Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 12:52:15 Player: Lyft Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1463) 1463 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 5846 Bonus ------- Follower Combat Kills 173 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery (300) Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Cloak of Protection Improved Hacking Suite Drone Bay (2/2) Heavy Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Advanced Targeting Computer Supersonic Drone Bay > --- WEAPON ----------- Heavy EM Shotgun AWS/Thermal Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Cloak of Protection Improved Hacking Suite Drone Bay Heavy Particle Cannon Grenade Launcher Rocket Launcher [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . . . . 1 . 1 . Parts Attached 35 | 2 6 6 4 1 6 6 . 4 Power 5 | . 1 . 1 1 1 1 . . Engine . | . . . . . . . . . Core 5 | . 1 . 1 1 1 1 . . Reactor . | . . . . . . . . . Propulsion 4 | 2 . 1 . . 1 . . . Treads 3 | 1 . 1 . . 1 . . . Leg . | . . . . . . . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . 2 . 2 . 3 3 . 2 Device 8 | . 1 . 2 . 1 3 . 1 Storage 2 | . 1 . . . 1 . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 14 | . 3 5 1 . 1 2 . 2 Energy Gun 4 | . 1 . 1 . 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . 1 3 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 5 | . 1 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . Parts Lost 14 | . 1 1 . . . 4 . 8 Power 2 | . . . . . . 1 . 1 Propulsion 4 | . . 1 . . . 2 . 1 Utility 4 | . . . . . . 1 . 3 Weapon 4 | . 1 . . . . . . 3 Highest Loss Streak 4 | . 1 1 . . . 3 . 4 Average Slot Usage (%) 78 | . 96 98 89 84 79 82 61 52 Core 9 | . 11 14 14 13 9 8 7 2 Treads 11 | . 14 12 14 14 9 16 7 2 Wheel 7 | . 14 14 14 14 9 3 . . Device 14 | . 11 14 14 14 12 14 15 18 Storage 15 | . 14 14 14 14 18 18 15 13 Processor 1 | . . . . . . . . 6 Protection 1 | . . . . . 5 3 . . Energy Gun 12 | . 3 14 14 14 15 17 15 6 Ballistic Gun 3 | . 24 12 4 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 92 | 12 43 43 53 53 92 87 85 86 Greatest Support 40 | 10 10 10 10 10 10 40 20 20 Greatest Overweight (x) 25 | 1 4 4 5 5 9 8 4 25 Average Overweight (x) 5 | 1 1 4 4 4 8 4 4 7 Largest Inventory Capacity 20 | 6 12 12 12 12 20 20 20 20 Average Capacity 16 | 6 6 12 12 12 19 20 20 20 Most Carried 20 | 6 12 12 12 12 20 20 19 19 Average Carried 14 | 6 6 11 11 12 15 19 19 17 Final Capacity 20 | 6 12 12 12 12 20 20 20 20 Final Carried 19 | 6 12 11 12 12 19 19 19 17 Class Distribution -------------------- 28% | Mutant 26% | Hauler-Skirmisher 14% | Hauler-Mutant 14% | Commander-Gunner 10% | Scavenger-Mutant 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Commander-Gunner | -7/Factory Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Matter Collected 729 | 200 256 17 . 109 72 75 . . Remotely . | . . . . . . . . . Salvage Created 1544 | . 386 30 . 86 366 565 . 111 Parts 105 | . 28 11 . 2 23 31 . 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 39 | . 8 6 . 2 6 12 . 5 Guns 28 | . 8 2 . 2 6 8 . 2 Cannons 2 | . . . . . . . . 2 AOE 8 | . . 4 . . . 3 . 1 Classes Destroyed 9 | . 3 1 . . 2 1 . 2 Worker 1 | . . . . . . . . 1 Builder 1 | . 1 . . . . . . . Operator 1 | . . . . . 1 . . . Watcher 4 | . 1 . . . 1 2 . . Swarmer 13 | . . 6 . . . 3 . 4 Grunt 18 | . 8 . . 2 2 6 . . Duelist 1 | . . . . . . 1 . . Sentry 6 | . . . . . 4 2 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | . 2 5 . 2 4 5 . 4 Combat Bots Only 4 | . 2 3 . 2 4 3 . 4 Max Kills in Single Turn 3 | . 1 3 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Damage Taken 3486 | . 546 103 . 16 249 699 . 1873 Core 1173 | . 151 22 . . 27 113 . 860 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 . . . 30 . 74 100 . Volleys Fired 82 | . 48 6 . . . 14 . 14 Largest 2 | . 2 2 . . . 1 . 2 Hottest 103 | . 85 95 . . . 50 . 103 Shots Fired 214 | . 94 11 . 7 30 52 . 20 Gun 193 | . 94 8 . 7 30 50 . 4 Cannon 15 | . . . . . . . . 15 Launcher 6 | . . 3 . . . 2 . 1 Special . | . . . . . . . . . Kinetic 103 | . 85 3 . . . . . 15 Thermal 89 | . 9 5 . 7 30 38 . . Explosive 6 | . . 3 . . . 2 . 1 Electromagnetic 16 | . . . . . . 12 . 4 Robot Hit Streak 30 | . 9 2 . 5 20 30 . 12 Robot Miss Streak 4 | . 3 4 . 1 1 4 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 76 | . . . . 7 30 39 . . Shots Hit Robots 155 | . 61 3 . 6 28 43 . 14 Core Hits 77 | . 25 7 . 2 9 24 . 10 Critical Hits 2 | . . . . . . 1 . 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3549 | . 648 287 . 199 708 1285 . 422 Guns 2811 | . 648 45 . 199 708 1145 . 66 Cannons 309 | . . . . . . . . 309 Explosions 429 | . . 242 . . . 140 . 47 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 893 | . 584 . . . . . . 309 Thermal 1964 | . 64 45 . 199 708 948 . . Explosive 429 | . . 242 . . . 140 . 47 Electromagnetic 263 | . . . . . . 197 . 66 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Effects 10 | . . . . . . . . 10 Message Errors 3 | . . . . . . . . 3 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . 30 . . . . . 24 Projectiles 24 | . . . . . . . . 24 Explosions 30 | . . 30 . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . 4 . 17 Shots 2 | . . . . . . 1 . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 161 | . 18 20 . . . . . 161 Average Temperature 24 | . 8 15 . . . . . 87 Received Heat Transfer 951 | . 282 . . 9 108 315 . 237 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 . . . 2 1 . . Heat Transferred 2664 | . 148 111 . 259 925 1221 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Peak Influence 411 | . 247 241 . 50 178 411 186 91 Average Influence 116 | . 114 217 . 2 44 215 186 52 Maximum Alert Level 2 | . 1 1 . . . 2 . . Low Security (%) 76 | 100 74 35 . 100 100 38 100 100 Level 1 22 | . 25 64 . . . 61 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . . 3 . 1 Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 2 . . . . 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Distress Signals 5 | . 1 . . . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 17 6 . 2 9 25 . 14 Peak Tracking Total 4 | . 4 3 . 2 4 4 . 4 Tactical Retreats 2 | . . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 3 | . 1 . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 2 | . . . . . . 2 . . Max in Single Turn 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 14 | . 2 . 4 . 5 3 . . Terminals 7 | . 1 . . . 4 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 61 | . 3 . 48 . 7 3 . . Successful 58 | . 2 . 48 . 7 1 . . Failed 3 | . 1 . . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 3 . 3 . 5 1 . . Terminals 10 | . 2 . . . 6 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 51 | . . . 48 . 2 1 . . Record 49 | . . . 48 . 1 . . . Open Door 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 5 . . . Terminals 6 | . 2 . . . 4 . . . Track 3 | . 1 . . . 2 . . . Botnet 3 | . 1 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Monitor 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total Allies 10 | . . . . . . 10 . . Largest Group 10 | . . . . . . 10 9 7 Highest-Rated Group 173 | . . . . . . 173 157 112 Highest-Rated Ally 29 | . . . . . . 29 29 16 Total Orders . | . . . . . . . . . Ally Attacks 44 | . . . . . . 36 . 8 Total Damage 547 | . . . . . . 467 . 80 Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Turns Passed 3820 | 3 344 240 665 252 513 790 207 806 Spaces Moved 1984 | 1 173 180 516 190 297 367 82 178 Core 28 | . . . . . . . . 28 Treads 437 | . . . . . . 205 82 150 Legs . | . . . . . . . . . Wheels 1519 | 1 173 180 516 190 297 162 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 120 120 120 160 150 240 240 Average Speed 168 | 90 94 120 127 129 161 188 240 392 Slowest Speed 1300 | 90 120 120 130 130 170 240 240 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 2 44 41 94 83 36 71 3 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 55 | . . 22 . . 5 21 . 7 Melee . | . . . . . . . . . Projectile 13 | . . . . . 5 3 . 5 AOE 42 | . . 22 . . . 18 . 2 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Total 2333 | 2 268 192 527 195 332 454 93 270 Wait 176 | . 21 . . 4 8 60 12 71 Move 1976 | . 172 179 515 189 296 366 81 178 Hop . | . . . . . . . . . Pick Up 36 | . 14 . 2 . 16 2 . 2 Fast Attach 5 | . 1 . 3 1 . . . . Attach 16 | . 1 1 1 . 5 4 . 4 Detach 4 | . . . 1 . 1 2 . . Swap 14 | 2 4 5 . . 1 2 . . Drop 20 | . 7 1 5 1 5 . . 1 Fire 82 | . 48 6 . . . 14 . 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Core integrity fell below 50% 325 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 9) 581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 582 | -10/Mines | Discovered new exit (range 5) 588 | -10/Mines | Entered Exiles 614 | -10/Exiles | Discovered new exit (range 15) 648 | -10/Exiles | Build established: Scavenger-Mutant 649 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 712 | -10/Exiles | Met EX-BIN 736 | -10/Exiles | Aligned with FarCom system 737 | -10/Exiles | Given EX-Vault access code 765 | -10/Exiles | Opened EX-Vault 772 | -10/Exiles | Found Prototype Device 772 | -10/Exiles | Identified Supersonic Drone Bay 776 | -10/Exiles | Found Prototype Device 776 | -10/Exiles | Identified Cloak of Protection 781 | -10/Exiles | Found Prototype Energy Gun 781 | -10/Exiles | Identified AWS/Thermal 841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 885 | -10/Exiles | Met EX-DEC 901 | -10/Exiles | Learned location of Zion (-6) 937 | -10/Exiles | Discovered new exit (range 15) 1020 | -10/Exiles | Visited The Gauntlet 1069 | -10/Exiles | Build established: Mutant 1253 | -10/Exiles | Stole three prototypes: Cloak of Protection, AWS/Thermal, Supersonic Drone Bay 1253 | -10/Exiles | Entered Mines 1253 | -9/Mines | Accompanied by 1 ally 1360 | -9/Mines | Discovered new exit (range 65) 1486 | -9/Mines | Discovered new exit (range 5) 1505 | -9/Mines | Entered Materials 1505 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1917 | -8/Materials | Build established: Hauler-Skirmisher 1976 | -8/Materials | Discovered new exit (range 16) 2018 | -8/Materials | Entered Storage 2103 | -8/Storage | Garrison activated, responded to threat 2316 | -8/Storage | Lost 3 parts (1p1n1u) 2646 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2767 | -8/Storage | Discovered new exit (range 15) 2808 | -8/Storage | Entered Factory 2808 | -7/Factory | Accompanied by 9 allies 2808 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2810 | -7/Factory | FarCom data flow suspended 2986 | -7/Factory | Discovered new exit (range 6) 3015 | -7/Factory | Entered another Factory area 3015 | -6/Factory | Accompanied by 7 allies 3015 | -6/Factory | Evolved 2 slots: Utility x2 3113 | -6/Factory | Build established: Commander-Gunner 3448 | -6/Factory | Lost 4 parts (1p1n2w) 3680 | -6/Factory | Build established: Hauler-Mutant 3767 | -6/Factory | System corruption reached 10% 3778 | -6/Factory | Core integrity fell below 50% 3806 | -6/Factory | Core integrity fell below 20% 3821 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03733_ U-05 Engineer lays Concrete. 03736_ K-01 Serf collects debris. 03737_ U-05 Engineer lays Concrete. 03743_ U-05 Engineer builds a Wall. 03743_ K-01 Serf collects debris. 03743_ U-05 Engineer builds a Wall. 03748_ U-05 Engineer lays Concrete. 03750_ U-05 Engineer builds a Wall. 03755_ U-05 Engineer repairs door. 03756_ U-05 Engineer lays Concrete. 03761_ Imp. Heat Sink destroyed. 03764_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. [Achievement: System Compromised] 03767_ System corrupted: Heat flow error (+189). 03767_ Imp. Terrain Scanner destroyed. 03782_ K-01 Serf collects debris. 03787_ GV=LPQGO|CSMNOLQX2L #HCF0,ZX7RGYN/FIAD 03812_ Door malfunctions. 03815_ System corrupted: Matter fused (-6). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????#???????????????????? | | ????????????????????????? ??????????#????????#???? | | ??????????????????????????""???#?????#?#??#?#????? | | ??????????????????????????" ???????##?????#????#?# | | ???????????????????????? 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"""?# ######### #?? | | ??????????????????? ?"""?# #? ???? # # ? | | ????????????????? ?????????# #? ? ?# %# ? | | ???????????????????"???????+ #??? ???# =# ? | | ?????????????????????"??"? # #? ??"??" %/*? | | ?????????????????? ?????"? # #???"???+ # | | ????????????????????????? ?# # ?????# #? | | ????????????????????????? ?# #????"? # #?? | | ????????????????????????##?# #?????? # #?? | | ?????????????????????? ? ? #???????# ?? | | ??????????????????????????? ? ? ????# ??? | | ??????????????????????????? ?? ?????? ??? | | ????????????????????????????? ??????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Novice Programmer Power Corrupts Serviceable Loadout System Compromised The More The Merrier True Hacker Challenges ------------ None Game ------ Seed SurveybotMakeshiftMeganuke Manual? 0 Play Time 00:44:48 Cumulative 4.1 hours Start 2020.07.10 @ 12:07:41 End 2020.07.10 @ 12:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98e27f2f-4466-4526-9a23-c423364d5207