Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 13:15:19 Player: IA-Sg3M Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (191) 955 Value Destroyed (5328) 5328 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (1819) 1819 TOTAL SCORE: 14522 Bonus ------- High Alert Combat Kills 710 Follower Combat Kills 712 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -203 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 95/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (8) ------ Improved Propulsion Shielding > --- WEAPON (3) ------- Flail > --- INVENTORY (5) ---- Linear Gravjet High-capacity Storage Unit Advanced ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Phase Cannon > --- INVENTORY -------- Heavy Ion Engine Armored Treads Power Amplifier Advanced Heat Sink Advanced Heat Sink Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Particle Charger Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating EM Disruption Field Improved Shield Generator Energy Mantle System Guard Experimental Field Recycling Unit Heavy Rocket Launcher Heavy Missile Launcher Power Sword [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . 1 Utility 6 | . . . 2 . . . . . 2 1 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 195 | . 16 2 45 4 1 . 15 22 33 9 10 . 26 12 Power 10 | . 3 . 3 . . . 1 1 1 . . . 1 . Engine 7 | . 1 . 3 . . . . 1 1 . . . 1 . Core 3 | . 2 . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 32 | . 4 . 9 . . . 2 4 6 1 1 . 3 2 Treads 27 | . 3 . 8 . . . 2 4 6 1 1 . 2 . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 2 | . 1 . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . 1 Utility 74 | . 4 . 10 3 1 . 1 7 17 4 7 . 14 6 Device 38 | . 1 . 3 3 . . . 4 9 2 4 . 10 2 Storage 6 | . 1 . . . 1 . . . 1 . 1 . 1 1 Processor 8 | . . . 3 . . . . 1 2 1 . . . 1 Hackware 5 | . . . . . . . . 1 2 1 . . . 1 Protection 17 | . 2 . 4 . . . 1 1 3 . 2 . 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 79 | . 5 2 23 1 . . 11 10 9 4 2 . 8 4 Energy Gun 26 | . . . 2 1 . . 6 6 6 1 2 . 2 . Energy Cannon 4 | . . . . . . . 1 . 1 . . . 2 . Ballistic Gun 19 | . 4 1 14 . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 . . . . . . . . . . 3 Launcher 19 | . 1 1 6 . . . 4 4 . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 2 1 . . . 1 Slashing Weapon 3 | . . . . . . . . . . 2 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . . . . . . . 4 1 Parts Lost 35 | . . . 5 . . . . 3 . . . . 23 4 Power 4 | . . . 1 . . . . 1 . . . . 2 . Propulsion 7 | . . . . . . . . . . . . . 6 1 Utility 12 | . . . 3 . . . . . . . . . 7 2 Weapon 12 | . . . 1 . . . . 2 . . . . 8 1 Highest Loss Streak 12 | . . . 1 . . . . 3 . . . . 12 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 96 100 100 100 99 98 99 99 96 100 77 10 Engine 6 | . 3 . 7 11 11 11 1 8 6 6 6 6 4 . Core 2 | . 10 14 1 . . . 7 . . . . . . . Treads 20 | . 11 14 19 11 11 11 26 26 23 26 22 26 19 . Wheel 2 | . 11 14 2 11 11 11 . . . . . . . . Device 9 | . . . 10 11 11 11 . 10 17 13 11 13 9 1 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 6 6 5 . Processor 7 | . . . 14 22 22 22 18 . 6 6 6 6 4 2 Hackware 4 | . . . . . . . . 7 4 13 13 13 8 1 Protection 7 | . 13 14 7 . . . 8 8 7 6 7 6 5 . Energy Gun 12 | . 1 . . 2 11 11 25 25 21 17 19 20 8 . Ballistic Gun 7 | . 25 27 19 8 . . . . . . . . . . Launcher 1 | . . . 2 11 11 11 . . . . . . 2 . Peak Build Rating 71 | . 13 13 18 26 21 21 34 46 58 68 69 64 71 27 Average Rating 37 | . 11 13 16 18 19 21 33 42 53 65 61 64 51 12 On Entrance 30 | 6 6 13 13 18 19 21 21 33 45 58 68 64 64 2 Naked Turns 97 | . . . . . . . . . . . . . 46 51 Heaviest Build 140 | 12 34 34 37 33 52 52 60 65 127 119 125 119 140 12 Greatest Support 90 | 20 20 20 43 16 16 16 64 66 68 90 90 90 90 13 Greatest Overweight (x) 33 | . 2 2 2 2 3 3 . 1 2 1 1 1 33 3 Average Overweight (x) . | . . 1 . 1 2 3 . . . 1 1 1 1 . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 25 25 25 25 25 20 Average Capacity 19 | . 11 15 15 15 18 20 20 20 22 25 25 25 24 5 Most Carried 25 | . 15 15 15 15 19 19 20 20 25 25 25 24 25 4 Average Carried 18 | . 10 15 14 14 16 19 19 19 21 24 23 24 20 1 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 25 25 5 5 Final Carried 25 | 6 15 15 15 15 19 19 20 20 25 25 24 24 5 3 Class Distribution -------------------- 45% | Mutant 16% | Hacker-Skirmisher 16% | Skirmisher 5% | Gunner 5% | Commander-Skirmisher 3% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Commander-Skirmisher | -8/Storage Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Matter Collected 3747 | 200 551 89 1263 10 . 3 390 443 320 56 134 . 222 66 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6316 | . 547 108 2280 . . 28 585 757 977 236 120 . 511 167 Parts 371 | . 47 4 152 . . 4 36 56 40 10 7 . 12 3 Haulers Intercepted 14 | . 2 . 5 . . . 1 4 1 1 . . . . Recyclers Shooed 16 | . 2 . 5 . . . 3 1 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 3 . 21 . Prevented 4 | . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 145 | . 11 5 59 . . 4 18 14 12 2 2 . 15 3 Melee 2 | . . . . . . . . . . . . . 1 1 Guns 68 | . 8 2 32 . . . 6 7 9 2 2 . . . Cannons 4 | . . . . . . . . 1 . . . . 2 1 AOE 65 | . 3 3 27 . . 4 11 4 . . . . 12 1 Classes Destroyed 16 | . 5 . 6 . . . 1 1 1 . 2 . . . Worker 7 | . . . 1 . . 1 1 2 2 . . . . . Builder 5 | . . . 1 . . . 2 1 . 1 . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . Hauler 14 | . 2 . 5 . . . 1 4 1 1 . . . . Recycler 7 | . 2 . 3 . . . . . 2 . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 12 | . 3 . 3 . . . 2 . 3 1 . . . . Swarmer 49 | . 6 3 16 . . 4 7 4 . . . . 6 3 Grunt 57 | . 5 2 27 . . . 8 5 5 1 . . 4 . Brawler 6 | . . . 2 . . . . 2 . . . . 2 . Duelist 5 | . . . 2 . . . 1 1 . . . . 1 . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 19 | . . . 10 . . . 2 2 4 . . . 1 . Programmer 5 | . . . . . . . . . 4 1 . . . . Behemoth 2 | . . . . . . . . . . . 1 . 1 . Master Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 3 6 . . 5 7 5 4 1 1 . 5 1 Combat Bots Only 5 | . 3 3 5 . . 4 5 5 4 1 1 . 5 1 Max Kills in Single Turn 4 | . 3 2 3 . . 4 2 2 2 1 1 . 3 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 3 | . 3 2 3 . . 3 2 2 . . . . 3 1 Melee 1 | . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Hostile Shots Fired 928 | . 24 12 176 . . 1 59 35 152 9 26 . 287 147 Missed 324 | . 6 8 59 . . . 22 9 62 4 7 . 92 55 Damage Taken 9489 | . 165 75 1446 . . 10 582 564 866 77 302 . 3798 1604 Core 2171 | . 27 9 195 . . . 73 28 73 . 63 . 693 1010 Absorbed by Shields 48 | . . . . . . . . . 20 . . . 28 . Redirected to Shielding 19 | . . . . . . . . . . . . . . 19 Ignored by Resistances 448 | . . . . . . . . . 80 . 67 . 301 . Regen/Repaired (Parts) 423 | . 34 . . . . . . 350 39 . . . . . Core Remaining (%) 69 | 100 . 85 . . . 51 . 81 89 . . . 11 . Volleys Fired 397 | . 42 10 136 . . 2 31 51 48 13 13 . 38 13 Largest 3 | . 2 2 2 . . 1 3 3 3 3 3 . 3 1 Hottest 203 | . 60 46 58 . . 30 135 171 196 171 173 . 203 61 Shots Fired 795 | . 84 17 200 . . 2 67 109 143 39 39 . 82 13 Gun 686 | . 83 14 179 . . . 54 97 141 39 39 . 40 . Cannon 45 | . . . 1 . . . . 4 2 . . . 25 13 Launcher 64 | . 1 3 20 . . 2 13 8 . . . . 17 . Special . | . . . . . . . . . . . . . . . Kinetic 283 | . 76 14 180 . . . . . . . . . . 13 Thermal 384 | . 7 . . . . . . 91 143 39 39 . 65 . Explosive 64 | . 1 3 20 . . 2 13 8 . . . . 17 . Electromagnetic 64 | . . . . . . . 54 10 . . . . . . Robot Hit Streak 25 | . 9 5 20 . . 16 17 25 11 9 13 . 11 7 Robot Miss Streak 5 | . 4 2 3 . . . 3 4 4 3 2 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 5 | . 1 . 1 . . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . . . Shots Hit Robots 533 | . 49 13 156 . . 2 47 50 95 24 30 . 63 4 Core Hits 318 | . 23 7 102 . . 5 50 29 30 9 8 . 52 3 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 1 . . . . 3 Critical Strikes 23 | . . . 1 . . . . 6 8 1 3 . 1 3 Burn 17 | . . . . . . . . 6 7 1 3 . . . Destroy 4 | . . . 1 . . . . . . . . . . 3 Smash 1 | . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 22 | . . . . . . . . . 4 9 . . 7 2 Impact 12 | . . . . . . . . . 4 6 . . . 2 Slashing 10 | . . . . . . . . . . 3 . . 7 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17965 | . 887 344 4388 . . 279 2649 1442 2042 621 633 . 4275 405 Guns 8400 | . 729 155 2274 . . . 717 900 1916 495 633 . 581 . Cannons 969 | . . . . . . . . 83 52 . . . 733 101 Explosions 8074 | . 148 189 2050 . . 279 1917 416 . . . . 2815 260 Melee 317 | . . . . . . . . . 45 126 . . 146 . Ramming 205 | . 10 . 64 . . . 15 43 29 . . . . 44 Kinetic 3205 | . 675 155 2274 . . . . . . . . . . 101 Thermal 5873 | . 54 . . . . . 243 906 1968 495 633 . 1314 260 Explosive 7449 | . 148 189 2050 . . 279 1674 294 . . . . 2815 . Electromagnetic 916 | . . . . . . . 717 199 . . . . . . Impact 171 | . . . . . . . . . 45 126 . . . . Slashing 146 | . . . . . . . . . . . . . 146 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . 1 1 . . . 13 7 Average Corruption 2 | . 1 1 . . . . . 1 1 . . . 12 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 58 | . 13 4 . . . . . 16 1 . . . 24 . Message Errors 15 | . 2 1 . . . . . 6 1 . . . 5 . Matter Fused 10 | . 4 . . . . . . 4 . . . . 2 . Heat Flow Errors 9 | . 4 . . . . . . 1 . . . . 4 . Energy Discharges 4 | . . 1 . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . 2 1 . . . . . 3 . . . . 5 . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 446 | . . 3 41 . . 34 127 6 45 106 . . 62 22 Projectiles 21 | . . . . . . . . . . . . . 21 . Explosions 274 | . . 3 41 . . 34 127 6 . . . . 41 22 Melee 151 | . . . . . . . . . 45 106 . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 802 | . 7 29 133 . . . 92 127 . . . . 283 131 Shots 23 | . 1 1 6 . . . 3 4 . . . . 7 1 Rammed 28 | . 2 . 7 . . . 3 4 4 . . . . 8 Targets Rammed 33 | . 2 . 8 . . . 3 6 6 . . . . 8 Kicked . | . . . . . . . . . . . . . . . Crushed 5 | . . . 1 . . . . 2 2 . . . . . Highest Temperature 434 | . 268 43 25 . . . 342 318 434 81 188 . 300 2 Average Temperature 74 | . 62 21 5 . . . 85 77 92 38 79 . 102 2 Received Heat Transfer 1902 | . 15 18 444 . . . 207 162 234 9 36 . 732 45 Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 1 1 . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . Parts Fried 14 | . . . . . . . 8 2 1 3 . . . . Impact Corruptions 5 | . . . . . . . . . 2 3 . . . . Robots Melted 4 | . . . . . . . . 1 3 . . . . . Combat Hostiles 4 | . . . . . . . . 1 3 . . . . . Parts Melted 22 | . . . . . . . . 2 14 3 3 . . . Heat Transferred 10852 | . 125 . . . . . 300 2074 4096 962 1332 . 1813 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Peak Influence 1405 | . 177 94 1405 578 . 113 422 748 347 113 . . . 453 Initial 534 | . . 18 36 534 . . 43 133 340 79 . . . 69 Average 318 | . 28 53 827 567 . 102 209 396 125 46 . . . 196 Maximum Alert Level 4 | . . . 4 2 . . 2 3 1 . . . . 2 Low Security (%) 58 | . 100 100 7 . . 100 53 24 82 100 . . . 63 Level 1 18 | . . . 25 . . . 43 36 17 . . . . 23 Level 2 7 | . . . 8 100 . . 3 16 . . . . . 12 Level 3 6 | . . . 14 . . . . 21 . . . . . . Level 4 10 | . . . 43 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Squads Dispatched 30 | . 2 . 9 . . . 5 3 8 1 . . 1 1 Investigation 12 | . 2 . 5 . . . 1 1 3 . . . . . Extermination 6 | . . . . . . . . . 5 1 . . . . Reinforcement 7 | . . . 2 . . . 3 1 . . . . . 1 Assault 4 | . . . 2 . . . . 1 . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Distress Signals 14 | . 1 . 4 1 . . 2 4 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 251 | . 15 5 78 3 . 1 25 33 21 4 5 . 28 33 Peak Tracking Total 10 | . 3 3 7 2 . 1 6 4 4 2 3 . 10 10 Tactical Retreats 18 | . . . 4 2 . . 3 . . 1 . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Traps Triggered 6 | . 1 . . . . . 1 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 1 . . . . . Traps Reconfigurated 7 | . . . . . . . . 3 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Machines Disabled 15 | . . . 4 . . . 1 7 . . . . . 3 Max in Single Turn 3 | . . . 2 . . . 1 1 . . . . . 3 Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Machines Accessed 53 | . 11 . 10 . 2 . 3 12 5 6 . 4 . . Terminals 35 | . 8 . 9 . . . 3 9 2 4 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 . . . . . . 2 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Total Hacks 165 | . 27 . 33 . 2 . 7 39 17 18 . 22 . . Successful 97 | . 10 . 16 . 2 . 3 23 11 10 . 22 . . Failed 68 | . 17 . 17 . . . 4 16 6 8 . . . . Catastrophic 12 | . 3 . 5 . . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 9 . 14 . 1 . 7 13 4 7 . . . . Terminals 101 | . 20 . 28 . . . 7 29 4 13 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 14 | . 2 . . . . . . 9 3 . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . Scanalyzers 16 | . . . 5 . . . . . 7 4 . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . Terminal Hacks 69 | . 6 . 12 . 2 . 3 13 4 7 . 22 . . Record 8 | . . . . . 1 . . . . . . 7 . . Part Schematic 10 | . . . 1 . . . . . . 1 . 8 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 5 | . 2 . . . . . 1 . . 2 . . . . Prototype ID Bank 13 | . 1 . 6 . . . . 2 . 1 . 3 . . Open Door 2 | . . . . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . 1 . 1 . . . 1 1 1 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . 1 . . . . 3 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . . . . 9 2 . . . . . Scan Component 7 | . 1 . . . . . . 5 1 . . . . . Repair 6 | . 1 . . . . . . 4 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . . . . 5 2 . . . . Insert Component 5 | . . . 2 . . . . . 2 1 . . . . Analyze 6 | . . . 2 . . . . . 3 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 11 . 8 . . . 1 8 5 5 . . . . Full Trace Events 13 | . 2 . 6 . . . . 2 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . . . . 2 2 . 8 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . . 4 1 . . . . . Time 279 | . 32 . . . . . . 222 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . . 2 1 . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Total Allies 14 | . . . . 3 . . . 10 . . . . 1 . Largest Group 10 | . . . . 3 1 1 1 10 2 . . . 1 . Highest-Rated Group 173 | . . . . 40 8 8 8 173 32 . . . 96 . Highest-Rated Ally 96 | . . . . 16 8 8 8 29 16 . . . 96 . Total Orders 2 | . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . Ally Attacks 171 | . . . . 12 . . 2 120 6 . . . 31 . Total Damage 2521 | . . . . 119 . . 22 1457 44 . . . 879 . Kills 26 | . . . . 2 . . . 15 . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Robot Analysis Total 5 | . 2 . . . . . 1 . . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Turns Passed 16504 | . 1628 478 3070 322 496 332 978 1578 3085 1381 1116 196 1666 178 Spaces Moved 7689 | 1 912 202 1411 258 365 220 523 751 1198 532 441 82 568 225 Core 212 | . . . . . . . . . . . . . 94 118 Treads 5779 | . 369 166 1243 . . . 523 751 1198 532 441 82 474 . Legs 214 | 1 213 . . . . . . . . . . . . . Wheels 1377 | . 330 36 168 258 365 220 . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 13 Flight 94 | . . . . . . . . . . . . . . 94 Fastest Speed 40 | 120 115 130 115 115 115 145 150 145 145 241 238 241 50 40 Average Speed 181 | 120 153 220 174 118 135 145 150 148 206 241 239 241 258 52 Slowest Speed 1700 | 120 240 240 240 130 145 145 150 232 321 241 241 241 1700 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 97 56 93 70 70 46 37 93 22 16 58 69 79 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 1 . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . 4 . 1 . Spaces Dug 57 | . 10 . 13 . . . 8 15 3 8 . . . . Terrain Destroyed 492 | . 10 29 160 . . 16 56 70 3 8 . . 138 2 Melee 11 | . . . . . . . . . 3 8 . . . . Projectile 7 | . . . . . . . . . . . . . 5 2 AOE 474 | . 10 29 160 . . 16 56 70 . . . . 133 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Dat Pro Fac Total 9546 | . 1074 219 1822 274 369 231 659 1124 1691 586 470 81 679 267 Wait 992 | . 64 6 172 7 . 10 74 265 349 17 1 . 25 2 Move 7673 | . 911 201 1410 257 364 219 522 750 1197 531 440 81 567 223 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 100 | . 20 . 15 2 3 . 7 13 25 4 4 . 5 2 Fast Attach 53 | . 9 . 13 2 . . 2 8 7 1 . . 5 6 Attach 51 | . 3 . 8 1 . . 3 6 7 2 2 . 13 6 Detach 30 | . . . 8 . . . 2 7 4 . . . 6 3 Swap 91 | . 4 2 24 1 1 . 10 8 19 6 8 . 8 . Drop 102 | . 19 . 28 4 1 . 5 10 25 3 2 . 4 1 Fire 397 | . 42 10 136 . . 2 31 51 48 13 13 . 38 13 Melee 22 | . . . . . . . . . 4 9 . . 7 2 Ram 8 | . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . Crush 25 | . 2 . 8 . . . 3 6 6 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 204 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Repaired Autogun 636 | -10/Materials | Discovered new exit (range 5) 1629 | -10/Materials | Entered Mines 2056 | -10/Mines | Learned location of Zion (-7) 2077 | -10/Mines | Discovered new exit (range 15) 2107 | -10/Mines | Entered Materials 2107 | -9/Materials | Evolved 2 slots: Utility x2 2273 | -9/Materials | Discovered new exit (range 13) 3110 | -9/Materials | Discovered new exit (range 16) 3316 | -9/Materials | Identified exit to Mines 4226 | -9/Materials | Discovered new exit (range 7) 4507 | -9/Materials | First assault squad dispatched 4568 | -9/Materials | Sterilization system engaged 4568 | -9/Materials | Non-combat units ordered to evacuate 4668 | -9/Materials | Combat units ordered to evacuate 4868 | -9/Materials | Ambient heat levels rising (+10) 5018 | -9/Materials | Ambient heat levels rising (+10) 5168 | -9/Materials | Ambient heat levels rising (+10) 5177 | -9/Materials | Entered Mines 5183 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5254 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5258 | -9/Mines | Assembled infested the area 5300 | -9/Mines | Discovered new exit (range 9) 5366 | -9/Mines | Learned location of 1 exit from Materials 5430 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5433 | -9/Mines | Found Prototype Device 5433 | -9/Mines | Identified Exp. Sensor Array 5493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5493 | -9/Mines | Discovered new exit (range 5) 5499 | -9/Mines | Entered Exiles 5499 | -9/Exiles | Accompanied by 1 ally 5527 | -9/Exiles | Met 8R-AWN 5545 | -9/Exiles | Met EX-HEX 5579 | -9/Exiles | Met EX-BIN 5596 | -9/Exiles | Met EX-DEC 5800 | -9/Exiles | Aligned with FarCom system 5802 | -9/Exiles | Given EX-Vault access code 5837 | -9/Exiles | Opened EX-Vault 5845 | -9/Exiles | Found Superbattery 5854 | -9/Exiles | Found Trap Reconfigurator 5887 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5978 | -9/Exiles | Discovered new exit (range 14) 5995 | -9/Exiles | Stole two prototypes: Superbattery, Trap Reconfigurator 5995 | -9/Exiles | Entered Mines 5995 | -8/Mines | Accompanied by 1 ally 6188 | -8/Mines | Discovered new exit (range 9) 6327 | -8/Mines | Entered Materials 6327 | -8/Materials | Accompanied by 1 ally 6327 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6328 | -8/Materials | Identified exit to Factory 6381 | -8/Materials | Identified exit to Storage 6623 | -8/Materials | Build established: Gunner 7027 | -8/Materials | Garrison activated, responded to threat 7305 | -8/Materials | Entered Storage 7349 | -8/Storage | Lost 3 parts (1p2w) 7576 | -8/Storage | Identified exit to Recycling 7579 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7660 | -8/Storage | Repaired Adv. Treads 7699 | -8/Storage | Repaired Adv. Treads 7809 | -8/Storage | Repaired Exp. Sensor Array 7888 | -8/Storage | Build established: Commander-Skirmisher 8100 | -8/Storage | Discovered exit to Factory (range 5) 8350 | -8/Storage | Used back door to open Recycling access 8505 | -8/Storage | First assault squad dispatched 8534 | -8/Storage | Lost 4 allies 8595 | -8/Storage | Repaired Adv. Treads 8776 | -8/Storage | Build established: Skirmisher 8883 | -8/Storage | Entered Factory 8883 | -7/Factory | Accompanied by 2 allies 8883 | -7/Factory | Evolved 2 slots: Utility x2 8885 | -7/Factory | FarCom data flow suspended 9966 | -7/Factory | Identified exit to Factory 10030 | -7/Factory | Repaired Hvy. Ion Engine 10678 | -7/Factory | Build established: Mutant 11083 | -7/Factory | Build established: Tank 11968 | -7/Factory | Entered another Factory area 11968 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12110 | -6/Factory | Identified exit to Lower Caves 12259 | -6/Factory | Build established: Hacker-Skirmisher 13178 | -6/Factory | Build established: Hacker-Mutant 13349 | -6/Factory | Entered Lower Caves 13349 | -6/Lower Caves | Spotted DJ-A0G(f) 13349 | -6/Lower Caves | Spotted 4H-53W(f) 13350 | -6/Lower Caves | Superbattery stolen by Master Thief 13350 | -6/Lower Caves | Spotted MI-B7E(f) 13351 | -6/Lower Caves | Encountered a Master Thief 13351 | -6/Lower Caves | Encountered a Master Thief 13351 | -6/Lower Caves | Encountered a Master Thief 13355 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 13360 | -6/Lower Caves | Destroyed 4H-53W(f) 13568 | -6/Lower Caves | Encountered a Warlord checkpoint 13639 | -6/Lower Caves | Build established: Hacker-Tank 13954 | -6/Lower Caves | Build established: Hacker-Skirmisher 14106 | -6/Lower Caves | Spotted B-75 Beast 14153 | -6/Lower Caves | Destroyed B-75 Beast 14453 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14455 | -6/Lower Caves | Identified exit to Data Miner 14465 | -6/Lower Caves | Entered Data Miner 14465 | -6/Data Miner | Discovered new exit (range 6) 14511 | -6/Data Miner | Met Data Miner 14555 | -6/Data Miner | Learned location of Section 7 (-3) 14555 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14593 | -6/Data Miner | Received God Mode back door access code from Data Miner 14651 | -6/Data Miner | Identified exit to Proximity Caves 14661 | -6/Data Miner | Entered Proximity Caves 14669 | -5/Proximity Caves | Spotted B-75 Beast 14877 | -5/Proximity Caves | Destroyed B-75 Beast 15080 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 15164 | -5/Proximity Caves | Found Prototype Device 15164 | -5/Proximity Caves | Identified Exp. Transmission Jammer 15177 | -5/Proximity Caves | Found Prototype Hackware 15732 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15779 | -5/Proximity Caves | System corruption reached 10% 15824 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 15868 | -5/Proximity Caves | Core integrity fell below 50% 15904 | -5/Proximity Caves | Escorted by Enhanced Grunt 15909 | -5/Proximity Caves | Lost 12 parts (1p3n4u4w) 16039 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16129 | -5/Proximity Caves | Build established: Mutant 16281 | -5/Proximity Caves | Released all parts (3) 16286 | -5/Proximity Caves | Core integrity fell below 20% 16325 | -5/Proximity Caves | Discovered new exit (range 6) 16327 | -5/Proximity Caves | Entered Factory 16327 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16327 | -5/Factory | Identified Exp. System Shield 16400 | -5/Factory | Released all parts (2) 16422 | -5/Factory | Core integrity fell below 50% 16429 | -5/Factory | Lost 3 parts (1n2u) 16484 | -5/Factory | Core integrity fell below 20% 16505 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16476_ W-25 Informer sends out distress signal. 16482_ Fusion Modulator explodes. 16482_ Pressure Siphon disabled. 16482_ S-27 Virus destroyed. 16482_ Destroyed Tesla Rifle. 16483_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16483_ S-27 Virus destroyed. 16485_ Acquired 3 matter. 16485_ K-01 Serf collects debris. 16485_ Acquired 1 matter. 16486_ Enh. Gauss Cannon destroyed. 16486_ Acquired 3 matter. 16486_ Acquired 2 matter. 16487_ Acquired 4 matter. 16487_ Acquired 9 matter. 16488_ U-05 Engineer lays Concrete. 16490_ Acquired Flail. 16490_ U-05 Engineer lays Concrete. 16492_ Acquired Imp. Propulsion Shielding. 16493_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????# # """ #??????????????????# # | | ?????????????# # """ #??????????????????# # | | ?????????????# # #################### # | | ?????????????# # """ + | | ?????????????# + """ ###################### | | ?????????????# # """ #????????????????????? | | ?????????????# # #?########???????????? | | ?????????????# ###########"""T"""#######?????? | | ?????????????# ! ????? | | ?????????????# ???? | | ?????????????# ?????? | | ?????????????# %% ??????? | | ?????????????# %%%* %% """ """ ???????? | | ?????????????# %%%% %% """ """ #????????? | | ?????????????# %%%% %% """ """ !#????????? | | ????????? 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""" #????????? #????????? | | ????????????????????# #????????? #????????? | | ????????????????????##########????????? ????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? #???????? | | ????????????????????????????????????????##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 15 Energy Capacity 1780 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Corruption Containment 8 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Hvy. Siege Treads | -6/Factory | Hacked Hcp. Storage Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed SubdwellerFrostStreamer Manual? 0 Play Time 02:25:13 Cumulative 70.6 hours Start 2025.03.10 @ 00:12:33 End 2025.03.10 @ 13:15:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a84079f-d495-4213-ad56-bf4766946211