Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.02.24 @ 20:58:56 // Winter2019/RPGLIKE Player: jfk Result: Destroyed by PL-9NJ(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (190) 950 Value Destroyed (7332) 7332 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1695) 1695 TOTAL SCORE: 15297 Bonus ------- High Alert Combat Kills 1062 Follower Combat Kills 45 Aligned with FarCom 300 Met Warlord at Base 500 Friendly Fire -212 Cogmind --------- Core Integrity 0/1500 Matter 550/550 Energy 585/650 System Corruption 6% Temperature Cool (165) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (3) -------- Micro Nuclear Core Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Medium Reflective Plating Improved Thermal Shield Improved System Backup Module > --- WEAPON (5) ------- Firepult Magnetic Acceleration Cannon Enhanced Gauss Cannon Impact Mace > --- INVENTORY (4) ---- Flexi-carbon Leg Recalibrator Mini Smartbomb Launcher Falx Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Improved Thermal Shield Improved System Backup Module > --- WEAPON ----------- Firepult Magnetic Acceleration Cannon Enhanced Gauss Cannon Thunder Hammer > --- INVENTORY -------- Flexi-carbon Leg Falx [Rating: 108] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Advanced Targeting Computer Device Advanced Sensor Array Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Firepult Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Slots Evolved 15 | 8 . . . . 3 . 3 1 . . . Power 2 | 1 . . . . 1 . . . . . . Propulsion 3 | 1 . . . . 1 . 1 . . . . Utility 6 | 3 . . . . 1 . 1 1 . . . Weapon 4 | 3 . . . . . . 1 . . . . Parts Attached 86 | 12 1 . 1 3 16 6 28 17 2 . . Power 9 | 2 . . . . 3 . 4 . . . . Engine 5 | 2 . . . . 1 . 2 . . . . Core 4 | . . . . . 2 . 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 3 . . . 1 1 3 4 3 . . . Treads 1 | 1 . . . . . . . . . . . Leg 14 | 2 . . . 1 1 3 4 3 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 4 . . . . 6 1 10 6 2 . . Device 21 | 2 . . . . 3 1 8 6 1 . . Storage . | . . . . . . . . . . . . Processor 3 | . . . . . 1 . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 5 | 2 . . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 33 | 3 1 . 1 2 6 2 10 8 . . . Energy Gun 4 | 2 . . . . 1 1 . . . . . Energy Cannon 5 | . . . 1 2 2 . . . . . . Ballistic Gun 9 | 1 1 . . . 2 1 4 . . . . Ballistic Cannon 7 | . . . . . 1 . 1 5 . . . Launcher 2 | . . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 3 3 . . . Parts Lost 2 | . . . . 2 . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . . . . . Average Slot Usage (%) 90 | . 95 100 93 74 77 85 89 92 93 94 94 Engine 12 | . 16 16 16 16 15 13 11 10 10 10 10 Core 3 | . . . . . 3 6 5 5 5 5 5 Leg 19 | . 16 16 16 16 19 20 18 21 21 21 21 Device 20 | . 16 16 16 16 12 13 22 23 25 21 21 Processor 6 | . . . . . . 6 6 10 10 10 10 Protection 4 | . 16 16 16 7 4 6 1 . . 5 5 Energy Gun 2 | . 16 16 7 . 3 . . . . . . Energy Cannon 4 | . . . 3 . 5 6 5 5 5 5 5 Ballistic Gun 7 | . 11 16 16 16 8 5 9 4 . . . Ballistic Cannon 3 | . . . . . . 6 1 6 10 10 10 Impact Weapon 2 | . . . . . . . 2 4 5 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 15 16 16 36 14 49 48 78 81 87 87 87 Greatest Support 95 | 20 20 20 20 23 48 65 95 93 91 91 91 Greatest Overweight (x) 1 | . . . 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . 3 3 4 4 4 4 4 4 4 Average Capacity 3 | . . . . 3 3 4 4 4 4 4 4 Most Carried 4 | . . . 2 3 3 3 4 4 4 4 4 Average Carried 2 | . . . . 1 1 2 3 3 4 4 4 Final Capacity 4 | . . . 3 3 4 4 4 4 4 4 4 Final Carried 4 | . . . 2 3 2 3 3 4 4 4 4 Class Distribution -------------------- 38% | Generator-Assassin 25% | Hacker-Skirmisher 13% | Hacker-Assassin 9% | Generator-Gunner 5% | Hacker-Mutant 5% | Generator-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Generator-Assassin | -5/Factory Generator-Mutant | -5/Upper Caves Generator-Gunner | -5/Upper Caves Generator-Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Matter Collected 2982 | 266 54 38 . 104 341 52 1011 833 120 163 . Remotely . | . . . . . . . . . . . . Salvage Created 9319 | . . 124 . 129 765 . 1526 5217 664 177 717 Parts 270 | . 3 8 . 1 46 . 85 107 8 6 6 Haulers Intercepted 8 | . . . . . . . 2 6 . . . Recyclers Shooed 8 | . . . . . . . 1 7 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 134 | . 1 4 . 10 17 . 23 57 9 6 7 Melee 3 | . . . . . . . 3 . . . . Guns 35 | . 1 4 . 4 9 . 10 7 . . . Cannons 24 | . . . . 1 3 . 3 9 5 3 . AOE 28 | . . . . 5 3 . 2 13 1 2 2 Classes Destroyed 20 | . 1 1 . 2 6 . 5 4 1 . . Worker 18 | . . . . . . . 6 12 . . . Builder 11 | . . . . . 1 . 4 6 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 8 | . . . . . . . 2 6 . . . Recycler 10 | . . . . . 1 . 2 7 . . . Carrier 1 | . . . . . . . . 1 . . . Mechanic 3 | . . . . . 1 . . 2 . . . Operator 5 | . . . . . 1 . 2 2 . . . Watcher 7 | . . . . . 1 . . 6 . . . Swarmer 14 | . . 2 . . 5 . 2 5 . . . Grunt 55 | . 1 2 . . 8 . 3 31 7 3 . Brawler 3 | . . . . . . . . 3 . . . Duelist 2 | . . . . . . . . 2 . . . Sentry 17 | . . . . . 4 . 6 6 1 . . Demolisher 2 | . . . . 2 . . . . . . . Hunter 11 | . . . . . . . 6 3 . 2 . Programmer 11 | . . . . . . . 5 6 . . . Behemoth 4 | . . . . . . . 1 1 1 1 . Samaritan 1 | . . . . . . . . . 1 . . Assembled 8 | . . . . 8 . . . . . . . Thug 6 | . . . . . . . . . . . 6 Best Kill Streak 21 | . 1 2 . 8 6 . 5 21 3 3 7 Combat Bots Only 11 | . 1 2 . 8 5 . 2 11 3 3 7 Max Kills in Single Turn 5 | . 1 1 . 4 2 . 3 5 2 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . 1 2 1 1 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Fake God Mode (-5/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Damage Taken 5960 | . 40 65 . 773 437 . 1397 828 173 224 2023 Core 4468 | . 31 42 . 539 326 . 1075 641 139 158 1517 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 3856 | . 18 35 . 438 289 . 928 555 109 145 1339 Core Remaining (%) 71 | 100 . . . 20 80 80 79 . . . . Volleys Fired 306 | . 2 13 . 22 48 . 74 97 15 11 24 Largest 4 | . 4 4 . 3 3 . 3 3 3 3 1 Hottest 360 | . 120 120 . 290 293 . 308 360 360 360 250 Shots Fired 567 | . 8 36 . 46 82 . 132 181 28 30 24 Gun 317 | . 8 36 . 44 71 . 95 63 . . . Cannon 250 | . . . . 2 11 . 37 118 28 30 24 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 392 | . 4 26 . 44 58 . 108 113 17 22 . Thermal 160 | . 4 10 . 2 9 . 24 68 11 8 24 Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . . . . . 15 . . . . . . Robot Hit Streak 55 | . 7 22 . 10 20 . 35 33 37 42 55 Robot Miss Streak 3 | . . 1 . 3 1 . 3 2 1 1 2 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 4 | . . . . 1 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 489 | . 7 26 . 34 69 . 129 153 23 25 23 Core Hits 440 | . 3 9 . 25 43 . 92 188 24 15 41 Critical Hits 19 | . . . . . . . 5 7 4 3 . Critical Kills 8 | . . . . . . . 3 3 2 . . Critical Parts Destroyed 11 | . . . . . . . 2 4 2 3 . Melee Attacks 35 | . . . . . . . 19 13 . . 3 Impact 26 | . . . . . . . 10 13 . . 3 Slashing 1 | . . . . . . . 1 . . . . Piercing 8 | . . . . . . . 8 . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19171 | . 71 196 . 572 1552 26 3943 8644 1136 888 2143 Guns 4455 | . 71 193 . 249 852 . 2041 1049 . . . Cannons 5579 | . . . . 45 159 . 567 2638 644 558 968 Explosions 8402 | . . . . 278 537 . 942 4648 492 330 1175 Melee 693 | . . . . . . . 384 309 . . . Ramming 42 | . . 3 . . 4 26 9 . . . . Kinetic 6093 | . 26 129 . 249 601 . 2244 2039 378 427 . Thermal 12049 | . 45 64 . 323 653 . 1306 6296 758 461 2143 Explosive . | . . . . . . . . . . . . Electromagnetic 294 | . . . . . 294 . . . . . . Impact 476 | . . . . . . . 167 309 . . . Slashing . | . . . . . . . . . . . . Piercing 217 | . . . . . . . 217 . . . . Highest Corruption 6 | . . . . . . . 1 6 5 3 6 Average Corruption 2 | . . . . . . . 1 4 4 2 2 Corruption Purged 8 | . . . . . . . . 3 2 2 1 Effects 47 | . . . . . . . 4 33 7 3 . Message Errors 11 | . . . . . . . 1 6 3 1 . Matter Fused 12 | . . . . . . . . 11 1 . . Heat Flow Errors 7 | . . . . . . . . 5 . 2 . Energy Discharges 4 | . . . . . . . 1 2 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . 2 7 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 149 | . . . . . 15 1 18 94 13 . 8 Projectiles 25 | . . . . . 12 . . 9 4 . . Explosions 75 | . . . . . 3 . 18 37 9 . 8 Melee 49 | . . . . . . 1 . 48 . . . Knockbacks 13 | . . . . . . 1 3 7 2 . . Impact 3 | . . . . . . 1 . 2 . . . Kinetic 10 | . . . . . . . 3 5 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . 14 . . 4 79 . . 113 Shots 44 | . . . . 2 . . 1 20 . . 21 Rammed . | . . . . . . . . . . . . Targets Rammed 5 | . . 1 . . 1 1 2 . . . . Kicked 5 | . . 1 . . 1 1 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 442 | . 162 277 . 442 305 . 299 441 342 331 438 Average Temperature 138 | . 85 139 . 234 112 . 85 118 123 139 188 Received Heat Transfer 1691 | . 12 57 . 80 351 . 441 393 69 27 261 Effects 15 | . . 1 . 7 . . 2 2 . . 3 Shutdowns 3 | . . . . 2 . . . . . . 1 Energy Bleed 6 | . . 1 . 2 . . . 2 . . 1 Interference 4 | . . . . 1 . . 2 . . . 1 Matter Decay 1 | . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . . 3 . . . Impact Corruptions 4 | . . . . . . 1 . 3 . . . Robots Melted 52 | . . . . . 2 . 5 36 3 1 5 Combat Hostiles 42 | . . . . . 2 . 5 26 3 1 5 Parts Melted 235 | . . . . . 6 . 35 138 21 8 27 Heat Transferred 56720 | . 100 150 . 1840 2790 . 6880 32640 3760 2000 6560 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Peak Influence 1006 | . 30 65 . 50 511 112 264 1006 . . . Initial 112 | . . 8 . . 13 112 40 18 . . . Average 244 | . 5 18 . 21 256 112 104 560 . . . Maximum Alert Level 3 | . . . . . 2 . 1 3 . . . Low Security (%) 65 | 100 100 100 . 100 21 100 92 25 . . . Level 1 11 | . . . . . 68 . 7 5 . . . Level 2 6 | . . . . . 9 . . 18 . . . Level 3 15 | . . . . . . . . 50 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 2 . 8 13 . . . Investigation 2 | . 1 . . . . . . 1 . . . Extermination 5 | . . . . . . . 3 2 . . . Reinforcement 15 | . . . . . 2 . 5 8 . . . Assault 2 | . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced 5 | . . . . . . . 1 4 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Distress Signals 8 | . . . . . 2 . 3 3 . . . Communications Jammed 66 | . . . . . . . 10 56 . . . Distress Signals 62 | . . . . . . . 10 52 . . . Times Spotted 192 | . 1 4 . 15 24 . 39 78 10 6 15 Peak Tracking Total 15 | . 1 2 . 15 5 . 3 7 4 3 10 Tactical Retreats 6 | . . 1 . . 1 . 1 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Traps Triggered 6 | . 1 . . . . . 2 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Disabled 14 | . . . . . 6 . 3 4 . . 1 Max in Single Turn 4 | . . . . . 4 . 1 1 . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Machines Accessed 12 | . 1 . 1 . 1 . 5 4 . . . Terminals 8 | . 1 . . . 1 . 3 3 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 24 | . 3 . 1 . 1 . 10 9 . . . Successful 14 | . 2 . 1 . 1 . 7 3 . . . Failed 10 | . 1 . . . . . 3 6 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 2 . 1 . . . 5 8 . . . Terminals 19 | . 3 . . . 1 . 7 8 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . Terminal Hacks 8 | . 2 . 1 . 1 . 3 1 . . . Record 3 | . 1 . . . . . 2 . . . . Level Access Points 2 | . . . . . 1 . 1 . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 3 | . . . . . . . 2 1 . . . Terminals 3 | . . . . . . . 2 1 . . . Botnet 3 | . . . . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 7 | . 1 . . . . . 3 3 . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total Allies 6 | . . 3 . . . . 3 . . . . Largest Group 3 | . . 3 3 3 . . 3 . . . . Highest-Rated Group 93 | . . 40 40 40 . . 93 . . . . Highest-Rated Ally 31 | . . 16 16 16 . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . 7 . . 7 . . . . Total Damage 202 | . . . . 55 . . 147 . . . . Kills 2 | . . . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Turns Passed 7806 | 115 92 930 306 159 667 181 2203 1964 479 275 435 Spaces Moved 5163 | 62 65 654 215 76 390 137 1416 1267 362 194 325 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5158 | 57 65 654 215 76 390 137 1416 1267 362 194 325 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 Average Speed 121 | 114 120 120 141 120 121 122 121 120 120 120 120 Slowest Speed 200 | 120 120 120 200 120 200 123 123 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 22 96 60 20 43 3 51 31 70 46 58 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . . 2 . . Spaces Dug 10 | . . . . . . . 5 5 . . . Terrain Destroyed 96 | . . . . 11 55 . 5 15 4 6 . Melee 8 | . . . . . . . 4 4 . . . Projectile 20 | . . . . . . . 1 9 4 6 . AOE 68 | . . . . 11 55 . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Total 6224 | 100 74 775 218 109 516 150 1739 1583 389 219 352 Wait 377 | 26 5 106 . . 18 . 109 111 2 . . Move 5152 | 61 64 653 214 75 389 136 1415 1266 361 193 325 Hop . | . . . . . . . . . . . . Pick Up 16 | . . . . 1 7 1 4 3 . . . Fast Attach 66 | 12 1 . 1 1 7 6 22 14 2 . . Attach 15 | . . . . 2 8 . 3 2 . . . Detach 7 | . . . 1 2 2 . 1 1 . . . Swap 5 | . . . . . 1 . 3 1 . . . Drop 59 | 1 . . 2 1 9 6 24 14 2 . . Fire 306 | . 2 13 . 22 48 . 74 97 15 11 24 Melee 35 | . . . . . . . 19 13 . . 3 Ram . | . . . . . . . . . . . . Kick 5 | . . 1 . . 1 1 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 181 | . 2 2 . 5 26 . 63 61 7 15 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 116 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Entered Mines 319 | -10/Mines | Learned Materials terminal intel 430 | -10/Mines | Build established: Hacker-Skirmisher 441 | -10/Mines | Found a hidden stash of uninstalled traps 486 | -10/Mines | Identified exit to Materials 486 | -10/Mines | Discovered exit to Materials (range 12) 620 | -10/Mines | Discovered exit to Materials (range 11) 1099 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1123 | -10/Mines | Identified exit to Exiles 1123 | -10/Mines | Discovered exit to Exiles (range 5) 1138 | -10/Mines | Entered Exiles 1138 | -10/Exiles | Accompanied by 3 allies 1168 | -10/Exiles | Met 8R-AWN 1171 | -10/Exiles | Build established: Hacker-Mutant 1189 | -10/Exiles | Met EX-HEX 1222 | -10/Exiles | Met EX-BIN 1239 | -10/Exiles | Reached level 2 1239 | -10/Exiles | Aligned with FarCom system 1240 | -10/Exiles | Given EX-Vault access code 1268 | -10/Exiles | Opened EX-Vault 1278 | -10/Exiles | Found Firepult 1321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1375 | -10/Exiles | Met EX-DEC 1427 | -10/Exiles | Identified exit to Mines 1427 | -10/Exiles | Discovered exit to Mines (range 10) 1444 | -10/Exiles | Left Exiles lab with Firepult 1444 | -10/Exiles | Entered Mines 1444 | -9/Mines | Accompanied by 3 allies 1472 | -9/Mines | Assembled infested the area 1517 | -9/Mines | Core integrity fell below 50% 1525 | -9/Mines | Destroyed 8 combat bots 1527 | -9/Mines | Core integrity fell below 20% 1585 | -9/Mines | Identified exit to Materials 1585 | -9/Mines | Discovered exit to Materials (range 8) 1603 | -9/Mines | Entered Materials 1604 | -8/Materials | Loaded intel: 11 terminal locations 1604 | -8/Materials | Core integrity fell below 50% 1605 | -8/Materials | Reached level 3 1605 | -8/Materials | Reached level 4 1605 | -8/Materials | Reached level 5 1605 | -8/Materials | Reached level 6 1608 | -8/Materials | Upgraded with Power slot (x1) 1608 | -8/Materials | Upgraded with Propulsion slot (x1) 1608 | -8/Materials | Upgraded with Utility slot (x1) 1659 | -8/Materials | Reached level 7 1779 | -8/Materials | Build established: Hacker-Skirmisher 2126 | -8/Materials | Identified exit to Factory 2174 | -8/Materials | Reached level 8 2270 | -8/Materials | Entered Factory 2272 | -7/Factory | Reached level 9 2399 | -7/Factory | Identified exit to Factory 2399 | -7/Factory | Discovered exit to Factory (range 11) 2451 | -7/Factory | Entered another Factory area 2453 | -6/Factory | Reached level 10 2453 | -6/Factory | Reached level 11 2453 | -6/Factory | Reached level 12 2465 | -6/Factory | Upgraded with Propulsion slot (x1) 2465 | -6/Factory | Upgraded with Utility slot (x1) 2465 | -6/Factory | Upgraded with Weapon slot (x1) 2712 | -6/Factory | Reached level 13 2842 | -6/Factory | Build established: Hacker-Assassin 3286 | -6/Factory | Spotted B-75 Beast 3286 | -6/Factory | Allied Derelicts emerged from ambush trap array 3288 | -6/Factory | Destroyed B-75 Beast 3478 | -6/Factory | Reached level 14 3738 | -6/Factory | Identified exit to Lower Caves 3738 | -6/Factory | Discovered exit to Lower Caves (range 14) 3885 | -6/Factory | Discovered exit to Lower Caves (range 13) 3901 | -6/Factory | Build established: Generator-Assassin 4321 | -6/Factory | Reached level 15 4407 | -6/Factory | Identified exit to Factory 4654 | -6/Factory | Entered another Factory area 4656 | -5/Factory | Reached level 16 5142 | -5/Factory | Spotted B-75 Beast 5145 | -5/Factory | Reached level 17 5148 | -5/Factory | Destroyed B-75 Beast 5192 | -5/Factory | Destroyed 9 combat bots 5195 | -5/Factory | Upgraded with Utility slot (x1) 5259 | -5/Factory | Reached level 18 5470 | -5/Factory | Reached level 19 5513 | -5/Factory | Destroyed 11 combat bots 5554 | -5/Factory | First assault squad dispatched 5748 | -5/Factory | Reached level 20 5774 | -5/Factory | Destroyed 8 combat bots 5970 | -5/Factory | Found Prototype Launcher 5970 | -5/Factory | Identified Mni. Smartbomb Launcher 6389 | -5/Factory | Reached level 21 6492 | -5/Factory | Identified exit to Upper Caves 6618 | -5/Factory | Entered Upper Caves 6656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7000 | -5/Upper Caves | Spotted B-75 Beast 7004 | -5/Upper Caves | Destroyed B-75 Beast 7089 | -5/Upper Caves | Identified exit to Upper Caves 7097 | -5/Upper Caves | Entered another Upper Caves area 7171 | -5/Upper Caves | Learned Factory interactive machine intel 7182 | -5/Upper Caves | Reached level 22 7246 | -5/Upper Caves | Spotted B-75 Beast 7252 | -5/Upper Caves | Destroyed B-75 Beast 7272 | -5/Upper Caves | Learned Factory non-interactive machine intel 7359 | -5/Upper Caves | Identified exit to Warlord 7359 | -5/Upper Caves | Discovered exit to Warlord (range 15) 7372 | -5/Upper Caves | Entered Warlord 7404 | -5/Warlord | Identified exit to Proximity Caves 7404 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 7538 | -5/Warlord | Build established: Generator-Gunner 7737 | -5/Warlord | Met Warlord 7758 | -5/Warlord | Attacked by Warlord forces 7758 | -5/Warlord | Spotted QP-KFB(K) 7758 | -5/Warlord | Spotted ZV-164(K) 7777 | -5/Warlord | Destroyed Fake God Mode 7787 | -5/Warlord | Core integrity fell below 50% 7799 | -5/Warlord | Core integrity fell below 20% 7807 | -5/Warlord | Destroyed by PL-9NJ(Y) with Heavy Autocannon Last Messages --------------- 07788_ 6L-GY3(g) overheating. 07788_ Knocked back. 07789_ Penetrated by HV Slug. 07790_ Knocked back. 07794_ 6L-GY3(g) overheating. 07796_ Penetrated by HV Slug. 07796_ HV Slug penetrates Reinforced Barrier. 07796_ 6L-GY3(g) overheating. 07797_ 6L-GY3(g) critical meltdown. 07797_ Neutrino Core melted. 07799_ Penetrated by HV Slug. 07799_ HV Slug penetrates Reinforced Barrier. 07804_ Knocked back. 07806_ HV Slug penetrates ZV-164(K). 07806_ ZV-164(K) suffers critical hit. 07807_ K1-7OU(g) overheating. 07807_ Adv. Heat Sink melted. 07807_ Flexi-carbon Leg melted. 07807_ Particle Gun melted. 07807_ K1-7OU(g) destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #???????????????# | | ???????????????# #???????????????# | | ???????????????# #???????????????# | | ???????????????# #???????????????## | | ???????????????# m [ m????????????? | | ???????????????# m #?Y????????? | | ???????? ??????# #??????????? ? | | ????????#/?????# #????????????l???? | | ???gg??## ########+##### ### #????????? | | ???????# #????????? | | ???????+ #????????? | | ???????# #????????? | | ???????######^^^##############+#????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ?????????####///##########??????????????? | | ?????????# ^ = #??????????????? | | ?????????#" =% #??????????????? | | ?????????#" Y %! #??????????????? | | ?????????# M #??????????????? | | ?????????#" # X#??????????????? | | ?????????# = ##"""##??????????????? | | ?????????#"=g=%W #????????????????????? | | ?????????#" #????????????????????? | | ?????????#" K #????????????????????? | | ?????????# @ #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????###########????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Energy Generation 59 Energy Capacity 810 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 34 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Levels Raised 21 | . . . 1 . 6 1 6 6 . 1 . XP Earned 37965 | 6000 150 1075 350 1262 8108 2533 7884 9027 807 515 254 XP Spent 37345 | 5800 140 50 1500 . 8940 . 10515 7110 . . 3290 Upgrades 95 | 8 2 1 3 . 32 . 22 20 . . 7 Power Slot 2 | 1 . . . . 1 . . . . . . Propulsion Slot 3 | 1 . . . . 1 . 1 . . . . Utility Slot 6 | 3 . . . . 1 . 1 1 . . . Weapon Slot 4 | 3 . . . . . . 1 . . . . Core Integrity 18 | . . . . . 8 . . 10 . . . Heat Dissipation 25 | . . 1 . . 12 . 2 3 . . 7 Energy Generation 3 | . . . . . . . 3 . . . . Energy Storage 2 | . . . . . . . 2 . . . . Matter Storage 5 | . . . . . . . 5 . . . . Mass Support 3 | . . . . . 3 . . . . . . Inventory Capacity 4 | . . . 3 . 1 . . . . . . Sensor Range 9 | . . . . . 5 . 4 . . . . Terrain Scan Density 2 | . 2 . . . . . . . . . . Ranged Accuracy 3 | . . . . . . . 3 . . . . TH Resistance % 4 | . . . . . . . . 4 . . . TH Damage % 2 | . . . . . . . . 2 . . . Protomatter Created 2811 | . 47 35 . 65 265 . 635 1177 97 183 307 Integrity Restored 3701 | . 31 14 . 102 603 . 1334 1203 128 286 . Core 2951 | . 31 3 . 102 603 . 1072 843 100 197 . Parts 750 | . . 11 . . . . 262 360 28 89 . Protomatter Decayed 788 | . . 28 . 3 36 . 192 351 37 141 . Game ------ Seed ResetFocalGun Manual? 0 Play Time 01:06:39 Cumulative 148.1 hours Start 2021.02.24 @ 19:53:25 End 2021.02.24 @ 20:58:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 0 Adventurer 0 Explorer 40 Win Type - Total 9 Types 7/1/1/0/0/0/0/0/0 Lore% 53 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25d7dc61-d116-4f5c-a60d-b16a6a0e271b