Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 13:43:51 Player: Vriska Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (901) 901 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3861 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 99/100 System Corruption 0% Temperature Cool (41) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Cloak of Protection > --- WEAPON ----------- Assault Rifle Enhanced Autogun Assault Cannon > --- INVENTORY -------- Light Treads Advanced Treads Experimental Sensor Array Advanced Targeting Computer ECM Suite Improved Light Armor Plating Assault Rifle Improved Datajack Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 38 | 6 17 5 2 1 7 . Power 7 | 1 3 1 1 . 1 . Engine 6 | 1 3 1 . . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 8 | 2 4 . . . 2 . Treads 8 | 2 4 . . . 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 3 1 1 1 2 . Device 3 | . . 1 1 . 1 . Storage 2 | 1 1 . . . . . Processor 3 | . 1 . . 1 1 . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 7 3 . . 2 . Energy Gun 3 | 1 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 3 3 . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 2 . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . Parts Lost 15 | . 2 4 . . 9 . Power 5 | . 2 1 . . 2 . Propulsion 4 | . . . . . 4 . Utility 2 | . . 1 . . 1 . Weapon 4 | . . 2 . . 2 . Highest Loss Streak 6 | . 1 4 . . 6 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 87 100 99 89 18 Engine 11 | . 13 12 13 . 8 . Core 2 | . . . . 14 8 . Treads 25 | . 27 28 28 28 14 . Device 3 | . . 3 14 3 6 . Storage 13 | . 14 14 14 14 8 . Processor 6 | . 5 . . 9 18 18 Hackware 1 | . 1 . . . . . Energy Gun 2 | . 3 . . . . . Ballistic Gun 18 | . 14 26 28 28 17 . Ballistic Cannon 1 | . . . . . 7 . Special Melee Weapon 5 | . 9 . . . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 12 19 20 27 27 38 . Greatest Support 42 | 40 40 40 40 40 42 3 Greatest Overweight (x) 5 | . 5 . . . 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 9 5 Most Carried 10 | 4 10 8 8 8 10 5 Average Carried 6 | 1 5 6 6 7 7 5 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 8 | 2 8 6 7 7 5 5 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1267 | 186 459 163 . . 459 . Remotely . | . . . . . . . Salvage Created 1092 | . 512 145 . . 435 . Parts 51 | . 33 5 . . 13 . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 26 | . 11 6 . . 9 . Guns 22 | . 11 6 . . 5 . Cannons 4 | . . . . . 4 . Classes Destroyed 7 | . 5 1 . . 1 . Hauler 2 | . 2 . . . . . Operator 3 | . 3 . . . . . Watcher 5 | . 3 . . . 2 . Swarmer 6 | . 6 . . . . . Grunt 13 | . 5 2 . . 6 . Sentry 3 | . . . . . 3 . Assembled 4 | . . 4 . . . . Best Kill Streak 5 | . 5 3 . . 4 . Combat Bots Only 3 | . 3 3 . . 3 . Max Kills in Single Turn 1 | . 1 1 . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 267 | . 88 31 . . 142 6 Missed 71 | . 27 10 . . 34 . Damage Taken 2795 | . 677 369 . . 1664 85 Core 796 | . 183 56 . . 472 85 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 210 | . 210 . . . . . Core Remaining (%) 52 | 100 . . . 4 . . Volleys Fired 146 | . 85 18 . . 43 . Largest 3 | . 2 2 . . 3 . Hottest 89 | . 70 40 . . 89 . Shots Fired 296 | . 146 33 . . 117 . Gun 259 | . 146 33 . . 80 . Cannon 37 | . . . . . 37 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 242 | . 92 33 . . 117 . Thermal 54 | . 54 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 9 7 . . 8 . Robot Miss Streak 7 | . 7 3 . . 6 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 180 | . 94 25 . . 61 . Core Hits 64 | . 29 13 . . 22 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . Critical Strikes 7 | . 5 . . . 2 . Burn 4 | . 4 . . . . . Destroy 2 | . 1 . . . 1 . Blast 1 | . . . . . 1 . Melee Attacks 23 | . 22 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 19 | . 19 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2472 | . 974 296 . . 1202 . Guns 1939 | . 974 296 . . 669 . Cannons 533 | . . . . . 533 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2030 | . 532 296 . . 1202 . Thermal 442 | . 442 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 12 12 12 . . Average Corruption 7 | . 1 11 12 12 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . 3 13 20 11 . . Message Errors 11 | . 1 1 4 5 . . Matter Fused 16 | . 1 4 8 3 . . Heat Flow Errors 6 | . . 1 4 1 . . Energy Discharges 3 | . . 1 1 1 . . Parts Rejected 1 | . . 1 . . . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 5 | . . 3 1 1 . . Data Loss (major) 2 | . . 1 1 . . . Alerts 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . . 21 . Projectiles 21 | . . . . . 21 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 130 236 199 94 309 14 Average Temperature 71 | . 33 101 77 51 106 14 Received Heat Transfer 1377 | . 192 105 . . 1008 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1591 | . 1591 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 250 | . 250 50 . . 186 101 Initial 101 | . . . . . . 101 Average 43 | . 50 34 . . 50 101 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 97 | 100 96 100 . 100 100 100 Level 1 2 | . 3 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 5 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 26 25 . . 23 3 Peak Tracking Total 22 | . 4 22 . . 6 3 Tactical Retreats 4 | . 3 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 6 | . 6 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 75 | . 75 . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed 7 | . 7 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 2 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 9 | . 6 . . 1 2 . Terminals 4 | . 3 . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 23 . . 1 2 . Successful 17 | . 14 . . 1 2 . Failed 9 | . 9 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 11 | . 10 . . 1 . . Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units 7 | . 6 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 5 | . 4 . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Locate Traps 2 | . 2 . . . . . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 6 . . . . . Scan Component 3 | . 3 . . . . . Repair 3 | . 3 . . . . . Recycling Unit Hacks 5 | . 4 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Retrieve Matter 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 6 | . 6 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 3 . . . . . Time 78 | . 78 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 178 | . 178 . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 8 | . 7 1 . . . . Non-combat 6 | . 6 . . . . . Combat 2 | . 1 1 . . . . Robot Hacks Applied 12 | . 11 1 . . . . parse_system 4 | . 3 1 . . . . no_distress 8 | . 8 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4290 | 77 2413 378 502 295 618 7 Spaces Moved 2241 | 45 1211 193 310 184 284 14 Core 47 | 7 6 . . . 20 14 Treads 2194 | 38 1205 193 310 184 264 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 159 | 142 160 160 160 160 165 50 Slowest Speed 300 | 160 300 160 160 160 250 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 95 25 61 34 24 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2683 | 58 1527 229 316 185 354 14 Wait 107 | . 90 8 . . 9 . Move 2235 | 44 1210 192 309 183 283 14 Hop . | . . . . . . . Pick Up 44 | 8 23 4 1 . 8 . Fast Attach . | . . . . . . . Attach 33 | 6 14 5 1 1 6 . Detach 2 | . . . 1 1 . . Swap 5 | . 3 . 1 . 1 . Drop 10 | . 5 1 . . 4 . Fire 146 | . 85 18 . . 43 . Melee 23 | . 22 1 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap 75 | . 75 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 868 | -10/Materials | Discovered new exit (range 10) 1481 | -10/Materials | Discovered new exit (range 11) 1544 | -10/Materials | Repaired Lgt. Treads 1572 | -10/Materials | Repaired Lgt. Treads 1600 | -10/Materials | Repaired Ion Engine 1697 | -10/Materials | Discovered new exit (range 9) 1990 | -10/Materials | Discovered new exit (range 6) 2457 | -10/Materials | Discovered new exit (range 9) 2491 | -10/Materials | Entered Mines 2492 | -10/Mines | Assembled infested the area 2511 | -10/Mines | Core integrity fell below 20% 2519 | -10/Mines | System corruption reached 10% 2549 | -10/Mines | Lost 4 parts (1p1u2w) 2648 | -10/Mines | Discovered new exit (range 15) 2770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2774 | -10/Mines | Found Prototype Device 2775 | -10/Mines | Identified Exp. Sensor Array 2857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2859 | -10/Mines | Discovered new exit (range 5) 2869 | -10/Mines | Entered Exiles 2929 | -10/Exiles | Met 8R-AWN 2962 | -10/Exiles | Met EX-HEX 3063 | -10/Exiles | Met EX-BIN 3100 | -10/Exiles | Aligned with FarCom system 3101 | -10/Exiles | Given EX-Vault access code 3149 | -10/Exiles | Opened EX-Vault 3160 | -10/Exiles | Found Prototype Device 3162 | -10/Exiles | Identified Cloak of Protection 3205 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3259 | -10/Exiles | Met EX-DEC 3345 | -10/Exiles | Discovered new exit (range 10) 3371 | -10/Exiles | Left Exiles lab with Cloak of Protection 3371 | -10/Exiles | Entered Mines 3552 | -9/Mines | Identified exit to Materials 3623 | -9/Mines | Discovered exit to Materials (range 4) 3666 | -9/Mines | Entered Materials 3666 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4065 | -8/Materials | Build established: Scavenger-Skirmisher 4277 | -8/Materials | Core integrity fell below 50% 4281 | -8/Materials | Core integrity fell below 20% 4283 | -8/Materials | Identified exit to Garrison 4284 | -8/Materials | Entered Garrison 4290 | -8/Garrison | Triggered checkpoint 4291 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 28 matter. K-01 Serf collects debris. Y-45 Defender emerges from the garrison. Acquired 54 matter. Acquired 7 matter. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Acquired 3 matter. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. Connecting with Garrison Access... >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????# g#??????????????????? | | ????????????????????????# g#??????????????????? | | ????????????????????????#@ g#??????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hehehe Hunted Challenges ------------ None Game ------ Seed PlatingSwordKatana Manual? 0 Play Time 00:33:00 Cumulative 11.0 hours Start 2024.04.09 @ 22:29:10 End 2024.04.10 @ 13:43:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 293d1283-cac8-40a0-bebc-f9d80b2cb61f