Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.14 @ 20:42:43 Player: albenzo Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (128) 640 Value Destroyed (3290) 3290 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (14433) 14433 TOTAL SCORE: 30803 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 387 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Met MAIN.C 5000 Friendly Fire -269 Cogmind --------- Core Integrity 0/1600 Matter 221/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (17) ----- Spectral Analyzer Advanced Targeting Computer Advanced Melee Analysis Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Power Amplifier Experimental Energy Well (600) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Structural Scanner Spectral Analyzer Advanced Signal Interpreter Experimental Core Analyzer Experimental Phase Shifter Cloaking Device Improved Utility Shielding Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Ghost Barrier > --- WEAPON ----------- Advanced Datajack Nanosword > --- INVENTORY -------- Light Quantum Reactor Improved Cesium-ion Thruster Impulse Thruster Advanced ECM Suite Advanced Hardlight Generator Micro-nuke Launcher Vortex Lance Vortex Lance [Rating: 166] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Utility 14 | . . . . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 7 14 2 51 2 1 1 12 24 2 . 1 3 2 1 . . 1 3 . . 7 2 5 2 . 14 . 9 7 11 6 Power 21 | 1 1 1 6 . . . . 4 1 . . . . . . . . . . . . . 1 . . 3 . 2 1 . . Engine 11 | 1 1 1 6 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 1 . . Propulsion 54 | 2 4 . 20 . . . 6 10 . . . . . . . . . 1 . . 3 . 1 . . 1 . 1 . 5 . Treads 23 | 2 1 . 12 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 6 . . . . . . . . . 1 . . 3 . 1 . . 1 . 1 . 5 . Utility 75 | 2 5 1 6 1 1 1 5 8 1 . . . 2 1 . . 1 2 . . 4 2 2 2 . 9 . 5 4 6 4 Device 34 | 1 4 . 2 1 1 1 1 2 1 . . . . 1 . . . . . . 3 . . 2 . 6 . 4 . 2 2 Storage 6 | 1 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Processor 11 | . . . . . . . 1 2 . . . . 1 . . . 1 1 . . . . . . . 1 . . 1 2 1 Hackware 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . 1 . . 1 1 . Protection 17 | . . 1 4 . . . 3 2 . . . . . . . . . 1 . . . 1 1 . . . . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 4 . 19 1 . . 1 2 . . 1 3 . . . . . . . . . . 1 . . 1 . 1 2 . 2 Energy Gun 10 | 2 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Special Weapon 7 | . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 2 Special Melee Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Unidentified Prototypes 20 | . . . 3 . . . . . . . . . . . . . . . . . 3 1 . . . 8 . 2 2 . 1 Parts Lost 41 | . 7 1 7 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . 10 10 Power 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . 3 . 3 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 5 3 Utility 11 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Weapon 9 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 10 | . 4 1 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 10 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 99 100 99 97 92 92 92 98 100 100 100 100 100 99 100 100 100 99 100 100 100 99 100 97 94 94 68 Engine 7 | . 14 14 10 11 11 11 9 . 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . . . . . . . . Treads 15 | . 16 14 15 44 44 44 35 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 11 14 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 24 30 30 30 30 26 26 26 26 26 28 29 29 29 28 30 30 30 30 30 25 20 18 9 Device 9 | . 13 3 3 11 10 11 9 10 15 15 15 15 13 13 13 13 13 11 11 11 11 11 5 11 15 14 15 17 13 10 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Processor 7 | . . . . . . . 8 18 15 15 15 15 20 20 20 20 20 17 17 17 17 16 15 15 15 11 10 9 11 14 17 Hackware 6 | . . . . . . . . 6 7 7 7 7 13 13 13 13 13 11 11 11 11 13 20 20 20 23 25 22 22 26 24 Protection 3 | . . 10 7 . . . 8 . . . . . . . . . . 4 5 5 5 4 9 4 . . . 4 7 6 2 Energy Gun 2 | . 18 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 9 28 12 17 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 4 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 3 . . . . . . . . . . . . . . . . 2 4 3 2 Piercing Weapon 1 | . . . . . . . . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . Special Melee Weapon 1 | . . . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 14 52 52 55 59 59 59 67 20 19 18 19 20 20 20 20 20 20 22 22 22 22 22 32 30 29 33 33 37 38 37 19 Greatest Support 83 | 40 40 16 83 83 83 83 83 56 20 20 20 20 20 20 20 20 20 26 26 26 29 29 35 35 35 37 37 38 38 45 19 Greatest Overweight (x) 3 | . 3 3 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 19 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 7 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 15 | 5 17 19 19 20 19 19 19 9 10 10 9 10 8 10 10 10 10 9 9 10 10 9 9 10 10 9 9 9 9 9 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 7 20 20 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 4 Class Distribution -------------------- 38% | Scavenger-Mutant 18% | Mutant 13% | Wizard-Ninja 12% | Hacker-Scout 5% | Scavenger-Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Wizard-Ninja | -4/Warlord Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3249 | 214 232 121 809 181 . 179 624 123 . 143 10 72 . . 30 . 10 . . . . 140 40 30 . 120 20 . 120 . 31 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4933 | 26 684 187 2032 661 . 155 609 278 . 197 . 28 . . . . . . . . . . 45 . . . . . . . 31 Parts 275 | 4 31 15 119 21 . 11 44 19 . 3 . 4 . . . . . . . . . . 2 . . . . . . . 2 Haulers Intercepted 11 | . 2 . 6 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 3 . . 8 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 89 | . 13 8 37 7 . 3 14 3 . . . 4 . . . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Guns 68 | . 13 8 34 7 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 3 1 7 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Worker 6 | . . . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 6 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | . . . 2 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 Swarmer 25 | . . 6 7 3 . 2 3 . . . . 4 . . . . . . . . . . . . . . . . . . . Grunt 45 | . 13 2 18 4 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 8 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 11 3 . 2 5 1 . . . 4 . . . . . . . . . . 1 . . . . . . . 1 Combat Bots Only 8 | . 3 3 8 3 . 2 4 1 . . . 4 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 1 1 . . . 2 . . . . . . . . . . 1 . . . . . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 8255 | . 966 175 2016 198 . 179 967 167 . . . 51 . . 20 . 33 . . . . . . . . 24 . . 236 1230 1993 Core 2315 | . 183 28 283 16 . . 88 35 . . . 18 . . 20 . 16 . . . . . . . . . . . . 276 1352 Absorbed by Shields 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Redirected to Shielding 232 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . 83 103 . Regen/Repaired (Parts) 236 | . 23 . 92 . . . 80 . . . 23 . . . . . . . . . . . . . . . . 18 . . . Core Remaining (%) 81 | 100 . 15 . . . 25 84 . . . . 92 . . . . 95 . . . . 100 . . . . 100 100 100 . . Volleys Fired 313 | 2 68 12 113 18 . 16 60 21 . . . 3 . . . . . . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hottest 90 | 90 90 46 90 71 . 71 71 20 . . . 39 . . . . . . . . . . . . . . . . . . . Shots Fired 590 | 4 136 24 214 36 . 32 120 21 . . . 3 . . . . . . . . . . . . . . . . . . . Gun 477 | 4 136 24 204 33 . 16 60 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 79 | . . . . 3 . 16 60 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Special 31 | . . . 10 . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | . 4 24 132 36 . 32 120 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 167 | 4 132 . 10 . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 72 | . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 1 10 8 16 13 . 14 14 3 . . . 2 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 8 | 3 4 6 4 1 . 3 8 4 . . . 2 . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 446 | 1 94 15 160 27 . 18 80 21 . 6 . 2 . . . . . . . . . . 2 . . 7 . . 1 . 12 Core Hits 213 | 1 37 11 91 15 . 8 34 6 . 2 . 4 . . . . . . . . . . 1 . . . . . . . 3 Critical Kills 9 | . . . 1 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 5 . 2 2 . 2 11 . . . . . . . . . . . . . . . . . . . . . . . 2 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 17 | . . . 2 2 . 2 11 . . . . . . . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 118 | . . . . . . . . 26 2 6 . . 4 . . . . 4 1 . . 1 16 . . 7 . 4 10 22 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . 26 2 6 . . . . . . . . . . . . . . . . . 2 9 22 3 Piercing 26 | . . . . . . . . . . . . . 4 . . . . 4 1 . . 1 16 . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 Sneak Attacks 11 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 7 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9570 | 12 1066 237 2903 442 . 404 1929 606 . 409 . 460 . . . . . . . . . . 117 . . . . . . . 985 Guns 4919 | 12 1066 237 2394 382 . 157 671 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1488 | . . . . 60 . 170 1258 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1012 | . . . 475 . . 77 . . . . . 460 . . . . . . . . . . . . . . . . . . . Melee 2018 | . . . . . . . . 507 . 409 . . . . . . . . . . . . 117 . . . . . . . 985 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4274 | . 22 237 1317 442 . 327 1929 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1741 | 12 1044 . 509 . . 77 . 99 . . . . . . . . . . . . . . . . . . . . . . . Explosive 460 | . . . . . . . . . . . . 460 . . . . . . . . . . . . . . . . . . . Electromagnetic 1077 | . . . 1077 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1069 | . . . . . . . . 507 . 409 . . . . . . . . . . . . . . . . . . . . 153 Piercing 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . Entropic 832 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 832 Highest Corruption 20 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 20 Average Corruption 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Effects 16 | . . . . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Message Errors 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . . 12 . . 4 4 97 . 171 . 104 . . . . . . . . . . 7 . . . . . . . 17 Projectiles 16 | . . . 2 . . 4 4 6 . . . . . . . . . . . . . . . . . . . . . . . Explosions 114 | . . . 10 . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . Melee 286 | . . . . . . . . 91 . 171 . . . . . . . . . . . . 7 . . . . . . . 17 Knockbacks 9 | . . . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . 59 . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 216 | 60 108 4 216 120 . . 13 2 . . . . . . . . . . . . . . . . . . . . . . . Average Temperature 41 | 30 25 4 53 65 . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . Received Heat Transfer 1994 | . 534 36 774 63 . . 396 54 . . . . . . . . . . . . . . . . . 8 . . 21 18 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 9 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3944 | 25 2875 . 611 . . 100 . 333 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 691 | 5 189 145 691 444 . 148 249 262 . . . . 77 . . . . 75 . . . . 130 . . . . 24 153 142 88 Initial 269 | . 3 5 . 269 . . 3 93 . . . . 56 . . . . . . . . . . . . . . 13 13 91 36 Average 126 | 2 61 67 274 230 . 33 128 64 . . . . 71 . . . . 40 . . . . 62 . . . . 14 45 89 44 Maximum Alert Level 2 | . . . 2 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 78 | 100 100 100 37 31 . 100 89 96 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 Level 1 16 | . . . 38 64 . . 10 3 . . . . . . . . . . . . . . . . . . . . . . . Level 2 5 | . . . 24 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 8 . . . 3 4 . . . . . . . . . 1 . . . . . . . . . . 3 2 . Investigation 13 | . 2 . 4 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . 2 1 . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 2 . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 14 | . 3 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . 4 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 26 9 67 7 . 4 22 9 . . . 4 . . 1 . 4 2 . 7 . . 3 . 3 15 . . 43 15 7 Peak Tracking Total 20 | . 4 3 8 3 . 3 4 2 . . . 4 . . 1 . 4 1 . 3 . . 2 . 3 11 . . 20 12 6 Tactical Retreats 27 | . 1 1 6 . . 1 1 . . . . . . . . . . . . 3 . . . . 1 1 . . 9 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 11 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . . 3 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 6 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 80 | . 7 . 6 1 2 1 5 8 . 1 1 . 3 . . 4 . 8 . 1 5 . 5 . . 10 . 2 4 5 1 Terminals 31 | . 6 . 4 . . 1 2 4 . . . . 1 . . . . 4 . . . . 4 . . . . . 1 3 1 Fabricators 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . 1 1 . Repair Stations 5 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 . Total Hacks 256 | . 19 . 16 1 24 6 28 14 . 1 5 . 17 . . 30 . 18 . 1 18 . 11 . . 17 . 5 8 16 1 Successful 197 | . 8 . 8 1 24 4 21 7 . 1 5 . 15 . . 30 . 12 . 1 18 . 6 . . 17 . 4 5 9 1 Failed 59 | . 11 . 8 . . 2 7 7 . . . . 2 . . . . 6 . . . . 5 . . . . 1 3 7 . Catastrophic 13 | . 1 . 3 . . . 2 3 . . . . 1 . . . . . . . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 11 . 5 . 1 . 10 6 . . . . 4 . . . . 7 . . . . 5 . . 2 . . 4 6 . Terminals 82 | . 17 . 8 . . 6 7 8 . . . . 2 . . . . 11 . . . . 9 . . . . . 1 12 1 Fabricators 14 | . . . . . . . . 5 . . . . . . . . . 4 . . . . . . . . . . 2 3 . Repair Stations 12 | . 2 . 5 . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . . Recycling Units 8 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . 3 . . Scanalyzers 37 | . . . 3 . . . 16 . . . . . 13 . . . . . . . . . 2 . . . . 3 . . . Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 2 1 . Terminal Hacks 129 | . 6 . 2 1 24 4 1 3 . 1 5 . 1 . . 30 . 6 . 1 18 . 3 . . 17 . . . 5 1 Record 58 | . . . . . 23 3 . . . . . . . . . 11 . . . . 6 . . . . 15 . . . . . Part Schematic 22 | . . . . . . . . . . . 5 . . . . 12 . 1 . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . 1 Branch Access Points 5 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 2 . Load Schematic 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks 10 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 1 . . . 15 . . . . . 13 . . . . . . . . . 2 . . . . 2 . . . Insert Component 16 | . . . 1 . . . 7 . . . . . 6 . . . . . . . . . 1 . . . . 1 . . . Analyze 17 | . . . . . . . 8 . . . . . 7 . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 . Unauthorized Hacks 13 | . . . 1 . . . 3 1 . . . . 1 . . . . 3 . . . . 1 . . . . . 2 1 . Terminals 8 | . . . 1 . . . 1 1 . . . . . . . . . 3 . . . . 1 . . . . . . 1 . Assimilate 7 | . . . . . . . 1 1 . . . . . . . . . 3 . . . . 1 . . . . . . 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 6 . 6 . . 1 2 7 . . . . 2 . . . . 6 . . . . 5 . . . . 2 3 4 . Full Trace Events 7 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . 7 . . . 5 . 6 . . 12 . 1 . . 4 . 1 . . . . 1 . . . Parts Built 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . 117 50 . Total Part Build Rating 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Time 132 | . 26 . 52 . . . 38 . . . . . . . . . . . . . . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 1 . . . 6 . . . . . 6 . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 15 | . . . . . . . 7 . . . . . 6 . . . . . . . . . 1 . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 19 | . . . . 3 . . . 1 . . . . . . . . 1 3 . . . . 1 . . 4 . . 5 1 . Largest Group 4 | . . . . 3 2 2 . 1 . . . . . . . . . 2 1 1 . . 1 . . 4 4 2 3 1 . Highest-Rated Group 281 | . . . . 40 32 32 . 9 . . . . . . . . . 20 10 10 . . 26 . . 257 228 112 281 45 . Highest-Rated Ally 96 | . . . . 16 16 16 . 9 . . . . . . . . . 10 10 10 . . 26 . . 68 65 65 96 45 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 55 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . 11 6 1 29 . . Total Damage 2429 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . 621 257 13 1521 . . Kills 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 2 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . 2 . 1 . . . 1 . 2 . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 14007 | 93 1230 811 2220 1167 363 1046 1080 1235 120 137 269 83 60 57 87 25 67 315 101 298 75 156 344 209 127 569 335 126 384 622 196 Spaces Moved 16013 | 48 549 504 905 606 226 537 461 1028 311 407 887 247 147 190 248 85 225 566 241 862 155 548 791 260 377 1052 482 250 1187 1300 331 Core 24 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 2427 | 42 151 . 377 606 226 537 461 27 . . . . . . . . . . . . . . . . . . . . . . . Legs 528 | . . . 528 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1268 | . 398 504 . . . . . 366 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11766 | . . . . . . . . 635 311 407 887 247 147 190 248 85 225 566 241 862 155 548 791 260 377 1052 482 250 1187 1300 313 Fastest Speed 17 | 50 115 145 160 160 160 160 160 28 29 29 29 29 29 29 29 29 29 26 26 26 24 24 20 20 20 19 19 19 23 17 27 Average Speed 59 | 146 158 145 178 160 160 160 160 59 29 29 29 29 29 29 29 29 29 26 26 26 25 24 20 20 20 21 19 20 23 22 28 Slowest Speed 320 | 160 240 145 320 160 160 160 240 160 29 29 29 29 29 29 29 29 29 29 26 26 26 24 20 20 20 23 19 23 23 98 100 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . 2 . . 9 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 91 99 68 99 60 96 37 27 56 60 86 50 6 48 51 76 46 16 54 90 62 65 21 49 65 98 65 8 45 30 17 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . . . . . 1 . . . . . 5 . . . . 1 . . . 1 3 . . . . . . . . . . Known Exits Taken 25 | . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 1 . 3 . . 3 2 5 1 . . 2 . 3 . 3 2 . 2 . 2 1 . 3 . . . . Spaces Dug 65 | . . . . . . . . 10 2 . . . 4 . . . . 4 1 . . 1 13 . . . . 3 9 18 . Terrain Destroyed 145 | . . . 13 . . 24 14 10 2 . . 29 4 . . . . 4 1 . . 1 13 . . . . 3 9 18 . Melee 65 | . . . . . . . . 10 2 . . . 4 . . . . 4 1 . . 1 13 . . . . 3 9 18 . Projectile 20 | . . . . . . 6 14 . . . . . . . . . . . . . . . . . . . . . . . . AOE 60 | . . . 13 . . 18 . . . . . 29 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 19675 | 63 780 563 1296 769 228 693 684 1581 336 416 901 252 156 190 262 84 225 723 277 935 190 569 941 415 427 1396 725 320 1280 1584 414 Wait 2731 | . 106 39 163 141 . 137 133 430 21 4 . . . . 15 . . 144 34 74 21 15 91 152 51 303 242 51 66 244 54 Move 15948 | 47 548 503 904 605 225 536 460 1025 310 406 886 246 146 189 247 84 224 563 240 861 154 547 786 259 376 1048 481 249 1174 1291 328 Hop 13 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . 1 . . 3 4 1 Pick Up 133 | 7 30 4 24 1 1 1 9 13 . . 6 . 3 . . . . 5 1 . . 1 4 1 . 4 1 2 9 3 3 Fast Attach 72 | 7 3 . 18 1 . . 1 6 1 . 1 1 . . . . . . . . 5 2 1 . . 13 . 3 2 4 3 Attach 50 | . 7 1 10 . 1 . 5 9 . . . . 2 . . . . 2 . . . 1 2 . . . . 2 1 5 2 Detach 20 | . . . 3 . . . . 7 . . 1 . . . . . . . . . . . . . . 3 . 2 . 3 1 Swap 70 | . 4 1 23 1 . 1 6 9 1 . . 2 . 1 . . 1 1 . . 3 . 2 2 . 1 . 4 4 2 1 Drop 160 | . 14 3 38 2 1 2 10 26 1 . 7 . 1 . . . . 3 1 . 7 2 3 1 . 16 1 3 11 1 6 Fire 313 | 2 68 12 113 18 . 16 60 21 . . . 3 . . . . . . . . . . . . . . . . . . . Melee 118 | . . . . . . . . 26 2 6 . . 4 . . . . 4 1 . . 1 16 . . 7 . 4 10 22 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 8 . . . . . . . . . . . . . . 34 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 629 | -10/Materials | Lost 4 parts (2n1u1w) 647 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Core integrity fell below 50% 844 | -10/Materials | Identified exit to Mines 1230 | -10/Materials | Repaired Com. Wheel 1253 | -10/Materials | Discovered new exit (range 16) 1324 | -10/Materials | Entered Mines 1422 | -10/Mines | Core integrity fell below 20% 1524 | -10/Mines | Learned Materials stockpile data 1572 | -10/Mines | Discovered new exit (range 11) 1748 | -10/Mines | Discovered new exit (range 9) 1985 | -10/Mines | Learned location of 1 exit from Materials 2135 | -10/Mines | Entered Materials 2135 | -9/Materials | Evolved 2 slots: Propulsion x2 2136 | -9/Materials | Identified exit to Materials 2622 | -9/Materials | Discovered exit to Materials (range 11) 2625 | -9/Materials | Build established: Scavenger-Mutant 2948 | -9/Materials | Destroyed 8 combat bots 2949 | -9/Materials | Lost 4 parts (1p1n1u1w) 2989 | -9/Materials | Discovered new exit (range 14) 3040 | -9/Materials | Discovered exit to Materials (range 16) 3064 | -9/Materials | Core integrity fell below 50% 3143 | -9/Materials | Lost 3 parts (2n1w) 3293 | -9/Materials | Repaired Core Shielding 3320 | -9/Materials | Repaired Ion Engine 3465 | -9/Materials | Discovered new exit (range 14) 4068 | -9/Materials | Discovered new exit (range 2) 4135 | -9/Materials | First assault squad dispatched 4355 | -9/Materials | Entered Mines 4413 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4424 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4437 | -9/Mines | Learned Materials stockpile data 4646 | -9/Mines | Discovered exit to Materials (range 12) 4681 | -9/Mines | Discovered exit to Materials (range 10) 4783 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4884 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5058 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5088 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5516 | -9/Mines | Discovered new exit (range 5) 5522 | -9/Mines | Entered Exiles 5522 | -9/Exiles | Accompanied by 2 allies 5562 | -9/Exiles | Met 8R-AWN 5588 | -9/Exiles | Met EX-HEX 5634 | -9/Exiles | Met EX-BIN 5654 | -9/Exiles | Aligned with FarCom system 5655 | -9/Exiles | Given EX-Vault access code 5708 | -9/Exiles | Opened EX-Vault 5724 | -9/Exiles | Found Modified TNC 5757 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5803 | -9/Exiles | Met EX-DEC 5811 | -9/Exiles | Learned location of Zion (-7) 5866 | -9/Exiles | Discovered new exit (range 14) 5885 | -9/Exiles | Left Exiles lab with Modified TNC 5885 | -9/Exiles | Entered Mines 5885 | -8/Mines | Accompanied by 2 allies 6088 | -8/Mines | Discovered exit to Materials (range 11) 6718 | -8/Mines | Discovered exit to Materials (range 7) 6931 | -8/Mines | Entered Materials 6931 | -8/Materials | Evolved 2 slots: Utility x2 7703 | -8/Materials | Discovered new exit (range 10) 7920 | -8/Materials | Repaired Imp. Light Armor Plating 8011 | -8/Materials | Entered Factory 8011 | -7/Factory | Evolved 2 slots: Utility x2 8535 | -7/Factory | Build established: Scavenger-Assassin 8681 | -7/Factory | Fabricated Imp. Flight Unit? 8743 | -7/Factory | Identified exit to Lower Caves 9246 | -7/Factory | Entered Lower Caves 9251 | -7/Lower Caves | Learned Factory garrison access intel 9356 | -7/Lower Caves | Identified exit to Lower Caves 9366 | -7/Lower Caves | Entered another Lower Caves area 9456 | -7/Lower Caves | Build established: Scout 9499 | -7/Lower Caves | Discovered new exit (range 14) 9503 | -7/Lower Caves | Identified exit to Zion 9503 | -7/Lower Caves | Entered Zion 9529 | -7/Zion | Discovered new exit (range 12) 9560 | -7/Zion | Learned Factory stockpile data 9604 | -7/Zion | Learned location of Armory (-3) 9638 | -7/Zion | Found CR-A16's Pointy Stick 9664 | -7/Zion | Learned location of Quarantine (-2) 9670 | -7/Zion | Visited the Megawrench Repair Shop 9671 | -7/Zion | Megawrench repaired 1 part 9687 | -7/Zion | Rebuked by Imprinter 9735 | -7/Zion | Learned location of Data Miner (-6) 9771 | -7/Zion | Identified exit to Proximity Caves 9772 | -7/Zion | Entered Proximity Caves 9851 | -6/Proximity Caves | Discovered new exit (range 5) 9853 | -6/Proximity Caves | Identified exit to Factory 9855 | -6/Proximity Caves | Entered Factory 9855 | -6/Factory | Evolved 2 slots: Utility x2 9857 | -6/Factory | Loaded intel: 4 garrison access locations 9914 | -6/Factory | Discovered new exit (range 5) 9915 | -6/Factory | Identified exit to Lower Caves 9915 | -6/Factory | Entered Lower Caves 9969 | -6/Lower Caves | Discovered new exit (range 9) 9972 | -6/Lower Caves | Identified exit to Lower Caves 9972 | -6/Lower Caves | Entered another Lower Caves area 9975 | -6/Lower Caves | Discovered new exit (range 13) 9978 | -6/Lower Caves | Identified exit to Factory 9989 | -6/Lower Caves | Encountered a Warlord checkpoint 10036 | -6/Lower Caves | Learned Factory trap positions 10058 | -6/Lower Caves | Discovered new exit (range 6) 10059 | -6/Lower Caves | Identified exit to Data Miner 10059 | -6/Lower Caves | Entered Data Miner 10059 | -6/Data Miner | Discovered new exit (range 6) 10064 | -6/Data Miner | Met Data Miner 10073 | -6/Data Miner | Learned location of Section 7 (-2) 10073 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10077 | -6/Data Miner | Received God Mode back door access code from Data Miner 10084 | -6/Data Miner | Identified exit to Proximity Caves 10084 | -6/Data Miner | Entered Proximity Caves 10127 | -5/Proximity Caves | Learned Factory terminal intel 10136 | -5/Proximity Caves | Discovered exit to Factory (range 19) 10142 | -5/Proximity Caves | Learned Factory machine intel 10151 | -5/Proximity Caves | Entered Factory 10151 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10152 | -5/Factory | Loaded intel: 101 trap records 10153 | -5/Factory | Loaded intel: 317 machine locations 10154 | -5/Factory | Loaded intel: 26 terminal locations 10159 | -5/Factory | Build established: Hacker-Scout 10185 | -5/Factory | Identified exit to Upper Caves 10466 | -5/Factory | Entered Upper Caves 10466 | -5/Upper Caves | Accompanied by 1 ally 10502 | -5/Upper Caves | Encountered a Warlord checkpoint 10531 | -5/Upper Caves | Discovered new exit (range 10) 10533 | -5/Upper Caves | Identified exit to Upper Caves 10567 | -5/Upper Caves | Entered another Upper Caves area 10567 | -5/Upper Caves | Accompanied by 1 ally 10584 | -5/Upper Caves | Encountered a Warlord checkpoint 10861 | -5/Upper Caves | Discovered new exit (range 17) 10865 | -5/Upper Caves | Identified exit to Zhirov 10865 | -5/Upper Caves | Entered Zhirov 10865 | -5/Zhirov | Discovered new exit (range 3) 10870 | -5/Zhirov | Met Zhirov 10876 | -5/Zhirov | Learned location of Testing (-3) 10876 | -5/Zhirov | Learned location of Command (-1) 10880 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10885 | -5/Zhirov | Found Alien Artifact 10885 | -5/Zhirov | Identified Integrated Dissipator 10885 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10939 | -5/Zhirov | Identified exit to Proximity Caves 10940 | -5/Zhirov | Entered Proximity Caves 10951 | -4/Proximity Caves | Learned 12 Research zone layouts 11021 | -4/Proximity Caves | Spotted B-86 Titan 11030 | -4/Proximity Caves | Found Alien Artifact 11030 | -4/Proximity Caves | Identified Core Expander 11030 | -4/Proximity Caves | Installed Core Expander, added new Utility slot 11089 | -4/Proximity Caves | Discovered new exit (range 8) 11090 | -4/Proximity Caves | Identified exit to Factory 11096 | -4/Proximity Caves | Entered Factory 11096 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11142 | -4/Factory | Identified exit to Upper Caves 11142 | -4/Factory | Identified exit to Extension 11440 | -4/Factory | Entered Upper Caves 11619 | -4/Upper Caves | Encountered a Warlord checkpoint 11630 | -4/Upper Caves | Spotted B-86 Titan 11645 | -4/Upper Caves | Discovered new exit (range 18) 11648 | -4/Upper Caves | Identified exit to Upper Caves 11649 | -4/Upper Caves | Entered another Upper Caves area 11769 | -4/Upper Caves | Spotted B-86 Titan 11774 | -4/Upper Caves | Discovered new exit (range 9) 11776 | -4/Upper Caves | Identified exit to Warlord 11776 | -4/Upper Caves | Entered Warlord 11788 | -4/Warlord | Discovered new exit (range 9) 11839 | -4/Warlord | Visited the Vortex Lab 11841 | -4/Warlord | Found Prototype Piercing Weapon 11841 | -4/Warlord | Identified Vortex Lance 11843 | -4/Warlord | Found Vortex Lance 11844 | -4/Warlord | Warlord's base attacked by MAIN.C 11902 | -4/Warlord | Build established: Hacker-Ninja 11905 | -4/Warlord | Met Warlord 11914 | -4/Warlord | Opened Warlord's prototype stash 11915 | -4/Warlord | Found Prototype Device 11915 | -4/Warlord | Identified System Purifier 11918 | -4/Warlord | Found Prototype Processor 11918 | -4/Warlord | Identified Spectral Analyzer 11922 | -4/Warlord | Found Prototype Hackware 11922 | -4/Warlord | Identified Ghost Barrier 11928 | -4/Warlord | Found Prototype Device 11928 | -4/Warlord | Identified Exp. Phase Shifter 12002 | -4/Warlord | Spotted B-90 Cyclops 12179 | -4/Warlord | Warlord forces counterattacked 12217 | -4/Warlord | Spotted Executioner 12219 | -4/Warlord | Build established: Wizard-Ninja 12323 | -4/Warlord | Found Prototype Device 12323 | -4/Warlord | Identified Adv. Kinecellerator 12328 | -4/Warlord | Identified exit to Proximity Caves 12344 | -4/Warlord | Spotted Executioner 12345 | -4/Warlord | Entered Proximity Caves 12345 | -3/Proximity Caves | Accompanied by 4 allies 12518 | -3/Proximity Caves | Spotted B-86 Titan 12655 | -3/Proximity Caves | Discovered new exit (range 3) 12655 | -3/Proximity Caves | Identified exit to Research 12680 | -3/Proximity Caves | Entered Research 12680 | -3/Research | Accompanied by 2 allies 12680 | -3/Research | Evolved 2 slots: Utility x2 12681 | -3/Research | Identified exit to Research 12681 | -3/Research | Identified exit to Testing 12739 | -3/Research | Found Prototype Slashing Weapon 12740 | -3/Research | Identified Nanosword 12786 | -3/Research | Repaired Cloaking Device 12802 | -3/Research | Discovered exit to Research (range 4) 12806 | -3/Research | Entered another Research area 12806 | -2/Research | Warlord forces began assault on 0b10 12806 | -2/Research | Evolved 2 slots: Utility x2 12819 | -2/Research | Met up with Warlord 12824 | -2/Research | Spotted B-90 Cyclops 12827 | -2/Research | Took control of God Mode 12827 | -2/Research | Attacked by Warlord forces 12827 | -2/Research | Spotted 6C-RPP(K) 12827 | -2/Research | Spotted QL-VMI(K) 12828 | -2/Research | Attacked by Warlord 12843 | -2/Research | Found Prototype Processor 12843 | -2/Research | Identified Exp. Core Analyzer 12916 | -2/Research | Research machine network offline 12934 | -2/Research | Fabricated Field Propulsion Array? 13023 | -2/Research | Found Prototype Launcher 13024 | -2/Research | Identified Com. Tesla Bomb Launcher 13029 | -2/Research | Spotted B-90 Cyclops 13046 | -2/Research | Discovered new exit (range 4) 13048 | -2/Research | Identified exit to Quarantine 13176 | -2/Research | Spotted Striker 13176 | -2/Research | Spotted Executioner 13184 | -2/Research | Discovered new exit (range 11) 13190 | -2/Research | Identified exit to Access 13190 | -2/Research | Entered Access 13190 | -1/Access | Evolved 2 slots: Utility x2 13584 | -1/Access | Identified exit to Command 13634 | -1/Access | Incoming investigation squad redirected 13665 | -1/Access | Fabricated Lgt. Regenerative Plating? 13802 | -1/Access | Spotted B-99 Colossus 13802 | -1/Access | Spotted B-99 Colossus 13812 | -1/Access | Entered Command 13841 | -1/Command | Lost 10 parts (5n4u1w) 13941 | -1/Command | Spotted M Guard 13941 | -1/Command | Spotted M Guard 13953 | -1/Command | Spotted Combat Programmer 13953 | -1/Command | Spotted Combat Programmer 13976 | -1/Command | Met MAIN.C 13987 | -1/Command | 0b10 Conduit disabled 13991 | -1/Command | Core integrity fell below 50% 13994 | -1/Command | System corruption reached 10% 14001 | -1/Command | Core integrity fell below 20% 14008 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 13983_ Penetrated by EMDS Slug. 13983_ Hacking Suite destroyed. 13983_ Penetrated by EMDS Slug. 13985_ EMDS Slug penetrates MAIN.C. 13987_ 0b10 Conduit disabled. 13988_ EMDS Slug penetrates 0b10 Conduit. 13988_ Penetrated by EMDS Slug. 13990_ Imp. Diametric Drive destroyed. 13991_ Penetrated by EMDS Slug. 13997_ Imp. Hacking Suite destroyed. 13998_ Penetrated by EMDS Slug. 13998_ Vortex Lance destroyed. 13998_ Penetrated by EMDS Slug. 14001_ EMDS Slug penetrates 0b10 Conduit. 14002_ Penetrated by EMDS Slug. 14004_ EMDS Slug penetrates Reinforced Barrier. 14004_ Penetrated by EMDS Slug. 14006_ EMDS Slug penetrates Reinforced Barrier. 14008_ Penetrated by EMDS Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###################??? | | ??????????????????????????"""""" """" #??? | | ????????????????????????#"" "" #??? | | ??????????????Y?????????#""""" "" #### | | ????????????????????????#""""""""""" +! | | ????????????????????????#" " """ +/! | | ????????????????????????#"" """""" *+!!! | | ????????????????????????#"" """""" ]#### | | ????????????????????????# " """""" #??? | | ????????????????????????# " "" #??? | | ????????????????????????# " "MMM ""#??? | | ????????????????????????#"""""" ""MMM " """""#??? | | ????????????????????????#"" MMM " """"""#??? | | ????????????????????????# p """"""""#??? | | ????????????????????????# p" " " #??? | | ????????????????????????# " " " #??? | | ????????????????????????" " " """" " #??? | | ????????????????????????"@ "" " " """" #??? | | ????????????????????????" " " " " #??? | | ????????????????????????# """"""""" " #??? | | ????????????????????????# " """ " """"""""#??? | | ????????????????????????# """ " " " #??? | | ????????????????????????#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Core Shielding 20 Utility Shielding 66 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 47 Defensive Hacking 46 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Mak. Power Source | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Melee Analysis Suite | -4/Factory | Scanalyzed Exp. Energy Well | -3/Research | Scanalyzed Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- 30k Club Godhack Challenges ------------ None Game ------ Seed FusionAngularPrototype Manual? 0 Play Time 02:59:03 Cumulative 92.0 hours Start 2022.10.14 @ 16:51:04 End 2022.10.14 @ 20:42:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfee880-a4f6-422a-968b-19ec43a90003