????"" ;;## | | ?????? # ;;; ### """"""""" | | ?????? """ " #;;#; # | | ????????"" " [ # """"""""" | | ????????"" "" Y # | | ???????? % ? ? # """"""""" | | ????????? !%%BB #?### ? = # | | ?????????#?####BB## T????#? ## """"""""" | | ??????????????# ?# ??????? ## | | ??????????????##??# #????????############### | | ?????????????????? ??????????????????# | | ?????????????????? ??????????????????# | | ????????????????? ??????????????????# | | ????????????????? ??????????????????# | | ???????????????? ??????????????????# | | ???????????????? ########????????????????######+# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# [ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 5 Particle Charging 15 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 119 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Remote Datajack | -7/Factory | Scanalyzed Adv. Powered Armor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalSapperTendrils Manual? 0 Play Time 02:45:16 Cumulative 160.1 hours Start 2022.06.16 @ 22:12:09 End 2022.06.19 @ 10:55:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff49c1d9-c1dd-49b6-8bd4-b359a81eecc8