Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 20:34:01 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (46) 230 Value Destroyed (1439) 1439 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 7308 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 346 Met Imprinter 300 Was Imprinted 300 Friendly Fire -149 Cogmind --------- Core Integrity 785/850 Matter 199/300 Energy 73/380 System Corruption 0% Temperature Cool (33) Movement Treading (177) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Layered Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Plasma Cannon > --- INVENTORY (28) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Sensor Array Makeshift Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Reflective Plating EM Shield Force Field Force Field Force Field System Backup Module Z-Drone Bay (2/2) Hacking Drone Bay Dimensional Node Initializer Heavy Riot Gun Improved Lightning Gun Beamcaster Proton Cannon Heavy Particle Cannon Heavy Particle Cannon Cooled Particle Cannon Mini Grenade Launcher Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Hardened Medium Armor Plating Reflective Plating Force Field > --- WEAPON ----------- Heavy Plasma Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Improved Cooling System Improved Sensor Array Makeshift Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Reflective Plating EM Shield Force Field Force Field System Backup Module Z-Drone Bay Hacking Drone Bay Dimensional Node Initializer Heavy Riot Gun Improved Lightning Gun Beamcaster Proton Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Cooled Particle Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 63] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Reflective Plating Weapon Heavy Particle Cannon Energy Gun Heavy Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 5 | . . . 2 . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 93 | 7 3 2 7 3 2 6 6 18 8 7 8 3 13 Power 5 | 1 . 1 . . . 1 1 . . . . . 1 Engine 3 | 1 . 1 . . . 1 . . . . . . . Core 2 | . . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 21 | 2 . . 2 . . 2 2 5 . 1 3 1 3 Treads 21 | 2 . . 2 . . 2 2 5 . 1 3 1 3 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 2 1 3 1 2 1 2 5 4 3 2 1 4 Device 12 | . . . 1 1 . 1 . . 3 3 1 1 1 Storage 9 | 1 1 1 1 . 2 . . 3 . . . . . Processor 2 | . . . . . . . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 9 | . 1 . 1 . . . 2 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 3 1 . 2 2 . 2 1 8 4 3 3 1 5 Energy Gun 13 | . . . 2 . . . . 5 2 1 1 1 1 Energy Cannon 8 | . . . . 2 . 2 1 . 1 . . . 2 Ballistic Gun 4 | 3 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 1 1 1 . . Piercing Weapon 3 | . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 Parts Lost 6 | . . . . . . 4 . 1 . . . . 1 Power 1 | . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 2 | . . . . . . . . 1 . . . . 1 Weapon 2 | . . . . . . 2 . . . . . . . Highest Loss Streak 4 | . . . . . . 4 . 1 . . . . 1 Average Slot Usage (%) 99 | . 94 100 99 100 100 99 98 99 100 100 100 100 100 Engine 3 | . 14 14 11 11 11 10 1 . . . . . . Core 5 | . . . . . . . 7 7 7 7 7 7 13 Treads 27 | . 28 28 22 22 22 21 26 30 30 30 30 30 26 Device 7 | . . . 5 8 11 11 9 7 9 7 7 7 6 Storage 24 | . 14 23 27 33 33 33 27 23 23 23 23 23 20 Protection 11 | . 9 4 11 2 . . 9 14 12 15 15 15 12 Energy Gun 6 | . . . 5 . . . . 10 11 10 7 11 3 Energy Cannon 4 | . . . . 21 22 21 18 3 . . . . 4 Ballistic Gun 2 | . 27 28 16 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 6 2 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 143 | 10 23 42 54 62 68 68 72 121 127 127 124 130 143 Greatest Support 98 | 40 40 40 40 40 40 40 62 84 84 84 89 97 98 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 28 | 6 10 16 20 20 22 22 22 28 28 28 28 28 28 Average Capacity 24 | 5 7 14 17 20 21 22 22 23 28 28 28 28 28 Most Carried 28 | 5 8 16 20 20 20 20 22 25 27 28 28 28 28 Average Carried 23 | 3 6 11 16 20 20 18 21 21 25 27 27 27 27 Final Capacity 28 | 6 10 16 20 20 22 22 22 28 28 28 28 28 28 Final Carried 28 | 5 8 16 20 20 20 19 22 25 26 28 28 28 28 Class Distribution -------------------- 88% | Hauler-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1159 | 295 95 52 . 34 . 87 50 174 81 129 88 50 24 Remotely . | . . . . . . . . . . . . . . Salvage Created 1863 | 98 160 172 . 34 . 239 286 427 . 137 . . 310 Parts 94 | 5 9 5 . 7 . 13 17 21 . . . . 17 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 5 | . . 2 . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 8 2 . 2 . Prevented 8 | . . . . . . . . . . . . 8 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 34 | . 4 1 . 2 . 7 3 9 . 4 . . 4 Melee 1 | . . . . . . . . 1 . . . . . Guns 8 | . 4 1 . . . . . 3 . . . . . Cannons 16 | . . . . 2 . 7 3 1 . . . . 3 AOE 8 | . . . . . . . . 3 . 4 . . 1 Classes Destroyed 12 | 2 1 1 . . . 1 3 2 . . . . 2 Worker 1 | . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . 1 . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . Recycler 3 | 1 . 2 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . 1 . . . . . . Swarmer 10 | . . 1 . 2 . 4 . 3 . . . . . Grunt 13 | . 4 . . . . 2 1 3 . . . . 3 Sentry 4 | . . . . . . . 1 3 . . . . . Hunter 3 | . . . . . . 1 1 . . . . . 1 Thug 4 | . . . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . . . . . . 1 Best Kill Streak 4 | 1 2 1 . 2 . 4 3 3 . 4 . . 4 Combat Bots Only 4 | . 2 1 . 2 . 4 2 3 . 4 . . 2 Max Kills in Single Turn 2 | 1 1 1 . 1 . 1 1 1 . 2 . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 2 . . 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 3117 | . 251 55 . 186 . 779 159 785 . 36 . 128 738 Core 338 | . 42 8 . 18 . 88 . 117 . . . . 65 Absorbed by Shields 251 | . . . . . . . . . . 18 . 29 204 Core Remaining (%) 87 | 100 . 80 . . . 73 100 . . . . 83 . Volleys Fired 130 | 7 17 8 . 8 . 20 16 31 . 5 . 2 16 Largest 2 | 2 2 2 . 2 . 2 2 2 . 1 . 2 2 Hottest 165 | 40 40 40 . 150 . 150 150 150 . 30 . 120 165 Shots Fired 250 | 14 34 16 . 16 . 40 32 59 . 5 . 4 30 Gun 112 | 14 34 16 . . . . . 44 . . . 4 . Cannon 130 | . . . . 16 . 40 32 12 . . . . 30 Launcher 8 | . . . . . . . . 3 . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 64 | 14 34 16 . . . . . . . . . . . Thermal 130 | . . . . 16 . 40 32 12 . . . . 30 Explosive 8 | . . . . . . . . 3 . 5 . . . Electromagnetic 48 | . . . . . . . . 44 . . . 4 . Robot Hit Streak 14 | 7 7 8 . 10 . 10 6 14 . 7 . 8 9 Robot Miss Streak 3 | 1 2 2 . 3 . 2 2 1 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 176 | 11 22 13 . 7 . 27 14 53 . 4 . 4 21 Core Hits 85 | 3 11 6 . 3 . 11 9 21 . 9 . . 12 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 22 | . . . . . . . . 6 3 2 1 . 10 Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 6 3 2 . . . Piercing 11 | . . . . . . . . . . . 1 . 10 Sneak Attacks 2 | . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4997 | 125 277 134 18 247 . 643 450 1594 . 430 . 42 1037 Guns 1109 | 123 273 134 . . . . . 537 . . . 42 . Cannons 2140 | . . . . 185 . 635 450 275 . . . . 595 Explosions 1319 | . . . . . . . . 447 . 430 . . 442 Melee 318 | . . . . . . . . 318 . . . . . Ramming 111 | 2 4 . 18 62 . 8 . 17 . . . . . Kinetic 530 | 123 273 134 . . . . . . . . . . . Thermal 2347 | . . . . 185 . 635 450 482 . . . . 595 Explosive 1112 | . . . . . . . . 240 . 430 . . 442 Electromagnetic 579 | . . . . . . . . 537 . . . 42 . Impact . | . . . . . . . . . . . . . . Slashing 318 | . . . . . . . . 318 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . . 1 1 . . . . Corruption Purged 1 | . . . . . . . . . 1 . . . . Effects 6 | . . 3 . . . . . 3 . . . . . Message Errors 4 | . . 2 . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Targeting Errors 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 177 | . . . . 7 . . 5 98 . . . . 67 Projectiles 19 | . . . . 7 . . 5 . . . . . 7 Explosions 64 | . . . . . . . . 4 . . . . 60 Melee 94 | . . . . . . . . 94 . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . . . . . . . . . . 66 Shots 1 | . . . . . . . . . . . . . 1 Rammed 15 | 1 2 . 1 10 . 1 . . . . . . . Targets Rammed 16 | 1 2 . 1 10 . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 324 | . 21 4 . 320 . 324 79 264 . . . 69 184 Average Temperature 74 | . 12 2 . 168 . 102 30 84 . . . 36 57 Received Heat Transfer 934 | . 141 . . . . 279 63 303 . 17 . 6 125 Effects 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 3 | . . . . . . . . 2 . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 3 . 2 . . . . . Heat Transferred 3351 | . . . . 259 . 925 666 607 . . . . 894 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 652 | 10 105 45 39 55 . 159 134 652 . . . . 244 Initial 61 | . 6 5 17 15 . . 61 9 . . . . 25 Average 85 | 3 57 21 30 48 . 107 76 185 . . . . 53 Maximum Alert Level 2 | . . . . . . . . 2 . . . . 1 Low Security (%) 91 | 100 100 100 100 100 . 100 100 67 . . . . 89 Level 1 5 | . . . . . . . . 15 . . . . 10 Level 2 3 | . . . . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . . 2 7 . . . . 3 Investigation 3 | . . . . . . . 1 2 . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . . . . . 1 1 . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 2 | . 1 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 71 | . 13 3 6 3 . 7 6 14 . 4 . 5 10 Peak Tracking Total 5 | . 5 3 3 3 . 3 3 3 . 4 . 3 4 Tactical Retreats 8 | . 2 1 . 2 . 1 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . . . . 1 . 1 . 1 . . 2 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 19 | . 3 . 2 . 1 . 5 4 1 1 . . 2 Terminals 10 | . 2 . 2 . . . 4 2 . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 2 | . 1 . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 54 | . 9 . 6 . 1 . 15 15 1 1 . . 6 Successful 30 | . 7 . 4 . 1 . 5 8 1 1 . . 3 Failed 24 | . 2 . 2 . . . 10 7 . . . . 3 Catastrophic 6 | . . . 2 . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 7 . 5 . . . 9 1 . . . . 23 Terminals 34 | . 7 . 6 . . . 13 8 . . . . . Fabricators 9 | . . . . . . . . 4 . . . . 5 Repair Stations 5 | . 2 . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 14 | . 3 . 2 . 1 . 3 3 1 1 . . . Record 2 | . . . . . 1 . . . . 1 . . . Part Schematic 3 | . . . 1 . . . 1 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . 2 Load Schematic 2 | . . . . . . . . 1 . . . . 1 Build 4 | . . . . . . . . 3 . . . . 1 Repair Station Hacks 3 | . 2 . . . . . . 1 . . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . 2 . 2 . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . Track 4 | . 2 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . 2 . . . 5 3 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 2 1 . . . . 8 Parts Built 5 | . . . . . . . . 3 . . . . 2 Matter 518 | . . . . . . . . 306 . . . . 212 Time 206 | . . . . . . . . 153 . . . . 53 Total Part Build Rating 15 | . . . . . . . . 3 . . . . 12 Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . . 2 . . . . . . 9 . . Largest Group 9 | . . . . 2 2 . . . . . 9 9 4 Highest-Rated Group 266 | . . . . 46 46 . . . . . 266 266 128 Highest-Rated Ally 39 | . . . . 31 31 . . . . . 39 39 39 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 79 | . . . . . . . . . . . . 54 25 Total Damage 1935 | . . . . . . . . . . . . 1633 302 Kills 10 | . . . . . . . . . . . . 8 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 1 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . 2 Traps 2 | . . . . . . . . . . . . . 2 Zionite Intel Received 4 | . . . . . . . . . . . . . 4 Component Stockpiles 1 | . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 8626 | 111 445 263 261 312 408 390 668 821 1052 728 1905 617 645 Spaces Moved 4233 | 54 218 133 128 146 226 173 336 345 355 404 1100 338 277 Core 9 | 9 . . . . . . . . . . . . . Treads 4224 | 45 218 133 128 146 226 173 336 345 355 404 1100 338 277 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 175 152 175 172 168 168 168 Average Speed 170 | 141 160 172 180 180 180 180 175 154 175 172 170 169 171 Slowest Speed 180 | 160 160 180 180 180 180 180 180 175 175 175 172 172 177 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 52 43 16 41 60 47 38 10 55 52 88 55 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . 1 . . . 1 . . 1 2 4 2 . Spaces Dug 44 | . . . . . . . 8 10 3 12 . . 11 Terrain Destroyed 136 | . . . . 9 . 14 13 16 3 28 . . 53 Melee 15 | . . . . . . . . 1 3 1 . . 10 Projectile 41 | . . . . 9 . 14 13 . . . . . 5 AOE 80 | . . . . . . . . 15 . 27 . . 38 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 5356 | 72 283 152 162 170 229 211 390 568 779 424 1137 382 397 Wait 729 | . 36 1 3 4 . 8 6 146 407 5 12 33 68 Move 4220 | 53 217 132 127 145 225 172 335 344 354 403 1099 337 277 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 4 5 8 15 . . 3 15 10 4 2 5 3 6 Fast Attach 13 | 6 2 . . . . . 1 . . . 3 . 1 Attach 22 | . . . 6 . . 4 2 5 . . 1 . 4 Detach . | . . . . . . . . . . . . . . Swap 58 | 1 1 2 1 3 2 2 3 13 8 7 4 3 8 Drop 66 | . 3 1 9 . 2 1 12 12 3 . 12 4 7 Fire 130 | 7 17 8 . 8 . 20 16 31 . 5 . 2 16 Melee 22 | . . . . . . . . 6 3 2 1 . 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | 1 2 . 1 10 . 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 356 | -10/Materials | Repaired Lgt. Assault Rifle 404 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Entered Mines 626 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 799 | -10/Mines | Discovered new exit (range 5) 802 | -10/Mines | Assembled infested the area 807 | -10/Mines | Assisted by a Guerilla fighting off Assembled 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Utility x2 949 | -9/Materials | Discovered new exit (range 16) 1081 | -9/Materials | Entered Mines 1198 | -9/Mines | Found a hidden stash of uninstalled traps 1256 | -9/Mines | Build established: Hauler-Mutant 1276 | -9/Mines | Learned Materials security intel 1337 | -9/Mines | Learned Materials terminal intel 1382 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1382 | -9/Mines | Discovered new exit (range 5) 1393 | -9/Mines | Entered Exiles 1393 | -9/Exiles | Accompanied by 2 allies 1423 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1438 | -9/Exiles | Met 8R-AWN 1467 | -9/Exiles | Met EX-HEX 1565 | -9/Exiles | Met EX-DEC 1661 | -9/Exiles | Learned location of Zion (-7) 1697 | -9/Exiles | Met EX-BIN 1787 | -9/Exiles | Discovered new exit (range 10) 1801 | -9/Exiles | Entered Mines 1923 | -8/Mines | Lost 4 parts (1p1n2w) 2133 | -8/Mines | Discovered new exit (range 8) 2191 | -8/Mines | Entered Materials 2191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2193 | -8/Materials | Loaded intel: 12 terminal locations 2803 | -8/Materials | Discovered new exit (range 15) 2859 | -8/Materials | Entered Factory 2859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3023 | -7/Factory | Discovered new exit (range 11) 3164 | -7/Factory | Identified exit to Storage 3164 | -7/Factory | Identified exit to Lower Caves 3263 | -7/Factory | Garrison activated, responded to threat 3487 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3540 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3547 | -7/Factory | Local fabrication network quarantined 3594 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 3659 | -7/Factory | First assault squad dispatched 3680 | -7/Factory | Entered Lower Caves 4500 | -7/Lower Caves | Learned Factory interactive machine intel 4718 | -7/Lower Caves | Discovered new exit (range 6) 4732 | -7/Lower Caves | Entered another Lower Caves area 4736 | -7/Lower Caves | Learned 8 Factory zone layouts 4756 | -7/Lower Caves | Encountered a Warlord checkpoint 5000 | -7/Lower Caves | Ambushed by wild Derelicts 5063 | -7/Lower Caves | Found Alien Artifact 5412 | -7/Lower Caves | Discovered new exit (range 7) 5460 | -7/Lower Caves | Entered Zion 5612 | -7/Zion | Found CR-A16's Pointy Stick 5631 | -7/Zion | Discovered new exit (range 12) 5769 | -7/Zion | Given the Hacking Drone Bay 5773 | -7/Zion | Found Prototype Device 5815 | -7/Zion | Learned location of 1 exit from Factory 5893 | -7/Zion | Learned Factory emergency access door positions 5974 | -7/Zion | Gained Derelict followers 6319 | -7/Zion | Learned location of Testing (-2) 7034 | -7/Zion | Imprinted 7037 | -7/Zion | Declared Zion's savior 7365 | -7/Zion | Entered Proximity Caves 7365 | -6/Proximity Caves | Accompanied by 9 allies 7528 | -6/Proximity Caves | Learned Factory emergency access door positions 7620 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7760 | -6/Proximity Caves | Spotted B-75 Beast 7785 | -6/Proximity Caves | Allies destroyed B-75 Beast 7959 | -6/Proximity Caves | Discovered new exit (range 10) 7982 | -6/Proximity Caves | Entered Factory 7982 | -6/Factory | Accompanied by 4 allies 7982 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7983 | -6/Factory | Identified exit to Factory 7984 | -6/Factory | Identified exit to Lower Caves 7986 | -6/Factory | Loaded intel: 46 interactive machine locations 8088 | -6/Factory | Retrieved Zion intel report: Trap Installations 8089 | -6/Factory | Zion Recon squad teleported in 8326 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8411 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8482 | -6/Factory | Fabricated Arm. Medium Treads (x2) 8564 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8627 | -6/Factory | Self-destructed Last Messages --------------- 08612_ U-05 Engineer lays Concrete. 08615_ U-05 Engineer builds a Wall. 08615_ U-05 Engineer lays Concrete. 08616_ G-50 Soldier destroyed. 08616_ U-05 Engineer lays Concrete. 08617_ K-01 Serf collects debris. 08618_ Slug penetrates Wall. 08621_ K-01 Serf collects debris. 08621_ Slug penetrates Wall. 08621_ U-05 Engineer lays Concrete. 08622_ Slug penetrates Wall. 08622_ U-05 Engineer lays Concrete. 08623_ Slug penetrates Wall. 08624_ U-05 Engineer builds a Wall. 08625_ G-50 Soldier heat short circuits Hvy. Laser. 08625_ U-05 Engineer builds a Wall. 08625_ Reflective Plating destroyed. 08625_ Penetrated by Slug. 08625_ U-05 Engineer builds a Door. 08627_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????######## | | ??????????????????? ################### | | ???????????????? # """ #""" " | | ????????????????# # == ""T"" #"F" " | | ????????????????# # ! == "" "" #"== " | | ???????????????## #! [ #""" | | ???????????????# # !% #""" | | ???????????????? %+=""""""""" # | | ????????????????# # % ######## | | ??????+?????????# = ########## # # ###????? | | ????????????????# [%* ###### ## #????? | | ????????????????# ! = # """ #????? | | ????????????????# % # ""T"" o ##????? | | ????????????????# = # "" "" * #???? | | ????????????????# # %! ??? | | ????????????????# !% #@ = ###??? | | ????????????????+ *!+u %! #???? | | ????????????????# # ##???? | | ????????????????# # | u uu #????? | | ????????????????# ######### ## ## ###????? | | ????????????????# #??????? ######??????? | | ????????????????# #??????? !! #???????????? | | ????????????????# #??????? !! #???????????? | | ????????????????# #??????? #???????????? | | # # ???????? #???????????? | | ########### ???????? #???????????? | | #?????????# ???????? #???????????? | | #?????????# ????????? #???????????? | | #?????????# ????????? ??????????????? | | #?????????# ?????????????????????????? | | #????????#####?## ?????????????????????????? | | ########## ?????????????????????????????? | | + ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | ############## #####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Arm. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedNuclearSplitter Manual? 0 Play Time 00:40:31 Cumulative 620.2 hours Start 2020.09.25 @ 19:50:03 End 2020.09.25 @ 20:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 952 Rogue 952 Adventurer 0 Explorer 0 Win Type - Total 59 Types 38/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 112ce614-4327-4d6a-8f81-1b2ba8a356f6