Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 23:10:00 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (670) 670 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2505 Bonus ------- None Cogmind --------- Core Integrity 388/550 Matter 142/300 Energy 155/280 System Corruption 9% Temperature Critical (530) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Sensor Array > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (8) ---- Compact Wheel Improved Terrain Scanner Seismic Detector Seismic Detector Improved Salvage Targeting Computer Kinecellerator Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Subdweller Optics Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Compact Wheel Improved Terrain Scanner Seismic Detector Seismic Detector Improved Salvage Targeting Computer Kinecellerator Assault Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 33 | 9 4 4 16 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 . 2 2 Treads 4 | 2 . . 2 Leg 1 | . . 1 . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 1 4 Device 4 | 1 . 1 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 4 1 8 Energy Gun 6 | . 1 . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 1 . . Ballistic Cannon 5 | . 2 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 6 | . . 2 4 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 3 | . . . 3 Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 6 | 3 5 7 6 Power . | . 1 1 . Propulsion 1 | 1 1 2 1 Utility 2 | . . 2 4 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 87 97 Engine 15 | . 14 14 17 Treads 5 | . . . 13 Wheel 13 | . 28 15 3 Device 13 | . 14 14 12 Storage 12 | . 14 14 9 Processor 2 | . . . 5 Protection 2 | . . . 7 Energy Gun 1 | . 2 . 3 Ballistic Gun 1 | . 5 . . Ballistic Cannon 24 | . 19 27 22 Peak Build Rating 26 | 7 7 8 26 Average Rating 9 | 5 6 6 15 On Entrance 5 | . 7 7 8 Avg Prop Armor Cover (%) 6 | . . 7 1 Naked Turns . | . . . . Heaviest Build 31 | 12 15 15 31 Greatest Support 40 | 26 26 36 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 7 8 8 Average Carried 6 | 3 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 7 8 7 Class Distribution -------------------- 68% | Mutant 20% | Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 795 | 342 124 104 225 Remotely . | . . . . Salvage Created 938 | 114 112 93 619 Parts 55 | 6 9 5 35 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 5 2 7 Guns 7 | . 3 . 4 Cannons 6 | . 2 2 2 AOE 1 | . . . 1 Classes Destroyed 11 | 2 3 1 5 Worker 4 | . . . 4 Builder 1 | . . . 1 Tunneler 4 | 3 . . 1 Hauler 3 | . 1 . 2 Recycler 2 | 1 . . 1 Watcher 3 | . . . 3 Swarmer 3 | . 3 . . Grunt 6 | . 2 1 3 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 8 | 2 3 2 8 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 6 | 1 1 1 6 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 69 | . 18 17 34 Missed 17 | . 9 5 3 Hits 52 | . 9 12 31 Melee 2 | . . . 2 Projectile 50 | . 9 12 29 Critical Strikes 4 | . . 1 3 Damage Taken 1219 | . 82 245 892 Core 227 | . 6 59 162 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 63 | 13 13 8 29 Largest 3 | 2 2 2 3 Hottest 150 | 40 60 60 150 Shots Fired 150 | 26 26 16 82 Gun 64 | 26 8 . 30 Cannon 86 | . 18 16 52 Launcher . | . . . . Special . | . . . . Kinetic 116 | 26 22 16 52 Thermal . | . . . . Explosive . | . . . . Electromagnetic 34 | . 4 . 30 Robot Hit Streak 9 | 6 7 2 9 Robot Miss Streak 7 | 4 3 2 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 85 | 13 18 5 49 Core Hits 45 | 7 6 2 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1963 | 148 298 51 1466 Guns 591 | 148 45 . 398 Cannons 864 | . 253 51 560 Explosions 508 | . . . 508 Melee . | . . . . Ramming . | . . . . Kinetic 1046 | 148 287 51 560 Thermal 508 | . . . 508 Explosive . | . . . . Electromagnetic 409 | . 11 . 398 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks 7 | . 5 . 2 Impact . | . . . . Kinetic 7 | . 5 . 2 Secondary . | . . . . Self-Inflicted Damage 88 | . . . 88 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 762 | . 18 . 762 Average Temperature 166 | . 9 . 176 Received Heat Transfer 363 | . 18 84 261 Effects 14 | . . . 14 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 450 | . . . 450 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 170 | 10 77 . 170 Initial . | . . . . Average 19 | . 24 . 24 Influence Increases 528 | 20 147 40 321 Destroy 0b10 Robot/C 280 | . 100 40 140 Destroy 0b10 Robot/NC 85 | 20 5 . 60 Destroy Leader 72 | . 22 . 50 Successful Hack 10 | . 5 . 5 Disable Machine 45 | . . . 45 Destroy Structure 21 | . . . 21 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 369 | 20 147 40 162 Time Decay 262 | 20 80 40 122 Lost Part 40 | . . . 40 Purge Threat 67 | . 67 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 8 5 11 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 . 5 Successful 4 | . 2 . 2 Failed 6 | . 3 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Unreport Threat 1 | . 1 . . Patrol Status 1 | . . . 1 Transport Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1519 | 71 288 645 515 Optics 16 | . . . 16 Sensors 513 | . . . 513 Seismic 1179 | 71 288 645 175 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1692 | 212 288 645 547 Spaces Moved 974 | 172 140 408 254 Core 7 | 7 . . . Treads 174 | 6 . . 168 Legs . | . . . . Wheels 793 | 159 140 408 86 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 108 | 90 90 100 142 Slowest Speed 240 | 160 90 110 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 19 | 4 27 25 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . . 20 Melee . | . . . . Projectile 4 | . . . 4 AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1481 | 201 278 626 376 Wait 361 | . 105 202 54 Move 971 | 171 139 407 254 Hop . | . . . . Pick Up 20 | 4 7 2 7 Fast Attach 21 | 9 3 2 7 Attach 7 | . . 1 6 Detach 9 | 2 3 . 4 Swap 8 | . 1 2 5 Drop 21 | 2 7 2 10 Fire 63 | 13 13 8 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Entered Subcaves 561 | -10/Subcaves | Learned location of Zion (-7) 1104 | -10/Subcaves | Discovered new exit (range 11) 1146 | -10/Subcaves | Entered Materials 1146 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1633 | -8/Materials | Build established: Skirmisher 1672 | -8/Materials | Crushed by falling debris 1693 | -8/Materials | Self-destructed Last Messages --------------- 01679_ K-01 Serf collects debris. 01680_ Power failure, Cld. Ion Engine shutdown. 01680_ Overheating: Lgt. Treads damaged (-26). 01681_ Overheating: Energy bleed (-23). 01681_ U-05 Engineer builds a Wall. 01681_ K-01 Serf collects debris. 01682_ W-25 Informer destroyed. 01683_ K-01 Serf collects debris. 01685_ Overheating: Lgt. Treads damaged (-18). 01685_ U-05 Engineer lays Concrete. 01686_ Power failure, Cld. Ion Engine shutdown. 01686_ Overheating: Hvy. EM Shotgun damaged (-30). 01686_ Overheating: Cld. Ion Engine damaged (-6). 01687_ U-05 Engineer lays Concrete. 01688_ K-01 Serf collects debris. 01688_ U-05 Engineer lays Concrete. 01691_ K-01 Serf collects debris. 01691_ U-05 Engineer lays Concrete. 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""" #?????????????????? | | ???# #??## %= "##????#######?????????????????? | | ####+#####% "#?????????????????????????????? | | # # "##?????????????????????????????? | | # # "%#??????????????????????????????? | | # # " ??????????????????????????????? | | # # ?????????????????????????????? | | # # ??????????????????????????????? | | # # """" ""?????????????????????????????? | | # # """" ""?????????????????????????????? | | # # """" """"???????????????????????????? | | # # ??????????????????????????? | | ########+# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingDoorBallwheel Manual? 0 Play Time 00:21:43 Cumulative 11.7 hours Start 2026.05.27 @ 22:47:43 End 2026.05.27 @ 23:10:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7b1f6f94-cd67-459b-9b4d-fcbe5db914ab