Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 13:17:35 Player: AussieBBQ Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (1620) 1620 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 4853 Bonus ------- Follower Combat Kills 198 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Armored Treads Armored Treads Armored Treads Improved Heat Sink Reflective Plating Advanced Beam Rifle Heavy Assault Rifle Improved Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Treads Armored Treads Armored Treads Armored Treads Reflective Plating Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Ripper [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 3 . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Parts Attached 44 | 3 3 6 . 2 30 . . . Power 5 | 1 1 . . . 3 . . . Engine 4 | 1 1 . . . 2 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 17 | . 1 2 . 2 12 . . . Treads 7 | . . . . . 7 . . . Leg 9 | . 1 2 . 2 4 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 10 | 1 1 1 . . 7 . . . Device 5 | 1 . 1 . . 3 . . . Storage 1 | . 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 3 . . . Artifact . | . . . . . . . . . Weapon 12 | 1 . 3 . . 8 . . . Energy Gun 7 | 1 . 2 . . 4 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 3 | . . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . Parts Lost 14 | . . 1 . . 3 . . 10 Power 2 | . . . . . 1 . . 1 Propulsion 5 | . . . . . . . . 5 Utility 3 | . . . . . 1 . . 2 Weapon 4 | . . 1 . . 1 . . 2 Highest Loss Streak 9 | . . 1 . . 2 . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 2 6 9 10 10 9 10 10 10 Power . | 1 1 1 1 1 . 1 1 1 Propulsion 3 | . 2 5 5 5 3 3 3 3 Utility 1 | . . 1 2 2 1 2 2 2 Weapon 2 | 1 1 1 2 2 3 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 25 | 8 2 . . . 8 . . 7 Power 3 | . 1 . . . 1 . . 1 Propulsion 12 | 6 1 . . . 2 . . 3 Utility 2 | 1 . . . . . . . 1 Weapon 8 | 1 . . . . 5 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 99 100 100 93 Engine 11 | . 14 14 14 14 8 9 9 8 Treads 20 | . . . . . 40 45 45 40 Leg 15 | . 28 28 28 28 3 . . . Device 14 | . 14 13 14 14 15 18 18 17 Storage 11 | . 14 14 14 14 9 9 9 9 Energy Gun 13 | . 14 13 14 14 13 9 9 9 Ballistic Gun 4 | . 14 2 . . 3 9 9 8 Slashing Weapon 5 | . . 11 14 14 . . . . Peak Build Rating 35 | 7 8 12 12 12 35 34 34 34 Average Rating 20 | 6 7 11 12 12 31 34 34 31 On Entrance 17 | 6 7 8 12 12 12 34 34 34 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 29 | 14 19 22 22 22 29 26 26 26 Greatest Support 102 | 20 20 20 20 20 102 102 102 102 Greatest Overweight (x) 3 | . . 1 1 1 1 . . 3 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 9 10 9 9 10 10 10 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 10 10 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1123 | 238 58 74 . 20 709 24 . . Remotely . | . . . . . . . . . Salvage Created 2564 | 105 348 366 . . 1631 114 . . Parts 130 | 9 13 18 . . 83 7 . . Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed 3 | . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 32 | . 5 2 . . 23 2 . . Melee 1 | . . . . . 1 . . . Guns 30 | . 5 2 . . 21 2 . . Cannons 1 | . . . . . 1 . . . Classes Destroyed 11 | 2 3 2 . . 4 . . . Worker 5 | . . 1 . . 4 . . . Builder 3 | . . 1 . . 2 . . . Tunneler 4 | 3 . 1 . . . . . . Hauler 6 | . 2 . . . 4 . . . Recycler 6 | 1 . 3 . . 2 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . Grunt 19 | . 5 2 . . 12 . . . Brawler 1 | . . . . . 1 . . . Sentry 10 | . . . . . 8 2 . . Hunter 2 | . . . . . 2 . . . Best Kill Streak 5 | 3 2 2 . . 5 2 . . Combat Bots Only 3 | . 2 2 . . 3 2 . . Max Kills in Single Turn 2 | 1 1 1 . . 2 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 331 | . 27 16 . 1 186 6 . 95 Missed 93 | . 8 4 . . 43 2 . 36 Hits 238 | . 19 12 . 1 143 4 . 59 Melee 2 | . . . . . . . . 2 Projectile 236 | . 19 12 . 1 143 4 . 57 AOE 2 | . . 2 . . . . . . Critical Strikes 8 | . 1 . . . 5 . . 2 Damage Taken 4438 | . 243 206 . 13 2281 58 . 1637 Core 758 | . 59 76 . 13 149 . . 461 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 287 | . 33 . . . 254 . . . Core Remaining (%) 70 | 100 . . . 40 . . . . Volleys Fired 165 | 8 32 8 . . 111 6 . . Largest 2 | 2 2 2 . . 2 2 . . Hottest 133 | 70 70 70 . . 133 89 . . Shots Fired 319 | 16 64 16 . . 210 12 . 1 Gun 313 | 16 64 16 . . 204 12 . 1 Cannon 6 | . . . . . 6 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 157 | 8 32 8 . . 103 6 . . Thermal 158 | 8 32 4 . . 107 6 . 1 Explosive . | . . . . . . . . . Electromagnetic 4 | . . 4 . . . . . . Robot Hit Streak 19 | 7 12 14 . . 19 7 . . Robot Miss Streak 4 | 1 2 2 . . 4 3 . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 240 | 10 49 20 . 1 153 7 . . Core Hits 88 | 5 22 8 . . 49 4 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | 1 5 . . . 5 2 . . Burn 12 | 1 5 . . . 4 2 . . Sever 1 | . . . . . 1 . . . Melee Attacks 18 | . . 6 . 1 11 . . . Impact . | . . . . . . . . . Slashing 18 | . . 6 . 1 11 . . . Piercing . | . . . . . . . . . Sneak Attacks 11 | . . 6 . 1 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4627 | 110 510 567 . 63 3260 117 . . Guns 3465 | 107 505 146 . . 2590 117 . . Cannons 102 | . . . . . 102 . . . Explosions . | . . . . . . . . . Melee 1014 | . . 421 . 63 530 . . . Ramming 46 | 3 5 . . . 38 . . . Kinetic 1487 | 33 169 50 . . 1198 37 . . Thermal 2022 | 74 336 38 . . 1494 80 . . Explosive . | . . . . . . . . . Electromagnetic 58 | . . 58 . . . . . . Impact . | . . . . . . . . . Slashing 1014 | . . 421 . 63 530 . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 2 2 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 178 | . . 118 . 23 37 . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 178 | . . 118 . 23 37 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 7 | . . . . . 7 . . . Targets Rammed 11 | 2 1 . . . 8 . . . Kicked 3 | 2 1 . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 336 | 100 153 138 . . 336 . . 7 Average Temperature 50 | 40 59 83 . . 44 . . 6 Received Heat Transfer 1621 | . 156 78 . 9 1095 18 . 265 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 14 | 2 3 . . . 9 . . . Heat Transferred 5143 | 296 1369 111 . . 3071 296 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 99 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 207 | 10 53 40 . 58 207 50 60 . Initial 32 | . . . . . . 32 7 . Average 46 | 1 9 2 . 5 96 24 16 . Influence Increases 1442 | 20 149 86 . 58 902 67 160 . Destroy 0b10 Robot/C 760 | . 100 40 . 40 540 40 . . Destroy 0b10 Robot/NC 140 | 20 15 30 . . 75 . . . Destroy Leader 238 | . 26 10 . 10 172 20 . . Allied During Kill 40 | . . 6 . 8 26 . . . Successful Hack 50 | . 8 . . . 25 7 10 . Select Force Hacks 150 | . . . . . . . 150 . Disable Machine 45 | . . . . . 45 . . . Destroy Structure 4 | . . . . . 4 . . . Lose Combat Pursuer 15 | . . . . . 15 . . . Influence Decreases 1442 | 20 149 86 . 58 825 124 156 24 Entered New Map 82 | . . . . . . 45 13 24 Time Decay 1110 | 20 149 76 . 58 585 79 143 . Lost Part 40 | . . 10 . . 30 . . . Lost Ally 60 | . . . . . 60 . . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 6 | . 1 . . . 3 2 . . Investigation 3 | . 1 . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 10 | . 2 . . 1 5 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 11 3 . 2 44 4 . 18 Peak Tracking Total 28 | . 3 2 . 2 5 5 . 28 Tactical Retreats 1 | . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 4 | . . . . . 3 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 28 | . 4 . 4 . 6 4 10 . Terminals 12 | . 2 . . . 3 4 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units 6 | . 1 . . . . . 5 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 85 | . 12 . 4 . 20 12 37 . Successful 57 | . 5 . 4 . 13 4 31 . Failed 27 | . 7 . . . 6 8 6 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . Manual 28 | . 6 . . . 3 9 10 . Terminals 32 | . 8 . . . 6 12 6 . Fabricators . | . . . . . . . . . Repair Stations 11 | . 2 . . . 9 . . . Recycling Units 9 | . 2 . . . . . 7 . Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 35 | . . . 4 . 3 3 25 . Record 28 | . . . 4 . . . 24 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 6 . . . Scan Component 5 | . 1 . . . 4 . . . Repair 3 | . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 1 1 6 . Terminals 4 | . 1 . . . 1 1 1 . Botnet 4 | . 1 . . . 1 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . . . . . 5 . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 5 | . . . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 . . . 5 4 3 . Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired 3 | . 1 . . . 2 . . . Time 115 | . 26 . . . 89 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 3 3 3 . . . Highest-Rated Group 71 | . . 71 40 40 40 . . . Highest-Rated Ally 31 | . . 31 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 103 | . . 3 . 5 95 . . . Total Damage 951 | . . 43 . 55 853 . . . Kills 8 | . . 1 . 2 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 5908 | 23 631 853 991 671 1962 187 438 152 Seismic 5908 | 23 631 853 991 671 1962 187 438 152 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 6228 | 103 631 855 991 671 2198 187 438 154 Spaces Moved 3032 | 29 362 461 519 236 963 103 266 93 Core 1 | . . . . . . . . 1 Treads 1333 | . . . . . 872 103 266 92 Legs 1698 | 29 362 461 519 236 91 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 190 190 120 165 165 163 Average Speed 165 | 120 120 174 190 190 161 165 165 165 Slowest Speed 250 | 120 120 190 190 190 250 165 165 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 53 98 88 51 83 22 68 15 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . 5 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 2 . 1 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 3904 | 83 506 489 524 460 1376 108 265 93 Wait 544 | 38 91 . 6 216 193 . . . Move 3025 | 29 361 460 518 235 962 102 265 93 Hop . | . . . . . . . . . Pick Up 31 | . 12 1 . 2 16 . . . Fast Attach 24 | 1 . 3 . . 20 . . . Attach 8 | . . 1 . . 7 . . . Detach 2 | . . 1 . . 1 . . . Swap 24 | 2 3 3 . 2 14 . . . Drop 53 | 4 6 6 . 4 33 . . . Fire 165 | 8 32 8 . . 111 6 . . Melee 18 | . . 6 . 1 11 . . . Ram . | . . . . . . . . . Kick 2 | 1 1 . . . . . . . Crush 8 | . . . . . 8 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: [Fac] / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 104 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 487 | -10/Materials | Repaired Aluminum Leg 510 | -10/Materials | Discovered new exit (range 15) 735 | -10/Materials | Entered Mines 787 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 787 | -10/Mines | Discovered new exit (range 5) 806 | -10/Mines | Discovered new exit (range 7) 880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 984 | -10/Mines | Discovered new exit (range 5) 996 | -10/Mines | Escorted by a lone wolf Derelict 1016 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -10/Mines | Learned Materials garrison access intel 1088 | -10/Mines | Core integrity fell below 50% 1089 | -10/Mines | Allies destroyed YI-UF0 1206 | -10/Mines | Discovered new exit (range 7) 1590 | -10/Mines | Entered Exiles 1590 | -10/Exiles | Found Exiles lab abandoned 1590 | -10/Exiles | Accompanied by 4 allies 1689 | -10/Exiles | Build established: Scavenger-Mutant 2564 | -10/Exiles | Discovered new exit (range 11) 2581 | -10/Exiles | Entered Mines 2581 | -9/Mines | Accompanied by 3 allies 2591 | -9/Mines | Discovered new exit (range 12) 2764 | -9/Mines | Discovered new exit (range 6) 2894 | -9/Mines | Found a hidden stash of uninstalled traps 2926 | -9/Mines | Assembled infested the area 3252 | -9/Mines | Entered Materials 3252 | -8/Materials | Accompanied by 3 allies 3252 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3253 | -8/Materials | Loaded intel: 1 garrison access location 3497 | -8/Materials | Discovered new exit (range 6) 3551 | -8/Materials | Lost 3 allies 3752 | -8/Materials | Build established: Mutant 3913 | -8/Materials | Discovered new exit (range 15) 4037 | -8/Materials | Central database locked down 4315 | -8/Materials | Repaired Arm. Treads+ 4367 | -8/Materials | Repaired Hvy. Ion Engine 4614 | -8/Materials | Discovered new exit (range 8) 4656 | -8/Materials | Identified exit to Factory 5450 | -8/Materials | Entered Storage 5455 | -8/Storage | Identified exit to Recycling 5630 | -8/Storage | Used back door to open Recycling access 5637 | -8/Storage | Entered Recycling 5814 | -8/Recycling | Discovered new exit (range 6) 6027 | -8/Recycling | Scanned before Scraplab entrance 6050 | -8/Recycling | Entered Scraplab 6071 | -8/Recycling | Discovered new exit (range 2) 6075 | -8/Recycling | Entered Scraptown 6097 | -8/Scraptown | Attacked by Scraptown defenders 6222 | -8/Scraptown | Core integrity fell below 50% 6225 | -8/Scraptown | Core integrity fell below 20% 6229 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 06217_ Critical hit (Burn: +50). 06217_ Penetrated by Siege Slug. 06217_ Gauss Rifle destroyed. 06217_ Arm. Treads+ destroyed. 06217_ Siege Slug penetrates Wall. 06219_ Penetrated by Siege Slug. 06219_ Arm. Treads+ destroyed. 06219_ Imp. Heat Sink destroyed. 06221_ Penetrated by Siege Slug. 06223_ Penetrated by Bolt. 06223_ Bolt penetrates Wall. 06223_ Penetrated by Siege Slug. 06223_ Adv. Beam Rifle destroyed. 06224_ 1N-UGG(j): "How dare you!" 06225_ Bolt penetrates Wall. 06226_ Triborg exits siege mode. 06227_ Arm. Treads+ destroyed. 06227_ Seismic Detector destroyed. 06229_ Triborg activates siege mode. 06229_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# h #????????????????????? | | ??????????????????????# ;????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ###########??????????? | | #######???????????????# j gTT ?????????? | | """X""#???????????????# TTx?????????? | | " "#???????????????# r j????????? | | " "#???????????????# g j ????????? | | " "#?????????#######% @ r ????????? | | " "#????????## x x j ????????? | | " "#????????# p j ????????? | | "" """########### % %j ????????? | | % %;;;;######## #######?????????? | | ### ????????? #??????????????? | | "" """##"" """;## #?# ?????????????????????????? | | " "##"" "#?# #?#"?????????????????????????? | | "" "##"" "#?# #?#"?????????????????????????? | | "" "##"" "#?# #?#"?????????????????????????? | | "" " "##"$ "#?# #?#??????????????????????????? | | """" "##" "#?# #????????????????????????????? | | """"""##""""""#?# #????????????????????????????? | | ###############?# #????????????????????????????? | | ######??#####???# #????????????????????????????? | | """"""#?#"""#???# #????????????????????????????? | | "#?#" "#???# #????????????????????????????? | | """ "#?# #???# #????????????????????????????? | | """ "#?# ##### #????????????????????????????? | | """ "??# ##???????????????????????????? | | """ ???# #???????????????????????????? | | """ ???# ##???????????????????????????? | | """ "??##### ### ##????????????????????????????? | | """ "??????# #???#?????????????????????????????? | | """ "####### ######????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 63% | -10/Materials Arm. Treads | 26% | -8/Materials Hvy. Ion Engine | 70% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Network Effect You May Approach The Wall Challenges ------------ None Game ------ Seed ShadingGuidedTriangulator Manual? 0 Play Time 00:42:15 Cumulative 37.1 hours Start 2025.10.31 @ 11:26:02 End 2025.10.31 @ 13:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6e38536-9a32-4f55-af45-92a2e8cbe3da