Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 13:51:10 Player: 6tay9 Result: Destroyed by as-78676 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (994) 994 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2292 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 264/265 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Heat Sink Targeting Computer > --- WEAPON (4) ------- Beam Rifle Autogun > --- INVENTORY (5) ---- Hover Unit High-capacity Matter Pod (200) Medium Armor Plating Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Hover Unit > --- UTILITY ---------- Heat Sink Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Flight Unit High-capacity Matter Pod Weapon Shielding Datajack Datajack [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 36 | 6 1 29 . Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads 3 | . . 3 . Leg . | . . . . Wheel 4 | 2 . 2 . Hover 1 | . . 1 . Flight 2 | . . 2 . Utility 7 | 1 1 5 . Device 2 | 1 . 1 . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 14 | 2 . 12 . Energy Gun 5 | . . 5 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 7 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 8 3 Power 1 | . . 1 . Propulsion 4 | . . 3 1 Utility 1 | . . 1 . Weapon 5 | . . 3 2 Highest Loss Streak 7 | . . 7 3 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 91 86 95 Engine 11 | . 14 10 11 Treads 7 | . . 9 9 Wheel 10 | . 28 5 11 Hover 2 | . . 3 . Device 7 | . 9 6 11 Storage 5 | . 10 4 . Processor 1 | . . 1 11 Protection 4 | . . 6 . Energy Gun 11 | . . 14 11 Ballistic Gun 25 | . 28 23 30 Naked Turns . | . . . . Heaviest Build 38 | 7 27 38 18 Greatest Support 40 | 20 20 40 12 Greatest Overweight (x) 11 | . 1 11 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 5 Average Capacity 9 | 5 12 9 5 Most Carried 9 | . 5 9 5 Average Carried 4 | . 1 5 5 Final Capacity 15 | 5 15 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 30% | Mutant 30% | Scavenger-Tank 18% | Scavenger-Gunner 12% | Gunner 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1191 | 270 23 810 88 Remotely . | . . . . Salvage Created 1307 | 42 23 1111 131 Parts 92 | 3 1 83 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 39 | 1 . 29 9 Guns 39 | 1 . 29 9 Classes Destroyed 5 | 1 1 2 1 Watcher 5 | . 1 4 . Swarmer 12 | . . 9 3 Grunt 17 | 1 . 16 . Sentry 4 | . . 4 . Assembled 6 | . . . 6 Best Kill Streak 6 | 1 1 6 6 Combat Bots Only 6 | 1 . 5 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 259 | 6 . 200 53 Missed 74 | 4 . 56 14 Damage Taken 2161 | 22 . 1645 494 Core 410 | . . 334 76 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 126 | 5 17 88 16 Largest 4 | 2 2 4 4 Hottest 155 | 40 40 155 122 Shots Fired 340 | 10 34 237 59 Gun 340 | 10 34 237 59 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 259 | 10 34 171 44 Thermal 81 | . . 66 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 2 4 10 8 Robot Miss Streak 14 | 2 8 14 4 Penetration Max . | . . . . Secondary Targets 8 | . . 6 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 157 | 6 13 108 30 Core Hits 72 | 2 1 53 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2065 | 58 150 1350 507 Guns 2065 | 58 150 1350 507 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1583 | 58 150 955 420 Thermal 482 | . . 395 87 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 1 1 Average Corruption 1 | . 3 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 1 1 Heat Flow Errors 2 | . 1 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 472 | 6 169 472 122 Average Temperature 117 | 6 89 130 65 Received Heat Transfer 746 | 12 . 714 20 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1433 | . . 1137 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 413 | 20 108 413 198 Initial 128 | . 13 . 128 Average 228 | 2 67 289 186 Maximum Alert Level 2 | . . 2 . Low Security (%) 39 | 100 100 13 100 Level 1 51 | . . 73 . Level 2 8 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 6 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | 1 4 38 14 Peak Tracking Total 9 | 1 2 9 9 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 3 3 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 10 8 . Successful 10 | . 3 7 . Failed 8 | . 7 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 10 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 1 | . . 1 . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2080 | 73 412 1459 136 Spaces Moved 1299 | 70 398 748 83 Core 31 | 19 . 12 . Treads 163 | . . 163 . Legs . | . . . . Wheels 982 | 51 398 450 83 Hover 123 | . . 123 . Flight . | . . . . Fastest Speed 50 | 50 80 95 105 Average Speed 127 | 71 90 154 105 Slowest Speed 600 | 80 95 600 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 46 45 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1491 | 80 420 892 99 Wait 8 | . . 8 . Move 1296 | 69 397 747 83 Hop . | . . . . Pick Up 4 | . 4 . . Fast Attach 29 | 6 1 22 . Attach 1 | . . 1 . Detach 8 | . 1 7 . Swap 6 | . . 6 . Drop 13 | . . 13 . Fire 126 | 5 17 88 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 364 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 14) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Weapon x2 527 | -9/Materials | Discovered new exit (range 6) 816 | -9/Materials | Discovered new exit (range 16) 1014 | -9/Materials | Core integrity fell below 50% 1054 | -9/Materials | Lost 7 parts (1p2n1u3w) 1066 | -9/Materials | Core integrity fell below 20% 1446 | -9/Materials | Build established: Scavenger-Tank 1945 | -9/Materials | Entered Mines 2037 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2042 | -9/Mines | Assembled infested the area 2071 | -9/Mines | Build established: Scavenger-Gunner 2081 | -9/Mines | Destroyed by as-78676 with Assembled Rifle Last Messages --------------- A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" 58-UYB(z) disappears into a concealed tunnel. ALERT: Infestation in the mines, dispatching Demolisher response squad. as-98884 suffers critical hit (Burn). as-98884 destroyed. as-27105 destroyed. Switching to secondary target: as-87009. as-87009 destroyed. Lgt. Assault Rifle destroyed. Destroyed Asb. Hover Unit. as-63555 destroyed. Switching to secondary target: as-83569. as-83569 destroyed. Lgt. Treads destroyed. as-05770 destroyed. Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????####? | | ???????????????????????????????????## ## | | ??????????????????????????????????## # | | ??????????????????????????????????# # | | ?????????????????????????????????## # | | ????????????????????????????###### | | ??????????????????????????### | | ?????????????????????????## | | ?????????????????????????# # | | ?????????????????????????# ### # | | ?????????????????????????# ##?# # | | ?????????????????????????## #??# # | | ??????????????????##?????## ##??# | | ?????????????????## ???## ## #???### | | ?????????????????# ### ### #?????? | | ?????????????????# ### ?????? | | ????????##???????## #####????? | | ????????# ???????## ##???????? | | ????????# ???????####### > #???????? | | ????????# ######??????## #???????? | | ????????# ###?????# #???????? | | ?????????# ####### #???????? | | ?????????# @ % % #???????? | | ?????????# % % % #???????? | | ?????????## """ a######### ##???????? | | ??????????## """ #???????## #????????? | | ???????????# """ a=??????? #???????? | | ???????????# %%*?????? #???????? | | ???????????# s #[##?????# #???????? | | ??????????? ## #???????$ #???????? | | ?????????? ##? #??????? #???????? | | ????????? #????#??????? #???????? | | ????????? #????????????? #???????? | | ?????????? ? ?????????????? #???????? | | ??????????? ### ??????????????? ????????? | | ??????????? ??#?????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ContainmentGuidanceMembrane Manual? 0 Play Time 00:58:50 Cumulative 1.7 hours Start 2024.05.11 @ 12:14:20 End 2024.05.11 @ 13:51:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 21% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de3f7564-e1b9-456e-bd88-fd5e9aeea917