Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 20:52:36 Player: NeoBioHazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1705) 1705 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 3761 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 231/265 System Corruption 0% Temperature Cool (96) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (15) --- Light Ion Engine Titanium Leg Titanium Leg Advanced ECM Suite Hardened Medium Armor Plating Graphene Brace EM Pulse Gun Improved Spread Laser Improved Spread Laser Heavy Particle Cannon Heavy Particle Cannon Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Graphene Brace > --- WEAPON ----------- Improved Spread Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Titanium Leg Titanium Leg Improved Heat Sink Advanced ECM Suite Hardened Medium Armor Plating EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Autogun Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 90 | 8 12 25 45 Power 17 | 1 3 3 10 Engine 13 | 1 3 2 7 Core 4 | . . 1 3 Reactor . | . . . . Propulsion 24 | 2 3 12 7 Treads 7 | . . 3 4 Leg 17 | 2 3 9 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 2 4 3 11 Device 11 | 1 1 2 7 Storage 4 | 1 2 . 1 Processor 4 | . 1 . 3 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 29 | 3 2 7 17 Energy Gun 9 | 1 . 5 3 Energy Cannon 4 | . . . 4 Ballistic Gun 15 | 2 2 2 9 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 19 | . . 10 9 Power 6 | . . 2 4 Propulsion 4 | . . 1 3 Utility 5 | . . 3 2 Weapon 4 | . . 4 . Highest Loss Streak 6 | . . 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 99 88 95 Engine 7 | . 13 6 3 Core 2 | . . 3 4 Treads 3 | . . 2 6 Leg 17 | . 27 19 10 Device 16 | . 13 5 22 Storage 10 | . 14 11 9 Processor 12 | . . 11 20 Hackware 1 | . . 8 . Energy Gun 5 | . 8 6 2 Energy Cannon 1 | . . . 3 Ballistic Gun 13 | . 19 13 10 Peak Build Rating 36 | 9 13 18 36 Average Rating 18 | 5 10 13 26 On Entrance 7 | . 9 11 10 Naked Turns . | . . . . Heaviest Build 39 | 12 27 24 39 Greatest Support 42 | 20 20 40 42 Greatest Overweight (x) 2 | 1 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 15 Average Capacity 11 | 7 9 10 14 Most Carried 15 | 3 10 10 15 Average Carried 10 | 1 7 9 13 Final Capacity 15 | 8 10 10 15 Final Carried 15 | 3 10 10 15 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1439 | 187 277 515 460 Remotely 8 | . . . 8 Salvage Created 2062 | 22 415 866 759 Parts 156 | 4 32 67 53 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 9 23 16 Guns 43 | . 9 23 11 Cannons 1 | . . . 1 AOE 4 | . . . 4 Classes Destroyed 12 | 1 6 2 3 Worker 3 | . . . 3 Builder 5 | . 1 2 2 Tunneler 1 | 1 . . . Hauler 2 | . 1 . 1 Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 4 | . 1 1 2 Swarmer 15 | . 3 8 4 Grunt 21 | . 6 12 3 Sentry 9 | . . 3 6 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 9 | 1 3 8 9 Combat Bots Only 8 | . 1 8 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 399 | . 48 173 178 Missed 115 | . 15 45 55 Damage Taken 4186 | . 326 1601 2259 Core 898 | . 31 311 556 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 87 22 . Volleys Fired 173 | 6 36 70 61 Largest 2 | 2 2 2 2 Hottest 150 | 60 60 121 150 Shots Fired 329 | 12 72 124 121 Gun 286 | 12 72 124 78 Cannon 38 | . . . 38 Launcher 5 | . . . 5 Special . | . . . . Kinetic 202 | 6 51 82 63 Thermal 122 | 6 21 42 53 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 17 | 6 14 16 17 Robot Miss Streak 8 | 3 4 3 8 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 221 | 7 45 88 81 Core Hits 115 | 2 21 44 48 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 1 2 . Destroy 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4223 | 90 608 1277 2248 Guns 2841 | 90 607 1197 947 Cannons 600 | . . . 600 Explosions 781 | . . 80 701 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 2052 | 45 462 768 777 Thermal 1389 | 45 145 429 770 Explosive 701 | . . . 701 Electromagnetic 80 | . . 80 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Message Errors 2 | . 2 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Rejected 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles 3 | . . . 3 Explosions 34 | . . . 34 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 240 | . . . 240 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 265 | . 265 57 196 Average Temperature 51 | . 57 14 66 Received Heat Transfer 1170 | . 114 732 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2456 | 100 325 1003 1028 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 601 | 5 192 601 445 Initial 194 | . 3 66 194 Average 216 | 1 76 306 264 Maximum Alert Level 2 | . . 2 2 Low Security (%) 49 | 100 100 22 30 Level 1 41 | . . 47 64 Level 2 8 | . . 29 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 17 33 25 Peak Tracking Total 9 | . 3 9 4 Tactical Retreats 8 | . 3 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 2 1 4 Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 . 5 Successful 3 | . 2 . 1 Failed 5 | . 1 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2643 | 86 684 601 1272 Spaces Moved 1139 | 47 319 200 573 Core 8 | 8 . . . Treads 233 | . . 10 223 Legs 898 | 39 319 190 350 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 151 | 117 146 173 148 Slowest Speed 260 | 190 190 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 44 26 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 73 | . . . 73 Melee . | . . . . Projectile 13 | . . . 13 AOE 60 | . . . 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1755 | 62 464 334 895 Wait 254 | . 77 23 154 Move 1136 | 46 318 199 573 Hop . | . . . . Pick Up 49 | 2 10 3 34 Fast Attach 36 | 7 4 11 14 Attach 16 | . . 3 13 Detach . | . . . . Swap 38 | 1 8 11 18 Drop 52 | . 10 14 28 Fire 173 | 6 36 70 61 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 12) 771 | -10/Materials | Identified exit to Materials 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Destroyed 8 combat bots 1100 | -9/Materials | Build established: Scavenger-Mutant 1249 | -9/Materials | Core integrity fell below 50% 1297 | -9/Materials | Lost 6 parts (1p1n2u2w) 1355 | -9/Materials | Discovered new exit (range 4) 1357 | -9/Materials | Identified exit to Materials 1372 | -9/Materials | Entered another Materials area 1372 | -8/Materials | Evolved 2 slots: Utility x2 1680 | -8/Materials | Build established: Scavenger-Skirmisher 2084 | -8/Materials | Core integrity fell below 50% 2114 | -8/Materials | Core integrity fell below 20% 2147 | -8/Materials | Lost 5 parts (2p2n1u) 2168 | -8/Materials | Discovered new exit (range 9) 2177 | -8/Materials | Identified exit to Factory 2449 | -8/Materials | Build established: Scavenger-Mutant 2644 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02453_ Dropped ECM Suite. 02453_ Acquired Adv. ECM Suite. 02456_ Dropped Sml. Laser. 02457_ Acquired Prototype Energy Gun. 02458_ Identified Imp. Spread Laser. 02462_ Dropped Hpw. Shotgun. 02462_ Acquired Imp. Spread Laser. 02465_ Dropped Shotgun. 02466_ Acquired Imp. Spread Laser. 02467_ Dropped Enh. Autogun. 02468_ Acquired Imp. Spread Laser. 02513_ Y-45 Defender destroyed. 02516_ Acquired 50 matter. 02522_ Y-45 Defender destroyed. 02526_ Dropped Lgt. Ion Engine. 02640_ C-30 ARC bursts open, deploying its payload. 02640_ G-50 Soldier unfolds itself. 02640_ G-47 Trooper unfolds itself. 02642_ Critical hit (Burn: +37). 02643_ Titanium Leg destroyed. 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