Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.30 @ 12:58:33 // AFD2020/Player2 Player: Jinx Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (274) 1370 Value Destroyed (13924) 13924 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (10471) 10471 TOTAL SCORE: 33325 Bonus ------- High Alert Combat Kills 3395 Follower Combat Kills 9652 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -5076 Cogmind --------- Core Integrity 0/1600 Matter 378/600 Energy 1125/1125 System Corruption 11% Temperature Cool (544) Movement Rolling (103) Ox2 Location -1/Access Parts ------- > --- POWER (5) -------- Micro Fission Core Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Wheel Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY (9) ------ Experimental Thermal Converter Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Compact Battery Improved Matter Compressor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (6) ------- Heavy Laser Enhanced Quantum Rifle Heavy Machine Gun Heavy Machine Gun Hypervelocity Railgun Linear Accelerator > --- INVENTORY (18) --- Quantum Reactor Quantum Reactor Wheel Wheel Large Storage Unit Large Storage Unit Compact Battery (300) Compact Matter Pod (150) Advanced Weight Redist. System Experimental Transmission Jammer Experimental Transmission Jammer Heavy Laser Phase Gun Phase Gun Railgun SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Improved Kinecellerator Corruption Screen > --- WEAPON ----------- Long-range Proton Cannon Heavy Neutron Cannon Enhanced Nova Cannon Heavy Gauss Cannon Compact Mass Driver Fusion Bomb Launcher > --- INVENTORY -------- Large Storage Unit Large Storage Unit Improved Matter Compressor Experimental Transmission Jammer Experimental Transmission Jammer Compact Mass Driver Micro-nuke Launcher SGEMP Prototype [Rating: 181] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Compact Mass Driver Energy Gun Heavy Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 . . 2 . 2 . 2 2 Power 4 | . 1 1 . 1 . . . . 1 . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . . 1 . Utility 7 | . . 1 . 1 1 . . . 1 . 1 . 1 1 Weapon 4 | . . . . . 1 1 . . . . 1 . . 1 Parts Attached 331 | 7 1 12 13 13 12 20 9 . 28 17 49 42 32 76 Power 62 | 1 1 2 2 2 3 7 2 . 6 1 7 8 6 14 Engine 16 | 1 1 2 2 2 3 1 . . 1 . 1 1 1 . Core 19 | . . . . . . 6 2 . 3 . 3 2 1 2 Reactor 27 | . . . . . . . . . 2 1 3 5 4 12 Propulsion 81 | 2 . 2 6 5 2 5 . . 5 5 16 12 7 14 Treads 2 | 2 . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . 5 6 . . . Wheel 7 | . . . . . . . . . . . . . . 7 Hover 58 | . . 2 5 3 2 5 . . 5 . 10 12 7 7 Flight 3 | . . . 1 2 . . . . . . . . . . Utility 85 | 2 . 4 3 2 3 4 1 . 10 4 15 11 7 19 Device 56 | . . 1 3 2 1 3 1 . 9 3 10 8 5 10 Storage 13 | 1 . 2 . . . . . . . . 1 3 2 4 Processor 7 | . . . . . 2 . . . . . 2 . . 3 Hackware 2 | . . 1 . . . 1 . . . . . . . . Protection 7 | 1 . . . . . . . . 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 103 | 2 . 4 2 4 4 4 6 . 7 7 11 11 12 29 Energy Gun 23 | 1 . 1 1 2 2 1 2 . 2 1 2 . . 8 Energy Cannon 29 | . . 1 1 . . 1 . . . 1 3 5 8 9 Ballistic Gun 20 | 1 . . . . 2 . 2 . 2 2 3 . . 8 Ballistic Cannon 15 | . . . . . . . . . 2 2 2 4 2 3 Launcher 9 | . . 1 . 2 . 1 1 . 1 . . . 2 1 Special Weapon 4 | . . . . . . 1 1 . . 1 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . . 1 . . 1 . 2 7 . 1 Parts Lost 73 | . . 1 . . . 1 . . 5 9 3 5 6 43 Power 11 | . . . . . . . . . . 1 1 . 1 8 Propulsion 19 | . . . . . . . . . 1 4 1 3 2 8 Utility 18 | . . 1 . . . . . . 3 1 1 1 1 10 Weapon 25 | . . . . . . 1 . . 1 3 . 1 2 17 Highest Loss Streak 12 | . . 1 . . . 1 . . 3 6 2 4 4 12 Average Slot Usage (%) 93 | . 100 95 98 98 95 94 88 88 92 92 97 98 98 79 Engine 8 | . 25 29 25 26 25 5 . . . 1 1 1 4 . Core 8 | . . . . . . 15 22 22 24 15 14 5 6 4 Reactor 5 | . . . . . . . . . . 7 5 14 8 11 Treads 1 | . 25 9 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 8 8 . . . Hover 18 | . . 10 31 28 20 22 22 22 19 12 11 20 24 11 Device 18 | . . . 14 21 19 20 22 22 23 18 18 24 23 11 Storage 7 | . 12 10 8 7 6 5 5 5 5 5 4 6 8 11 Processor 1 | . . . . . 4 1 . . . . 3 . . 3 Protection 1 | . 12 10 1 . . . . . . 5 2 . . . Energy Gun 3 | . 12 4 1 4 10 5 5 5 7 2 2 . . 3 Energy Cannon 4 | . . 1 8 4 . 2 . . . 3 5 9 12 4 Ballistic Gun 5 | . 12 10 6 . 6 11 5 5 5 8 7 . . 5 Ballistic Cannon 3 | . . . . . . . . . 4 3 4 9 5 2 Launcher 1 | . . . . 5 1 1 4 5 1 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 189 | 17 20 62 61 71 81 83 78 77 119 131 154 158 170 189 Greatest Support 138 | 40 40 40 37 37 56 76 76 76 83 100 121 94 138 138 Greatest Overweight (x) 17 | . . 5 4 2 2 1 1 1 3 3 2 4 1 17 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 . 2 Largest Inventory Capacity 18 | 8 8 16 12 12 12 12 12 12 12 12 12 14 18 18 Average Capacity 13 | 7 8 9 12 12 12 12 12 12 12 12 12 13 17 18 Most Carried 17 | 4 8 11 12 9 11 12 12 8 12 8 12 13 17 17 Average Carried 9 | 1 4 7 9 6 8 9 9 8 9 5 9 10 13 9 Final Capacity 18 | 8 8 12 12 12 12 12 12 12 12 12 12 14 18 18 Final Carried 17 | 2 8 7 9 8 8 11 8 8 6 4 12 10 11 17 Class Distribution -------------------- 22% | Generator-Gunner 20% | Hacker-Mutant 18% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Generator-Tank 6% | Generator-Mutant 6% | Scavenger-Mutant 4% | Scavenger-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Generator-Tank | -5/Factory Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Gunner | -3/Research Generator-Gunner | -3/Testing Generator-Gunner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Matter Collected 10263 | 259 60 127 301 254 536 456 247 15 738 568 2028 1626 1124 1924 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13382 | . 56 101 142 357 196 552 365 53 679 1479 1838 1473 2644 3447 Parts 591 | . 10 5 6 18 17 27 10 . 33 57 83 79 115 131 Haulers Intercepted 3 | . . . . 1 . . . . . . 2 . . . Recyclers Shooed 4 | . . 1 . . . . . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Combat Hostiles Destroyed 171 | . 2 . 3 6 2 9 7 1 10 14 20 23 33 41 Guns 56 | . 2 . 3 1 2 5 7 1 3 5 5 1 . 21 Cannons 89 | . . . . 2 . 3 . . 5 9 13 19 28 10 AOE 15 | . . . . 3 . 1 . . 2 . . . 3 6 Classes Destroyed 21 | . 2 1 2 6 1 . . . 1 2 . 3 1 2 Worker 28 | . . . . 4 1 1 . . 1 3 4 . 5 9 Builder 27 | . . . . 2 1 1 . . 1 1 7 5 4 5 Tunneler 3 | . . . . . . . . . . 1 . . 2 . Hauler 3 | . . . . 1 . . . . . . 2 . . . Recycler 14 | . . 1 . . . . . . 1 5 . . 2 5 Operator 3 | . . . . 1 1 . . . . . 1 . . . Watcher 23 | . 2 1 . 1 3 1 . . 2 . 4 1 7 1 Swarmer 16 | . 2 . . . . 2 1 . 2 4 . . 3 2 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 59 | . . . 2 1 1 3 5 1 1 5 7 9 12 12 Brawler 7 | . . . . 1 . 1 . . 1 . . 1 1 2 Duelist 4 | . . . . . . . . . 1 . . . 1 2 Protector 4 | . . . . . . . . . . . . . . 4 Researcher 2 | . . . . . . . . . . . . 2 . . Sentry 18 | . . . 1 1 . 1 . . 1 2 4 2 5 1 Hunter 20 | . . . . 2 . . 1 . 1 . 3 3 1 9 Programmer 30 | . . . . . 1 2 . . 3 1 5 5 8 5 Q-Series 3 | . . . . . . . . . . . . . 1 2 Behemoth 5 | . . . . . . . . . . 2 1 . 1 1 Striker 1 | . . . . . . . . . . . . 1 . . Protovariant P 1 | . . . . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . . . Knight 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 2 1 2 4 2 2 4 1 5 9 8 4 6 8 Combat Bots Only 5 | . 2 . 2 1 1 2 4 1 2 4 4 3 5 5 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 1 1 2 2 2 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 2 | . . . . 1 . 1 . . 1 . . . 2 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Damage Taken 14909 | . 25 122 201 198 22 284 195 27 1262 1089 1320 2504 2042 5618 Core 2486 | . . 18 26 33 . 24 6 9 409 66 202 386 139 1168 Absorbed by Shields 1559 | . . . 81 86 10 114 58 10 103 . . . . 1097 Core Remaining (%) 67 | 100 83 90 61 54 96 . . 60 . 35 . 26 71 . Volleys Fired 628 | . 13 27 40 25 22 24 32 5 53 48 62 78 81 118 Largest 6 | . 2 2 2 2 3 4 3 2 4 4 5 5 5 6 Hottest 522 | . 60 60 140 155 169 192 129 108 225 230 379 404 522 512 Shots Fired 2121 | . 21 31 41 45 60 87 60 10 154 148 302 352 371 439 Gun 948 | . 21 31 40 10 58 70 56 10 105 85 148 33 . 281 Cannon 1121 | . . . 1 15 . 15 . . 43 62 151 319 365 150 Launcher 44 | . . . . 20 2 2 . . 6 . . . 6 8 Special 8 | . . . . . . . 4 . . 1 3 . . . Kinetic 1035 | . 13 27 39 . 22 48 28 5 89 89 200 172 82 221 Thermal 644 | . 8 4 2 25 36 37 28 5 14 45 39 108 174 119 Explosive 44 | . . . . 20 2 2 . . 6 . . . 6 8 Electromagnetic 390 | . . . . . . . . . 45 13 60 72 109 91 Robot Hit Streak 51 | . 5 11 14 12 24 22 22 12 26 25 24 22 28 51 Robot Miss Streak 5 | . 1 1 2 1 2 4 4 . 3 5 3 4 5 4 Penetration Max 4 | . . . . . . . . . 1 2 1 1 1 4 Secondary Targets 9 | . . . . . . . 3 . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . 1 Shots Hit Robots 1518 | . 14 25 36 35 40 70 45 9 114 99 220 240 244 327 Core Hits 643 | . 6 8 14 31 26 39 16 4 37 53 88 78 94 149 Critical Hits 55 | . . . . 1 . . . . 1 1 4 6 16 26 Critical Kills 16 | . . . . 1 . . . . 1 . 1 2 5 6 Critical Parts Destroyed 25 | . . . . . . . . . . 1 2 1 4 17 Melee Attacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 47132 | . 161 327 660 1455 672 1611 913 200 3149 3187 6214 8147 10143 10293 Guns 15176 | . 161 327 433 203 534 848 899 200 1594 1756 2264 663 . 5294 Cannons 26264 | . . . 25 325 . 343 . . 889 1426 3648 7226 9201 3181 Explosions 5470 | . . . 202 896 129 407 . . 644 . 300 183 904 1805 Melee 75 | . . . . . . . . . . . . 75 . . Ramming 147 | . . . . 31 9 13 14 . 22 5 2 . 38 13 Kinetic 18951 | . 93 280 423 . 99 542 380 89 1679 1668 3538 4046 1749 4365 Thermal 16210 | . 68 47 237 528 522 837 519 111 207 1210 1275 2937 4783 2929 Explosive 4228 | . . . . 896 42 219 . . 644 . . . 728 1699 Electromagnetic 7521 | . . . . . . . . . 597 304 1399 1089 2845 1287 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 75 | . . . . . . . . . . . . 75 . . Highest Corruption 11 | . 2 . . . 2 3 3 3 1 1 . 5 4 11 Average Corruption 4 | . 1 . . . 2 2 3 3 1 1 . 4 2 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 152 | . . . . . 1 11 12 3 3 4 . 32 7 79 Message Errors 21 | . . . . . . . 5 . 1 1 . 5 1 8 Matter Fused 23 | . . . . . . 4 1 . . . . 6 1 11 Heat Flow Errors 14 | . . . . . 1 1 . 1 . . . 3 2 6 Energy Discharges 20 | . . . . . . 4 2 1 2 1 . 4 . 6 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . 1 . . . 2 . 7 Data Loss (major) 4 | . . . . . . . . . . . . 2 . 2 Misfires 4 | . . . . . . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Targeting Errors 41 | . . . . . . 2 3 . . 2 . 7 3 24 Weapon Failures 9 | . . . . . . . 1 . . . . 1 . 7 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1250 | . . . 48 11 1 17 5 . 120 83 203 215 474 73 Projectiles 938 | . . . . . . . . . 36 83 154 170 433 62 Explosions 256 | . . . 48 11 1 17 . . 84 . 49 . 35 11 Melee 56 | . . . . . . . 5 . . . . 45 6 . Knockbacks 71 | . . . . . . . . . 8 2 10 37 9 5 Impact . | . . . . . . . . . . . . . . . Kinetic 68 | . . . . . . . . . 7 2 9 36 9 5 Secondary 3 | . . . . . . . . . 1 . 1 1 . . Self-Inflicted Damage 296 | . . . 54 45 4 47 7 . 42 2 31 . 58 6 Shots 7 | . . . 1 2 . 1 . . 1 . 1 . 1 . Rammed 13 | . . . . 2 2 2 1 . 1 1 1 . 2 1 Targets Rammed 13 | . . . . 2 2 2 1 . 1 1 1 . 2 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 746 | . 68 120 105 365 270 386 484 262 641 474 746 187 519 576 Average Temperature 160 | . 24 34 37 79 82 116 248 84 216 114 195 18 118 193 Received Heat Transfer 2108 | . 12 27 114 34 6 24 90 18 171 180 249 204 387 592 Effects 245 | . . . . 1 . 3 14 . 66 11 74 . 7 69 Shutdowns 136 | . . . . . . . 9 . 39 3 37 . 4 44 Energy Bleed 22 | . . . . . . 2 1 . 8 1 4 . 2 4 Interference 28 | . . . . . . . 3 . 4 5 8 . . 8 Matter Decay 16 | . . . . . . . 1 . 6 . 5 . 1 3 Short Circuit 11 | . . . . 1 . . . . 4 1 3 . . 2 Damage (minor) 11 | . . . . . . 1 . . 2 1 4 . . 3 Damage (major) 15 | . . . . . . . . . 1 . 12 . . 2 Damage (core) 6 | . . . . . . . . . 2 . 1 . . 3 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . 3 3 2 3 Combat Hostiles 10 | . . . . . . . . . . . 2 3 2 3 Parts Fried 41 | . . . . . . . . . 2 3 4 7 19 6 Impact Corruptions 2 | . . . . . . . 1 . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 18 | . . . . 2 2 2 1 . 1 2 2 1 . 5 Heat Transferred 17466 | . 131 100 74 930 1008 1117 784 250 412 1714 1377 2803 3386 3380 Parts Sabotaged 8 | . . . . . . . . . . . . 3 . 5 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 2 2 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Peak Influence 1827 | . 250 312 240 238 217 249 . . 517 321 505 512 1827 1813 Average Influence 391 | . 125 79 140 98 94 132 . . 301 168 255 285 680 1301 Maximum Alert Level 5 | . 1 1 1 1 1 1 . . 2 1 2 2 5 5 Low Security (%) 42 | 100 71 93 60 81 94 64 . . 27 79 25 26 11 . Level 1 28 | . 28 6 39 18 5 35 . . 37 20 61 54 14 . Level 2 11 | . . . . . . . . . 35 . 12 19 36 5 Level 3 5 | . . . . . . . . . . . . . 23 23 Level 4 8 | . . . . . . . . . . . . . 10 52 Level 5 2 | . . . . . . . . . . . . . 4 18 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 75 | . . 2 3 2 2 4 . . 7 1 9 12 14 19 Investigation 3 | . . . . . . 1 . . 1 . 1 . . . Extermination 22 | . . . . 1 2 2 . . 1 . 4 3 5 4 Reinforcement 24 | . . 2 3 . . 1 . . 2 1 4 5 3 3 Assault 15 | . . . . . . . . . 1 . . 2 3 9 Garrison 11 | . . . . 1 . . . . 2 . . 2 3 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 10 | . . . 1 . . . . . 2 . 2 1 1 3 Haulers Reinforced 4 | . . . . . . . . . . . 2 . 2 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Distress Signals 18 | . 2 3 . 2 2 . . . . 1 1 . 2 5 Communications Jammed 216 | . . . . . . . . . . 55 9 22 18 112 Distress Signals 213 | . . . . . . . . . . 55 8 22 18 110 Times Spotted 431 | . 11 14 16 12 14 18 14 2 35 20 50 43 79 103 Peak Tracking Total 14 | . 5 3 5 4 3 4 9 3 4 5 4 5 6 14 Tactical Retreats 12 | . 1 . 1 1 1 1 . . 1 . . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Traps Triggered 17 | . 2 . . . 2 4 . . 2 . . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Machines Disabled 63 | . 1 2 5 4 7 7 3 . 9 2 1 9 10 3 Max in Single Turn 6 | . . . 2 2 6 2 1 . 2 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . 1 . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Machines Accessed 17 | . 2 2 2 1 3 1 1 . 1 . 2 2 . . Terminals 7 | . 2 . 1 . 1 1 . . . . 1 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . 1 1 . . Recycling Units 3 | . . . 1 1 . . . . 1 . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 40 | . 3 10 4 3 4 3 1 . 2 . 7 3 . . Successful 31 | . 1 9 3 3 3 3 1 . 2 . 4 2 . . Failed 9 | . 2 1 1 . 1 . . . . . 3 1 . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 13 | . 3 . 1 . 1 3 . . . . 4 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 9 | . . 4 . . . . . . . . 3 2 . . Recycling Units 8 | . . . 3 3 . . . . 2 . . . . . Scanalyzers 8 | . . 6 . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . 1 . . . 1 3 1 . . . 3 1 . . Record 4 | . . . . . 1 3 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . Open Door 2 | . . . . . . . 1 . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 3 . . . . . . . . 1 1 . . Scan Component 4 | . . 2 . . . . . . . . 1 1 . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 3 3 . . . . 2 . . . . . Recycle Component 3 | . . . 2 . . . . . 1 . . . . . Process 2 | . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . 1 . . . . 1 . . . . . Scanalyzer 8 | . . 6 . . 2 . . . . . . . . . Insert Component 4 | . . 3 . . 1 . . . . . . . . . Analyze 4 | . . 3 . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 2 1 1 2 1 . . 1 . 2 1 . . Full Trace Events 4 | . . 2 . . . 1 . . . . 1 . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . . 1 . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled 3 | . . . 2 . . . . . 1 . . . . . Recycled Matter 8 | . . . . 8 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . . . . parse_system 3 | . . . . . . . 3 . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 3 . . 1 . 4 Machine Destruction 1 | . . . . . . . . . . . . 1 . . Programmers 7 | . . . . . . . . . 3 . . . . 4 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Total Allies 8 | . 1 . . . . 3 . . . 1 3 . . . Largest Group 4 | . 1 1 1 1 1 4 4 1 1 2 4 1 1 1 Highest-Rated Group 311 | . 58 64 83 97 110 227 225 127 156 190 311 209 226 239 Highest-Rated Ally 239 | . 58 64 83 97 110 134 136 127 156 156 202 209 226 239 Total Orders 27 | . . . . . . 5 10 4 1 3 . . . 4 STAY 1 | . . . . . . . 1 . . . . . . . GOTO 2 | . . . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . EXPLORE 6 | . . . . . . . 2 2 1 1 . . . . RETURN 17 | . . . . . . 4 5 2 . 2 . . . 4 Ally Attacks 823 | . 24 35 38 35 43 50 41 6 48 47 73 68 108 207 Total Damage 40825 | . 290 906 1295 789 1489 1977 1523 192 1998 1434 4474 4431 7922 12105 Kills 265 | . 7 22 13 9 10 18 10 2 14 7 30 16 44 63 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . Drone Launches 19 | . . . . . . 4 6 2 1 2 . . . 4 Drone Recoveries 15 | . . . . . . 4 5 1 . 1 . . . 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Turns Passed 15404 | 108 423 913 746 925 931 1348 681 156 950 664 2105 1856 1665 1933 Spaces Moved 9555 | 67 235 398 539 699 538 1032 406 93 560 243 1399 1288 1185 873 Core 15 | 15 . . . . . . . . . . . . . . Treads 523 | 52 235 236 . . . . . . . . . . . . Legs 564 | . . . . . . . . . . 102 462 . . . Wheels 226 | . . . . . . . . . . . . . . 226 Hover 8227 | . . 162 539 699 538 1032 406 93 560 141 937 1288 1185 647 Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 116 108 108 115 110 110 110 104 104 104 92 45 102 Average Speed 122 | 135 160 206 116 108 148 110 110 110 115 145 121 100 101 148 Slowest Speed 356 | 160 160 356 296 172 196 114 110 110 236 236 180 226 122 351 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 1 . Exploration Rate (%) 36 | 4 52 32 48 20 18 30 57 29 12 57 35 94 41 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 1 2 . . . . . . Spaces Dug 29 | . . . . . . . . . . . . . . 29 Terrain Destroyed 860 | . . . 21 113 2 93 . . 158 9 52 91 190 131 Melee . | . . . . . . . . . . . . . . . Projectile 246 | . . . . . . . . . 26 9 32 88 72 19 AOE 614 | . . . 21 113 2 93 . . 132 . 20 3 118 112 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Total 11946 | 84 263 462 615 816 624 1187 588 136 761 445 1643 1643 1443 1236 Wait 848 | 3 . . . 59 11 81 127 39 63 114 40 166 76 69 Move 9539 | 66 234 397 538 698 537 1031 403 92 559 242 1398 1287 1184 873 Hop 1 | . . . . . . . 1 . . . . . . . Pick Up 320 | 8 11 13 15 10 12 16 5 . 25 15 50 34 32 74 Fast Attach 7 | 1 . 2 . . . . . . . . 2 2 . . Attach 169 | 6 1 3 2 2 7 9 3 . 22 17 12 16 12 57 Detach 13 | . . . . . 5 2 2 . . . 2 2 . . Swap 157 | . . 7 11 11 5 11 6 . 6 2 35 24 20 19 Drop 200 | . 4 13 9 9 10 11 8 . 19 6 41 32 23 15 Fire 628 | . 13 27 40 25 22 24 32 5 53 48 62 78 81 118 Melee 1 | . . . . . . . . . . . . 1 . . Ram 13 | . . . . 2 2 2 1 . 1 1 1 . 2 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . 13 . . . 13 . . 1 13 10 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Identified exit to Materials 27 | -11/Scrapyard | Discovered exit to Materials (range 16) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Power x1 310 | -10/Materials | Build established: Hacker-Mutant 323 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Discovered exit to Mines (range 10) 509 | -10/Materials | Identified exit to Materials 509 | -10/Materials | Discovered exit to Materials (range 13) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Accompanied by 1 ally 532 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 643 | -9/Materials | Identified exit to Storage 643 | -9/Materials | Discovered exit to Storage (range 16) 861 | -9/Materials | Repaired Sml. Laser 942 | -9/Materials | Identified exit to Mines 942 | -9/Materials | Discovered exit to Mines (range 16) 1253 | -9/Materials | Identified exit to Materials 1253 | -9/Materials | Discovered exit to Materials (range 12) 1318 | -9/Materials | Hacking Suite fried by hacking feedback 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Accompanied by 1 ally 1445 | -8/Materials | Evolved 2 slots: Propulsion x2 2155 | -8/Materials | Identified exit to Factory 2155 | -8/Materials | Discovered exit to Factory (range 16) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Accompanied by 1 ally 2191 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2327 | -7/Factory | Garrison activated, responded to threat 2555 | -7/Factory | Identified exit to Factory 2555 | -7/Factory | Discovered exit to Factory (range 10) 3033 | -7/Factory | P-60 Hacker assimilated allied 8W-SP9(g) 3116 | -7/Factory | Entered another Factory area 3116 | -6/Factory | Accompanied by 1 ally 3116 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3785 | -6/Factory | Build established: Scavenger-Tank 4015 | -6/Factory | Identified exit to Factory 4015 | -6/Factory | Discovered exit to Factory (range 15) 4047 | -6/Factory | Entered another Factory area 4047 | -5/Factory | Accompanied by 1 ally 4047 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4786 | -5/Factory | Build established: Generator-Tank 5015 | -5/Factory | Allied Derelicts emerged from ambush trap array 5251 | -5/Factory | Identified exit to Upper Caves 5251 | -5/Factory | Discovered exit to Upper Caves (range 8) 5395 | -5/Factory | Entered Upper Caves 5395 | -5/Upper Caves | Accompanied by 4 allies 5411 | -5/Upper Caves | Spotted B-75 Beast 5420 | -5/Upper Caves | Allies destroyed B-75 Beast 5473 | -5/Upper Caves | Identified exit to Upper Caves 5612 | -5/Upper Caves | Learned Factory terminal intel 5660 | -5/Upper Caves | Attracted the attention of an 0b10 base 6023 | -5/Upper Caves | Build established: Generator-Mutant 6076 | -5/Upper Caves | Entered another Upper Caves area 6076 | -5/Upper Caves | Accompanied by 1 ally 6088 | -5/Upper Caves | Identified exit to Factory 6088 | -5/Upper Caves | Discovered exit to Factory (range 20) 6232 | -5/Upper Caves | Entered Factory 6232 | -4/Factory | Accompanied by 1 ally 6232 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6233 | -4/Factory | Loaded intel: 22 terminal locations 6311 | -4/Factory | Identified exit to Research 6311 | -4/Factory | Discovered exit to Research (range 16) 6660 | -4/Factory | Garrison activated, responded to threat 6725 | -4/Factory | Identified exit to Extension 6725 | -4/Factory | Discovered exit to Extension (range 16) 7066 | -4/Factory | Lost 3 parts (1n2u) 7182 | -4/Factory | Entered Extension 7182 | -4/Extension | Accompanied by 1 ally 7200 | -4/Extension | Rescued a captive Derelict 7200 | -4/Extension | Rescued a captive Derelict 7201 | -4/Extension | Rescued a captive Derelict 7204 | -4/Extension | Rescued a captive Derelict 7371 | -4/Extension | Spotted B-86 Titan 7400 | -4/Extension | Destroyed B-86 Titan 7408 | -4/Extension | Discovered exit to Research (range 15) 7411 | -4/Extension | Spotted B-86 Titan 7447 | -4/Extension | Core integrity fell below 50% 7449 | -4/Extension | Destroyed B-86 Titan 7465 | -4/Extension | Lost 6 parts (1p3n2w) 7582 | -4/Extension | Disrupted transfer network 7721 | -4/Extension | Build established: Scavenger-Tank 7757 | -4/Extension | Discovered exit to Research (range 16) 7757 | -4/Extension | Identified exit to Cetus 7757 | -4/Extension | Discovered exit to Cetus (range 16) 7846 | -4/Extension | Entered Research 7846 | -3/Research | Accompanied by 1 ally 7846 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8307 | -3/Research | Allied Derelicts emerged from ambush trap array 8659 | -3/Research | Build established: Scavenger-Gunner 9217 | -3/Research | Identified exit to Testing 9217 | -3/Research | Discovered exit to Testing (range 15) 9268 | -3/Research | Spotted B-86 Titan 9275 | -3/Research | Destroyed B-86 Titan 9722 | -3/Research | Build established: Scavenger-Tank 9824 | -3/Research | Discovered exit to Testing (range 15) 9951 | -3/Research | Entered Testing 9951 | -3/Testing | Accompanied by 1 ally 9963 | -3/Testing | Protovariant out of control (PP-04Y95WXZU2) 10043 | -3/Testing | Spotted Alpha 7 10045 | -3/Testing | Spotted 90-5WF(K) 10048 | -3/Testing | Scanned by Researcher 10062 | -3/Testing | Spotted WX-FGD(K) 10062 | -3/Testing | Spotted 2L-2K5(K) 10077 | -3/Testing | Allies destroyed Alpha 7 10077 | -3/Testing | Garrison activated, responded to threat 10127 | -3/Testing | Destroyed 90-5WF(K) 10142 | -3/Testing | Spotted PP-04Y95WXZU2 10157 | -3/Testing | Destroyed PP-04Y95WXZU2 10277 | -3/Testing | Spotted PH-0CLEL8TSD2 10639 | -3/Testing | Build established: Generator-Gunner 10801 | -3/Testing | Spotted Striker 10810 | -3/Testing | Spotted Striker 10815 | -3/Testing | Core integrity fell below 50% 10831 | -3/Testing | Spotted Alpha 7 10832 | -3/Testing | Destroyed Striker 10842 | -3/Testing | Crushed by falling debris 10853 | -3/Testing | Allies destroyed Alpha 7 10873 | -3/Testing | Lost 4 parts (3n1w) 10894 | -3/Testing | Stole the SGEMP Prototype 11191 | -3/Testing | Found Enh. Force Lance 11732 | -3/Testing | Found Prototype Device 11733 | -3/Testing | Identified Exp. Transmission Jammer 11739 | -3/Testing | Found Exp. Transmission Jammer 11741 | -3/Testing | Found Exp. Transmission Jammer 11767 | -3/Testing | Identified exit to Research 11767 | -3/Testing | Discovered exit to Research (range 13) 11807 | -3/Testing | Entered Research 11807 | -2/Research | Accompanied by 1 ally 11807 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12050 | -2/Research | Found Prototype Processor 12811 | -2/Research | Spotted B-90 Cyclops 12829 | -2/Research | Destroyed B-90 Cyclops 12899 | -2/Research | Spotted B-90 Cyclops 12904 | -2/Research | Allies destroyed B-90 Cyclops 13249 | -2/Research | Garrison activated, responded to threat 13275 | -2/Research | Crushed by falling debris 13275 | -2/Research | Spotted B-90 Cyclops 13294 | -2/Research | Allies destroyed B-90 Cyclops 13321 | -2/Research | Lost 4 parts (1p2n1w) 13344 | -2/Research | First assault squad dispatched 13446 | -2/Research | Identified exit to Access 13446 | -2/Research | Discovered exit to Access (range 15) 13472 | -2/Research | Entered Access 13472 | -1/Access | Accompanied by 1 ally 13472 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13560 | -1/Access | Found Fusion Bomb Launcher 13771 | -1/Access | Spotted B-99 Colossus 13800 | -1/Access | Allies destroyed B-99 Colossus 13831 | -1/Access | Lost 9 parts (2n5u2w) 13901 | -1/Access | Spotted B-99 Colossus 13985 | -1/Access | Destroyed B-99 Colossus 13999 | -1/Access | First assault squad dispatched 14002 | -1/Access | Lost 9 parts (3p1n1u4w) 14010 | -1/Access | Garrison activated, responded to threat 14074 | -1/Access | Lost 4 parts (2p2w) 14401 | -1/Access | System corruption reached 10% 14443 | -1/Access | Lost 12 parts (1p3n3u5w) 14560 | -1/Access | Core integrity fell below 50% 14651 | -1/Access | Lost 5 parts (1p1n1u2w) 15230 | -1/Access | Build established: Scavenger-Executioner 15364 | -1/Access | Core integrity fell below 20% 15406 | -1/Access | Core destroyed Last Messages --------------- 15393_ I-47 Archangel destroyed. 15393_ HV Slug penetrates Player 2. 15393_ HV Slug penetrates Wall. 15395_ G-73 Enforcer knocked back. 15397_ System corrupted: Matter fused (-6). 15398_ Destroyed Com. Wheel. 15398_ R-10 Processor suffers critical hit. 15398_ R-10 Processor destroyed. 15399_ G-73 Enforcer knocked back. 15402_ HV Slug penetrates G-73 Enforcer. 15403_ G-73 Enforcer knocked back. 15405_ Power failure, Rnf. Antimatter Reactor shutdown. 15405_ G-73 Enforcer destroyed. 15406_ Power failure, Quantum Reactor shutdown. 15406_ Overheating: Core damaged (-272). [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????????########=## ! ### !! | | ??????????????????????# #!######+####?# | | ????????????????????#?# # ##### ############ | | ??????????############# +=***=/ + | | ??????????# ## #!%!=%/=%# | | ??????????# ## #*%* = =!+ !!! | | ??????????# ## #=^*=!=!/# !! | | ??????????# #########[!^^ #???? ? | | ??????????# " #?#######[%= ! ##???????### | | ??????????# """" #?# =[##=%%!! #??????#??? | | ??????????# """"" #?# !== *=!!!== ! ##?????#??? | | ??????????# """"" #?# *!%= [!%!! #?????????? | | ??????????# """" #?#=%%=*###### #?????????? | | ??????????# " #?##=%###??########?????????? | | ??????????# #??#!@###############???????? | | ??????????# #??#*%# #???????? | | ??????????# #??#!!# * #???????? | | ??????????# #??#%%# ** #???????? | | ??????????# #??#%=# ! #???????? | | ??????????#+##+#######??#!%#% #??#????? | | ??????????+ #???#%%# #???????? | | ??????????# ##??#=!# #???????? | | ??????????# #???#=!# #???????? | | ??????????# #???#%u/ %* #???????? | | ??????????+ #???#=%# #???????? | | ??????????##+##### #???#@!# #???????? | | ?????????????????# =##### u###############???????? | | ?????????????????# = ??? ???? | | ?????????????????# !!! ???????? | | ?????????????????########+#############??????????? | | ???????????????????# #????????? ??????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# " #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# " #????????????????? | | ???????????????????#####??#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 205 Coolant Potential 120 Energy Generation 94 Energy Capacity 1125 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 9 EM Shielding 2 Corruption Prevention 20 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Thermal Conversion 90 Weapon Cycling 25 Evasion (%) 56 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Overload Regulation 40 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Hover Unit | -6/Factory | Scanalyzed Quantum Reactor | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 30k Club 5k Club Can't Touch This Collateral Damage Dangerous Findings Denied? First Step to Greatness Generalissimo Giant Slayer It's Just You Knowing Is Half The Battle Loot Pinata Made in Tau Ceti IV More Power To You Novice Programmer Oh No You Don't! Oops Part-time Mechanic Please Form A Line Power Corrupts Remodeling Respectable Loadout Risk Taker Rockin' Loadout Serviceable Loadout Significant Disruption Storm Trooper System Compromised Tank Total Silence Tourist Troublemaker Unlikely Earthworm Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Res Tes Res Acc Slots Evolved 18 | . 2 2 2 2 2 . . 2 . 2 . 2 2 . Power 2 | . . . . . 2 . . . . . . . . . Propulsion 5 | . 1 1 1 1 . . . . . 1 . . . . Utility 9 | . . 1 1 1 . . . 2 . . . 2 2 . Weapon 2 | . 1 . . . . . . . . 1 . . . . Parts Attached 350 | . 9 17 16 25 16 23 20 4 32 18 53 18 36 63 Parts Lost 113 | . . 2 7 7 1 10 7 1 8 8 6 1 18 37 Damage Taken 21921 | . 155 358 530 745 503 1142 1846 96 1097 1311 2116 1146 3796 7080 Core 2327 | . 41 20 186 289 30 138 214 . 70 195 247 120 278 499 Player 2/Cogmind (%) 48 | . 100 52 87 89 100 85 97 . 14 74 55 23 66 29 Absorbed by Shields 1903 | . . . . 44 . . . . . . . . . 1859 Damage Inflicted 40304 | . 290 906 1295 789 1489 1915 1388 192 1998 1434 4150 4431 7922 12105 Player 2/Cogmind (%) 46 | . 64 73 66 35 68 54 60 48 38 31 40 35 43 54 Combat Hostiles Destroyed 202 | . 6 16 10 6 8 13 9 2 13 2 20 15 31 51 Player 2/Cogmind (%) 54 | . 75 100 76 50 80 59 56 66 56 12 50 39 48 55 Game ------ Seed ForceLayeredBattery Manual? 0 Play Time 05:31:32 Cumulative 16.8 hours Start 2020.05.29 @ 01:51:13 End 2020.05.30 @ 12:58:33 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 12 Rogue 1 Adventurer 9 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 029eb6e2-b4f0-4528-8b97-2dd0178dc753