Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 15:05:01 Player: Demo Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (85) 425 Value Destroyed (3838) 3838 Prototype IDs (240) 4800 Alien Tech Used (5) 1000 Bonus (11515) 11515 TOTAL SCORE: 30378 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 80 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Met Sigix 2000 Friendly Fire -17 Cogmind --------- Core Integrity 0/1450 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite Experimental System Shield Microwarp Drive > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Reset Matrix Enhanced Quantum Rifle Sigix Containment Pod Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite Makeshift Hacking Suite Experimental System Shield Microwarp Drive > --- WEAPON ----------- Backup Laser VII Backup Laser VII Backup Laser VII Enhanced Quantum Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Transdimensional Reconstructor Core Reset Matrix Backup Laser VII Guided Micro-nuke Launcher Sigix Containment Pod [Rating: 141] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Backup Power VII Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Graphene Brace Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Experimental Propulsion Shielding Artifact Microwarp Drive Weapon AWS/Autocannon Energy Gun Backup Laser VII Energy Cannon Neutron Cannon Ballistic Cannon AWS/Autocannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Power Maul Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . 2 . . . . 2 . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 3 . 2 . . . . . . . . . . . . . . 2 . . Utility 6 | . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Parts Attached 101 | 2 2 1 3 1 . 8 . . 5 1 4 7 . 2 7 18 . 3 5 3 13 2 4 10 Power 6 | . . . . . . 1 . . . . . . . . . 3 . . 1 . 1 . . . Engine 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Propulsion 50 | 2 . . 2 . . 5 . . 3 . 4 1 . . 4 7 . 1 3 1 9 2 2 4 Treads 20 | 2 . . 2 . . 4 . . . . 2 . . . . . . . . . 6 2 2 . Leg 3 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Wheel 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 Hover 7 | . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . 2 Flight 15 | . . . . . . . . . 1 . . . . . 4 7 . 1 . 1 1 . . . Utility 30 | . 2 . . 1 . 1 . . 2 1 . 2 . 2 3 5 . 2 1 1 2 . 1 4 Device 9 | . 1 . . . . 1 . . . . . 1 . . . 3 . 2 . . 1 . . . Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 6 | . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . Hackware 9 | . . . . . . . . . 1 1 . . . . 3 1 . . . 1 . . 1 1 Protection 4 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 15 | . . 1 1 . . 1 . . . . . 4 . . . 3 . . . 1 1 . 1 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Lost 59 | . . 1 . . . . . . 1 1 1 4 2 . 1 9 . 6 . 1 14 1 12 5 Power 4 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . Propulsion 41 | . . . . . . . . . 1 1 1 4 2 . . 5 . 4 . . 8 1 10 4 Utility 12 | . . 1 . . . . . . . . . . . . . 2 . 1 . 1 4 . 2 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Highest Loss Streak 11 | . . 1 . . . . . . 1 1 1 4 1 . 1 4 . 6 . 1 11 1 7 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 3 | . 3 5 3 3 3 3 4 4 4 4 4 4 4 4 4 3 3 3 4 4 3 1 2 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 3 4 1 . . . . . . . . . . . . 1 . . . . . . . 1 Utility 1 | . . . . 1 1 1 1 1 2 2 1 1 2 2 1 1 1 1 1 1 . . . . Weapon 1 | . . . 1 2 2 2 3 2 2 2 2 1 1 1 1 1 . 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 2 . . . . . . . 1 . . . . . . 1 1 . 1 . 1 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 35 49 52 65 45 67 69 69 75 80 83 80 76 57 65 80 94 62 68 86 61 60 41 48 Engine 3 | . . . . . . 6 7 7 6 6 6 6 6 5 5 2 . . . . . . . . Treads 20 | . 28 28 28 28 18 32 38 38 33 26 31 28 16 5 2 . . . . . 5 29 19 . Leg 2 | . . . . . . . . . 4 6 8 5 6 5 2 . . . . . . . . . Hover 3 | . . . . . . . . . . 6 2 . . . . . . . 9 15 8 4 3 10 Flight 3 | . . . . . . . . . 3 . . . . . 10 24 31 16 15 18 7 3 . . Device 4 | . 2 6 . . . 7 7 7 6 3 . . 6 5 1 6 5 7 10 9 6 8 3 . Processor 8 | . 4 14 14 14 9 9 7 7 10 13 13 11 6 10 6 4 5 5 2 . 2 4 4 2 Hackware 10 | . . . . . . . . . 1 9 13 13 13 11 24 24 26 23 21 21 19 8 10 13 Energy Cannon 2 | . . . 9 14 9 2 . . . . . 2 13 5 2 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . 6 7 7 6 6 6 4 . . . . . . . . . . . . Peak Build Rating 141 | 2 4 5 27 28 28 49 49 49 67 67 68 66 55 51 90 103 85 85 81 97 105 94 89 141 Average Rating 60 | 1 2 3 19 27 28 43 49 49 60 65 64 60 54 48 63 90 84 55 66 89 77 87 68 92 On Entrance 50 | . 2 4 3 27 28 28 49 49 49 67 65 66 55 52 51 87 85 85 51 78 87 76 79 28 Avg Prop Armor Cover (%) 21 | 41 40 39 41 . . 17 . . 2 4 8 4 3 12 13 3 3 5 12 12 19 44 45 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | . 1 1 22 23 23 74 74 74 74 74 68 68 33 24 36 41 29 29 21 30 26 13 2 44 Greatest Support 189 | 3 3 3 40 40 40 106 106 106 106 106 116 116 73 28 45 52 29 29 24 32 48 189 129 48 Greatest Overweight (x) 6 | . . . . . . 4 . . . . 6 . 1 . . 1 . . . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 10 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 10 Average Carried 4 | . 4 4 4 5 5 4 5 4 5 5 4 4 5 5 4 4 3 4 4 4 4 2 4 7 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 3 4 4 Class Distribution -------------------- 29% | Hacker-Skirmisher 23% | Hacker-Mutant 13% | Mutant 13% | Hacker-Sprinter 9% | Skirmisher 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Tank | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Matter Collected 1445 | 220 . 25 . 30 . 100 . . . 44 32 65 3 68 . 115 119 55 97 37 109 98 8 220 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3127 | . . 10 . . . 669 . 37 161 73 455 146 376 68 . 257 . 310 129 . 174 123 16 123 Parts 126 | . . 5 . . . 32 . 2 6 1 11 4 17 1 . 22 . 4 3 . 1 8 5 4 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 4 9 . 12 . . . . 7 3 . . . . . Prevented 5 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Combat Hostiles Destroyed 72 | . . 2 . . . 17 . 1 4 3 15 3 6 . . 9 . . . . 2 10 . . Melee 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Cannons 43 | . . . . . . 17 . 1 3 3 14 2 2 . . . . . . . 1 . . . AOE 25 | . . 2 . . . . . . 1 . . . 4 . . 9 . . . . . 9 . . Classes Destroyed 17 | . . 1 . . . 5 . 1 2 . 4 . . 1 . 1 . 1 . . . 1 . . Worker 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Builder 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Hauler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 23 | . . 2 . . . . . . . 1 . . 5 . . 9 . . . . . 6 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 24 | . . . . . . 11 . . 3 1 9 . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . . . . 5 . . . 1 . . 1 . . . . . . . 1 . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Master Thief 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 9 | . . 2 . . . 8 . 1 5 3 4 3 5 1 . 9 . 1 . . 1 8 3 1 Combat Bots Only 9 | . . 2 . . . 7 . 1 4 3 4 3 5 . . 9 . . . . 1 5 . . Max Kills in Single Turn 9 | . . 2 . . . 1 . 1 1 1 1 1 3 1 . 9 . 1 . . 1 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 2 . . . . . . 1 . . . 3 . . 9 . . . . . 3 . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Hostile Shots Fired 1014 | . . 65 . . . 37 . 11 5 58 26 24 9 . 39 50 2 20 . 24 197 67 291 89 Missed 384 | . . 28 . . . 15 . 3 2 21 9 7 2 . 20 26 1 10 . 13 53 23 112 39 Hits 630 | . . 37 . . . 22 . 8 3 37 17 17 7 . 19 24 1 10 . 11 144 44 179 50 Melee 8 | . . . . . . . . . . . 1 . . . . . 1 . . . . 6 . . Projectile 622 | . . 37 . . . 22 . 8 3 37 16 17 7 . 19 24 . 10 . 11 144 38 179 50 Critical Strikes 18 | . . . . . . 2 . . . . 1 . 1 . . . . . . 1 5 1 6 1 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . 1 5 1 3 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 13914 | . . 354 . . . 354 . 337 156 366 416 757 179 45 374 944 . 352 . 217 2781 1332 3593 1357 Core 3432 | . . 92 . . . 66 . . . 43 20 136 17 . 39 187 . 118 . 84 1183 67 656 724 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 186 | . . . . . . . . . . . . . . . . . . . . 64 91 . . 31 Regen/Repaired (Parts) 90 | . . . . . . . . . . . . . . . . . . . . . . . . 90 Core Remaining (%) 74 | 100 . . . 63 . 88 . 100 . . . . 74 . 96 . . . . 66 6 . . . Volleys Fired 52 | . . 1 . . . . . . . . . 1 11 6 . 5 . . . . 2 17 2 7 Largest 3 | . . 1 . . . . . . . . . 1 2 1 . 1 . . . . 1 1 1 3 Hottest 250 | . . 33 . . . . . . . . . . 180 90 . 90 . . . . 250 49 113 150 Shots Fired 213 | . . 1 . . . 48 . 15 10 13 45 17 19 6 . 5 . . . . 2 17 2 13 Gun 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Cannon 176 | . . . . . . 48 . 15 10 13 45 16 15 6 . 5 . . . . 2 . 1 . Launcher 23 | . . 1 . . . . . . . . . . 4 . . . . . . . . 17 1 . Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 147 | . . . . . . 48 . 15 10 13 45 16 . . . . . . . . . . . . Thermal 42 | . . . . . . . . . . . . . 15 6 . 5 . . . . 2 . 1 13 Explosive 23 | . . 1 . . . . . . . . . . 4 . . . . . . . . 17 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . . 1 . . . 14 . 9 4 5 18 17 7 3 . . . . . . 4 5 . 11 Robot Miss Streak 3 | . . . . . . 2 . 1 1 3 2 1 2 1 . 1 . . . . 3 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 148 | . . . . . . 48 . 15 10 13 45 17 . . . . . . . . . . . . Shots Hit Robots 178 | . . 1 . . . 40 . 13 7 9 37 16 12 4 . 1 . 8 7 . 11 3 . 9 Core Hits 116 | . . 5 . . . 16 . 1 4 2 11 6 12 1 . 30 . 3 1 . 5 14 3 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 2 . . . . 4 3 . . . 1 . . . . 1 . . . Blast 9 | . . . . . . 2 . . . . 4 3 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Melee Attacks 76 | . . . . . . . . . . . . . . . . 17 . 8 7 18 26 . . . Impact 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . . . . . . . . . 17 . 8 7 15 26 . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 16538 | . 1 156 . . . 3072 . 1067 810 820 3117 1193 830 209 . 738 . 798 533 . 767 2015 213 199 Guns 188 | . . . . . . . . . . . . . . . . . . . . . . . . 188 Cannons 10478 | . . . . . . 3064 . 1067 523 807 3102 1170 531 162 . . . . . . 52 . . . Explosions 3719 | . . 130 . . . . . . 287 . . . 299 47 . 665 . . . . 64 2014 213 . Melee 2048 | . . . . . . . . . . . . . . . . 73 . 798 533 . 644 . . . Ramming 105 | . 1 26 . . . 8 . . . 13 15 23 . . . . . . . . 7 1 . 11 Kinetic 9733 | . . . . . . 3064 . 1067 523 807 3102 1170 . . . . . . . . . . . . Thermal 1096 | . . . . . . . . . . . . . 531 209 . 52 . . . . 116 . . 188 Explosive 3057 | . . 130 . . . . . . 287 . . . 299 . . 114 . . . . . 2014 213 . Electromagnetic 499 | . . . . . . . . . . . . . . . . 499 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2048 | . . . . . . . . . . . . . . . . 73 . 798 533 . 644 . . . Highest Corruption 20 | . . . . . . . . . . . . . . . . 20 20 20 20 20 . . . . Average Corruption 19 | . . . . . . . . . . . . . . . . 13 20 20 20 20 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . 4 . 5 . Effects 34 | . . . . . . . . . . . . . . . . 6 7 8 4 9 . . . . Message Errors 5 | . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . Matter Fused 6 | . . . . . . . . . . . . . . . . . 2 1 . 3 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . Energy Discharges 5 | . . . . . . . . . . . . . . . . 1 . 1 1 2 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . 2 4 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2310 | . . 16 . . . 448 . 81 176 117 572 95 29 . . 9 . 447 89 . 40 185 6 . Projectiles 1454 | . . . . . . 448 . 81 114 115 572 95 29 . . . . . . . . . . . Explosions 278 | . . 16 . . . . . . 62 . . . . . . 9 . . . . . 185 6 . Melee 578 | . . . . . . . . . . 2 . . . . . . . 447 89 . 40 . . . Knockbacks 46 | . . 1 . . . 8 . . 2 2 21 12 . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . . 7 . . 2 2 18 11 . . . . . . . . . . . . Secondary 5 | . . . . . . 1 . . . . 3 1 . . . . . . . . . . . . Self-Inflicted Damage 896 | . . 51 . . . . . . 98 . . . 45 45 . 237 . . . . 81 334 . 5 Shots 19 | . . 1 . . . . . . 2 . . . 1 1 . 5 . . . . 4 5 . . Rammed 19 | . 2 4 . . . 1 . . . 2 1 1 . . . . . . . . 2 4 . 2 Targets Rammed 23 | . 2 4 . . . 1 . . . 3 2 2 . . . . . . . . 2 5 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . . Highest Temperature 311 | . . . . . . 2 . . . . 311 . 60 4 14 118 . 230 227 . 198 . . 6 Average Temperature 66 | . . . . . . 2 . . . . 169 . 27 4 14 46 . 110 124 . 109 . . 3 Received Heat Transfer 1332 | . . 9 . . . 180 . 18 27 84 438 . 9 . 102 75 . . . 51 267 . 36 36 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . 1 2 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Heat Transferred 863 | . . . . . . . . . . . . . . 50 . . . . . . 480 . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Maximum Alert Level 2 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . 2 2 1 Low Security (%) 73 | 100 100 100 . 100 100 68 100 100 98 . . . . 100 100 77 . . . . 100 25 . 88 Level 1 18 | . . . . . . 31 . . 1 . . . . . . 22 . . . . . 17 76 11 Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . 57 23 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 655 | . . 100 . . . 353 151 170 202 . . . . 58 17 363 . . . . 45 655 437 205 Initial 351 | . . . . . . . 151 109 88 . . . . 58 17 3 . . . . . . 351 205 Average 149 | . . 35 . . . 150 151 140 59 . . . . 46 15 143 . . . . 14 406 365 177 Influence Increases 3585 | . . 170 . . . 508 5 111 223 60 295 . 135 17 . 563 . 65 5 . 218 775 325 110 Destroy 0b10 Robot/C 1380 | . . 40 . . . 340 . 60 80 60 240 . 120 . . 180 . . . . 40 220 . . Destroy 0b10 Robot/NC 95 | . . . . . . 15 . . 5 . . . 5 5 . 5 . 20 5 . . 15 15 5 Destroy Leader 256 | . . 10 . . . 104 . 10 20 . 40 . 10 2 . 10 . . . . 20 30 . . Allied During Kill 11 | . . 3 . . . . . 8 . . . . . . . . . . . . . . . . Successful Hack 140 | . . . . . . 7 5 . . . . . . . . 16 . . . . 42 . 40 30 Disable Machine 420 | . . . . . . . . . 90 . . . . . . 195 . . . . . 60 30 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 503 | . . 12 . . . 12 . 3 28 . . . . 10 . 82 . . . . 26 285 45 . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 600 | . . 105 . . . 30 . 30 . . 15 . . . . 75 . 45 . . 90 15 195 . Influence Decreases 3460 | . . 110 60 . . 175 182 97 220 233 224 71 41 86 18 207 155 180 98 . 218 150 584 351 Entered New Map 1258 | . . . 60 . . . 182 47 82 65 . 71 . 36 8 4 135 40 93 . . . 274 161 Time Decay 1585 | . . 100 . . . 130 . . 128 148 214 . 41 50 . 103 20 80 5 . 136 100 190 140 Lost Part 462 | . . 10 . . . . . . 10 10 10 . . . 10 90 . 60 . . 82 10 120 50 Lost Ally 155 | . . . . . . 45 . 50 . 10 . . . . . 10 . . . . . 40 . . Squads Dispatched 30 | . . . . . . 8 . 1 2 . . . . 1 1 1 . . . . 5 6 2 3 Investigation 6 | . . . . . . 2 . . . . . . . 1 . 1 . . . . 2 . . . Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Reinforcement 10 | . . . . . . 1 . 1 1 . . . . . 1 . . . . . 1 2 1 2 Assault 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Distress Signals 7 | . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . 1 10 . . . 21 . 4 6 3 15 5 6 . 3 24 4 8 . 3 29 16 21 26 Peak Tracking Total 20 | . 1 3 . . . 4 . 4 2 3 4 4 5 . 3 13 2 6 . 3 14 5 11 20 Tactical Retreats 20 | . . 4 . . . 2 . 1 . . 1 . . . . 3 . 2 . . 3 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Traps Triggered 5 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Disabled 30 | . . . . . . . . . 6 . . . . . . 13 . . . 1 . 5 2 3 Max in Single Turn 4 | . . . . . . . . . 4 . . . . . . 4 . . . 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Machines Accessed 38 | . . . 1 . . 2 1 . . 1 1 4 . 2 . 4 1 1 4 . 4 2 7 3 Terminals 18 | . . . . . . 2 1 . . . . . . 1 . 3 . . . . 1 2 6 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Total Hacks 97 | . . . 1 . . 2 1 . . 1 1 27 . 3 . 15 1 1 12 . 9 3 10 10 Successful 78 | . . . 1 . . 2 1 . . 1 1 27 . 1 . 13 1 1 12 . 5 1 6 5 Failed 17 | . . . . . . . . . . . . . . 2 . 1 . . . . 3 2 4 5 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Manual 27 | . . . 1 . . . . . . . . . . 1 . 9 . . . . 7 2 7 . Terminals 39 | . . . . . . 2 1 . . . . . . 1 . 12 . . . . 4 3 9 7 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Terminal Hacks 61 | . . . 1 . . 2 1 . . 1 1 27 . 1 . 6 1 1 12 . 1 1 2 3 Record 17 | . . . . . . . . . . . . 11 . . . . . . 5 . . . 1 . Part Schematic 11 | . . . . . . . . . . . . 8 . . . . . . 3 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 8 | . . . . . . 2 . . . 1 1 . . . . . 1 1 . . . 1 1 . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . . . . . . . . . . . . . . . . 5 . . . . 3 . 3 . Terminals 9 | . . . . . . . . . . . . . . . . 5 . . . . 1 . 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . . . . . . . . . . 1 . 4 . . . . 4 1 4 3 Full Trace Events 3 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 8 . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . 6 6 6 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Total Allies 6 | . . 1 . . . 2 . . . . . . . . . 1 . . . . . 2 . . Largest Group 2 | . . 1 1 1 1 2 2 2 . . . . . . . 1 . . . . . 2 . . Highest-Rated Group 62 | . . 31 31 31 31 62 62 62 . . . . . . . 10 . . . . . 60 . . Highest-Rated Ally 31 | . . 31 31 31 31 31 31 31 . . . . . . . 10 . . . . . 30 . . Total Orders 6 | . . . . . . 2 . 1 1 2 . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . 2 . 1 1 2 . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . 7 . 30 . . . . . . . . . . . . . 11 . . Total Damage 729 | . . . . . . 105 . 441 . . . . . . . . . . . . . 183 . . Kills 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Active Infowar (turns) 2746 | . . 138 . . . . . . 246 549 755 216 533 105 61 143 . . . . . . . . Optics 2608 | . . . . . . . . . 246 549 755 216 533 105 61 143 . . . . . . . . Sensors 138 | . . 138 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . 154 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches 18 | . . . . . . 14 . . 2 2 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Turns Passed 5849 | 20 53 298 228 92 12 363 4 87 355 549 755 216 533 105 61 238 56 160 101 236 369 275 393 290 Spaces Moved 6685 | 33 85 513 220 52 8 203 3 54 218 293 446 121 306 74 90 414 206 389 173 630 526 381 714 533 Core 2081 | 33 85 513 120 . . . . . . . . . . . . . . . . . 157 356 713 104 Treads 1786 | . . . 100 52 8 170 3 54 218 293 439 121 306 . 1 . . . . . . 20 1 . Legs 88 | . . . . . . . . . . . . . . 74 14 . . . . . . . . . Wheels 40 | . . . . . . 33 . . . . 7 . . . . . . . . . . . . . Hover 572 | . . . . . . . . . . . . . . . . . . . . . 340 5 . 227 Flight 1916 | . . . . . . . . . . . . . . . 75 414 206 389 173 630 29 . . . Fastest Speed 22 | 50 50 50 50 160 160 160 160 160 160 160 160 160 160 120 31 22 26 26 30 28 28 50 50 50 Average Speed 77 | 50 50 50 100 160 160 167 160 160 160 160 163 160 164 120 47 31 26 32 31 28 47 58 50 66 Slowest Speed 250 | 50 50 50 160 160 160 240 160 160 160 160 240 160 240 120 160 114 26 34 34 30 250 220 161 160 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . . . . 89 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 11 | . . . . . . . . . . . . . . . 2 3 . 2 . 1 3 . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Exploration Rate (%) 42 | 3 28 95 60 13 2 54 1 91 14 60 65 82 56 4 91 12 35 60 60 71 15 13 63 22 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 31 | . . . . . . . . . . . . 28 . . . . . . 3 . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 . 1 1 1 . . 1 . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . . . . . . . . . . 1 1 . . . 1 1 1 . 1 1 1 . Scrap Searched 16 | . . 2 . 1 . . . . . 1 6 . . . . . 2 2 . 2 . . . . Spaces Dug 117 | . . . . . . . . . . . . . . . . 11 . . . 13 13 80 . . Terrain Destroyed 504 | . . 12 . . . 10 . 3 26 4 9 2 39 4 . 41 . . . 13 15 312 14 . Melee 35 | . . . . . . . . . . . . . . . . 9 . . . 13 13 . . . Projectile 36 | . . . . . . 10 . 3 2 4 9 2 1 2 . 3 . . . . . . . . AOE 433 | . . 12 . . . . . . 24 . . . 38 2 . 29 . . . . 2 312 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Res Res Qua Sec Total 7058 | 34 93 553 229 60 7 225 2 55 222 372 472 140 316 82 105 480 208 406 204 650 589 413 747 394 Wait 198 | . . 32 . 8 . . . . . 75 17 4 . . . 26 1 2 7 . 10 1 14 1 Move 6452 | 32 84 512 219 51 7 202 2 53 217 292 445 120 305 73 85 408 205 384 172 627 519 380 713 345 Hop 10 | . . . . . . . . . . . . . . . 2 2 . 2 . 1 3 . . . Pick Up 39 | . 5 1 3 . . 2 . 1 . . 1 1 . . 2 3 1 2 3 1 3 . 5 5 Fast Attach 85 | 2 2 . . 1 . 5 . . 5 1 4 5 . 2 7 14 . 3 7 2 12 . 3 10 Attach 34 | . . 1 1 . . 2 . . . . . 2 . . 2 6 . . 2 2 4 6 2 4 Detach 18 | . . 1 . . . . . . . . . 1 . . 1 2 . . 1 1 3 4 2 2 Swap 6 | . . . 2 . . 2 . . . . . 1 . . . . . . . . 1 . . . Drop 65 | . . 1 4 . . 4 . 1 . 1 3 3 . 1 6 3 1 5 5 1 4 . 4 18 Fire 52 | . . 1 . . . . . . . . . 1 11 6 . 5 . . . . 2 17 2 7 Melee 67 | . . . . . . . . . . . . . . . . 11 . 8 7 15 26 . . . Ram 10 | . 2 4 . . . . . . . . . . . . . . . . . . 2 . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . 1 . . . 3 2 2 . . . . . . . . . 5 . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 12) 21 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 74 | -10/Materials | Entered Mines 80 | -10/Mines | Learned Materials emergency access door positions 82 | -10/Mines | Learned location of 1 exit from Materials 87 | -10/Mines | Discovered new exit (range 9) 92 | -10/Mines | Identified exit to Materials 101 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 138 | -10/Mines | Discovered exit to Materials (range 6) 270 | -10/Mines | Learned Materials terminal intel 277 | -10/Mines | Received a Mining Laser from a helpful Derelict 303 | -10/Mines | Build established: Mutant 342 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 342 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Identified exit to Exiles 372 | -10/Mines | Entered Exiles 372 | -10/Exiles | Accompanied by 1 ally 385 | -10/Exiles | Met 8R-AWN 394 | -10/Exiles | Met EX-HEX 408 | -10/Exiles | Met EX-BIN 414 | -10/Exiles | Aligned with FarCom system 414 | -10/Exiles | Given EX-Vault access code 428 | -10/Exiles | Opened EX-Vault 431 | -10/Exiles | Found Trap Reconfigurator 438 | -10/Exiles | Found Firepult 441 | -10/Exiles | Found AWS/Autocannon 475 | -10/Exiles | Warned to stay clear of 0b10 Research branches 492 | -10/Exiles | Exiles lab attacked by MAIN.C 581 | -10/Exiles | Discovered new exit (range 14) 598 | -10/Exiles | Identified exit to Mines 600 | -10/Exiles | Stole three prototypes: Firepult, Trap Reconfigurator, AWS/Autocannon 600 | -10/Exiles | Entered Mines 600 | -9/Mines | Accompanied by 1 ally 672 | -9/Mines | Discovered new exit (range 9) 685 | -9/Mines | Identified exit to Materials 692 | -9/Mines | Entered Materials 692 | -8/Materials | Accompanied by 1 ally 692 | -8/Materials | Evolved 4 slots: Propulsion x3, Weapon x1 692 | -8/Materials | Discovered new exit (range 7) 693 | -8/Materials | Identified exit to Factory 695 | -8/Materials | Loaded intel: 12 terminal locations 702 | -8/Materials | Identified exit to Storage 704 | -8/Materials | Entered Storage 704 | -8/Storage | Accompanied by 1 ally 706 | -8/Storage | FarCom data flow suspended 837 | -8/Storage | Lost 6 allies 842 | -8/Storage | Garrison activated, responded to threat 869 | -8/Storage | Destroyed 7 combat bots 1010 | -8/Storage | Discovered exit to Factory (range 16) 1037 | -8/Storage | Lost 3 allies 1043 | -8/Storage | Met a pair of Derelict thieves 1067 | -8/Storage | Entered Factory 1067 | -7/Factory | Accompanied by 3 allies 1067 | -7/Factory | Evolved 2 slots: Propulsion x2 1071 | -7/Factory | Identified exit to DSF 1071 | -7/Factory | Entered DSF 1071 | -7/DSF | Accompanied by 3 allies 1085 | -7/DSF | Build established: Gunner 1092 | -7/DSF | Additional patrols routed to DSF 1137 | -7/DSF | Discovered new exit (range 14) 1156 | -7/DSF | Identified exit to Factory 1158 | -7/DSF | Entered Factory 1158 | -6/Factory | Evolved 2 slots: Utility x2 1174 | -6/Factory | Lost 3 allies 1392 | -6/Factory | Discovered new exit (range 65) 1510 | -6/Factory | Identified exit to Lower Caves 1513 | -6/Factory | Entered Lower Caves 1541 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1548 | -6/Lower Caves | Build established: Skirmisher 2044 | -6/Lower Caves | Encountered a Warlord checkpoint 2046 | -6/Lower Caves | Discovered new exit (range 8) 2061 | -6/Lower Caves | Identified exit to Lower Caves 2062 | -6/Lower Caves | Entered another Lower Caves area 2113 | -6/Lower Caves | Build established: Hacker-Skirmisher 2338 | -6/Lower Caves | Spotted B-75 Beast 2346 | -6/Lower Caves | Destroyed B-75 Beast 2750 | -6/Lower Caves | Encountered a Master Thief 2751 | -6/Lower Caves | Encountered a Master Thief 2751 | -6/Lower Caves | Encountered a Master Thief 2806 | -6/Lower Caves | Discovered new exit (range 8) 2816 | -6/Lower Caves | Identified exit to Data Miner 2817 | -6/Lower Caves | Entered Data Miner 2817 | -6/Data Miner | Discovered new exit (range 6) 2838 | -6/Data Miner | Met Data Miner 2894 | -6/Data Miner | Learned location of Section 7 (-2) 2894 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2909 | -6/Data Miner | Received God Mode back door access code from Data Miner 2932 | -6/Data Miner | Attached CPS modules to Data Miner. 2936 | -6/Data Miner | Interfaced with the Data Conduit 2968 | -6/Data Miner | AWS/Autocannon suddenly broke down 2985 | -6/Data Miner | Lost 4 parts (4n) 3033 | -6/Data Miner | Entered Proximity Caves 3161 | -5/Proximity Caves | Learned Factory security intel 3348 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3533 | -5/Proximity Caves | Discovered new exit (range 10) 3566 | -5/Proximity Caves | Entered Factory 3566 | -5/Factory | Evolved 2 slots: Utility x2 3568 | -5/Factory | Loaded intel: 282 machine locations 3654 | -5/Factory | Discovered new exit (range 22) 3671 | -5/Factory | Identified exit to DSF 3671 | -5/Factory | Entered DSF 3672 | -5/DSF | Loaded intel: 3 machine locations 3698 | -5/DSF | Additional patrols routed to DSF 3725 | -5/DSF | Discovered new exit (range 18) 3732 | -5/DSF | Entered Factory 3732 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3733 | -4/Factory | Loaded intel: 288 machine locations 3773 | -4/Factory | Identified exit to Upper Caves 3816 | -4/Factory | Identified exit to Research 3830 | -4/Factory | Central database locked down 3875 | -4/Factory | Crushed by falling debris 3875 | -4/Factory | System corruption reached 10% 3906 | -4/Factory | Lost 3 parts (1n2u) 3948 | -4/Factory | Destroyed 9 combat bots 3958 | -4/Factory | Lost 4 parts (1p3n) 3970 | -4/Factory | Entered Upper Caves 3971 | -4/Upper Caves | Trap Reconfigurator stolen by Master Thief 3972 | -4/Upper Caves | Encountered a Master Thief 3972 | -4/Upper Caves | Encountered a Master Thief 3991 | -4/Upper Caves | Build established: Hacker-Sprinter 4022 | -4/Upper Caves | Discovered new exit (range 16) 4026 | -4/Upper Caves | Entered another Upper Caves area 4030 | -4/Upper Caves | Discovered exit to Research (range 10) 4113 | -4/Upper Caves | Lost 6 parts (1p4n1u) 4162 | -4/Upper Caves | Encountered a Warlord checkpoint 4183 | -4/Upper Caves | Discovered new exit (range 7) 4186 | -4/Upper Caves | Entered Zhirov 4186 | -4/Zhirov | Discovered new exit (range 3) 4193 | -4/Zhirov | Met Zhirov 4202 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4207 | -4/Zhirov | Found Alien Artifact 4207 | -4/Zhirov | Identified Integrated Dissipator 4207 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4274 | -4/Zhirov | Found Alien Artifact 4287 | -4/Zhirov | Entered Proximity Caves 4486 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4518 | -3/Proximity Caves | Discovered exit to Research (range 16) 4523 | -3/Proximity Caves | Entered Research 4523 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4524 | -3/Research | Loaded intel: 114 machine locations 4626 | -3/Research | Central database locked down 4674 | -3/Research | Identified exit to Armory 4674 | -3/Research | Identified exit to Testing 4680 | -3/Research | Discovered new exit (range 7) 4695 | -3/Research | Intercept squad dispatched 4708 | -3/Research | Spotted Tracker 4741 | -3/Research | Core integrity fell below 50% 4752 | -3/Research | Destroyed Tracker 4766 | -3/Research | Spotted Combat Programmer 4771 | -3/Research | Identified Transdimensional Reconstructor 4771 | -3/Research | Warped through subspace 4773 | -3/Research | Lost 11 parts (1p6n3u1w) 4810 | -3/Research | Core integrity fell below 20% 4892 | -3/Research | Entered another Research area 4892 | -2/Research | Evolved 2 slots: Propulsion x2 4893 | -2/Research | Loaded intel: 133 machine locations 4959 | -2/Research | Garrison activated, responded to threat 5037 | -2/Research | Build established: Hacker-Mutant 5127 | -2/Research | Intercept squad dispatched 5150 | -2/Research | Spotted Tracker 5152 | -2/Research | Spotted Tracker 5163 | -2/Research | Discovered new exit (range 9) 5167 | -2/Research | Entered Quarantine 5168 | -2/Quarantine | Loaded intel: 85 machine locations 5231 | -2/Quarantine | Found Alien Artifact 5255 | -2/Quarantine | Cryocooling Duct disabled 5270 | -2/Quarantine | Ambient heat levels rising (+20) 5270 | -2/Quarantine | Non-combat units ordered to evacuate 5325 | -2/Quarantine | Cryocooling Duct disabled 5340 | -2/Quarantine | Ambient heat levels rising (+20) 5340 | -2/Quarantine | Combat units ordered to evacuate 5383 | -2/Quarantine | Lost 7 parts (5n2u) 5385 | -2/Quarantine | Found Exp. System Shield 5391 | -2/Quarantine | Found Gui. Micro-nuke Launcher 5413 | -2/Quarantine | Met incapacitated Sigix Warrior 5413 | -2/Quarantine | Lockdown squad dispatched 5415 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 5416 | -2/Quarantine | Unlocked Sigix quarantine chamber 5418 | -2/Quarantine | Found Sigix Containment Pod 5440 | -2/Quarantine | Quarantine Guard activated 5456 | -2/Quarantine | Spotted Lightning 5459 | -2/Quarantine | Spotted Lightning 5472 | -2/Quarantine | Found Transdimensional Reconstructor 5478 | -2/Quarantine | Spotted Lightning 5504 | -2/Quarantine | Intercept squad dispatched 5512 | -2/Quarantine | Spotted Tracker 5512 | -2/Quarantine | Spotted Tracker 5523 | -2/Quarantine | Spotted Fortress 5558 | -2/Quarantine | Discovered new exit (range 5) 5558 | -2/Quarantine | Discovered new exit (range 6) 5560 | -2/Quarantine | Entered Section 7 5561 | -2/Section 7 | Loaded intel: 140 machine locations 5583 | -2/Section 7 | Lost 3 parts (3n) 5653 | -2/Section 7 | Found Gui. Micro-nuke Launcher 5689 | -2/Section 7 | Found Alien Artifact 5689 | -2/Section 7 | Identified Integrity Redistributor 5689 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-16) 5690 | -2/Section 7 | Core integrity fell below 50% 5721 | -2/Section 7 | Found Alien Artifact 5721 | -2/Section 7 | Identified Microwarp Drive 5791 | -2/Section 7 | Found Alien Artifact 5791 | -2/Section 7 | Identified Core Reset Matrix (x2) 5791 | -2/Section 7 | Used Core Reset Matrix 5795 | -2/Section 7 | Detected hypermatrix surge 5795 | -2/Section 7 | Sensed 19 artifacts in vicinity 5825 | -2/Section 7 | Core integrity fell below 20% 5832 | -2/Section 7 | Warped through subspace 5850 | -2/Section 7 | Core destroyed Last Messages --------------- 05824_ Backup Propulsion VII destroyed. 05824_ Microwarped (distance 28). 05828_ Penetrated by Slug. 05829_ Microwarped (distance 17). 05829_ Slug penetrates Wall. 05830_ Microwarped (distance 2). 05830_ C-30 ARC bursts open, deploying its payload. 05830_ S-43 Plague unfolds itself. 05830_ K-01 Serf collects debris. 05831_ K-01 Serf cleans the Hypermatter Reactor. 05832_ Warped through subspace. 05842_ Slug penetrates O-24 Administrator. 05842_ Slug penetrates Wall. 05845_ Slug penetrates O-24 Administrator. 05845_ O-24 Administrator destroyed. 05847_ Slug penetrates Wall. 05847_ Penetrated by Slug. 05849_ Microwarped (distance 23). 05850_ Microwarped (distance 41). Map ----- +----------------------------------------------------+ | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ???????????????????? ?????????????????# | | ???????????????????? #???????????????# | | ???????????????????? #?????????????? | | ???????????????????? #????????????? | | ???????????????????? #????? ????? """ | | ???????????????????? #???? ???? """ | | ???????????????????? #??? ? """ | | ???????????????????# #?? ?""" | | ???????????????????# ### ? """ | | ???????????????????# [ ???? """ | | ???????????????????# ??????? """ | | ???????????????????# ?????????? | | ???????????????????# ????????????? | | ???????????????????# #???????????????# | | ???????????????????# #???????????????# | | ???????????????????#@ #???????????????# ! | | ???????????????????######???????????????# ][ | | ????????????????????????????????????????# = | | ????????????????????????????????????????# | | ?????????????????????????????????????? | | ?????????????????????????????????????#####+## | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 20 Armor Coverage 225 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 7 Offensive Hacking 55 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrity Redistributor Microwarp Drive Core Reset Matrix Achievements -------------- Vwoop! Challenges ------------ None Game ------ Seed TimingImprovedTrap Manual? 0 Play Time 00:55:38 Cumulative 425.5 hours Start 2025.11.25 @ 14:09:17 End 2025.11.25 @ 15:05:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edbf87d0-c590-40c8-83b1-0c025af3d094