Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 20:48:18 Player: 2401 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (727) 727 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 5066 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -191 Cogmind --------- Core Integrity 0/1000 Matter 239/300 Energy 25/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (5) ---- High-powered Shock Rifle Gatling Laser Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Overtuned Treads Overtuned Treads Flexi-carbon Leg Antigrav System > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Light Armor Plating Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Tesla Rifle Gauss Rifle Gauss Rifle Companion Sword > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Enhanced Optical Array Enhanced Optical Array Targeting Computer Phase Shifter Advanced Shield Generator Hacking Suite System Shield High-powered Shock Rifle Gatling Laser Long-range Proton Cannon Makeshift Spear DRS Beacon Botcube [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Slug Cannon Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 54 | 8 7 3 17 19 Power 7 | 1 1 . 2 3 Engine 5 | 1 1 . 2 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 18 | 2 2 1 10 3 Treads 10 | 2 2 . 5 1 Leg 4 | . . . 3 1 Wheel 3 | . . 1 2 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | 3 2 . 2 8 Device 3 | 2 . . . 1 Storage 4 | 1 2 . 1 . Processor 3 | . . . 1 2 Hackware 3 | . . . . 3 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 14 | 2 2 2 3 5 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 2 1 1 2 Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . . . . 18 Power 4 | . . . . 4 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 12 | 5 9 14 14 10 Power . | . 1 1 1 . Propulsion 3 | 3 4 6 3 . Utility 4 | . 2 4 5 5 Weapon 3 | 1 1 3 4 3 Tool/Special . | . . . . . Unused Backups 26 | . 3 1 13 9 Power 2 | . . . 1 1 Propulsion 9 | . 2 1 6 . Utility 9 | . . . 4 5 Weapon 6 | . 1 . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 100 100 76 Engine 12 | . 14 14 14 4 Treads 14 | . 28 27 6 10 Wheel 11 | . . . 20 3 Device 6 | . 14 14 2 4 Storage 12 | . 14 14 14 4 Processor 6 | . . . 11 5 Protection 1 | . . . . 10 Energy Gun 1 | . 7 . . . Ballistic Gun 14 | . 20 16 13 6 Ballistic Cannon 8 | . . 11 12 3 Slashing Weapon 1 | . . . 2 4 Peak Build Rating 75 | 9 10 15 33 75 Average Rating 22 | 5 9 14 19 60 On Entrance 13 | . 9 10 15 31 Avg Prop Armor Cover (%) 8 | . . 11 7 12 Naked Turns . | . . . . . Heaviest Build 66 | 15 29 37 40 66 Greatest Support 40 | 40 40 40 38 36 Greatest Overweight (x) 7 | 3 . 3 3 7 Average Overweight (x) 1 | . . . 1 4 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 14 Most Carried 15 | 7 14 15 15 15 Average Carried 13 | 5 9 14 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 14 15 15 2 Class Distribution -------------------- 47% | Mutant 44% | Scavenger-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1083 | 307 145 79 357 195 Remotely . | . . . . . Salvage Created 982 | 123 282 60 165 352 Parts 65 | 6 24 6 4 25 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 1 2 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 7 2 1 9 Melee 1 | . . . . 1 Guns 16 | . 7 1 . 8 Cannons 2 | . . 1 1 . Classes Destroyed 13 | 2 4 2 2 3 Worker 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 8 | . 3 . . 5 Grunt 5 | . 4 . . 1 Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 1 | . . 1 . . Bolteater 1 | . . . 1 . Scrapper 1 | . . . 1 . Best Kill Streak 6 | 1 3 1 1 6 Combat Bots Only 5 | . 3 1 1 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 297 | . 37 9 5 246 Missed 78 | . 13 1 1 63 Hits 219 | . 24 8 4 183 Melee 11 | . . . . 11 Projectile 208 | . 24 8 4 172 Critical Strikes 6 | . . . . 6 Damage Taken 3913 | . 266 138 93 3416 Core 1094 | . 60 21 10 1003 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . . 63 . Volleys Fired 80 | 9 30 11 12 18 Largest 3 | 2 2 2 2 3 Hottest 121 | 70 70 70 84 121 Shots Fired 156 | 18 60 22 17 39 Gun 137 | 18 60 13 10 36 Cannon 19 | . . 9 7 3 Launcher . | . . . . . Special . | . . . . . Kinetic 120 | 9 37 22 17 35 Thermal 32 | 9 23 . . . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 10 | 6 7 9 10 6 Robot Miss Streak 6 | 3 4 . 6 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 111 | 11 36 9 11 44 Core Hits 47 | 4 17 4 6 16 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 2 1 . 3 Burn 1 | . 1 . . . Destroy 3 | . 1 1 . 1 Melee Attacks 47 | . . . . 47 Impact . | . . . . . Slashing 47 | . . . . 47 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2455 | 147 459 152 298 1399 Guns 1371 | 147 459 74 208 483 Cannons 168 | . . 78 90 . Explosions . | . . . . . Melee 916 | . . . . 916 Ramming . | . . . . . Kinetic 1262 | 58 271 152 298 483 Thermal 277 | 89 188 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 916 | . . . . 916 Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions . | . . . . . Melee 19 | . . . . 19 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | 27 96 . 36 90 Average Temperature 30 | 12 39 . 18 30 Received Heat Transfer 990 | . 108 18 24 840 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 888 | 259 629 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | 5 111 . . 85 Initial . | . . . . . Average 18 | . 27 . . 12 Influence Increases 607 | 15 240 20 . 332 Destroy 0b10 Robot/C 340 | . 140 20 . 180 Destroy 0b10 Robot/NC 30 | 15 10 . . 5 Destroy Leader 62 | . 32 . . 30 Successful Hack 64 | . 28 . . 36 Disable Machine 15 | . 15 . . . Destroy Structure 36 | . . . . 36 Lose Combat Pursuer 60 | . 15 . . 45 Influence Decreases 607 | 15 240 20 . 332 Time Decay 448 | 15 240 20 . 173 Lost Part 159 | . . . . 159 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 15 4 13 35 Peak Tracking Total 18 | . 4 2 3 18 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 18 | . 8 . 9 1 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 80 | . 24 . 54 2 Successful 72 | . 16 . 54 2 Failed 8 | . 8 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 19 | . 18 . 1 . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 61 | . 7 . 54 . Record 52 | . . . 52 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 7 | . 6 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 5 | . . . 5 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3147 | 63 908 900 518 758 Optics 3 | . . . . 3 Sensors 755 | . . . . 755 Terrain 2369 | 43 908 900 518 . Seismic 20 | 20 . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5831 | 165 908 900 3011 847 Spaces Moved 3384 | 75 465 264 2209 371 Core 15 | 14 . . . 1 Treads 1049 | 61 465 225 282 16 Legs 90 | . . . 37 53 Wheels 2230 | . . 39 1890 301 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 125 100 130 Average Speed 140 | 159 160 154 128 169 Slowest Speed 400 | 200 160 160 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 69 16 96 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug 26 | . . 8 . 18 Terrain Destroyed 30 | . . 10 1 19 Melee 17 | . . . . 17 Projectile 13 | . . 10 1 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4260 | 99 571 734 2375 481 Wait 598 | 1 55 448 77 17 Move 3380 | 74 464 263 2208 371 Hop . | . . . . . Pick Up 52 | 7 8 5 25 7 Fast Attach 15 | 6 1 . . 8 Attach 13 | 1 . . 1 11 Detach . | . . . . . Swap 32 | 1 7 3 20 1 Drop 44 | . 6 4 32 2 Fire 80 | 9 30 11 12 18 Melee 46 | . . . . 46 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 626 | -10/Materials | Identified exit to Mines 799 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Build established: Scavenger-Mutant 982 | -10/Materials | Discovered new exit (range 11) 1045 | -10/Materials | Discovered new exit (range 5) 1074 | -10/Materials | Entered Subcaves 1075 | -10/Subcaves | Approached by a straggling Scientist 1078 | -10/Subcaves | Learned location of Zion (-6) 1078 | -10/Subcaves | Met a Zionite searching for "candidates" 1193 | -10/Subcaves | Disturbed a concealed Subdweller 1196 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1272 | -10/Subcaves | Learned 4 Materials zone layouts 1279 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1317 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1906 | -10/Subcaves | Discovered new exit (range 16) 1974 | -10/Subcaves | Entered Scraptown 2477 | -7/Scraptown | Discovered new exit (range 7) 2496 | -7/Scraptown | Identified exit to Factory 2505 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2570 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2575 | -7/Scraptown | Learned location of 1 exit from Factory 2660 | -7/Scraptown | Visited Symbiants 2687 | -7/Scraptown | Visited The Evicted 2729 | -7/Scraptown | Visited Supply Room 2762 | -7/Scraptown | Visited Cyclists 2790 | -7/Scraptown | Visited Awakened 2794 | -7/Scraptown | Build established: Mutant 2830 | -7/Scraptown | Visited UFD Registry 2845 | -7/Scraptown | Visited SPCMW 3283 | -7/Scraptown | Registered with UFD as "Biochassis" 3345 | -7/Scraptown | Visited Junk Repository 3669 | -7/Scraptown | Visited Infowarlord's Domain 3679 | -7/Scraptown | Found Exp. Sensor Array 3709 | -7/Scraptown | Visited Research Penetration Think Tank 3754 | -7/Scraptown | Visited Curators Association 4096 | -7/Scraptown | Visited Abandonware Association 4132 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4233 | -7/Scraptown | Met Optimus 4233 | -7/Scraptown | Accepted into 0bPrime 4331 | -7/Scraptown | Received an X-ray algorithm 4334 | -7/Scraptown | Visited Derelict Rescue Squad 4347 | -7/Scraptown | Found DRS Beacon 4377 | -7/Scraptown | Visited Junk Repository 4422 | -7/Scraptown | Civil war broke out across Scraptown 4469 | -7/Scraptown | Lost 3 allies 4516 | -7/Scraptown | Visited Sword Containment 4528 | -7/Scraptown | Found Prototype Slashing Weapon 4528 | -7/Scraptown | Identified Companion Sword 4545 | -7/Scraptown | Lost 3 allies 4588 | -7/Scraptown | Visited Supply Room 4608 | -7/Scraptown | Lost 6 allies 4641 | -7/Scraptown | Discovered exit to Factory (range 11) 4841 | -7/Scraptown | Visited Science Guys 4867 | -7/Scraptown | Build established: Scavenger-Mutant 4881 | -7/Scraptown | Visited Botcube Research 4888 | -7/Scraptown | Found Botcube 4985 | -7/Scraptown | Entered Factory 4985 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 4986 | -5/Factory | Identified exit to Upper Caves 5311 | -5/Factory | Build established: Scavenger-Tank 5582 | -5/Factory | Lost 3 parts (1n2w) 5782 | -5/Factory | Lost 3 parts (1p1n1u) 5810 | -5/Factory | Core integrity fell below 50% 5827 | -5/Factory | Cargo convoy interrupted 5827 | -5/Factory | Core integrity fell below 20% 5832 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05826_ X-77 Beamer unfolds itself. 05826_ M-28 Smith unfolds itself. 05827_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05827_ C-45 Heavy ARC bursts open, deploying its payload. 05827_ H-66 Slayer unfolds itself. 05827_ X-77 Beamer unfolds itself. 05827_ P-70 Sage unfolds itself. 05827_ E-15 Imp unfolds itself. Companion Sword: "Think you could do a better job of protecting me?" 05827_ Companion Sword destroyed. Companion Sword: "We could have done such great things together..." 05828_ K-01 Serf destroyed. 05828_ K-01 Serf collects debris. 05828_ Dropped Lrg. Storage Unit. 05831_ K-01 Serf collects debris. 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" #??????????? | | ???????????????????#"F hx!x [ #??????????? | | ???????????????????#""p h! #??????????? | | ???????????????????###% e #??????????? | | ?????????????????????# #??????????? | | ????????????????????? %w ^ !%??????????? | | ???????????????????? k i ! ??????????? | | ??????????????????? A ??????????? | | ??????????????????? """"""" ???????????? | | ?????????????????? """"""" ???????????? | | ????????????????? """"""" "?????????????? | | ??????????????????? ???????R ???????????????? | | ??????????????????? ???????? ??????????????? | | ???????????????????"????????l ????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 200 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed NavigationAdvancedRipper Manual? 0 Play Time 01:29:36 Cumulative 59.6 hours Start 2026.09.29 @ 18:51:43 End 2026.09.29 @ 20:48:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52038d57-99af-4a6e-bdbf-bd2c30a85c99