Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 00:38:02 Player: bluemonk Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2985) 2985 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (932) 932 TOTAL SCORE: 6647 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 28 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 147/290 System Corruption 0% Temperature Critical (552) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Huge Storage Unit Improved Medium Armor Plating Graphene Brace > --- WEAPON (3) ------- Cooled Pulse Rifle Improved Spread Laser Cooled Particle Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Improved Heat Sink Active Sensor Suite Relay Coupler [Sentry] (20) Dynamic Insulation System Cooled Pulse Rifle Cooled Pulse Rifle Improved Spread Laser Ion Cannon Cooled Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Treads Aluminum Leg Cesium-ion Thruster Improved Heat Sink Active Sensor Suite Improved Medium Armor Plating Relay Coupler [Sentry] Dynamic Insulation System Cooled Pulse Rifle Cooled Pulse Rifle Improved Spread Laser Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 73 | 6 2 15 2 21 12 15 Power 6 | 1 . 1 1 2 . 1 Engine 4 | 1 . 1 . 1 . 1 Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 33 | 2 . 8 . 9 7 7 Treads 7 | . . 3 . 2 2 . Leg 12 | 2 . 1 . . 4 5 Wheel 5 | . . 4 . 1 . . Hover 7 | . . . . 6 . 1 Flight 2 | . . . . . 1 1 Utility 12 | 1 2 2 1 4 1 1 Device 4 | . 1 . 1 2 . . Storage 4 | 1 1 2 . . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 3 | . . . . 1 1 1 Artifact . | . . . . . . . Weapon 22 | 2 . 4 . 6 4 6 Energy Gun 10 | 1 . 1 . 4 1 3 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 9 | 1 . 2 . 2 3 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 3 Parts Lost 20 | . . . . 8 9 3 Power 2 | . . . . 1 . 1 Propulsion 10 | . . . . 4 5 1 Utility 3 | . . . . 1 1 1 Weapon 5 | . . . . 2 3 . Highest Loss Streak 4 | . . . . 3 4 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 100 96 99 99 Engine 3 | . 14 11 3 2 . 1 Core 5 | . . . 7 6 9 7 Treads 4 | . . 3 . 1 9 . Leg 15 | . 28 7 . . 12 35 Wheel 9 | . . 32 44 11 . . Hover 6 | . . . . 19 9 . Device 9 | . 3 11 11 8 9 9 Storage 10 | . 21 11 11 9 9 9 Hackware 1 | . . . . 6 . . Protection 5 | . . . . 2 9 8 Energy Gun 13 | . 14 6 . 12 15 16 Energy Cannon 1 | . . . . . . 8 Ballistic Gun 10 | . 14 10 22 14 11 1 Impact Weapon 1 | . . 5 . . . . Peak Build Rating 54 | 6 9 25 32 47 46 54 Average Rating 36 | 4 7 20 27 40 44 49 On Entrance 22 | . 6 9 25 32 45 43 Naked Turns . | . . . . . . . Heaviest Build 118 | 13 14 94 94 106 106 118 Greatest Support 60 | 20 20 60 48 48 52 57 Greatest Overweight (x) 7 | . . 3 1 7 5 2 Average Overweight (x) 1 | . . . 1 2 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 23 | 7 8 22 25 25 25 25 Most Carried 25 | 6 8 25 25 25 22 25 Average Carried 19 | 3 7 20 25 22 18 23 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 25 | 6 8 25 25 22 21 23 Class Distribution -------------------- 47% | Tank 31% | Mutant 11% | Scavenger-Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1763 | 221 122 565 76 400 245 134 Remotely . | . . . . . . . Salvage Created 2941 | . 69 603 87 548 731 903 Parts 175 | . 6 55 5 26 40 43 Haulers Intercepted 3 | . . 2 . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 61 | . 1 19 2 8 18 13 Melee 1 | . . 1 . . . . Guns 50 | . 1 18 2 7 15 7 Cannons 6 | . . . . . . 6 AOE 2 | . . . . . 2 . Classes Destroyed 12 | . 2 4 . 3 . 3 Worker 1 | . . . . . . 1 Builder 2 | . . . . . . 2 Hauler 3 | . . 2 . . . 1 Recycler 1 | . . . . 1 . . Carrier 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 8 | . 1 2 . . . 5 Swarmer 20 | . . 14 . . 6 . Grunt 31 | . 1 1 2 5 11 11 Sentry 6 | . . 4 . . . 2 Hunter 2 | . . . . 1 1 . Heavy 2 | . . . . 2 . . Best Kill Streak 6 | . 1 4 2 4 4 6 Combat Bots Only 4 | . 1 4 2 3 4 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 352 | . 19 104 5 49 87 88 Missed 103 | . 3 31 . 13 22 34 Damage Taken 3904 | . 199 698 64 874 1103 966 Core 849 | . 76 198 20 124 133 298 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 93 | . . . . 93 . . Core Remaining (%) 71 | 100 69 . 45 . . . Volleys Fired 225 | . 13 67 5 32 52 56 Largest 3 | . 2 2 2 3 3 3 Hottest 225 | . 60 60 50 165 165 225 Shots Fired 487 | . 26 103 10 83 117 148 Gun 434 | . 26 103 10 83 117 95 Cannon 53 | . . . . . . 53 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 195 | . 13 71 10 55 40 6 Thermal 187 | . 13 32 . 3 . 139 Explosive . | . . . . . . . Electromagnetic 105 | . . . . 25 77 3 Robot Hit Streak 10 | . 2 5 3 6 9 10 Robot Miss Streak 7 | . 5 4 2 2 4 7 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 3 . 2 4 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 284 | . 11 53 6 57 58 99 Core Hits 160 | . 5 25 3 21 30 76 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 9 | . . 5 . . . 4 Burn 7 | . . 3 . . . 4 Destroy 1 | . . 1 . . . . Smash 1 | . . 1 . . . . Melee Attacks 2 | . . 2 . . . . Impact 2 | . . 2 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6060 | . 146 1053 101 991 1360 2409 Guns 4923 | . 146 1014 101 991 1125 1546 Cannons 863 | . . . . . . 863 Explosions 235 | . . . . . 235 . Melee 39 | . . 39 . . . . Ramming . | . . . . . . . Kinetic 1828 | . 80 662 101 616 338 31 Thermal 3050 | . 66 352 . 51 235 2346 Explosive . | . . . . . . . Electromagnetic 1143 | . . . . 324 787 32 Impact 39 | . . 39 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots 2 | . . . . . . 2 Overflow Damage 71 | . . 39 . . 23 9 Projectiles 9 | . . . . . . 9 Explosions 23 | . . . . . 23 . Melee 39 | . . 39 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 210 | . . . . . 210 . Shots 3 | . . . . . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 552 | . 132 . . 301 460 552 Average Temperature 157 | . 67 . . 102 184 175 Received Heat Transfer 1338 | . 132 99 36 162 432 477 Effects 28 | . . . . 3 9 16 Shutdowns 7 | . . . . . 3 4 Energy Bleed 4 | . . . . . 2 2 Interference 6 | . . . . 3 . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 4 | . . . . . 2 2 Damage (major) 4 | . . . . . 2 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 4 | . . . . 3 1 . Impact Corruptions 2 | . . 2 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 1 . . . 4 Heat Transferred 4915 | . 150 987 . 111 250 3417 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 783 | . 57 506 205 199 783 604 Initial 381 | . . 24 140 79 52 381 Average 286 | . 18 158 193 101 419 463 Maximum Alert Level 3 | . . 2 1 . 3 2 Low Security (%) 43 | 100 100 69 23 100 16 . Level 1 20 | . . 22 76 . 38 7 Level 2 31 | . . 8 . . 31 92 Level 3 4 | . . . . . 13 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 . 2 . 3 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . 2 . 2 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 4 28 2 9 23 25 Peak Tracking Total 5 | . 3 5 1 3 5 3 Tactical Retreats 5 | . . 2 . 1 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 6 | . . . . . 4 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 20 | . 3 7 . 3 2 5 Terminals 15 | . 2 6 . 1 2 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 74 | . 12 37 . 12 2 11 Successful 41 | . 5 23 . 6 2 5 Failed 33 | . 7 14 . 6 . 6 Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 55 | . 9 30 . 4 2 10 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 4 | . 3 . . . . 1 Scanalyzers 7 | . . 7 . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 29 | . 4 17 . 2 2 4 Record 2 | . . 2 . . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . . . 1 . Emergency Access Points 2 | . . 2 . . . . Terminal Index 1 | . . 1 . . . . Alert Level 3 | . 1 2 . . . . Locate Traps 4 | . . 3 . . . 1 Dispatch Records 4 | . 1 2 . . . 1 Maintenance Status 2 | . . 1 . 1 . . Transport Status 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Hauler Manifests 4 | . 2 2 . . . . Registered Prototypes 1 | . . 1 . . . . Garrison Registry 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 17 | . 3 7 . 2 1 4 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 76 | . . . . . 76 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . . 12 . Total Damage 223 | . . . . . 223 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 4215 | 72 275 819 117 680 1392 860 Spaces Moved 1750 | 54 145 490 96 281 387 297 Core 10 | 10 . . . . . . Treads 152 | . . 16 . 1 135 . Legs 751 | 44 145 92 . . 173 297 Wheels 625 | . . 382 96 147 . . Hover 212 | . . . . 133 79 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 105 192 192 Average Speed 184 | 107 120 118 105 175 303 215 Slowest Speed 490 | 120 120 330 105 490 372 263 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 20 37 35 19 49 33 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 96 | . . . . . 82 14 Melee . | . . . . . . . Projectile 14 | . . . . . . 14 AOE 82 | . . . . . 82 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2386 | 65 221 642 104 420 526 408 Wait 111 | . 53 3 . 45 6 4 Move 1742 | 53 144 489 95 280 384 297 Hop . | . . . . . . . Pick Up 99 | 6 5 40 . 19 13 16 Fast Attach 29 | 6 2 3 1 9 1 7 Attach 22 | . . 2 . 8 9 3 Detach 1 | . . . . 1 . . Swap 22 | . . 10 1 4 2 5 Drop 80 | . 4 26 2 22 6 20 Fire 225 | . 13 67 5 32 52 56 Melee 2 | . . 2 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 28 | . . . . . 28 . Rewire 25 | . . . . . 25 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x2 1125 | -9/Materials | Discovered new exit (range 15) 1167 | -9/Materials | Entered Mines 1193 | -9/Mines | Core integrity fell below 50% 1240 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1242 | -9/Mines | Found Prototype Device 1242 | -9/Mines | Identified Exp. Sensor Array 1274 | -9/Mines | Discovered new exit (range 9) 1284 | -9/Mines | Entered Materials 1284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1334 | -8/Materials | Repaired Arm. Wheel 1506 | -8/Materials | Lost 3 parts (2n1w) 1553 | -8/Materials | Found Prototype Device 1833 | -8/Materials | Lost 3 parts (2n1u) 1962 | -8/Materials | Identified exit to Garrison 1963 | -8/Materials | Build established: Tank 1964 | -8/Materials | Entered Garrison 2010 | -8/Garrison | Triggered checkpoint 2051 | -8/Garrison | Garrison Relay disabled 2162 | -8/Garrison | Triggered checkpoint 2204 | -8/Garrison | Triggered checkpoint 2262 | -8/Garrison | Lost 4 parts (3n1w) 2268 | -8/Garrison | Triggered checkpoint 2378 | -8/Garrison | Discovered new exit (range 15) 2424 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2496 | -8/Garrison | Triggered checkpoint 2540 | -8/Garrison | Discovered new exit (range 24) 2540 | -8/Garrison | Discovered new exit (range 52) 2540 | -8/Garrison | Discovered new exit (range 75) 2656 | -8/Garrison | Installed Relay Interface Framework 2725 | -8/Garrison | Phase Generator disabled 2756 | -8/Garrison | Lost 3 parts (1n1u1w) 3005 | -8/Garrison | Garrison Relay disabled 3139 | -8/Garrison | Lost 3 allies 3356 | -8/Garrison | Entered Materials 3529 | -8/Materials | Build established: Scavenger-Tank 3910 | -8/Materials | Build established: Tank 4027 | -8/Materials | Core integrity fell below 50% 4156 | -8/Materials | First assault squad dispatched 4215 | -8/Materials | Core integrity fell below 20% 4217 | -8/Materials | Core destroyed Last Messages --------------- G-50 Soldier suffers critical hit (Burn). K-01 Serf collects debris. M-28 Smith fits Backup Plating III on G-50 Soldier. Titanium Leg destroyed. G-50 Soldier heat spikes uncontrollably. K-01 Serf collects debris. G-50 Soldier overheating. Overheating: Energy bleed (-32). G-50 Soldier heat spikes uncontrollably. K-01 Serf collects debris. Melted Carbon-fiber Leg. Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. Hadron Collector disabled. K-01 Serf collects debris. Overheating: Graphene Brace damaged (-64). Overheating: Imp. Spread Laser damaged (-38). Power failure, Rnf. Deuterium Engine shutdown. Overheating: Core damaged (-110). 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""" / #?? | | ??????????????????# + """ #####%! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed RiotMetaDetector Manual? 0 Play Time 00:54:30 Cumulative 26.9 hours Start 2024.10.06 @ 23:42:19 End 2024.10.07 @ 00:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c379f0b-ea89-4387-9641-5fd4e19c43b2