Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:13:18 Player: MAXX-P31 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (306) 1530 Value Destroyed (13756) 13756 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3000) 3000 TOTAL SCORE: 25226 Bonus ------- High Alert Combat Kills 2980 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1600 Matter 59/300 Energy 40/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Energy Well (350) Advanced Drone Bay (2/2) Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Weapon Cycler Centrium Light Armor Plating Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Light Antimatter Cannon Graviton Cannon > --- INVENTORY -------- Compact Particle Reactor Light Quantum Reactor Improved Heavy Treads Advanced Heavy Siege Treads Centrium Wheel High-capacity Storage Unit Energy Well Improved Energy Well Matter Compressor Advanced Sensor Array Advanced Transmission Jammer Advanced Shield Generator Advanced Drone Bay Dispersion Rifle Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Improved Matter Neutralizer Precision Grenade Launcher Precision Grenade Launcher Micro-nuke Launcher Force Lance [Rating: 203] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Centrium Light Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Graviton Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . 1 1 . Utility 10 | . . 1 1 . 2 2 1 1 1 1 Weapon 3 | . . . . 2 . . . . . 1 Parts Attached 212 | 7 3 14 27 6 9 36 14 17 22 57 Power 26 | 1 . 1 3 . 1 5 . 5 4 6 Engine 8 | 1 . 1 3 . 1 1 . 1 . . Core 5 | . . . . . . 3 . 2 . . Reactor 13 | . . . . . . 1 . 2 4 6 Propulsion 46 | 2 . 2 8 2 3 4 1 5 5 14 Treads 33 | 2 . 2 8 2 3 3 1 1 4 7 Leg 4 | . . . . . . 1 . . . 3 Wheel 9 | . . . . . . . . 4 1 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 72 | 2 1 2 7 2 4 11 10 4 12 17 Device 47 | 1 . 1 3 1 2 6 8 3 8 14 Storage 4 | 1 1 . 1 . . . . . 1 . Processor 9 | . . . . 1 1 2 1 . 2 2 Hackware . | . . . . . . . . . . . Protection 12 | . . 1 3 . 1 3 1 1 1 1 Artifact . | . . . . . . . . . . . Weapon 68 | 2 2 9 9 2 1 16 3 3 1 20 Energy Gun 24 | 2 . 6 1 . . 2 1 . . 12 Energy Cannon 8 | . . . . . 1 4 . 1 1 1 Ballistic Gun 19 | . 2 2 4 2 . 7 . . . 2 Ballistic Cannon 10 | . . 1 1 . . 2 2 1 . 3 Launcher 7 | . . . 3 . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 2 . . 6 2 1 4 . Corrupted Parts 5 | . . . . . . 3 . . . 2 System Corruption 38 | . . . . . . 26 . . . 12 Parts Lost 102 | . . 2 3 1 1 18 . 10 5 62 Power 15 | . . 1 1 . . 2 . 2 2 7 Propulsion 23 | . . . 1 . 1 5 . 3 . 13 Utility 33 | . . 1 1 1 . 4 . 4 2 20 Weapon 31 | . . . . . . 7 . 1 1 22 Highest Loss Streak 31 | . . 1 1 1 1 7 . 7 3 31 To Critical Strikes 3 | . . . . . . . . . . 3 Average Backups 21 | 2 6 14 18 24 24 24 22 23 23 20 Power 1 | . 1 1 1 1 1 1 . . 1 1 Propulsion 3 | 1 1 1 5 7 5 4 1 . 2 2 Utility 7 | . 1 2 3 7 6 10 11 9 9 7 Weapon 8 | . 3 8 8 9 11 7 8 12 9 8 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . . 6 5 5 1 4 . 1 3 12 Power 5 | . . 1 . 1 . . . . . 3 Propulsion 2 | . . 1 1 . . . . . . . Utility 12 | . . . 1 2 1 2 . . . 6 Weapon 18 | . . 4 3 2 . 2 . 1 3 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 96 98 99 99 99 97 93 87 80 Engine 4 | . 14 11 8 7 6 . 5 2 . . Core 1 | . . . . . . 2 4 4 . . Reactor 2 | . . . . . . 2 . . 6 7 Treads 22 | . 28 30 35 30 25 22 21 10 10 10 Wheel 1 | . . . . . . . . 7 4 2 Device 20 | . 14 13 18 14 19 17 25 30 27 24 Storage 6 | . 14 11 9 7 6 5 5 4 4 4 Processor 8 | . . . . 5 6 16 10 9 10 11 Protection 4 | . . 8 8 1 5 5 3 2 3 2 Energy Gun 3 | . 10 19 . . . 2 4 . . 7 Energy Cannon 1 | . . . . . . 1 3 . 10 4 Ballistic Gun 11 | . 17 2 12 29 25 17 5 2 . . Ballistic Cannon 4 | . . . 4 . . 1 7 15 5 6 Peak Build Rating 203 | 7 7 18 35 47 54 91 103 117 177 203 Average Rating 84 | 5 6 16 31 42 51 76 95 103 158 171 On Entrance 57 | . 7 7 16 32 47 53 78 101 112 177 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 184 | 13 30 37 104 112 116 134 145 158 171 184 Greatest Support 230 | 40 40 60 104 88 88 95 92 92 225 230 Greatest Overweight (x) 11 | 3 . . 1 1 1 1 1 11 2 8 Average Overweight (x) . | . . . . 1 1 1 1 2 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 19 25 25 25 25 25 25 24 Most Carried 25 | 5 9 15 25 25 25 25 25 25 25 25 Average Carried 21 | 2 6 14 18 24 24 24 22 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 Final Carried 25 | 3 9 15 25 25 25 21 25 25 25 5 Class Distribution -------------------- 42% | Scavenger-Gunner 17% | Tank 15% | Scavenger-Mutant 8% | Mutant 6% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Tank | -2/Research Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 9781 | 270 30 238 884 1051 286 2107 245 910 1324 2436 Remotely . | . . . . . . . . . . . Salvage Created 13683 | 92 . 1109 1144 1443 229 3201 218 829 1263 4155 Parts 665 | 5 . 66 76 71 13 150 10 27 33 214 Haulers Intercepted 8 | . . 4 2 1 . . 1 . . . Recyclers Shooed 7 | 1 . . 1 2 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 218 | . . 14 22 18 5 48 3 13 17 78 Guns 109 | . . 12 17 18 5 38 1 . . 18 Cannons 77 | . . . 3 . . 10 2 8 11 43 AOE 26 | . . 2 2 . . . . 4 4 14 Classes Destroyed 19 | 2 . 9 1 2 . 4 . 1 . . Worker 20 | . . 1 4 1 1 6 . 1 . 6 Builder 15 | . . 2 2 2 . 4 . . . 5 Tunneler 4 | 1 . 1 . 1 . . . . . 1 Hauler 8 | . . 4 2 1 . . 1 . . . Recycler 20 | 1 . 2 2 4 . 3 . 3 4 1 Mechanic 2 | . . . . . . 2 . . . . Operator 5 | . . 1 1 1 1 . 1 . . . Watcher 14 | . . 3 1 2 . 2 . 1 1 4 Swarmer 50 | . . 4 7 . 3 7 . 5 5 19 Saboteur 1 | . . . . . . 1 . . . . Grunt 62 | . . 5 7 12 2 20 1 . . 15 Brawler 7 | . . . . . . 2 . 1 . 4 Duelist 7 | . . 1 1 . . . . 1 . 4 Protector 4 | . . . . . . 1 . . . 3 Sentry 14 | . . 4 5 1 . 2 . 1 . 1 Specialist 6 | . . . 2 . . . . 2 2 . Hunter 16 | . . . . 2 . 5 . . 4 5 Programmer 49 | . . . . 3 . 10 2 2 5 27 Behemoth 2 | . . . . . . . . 1 1 . Best Kill Streak 12 | 1 . 7 4 7 3 7 2 4 5 12 Combat Bots Only 9 | . . 6 4 7 3 5 2 4 5 9 Max Kills in Single Turn 3 | 1 . 2 2 2 2 3 2 3 2 3 Gunslinging 2 | . . 1 . . 1 2 . . . . Exploded 3 | . . 1 1 . . . . 3 2 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1581 | . . 58 137 74 24 223 12 154 192 707 Missed 432 | . . 16 34 25 8 64 4 39 60 182 Hits 1149 | . . 42 103 49 16 159 8 115 132 525 Melee 27 | . . 3 4 . . 1 . . . 19 Projectile 1122 | . . 39 99 49 16 158 8 115 132 506 Critical Strikes 56 | . . 3 2 1 . 5 1 3 3 38 Part Disruptions 4 | . . . . . . . . . 1 3 Damage Taken 23012 | . . 663 1548 681 274 3509 115 1763 2569 11890 Core 2445 | . . 35 135 62 . 321 19 65 204 1604 Absorbed by Shields 1811 | . . . . . . . 24 312 334 1141 Reduced by Siege Mode 1178 | . . . . . . . . . 450 728 Ignored by Resistances 200 | . . . . . . . 23 177 . . Core Remaining (%) 90 | 100 100 91 75 91 100 67 98 95 85 . Volleys Fired 611 | 7 2 50 84 49 13 122 14 32 44 194 Largest 5 | 2 2 2 2 4 4 4 4 4 4 5 Hottest 399 | 80 40 112 106 112 112 232 227 363 399 396 Shots Fired 1899 | 14 4 99 164 196 52 468 41 111 158 592 Gun 1224 | 14 4 99 133 196 52 404 16 19 . 287 Cannon 650 | . . . 28 . . 61 25 90 156 290 Launcher 25 | . . . 3 . . 3 . 2 2 15 Special . | . . . . . . . . . . . Kinetic 1194 | . 4 15 150 196 52 381 29 106 54 207 Thermal 544 | 14 . 6 6 . . 71 12 3 97 335 Explosive 25 | . . . 3 . . 3 . 2 2 15 Electromagnetic 136 | . . 78 5 . . 13 . . 5 35 Robot Hit Streak 77 | 3 1 20 13 12 5 25 16 23 43 77 Robot Miss Streak 8 | 2 1 4 3 6 3 8 2 3 2 6 Penetration Max 1 | . . . 1 1 1 1 1 1 . . Secondary Targets 19 | . . 4 3 1 1 7 . . . 3 Max Gunslinging Chain 2 | . . 1 1 1 1 2 . . . 1 Shots Hit Robots 1194 | 8 1 66 111 108 26 312 25 77 105 355 Core Hits 578 | 3 . 43 47 48 12 157 11 34 35 188 Critical Kills 21 | . . . 3 3 . 7 . 1 4 3 Critical Parts Destroyed 14 | . . . 2 3 3 4 . . . 2 Critical Strikes 65 | . . 1 6 6 3 11 . 6 9 23 Burn 1 | . . 1 . . . . . . . . Meltdown 6 | . . . . . . . . 1 4 1 Destroy 29 | . . . 5 6 3 11 . . . 4 Blast 25 | . . . 1 . . . . 5 5 14 Corrupt 4 | . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 41345 | 89 12 1533 2873 2296 726 7970 783 3198 4762 17103 Guns 18575 | 89 12 1134 1843 2266 688 6277 318 374 . 5574 Cannons 16687 | . . . 523 . . 1075 462 2265 4208 8154 Explosions 5802 | . . 382 432 . . 507 . 559 554 3368 Melee . | . . . . . . . . . . . Ramming 281 | . . 17 75 30 38 111 3 . . 7 Kinetic 21231 | . 12 136 2257 2266 688 5968 613 2606 1628 5057 Thermal 12619 | 89 . 432 99 . . 1254 167 33 2565 7980 Explosive 5202 | . . . 366 . . 507 . 559 465 3305 Electromagnetic 2012 | . . 948 76 . . 130 . . 104 754 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 55 | . 2 . . 2 . 30 . 5 4 55 Average Corruption 8 | . 2 . . 1 . 6 . 4 2 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 188 | . 1 . . 13 . 47 . 11 12 104 Message Errors 33 | . . . . 3 . 7 . 1 4 18 Matter Fused 34 | . . . . 1 . 7 . 3 3 20 Heat Flow Errors 17 | . . . . 1 . 5 . 3 . 8 Energy Discharges 19 | . . . . 1 . 9 . . 3 6 Parts Rejected 3 | . . . . . . 1 . . . 2 Parts Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 14 | . . . . 3 . 5 . 2 1 3 Data Loss (major) 8 | . 1 . . 1 . 3 . 1 . 2 Misfires 10 | . . . . 1 . 3 . 1 . 5 Alerts 6 | . . . . 1 . 1 . . 1 3 Misdirections 7 | . . . . . . . . . . 7 Weapon Failures 35 | . . . . 1 . 5 . . . 29 Overload Shots . | . . . . . . . . . . . Overflow Damage 1056 | . . 10 18 . . 3 15 82 189 739 Projectiles 860 | . . . . . . 3 15 82 142 618 Explosions 180 | . . 10 2 . . . . . 47 121 Melee 16 | . . . 16 . . . . . . . Knockbacks 85 | . . . 3 . . 2 5 17 9 49 Impact 2 | . . . . . . 2 . . . . Kinetic 78 | . . . 3 . . . 5 17 9 44 Secondary 5 | . . . . . . . . . . 5 Self-Inflicted Damage 824 | . . 110 25 . . . . 106 . 583 Shots 15 | . . 3 1 . . . . 2 . 9 Rammed 29 | . . 3 5 4 2 11 1 . . 3 Targets Rammed 35 | . . 4 6 5 2 14 1 . . 3 Kicked . | . . . . . . . . . . . Crushed 6 | . . 1 1 1 . 3 . . . . Highest Temperature 291 | 90 . 273 12 143 15 235 33 291 216 199 Average Temperature 75 | 38 . 71 6 70 5 61 10 72 94 90 Received Heat Transfer 3148 | . . 171 576 177 72 615 11 416 328 782 Effects 2 | . . 2 . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . Siege Activations 20 | . . . . . . . . . 4 16 Total Turns 413 | . . . . . . . . . 108 305 Longest Duration 78 | . . . . . . . . . 57 78 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Robots Corrupted 3 | . . . 1 . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Fried 13 | . . 5 3 . . 1 . . . 4 Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted 6 | . . . . . . . . 1 4 1 Combat Hostiles 4 | . . . . . . . . 1 2 1 Parts Melted 18 | . . 1 . . . 2 . . 9 6 Heat Transferred 12555 | 200 . 785 174 . . 1897 272 50 1970 7207 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . 5 1 . . . . . 1 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . 1 . 1 . 4 2 . 1 4 Low Security (%) 64 | 100 100 84 100 84 100 35 48 100 68 17 Level 1 12 | . . 15 . 15 . 6 17 . 31 24 Level 2 7 | . . . . . . 13 34 . . 15 Level 3 6 | . . . . . . 24 . . . 12 Level 4 9 | . . . . . . 19 . . . 30 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1585 | 5 30 230 184 337 148 1133 511 181 252 1585 Initial 511 | . . 3 84 9 144 . 511 81 40 130 Average 303 | 1 2 77 107 81 60 550 301 82 166 711 Influence Increases 7690 | 10 30 489 742 551 187 1717 128 507 632 2697 Destroy 0b10 Robot/C 4300 | . . 280 440 360 120 940 60 260 340 1500 Destroy 0b10 Robot/NC 460 | 10 . 70 60 60 10 90 10 25 25 100 Destroy Leader 894 | . . 84 106 106 20 184 12 52 72 258 Allied During Kill 4 | . . . . . 4 . . . . . Successful Hack 56 | . . 14 19 3 . 5 . 7 . 8 Disable Machine 600 | . . 30 30 15 30 285 30 45 30 105 Destroy Structure 1106 | . . 11 27 7 3 108 16 118 120 696 Lose Combat Pursuer 270 | . 30 . 60 . . 105 . . 45 30 Influence Decreases 6141 | 10 20 299 922 276 482 674 1016 590 486 1366 Entered New Map 1011 | . . 7 116 11 151 . 532 74 32 88 Time Decay 3801 | 10 20 275 626 255 301 502 334 416 404 658 Lost Part 1009 | . . 17 30 10 10 172 . 100 50 620 Lost Ally 20 | . . . . . 20 . . . . . Purge Threat 300 | . . . 150 . . . 150 . . . Squads Dispatched 67 | . 2 2 2 11 2 12 3 3 3 27 Investigation 2 | . . . . 1 . . . . . 1 Extermination 24 | . . . . 4 1 4 1 2 2 10 Reinforcement 21 | . 2 2 2 1 1 5 1 1 1 5 Assault 8 | . . . . . . 3 . . . 5 Garrison 12 | . . . . 5 . . 1 . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . 1 . . . 2 . . . 3 Haulers Reinforced 2 | . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . . 2 2 1 . 5 . . 2 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 318 | . 2 21 41 25 9 75 6 16 26 97 Peak Tracking Total 11 | . 2 6 4 7 4 7 2 4 7 11 Tactical Retreats 15 | . 1 . 4 . . 6 . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 41 | . . 3 2 1 2 19 2 3 2 7 Max in Single Turn 3 | . . 1 1 1 1 3 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 27 | . 1 2 7 3 2 1 1 1 1 8 Terminals 23 | . 1 2 7 1 1 1 1 1 1 7 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 60 | . 1 4 18 8 4 3 6 4 1 11 Successful 25 | . 1 1 11 3 . 2 3 3 . 1 Failed 35 | . . 3 7 5 4 1 3 1 1 10 Catastrophic 11 | . . . 2 3 . . . 1 . 5 Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . 2 3 . 1 6 . . 3 Terminals 51 | . 1 4 18 4 1 3 6 4 1 9 Fabricators 5 | . . . . . 3 . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 22 | . 1 1 11 1 . 2 2 3 . 1 Record 2 | . . . 1 . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 11 | . 1 . 6 1 . 1 1 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . . Assault Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Botnet 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Reject 1 | . . . . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . . 2 7 2 2 1 1 1 1 7 Full Trace Events 4 | . . . 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 32 | . . . . . 32 . . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 2 | . . . . . 2 . . . . . Total Damage 40 | . . . . . 40 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 11169 | 67 268 852 2146 1678 . 1282 753 952 979 2192 Sensors 5745 | . . . . . . 1282 753 952 723 2035 Terrain 2758 | . . . . . . . . . 816 1942 Seismic 5011 | 67 268 852 2146 1678 . . . . . . Jamming 752 | . . . . . . . 258 494 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 13964 | 98 268 852 2146 1967 739 2541 755 1009 979 2610 Spaces Moved 5451 | 45 139 363 915 684 276 807 278 440 409 1095 Core 79 | 17 . . . . . . . . . 62 Treads 4762 | 28 139 363 915 684 276 807 278 150 283 839 Legs 27 | . . . . . . . . . . 27 Wheels 583 | . . . . . . . . 290 126 167 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 241 127 127 50 Average Speed 195 | 137 160 160 191 241 240 243 241 191 156 147 Slowest Speed 318 | 200 160 160 242 242 240 246 241 318 312 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 5 30 53 45 25 8 18 10 14 9 24 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 51 | . . . . . . . 3 . 3 45 Terrain Destroyed 530 | . . 11 27 4 5 67 7 67 43 299 Melee . | . . . . . . . . . . . Projectile 198 | . . . 3 3 5 36 7 21 34 89 AOE 329 | . . 11 24 . . 30 . 46 9 209 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7575 | 65 181 540 1157 880 325 1158 336 540 654 1739 Wait 866 | 1 28 71 63 107 14 125 6 25 131 295 Move 5442 | 44 138 362 914 683 275 807 277 439 408 1095 Hop . | . . . . . . . . . . . Pick Up 138 | 6 8 14 26 11 4 14 8 9 12 26 Fast Attach 122 | 4 . 13 13 3 3 16 6 9 14 41 Attach 79 | 3 2 2 2 3 2 15 7 8 5 30 Detach 25 | . . 3 1 1 1 3 2 3 6 5 Swap 86 | . 1 4 14 4 5 16 7 7 10 18 Drop 170 | . 2 17 34 14 5 27 8 8 24 31 Fire 611 | 7 2 50 84 49 13 122 14 32 44 194 Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 31 | . . 4 6 5 2 13 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 258 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Entered another Materials area 367 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Discovered new exit (range 6) 1123 | -9/Materials | Discovered new exit (range 16) 1219 | -9/Materials | Entered another Materials area 1219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -8/Materials | Build established: Scavenger-Mutant 1781 | -8/Materials | Identified exit to Storage 2270 | -8/Materials | Discovered new exit (range 16) 3365 | -8/Materials | Entered Factory 3365 | -7/Factory | Evolved 2 slots: Weapon x2 3653 | -7/Factory | Build established: Scavenger-Tank 4114 | -7/Factory | Build established: Scavenger-Gunner 4540 | -7/Factory | Garrison activated, responded to threat 4705 | -7/Factory | Garrison activated, responded to threat 4940 | -7/Factory | Garrison activated, responded to threat 5065 | -7/Factory | Destroyed 7 combat bots 5161 | -7/Factory | Discovered new exit (range 16) 5332 | -7/Factory | Entered another Factory area 5332 | -6/Factory | Evolved 2 slots: Utility x2 5971 | -6/Factory | Discovered new exit (range 14) 6068 | -6/Factory | Identified exit to Factory 6071 | -6/Factory | Entered another Factory area 6071 | -5/Factory | Evolved 2 slots: Utility x2 6242 | -5/Factory | Discovered new exit (range 5) 6252 | -5/Factory | Identified exit to Factory 7196 | -5/Factory | Cargo convoy interrupted 7271 | -5/Factory | First assault squad dispatched 7533 | -5/Factory | Lost 3 parts (1u2w) 7884 | -5/Factory | System corruption reached 10% 8606 | -5/Factory | System corruption reached 30% 8612 | -5/Factory | Entered another Factory area 8612 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8641 | -4/Factory | Lost 7 parts (1p3n2u1w) 8960 | -4/Factory | Garrison activated, responded to threat 9352 | -4/Factory | Discovered new exit (range 6) 9364 | -4/Factory | Identified exit to Research 9367 | -4/Factory | Entered Research 9367 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9424 | -3/Research | Build established: Tank 9855 | -3/Research | Spotted B-86 Titan 9879 | -3/Research | Destroyed B-86 Titan 9909 | -3/Research | Lost 7 parts (2p1n3u1w) 10154 | -3/Research | Build established: Scavenger-Gunner 10350 | -3/Research | Discovered new exit (range 6) 10374 | -3/Research | Identified exit to Research 10376 | -3/Research | Entered another Research area 10376 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10665 | -2/Research | Spotted B-90 Cyclops 10713 | -2/Research | Destroyed B-90 Cyclops 10750 | -2/Research | Lost 3 parts (1p1u1w) 10837 | -2/Research | Found Prototype Device 10837 | -2/Research | Identified Exp. Shock Absorption System 11167 | -2/Research | Build established: Tank 11272 | -2/Research | Discovered new exit (range 20) 11352 | -2/Research | Spotted B-90 Cyclops 11353 | -2/Research | Identified exit to Access 11355 | -2/Research | Entered Access 11355 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11694 | -1/Access | Garrison activated, responded to threat 12473 | -1/Access | Destroyed 9 combat bots 12852 | -1/Access | System corruption reached 10% 12881 | -1/Access | Destroyed 7 combat bots 13036 | -1/Access | Build established: Skirmisher 13105 | -1/Access | First assault squad dispatched 13141 | -1/Access | Garrison activated, responded to threat 13185 | -1/Access | Destroyed 8 combat bots 13291 | -1/Access | Destroyed 8 combat bots 13295 | -1/Access | System corruption reached 30% 13328 | -1/Access | Lost 16 parts (3p3n6u4w) 13486 | -1/Access | Destroyed 8 combat bots 13494 | -1/Access | Lost 10 parts (2p3n1u4w) 13646 | -1/Access | Build established: Scavenger-Gunner 13807 | -1/Access | Core integrity fell below 50% 13904 | -1/Access | Spotted B-99 Colossus 13939 | -1/Access | Lost 31 parts (2p7n8u14w) 13941 | -1/Access | Core integrity fell below 20% 13959 | -1/Access | Released all parts (6) 13965 | -1/Access | Core destroyed Last Messages --------------- 13940_ Acquired Unknown Leg. 13940_ Identified Centrium Leg. 13943_ P-80 Master resets P-80 Master, system corruption cleaned. 13944_ Acquired Centrium Leg. 13944_ Fabricator disabled. 13945_ K-01 Serf collects debris. 13953_ System corrupted: Matter fused (-6). 13955_ Acquired Particle Reactor. 13958_ Lrn. Sensor Array destroyed. 13959_ Released Centrium Leg. 13959_ Released Adv. Coolant Injector. 13959_ Released Adv. Signal Interpreter. 13959_ Released Adv. Target Analyzer. 13959_ Released Centrium Leg. 13961_ Door malfunctions. 13962_ Slammed into W-44 Eye. 13962_ Destabilizing: Core damaged (-80). 13964_ Slammed into A-15 Conveyor. 13965_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ??????????????????????????????################ # | | ??????????????????????????????# + # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# ##### | | ????????????????????????#+#???# = #???? | | ????????????????????????# #???###+############???? | | ????????????????????????# #????## #############??? | | ????????????????????????# #?#### | | ???????????????????????? #?#""" | | ????????????????????????# #?#"" | | ????????????????????????#A#?#"" " #######? | | ????????????????????????#@#?#""" """ #??????? | | ????????????????????????# #?#""" ^""" #??????? | | ????????????????????????# ###### " ####???? | | ????????????????????????# ! +???? | | ??????????????????? wR == ####???? | | ???????????????# # ] #??????? | | ???????????????+ ?# ############+##??????? | | ???????????????# ??# #????????????????????? | | ???????????????# ????# #????????????????????? | | ???????????????####?????# k#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 220 Energy Generation 51 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: TH 25 Core Shielding 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 10 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneHeavyTorch Manual? 0 Play Time 02:00:36 Cumulative 220.9 hours Start 2025.05.06 @ 20:12:35 End 2025.05.06 @ 22:13:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1519e1f3-e874-4f04-bfd7-37ab14f0dec4