Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 23:42:35 Player: JuustuToug Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (474) 474 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-80) -80 TOTAL SCORE: 1384 Bonus ------- Friendly Fire -80 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 200/200 System Corruption 1% Temperature Warm (186) Movement Core (350) Ox6 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Gauss Rifle Hammer > --- INVENTORY (10) --- Subdweller Monowheel Improved Terrain Scanner Seismic Detector Authchip [Device] Improved Trap Extractor (0/6) Power Bank Subdweller Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Medium Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Gauss Rifle > --- INVENTORY -------- Subdweller Monowheel Improved Terrain Scanner Seismic Detector Authchip [Device] Improved Trap Extractor Power Bank Subdweller Beam Cannon Grenade Launcher Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 4 9 4 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 5 | 2 . 3 . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 3 1 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun . | . . . . Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 8 | 1 6 9 9 Power 1 | . 1 . . Propulsion 2 | . 1 3 1 Utility 2 | . 1 2 3 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 10 | . 1 4 5 Power . | . . . . Propulsion 2 | . . 1 1 Utility 4 | . 1 . 3 Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 13 | . 14 13 14 Treads 27 | . 28 27 27 Device 13 | . 14 13 12 Storage 14 | . 14 14 14 Energy Cannon 4 | . . 4 13 Ballistic Gun 13 | . 25 12 . Impact Weapon 9 | . 2 11 13 Peak Build Rating 18 | 7 8 14 18 Average Rating 9 | 5 7 10 11 On Entrance 6 | . 7 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 29 | 15 20 29 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 9 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 990 | 297 319 206 168 Remotely . | . . . . Salvage Created 747 | 233 293 124 97 Parts 54 | 18 26 7 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 9 2 1 Melee 2 | . 1 1 . Guns 3 | . 2 . 1 AOE 5 | . 5 . . Classes Destroyed 11 | 3 4 3 1 Worker 1 | 1 . . . Tunneler 6 | 5 1 . . Hauler 1 | . 1 . . Recycler 3 | 1 1 . 1 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 3 | . 3 . . Programmer 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 5 | 2 5 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 234 | . 33 64 137 Missed 80 | . 7 32 41 Hits 154 | . 26 32 96 Projectile 154 | . 26 32 96 Critical Strikes 2 | . . . 2 Damage Taken 1572 | . 374 438 760 Core 254 | . 55 73 126 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 56 | 22 17 10 7 Largest 2 | 2 2 2 2 Hottest 108 | 40 40 40 108 Shots Fired 98 | 44 31 11 12 Gun 79 | 44 28 2 5 Cannon 7 | . . . 7 Launcher 12 | . 3 9 . Special . | . . . . Kinetic 79 | 44 28 2 5 Thermal 7 | . . . 7 Explosive 12 | . 3 9 . Electromagnetic . | . . . . Robot Hit Streak 11 | 6 11 3 6 Robot Miss Streak 6 | 6 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 26 27 19 17 Core Hits 35 | 8 16 9 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 3 | . 1 1 1 Smash 3 | . 1 1 1 Melee Attacks 51 | . 15 25 11 Impact 51 | . 15 25 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 1 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2311 | 348 978 508 477 Guns 702 | 348 253 . 101 Cannons 122 | . . . 122 Explosions 719 | . 560 159 . Melee 768 | . 165 349 254 Ramming . | . . . . Kinetic 702 | 348 253 . 101 Thermal 122 | . . . 122 Explosive 719 | . 560 159 . Electromagnetic . | . . . . Impact 768 | . 165 349 254 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 173 | . 27 70 76 Projectiles 2 | . . . 2 Explosions 10 | . 6 4 . Melee 161 | . 21 66 74 Knockbacks 5 | . 2 2 1 Impact 5 | . 2 2 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 143 | . 114 29 . Shots 2 | . 1 1 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | 6 . 4 302 Average Temperature 127 | 6 . 4 134 Received Heat Transfer 441 | . 87 156 198 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . 1 1 1 Combat Hostiles 2 | . 1 1 . Parts Fried 3 | . 1 . 2 Impact Corruptions 7 | . 1 3 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 118 | 5 118 . 104 Initial 34 | . . . 34 Average 33 | 1 39 . 37 Influence Increases 679 | 35 306 85 253 Destroy 0b10 Robot/C 240 | . 180 40 20 Destroy 0b10 Robot/NC 60 | 35 20 . 5 Destroy Leader 44 | . 44 . . Successful Hack 14 | . . . 14 Select Force Hacks 210 | . . . 210 Disable Machine 30 | . 30 . . Destroy Structure 36 | . 32 . 4 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 679 | 35 306 13 325 Entered New Map 38 | . . . 38 Time Decay 618 | 35 306 3 274 Lost Part 23 | . . 10 13 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 14 6 2 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . . 2 10 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . . 6 13 Successful 14 | . . 6 8 Failed 5 | . . . 5 Catastrophic 3 | . . . 3 Database Lockouts . | . . . . Manual 12 | . . . 12 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . . . 9 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 5 | . . 5 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . . . 8 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Tunnel 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4431 | 33 894 2845 659 Terrain 1247 | . . 1247 . Seismic 3184 | 33 894 1598 659 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4781 | 238 894 2932 717 Spaces Moved 1789 | 102 385 909 393 Core 2 | 2 . . . Treads 1787 | 100 385 909 393 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 6 61 68 81 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 10 | . . 3 7 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 3 | . 2 . 1 Terrain Destroyed 53 | . 42 7 4 Melee 3 | . 2 . 1 Projectile 3 | . . . 3 AOE 47 | . 40 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3506 | 132 602 2324 448 Wait 1520 | . 163 1335 22 Move 1786 | 101 384 908 393 Hop . | . . . . Pick Up 25 | 2 10 9 4 Fast Attach 8 | 7 . 1 . Attach 4 | . . 2 2 Detach . | . . . . Swap 40 | . 10 25 5 Drop 15 | . 3 9 3 Fire 56 | 22 17 10 7 Melee 51 | . 15 25 11 Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 518 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Derelicts attacked the area 1038 | -10/Materials | Discovered new exit (range 13) 1133 | -10/Materials | Entered Subcaves 1388 | -10/Subcaves | Learned location of Zion (-7) 1724 | -10/Subcaves | Visited 4L-MR0's lab 1740 | -10/Subcaves | Found Power Bank 1861 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1865 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2849 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3053 | -10/Subcaves | Discovered new exit (range 9) 3060 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3175 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3340 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3343 | -10/Subcaves | Met a Zionite searching for "candidates" 3386 | -10/Subcaves | Build established: Scavenger-Mutant 3481 | -10/Subcaves | Visited Clippyterm 3485 | -10/Subcaves | Learned Research security intel 3485 | -10/Subcaves | Learned Factory garrison access intel 3554 | -10/Subcaves | Discovered new exit (range 13) 4008 | -10/Subcaves | Discovered new exit (range 13) 4023 | -10/Subcaves | Core integrity fell below 50% 4065 | -10/Subcaves | Entered Recycling 4305 | -7/Recycling | Build established: Mutant 4376 | -7/Recycling | Discovered new exit (range 7) 4764 | -7/Recycling | Core integrity fell below 20% 4782 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04755_ Door malfunctions. 04756_ Lgt. Treads destroyed. 04756_ U-05 Engineer repairs door. 04758_ Destroyed Gravmag System. 04758_ Slug penetrates P-60 Hacker. 04758_ P-60 Hacker destroyed. 04760_ Lyr. Light Armor Plating destroyed. 04761_ Slug penetrates Y-54 Guardian. 04766_ Sub. Beam Cannon destroyed. 04768_ Slug penetrates Y-54 Guardian. 04769_ R-06 Scavenger collects Shock Rifle. 04769_ R-06 Scavenger collects Gravmag System. 04772_ Overheating: System interference. 04772_ Sub. Beam Cannon temporarily disabled. 04772_ Gauss Rifle temporarily disabled. 04772_ R-06 Scavenger collects Remote Datajack. 04772_ U-05 Engineer builds a Wall. 04779_ Lgt. Treads destroyed. 04779_ Y-54 Guardian suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????######################????????? | | ???????????+ +% r [ #????????? | | ???????????# # ! #????????? | | ???????????# #@ r ## #?????? | | ?????# Y r%]# ? | | ?????# ####r / r ! + | | ?????# ???# # | | ?????# ????#% ! % u =# #?###+ | | ?????# ???# u = / # #????? | | ?????# ##?# ! # #????? | | ????# + % / # #????? | | ????## ##+###u########## #????? | | ?????# #?# #????????# #????? | | ?????# #?# ########## ##???? | | ????"" ### # ! # #???? | | ????"Y +! ! ! # ###### | | ????"" # # # | | ?????# # ! # # | | ?????# # !! + + """ | | ?????# # ! !# # """ | | ?????# # # # """ | | ?????# ##"### / # # | | ?????# ??##??# # ! # # | | ??????+????????# #####+#### # | | ???????????????# ???? #??########+# | | ???????????????# ??? #?????????# # | | ???????????????# ???#?????????# # | | ???????????????+ ?????#####??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorHeartComputer Manual? 0 Play Time 00:20:42 Cumulative 470.9 hours Start 2026.06.02 @ 14:36:38 End 2026.06.03 @ 23:42:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/4/2/1/0/1/2/0/0 Lore% 94 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebd0a757-4338-48ce-9bb2-7afd3deac189