Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 17:09:36 Player: Lunatic Blue Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (5051) 5051 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 9724 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 76 Entered Garrisons 200 Friendly Fire -82 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array System Shield System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Huge Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] (22) Relay Coupler [Heavy] (13) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Precision Beam Rifle Great Maul > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Large Battery Transport Network Coupler Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield System Shield Precision Beam Rifle Precision Beam Rifle Heavy Ion Cannon Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Improved Grenade Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 142 | . 4 4 34 3 . . 29 19 49 Power 11 | . . . 4 . . . 1 2 4 Engine 10 | . . . 4 . . . 1 2 3 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 33 | . . 2 12 . . . 7 3 9 Treads 31 | . . 1 12 . . . 7 3 8 Leg . | . . . . . . . . . . Wheel 2 | . . 1 . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 43 | . 2 1 10 2 . . 10 7 11 Device 13 | . 1 . 4 1 . . 3 1 3 Storage 3 | . 1 1 . . . . . 1 . Processor 5 | . . . . . . . 2 3 . Hackware 5 | . . . . . . . 1 1 3 Protection 17 | . . . 6 1 . . 4 1 5 Artifact . | . . . . . . . . . . Weapon 55 | . 2 1 8 1 . . 11 7 25 Energy Gun 20 | . 1 . 2 . . . 8 3 6 Energy Cannon 6 | . . . 4 1 . . . 1 . Ballistic Gun 16 | . 1 1 2 . . . 1 2 9 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . . 1 . 4 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 7 | . . . . . . . 1 1 5 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 6 . . . 3 1 . Parts Lost 47 | . . 1 7 1 . . 7 2 29 Power 6 | . . . . . . . 1 . 5 Propulsion 17 | . . . 2 . . . 2 1 12 Utility 15 | . . 1 4 . . . 3 . 7 Weapon 9 | . . . 1 1 . . 1 1 5 Highest Loss Streak 10 | . . 1 2 1 . . 4 2 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 95 99 98 100 100 100 99 99 78 Engine 10 | . 14 14 10 11 11 11 9 14 6 Treads 27 | . . 8 31 33 33 33 26 29 19 Leg 1 | . 28 12 . . . . . . . Device 9 | . 10 13 10 11 11 11 8 7 3 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 4 | . . . . . . . 9 12 6 Hackware 3 | . . . . . . . 8 2 10 Protection 8 | . . . 10 11 11 11 8 6 4 Energy Gun 6 | . 9 . . . . . 15 12 4 Energy Cannon 10 | . . . 20 22 22 22 1 . . Ballistic Gun 2 | . 18 28 1 . . . . . 7 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 123 | 13 19 88 104 100 100 100 110 123 115 Greatest Support 89 | 20 20 20 63 63 63 63 63 83 89 Greatest Overweight (x) 28 | . . 8 9 1 1 1 1 1 28 Average Overweight (x) 1 | . . 4 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 9 18 25 25 25 25 25 25 23 Most Carried 25 | 6 10 10 25 25 25 25 25 25 25 Average Carried 22 | 6 8 8 22 24 25 24 24 24 19 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 8 25 25 25 25 25 23 5 Class Distribution -------------------- 55% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 1905 | 195 55 22 424 40 21 48 306 190 604 Remotely . | . . . . . . . . . . Salvage Created 5557 | . 87 44 1756 . . . 2372 526 772 Parts 316 | . 10 5 130 . . . 116 21 34 Haulers Intercepted 12 | . . . 5 . . . 5 2 . Recyclers Shooed 8 | . . . 4 . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 110 | . 4 3 35 . . . 35 6 27 Guns 51 | . 4 3 3 . . . 27 4 10 Cannons 38 | . . . 31 . . . 6 1 . AOE 15 | . . . . . . . . . 15 Classes Destroyed 16 | . 2 . 8 . . . 5 1 . Worker 9 | . 1 . 1 . . . 7 . . Tunneler 2 | . . . . . . . 2 . . Hauler 12 | . . . 5 . . . 5 2 . Recycler 5 | . . . 1 . . . 3 1 . Mechanic 1 | . . . 1 . . . . . . Operator 3 | . . . 2 . . . . 1 . Watcher 9 | . . . 5 . . . 4 . . Swarmer 35 | . 4 3 12 . . . 4 . 12 Grunt 38 | . . . 13 . . . 17 . 8 Brawler 3 | . . . 1 . . . 1 1 . Duelist 3 | . . . . . . . 2 1 . Sentry 21 | . . . 9 . . . 5 1 6 Specialist 4 | . . . . . . . 4 . . Hunter 2 | . . . . . . . 1 1 . Programmer 3 | . . . . . . . . 2 1 Heavy 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 3 2 4 . . . 7 2 7 Combat Bots Only 7 | . 3 2 4 . . . 7 2 7 Max Kills in Single Turn 3 | . 1 1 1 . . . 2 1 3 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 8698 | . 209 201 1423 138 . . 2099 805 3823 Core 1208 | . 52 35 111 . . . 270 69 671 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 65 . . . 72 50 . . Volleys Fired 372 | . 8 6 126 3 . 1 130 36 62 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 170 | . 60 40 136 136 . 136 136 126 170 Shots Fired 735 | . 16 12 252 6 . 7 261 71 110 Gun 474 | . 16 12 54 . . . 224 69 99 Cannon 250 | . . . 198 6 . 7 37 2 . Launcher 11 | . . . . . . . . . 11 Special . | . . . . . . . . . . Kinetic 134 | . 10 12 54 . . . . . 58 Thermal 588 | . 4 . 198 6 . 7 261 71 41 Explosive 11 | . . . . . . . . . 11 Electromagnetic 2 | . 2 . . . . . . . . Robot Hit Streak 58 | . 2 5 22 3 . 3 58 35 16 Robot Miss Streak 5 | . 2 2 5 1 . 1 3 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . 3 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . Shots Hit Robots 508 | . 6 7 141 4 . 3 211 59 77 Core Hits 221 | . 5 5 60 . . . 84 19 48 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 34 | . . . 3 . . . 17 3 11 Burn 29 | . . . . . . . 16 3 10 Meltdown 2 | . . . 1 . . . 1 . . Destroy 2 | . . . 2 . . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . 1 4 14 Impact 19 | . . . . . . . 1 4 14 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10546 | . 64 57 2477 84 . 102 3749 1113 2900 Guns 5885 | . 64 56 345 . . . 3158 1058 1204 Cannons 2945 | . . . 2114 84 . 102 591 54 . Explosions 1602 | . . . . . . . . . 1602 Melee 94 | . . . . . . . . . 94 Ramming 20 | . . 1 18 . . . . 1 . Kinetic 1107 | . 8 56 345 . . . . . 698 Thermal 7710 | . 43 . 2114 84 . 102 3749 1112 506 Explosive 1602 | . . . . . . . . . 1602 Electromagnetic 13 | . 13 . . . . . . . . Impact 94 | . . . . . . . . . 94 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 4 4 4 4 2 2 6 Average Corruption 2 | . . . 3 4 4 4 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 132 | . . . 30 10 14 32 25 2 19 Message Errors 30 | . . . 7 1 9 5 2 1 5 Matter Fused 25 | . . . 5 4 1 8 5 . 2 Heat Flow Errors 18 | . . . 4 1 2 2 8 1 . Energy Discharges 12 | . . . 2 2 . 5 1 . 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . 2 . . . Data Loss (minor) 20 | . . . 5 . 2 5 5 . 3 Data Loss (major) 7 | . . . 4 1 . . . . 2 Misfires 10 | . . . 1 . . 5 2 . 2 Alerts 4 | . . . 1 1 . . 1 . 1 Weapon Failures 3 | . . . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . 12 . . . . . 8 Projectiles 12 | . . . 12 . . . . . . Explosions 8 | . . . . . . . . . 8 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 293 | . . . . . . . . . 293 Shots 7 | . . . . . . . . . 7 Rammed 3 | . . . 2 . . . . 1 . Targets Rammed 4 | . . 1 2 . . . . 1 . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 489 | . 20 . 462 200 135 239 330 234 489 Average Temperature 83 | . 13 . 99 65 68 81 59 55 112 Received Heat Transfer 2424 | . 12 69 552 18 . . 882 48 843 Effects 5 | . . . 2 . . . . . 3 Shutdowns 4 | . . . 2 . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 7 | . . . 1 . . . 3 1 2 Combat Hostiles 6 | . . . 1 . . . 2 1 2 Parts Melted 53 | . . . 12 . . . 27 6 8 Heat Transferred 18064 | . 100 . 3811 148 . 185 9102 2368 2350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 615 | . 118 154 530 184 . 35 483 107 615 Initial 184 | . . 39 55 184 . . . 7 56 Average 175 | . 42 126 245 134 . 3 172 30 385 Maximum Alert Level 2 | . . . 2 . . . 2 . 2 Low Security (%) 64 | 100 100 100 48 100 . 100 59 100 13 Level 1 24 | . . . 34 . . . 32 . 46 Level 2 11 | . . . 17 . . . 7 . 40 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 . 3 . . . 7 5 . Investigation 6 | . 2 . 1 . . . 3 . . Extermination 2 | . . . . . . . . 2 . Reinforcement 8 | . 1 . 2 . . . 4 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 174 | . 10 8 61 3 . 1 49 11 31 Peak Tracking Total 8 | . 6 3 5 2 . 1 7 2 8 Tactical Retreats 9 | . 1 2 3 . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 8 | . 2 . 2 . . . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 12 | . . . 6 1 . . 1 1 3 Max in Single Turn 1 | . . . 1 1 . . 1 1 1 Garrison Relay 2 | . . . . . . . . . 2 Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 31 | . 6 . 10 . 1 . 9 4 1 Terminals 21 | . 4 . 9 . . . 6 1 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 3 | . . . . . . . 2 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 91 | . 21 . 25 . 1 . 36 7 1 Successful 44 | . 8 . 7 . 1 . 24 3 1 Failed 47 | . 13 . 18 . . . 12 4 . Catastrophic 12 | . 4 . 5 . . . 1 2 . Database Lockouts . | . . . . . . . . . . Manual 39 | . 13 . 18 . 1 . 7 . . Terminals 61 | . 18 . 24 . . . 15 3 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 3 . 1 . . . 2 . . Scanalyzers 21 | . . . . . . . 19 2 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 19 | . 4 . 5 . 1 . 6 2 1 Record 1 | . . . . . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . Unreport Threat 5 | . 1 . 1 . . . 3 . . Dispatch Records 1 | . . . . . . . 1 . . Security Status 1 | . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 18 | . . . . . . . 18 . . Insert Component 9 | . . . . . . . 9 . . Analyze 9 | . . . . . . . 9 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . 4 . 2 . . . . . . Terminals 5 | . 3 . 2 . . . . . . Track 1 | . 1 . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 . 9 . . . 8 3 1 Full Trace Events 3 | . . . 1 . . . 2 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 8 . . Part Schematics Acquired 8 | . . . . . . . 8 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . . 1 3 . . . . . Largest Group 3 | . . . 1 3 3 3 3 . . Highest-Rated Group 40 | . . . 10 40 40 40 40 . . Highest-Rated Ally 16 | . . . 10 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . 4 . 4 9 . . Total Damage 225 | . . . . 42 . 58 125 . . Kills 2 | . . . . 1 . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 11045 | 3 383 277 2915 591 596 1198 3070 916 1096 Spaces Moved 4112 | 2 290 156 996 240 249 498 1027 311 343 Core 75 | . . . . . . . . . 75 Treads 3444 | . . . 913 240 249 498 1027 311 206 Legs 369 | 2 290 77 . . . . . . . Wheels 224 | . . 79 83 . . . . . 62 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 200 240 240 240 240 242 50 Average Speed 228 | 120 120 160 237 240 240 240 244 244 232 Slowest Speed 1450 | 120 120 200 320 240 240 240 246 246 1450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 1 41 64 72 53 65 93 67 12 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 23 | . . . . . . . 1 4 18 Terrain Destroyed 58 | . . . . . . . 1 4 53 Melee 6 | . . . . . . . 1 4 1 Projectile 1 | . . . . . . . . . 1 AOE 51 | . . . . . . . . . 51 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Total 5057 | 2 311 175 1318 256 248 502 1349 387 509 Wait 205 | 1 2 5 84 . . . 103 . 10 Move 4104 | 1 289 155 995 239 248 497 1026 311 343 Hop . | . . . . . . . . . . Pick Up 104 | . 5 . 38 5 . 2 26 8 20 Fast Attach 34 | . 3 . 11 . . . 8 1 11 Attach 48 | . . 2 8 1 . . 9 7 21 Detach 7 | . . . 3 . . . 2 . 2 Swap 61 | . 1 2 15 2 . . 12 11 18 Drop 97 | . 3 4 36 6 . 2 32 8 6 Fire 372 | . 8 6 126 3 . 1 130 36 62 Melee 19 | . . . . . . . 1 4 14 Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush 3 | . . . 2 . . . . 1 . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 15) 152 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Entered Mines 587 | -10/Mines | Assembled infested the area 606 | -10/Mines | Learned location of Recycling (-7) 648 | -10/Mines | Discovered new exit (range 9) 664 | -10/Mines | Entered Materials 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1260 | -9/Materials | Discovered new exit (range 12) 1473 | -9/Materials | Build established: Scavenger-Mutant 2155 | -9/Materials | Build established: Mutant 2369 | -9/Materials | Discovered new exit (range 14) 2709 | -9/Materials | Identified exit to Mines 2820 | -9/Materials | Discovered new exit (range 7) 3276 | -9/Materials | Build established: Scavenger-Mutant 3579 | -9/Materials | Entered Mines 3623 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3914 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3944 | -9/Mines | Build established: Mutant 4158 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4160 | -9/Mines | Discovered new exit (range 5) 4170 | -9/Mines | Entered Exiles 4170 | -9/Exiles | Found Exiles lab abandoned 4170 | -9/Exiles | Accompanied by 3 allies 4737 | -9/Exiles | Discovered new exit (range 14) 4766 | -9/Exiles | Entered Mines 4766 | -8/Mines | Accompanied by 3 allies 4961 | -8/Mines | Discovered new exit (range 16) 5964 | -8/Mines | Entered Materials 5964 | -8/Materials | Accompanied by 3 allies 5964 | -8/Materials | Evolved 2 slots: Utility x2 6422 | -8/Materials | Build established: Scavenger-Mutant 6733 | -8/Materials | Lost 4 parts (1p1n1u1w) 6738 | -8/Materials | Destroyed 7 combat bots 7830 | -8/Materials | Discovered new exit (range 16) 9034 | -8/Materials | Entered Factory 9034 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9120 | -7/Factory | Identified exit to Storage 9120 | -7/Factory | Identified exit to Lower Caves 9837 | -7/Factory | Garrison activated, responded to threat 9950 | -7/Factory | Identified exit to Garrison 9950 | -7/Factory | Entered Garrison 10128 | -7/Garrison | Lost 3 parts (2n1u) 10188 | -7/Garrison | Triggered checkpoint 10216 | -7/Garrison | Garrison Relay disabled 10328 | -7/Garrison | Lost 5 parts (1p2n1u1w) 10527 | -7/Garrison | Triggered checkpoint 10586 | -7/Garrison | Triggered checkpoint 10622 | -7/Garrison | Triggered checkpoint 10643 | -7/Garrison | Destroyed 7 combat bots 10683 | -7/Garrison | Lost 6 parts (2p3n1u) 10768 | -7/Garrison | Triggered checkpoint 10788 | -7/Garrison | Core integrity fell below 50% 10811 | -7/Garrison | Core integrity fell below 20% 10841 | -7/Garrison | Lost 10 parts (1p3n2u4w) 10957 | -7/Garrison | Released all parts (5) 10992 | -7/Garrison | Garrison Relay disabled 11046 | -7/Garrison | Phase Generator disabled 11046 | -7/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 10968_ Acquired Imp. Heat Sink. 10972_ Acquired Remote Datajack. 10974_ Dropped Hvy. Ion Cannon. 10975_ Acquired Huge Storage Unit. 10977_ Extracted 54 energy. 10983_ Acquired Great Maul. 10992_ Garrison Relay disabled. 10992_ Unknown Hackware tumbles out of relay unit. 10992_ Relay Coupler [Sentry] tumbles out of relay unit. 10992_ Relay Coupler [Grunt] tumbles out of relay unit. 10992_ Unknown Hackware tumbles out of relay unit. 10996_ Acquired Relay Coupler [Grunt]. 10996_ Relay Coupler [Grunt] fries itself. 11000_ Acquired Relay Coupler [Sentry]. 11011_ Extracted 28 energy. 11027_ P-70 Sage springs to life. 11044_ System corrupted: Matter fused (-5). 11046_ Phase Generator explodes. 11046_ Imp. Light Armor Plating destroyed. 11046_ Destroyed Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | %== # #?????????????????????????????????????? | | [% ## #?????????????????????????????????????? | | ## ###############???????????????????????? | | #???????????????????????? | | ### ############# #???????????????????????? | | #?# #???????????# #???????????????????????? | | ??# #???????????# #???????????????????????? | | ??# #???????????# #???????????????????????? | | ??###############"##############??????????? | | ????? ?????????? | | ????? ?????????? | | ????? ?????????? | | ??????############## ############ ??????????? | | ????????????# #????# #??????????????????????? | | ????????????# #????# #??????????????????????? | | ?????########+######!!#??????????????????????? | | ?????# [ [ !#??????????????????????? | | ?????#! [][[[] #??????????????????????? | | ?????##! !##### ![#####??????????????????????? | | ?????#"" ""#??# *#??????????????????????????? | | ?????#######??##"##???###########????????????? | | ???????????????# ###### ### ###??????? | | ???????????????# ??????? | | ???????????????# ######p #????????????? | | ???????????????# #????# #????????????? | | ?????????????? #???#""@ #????????????? | | ???????????? "#???#" #????????????? | | ?????????? "#???#" #????????????? | | ????????#" "#???#" " #????????????? | | ????????#" """""#???#"""""#####????????????? | | ???????#" ######???#####"#????????????????? | | ???????#" ??????????????"#????????????????? | | ???????#"" ???????????????##????????????????? | | ???????#""" ?????????????????????????????????? | | ????????###??????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Cooling System | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentMyomerBooster Manual? 0 Play Time 00:53:15 Cumulative 238.2 hours Start 2023.03.18 @ 16:13:59 End 2023.03.18 @ 17:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/1/3/0/0/0/1/0/0 Lore% 80 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33c05b5c-7fd6-41df-b0b3-cd3a1c8be1e7