Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 15:35:44 Player: canerib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (882) 882 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5815 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 97 Entered Garrisons 200 Cogmind --------- Core Integrity 712/1000 Matter 258/300 Energy 158/160 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (8) ------ Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scanner Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Core Analyzer > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Heavy Hammer [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . . . 1 Utility 6 | . . 1 . 1 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 90 | 9 19 11 . 16 7 1 5 4 18 Power 17 | 2 1 2 . 5 1 . 1 . 5 Engine 13 | 2 1 2 . 4 1 . 1 . 2 Core 4 | . . . . 1 . . . . 3 Reactor . | . . . . . . . . . . Propulsion 26 | 2 5 4 . 4 . . 3 . 8 Treads 2 | . 2 . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 22 | . 3 4 . 4 . . 3 . 8 Utility 27 | 2 8 3 . 3 4 . 1 3 3 Device 15 | 1 4 3 . 2 1 . 1 1 2 Storage 3 | 1 2 . . . . . . . . Processor 4 | . 1 . . 1 . . . 1 1 Hackware 2 | . . . . . 1 . . 1 . Protection 3 | . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 20 | 3 5 2 . 4 2 1 . 1 2 Energy Gun 9 | 3 5 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . . 2 . 4 . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 . . Parts Lost 31 | . 4 . . 8 1 2 1 5 10 Power 3 | . . . . 1 . . . . 2 Propulsion 14 | . 1 . . 3 1 1 . 2 6 Utility 8 | . 1 . . 2 . 1 1 3 . Weapon 6 | . 2 . . 2 . . . . 2 Highest Loss Streak 6 | . 2 . . 5 1 2 1 5 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 81 69 58 50 59 57 Engine 8 | . 14 11 11 5 2 . 6 5 . Treads 7 | . 18 . . . . . . . . Wheel 1 | . 4 . . . . . . . . Flight 16 | . 4 33 33 27 20 14 19 22 23 Device 9 | . 6 22 22 18 7 5 3 7 1 Storage 4 | . 11 . . . . . . . . Processor 9 | . 2 11 11 16 15 15 15 14 17 Hackware 1 | . . . . . 6 7 1 3 . Protection 5 | . 7 . . . 15 15 2 . . Energy Gun 11 | . 27 2 . . . . . . 3 Ballistic Gun 4 | . . 20 22 12 . . . . 3 Peak Build Rating 48 | 7 8 11 11 20 25 23 31 40 48 Average Rating 15 | 5 7 10 11 14 23 22 23 32 36 On Entrance 14 | . 7 7 11 11 15 23 16 31 19 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 15 52 11 11 16 11 5 14 17 27 Greatest Support 40 | 32 40 12 12 19 14 10 22 22 27 Greatest Overweight (x) 1 | . 1 . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 17 5 5 5 5 5 5 5 5 Most Carried 18 | 5 18 5 5 5 4 5 5 5 3 Average Carried 6 | 2 11 4 5 4 1 4 4 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 4 5 1 2 Class Distribution -------------------- 40% | Mutant 29% | Sprinter 19% | Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Scout | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Matter Collected 1431 | 290 420 75 80 36 . . 29 321 180 Remotely . | . . . . . . . . . . Salvage Created 1188 | 121 608 75 . 15 5 . . . 364 Parts 86 | 5 47 5 . 1 2 . . . 26 Haulers Intercepted 3 | . 2 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Combat Hostiles Destroyed 25 | . 12 . . 1 . . . . 12 Guns 22 | . 10 . . 1 . . . . 11 AOE 2 | . 2 . . . . . . . . Classes Destroyed 10 | 2 5 . . 1 2 . . . . Worker 1 | . . . . . 1 . . . . Builder 3 | . 2 . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 2 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 4 | . 2 2 . . . . . . . Swarmer 16 | . 6 . . . . . . . 10 Grunt 7 | . 6 . . . . . . . 1 Hunter 2 | . . . . 1 . . . . 1 Best Kill Streak 12 | 2 5 2 . 1 1 . . . 12 Combat Bots Only 6 | . 5 . . 1 . . . . 6 Max Kills in Single Turn 3 | 1 3 1 . 1 1 . . . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Hostile Shots Fired 412 | . 50 11 5 93 14 93 13 40 93 Missed 174 | . 12 7 4 44 7 39 7 21 33 Damage Taken 3966 | . 503 52 10 976 92 739 92 560 942 Core 1572 | . 47 26 . 409 . 544 17 241 288 Absorbed by Shields 125 | . . . . . . 125 . . . Redirected to Shielding 118 | . . . . . 27 91 . . . Core Remaining (%) 64 | 100 81 . 93 25 . . 19 71 . Volleys Fired 94 | 6 37 8 . 9 5 . . . 29 Largest 2 | 2 2 2 . 2 1 . . . 2 Hottest 103 | 80 80 46 . 48 30 . . . 103 Shots Fired 157 | 12 73 16 . 16 5 . . . 35 Gun 152 | 12 73 16 . 16 . . . . 35 Cannon . | . . . . . . . . . . Launcher 5 | . . . . . 5 . . . . Special . | . . . . . . . . . . Kinetic 55 | . . 16 . 16 . . . . 23 Thermal 18 | . 6 . . . . . . . 12 Explosive 5 | . . . . . 5 . . . . Electromagnetic 79 | 12 67 . . . . . . . . Robot Hit Streak 9 | 6 9 5 . 4 6 . . . 5 Robot Miss Streak 10 | . 4 10 . 5 . . . . 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 95 | 6 43 7 . 13 5 . . 1 20 Core Hits 66 | 3 30 5 . 4 8 . . . 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Burn 1 | . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 3 . Impact 3 | . . . . . . . . 3 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2064 | 77 875 78 . 168 230 . . 81 555 Guns 1441 | 77 563 78 . 168 . . . . 555 Cannons . | . . . . . . . . . . Explosions 542 | . 312 . . . 230 . . . . Melee 81 | . . . . . . . . 81 . Ramming . | . . . . . . . . . . Kinetic 671 | . . 78 . 168 . . . . 425 Thermal 462 | . 332 . . . . . . . 130 Explosive 230 | . . . . . 230 . . . . Electromagnetic 620 | 77 543 . . . . . . . . Impact 81 | . . . . . . . . 81 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . Average Corruption 2 | . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . 1 . . Matter Fused 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 69 | . 38 . . . . . . 31 . Projectiles . | . . . . . . . . . . Explosions 38 | . 38 . . . . . . . . Melee 31 | . . . . . . . . 31 . Knockbacks 2 | . . . . . . . . 2 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 128 | . 128 . . . . . . . . Shots 4 | . 4 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | 74 183 . . 33 . 1 . . 262 Average Temperature 59 | 32 56 . . 15 . 1 . . 87 Received Heat Transfer 939 | . 111 18 6 189 45 420 18 51 81 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 2 | . 1 . . . . . . . 1 Heat Transferred 850 | . 450 . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Peak Influence 695 | 10 238 163 78 234 166 695 459 321 464 Initial 364 | . 6 52 63 29 68 130 364 224 144 Average 153 | 4 84 94 66 86 99 344 406 271 290 Maximum Alert Level 2 | . 1 . . 1 . 2 2 1 2 Low Security (%) 72 | 100 89 100 100 91 100 28 . 1 33 Level 1 17 | . 10 . . 8 . 31 44 98 34 Level 2 10 | . . . . . . 40 55 . 32 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . 4 1 . . 1 1 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 . . 2 1 . . . 1 Assault 1 | . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Distress Signals 2 | . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 139 | . 18 10 5 25 4 36 12 8 21 Peak Tracking Total 15 | . 4 7 5 12 3 15 5 6 6 Tactical Retreats 20 | . 1 . . 5 1 8 3 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Traps Triggered 9 | . 1 . . . . 6 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Machines Disabled 3 | . 1 . . . 1 . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Machines Accessed 11 | . 4 1 . 2 2 1 1 . . Terminals 9 | . 4 1 . 2 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 24 | . 8 1 . 5 4 3 3 . . Successful 14 | . 4 . . 3 3 1 3 . . Failed 10 | . 4 1 . 2 1 2 . . . Catastrophic 4 | . 1 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 2 . . 5 . 2 . . . Terminals 20 | . 8 1 . 5 3 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 10 | . 4 . . 3 2 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Process 1 | . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 4 1 . 2 2 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 17 | . . . . . . . 17 . . Retrieved Matter 17 | . . . . . . . 17 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Total Allies 8 | . . . . . . . . 8 . Largest Group 6 | . . . . . . . . 6 . Highest-Rated Group 146 | . . . . . . . . 146 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . . . . . 32 . Total Damage 429 | . . . . . . . . 429 . Kills 5 | . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Turns Passed 2506 | 85 962 220 47 322 164 254 159 82 211 Spaces Moved 3349 | 49 632 315 123 512 199 503 441 225 350 Core 1 | 1 . . . . . . . . . Treads 207 | . 207 . . . . . . . . Legs . | . . . . . . . . . . Wheels 174 | 48 126 . . . . . . . . Hover . | . . . . . . . . . . Flight 2967 | . 299 315 123 512 199 503 441 225 350 Fastest Speed 23 | 50 37 34 34 27 30 32 28 28 23 Average Speed 49 | 98 118 34 34 34 31 32 32 28 28 Slowest Speed 240 | 100 240 34 34 117 32 35 106 32 102 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 52 | . 1 . 3 16 2 15 4 2 9 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 94 33 34 62 8 56 11 9 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 24 | . 19 . . . 5 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 24 | . 19 . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Fac Fac Total 3973 | 69 772 416 124 623 293 578 453 235 410 Wait 305 | 1 45 64 5 84 79 9 . . 18 Move 3240 | 48 629 314 117 480 195 473 432 220 332 Hop 47 | . 1 . 2 15 2 12 4 2 9 Pick Up 53 | 4 22 6 . 7 2 1 8 2 1 Fast Attach 38 | 7 3 3 . 9 1 . 1 1 13 Attach 26 | . 4 2 . 2 6 1 4 3 4 Detach 6 | . . . . . 3 . . . 3 Swap 26 | 2 12 6 . 5 . . . . 1 Drop 54 | 1 19 13 . 12 . 1 4 4 . Fire 94 | 6 37 8 . 9 5 . . . 29 Melee 3 | . . . . . . . . 3 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 81 | . . . . . . 81 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Discovered new exit (range 16) 1048 | -10/Materials | Identified exit to Materials 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1253 | -9/Materials | Discovered new exit (range 6) 1257 | -9/Materials | Identified exit to Mines 1268 | -9/Materials | Entered Mines 1293 | -9/Mines | Discovered new exit (range 15) 1304 | -9/Mines | Identified exit to Materials 1309 | -9/Mines | Learned Materials emergency access door positions 1310 | -9/Mines | Learned Materials stockpile data 1315 | -9/Mines | Entered Materials 1315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1408 | -8/Materials | Build established: Scout 1483 | -8/Materials | Garrison activated, responded to threat 1533 | -8/Materials | Lost 5 parts (2n1u2w) 1624 | -8/Materials | Discovered new exit (range 16) 1633 | -8/Materials | Core integrity fell below 50% 1637 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Utility x2 1665 | -7/Factory | Lost 3 parts (1p1n1u) 1801 | -7/Factory | Identified exit to Garrison 1801 | -7/Factory | Entered Garrison 1827 | -7/Garrison | Triggered checkpoint 1851 | -7/Garrison | Triggered checkpoint 1885 | -7/Garrison | Discovered new exit (range 11) 1888 | -7/Garrison | Identified exit to Factory 1889 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1903 | -7/Garrison | Triggered checkpoint 1913 | -7/Garrison | Triggered checkpoint 1926 | -7/Garrison | Discovered exit to Factory (range 11) 1939 | -7/Garrison | Build established: Sprinter 1962 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2004 | -7/Garrison | Discovered exit to Factory (range 11) 2023 | -7/Garrison | Triggered checkpoint 2034 | -7/Garrison | Core integrity fell below 50% 2055 | -7/Garrison | Entered Factory 2073 | -7/Factory | Assembled infested ambush trap array 2158 | -7/Factory | Core integrity fell below 20% 2212 | -7/Factory | Discovered new exit (range 4) 2213 | -7/Factory | Identified exit to Factory 2214 | -7/Factory | Entered another Factory area 2214 | -6/Factory | Evolved 2 slots: Utility x2 2285 | -6/Factory | Discovered new exit (range 18) 2290 | -6/Factory | Identified exit to Factory 2293 | -6/Factory | Lost 6 allies 2296 | -6/Factory | Entered another Factory area 2296 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2323 | -5/Factory | Lost 5 parts (2n3u) 2487 | -5/Factory | Lost 6 parts (2p3n1w) 2507 | -5/Factory | Self-destructed Last Messages --------------- 02485_ K-01 Serf cleans the Pressure Siphon. 02487_ Acquired Structural Scanner. 02489_ Acquired Terrain Scan Processor. 02490_ K-01 Serf cleans the Pressure Siphon. 02494_ Slug penetrates C-30 ARC. 02494_ C-30 ARC bursts open, deploying its payload. 02494_ H-66 Slayer unfolds itself. 02494_ Penetrated by Slug. 02494_ Cld. VTOL Module destroyed. 02494_ Penetrated by Slug. 02496_ Slug penetrates Wall. 02496_ K-01 Serf cleans the Terminal. 02497_ Slug penetrates Wall. 02497_ VTOL Module destroyed. 02497_ Slug penetrates Wall. 02497_ Penetrated by Slug. 02498_ Slug penetrates Wall. 02501_ Gauss Rifle destroyed. 02501_ VTOL Module destroyed. 02501_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????? # ??????? | | ???????????????????????????????????? # ??????? | | ???????????????????????????????????? # ??????? | | ???????????????????????????????????# # ??????? | | ???????????????????????????????????? # ??????? | | ???????????????????????????????????? ##??????? | | ???????????????????????????????????? ##??????? | | ??????????????????????????????????## # ??????? | | ??????????????????????????????????## # ??????? | | ??????????????????????????????????## # ? ????? | | ??????????# ############# # ?????? | | ??????????##+####+################## # ?????? | | ?????????### u # ??????? | | ?????????### # ??????? | | ???????? u + ??????? | | ????????A g # ??????? | | ???????? g u @ # ??????? | | ???????????????####+#####/########## # ??????? | | ??????????????? # """ """ ## # ??????? | | ??????????????????????? # "?? ????## ##????#?? | | ??????????????????????? # ""????? ## ##??????? | | ?????????????????? ?? # ??????## ##??????? | | ??????????????????###??##] ! ## ##???? ?? | | ??????????????????# ############ ###?????? | | ????????????????????T" ##??????? | | ???????????????????? " " ##?? ???? | | ?????????????????? "%" ##?#????? | | ??????????????????? ############ ###?? ??? | | ???????????????????????############# ##??????? | | ??????????????????????????????????## ##????? ? | | ?????????????????????? ?????????#?## ##???? ?? | | ?????????????????????? ??????????## ###?????? | | ???????????????????????????????#??## ##?????#? | | ??????????????????????????????????## ##??????? | | ????????????????????????????"?????## ##??#???? | | ????????????????????????????????#### ###?????? | | ???????????????????????????????#??## ##??????? | | ###################??????????? ?#?## ##?#????? | | ] ## #?????????"????### ######## | | ## #?????"?"??????### ######## | | """" [ ## #???? ####* % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 72 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAntigravHumpback Manual? 0 Play Time 00:42:04 Cumulative 116.1 hours Start 2025.04.28 @ 15:22:19 End 2025.04.29 @ 15:35:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f5ad31e-f601-4945-a31d-04cc6c47b131