Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.30 @ 01:35:56 Player: Kenzurith Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (154) 770 Value Destroyed (5540) 5540 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (4735) 4735 TOTAL SCORE: 19865 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 1175 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1283 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 94/100 System Corruption 18% Temperature Cool (112) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Relay Coupler [Sentry] (4) > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (4) ---- Damper Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Damper Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Assault Cannon Chainsword > --- INVENTORY -------- Antimatter Reactor Heavy Treads Coolant Injector High-capacity Matter Pod Long-range Sensor Array Long-range Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating Damper Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Missile Launcher Neutron Missile Launcher Remote Datajack Remote Datajack Remote Datajack [Rating: 66] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Heavy Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 207 | . 12 . 4 4 1 8 36 28 28 12 29 17 7 14 7 Power 18 | . 1 . 1 1 . 2 3 4 3 2 . 1 . . . Engine 8 | . 1 . 1 1 . 2 1 1 1 . . . . . . Core 7 | . . . . . . . 2 3 2 . . . . . . Reactor 3 | . . . . . . . . . . 2 . 1 . . . Propulsion 29 | . 4 . . . . 1 4 8 3 1 3 2 . 3 . Treads 14 | . 2 . . . . . . 5 . 1 3 2 . 1 . Leg 2 | . . . . . . . . . . . . . . 2 . Wheel 13 | . 2 . . . . 1 4 3 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 59 | . 2 . 2 2 1 . 10 8 11 2 12 5 2 2 . Device 19 | . . . . . . . 2 3 4 . 6 1 2 1 . Storage 10 | . 2 . . 1 1 . 6 . . . . . . . . Processor 6 | . . . . 1 . . . 1 2 . 1 . . 1 . Hackware 7 | . . . 1 . . . . . 2 . 2 2 . . . Protection 17 | . . . 1 . . . 2 4 3 2 3 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 101 | . 5 . 1 1 . 5 19 8 11 7 14 9 5 9 7 Energy Gun 4 | . 3 . . . . . . . . . . . 1 . . Energy Cannon 8 | . . . . . . . 6 1 . 1 . . . . . Ballistic Gun 9 | . 2 . 1 . . . 5 . 1 . . . . . . Ballistic Cannon 33 | . . . . 1 . 3 5 4 4 1 4 3 2 3 3 Launcher 13 | . . . . . . 2 3 . . 2 1 . . 2 3 Special Weapon 14 | . . . . . . . . . 4 . 3 4 1 2 . Impact Weapon 4 | . . . . . . . . . . . 2 1 . . 1 Slashing Weapon 13 | . . . . . . . . 2 1 3 4 . 1 2 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . 1 1 . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 . . 1 1 . . . . Parts Lost 43 | . 4 . . . . 2 5 5 6 . 3 3 1 7 7 Power 5 | . . . . . . . . 2 2 . . . . 1 . Propulsion 10 | . . . . . . 1 2 . 2 . . 1 . 2 2 Utility 12 | . . . . . . . . 2 2 . 3 1 . 2 2 Weapon 16 | . 4 . . . . 1 3 1 . . . 1 1 2 3 Highest Loss Streak 7 | . 3 . . . . 1 2 1 4 . 2 3 1 7 3 Average Slot Usage (%) 89 | . 97 100 97 100 94 87 91 99 98 81 77 92 92 83 64 Engine 3 | . 14 14 11 11 11 11 3 2 2 . . . . . . Core 1 | . . . . . . . 5 6 4 . . . . . . Reactor 3 | . . . . . . . . . . 6 7 7 7 4 . Treads 5 | . . . . . . . . 15 4 4 7 7 7 4 . Wheel 6 | . 23 28 22 22 22 21 16 2 10 4 . . . . . Device 7 | . . . . . . . 8 12 19 10 4 9 7 5 4 Storage 22 | . 27 28 22 22 16 11 21 27 23 23 23 23 23 23 16 Processor 4 | . . . . 10 11 11 9 9 8 . . . . . 7 Hackware 9 | . . . 11 11 11 11 3 . 2 7 9 18 23 23 17 Protection 5 | . . . 8 . . . 5 5 4 7 7 9 7 4 . Energy Gun 1 | . 24 . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 28 22 13 11 8 5 . . . . . . . . Ballistic Cannon 6 | . . . . 8 11 12 7 9 3 . 6 2 6 6 10 Special Weapon 2 | . . . . . . . . . 2 7 4 4 3 3 . Slashing Weapon 2 | . . . . . . . . 6 6 6 2 . 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 171 | 11 74 71 76 79 95 99 133 126 138 169 171 153 135 135 112 Greatest Support 70 | 20 40 32 32 32 32 32 32 40 40 70 70 70 70 70 48 Greatest Overweight (x) 37 | . 3 2 2 2 2 3 8 7 5 4 2 2 1 5 37 Average Overweight (x) 2 | . 1 2 2 2 1 2 4 2 3 2 1 1 1 1 1 Largest Inventory Capacity 32 | 6 20 20 20 20 24 24 32 28 28 28 28 28 28 28 28 Average Capacity 26 | 6 18 20 20 20 20 24 30 28 28 28 28 28 28 28 21 Most Carried 32 | 6 20 20 20 20 24 24 32 28 28 28 28 28 28 27 24 Average Carried 25 | 6 16 20 19 19 18 23 27 27 27 27 27 27 27 25 17 Final Capacity 28 | 6 20 20 20 20 24 24 28 28 28 28 28 28 28 28 4 Final Carried 28 | 6 20 20 20 20 24 24 28 27 28 28 28 28 27 21 4 Class Distribution -------------------- 58% | Bothacker-Mutant 36% | Hauler-Mutant 3% | Bothacker-Assassin Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Matter Collected 5324 | 200 386 . 40 63 19 294 947 957 304 377 731 286 107 400 213 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5786 | . 474 . 51 . . 354 1277 942 519 922 506 21 . 299 421 Parts 282 | . 35 . 4 . . 40 55 51 31 14 30 . . 7 15 Haulers Intercepted 4 | . 1 . . . . . 1 . 2 . . . . . . Recyclers Shooed 6 | . 1 . 1 . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . 10 . . 10 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 123 | . 9 . 1 . . 17 24 30 8 3 12 1 . 4 14 Melee 30 | . . . . . . . . 11 7 3 9 . . . . Guns 11 | . 9 . 1 . . 1 . . . . . . . . . Cannons 55 | . . . . . . 6 18 19 1 . 3 . . 2 6 AOE 26 | . . . . . . 10 6 . . . . . . 2 8 Classes Destroyed 16 | . 6 . 1 . . 4 1 . . 2 1 . . . 1 Worker 5 | . . . . . . 1 2 . 1 . 1 . . . . Builder 4 | . . . . . . 1 1 . . . 2 . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . Hauler 4 | . 1 . . . . . 1 . 2 . . . . . . Recycler 9 | . 1 . . . . 1 6 . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 45 | . 3 . . . . 13 . 19 3 . 4 1 . . 2 Grunt 47 | . 6 . . . . 3 16 10 2 . 1 . . . 9 Brawler 7 | . . . . . . . 2 1 2 . 1 . . . 1 Duelist 4 | . . . . . . 1 1 . . . 1 . . . 1 Sentry 11 | . . . 1 . . . 5 . 1 . 3 . . . 1 Programmer 3 | . . . . . . . . . . . 2 . . . 1 Compactor 3 | . . . . . . . . . . 3 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . Martyr 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 13 | . 4 . 1 . . 7 13 6 3 1 4 1 . 3 8 Combat Bots Only 10 | . 4 . 1 . . 6 10 6 3 1 4 1 . 3 8 Max Kills in Single Turn 4 | . 1 . 1 . . 4 2 1 1 1 1 1 . 2 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 2 . . . . . . 2 4 Melee 1 | . . . . . . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Damage Taken 10112 | . 362 . 43 75 . 297 1374 1700 641 . 2102 863 381 961 1313 Core 1252 | . 60 . 17 32 . 44 177 210 . . 86 29 92 95 410 Absorbed by Shields 8 | . . . . . . . . . 8 . . . . . . Reduced by Siege Mode 130 | . . . . . . . . . . . 99 . 6 25 . Core Remaining (%) 70 | 100 . 76 . . . 76 . 29 . . . . . . . Volleys Fired 330 | . 38 . 6 2 . 25 81 58 14 18 42 3 5 14 24 Largest 2 | . 2 . 2 2 . 2 2 2 2 1 2 1 2 1 2 Hottest 123 | . 105 . 43 71 . 83 123 108 96 65 96 30 96 49 96 Shots Fired 508 | . 56 . 12 4 . 46 153 77 17 18 51 7 10 14 43 Gun 109 | . 56 . 12 2 . 16 23 . . . . . . . . Cannon 339 | . . . . 2 . 26 121 77 9 10 36 4 10 5 39 Launcher 26 | . . . . . . 4 9 . . . 1 . . 8 4 Special 34 | . . . . . . . . . 8 8 14 3 . 1 . Kinetic 332 | . . . 12 4 . 42 101 64 9 6 36 4 10 5 39 Thermal 99 | . 39 . . . . . 43 13 . 4 . . . . . Explosive 21 | . . . . . . 4 9 . . . 1 . . 3 4 Electromagnetic 22 | . 17 . . . . . . . . . . . . 5 . Robot Hit Streak 20 | . 6 . 8 10 . 5 19 7 5 8 20 11 8 6 17 Robot Miss Streak 3 | . 2 . 1 1 . 3 3 3 1 2 2 1 2 1 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 495 | . 38 . 10 3 . 25 108 72 33 69 81 12 8 8 28 Core Hits 247 | . 22 . 4 1 . 26 63 40 14 9 22 1 2 16 27 Critical Hits 28 | . . . . . . 3 11 3 3 4 2 . . . 2 Critical Kills 11 | . . . . . . 1 3 3 2 . 1 . . . 1 Critical Parts Destroyed 14 | . . . . . . 2 7 . 1 2 1 . . . 1 Melee Attacks 202 | . . . . . . . . 42 29 56 56 17 . 1 1 Impact 29 | . . . . . . . . . . . 11 17 . . 1 Slashing 172 | . . . . . . . . 42 28 56 45 . . 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 58 | . . . . . . . . . 3 52 2 . . 1 . Combat Hostiles 44 | . . . . . . . . . . 44 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19319 | . 523 . 90 39 . 1105 3523 2680 944 3536 2226 288 242 1180 2943 Guns 1135 | . 523 . 90 12 . 142 368 . . . . . . . . Cannons 6218 | . . . . 27 . 385 2175 1327 136 246 809 31 242 78 762 Explosions 4660 | . . . . . . 578 980 . . . . . . 983 2119 Melee 7293 | . . . . . . . . 1353 795 3290 1417 257 . 119 62 Ramming 13 | . . . . . . . . . 13 . . . . . . Kinetic 5812 | . . . 90 39 . 527 1770 1190 136 138 809 31 242 78 762 Thermal 1388 | . 370 . . . . . 773 137 . 108 . . . . . Explosive 4428 | . . . . . . 578 980 . . . . . . 751 2119 Electromagnetic 385 | . 153 . . . . . . . . . . . . 232 . Impact 467 | . . . . . . . . . . . 148 257 . . 62 Slashing 6826 | . . . . . . . . 1353 795 3290 1269 . . 119 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . 12 12 17 17 17 17 18 Average Corruption 14 | . . . . . . . . . 11 12 12 17 17 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 392 | . . . . . . . . . 17 66 125 72 53 12 47 Message Errors 74 | . . . . . . . . . 4 13 19 12 12 4 10 Matter Fused 80 | . . . . . . . . . 5 13 20 16 14 3 9 Heat Flow Errors 38 | . . . . . . . . . 1 6 16 11 1 . 3 Energy Discharges 28 | . . . . . . . . . 1 5 12 4 4 1 1 Parts Rejected 6 | . . . . . . . . . . . 5 1 . . . Data Loss (minor) 34 | . . . . . . . . . 2 4 16 6 3 1 2 Data Loss (major) 11 | . . . . . . . . . 1 2 4 . 2 . 2 Misfires 9 | . . . . . . . . . . . 3 4 1 . 1 Alerts 7 | . . . . . . . . . . 1 4 2 . . . Misdirections 55 | . . . . . . . . . 2 9 12 9 12 . 11 Targeting Errors 48 | . . . . . . . . . 1 13 14 7 3 3 7 Weapon Failures 2 | . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . . . . 7 34 104 18 188 27 25 . 67 146 Projectiles 165 | . . . . . . . 34 93 . . 27 . . . 11 Explosions 172 | . . . . . . 7 . . . . . . . 67 98 Melee 279 | . . . . . . . . 11 18 188 . 25 . . 37 Knockbacks 32 | . . . . . . 1 8 18 . . 2 2 . . 1 Impact 2 | . . . . . . . . . . . . 2 . . . Kinetic 24 | . . . . . . 1 6 14 . . 2 . . . 1 Secondary 6 | . . . . . . . 2 4 . . . . . . . Self-Inflicted Damage 98 | . . . . . . . . . 6 . . . . . 92 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . 1 . . 1 . . . Targets Rammed 2 | . . . . . . . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 352 | . 294 . . . . 48 69 42 176 290 352 249 127 17 147 Average Temperature 83 | . 112 . . . . 18 22 21 52 92 101 91 60 4 23 Received Heat Transfer 2099 | . 129 . 9 . . 54 576 216 80 . 354 183 72 126 300 Effects 3 | . 1 . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 2 | . 1 . . . . . . . . . 1 . . . . Siege Activations 6 | . . . . . . . . . . . 4 . 1 1 . Total Turns 180 | . . . . . . . . . . . 165 . 11 4 . Longest Duration 103 | . . . . . . . . . . . 103 . 11 4 . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . . . 1 . 1 . Impact Corruptions 3 | . . . . . . . . . . . . 2 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . 2 . . . . . . . . Heat Transferred 2629 | . 964 . . . . . 1295 222 . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Peak Influence 1424 | . 157 61 78 85 . 587 583 1424 843 872 849 . . . . Average Influence 626 | . 69 61 35 28 . 395 298 1165 722 595 675 . . . . Maximum Alert Level 4 | . . . . . . 2 2 4 3 3 3 . . . . Low Security (%) 17 | 100 100 100 100 100 . 8 16 . . . . . . . . Level 1 15 | . . . . . . 47 75 . . 11 11 . . . . Level 2 27 | . . . . . . 43 7 12 48 75 33 . . . . Level 3 25 | . . . . . . . . 21 51 13 55 . . . . Level 4 14 | . . . . . . . . 65 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . . . 3 . 5 . 12 . . . 1 Investigation 5 | . 1 . . . . . . . . . 4 . . . . Extermination 4 | . . . . . . . . . . . 4 . . . . Reinforcement 7 | . 2 . . . . . 2 . 1 . 2 . . . . Assault 4 | . . . . . . . . . 1 . 2 . . . 1 Garrison 4 | . . . . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Distress Signals 9 | . 2 . 1 . . 1 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 16 . 1 2 . 25 38 36 19 11 44 10 1 5 23 Peak Tracking Total 9 | . 5 . 1 2 . 7 5 6 6 4 5 7 1 4 9 Tactical Retreats 32 | . 1 . . . . 1 5 6 5 6 3 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Traps Triggered 23 | . . . . 2 . . 1 16 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Machines Disabled 11 | . . . . . . . 3 4 . . 2 . . . 2 Max in Single Turn 2 | . . . . . . . 1 1 . . 1 . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Machines Accessed 28 | . 1 . 2 1 1 . 3 . 2 . 11 2 1 4 . Terminals 16 | . . . 2 . . . 2 . 2 . 9 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . Total Hacks 83 | . 1 . 6 1 1 . 6 . 4 . 23 13 1 27 . Successful 57 | . 1 . 2 1 1 . 3 . 1 . 7 13 1 27 . Failed 26 | . . . 4 . . . 3 . 3 . 16 . . . . Catastrophic 6 | . . . . . . . 1 . . . 5 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 2 . 6 . . . 5 . 2 . 16 . . . . Terminals 34 | . . . 6 . . . 5 . 4 . 18 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . Terminal Hacks 47 | . . . 1 1 1 . 1 . 1 . 1 13 1 27 . Record 25 | . . . . . 1 . . . . . . 12 1 11 . Part Schematic 8 | . . . . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Robot Analysis 2 | . . . . . . . . . 1 . 1 . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . 3 . Open Door 2 | . . . . 1 . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 6 | . 1 . 1 . . . 1 . . . 3 . . . . Terminals 5 | . . . 1 . . . 1 . . . 3 . . . . Botnet 5 | . . . 1 . . . 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 2 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 17 | . 1 . 2 . . . 2 . 2 . 10 . . . . Full Trace Events 2 | . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 1 . . 8 . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 19 | . . . . . . . . . 6 5 5 2 . 1 . Non-combat 6 | . . . . . . . . . 4 . 2 . . . . Combat 13 | . . . . . . . . . 2 5 3 2 . 1 . Robot Hacks Applied 22 | . . . . . . . . . 7 7 5 2 . 1 . parse_system 5 | . . . . . . . . . . 2 2 . . 1 . find_chute 2 | . . . . . . . . . 2 . . . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . . ignore_targets 5 | . . . . . . . . . . 5 . . . . . amplify_resonance 4 | . . . . . . . . . 1 . 2 1 . . . overwrite_iff 2 | . . . . . . . . . 2 . . . . . . formatsys_high 2 | . . . . . . . . . . . 1 1 . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . . . Machine Destruction 18 | . . . . . . . . 18 . . . . . . . Attached 6 | . . . . . . . . . 2 . 2 2 . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . 2 Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Total Allies 33 | . . 2 . 4 . . . . 2 19 1 3 . . 2 Largest Group 18 | . . 2 2 5 5 3 1 . 1 18 15 3 2 2 2 Highest-Rated Group 446 | . . 43 43 102 102 40 16 . 29 446 360 111 62 62 46 Highest-Rated Ally 49 | . . 31 31 31 31 16 16 . 29 35 32 49 32 32 27 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 378 | . . . 2 7 . 35 . . 11 115 175 14 9 3 7 Total Damage 6728 | . . . 42 93 . 368 . . 147 2179 2740 505 466 127 61 Kills 49 | . . . . 2 . 6 . . . 4 29 6 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Robot Analysis Total 117 | . . . . . . . . . 1 . 1 . . 115 . Derelict Logs Recovered 6 | . . 1 . 3 . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Turns Passed 13224 | 3 579 195 135 567 489 415 1095 2124 827 1152 2415 1290 924 280 734 Spaces Moved 6501 | 3 271 153 83 406 388 261 524 879 387 515 1002 651 494 118 366 Core 227 | . . . . . . . . . . . . . . . 227 Treads 3401 | . 4 . . . . . . 702 85 376 1002 651 494 87 . Legs 221 | 3 48 . . . . . . . . . . . . 31 139 Wheels 2652 | . 219 153 83 406 388 261 524 177 302 139 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 100 120 120 130 130 135 180 180 180 180 50 Average Speed 163 | 120 125 120 120 120 118 120 139 189 148 180 199 185 180 194 145 Slowest Speed 1900 | 120 210 120 120 120 120 130 180 280 260 200 200 200 180 280 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 33 47 12 78 70 66 40 85 11 95 29 69 51 77 24 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 30 | . 1 1 . . 1 . . . . . . 1 . 26 . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . 1 1 1 . Scrap Searched 13 | . . 1 . 1 . 1 . . . . . 3 5 . 2 Spaces Dug 43 | . . . . . . 5 . 1 1 . . 3 . . 33 Terrain Destroyed 291 | . . . . 2 . 28 59 2 4 1 17 5 1 61 111 Melee 5 | . . . . . . . . 1 1 . . 3 . . . Projectile 64 | . . . . 2 . 9 28 1 3 1 3 2 1 . 14 AOE 222 | . . . . . . 19 31 . . . 14 . . 61 97 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Total 8359 | 2 458 164 112 484 417 315 757 1209 586 648 1310 709 517 150 521 Wait 669 | . 93 12 7 59 5 15 10 110 94 14 135 . 11 1 103 Move 6488 | 2 270 152 82 405 387 260 524 878 387 514 1001 650 493 117 366 Hop . | . . . . . . . . . . . . . . . . Pick Up 205 | . 29 . 6 7 21 4 57 22 20 11 19 5 . 1 3 Fast Attach 46 | . 2 . 1 . 1 . 14 3 2 4 13 2 1 1 2 Attach 60 | . 5 . 1 1 . 2 10 14 10 2 2 4 1 7 1 Detach 16 | . 2 . . . . . 3 4 1 2 3 . . 1 . Swap 102 | . 5 . 2 3 . 6 13 11 16 6 14 11 5 6 4 Drop 166 | . 14 . 7 7 3 3 45 23 12 21 21 2 1 1 6 Fire 330 | . 38 . 6 2 . 25 81 58 14 18 42 3 5 14 24 Melee 202 | . . . . . . . . 42 29 56 56 17 . 1 1 Ram 1 | . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 48 | . . . . . . . . 44 . . 4 . . . . Rewire 25 | . . . . . . . . . . . . 14 . . 11 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Hauler-Mutant 552 | -10/Materials | Lost 3 parts (3w) 571 | -10/Materials | Discovered new exit (range 6) 583 | -10/Materials | Entered Mines 603 | -10/Mines | Learned location of Zion (-6) 766 | -10/Mines | Discovered new exit (range 5) 778 | -10/Mines | Entered Materials 778 | -9/Materials | Accompanied by 2 allies 778 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 836 | -9/Materials | Identified exit to Mines 913 | -9/Materials | Entered Mines 913 | -9/Mines | Accompanied by 1 ally 919 | -9/Mines | Met a Derelict bent on vengeance 936 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1220 | -9/Mines | Received a Mining Laser from a helpful Derelict 1295 | -9/Mines | Learned 2 Materials zone layouts 1322 | -9/Mines | Discovered new exit (range 5) 1367 | -9/Mines | Learned location of 1 exit from Materials 1376 | -9/Mines | Discovered new exit (range 9) 1461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1461 | -9/Mines | Discovered new exit (range 5) 1480 | -9/Mines | Entered Exiles 1480 | -9/Exiles | Accompanied by 5 allies 1496 | -9/Exiles | Discovered new exit (range 15) 1509 | -9/Exiles | Met 8R-AWN 1510 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1537 | -9/Exiles | Met EX-HEX 1576 | -9/Exiles | Met EX-BIN 1677 | -9/Exiles | Met EX-DEC 1954 | -9/Exiles | Discovered new exit (range 10) 1969 | -9/Exiles | Entered Mines 1969 | -8/Mines | Accompanied by 3 allies 2361 | -8/Mines | Discovered new exit (range 14) 2384 | -8/Mines | Entered Materials 2384 | -8/Materials | Accompanied by 1 ally 2384 | -8/Materials | Evolved 2 slots: Utility x2 2385 | -8/Materials | Identified exit to Factory 3393 | -8/Materials | Garrison activated, responded to threat 3476 | -8/Materials | Destroyed 10 combat bots 3477 | -8/Materials | Discovered exit to Factory (range 10) 3479 | -8/Materials | Identified exit to Garrison 3479 | -8/Materials | Entered Garrison 3518 | -8/Garrison | Triggered checkpoint 3552 | -8/Garrison | Garrison Relay disabled 3788 | -8/Garrison | Triggered checkpoint 3810 | -8/Garrison | Triggered checkpoint 3871 | -8/Garrison | Discovered exit to Factory (range 9) 3922 | -8/Garrison | Triggered checkpoint 3937 | -8/Garrison | Core integrity fell below 50% 4001 | -8/Garrison | Garrison Relay disabled 4076 | -8/Garrison | Triggered checkpoint 4154 | -8/Garrison | Discovered exit to Factory (range 10) 4175 | -8/Garrison | Installed Relay Interface Framework 4220 | -8/Garrison | Triggered checkpoint 4300 | -8/Garrison | Garrison Relay disabled 4452 | -8/Garrison | Triggered checkpoint 4511 | -8/Garrison | Build established: Bothacker-Mutant 4580 | -8/Garrison | Triggered checkpoint 4644 | -8/Garrison | Garrison Relay disabled 4734 | -8/Garrison | Discovered exit to Factory (range 10) 5603 | -8/Garrison | Entered Factory 5603 | -7/Factory | Evolved 2 slots: Utility x2 5604 | -7/Factory | Identified exit to Lower Caves 5706 | -7/Factory | Garrison activated, responded to threat 5908 | -7/Factory | Build established: Bothacker-Assassin 6003 | -7/Factory | First assault squad dispatched 6106 | -7/Factory | System corruption reached 10% 6136 | -7/Factory | Lost 4 parts (1p1n2u) 6339 | -7/Factory | Build established: Bothacker-Mutant 6430 | -7/Factory | Sucked down chute 6430 | -7/Factory | Entered Waste 6431 | -7/Waste | Met a frightened Derelict 6473 | -7/Waste | Spotted C-40 Crusher 6473 | -7/Waste | Spotted C-40 Crusher 6483 | -7/Waste | Spotted C-40 Crusher 6483 | -7/Waste | Spotted C-40 Crusher 6518 | -7/Waste | Destroyed C-40 Crusher 6565 | -7/Waste | Spotted C-40 Crusher 6581 | -7/Waste | Spotted C-40 Crusher 6583 | -7/Waste | Allies destroyed C-40 Crusher 6601 | -7/Waste | Allies destroyed C-40 Crusher 6627 | -7/Waste | Destroyed C-40 Crusher 6770 | -7/Waste | Destroyed C-40 Crusher 6859 | -7/Waste | Found Damper Plating 6889 | -7/Waste | Found Damper Plating 7041 | -7/Waste | Discovered new exit (range 16) 7244 | -7/Waste | Warlord forces began an assault 7255 | -7/Waste | Allies destroyed C-40 Crusher 7582 | -7/Waste | Entered Factory 7582 | -7/Factory | Accompanied by 15 allies 8054 | -7/Factory | Discovered new exit (range 11) 9582 | -7/Factory | First assault squad dispatched 9920 | -7/Factory | Discovered exit to Lower Caves (range 5) 9997 | -7/Factory | Entered Lower Caves 10320 | -7/Lower Caves | Learned 8 Factory zone layouts 10360 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10422 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10997 | -7/Lower Caves | Learned Armory trap positions 10997 | -7/Lower Caves | Learned Extension emergency access door positions 10997 | -7/Lower Caves | Learned Extension security intel 10997 | -7/Lower Caves | Learned Factory terminal intel 10997 | -7/Lower Caves | Learned location of 1 exit from Factory 10997 | -7/Lower Caves | Learned Extension garrison access intel 11236 | -7/Lower Caves | Discovered new exit (range 3) 11287 | -7/Lower Caves | Entered another Lower Caves area 11287 | -7/Lower Caves | Accompanied by 2 allies 11288 | -7/Lower Caves | Identified exit to Factory 11579 | -7/Lower Caves | Spotted B-75 Beast 11606 | -7/Lower Caves | Allies destroyed B-75 Beast 12198 | -7/Lower Caves | Discovered new exit (range 5) 12211 | -7/Lower Caves | Entered Data Miner 12211 | -7/Data Miner | Accompanied by 2 allies 12211 | -7/Data Miner | Discovered new exit (range 6) 12246 | -7/Data Miner | Met Data Miner 12282 | -7/Data Miner | Learned location of Section 7 (-2) 12282 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12312 | -7/Data Miner | Received God Mode back door access code from Data Miner 12366 | -7/Data Miner | Interfaced with the Data Conduit 12427 | -7/Data Miner | Lost 7 parts (1p2n2u2w) 12491 | -7/Data Miner | Entered Proximity Caves 12682 | -6/Proximity Caves | Build established: Hauler-Mutant 12722 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12771 | -6/Proximity Caves | Destroyed 8 combat bots 12778 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 12801 | -6/Proximity Caves | Core integrity fell below 50% 13018 | -6/Proximity Caves | Core integrity fell below 20% 13225 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13012_ Dropped Hcp. Storage Unit. 13013_ Dropped Lrn. Terrain Scanner. 13014_ Dropped Hcp. Storage Unit. 13015_ Acquired Neutron Missile Launcher. 13017_ Dropped Neutron Missile Launcher. 13020_ Acquired 30 matter. 13029_ System corrupted: Heat flow error (+181). 13111_ System corrupted: Matter fused (-10). 13129_ System corrupted: Substantial component data lost. 13147_ System corrupted: Matter fused (-6). 13174_ System corrupted: Matter fused (-7). 13204_ System corrupted: Matter fused (-5). 13204_ C-30 ARC bursts open, deploying its payload. 13204_ S-27 Virus unfolds itself. 13217_ Relay Coupler [Swarmer] destroyed. 13218_ Acquired 1 matter. 13220_ Acquired Impact Mace. 13223_ Destroyed VTOL Module. 13223_ S-27 Virus system corrupted by crushing effect. 13225_ System corrupted: Heat flow error (+112). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???###???????????????????????????????????????? | | #### ##???????###????????????????????????????? | | #?# #??????## #????????????????????????????? | | ## ##????## #????????????????????????????? | | #????# #####?###????????????????????? | | # ?# #????# ## ### ##???????????????????? | | # #?# #?????# # # ###?????###?????????? | | # ### #??????# ## # ##### ##????????? | | # ## #??????# ####! ;;## # ? ##????? | | #?????## !#!!/] % ## #????? | | ##?????# s!!! !! # ##???? | | #?????## s@///]] #???? | | ##???## s !!!! #????? | | ## ## ##### ## ## #???? | | ?# ## # # % ?? | | ?# # ### % % ?? | | ?# # ##?# # ## ## ??? | | ## ###"" ###??# # %# # ##????? | | #?########????# ### # # "????? | | #??????????#### $ # # #???? | | ####??????????# #### ## * #?####? #???? | | #?????######### ### % #???????? ????? | | #????## ## ## #?????????????? | | ###### ### #?????????????? | | ##"""## ##?# ##?????????????? | | ##""" ###### ##?? #" ##??????????????? | | ##""" ###??####??? #### #???????????????? | | ###""" #????????# ????? #???????????????? | | ###"""## #???????? ??????? ???????????????? | | ###### #???????? ??????????????????????????? | | ## ##???????? ??????????????????????????? | | ## # ##??????????? ??????????????????????????? | | # # #???????????????????????????????????????? | | # ##???????????????????????????????????????? | | ###??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 90 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed MasterSpectralAutocannon Manual? 0 Play Time 02:18:44 Cumulative 176.8 hours Start 2020.06.29 @ 23:02:45 End 2020.06.30 @ 01:35:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 93 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76a7edf5-a1a1-438d-9ad7-110538e5b86f