Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.06 @ 19:09:51 Player: albenzo Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (7658) 7658 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3239) 3239 TOTAL SCORE: 19047 Bonus ------- High Alert Combat Kills 884 Follower Combat Kills 588 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 794 Friendly Fire -27 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heat Sink High-capacity Storage Unit Experimental Core Analyzer Phase Gun Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit High-capacity Battery Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Antimissile System Corruption Screen > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon > --- INVENTORY -------- Improved Particle Charger Improved Transmission Jammer Powered Hammer [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Multi-Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun High-powered KE Autocannon Construct/G Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 2 2 . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . 1 . . 2 . . . . . 1 1 Utility 9 | . . 1 2 1 . . 1 2 . . . . 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 176 | 6 17 19 38 19 . . 7 9 4 3 10 5 21 18 Power 22 | 1 3 6 6 3 . . 1 . . . 1 . . 1 Engine 16 | 1 3 6 4 1 . . 1 . . . . . . . Core 5 | . . . 2 2 . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 47 | 2 5 6 12 6 . . 1 2 3 . 1 . 5 4 Treads 9 | . . . . . . . . 2 2 . 1 . 4 . Leg 36 | 2 5 6 12 6 . . 1 . . . . . 1 3 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 58 | 1 2 3 11 7 . . 4 5 . . 2 4 8 11 Device 30 | . 1 1 4 4 . . 3 1 . . 1 3 5 7 Storage 7 | 1 . 1 2 . . . . . . . . . 2 1 Processor 10 | . 1 1 1 . . . 1 3 . . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . . . 4 3 . . . 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 7 4 9 3 . . 1 2 1 3 6 1 8 2 Energy Gun 25 | . 7 4 8 3 . . 1 . . . . . 2 . Energy Cannon 9 | . . . . . . . . 1 . 1 4 . 3 . Ballistic Gun 3 | 2 . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . 1 1 1 2 . Special Weapon 2 | . . . . . . . . . 1 1 . . . . Impact Weapon 4 | . . . . . . . . 1 . . 1 . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . . . 1 2 . 2 Corrupted Parts 5 | . . . . . . . . . . . . . . 5 System Corruption 25 | . . . . . . . . . . . . . . 25 Parts Lost 87 | . 2 4 6 1 . . 9 9 . . 3 7 24 22 Power 10 | . . 1 3 . . . 1 3 . . . . 1 1 Propulsion 26 | . 2 2 1 1 . . 3 2 . . 1 3 5 6 Utility 30 | . . . . . . . 2 1 . . 1 3 10 13 Weapon 21 | . . 1 2 . . . 3 3 . . 1 1 8 2 Highest Loss Streak 12 | . 2 1 2 1 . . 4 6 . . 2 7 8 12 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 98 91 92 92 76 62 79 86 90 81 60 47 Engine 4 | . 14 11 6 3 7 7 4 3 . . 1 . . . Core 1 | . . . 2 3 . . . . . . . 5 4 . Treads 5 | . . . . . . . . 1 17 21 25 13 7 4 Leg 17 | . 28 32 26 29 30 30 19 4 . 2 5 5 3 3 Device 13 | . 2 11 11 15 15 15 15 15 15 15 14 17 15 16 Storage 7 | . 14 11 15 7 7 7 5 5 5 5 5 5 4 4 Processor 11 | . 11 11 9 7 7 7 9 19 15 15 15 15 13 9 Protection 4 | . . . 8 7 7 7 2 1 5 5 5 2 . 1 Energy Gun 10 | . 27 21 17 15 15 15 10 3 . . . 3 1 . Energy Cannon 2 | . . . . . . . 3 4 5 4 7 5 3 . Impact Weapon 1 | . . . . . . . . 1 5 5 3 . . 3 Naked Turns 32 | . . . . . . . . . . . . . . 32 Heaviest Build 90 | 10 15 34 48 48 48 48 54 46 40 42 89 75 76 90 Greatest Support 251 | 20 20 36 51 66 63 61 78 53 99 99 122 99 251 103 Greatest Overweight (x) 12 | 1 . 1 1 . . . 1 12 . . 1 2 2 3 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 15 15 15 15 14 15 Most Carried 15 | 6 8 15 15 15 15 15 15 15 15 15 15 15 12 5 Average Carried 13 | 3 7 11 14 14 14 15 14 14 14 15 14 13 7 1 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 15 13 15 15 15 14 15 15 15 11 1 5 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Matter Collected 2318 | 228 197 170 459 266 . 28 101 88 70 55 149 124 96 287 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7014 | . 759 457 1764 769 47 64 846 651 128 194 136 94 478 627 Parts 287 | . 38 33 74 32 . 1 36 28 5 6 4 5 16 9 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . 1 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 2 3 . 1 . . Prevented 4 | . . . . . . . . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 163 | . 17 19 46 16 1 . 17 10 1 6 7 1 13 9 Melee 7 | . . . . . . . . 2 1 1 . . 1 2 Guns 103 | . 17 19 42 14 1 . 8 2 . . . . . . Cannons 14 | . . . . . . . 5 4 . . 3 . 2 . AOE 26 | . . . 3 . . . 4 . . 4 4 1 10 . Classes Destroyed 18 | . 3 2 4 1 1 . 2 . 1 1 . 1 . 2 Worker 1 | . . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . 2 . . . . . . . Recycler 4 | . 2 . . . . 1 . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . Swarmer 47 | . 5 11 5 3 . . 4 . . 5 3 . 10 1 Grunt 60 | . 12 5 25 . . . 8 3 . . . . 3 4 Brawler 3 | . . . 2 . . . 1 . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . Sentry 19 | . . 2 8 7 . . . 1 1 . . . . . Demolisher 2 | . . . . . 1 . . . . . 1 . . . Hunter 10 | . . . 3 . . . 2 2 . . 3 . . . Programmer 14 | . . . . 6 . . 2 4 . . . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . 1 1 . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 5 6 9 3 1 1 4 3 1 5 5 1 10 2 Combat Bots Only 10 | . 5 6 8 3 1 . 4 3 1 5 5 1 10 2 Max Kills in Single Turn 4 | . 1 2 3 1 1 1 4 1 1 4 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 4 . . 4 2 1 2 . Melee 1 | . . . . . . . . 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Damage Taken 19916 | . 789 589 2304 1590 259 . 1704 1326 20 153 1058 725 5132 4267 Core 3353 | . 211 117 262 230 46 . 169 98 20 13 98 34 578 1477 Absorbed by Shields 218 | . . . . . . . . . . . . . . 218 Redirected to Shielding 214 | . . . . . . . . . . . . . . 214 Regen/Repaired (Parts) 727 | . . 48 508 . . . . 142 . . 29 . . . Core Remaining (%) 64 | 100 15 70 52 . . 60 83 . . . . 77 55 . Volleys Fired 347 | . 50 34 91 48 4 4 41 25 . 3 12 9 26 . Largest 3 | . 2 2 2 2 2 2 3 3 . 1 3 3 3 . Hottest 243 | . 100 121 160 149 138 138 215 192 . 100 173 192 243 . Shots Fired 691 | . 100 68 171 98 9 8 97 47 1 5 26 27 34 . Gun 556 | . 100 68 168 98 9 8 58 22 . . . 18 7 . Cannon 112 | . . . . . . . 39 25 1 2 23 2 20 . Launcher 21 | . . . 3 . . . . . . 1 3 7 7 . Special 2 | . . . . . . . . . . 2 . . . . Kinetic 36 | . . . . . . . . . . . 9 11 16 . Thermal 570 | . 100 68 168 98 9 8 87 27 . 2 . . 3 . Explosive 21 | . . . 3 . . . . . . 1 3 7 7 . Electromagnetic 50 | . . . . . . . 10 20 1 2 . 9 8 . Entropic 14 | . . . . . . . . . . . 14 . . . Robot Hit Streak 34 | . 16 18 34 19 1 5 16 15 . 1 3 28 10 . Robot Miss Streak 7 | . 2 7 7 3 4 2 6 1 . 1 4 . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 600 | . 72 54 162 82 2 5 56 45 3 5 11 27 27 49 Core Hits 384 | . 35 46 140 41 1 1 43 25 1 4 12 6 25 4 Critical Kills 4 | . . . . . . . . 2 1 . . . 1 . Critical Parts Destroyed 14 | . . . . . . . . . 1 1 2 . 3 7 Critical Strikes 40 | . 9 1 1 3 . . 2 5 2 1 4 1 4 7 Burn 18 | . 9 1 1 3 . . 2 2 . . . . . . Destroy 3 | . . . . . . . . . . . 1 . 2 . Corrupt 2 | . . . . . . . . 1 . . . 1 . . Smash 15 | . . . . . . . . 2 2 1 1 . 2 7 Sunder 2 | . . . . . . . . . . . 2 . . . Melee Attacks 84 | . . . . . . . . 5 3 4 1 . 6 65 Impact 84 | . . . . . . . . 5 3 4 1 . 6 65 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 2 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18263 | . 857 755 3972 1692 47 94 2242 1071 177 628 1668 807 1982 2271 Guns 8745 | . 857 755 3399 1692 47 94 790 517 . . . 417 177 . Cannons 1981 | . . . . . . . 569 367 . . 680 42 323 . Explosions 4460 | . . . 568 . . . 878 . . 463 906 348 1297 . Melee 3008 | . . . . . . . . 179 177 151 82 . 175 2244 Ramming 55 | . . . 5 . . . 5 8 . . . . 10 27 Kinetic 768 | . . . . . . . . . . . 37 339 392 . Thermal 9312 | . 857 755 3399 1692 47 94 1965 444 . 14 . . 45 . Explosive 3582 | . . . 568 . . . . . . 463 906 348 1297 . Electromagnetic 895 | . . . . . . . 272 440 . . . 120 63 . Impact 3008 | . . . . . . . . 179 177 151 82 . 175 2244 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 643 | . . . . . . . . . . . 643 . . . Highest Corruption 35 | . . . 3 5 5 5 4 4 4 4 4 . 10 35 Average Corruption 4 | . . . 3 3 5 5 3 3 4 4 4 . 3 28 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . 8 30 Effects 160 | . . . 22 35 5 18 17 5 22 9 2 . 2 23 Message Errors 43 | . . . 6 9 1 7 4 1 7 1 . . 1 6 Matter Fused 37 | . . . 6 10 . 3 7 2 4 1 . . 1 3 Heat Flow Errors 12 | . . . . 2 1 . 1 . 3 . . . . 5 Energy Discharges 21 | . . . 3 6 1 3 1 . 2 1 1 . . 3 Parts Rejected 4 | . . . 3 . . . . . . . . . . 1 Data Loss (minor) 19 | . . . 2 1 1 3 2 2 4 2 1 . . 1 Data Loss (major) 6 | . . . 1 1 . . . . 1 1 . . . 2 Misfires 8 | . . . . 4 1 . . . 1 2 . . . . Alerts 6 | . . . 1 . . 2 2 . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1415 | . . . 19 . . . 131 . 123 123 273 . 232 514 Projectiles 127 | . . . . . . . . . . . 127 . . . Explosions 334 | . . . 19 . . . 131 . . . 64 . 120 . Melee 954 | . . . . . . . . . 123 123 82 . 112 514 Knockbacks 30 | . . . . . . . . . . . 1 . 7 22 Impact 21 | . . . . . . . . . . . 1 . 1 19 Kinetic 5 | . . . . . . . . . . . . . 5 . Secondary 4 | . . . . . . . . . . . . . 1 3 Self-Inflicted Damage 596 | . . . 151 124 . . 77 . . . . . 238 6 Shots 11 | . . . 3 2 . . 2 . . . . . 4 . Rammed 9 | . . . . . . . . . . . . . 3 6 Targets Rammed 21 | . . . 1 . . . 1 1 . . . . 3 15 Kicked 12 | . . . 1 . . . 1 1 . . . . . 9 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 432 | . 336 135 325 228 196 30 432 2 192 . 33 170 135 232 Average Temperature 96 | . 140 46 101 69 41 15 125 2 111 . 22 75 37 104 Received Heat Transfer 2777 | . 342 120 963 300 18 . 270 99 . . 36 54 424 151 Effects 5 | . 2 . 2 . . . 1 . . . . . . . Interference 4 | . 2 . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . Total Turns 2 | . . . . . . . . . . . . . 2 . Longest Duration 2 | . . . . . . . . . . . . . 2 . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Fried 24 | . . . . . 1 . . 4 2 6 . . 2 9 Impact Corruptions 40 | . . . . . . . . . 12 3 2 . 3 20 Robots Melted 4 | . . . 1 2 . . . 1 . . . . . . Combat Hostiles 4 | . . . 1 2 . . . 1 . . . . . . Parts Melted 69 | . 8 4 20 21 . 1 4 9 . . . . 2 . Heat Transferred 19562 | . 3006 1537 7373 3619 111 185 2420 1131 . 80 . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Peak Influence 970 | . 250 319 830 404 502 269 970 447 . . . . 293 101 Initial 900 | . . 48 107 344 131 195 900 387 . . . . . 1 Average 301 | . 98 158 472 200 343 134 776 275 . . . . 131 38 Maximum Alert Level 3 | . 1 1 3 2 2 1 3 2 . . . . 1 . Low Security (%) 46 | 100 86 72 25 53 25 82 . 20 . . . . 54 100 Level 1 28 | . 13 27 16 46 23 17 . 78 . . . . 45 . Level 2 10 | . . . 29 . 50 . 31 1 . . . . . . Level 3 13 | . . . 28 . . . 68 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 6 2 11 5 3 . 3 3 . . . . . . Investigation 6 | . 4 . 1 . 1 . . . . . . . . . Extermination 9 | . . . . 5 . . 1 3 . . . . . . Reinforcement 10 | . 2 2 4 . . . 2 . . . . . . . Assault 4 | . . . 3 . 1 . . . . . . . . . Garrison 4 | . . . 3 . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 3 . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Distress Signals 20 | . 2 1 7 1 . . 1 1 . . 4 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 301 | . 35 25 73 25 9 17 30 13 1 6 25 1 20 21 Peak Tracking Total 9 | . 9 5 6 3 6 4 4 4 1 5 6 1 7 8 Tactical Retreats 24 | . 11 1 4 . . . 1 . . . 1 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Traps Triggered 10 | . 2 . 2 1 1 . 4 . . . . . . . Indirectly 4 | . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . 3 . . . 18 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Machines Disabled 18 | . . 1 . 2 1 1 11 . . 1 1 . . . Max in Single Turn 5 | . . 1 . 2 . . 5 . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Machines Accessed 47 | . 5 5 9 7 1 8 2 2 . 1 7 . . . Terminals 26 | . 4 3 6 4 1 6 1 . . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . Repair Stations 3 | . . 1 1 . . . . 1 . . . . . . Recycling Units 6 | . 1 . 1 . . 2 1 1 . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 116 | . 15 18 28 13 1 14 5 5 . 1 16 . . . Successful 74 | . 8 15 17 4 . 6 3 4 . 1 16 . . . Failed 42 | . 7 3 11 9 1 8 2 1 . . . . . . Catastrophic 10 | . 1 1 1 2 1 4 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 26 | . 10 1 4 4 . 2 3 1 . . 1 . . . Terminals 56 | . 14 6 12 8 1 12 2 . . 1 . . . . Fabricators 4 | . . . . 4 . . . . . . . . . . Repair Stations 19 | . . 3 13 . . . . 3 . . . . . . Recycling Units 10 | . 1 . 2 . . 2 3 2 . . . . . . Scanalyzers 11 | . . 9 1 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 43 | . 7 3 6 4 . 5 1 . . 1 16 . . . Record 15 | . . . . . . . . . . 1 14 . . . Prototype ID Bank 6 | . . 2 1 2 . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 10 | . 2 1 3 1 . 2 1 . . . . . . . Unreport Threat 5 | . 2 . 1 1 . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . 3 10 . . . . 2 . . . . . . Scan Component 8 | . . 2 5 . . . . 1 . . . . . . Repair 7 | . . 1 5 . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . 1 . . 1 . 1 . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . 1 . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . Analyze 5 | . . 5 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 2 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 1 . . . . . . Monitor 3 | . 1 . . . . . 1 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 5 9 5 1 8 2 1 . 1 . . . . Full Trace Events 3 | . 2 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . . 1 5 . . . . 1 . . . . . . Time 254 | . . 32 184 . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 8 . . . . 3 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Total Allies 12 | . . . . . 1 8 . . . . 3 . . . Largest Group 8 | . . . . . 1 8 7 . . . 3 . . . Highest-Rated Group 161 | . . . . . 100 160 130 . . . 161 . . . Highest-Rated Ally 100 | . . . . . 100 100 34 . . . 56 . . . Total Orders 1 | . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . 1 . . . Ally Attacks 149 | . . . . . 20 61 19 . . . 49 . . . Total Damage 5116 | . . . . . 648 1160 1242 . . . 2066 . . . Kills 39 | . . . . . 6 18 9 . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . 5 Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Turns Passed 14932 | 62 874 857 2359 2309 205 810 1184 1329 909 591 1516 812 402 713 Spaces Moved 7951 | 41 475 468 1308 1623 141 444 621 449 372 285 822 436 166 300 Core 82 | 4 . . . . . . . 2 . . . . . 76 Treads 2043 | . . . . . . . . 77 372 285 822 300 64 123 Legs 5819 | 37 475 468 1308 1623 141 444 621 370 . . . 136 102 94 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . 7 Fastest Speed 40 | 50 120 120 113 120 134 134 135 152 152 152 156 156 108 40 Average Speed 143 | 115 120 120 123 120 134 136 162 233 152 156 159 178 170 150 Slowest Speed 650 | 120 120 190 190 134 134 137 200 650 156 160 240 305 207 384 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 67 45 87 42 30 98 21 14 57 54 95 66 6 8 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . . . 3 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 205 | . . . 17 30 . . 46 . . 4 33 24 51 . Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . 7 . . . 5 . 1 . AOE 192 | . . . 17 30 . . 39 . . 4 28 24 50 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp War Pro Res Res Total 10635 | 52 687 700 1881 1883 149 639 713 674 708 418 1005 449 235 442 Wait 1602 | . 113 148 378 167 3 88 32 175 325 123 5 . 10 35 Move 7937 | 40 474 467 1307 1622 140 443 620 448 371 284 821 435 165 300 Hop . | . . . . . . . . . . . . . . . Pick Up 94 | 6 12 17 29 5 2 . 9 6 3 . 2 . . 3 Fast Attach 63 | 6 3 3 8 3 . . . 4 4 . 4 . 11 17 Attach 45 | . 2 5 9 4 . . 6 4 . . 2 4 8 1 Detach 15 | . 1 1 . 2 . . . 1 . . 1 . 4 5 Swap 68 | . 12 11 21 12 . . 1 1 . 3 4 1 2 . Drop 108 | . 20 14 37 20 . . 3 4 2 1 6 . . 1 Fire 347 | . 50 34 91 48 4 4 41 25 . 3 12 9 26 . Melee 84 | . . . . . . . . 5 3 4 1 . 6 65 Ram 6 | . . . . . . . . . . . . . . 6 Kick 12 | . . . 1 . . . 1 1 . . . . . 9 Crush 3 | . . . . . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 251 | . . . . . . 104 . . . . 147 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 9) 743 | -10/Materials | Core integrity fell below 50% 813 | -10/Materials | Discovered new exit (range 16) 883 | -10/Materials | Core integrity fell below 20% 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -9/Materials | Build established: Scavenger-Mutant 1339 | -9/Materials | Repaired Spread Laser 1779 | -9/Materials | Discovered new exit (range 10) 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Utility x2 1815 | -8/Materials | Build established: Mutant 2324 | -8/Materials | Garrison activated, responded to threat 2994 | -8/Materials | First assault squad dispatched 3017 | -8/Materials | Repaired Titanium Leg 3056 | -8/Materials | Repaired Titanium Leg? 3105 | -8/Materials | Destroyed 8 combat bots 3166 | -8/Materials | Repaired Imp. Grenade Launcher 3213 | -8/Materials | Repaired Imp. Medium Armor Plating 3241 | -8/Materials | Repaired Lrg. Battery 3810 | -8/Materials | Build established: Scavenger-Mutant 4102 | -8/Materials | Discovered new exit (range 11) 4153 | -8/Materials | Entered Factory 4153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4154 | -7/Factory | Found Scrap Engine 4175 | -7/Factory | Build established: Mutant 6453 | -7/Factory | Discovered new exit (range 6) 6462 | -7/Factory | Entered Storage 6476 | -7/Storage | Met 01-MTF 6553 | -7/Storage | Garrison activated, responded to threat 6664 | -7/Storage | Discovered new exit (range 3) 6667 | -7/Storage | Entered Recycling 6667 | -7/Recycling | Accompanied by 1 ally (01-MTF) 6672 | -7/Recycling | 01-MTF left 6687 | -7/Recycling | Spotter reported a threat 6705 | -7/Recycling | Spotter reported a threat 6705 | -7/Recycling | Spotter reported a threat 6715 | -7/Recycling | Spotter reported a threat 6752 | -7/Recycling | Spotter reported a threat 6805 | -7/Recycling | Spotter reported a threat 6807 | -7/Recycling | Spotter reported a threat 6831 | -7/Recycling | Spotter reported a threat 6861 | -7/Recycling | Spotter reported a threat 6862 | -7/Recycling | Spotter reported a threat 6904 | -7/Recycling | Spotter reported a threat 6904 | -7/Recycling | Spotter reported a threat 6914 | -7/Recycling | Spotter reported a threat 6921 | -7/Recycling | Spotter reported a threat 6957 | -7/Recycling | Spotter reported a threat 6974 | -7/Recycling | Spotter reported a threat 7011 | -7/Recycling | Discovered new exit (range 16) 7056 | -7/Recycling | Spotter reported a threat 7067 | -7/Recycling | Spotter reported a threat 7070 | -7/Recycling | Build established: Commander-Mutant 7081 | -7/Recycling | Spotter reported a threat 7099 | -7/Recycling | Spotter reported a threat 7099 | -7/Recycling | Spotter reported a threat 7262 | -7/Recycling | Spotter reported a threat 7310 | -7/Recycling | Spotter reported a threat 7313 | -7/Recycling | Spotter reported a threat 7342 | -7/Recycling | Spotter reported a threat 7354 | -7/Recycling | Spotter reported a threat 7365 | -7/Recycling | Spotter reported a threat 7366 | -7/Recycling | Spotter reported a threat 7396 | -7/Recycling | Spotter reported a threat 7396 | -7/Recycling | Spotter reported a threat 7396 | -7/Recycling | Spotter reported a threat 7437 | -7/Recycling | Spotter reported a threat 7449 | -7/Recycling | Spotter reported a threat 7449 | -7/Recycling | Spotter reported a threat 7449 | -7/Recycling | Spotter reported a threat 7477 | -7/Recycling | Entered Factory 7477 | -5/Factory | Accompanied by 7 allies 7477 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7777 | -5/Factory | Search patrols dispatched 7785 | -5/Factory | Build established: Commander-Gunner 8077 | -5/Factory | Search patrols dispatched 8098 | -5/Factory | Lost 4 parts (3n1u) 8377 | -5/Factory | Search patrols dispatched 8435 | -5/Factory | Build established: Mutant 8550 | -5/Factory | Discovered new exit (range 15) 8639 | -5/Factory | Identified exit to Factory 8661 | -5/Factory | Entered another Factory area 8661 | -4/Factory | Evolved 2 slots: Utility x2 8763 | -4/Factory | Repaired Titanium Leg 9381 | -4/Factory | Lost 6 parts (2p1n1u2w) 9722 | -4/Factory | Discovered new exit (range 9) 9858 | -4/Factory | Identified exit to Upper Caves 9990 | -4/Factory | Entered Upper Caves 10117 | -4/Upper Caves | Build established: Scavenger-Mutant 10195 | -4/Upper Caves | Learned Research stockpile data 10242 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10541 | -4/Upper Caves | Encountered a Warlord checkpoint 10566 | -4/Upper Caves | Learned Research security intel 10888 | -4/Upper Caves | Discovered new exit (range 10) 10897 | -4/Upper Caves | Identified exit to Upper Caves 10899 | -4/Upper Caves | Entered another Upper Caves area 11169 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11463 | -4/Upper Caves | Discovered new exit (range 15) 11489 | -4/Upper Caves | Identified exit to Warlord 11490 | -4/Upper Caves | Entered Warlord 11567 | -4/Warlord | System corruption cleaned by Quarantine Array 12015 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12065 | -4/Warlord | Learned Armory scanalyzer intel 12068 | -4/Warlord | Learned location of Command (-1) 12068 | -4/Warlord | Learned Armory emergency access door positions 12068 | -4/Warlord | Learned Research stockpile data 12105 | -4/Warlord | Met Warlord 12130 | -4/Warlord | Warlord's base attacked by MAIN.C 12447 | -4/Warlord | Found Prototype Energy Cannon 12447 | -4/Warlord | Identified Vortex Cannon 12451 | -4/Warlord | Found Vortex Cannon 12480 | -4/Warlord | Warlord forces counterattacked 12741 | -4/Warlord | Spotted Striker 12744 | -4/Warlord | Build established: Scavenger-Gunner 12805 | -4/Warlord | Warlord base infiltrated, sounded retreat 12866 | -4/Warlord | Spotted Striker 12984 | -4/Warlord | Discovered new exit (range 10) 13004 | -4/Warlord | Identified exit to Proximity Caves 13006 | -4/Warlord | Entered Proximity Caves 13442 | -3/Proximity Caves | Spotted B-86 Titan 13475 | -3/Proximity Caves | Destroyed B-86 Titan 13499 | -3/Proximity Caves | Lost 7 parts (3n3u1w) 13739 | -3/Proximity Caves | Build established: Gunner 13804 | -3/Proximity Caves | Discovered new exit (range 7) 13814 | -3/Proximity Caves | Identified exit to Research 13818 | -3/Proximity Caves | Entered Research 13818 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13876 | -3/Research | Found Antimissile System 13966 | -3/Research | Spotted B-86 Titan 13970 | -3/Research | Lost 4 parts (1u3w) 14062 | -3/Research | Destroyed 10 combat bots 14072 | -3/Research | Lost 8 parts (1p2n3u2w) 14179 | -3/Research | Lost 8 parts (1n5u2w) 14181 | -3/Research | Discovered new exit (range 15) 14211 | -3/Research | System corruption reached 10% 14218 | -3/Research | Identified exit to Research 14220 | -3/Research | Entered another Research area 14220 | -2/Research | Warlord forces began assault on 0b10 14220 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14241 | -2/Research | Lost 4 parts (2n1u1w) 14330 | -2/Research | Research machine network offline 14446 | -2/Research | Build established: Mutant 14521 | -2/Research | Spotted Executioner 14523 | -2/Research | Destroyed Executioner 14523 | -2/Research | Spotted Executioner 14590 | -2/Research | Lost 5 parts (1p4u) 14591 | -2/Research | System corruption reached 10% 14673 | -2/Research | System corruption reached 30% 14680 | -2/Research | Found Corrupted Prototype Processor 14811 | -2/Research | Spotted Striker 14850 | -2/Research | Destroyed Striker 14873 | -2/Research | Core integrity fell below 50% 14887 | -2/Research | Spotted Executioner 14894 | -2/Research | Spotted Executioner 14905 | -2/Research | Core integrity fell below 20% 14918 | -2/Research | Lost 12 parts (3n7u2w) 14933 | -2/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 14887_ System corrupted: Component data lost. 14887_ Adv. Target Analyzer destroyed. 14892_ Discarded Broken Adv. Signal Interpreter. 14892_ Discarded Broken Mak. Salvage Targeting Computer. 14904_ P SH17GRX5EANS%HE M41VSZ|L<<|GKQ 14916_ Acquired Q-thruster. 14919_ Acquired Adv. Reaction Control System. 14920_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 14920_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 14920_ ANNOUNCEMENT: Unaware assault squad dispatched in southwest quadrant. 14922_ System corrupted: Heat flow error (+240). 14922_ Acquired Quantum Reactor. 14924_ Dropped Lrg. Storage Unit. 14924_ Q-thruster destroyed. 14925_ Adv. Reaction Control System destroyed. 14933_ Penetrated by Slug. 14933_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????########??????????????????????? | | ???????????????# *#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# / #??????#???????????????? | | ???????????????# #????? #???????????????? | | ####???????????# #????? #???????????????? | | #???????????# #????? +???????????????? | | #???????????# #????? #???????????????? | | #???????????# #???? ????????????????? | | ""###########?# #???? ????????????????? | | ""# #??? ????? ?? ?#??????????? | | ""# #?#+##+#######;?? #??????????? | | T#""" ] #?# ;?? #??????????? | | ""#""" #?# #?? #??????????? | | ""#""" #?# #?? #??????????? | | ""# #?# #?? +??????????? | | #? #?######## #?? #??????????? | | #??? ??????????#s @ #?? #??????????? | | #########+###########?#ss ### #??????????? | | #?#s #??????????? | | #?# #??????????? | | #?# #??????????? | | #?# !! #??????????? | | ###+############ #?#E ! !! #??????????? | | # # #?# #??????????? | | # # ### #??????????? | | #"" + #??????????? | | !! #"" # #??????????? | | !! #"" # || +??????????? | | #G ?# | #??????????? | | #"" ?########+######### #??????????? | | #"" ???????? ??????? #??????????? | | #"" ??????# ??????#??????????? | | ######### ???????# #????????????????? | | ????????# ???????# #????????????????? | | ????????# ????????# #????????????????? | | ????????# ????????# #????????????????? | | ????????##?????????# #????????????????? | | #########??????????# #????????????????? | | #??????????# #????????????????? | | #??????????##########????????????????? | | """ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 28 Energy Capacity 538 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Corruption Block 7 Armor Coverage 375 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 7 Energy Filtering 50 Particle Charging 15 Salvage Targeting 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Great Maul | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryHardlightBox Manual? 0 Play Time 02:15:01 Cumulative 59.8 hours Start 2022.09.06 @ 16:13:55 End 2022.09.06 @ 19:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45edc1b3-bad2-47e4-8bbc-0cf42fa05490