Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 00:12:18 Player: Shay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (233) 1165 Value Destroyed (9288) 9288 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (5161) 5161 TOTAL SCORE: 26234 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 1645 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1450 Friendly Fire -44 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 63/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Heavy Shield Leg Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Small Battery Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Reaction Control System Z-Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Wheel Wheel Advanced Power Amplifier Advanced Cooling System Experimental Matter Compressor Gamma Rifle Gamma Rifle Plasma Rifle Enhanced Quantum Rifle [Rating: 142] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Experimental Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Improved Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 2 Utility 9 | . . . 1 . 1 1 . . . . 1 . . . . . . 2 . . . . 1 2 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | 6 10 1 15 7 5 22 2 2 9 8 31 4 4 . 2 . 4 7 3 . 10 11 14 72 24 23 Power 30 | 1 1 . 2 . 1 3 . . . 2 2 1 . . . . 2 . 1 . 3 . . 5 4 2 Engine 10 | 1 1 . 2 . . 2 . . . 2 2 . . . . . . . . . . . . . . . Core 6 | . . . . . 1 1 . . . . . . . . . . 2 . 1 . 1 . . . . . Reactor 14 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . 5 4 2 Propulsion 78 | 2 3 . 2 2 . 6 1 . . 2 4 . . . 1 . . 2 1 . 2 5 3 25 6 11 Treads 9 | . 1 . . . . 1 . . . . . . . . . . . 2 1 . 1 . 2 . . 1 Leg 27 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . 14 3 6 Wheel 30 | 2 2 . 2 2 . 5 1 . . 1 4 . . . 1 . . . . . 1 1 1 5 2 . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 1 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Utility 97 | 1 3 . 3 2 3 6 1 1 9 . 11 2 1 . . . 1 3 . . 1 3 7 25 8 6 Device 55 | . 1 . 3 . 1 3 . . 1 . 9 1 1 . . . 1 1 . . 1 3 6 14 7 2 Storage 9 | 1 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . . 3 . 1 Processor 19 | . 1 . . . . 2 . 1 6 . 1 1 . . . . . . . . . . . 5 1 1 Hackware 5 | . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . 1 Protection 9 | . . . . 2 2 . . . . . . . . . . . . 1 . . . . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 3 1 8 3 1 7 . 1 . 4 14 1 3 . 1 . 1 2 1 . 4 3 4 17 6 4 Energy Gun 46 | 2 1 1 2 . 1 4 . . . 2 4 1 3 . . . . . 1 . 1 1 4 9 5 4 Energy Cannon 7 | . . . 2 1 . . . . . 1 1 . . . . . . . . . . . . 1 1 . Ballistic Gun 19 | . 1 . 3 2 . 2 . . . 1 2 . . . . . 1 . . . . 1 . 6 . . Ballistic Cannon 6 | . . . . . . . . 1 . . 1 . . . . . . 1 . . 2 1 . . . . Launcher 4 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Impact Weapon 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . . 1 . . 6 . 2 . 1 . . . . . . . 1 . 3 6 1 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 158 | . 4 2 2 . . 8 1 7 . 4 6 . . . . . 1 3 2 . 4 22 1 42 34 15 Power 13 | . 1 . 1 . . . . . . 2 . . . . . . . . 1 . 1 . . 4 2 1 Propulsion 54 | . 2 . 1 . . 5 . 3 . . 1 . . . . . 1 1 . . 1 7 . 12 15 5 Utility 46 | . 1 . . . . 1 1 1 . . 2 . . . . . . . 1 . 1 7 1 15 10 5 Weapon 45 | . . 2 . . . 2 . 3 . 2 3 . . . . . . 2 . . 1 8 . 11 7 4 Highest Loss Streak 26 | . 3 2 2 . . 2 1 7 . 2 3 . . . . . 1 1 1 . 4 9 1 14 26 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 9 | 1 5 7 12 14 14 14 14 14 5 4 7 9 10 10 10 10 9 8 8 6 8 7 3 7 12 2 Power 1 | . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . . 1 . Propulsion . | . 1 1 1 1 2 1 1 . . . . . . 1 1 1 . . . . . . . 1 5 . Utility 4 | . 1 3 4 5 4 4 5 4 1 2 5 6 6 6 6 6 6 5 6 5 4 4 2 2 3 1 Weapon 3 | . 2 2 5 6 6 6 7 7 2 1 1 2 2 2 2 2 2 1 1 1 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 3 2 . 5 . 9 2 . 4 2 1 . . . . . . . . 3 . 4 4 2 Power 9 | . . . . . . 1 . 2 . . 1 1 . . . . . . . . . 1 . 1 1 1 Propulsion 7 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 3 1 Utility 13 | . . . . . . 2 . 3 1 . 1 1 1 . . . . . . . . 2 . 2 . . Weapon 12 | . . . 2 2 . 1 . 4 1 . 2 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 98 99 98 99 97 76 31 75 91 93 92 93 93 93 92 90 89 93 93 68 70 85 90 24 Engine 2 | . 12 14 11 11 4 3 7 5 . 6 6 2 . . . . . . . . . . . . . . Core 1 | . . . . . 4 3 . . . . . . . . . . 3 5 4 4 3 . . . . . Reactor 1 | . . . . . . . . . . . . 4 6 6 6 6 2 . . . 1 4 5 3 7 1 Treads 3 | . 1 . . . . 1 4 . . . . . . . . . . 2 11 17 16 5 5 3 . . Leg 2 | . . . . . . . . . . 6 1 . . . . . . . . . . . . 9 22 6 Wheel 11 | . 25 28 21 21 18 20 17 16 . . 19 20 20 20 20 20 19 12 4 . . 3 2 1 . . Device 12 | . 2 . 11 1 8 12 5 . . . 9 9 9 13 13 13 13 20 12 17 16 13 28 24 13 . Storage 5 | . 17 14 11 11 9 7 7 5 . . 4 6 6 6 6 6 6 5 5 5 5 3 . 1 7 1 Processor 11 | . 3 14 11 11 9 7 7 11 21 23 14 16 17 13 13 13 13 11 11 11 11 11 10 12 17 8 Hackware 5 | . . . . . . 6 7 7 9 15 9 6 6 6 6 6 6 5 5 5 5 2 1 2 . . Protection 2 | . . . . 9 9 2 7 4 . . . . . . . . . 1 5 5 5 1 . 1 2 . Energy Gun 8 | . 14 17 13 4 8 5 14 10 . 8 3 6 14 20 20 20 20 14 8 11 8 2 9 9 7 2 Energy Cannon 1 | . . . 8 6 9 1 . . . 5 4 . . . . . . . . . . . . . 4 . Ballistic Gun 5 | . 8 10 6 22 18 15 7 5 . . 4 6 2 . . . . . . . . . . 5 3 . Ballistic Cannon 1 | . . . . . . . . 1 . . 1 6 2 . . . . . 5 5 8 10 . . . . Slashing Weapon 3 | . . . . . . 5 7 3 . 6 3 6 6 6 6 6 6 5 5 5 4 2 . . . . Peak Build Rating 142 | 6 7 7 23 23 30 46 46 45 33 59 72 75 77 77 78 78 78 92 92 94 103 96 101 133 142 95 Average Rating 66 | 4 6 6 15 21 27 39 44 34 20 53 61 72 75 77 77 78 77 88 89 93 95 67 84 109 125 42 On Entrance 52 | . 6 7 7 23 23 30 42 40 11 33 50 69 75 77 77 78 78 77 92 90 94 96 34 93 106 17 Avg Prop Armor Cover (%) 8 | . 4 . . . . 6 7 . . 10 8 . . . . . . 10 6 . 1 6 14 10 18 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 33 28 38 41 47 55 75 78 . 32 52 48 48 45 46 46 46 117 60 50 77 77 58 81 103 36 Greatest Support 226 | 32 32 20 22 24 24 34 34 34 3 16 60 60 60 60 60 54 60 100 128 128 128 100 56 126 146 226 Greatest Overweight (x) 9 | . 1 1 3 1 1 2 3 4 . 1 1 . . . . . . 7 3 . . 5 5 8 4 9 Average Overweight (x) . | . . 1 1 1 1 1 2 1 . . . . . . . . . 1 1 . . 1 4 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 5 5 10 10 10 10 10 10 10 25 10 10 10 10 5 15 15 5 Average Capacity 10 | 7 11 15 15 15 15 15 17 16 5 5 9 10 10 10 10 10 10 10 10 10 10 8 5 8 14 5 Most Carried 19 | 3 9 8 15 15 15 15 15 19 5 5 10 10 10 10 10 10 10 11 10 6 10 10 5 15 15 5 Average Carried 9 | 2 5 7 12 14 14 14 14 14 4 4 7 9 9 10 10 10 9 9 8 6 8 7 3 7 12 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 15 5 5 Final Carried 15 | 3 8 6 15 15 15 15 15 5 5 4 10 10 10 10 10 10 10 8 7 6 10 5 4 14 5 5 Class Distribution -------------------- 25% | Scavenger-Skirmisher 16% | Scavenger-Tank 14% | Scavenger-Gunner 10% | Skirmisher 9% | Mutant 6% | Hacker-Mutant 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 7478 | 260 68 54 433 187 338 536 239 53 76 142 755 116 . 108 27 . 99 189 327 38 315 461 156 1978 259 264 Remotely 176 | . . . . . . . . . . . . . . . . . . . . . . 176 . . . . Salvage Created 9685 | . 253 54 592 182 427 838 377 92 . 352 1018 . 27 65 . . 65 365 392 47 188 391 156 2406 1176 222 Parts 481 | . 11 7 54 10 23 46 18 7 . 17 56 . 3 2 . . 3 15 5 3 3 1 6 123 61 7 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . 21 6 . 16 . . . 23 15 . 14 . 4 4 . . . . . . Prevented 11 | . . . . . . . . . . 1 . . . 3 . . . . 3 2 . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 178 | . 7 3 17 6 8 14 9 4 . 8 10 . . 1 . . 3 8 7 1 13 9 . 33 15 2 Melee 8 | . 1 . . . . 2 . 2 . . 2 . . . . . . 1 . . . . . . . . Guns 103 | . 4 3 13 5 1 12 9 1 . 2 7 . . 1 . . 3 2 3 . . . . 24 11 2 Cannons 36 | . . . 1 1 7 . . . . 6 . . . . . . . 1 1 1 5 8 . 3 2 . AOE 26 | . . . 3 . . . . 1 . . . . . . . . . 4 3 . 8 1 . 6 . . Classes Destroyed 17 | . 3 . 4 1 1 4 1 . . . . . . . . . . 1 . . 1 1 . . . . Worker 19 | . . . 2 . . 2 . . . . 5 . 1 . . . . . . . . . 1 7 1 . Builder 13 | . . . . . . 4 . . . . 6 . . . . . . 1 . . . . . 1 1 . Tunneler 4 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . Hauler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycler 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 58 | . 3 3 11 4 3 3 4 4 . 8 . . . . . . 2 . . . 5 . . 5 3 . Grunt 59 | . 4 . 2 . 2 1 3 . . . 5 . . 1 . . 1 4 7 . 6 6 . 16 1 . Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Sentry 14 | . . . 4 2 2 4 . . . . . . . . . . . . . . . 1 . 1 . . Hunter 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 2 1 Programmer 32 | . . . . . . 6 . . . . 5 . . . . . . 2 . . . . . 9 9 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 5 3 7 5 4 5 4 3 . 3 4 . 1 1 . . 2 4 5 1 12 5 1 5 4 2 Combat Bots Only 12 | . 5 3 4 4 3 2 4 3 . 3 3 . . 1 . . 2 4 5 1 12 5 . 5 4 2 Max Kills in Single Turn 8 | . 1 1 3 1 1 3 1 1 . 1 1 . 1 1 . . 1 2 2 1 8 1 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 8 | . . . 3 . . . . 1 . . . . . . . . . 2 2 . 8 1 . 2 . . Melee 1 | . 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 2111 | . 71 11 85 51 24 153 38 61 . 74 75 . 2 . . . 20 75 34 30 48 167 12 517 249 314 Missed 702 | . 15 2 27 11 5 55 14 19 . 28 20 . 1 . . . 5 33 14 7 11 46 5 168 98 118 Hits 1409 | . 56 9 58 40 19 98 24 42 . 46 55 . 1 . . . 15 42 20 23 37 121 7 349 151 196 Melee 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Projectile 1406 | . 56 9 58 40 19 98 24 41 . 46 55 . 1 . . . 15 42 20 23 37 121 7 349 149 196 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 57 | . . . . 1 . 3 2 2 . 1 2 . . . . . 1 . 2 2 1 8 . 13 14 5 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 25419 | . 549 73 588 353 221 1147 376 615 . 589 955 . 16 . 22 . 269 580 430 238 1107 2492 122 6726 3974 3977 Core 5153 | . 105 15 85 72 14 203 44 113 . 183 186 . . . . . 21 42 . 21 290 582 . 1049 518 1610 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Redirected to Shielding 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . Ignored by Resistances 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Regen/Repaired (Parts) 420 | . . . . . . . . . . . 58 53 . . 10 . . . . . 299 . . . . . Core Remaining (%) 59 | 100 . 52 . 60 97 . . . . 22 . . . . . . 75 . . . . 6 100 19 64 . Volleys Fired 454 | . 21 6 36 20 22 36 17 5 . 15 30 . . 1 . . 5 16 16 2 12 37 6 96 38 17 Largest 4 | . 2 2 3 3 4 3 3 3 . 3 3 . . 3 . . 3 3 3 3 4 4 3 4 4 2 Hottest 318 | . 90 90 168 106 162 136 188 188 . 214 190 . . 180 . . 180 201 209 209 256 222 264 294 318 188 Shots Fired 1257 | . 41 10 93 51 72 104 47 7 . 33 83 . . 4 . . 16 33 40 6 40 81 18 301 145 32 Gun 978 | . 41 10 72 49 54 103 47 5 . 18 55 . . 4 . . 16 23 20 4 11 11 18 281 108 28 Cannon 251 | . . . 20 2 18 1 . . . 15 28 . . . . . . 4 13 2 27 68 . 12 37 4 Launcher 26 | . . . 1 . . . . 2 . . . . . . . . . 6 7 . . 2 . 8 . . Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 518 | . 3 1 24 43 44 75 15 3 . 2 41 . . . . . . 4 13 2 27 70 . 120 31 . Thermal 510 | . 38 9 48 6 10 20 32 2 . 19 26 . . . . . 1 11 20 4 11 9 18 125 82 19 Explosive 28 | . . . 1 . . . . 2 . . . . . . . . . 6 7 . 2 2 . 8 . . Electromagnetic 169 | . . . 20 2 18 9 . . . 12 16 . . 4 . . 15 12 . . . . . 29 32 . Phasic 32 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . 13 Robot Hit Streak 14 | . 6 5 9 6 8 9 10 4 . 8 8 . . 2 . . 4 5 5 6 7 8 9 14 13 14 Robot Miss Streak 8 | . 3 1 5 3 4 4 8 3 . 5 5 . . 2 . . 3 2 2 1 4 6 4 3 4 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Secondary Targets 12 | . 1 . 2 2 . . . . . . . . . . . . 1 . . . . . . 6 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Shots Hit Robots 814 | . 38 6 47 26 35 79 33 7 . 23 70 . 1 2 . . 6 26 28 4 18 50 11 185 93 26 Core Hits 415 | . 12 3 28 9 16 39 23 9 . 10 40 . 1 1 . . 5 21 15 2 16 20 4 97 34 10 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 13 | . 4 . . 1 . . . . . . 2 . . . . . . . . . . . . 4 2 . Critical Strikes 58 | . 5 1 1 1 4 . . . . . 6 . . . . . . . 1 1 5 8 2 16 6 1 Burn 20 | . 1 1 1 . 3 . . . . . 2 . . . . . . . 1 1 . . 2 6 1 1 Destroy 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 3 . Blast 12 | . . . . . . . . . . . . . . . . . . . . . 4 8 . . . . Corrupt 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 2 . Smash 6 | . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 148 | . 15 . 8 . . 45 1 3 . 3 56 . 3 . . . . 8 6 . . . . . . . Impact 48 | . 15 . 8 . . 6 . . . . 19 . . . . . . . . . . . . . . . Slashing 99 | . . . . . . 39 1 3 . 3 36 . 3 . . . . 8 6 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . 1 . 1 . . 8 . . . . 11 . 1 . . . . 1 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27575 | . 634 77 1045 431 735 2241 605 475 . 587 2496 . 65 50 . . 150 1134 1313 103 2072 1916 333 7187 3115 811 Guns 13956 | . 336 77 579 413 418 1357 526 68 . 159 701 . . 50 . . 150 168 274 48 70 139 333 5059 2351 680 Cannons 4840 | . . . 174 18 317 . . . . 293 463 . . . . . . 91 250 55 467 1466 . 359 764 123 Explosions 5486 | . . . 184 . . 172 . 299 . . 64 . . . . . . 667 546 . 1493 311 . 1750 . . Melee 3224 | . 298 . 108 . . 712 79 108 . 135 1268 . 65 . . . . 208 243 . . . . . . . Ramming 27 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . 8 Kinetic 7254 | . 18 . 197 341 303 893 93 23 . 28 572 . . . . . . 91 250 55 467 1513 . 1941 469 . Thermal 8759 | . 318 77 382 72 115 412 433 45 . 350 446 . . . . . 22 123 274 48 70 92 333 2491 2157 499 Explosive 5359 | . . . 184 . . 172 . 299 . . . . . . . . . 667 546 . 1493 311 . 1687 . . Electromagnetic 2112 | . . . 174 18 317 52 . . . 74 210 . . 50 . . 128 45 . . . . . 555 489 . Impact 738 | . 298 . 108 . . . . . . . 332 . . . . . . . . . . . . . . . Slashing 2528 | . . . . . . 712 79 108 . 135 936 . 65 . . . . 208 243 . 42 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 798 | . . . . . . . . . . . . . . . . . . . . . . . . 494 . 304 Highest Corruption 20 | . . . 3 3 . 3 3 3 5 . 4 4 4 4 4 4 4 1 1 1 1 . . 9 20 16 Average Corruption 3 | . . . 2 3 . 2 3 3 4 . 2 4 4 4 4 4 4 1 1 1 1 . . 5 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . 5 7 . 31 23 4 2 . 11 5 4 15 4 1 11 3 8 4 2 . . 55 12 10 Message Errors 52 | . . . 2 2 . 9 4 1 . . . . . 3 2 . 2 . . 1 2 . . 16 2 6 Matter Fused 63 | . . . . 2 . 10 6 1 1 . 6 2 3 4 . 1 3 1 4 1 . . . 11 5 2 Heat Flow Errors 23 | . . . 2 1 . 3 2 1 . . . . . . 1 . 1 2 1 1 . . . 7 1 . Energy Discharges 22 | . . . . 1 . 4 3 . . . 1 . 1 2 1 . 2 . 1 . . . . 6 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Data Loss (minor) 20 | . . . . . . 3 4 . 1 . 2 1 . 2 . . 1 . . . . . . 5 1 . Data Loss (major) 11 | . . . . . . 2 2 1 . . 1 1 . 2 . . . . . . . . . 2 . . Misfires 9 | . . . 1 . . . 1 . . . 1 . . 1 . . 1 . 1 . . . . 2 . 1 Alerts 7 | . . . . 1 . . . . . . . 1 . 1 . . 1 . . 1 . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1381 | . 126 . 18 . . 199 66 13 . 97 396 . . . . . . 31 189 . 97 39 . 85 14 11 Projectiles 245 | . . . . . . . . . . 15 62 . . . . . . . 39 . 34 39 . 31 14 11 Explosions 206 | . . . 18 . . 16 . . . . 10 . . . . . . 18 27 . 63 . . 54 . . Melee 930 | . 126 . . . . 183 66 13 . 82 324 . . . . . . 13 123 . . . . . . . Knockbacks 30 | . . . . . . . . . . . 12 . . . . . . . 4 . 4 10 . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . 10 . . . . . . . 4 . 4 9 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 157 | . . . . . . . . . . . 58 . . . . . . . 55 . . . . 41 . 3 Shots 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | . 320 70 122 351 433 249 424 254 . 288 213 . . 39 180 . 220 93 188 210 596 380 444 575 286 271 Average Temperature 122 | . 125 32 38 167 163 77 183 88 . 92 59 . . 26 109 . 92 60 56 76 251 182 198 130 102 116 Received Heat Transfer 3057 | . 150 . 54 72 72 162 108 183 . 12 156 . . . . . 9 105 171 12 88 893 . 756 . 54 Effects 38 | . 7 . . 5 . 1 4 . . . . . . . . . . . . . 9 1 2 9 . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . Energy Bleed 8 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 3 . . Interference 14 | . 5 . . 3 . 1 2 . . . . . . . . . . . . . 3 . . . . . Matter Decay 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 5 | . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 3 1 1 1 . . . . Total Turns 138 | . . . . . . . . . . . . . . . . . . . 103 1 13 21 . . . . Longest Duration 94 | . . . . . . . . . . . . . . . . . . . 94 1 13 21 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Combat Hostiles 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Parts Fried 10 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . 2 3 . Impact Corruptions 15 | . 5 . . . . . . . . . 10 . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . 5 . 1 1 . 3 1 . . . . . . . . . . . 1 . . . 1 6 6 2 Heat Transferred 15628 | . 941 284 1036 185 518 875 975 100 . 561 900 . . . . . 37 185 518 148 111 148 672 4240 2333 861 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 3 2 1 . Low Security (%) 81 | 100 100 100 63 100 100 98 . . . . 100 100 100 . . . . 91 . . . . . 54 62 100 Level 1 8 | . . . 36 . . 1 . . . . . . . . . . . 8 . . . . . 18 37 . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . 66 27 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 909 | . 87 55 322 164 113 258 . . . . 143 46 140 . . . . 227 . . . . 909 532 297 61 Initial 909 | . . 6 17 117 15 42 . . . . 7 46 . . . . . 87 . . . . 909 213 297 61 Average 128 | . 37 11 164 102 48 71 . . . . 17 10 21 . . . . 59 . . . . 651 227 180 18 Influence Increases 8951 | . 214 85 560 137 244 618 250 195 . 230 493 10 152 440 660 . 453 411 165 30 260 240 942 1398 554 210 Destroy 0b10 Robot/C 4440 | . 140 60 340 120 160 280 180 80 . 160 200 . 60 200 300 . 240 180 140 20 260 180 . 800 300 40 Destroy 0b10 Robot/NC 295 | . 5 . 35 5 20 40 5 . . 5 75 . 5 . . . 5 5 . . . 5 10 55 15 5 Destroy Leader 796 | . 22 10 106 10 44 110 20 10 . 20 60 . 10 20 30 . 30 40 10 10 . 10 . 132 80 12 Allied During Kill 859 | . . . . . 1 . . . . . . . 75 220 330 . 178 21 . . . . . 34 . . Successful Hack 121 | . 17 . 18 . . 19 . . . . . . . . . . . 16 . . . . . 24 27 . Disable Machine 105 | . . . 45 . 15 30 . . . . . . . . . . . . . . . . 15 . . . Destroy Structure 505 | . . . 16 2 4 64 . . . . 38 10 2 . . . . 104 . . . . 2 218 27 18 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . . . 900 . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . . . 15 . . . . 15 . 15 . Lose Combat Pursuer 885 | . 30 15 . . . 75 45 105 . 45 120 . . . . . . 30 15 . . 45 . 135 90 135 Influence Decreases 8951 | . 197 57 303 399 191 455 470 181 50 217 373 143 32 367 376 477 314 363 350 32 78 407 550 1275 981 313 Entered New Map 1887 | . . 11 28 185 25 51 95 8 50 . 6 87 . 45 38 477 . 52 70 2 . 182 6 194 233 42 Time Decay 5250 | . 157 26 255 214 146 334 365 103 . 177 338 56 32 302 198 . 244 279 278 30 38 143 334 631 398 172 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Lost Part 1304 | . 40 20 20 . . 70 10 70 . 40 29 . . . . . 10 12 2 . 40 82 10 420 340 89 Lost Ally 310 | . . . . . 20 . . . . . . . . 20 140 . 60 20 . . . . . 30 10 10 Squads Dispatched 44 | . 1 . 3 . . 11 . . . . 8 . 2 . . . . 2 . . . . 1 8 5 3 Investigation 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 22 | . . . . . . 7 . . . . 3 . 1 . . . . 1 . . . . 1 5 2 2 Reinforcement 14 | . 1 . 2 . . 1 . . . . 4 . 1 . . . . 1 . . . . . 2 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . 3 . 2 . . . . . . . 2 . . . . . . . . . 1 . . 2 4 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Times Spotted 343 | . 16 4 28 6 14 20 10 11 . 10 21 1 3 8 7 . 9 12 8 2 23 22 2 55 32 19 Peak Tracking Total 11 | . 6 3 6 4 3 3 5 6 . 3 4 . 4 3 4 . 4 5 5 1 11 5 2 10 11 5 Tactical Retreats 42 | . 2 1 . . . 2 2 4 . 3 4 . . . . . . 2 1 . . 3 . 8 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 11 | . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 8 | . . . 3 . 1 2 . . . . . . . . 1 . . . . . . . 1 . . . Max in Single Turn 2 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 32 | . 2 . 3 . 1 7 . . . . 4 . . . . 3 . 3 . . 6 . . 2 1 . Terminals 11 | . 1 . 3 . 1 6 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Total Hacks 81 | . 7 . 8 . 4 13 . . . . 7 . . . . 20 . 6 . . 11 . . 4 1 . Successful 52 | . 4 . 3 . 2 4 . . . . 2 . . . . 20 . 3 . . 11 . . 2 1 . Failed 29 | . 3 . 5 . 2 9 . . . . 5 . . . . . . 3 . . . . . 2 . . Catastrophic 7 | . 1 . . . . 1 . . . . 3 . . . . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 4 . 6 . 3 11 . . 1 . 23 . . . . . . 9 . . . . 4 13 4 2 Terminals 29 | . 5 . 8 . 4 12 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . 5 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Terminal Hacks 38 | . 2 . 2 . 1 2 . . . . . . . . . 20 . . . . 11 . . . . . Record 13 | . . . . . 1 1 . . . . . . . . . 1 . . . . 10 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Terminals 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 3 . 1 6 . . . . 4 . . . . . . 3 . . . . . 1 1 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 20 . . . . 9 . 1 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 32 | . . . . 3 . . . . 4 . . 20 . . . . . . . . . . 1 3 . 1 Largest Group 20 | . . . . 3 1 . . . 4 . . 20 20 20 19 7 7 4 . . . . 1 2 . 1 Highest-Rated Group 774 | . . . . 40 8 . . . 155 . . 774 774 774 750 330 330 184 . . . . 31 206 . 31 Highest-Rated Ally 103 | . . . . 16 8 . . . 40 . . 50 50 50 50 50 50 46 . . . . 31 103 . 31 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 29 | . . . . . . . . . . . . . . . . . . 2 . . . . 7 8 9 3 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 5 1 RETURN 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 3 1 Ally Attacks 203 | . . . . . 5 . . . . . . 4 26 55 44 . 36 13 . . . . . 20 . . Total Damage 6301 | . . . . . 52 . . . . . . 146 162 1175 1757 . 1331 325 . . . . . 1353 . . Kills 48 | . . . . . 1 . . . . . . 1 3 9 15 . 10 1 . . . . . 8 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 14448 | . 48 . . . . 4039 544 . . . 810 286 246 662 402 122 574 761 966 397 1350 553 59 1146 941 542 Optics 2943 | . . . . . . . . . . . . 172 154 . . . . . . . . . . 1134 941 542 Terrain 10562 | . . . . . . 4039 544 . . . 100 . 92 662 402 122 574 761 966 397 1350 553 . . . . Structural 824 | . . . . . . . . . . . 710 114 . . . . . . . . . . . . . . Seismic 2847 | . 48 . . . . 2799 . . . . . . . . . . . . . . . . . . . . Jamming 203 | . . . . . . . . . . . . . . . . . . . . . . . 59 144 . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . 2 . 1 1 . . . 2 1 . . . 1 1 . 1 . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 4 6 1 Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 5 1 Zionite Intel Received 10 | . . . . . . . . . . . 6 . . . . . . 2 . . . . . 2 . . Emergency Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 22490 | 48 387 169 629 447 324 4040 844 256 454 1562 1817 286 272 662 402 122 646 761 966 397 1350 893 743 2530 941 542 Spaces Moved 12919 | 38 256 149 416 373 225 1267 452 257 862 872 1195 203 193 428 308 106 447 475 337 214 713 564 250 1322 430 567 Core 1515 | 2 . . . . . . . 119 862 44 . . . . . . . . . . . 149 . 71 21 247 Treads 1392 | . 9 . . . . . . . . . . . . . . . . 3 223 214 713 165 6 58 . 1 Legs 1774 | . . . . . . . . . . 713 . . . . . . . . . . . 49 . 520 368 124 Wheels 7703 | 36 247 149 416 373 225 1267 452 138 . 115 1195 203 193 428 308 106 447 472 114 . . 192 168 433 26 . Hover 350 | . . . . . . . . . . . . . . . . . . . . . . 9 76 240 . 25 Flight 185 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 170 Fastest Speed 34 | 50 90 95 95 100 105 95 116 50 50 50 85 100 100 100 93 93 93 100 145 160 160 50 155 44 40 34 Average Speed 112 | 97 100 95 97 102 105 104 119 86 50 161 94 100 100 100 96 93 97 122 154 160 160 131 187 128 113 71 Slowest Speed 500 | 100 160 95 125 105 105 120 135 150 50 190 110 100 100 100 100 93 100 205 160 160 160 240 350 380 330 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 54 31 49 67 25 33 70 42 88 86 29 87 7 69 43 70 71 11 55 34 68 61 6 24 16 17 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 20 | . . . . 2 . . . . 2 1 10 . . . . . . 5 . . . . . . . . Known Exits Taken 18 | . 1 1 1 1 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 23 | . . . . 1 . . 2 4 1 5 . . . . 3 . 2 . 2 1 . 2 . . . . Spaces Dug 64 | . . . 4 . . 29 . . . . 23 . 2 . . . . 3 2 . . . . 1 . . Terrain Destroyed 533 | . . . 14 . . 61 2 14 . 6 36 . 2 . . . . 54 76 . 49 68 . 139 7 5 Melee 63 | . . . 4 . . 29 . . . . 23 . 2 . . . . 3 2 . . . . . . . Projectile 110 | . . . . . . 2 2 . . 6 8 . . . . . . 2 9 . 16 36 . 17 7 5 AOE 360 | . . . 10 . . 30 . 14 . . 5 . . . . . . 49 65 . 33 32 . 122 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 19686 | 46 317 166 558 412 280 3841 710 280 883 984 1742 286 268 659 412 129 642 614 740 264 894 649 510 1944 787 669 Wait 5423 | . 3 10 45 3 23 2422 237 6 . 80 375 69 55 231 102 24 180 89 377 47 141 16 227 377 266 18 Move 12892 | 37 255 148 415 372 224 1266 451 256 861 871 1195 202 192 427 307 105 446 474 336 213 712 563 249 1321 427 567 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 176 | 3 10 . 20 2 3 19 . 3 2 3 24 3 5 . . . 2 7 1 . 11 9 3 33 9 4 Fast Attach 146 | 6 2 . 5 2 . 3 . 1 7 6 15 . 2 . . . . 3 . 1 1 8 11 42 9 22 Attach 117 | . 4 2 4 . 2 10 1 . 1 4 8 . 1 . . . 1 5 3 1 5 8 6 25 20 6 Detach 28 | . . . 1 . . . . 2 1 . 2 . . . . . . 1 1 . . 2 5 5 4 4 Swap 108 | . 5 . 11 7 3 17 3 2 2 1 12 4 3 . 2 . 6 4 . . 7 . . 16 3 . Drop 168 | . 2 . 13 6 3 23 . 2 6 . 27 4 7 . 1 . 2 7 . . 5 6 3 28 10 13 Fire 454 | . 21 6 36 20 22 36 17 5 . 15 30 . . 1 . . 5 16 16 2 12 37 6 96 38 17 Melee 146 | . 15 . 8 . . 45 1 3 . 3 54 . 3 . . . . 8 6 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 8 | . . . . . . . . . 3 1 . 4 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Lost 3 parts (1p1n1u) 277 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 436 | -10/Materials | Entered Mines 491 | -10/Mines | Assembled infested the area 494 | -10/Mines | Discovered new exit (range 16) 527 | -10/Mines | Learned Materials emergency access door positions 604 | -10/Mines | Identified exit to Materials 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 929 | -9/Materials | Discovered new exit (range 16) 965 | -9/Materials | Identified exit to Materials 1102 | -9/Materials | Build established: Gunner 1224 | -9/Materials | Discovered new exit (range 10) 1233 | -9/Materials | Identified exit to Mines 1234 | -9/Materials | Entered Mines 1276 | -9/Mines | Learned location of Storage (-7) 1508 | -9/Mines | Discovered exit to Materials (range 6) 1516 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -9/Mines | Build established: Tank 1603 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1672 | -9/Mines | Discovered exit to Materials (range 10) 1681 | -9/Mines | Entered Materials 1681 | -8/Materials | Accompanied by 1 ally 1681 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1943 | -8/Materials | Discovered new exit (range 9) 1951 | -8/Materials | Identified exit to Factory 2005 | -8/Materials | Entered Factory 2005 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2006 | -7/Factory | Identified exit to Storage 2295 | -7/Factory | Build established: Skirmisher 2933 | -7/Factory | Build established: Scavenger-Skirmisher 3613 | -7/Factory | Discovered exit to Storage (range 16) 4088 | -7/Factory | Garrison activated, responded to threat 4833 | -7/Factory | Discovered new exit (range 12) 5182 | -7/Factory | Build established: Skirmisher 5404 | -7/Factory | Discovered new exit (range 12) 6045 | -7/Factory | Entered Lower Caves 6158 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6681 | -7/Lower Caves | Learned Factory interactive machine intel 6877 | -7/Lower Caves | Discovered new exit (range 9) 6889 | -7/Lower Caves | Entered another Lower Caves area 6889 | -7/Lower Caves | Discovered new exit (range 9) 6904 | -7/Lower Caves | Build established: Tank 7040 | -7/Lower Caves | Spotted B-75 Beast 7089 | -7/Lower Caves | Core integrity fell below 50% 7115 | -7/Lower Caves | Lost 7 parts (3n1u3w) 7142 | -7/Lower Caves | Discovered new exit (range 8) 7145 | -7/Lower Caves | Entered Zion 7164 | -7/Zion | Discovered new exit (range 11) 7193 | -7/Zion | System corruption cleaned by Quarantine Array 7223 | -7/Zion | Learned location of Data Miner (-6) 7260 | -7/Zion | Given the Hacking Drone Bay 7262 | -7/Zion | Found Prototype Device 7263 | -7/Zion | Identified Hacking Drone Bay 7338 | -7/Zion | Met Imprinter 7347 | -7/Zion | Imprinted 7349 | -7/Zion | Declared Zion's savior 7361 | -7/Zion | Build established: Mutant 7428 | -7/Zion | Found Relay Coupler [Programmer] 7443 | -7/Zion | Visited the Megawrench Repair Shop 7459 | -7/Zion | Found Prototype Hackware 7459 | -7/Zion | Identified Exp. Hacking Suite 7462 | -7/Zion | Found Prototype Processor 7462 | -7/Zion | Identified Exp. Target Analyzer 7464 | -7/Zion | Found Prototype Processor 7464 | -7/Zion | Identified Exp. Melee Analysis Suite 7467 | -7/Zion | Found Prototype Processor 7467 | -7/Zion | Identified Exp. Targeting Computer 7469 | -7/Zion | Found Prototype Processor 7469 | -7/Zion | Identified Exp. Signal Interpreter 7473 | -7/Zion | Found Prototype Processor 7545 | -7/Zion | System corruption cleaned by Quarantine Array 7598 | -7/Zion | Identified exit to Proximity Caves 7599 | -7/Zion | Entered Proximity Caves 7758 | -6/Proximity Caves | Build established: Hacker-Mutant 8536 | -6/Proximity Caves | Build established: Hacker-Gunner 8897 | -6/Proximity Caves | Spotted B-75 Beast 9074 | -6/Proximity Caves | Discovered new exit (range 9) 9081 | -6/Proximity Caves | Identified exit to Factory 9161 | -6/Proximity Caves | Entered Factory 9161 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9161 | -6/Factory | Identified Exp. Terrain Scan Processor 9162 | -6/Factory | Identified exit to Extension 9163 | -6/Factory | Loaded intel: 54 interactive machine locations 9269 | -6/Factory | Build established: Hacker-Mutant 9275 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9640 | -6/Factory | Spotted B-75 Beast 9771 | -6/Factory | Retrieved Zion intel report: Component Schematics 10093 | -6/Factory | Discovered new exit (range 15) 10238 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10276 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10372 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10374 | -6/Factory | Lost 3 parts (1n2w) 10463 | -6/Factory | Retrieved Zion intel report: Emergency Access 10725 | -6/Factory | Terminal network hard line cut 10748 | -6/Factory | Repaired Arm. Huge Wheel 10866 | -6/Factory | Build established: Scavenger-Skirmisher 10978 | -6/Factory | Sucked down chute 10978 | -6/Factory | Entered Waste 10979 | -6/Waste | Joined by Warlord forces that had cleared the area 11058 | -6/Waste | A Compactor rumbled back to life 11058 | -6/Waste | Spotted C-40 Crusher 11059 | -6/Waste | Allies destroyed C-40 Crusher 11206 | -6/Waste | Discovered new exit (range 14) 11232 | -6/Waste | Identified exit to Factory 11264 | -6/Waste | Entered Factory 11264 | -6/Factory | Accompanied by 20 allies 11445 | -6/Factory | Discovered new exit (range 13) 11496 | -6/Factory | Identified exit to Lower Caves 11536 | -6/Factory | Entered Lower Caves 11536 | -6/Lower Caves | Accompanied by 20 allies 11605 | -6/Lower Caves | Learned Factory stockpile data 11774 | -6/Lower Caves | Learned Factory security intel 11876 | -6/Lower Caves | Encountered a Warlord checkpoint 12093 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12117 | -6/Lower Caves | Discovered new exit (range 18) 12133 | -6/Lower Caves | Identified exit to Lower Caves 12198 | -6/Lower Caves | Entered another Lower Caves area 12198 | -6/Lower Caves | Accompanied by 19 allies 12203 | -6/Lower Caves | Discovered new exit (range 18) 12224 | -6/Lower Caves | Identified exit to Factory 12406 | -6/Lower Caves | Spotted B-75 Beast 12465 | -6/Lower Caves | Lost 7 allies 12470 | -6/Lower Caves | Learned Factory terminal intel 12566 | -6/Lower Caves | Discovered new exit (range 19) 12582 | -6/Lower Caves | Identified exit to Data Miner 12600 | -6/Lower Caves | Entered Data Miner 12600 | -6/Data Miner | Accompanied by 7 allies 12600 | -6/Data Miner | Discovered new exit (range 6) 12618 | -6/Data Miner | Met Data Miner 12654 | -6/Data Miner | Received God Mode back door access code from Data Miner 12709 | -6/Data Miner | Identified exit to Proximity Caves 12722 | -6/Data Miner | Entered Proximity Caves 12722 | -5/Proximity Caves | Accompanied by 7 allies 13313 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13368 | -5/Proximity Caves | Entered Factory 13368 | -5/Factory | Accompanied by 4 allies 13368 | -5/Factory | Evolved 2 slots: Utility x2 13371 | -5/Factory | Loaded intel: 26 terminal locations 13468 | -5/Factory | Discovered new exit (range 19) 13486 | -5/Factory | Identified exit to Factory 13492 | -5/Factory | Discovered exit to Factory (range 15) 13671 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13690 | -5/Factory | P-70 Sage assimilated allied H4-OGV(g) 13711 | -5/Factory | P-70 Sage assimilated allied H8-Q6U(g) 13920 | -5/Factory | Spotted B-75 Beast 14078 | -5/Factory | Retrieved Zion intel report: Active Terminals 14094 | -5/Factory | Discovered new exit (range 19) 14122 | -5/Factory | Identified exit to Upper Caves 14129 | -5/Factory | Entered Upper Caves 14333 | -5/Upper Caves | Build established: Scavenger-Tank 14998 | -5/Upper Caves | Learned Factory stockpile data 15023 | -5/Upper Caves | Discovered new exit (range 19) 15074 | -5/Upper Caves | Encountered a Warlord checkpoint 15078 | -5/Upper Caves | Identified exit to Upper Caves 15095 | -5/Upper Caves | Entered another Upper Caves area 15096 | -5/Upper Caves | Encountered a Warlord checkpoint 15100 | -5/Upper Caves | Discovered exit to Factory (range 19) 15170 | -5/Upper Caves | Learned Factory terminal intel 15435 | -5/Upper Caves | Spotted B-75 Beast 15445 | -5/Upper Caves | Discovered new exit (range 18) 15491 | -5/Upper Caves | Identified exit to Warlord 15492 | -5/Upper Caves | Entered Warlord 15564 | -5/Warlord | Discovered new exit (range 20) 15717 | -5/Warlord | System corruption cleaned by Quarantine Array 15975 | -5/Warlord | Rebuked by Warlord 16000 | -5/Warlord | Warlord's base attacked by MAIN.C 16120 | -5/Warlord | Learned Quarantine stockpile data 16124 | -5/Warlord | Learned Factory scanalyzer intel 16124 | -5/Warlord | Learned Armory fabricator intel 16124 | -5/Warlord | Learned Research repair station intel 16229 | -5/Warlord | Found Prototype Special Weapon 16235 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16350 | -5/Warlord | Warlord forces counterattacked 16564 | -5/Warlord | Lost 4 allies 16640 | -5/Warlord | Opened side exit 16664 | -5/Warlord | Spotted Executioner 16675 | -5/Warlord | Warlord base infiltrated, sounded retreat 16697 | -5/Warlord | Destroyed Executioner 16718 | -5/Warlord | Destroyed 12 combat bots 16720 | -5/Warlord | Lost 4 parts (1p1n1u1w) 16721 | -5/Warlord | Spotted Executioner 16732 | -5/Warlord | Destroyed Executioner 16834 | -5/Warlord | Identified exit to Proximity Caves 16839 | -5/Warlord | Lost 7 allies 16842 | -5/Warlord | Entered Proximity Caves 16845 | -4/Proximity Caves | Spotter reported a threat 16845 | -4/Proximity Caves | Spotter reported a threat 16936 | -4/Proximity Caves | Learned Research stockpile data 17013 | -4/Proximity Caves | Spotter reported a threat 17099 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17116 | -4/Proximity Caves | Spotter reported a threat 17158 | -4/Proximity Caves | Lost 6 parts (2n2u2w) 17165 | -4/Proximity Caves | Spotter reported a threat 17169 | -4/Proximity Caves | Spotter reported a threat 17301 | -4/Proximity Caves | Core integrity fell below 50% 17301 | -4/Proximity Caves | Spotter reported a threat 17355 | -4/Proximity Caves | Lost 9 parts (1n4u4w) 17390 | -4/Proximity Caves | Spotter reported a threat 17524 | -4/Proximity Caves | Spotted B-86 Titan 17570 | -4/Proximity Caves | Lost 4 parts (2n2w) 17654 | -4/Proximity Caves | Core integrity fell below 20% 17709 | -4/Proximity Caves | Discovered exit to Factory (range 14) 17735 | -4/Proximity Caves | Entered Factory 17735 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17736 | -4/Factory | Identified exit to Research 17738 | -4/Factory | Loaded intel: 25 terminal locations 17739 | -4/Factory | Loaded intel: 4 scanalyzer locations 17780 | -4/Factory | Zion Thermal Resupply teleported in 17838 | -4/Factory | Build established: Mutant 17985 | -4/Factory | Search patrols dispatched 18235 | -4/Factory | Search patrols dispatched 18316 | -4/Factory | Zion Recon squad teleported in 18323 | -4/Factory | Build established: Scavenger-Gunner 18369 | -4/Factory | Discovered exit to Research (range 20) 18478 | -4/Factory | Entered Research 18478 | -3/Research | Evolved 2 slots: Utility x2 18480 | -3/Research | Loaded intel: 4 repair station locations 18615 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18635 | -3/Research | Retrieved Zion intel report: Unaware Analyses 18636 | -3/Research | Zion Explosive Resupply teleported in 19364 | -3/Research | Lost 4 parts (3n1u) 19371 | -3/Research | Build established: Scavenger-Tank 19774 | -3/Research | Build established: Scavenger-Gunner 19860 | -3/Research | Zion Heavy squad teleported in 19869 | -3/Research | Core integrity fell below 50% 19870 | -3/Research | Lost 14 parts (2p4n6u2w) 19995 | -3/Research | Terminal network hard line cut 20062 | -3/Research | Found Prototype Protection 20062 | -3/Research | Identified Zio. Weapon Casing 20116 | -3/Research | Lost 3 parts (3u) 20345 | -3/Research | Build established: Messiah-Gunner 20728 | -3/Research | First assault squad dispatched 20743 | -3/Research | Incoming assault squad redirected 20759 | -3/Research | Build established: Scavenger-Gunner 20819 | -3/Research | Lost 12 parts (1p4n3u4w) 20923 | -3/Research | Core integrity fell below 20% 20962 | -3/Research | Discovered new exit (range 13) 21008 | -3/Research | Entered another Research area 21008 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21032 | -2/Research | Zion Recon squad teleported in 21406 | -2/Research | Fabricated Enh. Quantum Rifle (x2) 21783 | -2/Research | Cargo convoy interrupted 21822 | -2/Research | Lost 5 parts (4n1u) 21836 | -2/Research | System corruption reached 10% 21910 | -2/Research | Garrison activated, responded to threat 21945 | -2/Research | Discovered new exit (range 8) 21949 | -2/Research | Entered Access 21949 | -1/Access | Evolved 2 slots: Propulsion x2 21965 | -1/Access | Garrison activated, responded to threat 21970 | -1/Access | Lost 26 parts (2p9n8u7w) 22000 | -1/Access | Found Heavy Servo Lattice 22121 | -1/Access | Core integrity fell below 50% 22196 | -1/Access | Lost 6 parts (2n3u1w) 22225 | -1/Access | Zion Zionite Resupply teleported in 22234 | -1/Access | Found Prototype Protection 22234 | -1/Access | Identified Zio. Shade Carapace 22362 | -1/Access | Core integrity fell below 20% 22395 | -1/Access | Lost 4 parts (1n1u2w) 22417 | -1/Access | System corruption reached 10% 22462 | -1/Access | Lost 3 parts (1p1n1u) 22482 | -1/Access | Spotted B-99 Colossus 22491 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- detected, Programmers report to Access Zone 9M. 22422_ Acquired Dispersion Rifle. 22424_ Slug penetrates Wall. 22425_ Zio. Light DM Reactor destroyed. 22431_ Zio. Biocell destroyed. 22443_ System corrupted: Matter fused (-7). 22443_ Dropped Exp. Matter Compressor. 22444_ Extracted 32 matter. 22455_ Slug penetrates Wall. 22458_ System corrupted: Zio. Composite Leg I rejected. 22467_ Door malfunctions. 22470_ Dropped Biometal Leg. 22471_ Dropped Zio. Composite Leg I. 22471_ Dropped Hvy. Shield Leg. 22472_ Dropped Dispersion Rifle. 22476_ System corrupted: Matter fused (-5). [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????#### # | | ???????????????????????????+ # | | ???????????????????????????########## # | | ????????????????????????????????????# # | | ??????????????????????????????##????# !# | | ???????????????????????####### ##???# ##+###### | | ???????????????????????# ????+ # | | ???????????????????????# ????# # | | ???????????????????????# ?????# # | | ???????????????????????# ?????# # | | ???????????????????????# ??????# # """"" | | ???????????????????????# !??????# # """"" | | ???????????????????????# ???????# # """"" | | ???????????????????????# ???????# # =""""" | | ???????????????????????# ????????# # """"" | | ???????????????????????# ????????+ + """"" | | ???????????????????????? ?????????# # | | ?????????????#######???? ?????????# # | | ?????????????# ?###+##????????# ###+##### | | ?????????????# ?# #?######## #? | | ?????????????# " # #* # #? | | ?????????????#""" # # # #? | | ?????????????# """ + + # [= #? | | ?????????????# " # # # ###/##+#? | | ?????????????# # # # # == ??? | | ?????????????# ?# @p########## # ? | | ?????????????# ?# p # | | ?????????????#######??# # | | ??????????????????????# #! | | ??????????????????????# # | | ??????????????????????# ###+########### " | | ??????????????????????# # ""????????# """ | | ??????????????????????# # """"??????# """ | | ????????????????????? # """"" ????# " | | ??????????????????? # """"" ??# | | ?????????????????? # """"" %???# = | | ???????????????? # ????#######?# | | ??????????????? ######## ?????????????? | | ????????????? ???????# ??????????????? | | ????????????" ????????# ??????????????? | | ????????????######?????????# ?????????????? | | ???????????????????????????# ??????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 62 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 37 Offensive Hacking 27 Defensive Hacking 10 Item Schematics ----------------- System Guard | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Matter Filter | -6/Factory | Z-intel Thermic Laser | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Enh. Quantum Rifle | x2 | -2/Research | Preloaded Repaired ---------- Arm. Huge Wheel | 76% | -6/Factory Studied --------- Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? Achiever All Kinds Of Bad News Charge!!! Close Call Explorer Freeware Immobile And Lovin' It Item+ Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Ooh, Shiny! Protector Universal Adapter Use The Force We Are Legion Challenges ------------ None Game ------ Seed GrenadeScatterMatter Manual? 0 Play Time 04:08:08 Cumulative 20.5 hours Start 2026.02.05 @ 22:11:00 End 2026.02.08 @ 00:12:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2a2baa78-0bb0-4442-b9e8-8720ae0b322e