Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 21:47:48 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4792) 4792 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 10716 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 519 Registered with UFD 300 Friendly Fire -226 Cogmind --------- Core Integrity 739/850 Matter 256/300 Energy 102/160 System Corruption 0% Temperature Hot (249) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Scrap Suit Advanced Heat Sink Huge Storage Unit Weapon Mount Improved Light Armor Plating Force Field > --- WEAPON (3) ------- Minigun Companion Sword > --- INVENTORY (25) --- Wheel Scrap Suit Improved Signal Interpreter Transmission Jammer Hardlight Generator Drone Bay (2/2) Heavy Rocket Launcher Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Huge Storage Unit Weapon Mount Improved Light Armor Plating Force Field > --- WEAPON ----------- Heavy Laser Heavy Laser Companion Sword > --- INVENTORY -------- Wheel Scrap Suit Improved Signal Interpreter Transmission Jammer Hardlight Generator Drone Bay Minigun Heavy Rocket Launcher Plasma Cutter DRS Beacon [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . 1 Utility 5 | . . 1 . . . 2 . . . 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 169 | . 15 45 5 5 5 19 27 6 13 29 Power 16 | . 3 6 . . . . 4 . . 3 Engine 14 | . 3 6 . . . . 3 . . 2 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | . 4 8 . . . 2 3 . . 5 Treads 11 | . 2 4 . . . 1 1 . . 3 Leg . | . . . . . . . . . . . Wheel 9 | . 2 3 . . . 1 1 . . 2 Hover 1 | . . . . . . . 1 . . . Flight 1 | . . 1 . . . . . . . . Utility 56 | . 3 14 1 1 1 7 9 3 2 15 Device 23 | . 1 7 . . . 1 4 . 1 9 Storage 5 | . 2 2 . . . 1 . . . . Processor 3 | . . 1 1 . . . . 1 . . Hackware 1 | . . . . . . . . . . 1 Protection 24 | . . 4 . 1 1 5 5 2 1 5 Artifact . | . . . . . . . . . . . Weapon 75 | . 5 17 4 4 4 10 11 3 11 6 Energy Gun 24 | . 1 7 . . . 4 4 2 2 4 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 30 | . 2 6 2 2 2 4 4 1 6 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . 2 4 2 1 2 1 . . . . Special Weapon 5 | . . . . 1 . . 3 . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 . . . 1 3 . 1 . Parts Lost 24 | . 1 5 . . . 3 5 . . 10 Power 4 | . . 1 . . . . 1 . . 2 Propulsion 4 | . . . . . . 2 . . . 2 Utility 6 | . . 1 . . . . 4 . . 1 Weapon 10 | . 1 3 . . . 1 . . . 5 Highest Loss Streak 6 | . 1 2 . . . 2 1 . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 99 100 100 100 92 99 98 94 91 Engine 9 | . 13 10 11 11 11 9 8 9 9 11 Treads 9 | . 12 11 11 11 11 8 9 9 9 6 Wheel 9 | . 12 11 11 11 11 8 9 9 9 12 Device 16 | . 12 11 11 11 11 17 17 18 21 23 Storage 9 | . 14 11 11 11 11 9 9 9 9 6 Protection 10 | . . 6 6 10 11 11 17 17 9 6 Energy Gun 18 | . 14 23 22 22 22 16 18 17 17 12 Ballistic Gun 8 | . 13 9 10 9 10 8 8 8 6 5 Peak Build Rating 61 | . 8 22 22 23 24 42 39 38 46 61 Average Rating 31 | . 7 16 21 22 23 37 36 36 39 55 On Entrance 23 | 6 6 8 22 22 23 24 38 37 26 44 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 12 31 44 45 44 46 121 118 111 112 128 Greatest Support 60 | 20 20 12 12 12 12 12 12 12 12 60 Greatest Overweight (x) 10 | . 3 3 3 3 3 10 9 9 9 5 Average Overweight (x) 5 | . . 2 3 3 3 7 8 8 8 3 Largest Inventory Capacity 25 | . 15 25 15 15 15 25 25 25 25 25 Average Capacity 20 | . 10 15 15 15 15 22 25 25 25 25 Most Carried 25 | . 15 15 15 15 15 25 25 25 25 24 Average Carried 19 | . 8 14 14 14 14 19 23 24 22 15 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 Final Carried 25 | 6 12 15 15 14 15 23 25 25 25 10 Class Distribution -------------------- 39% | Tank 27% | Commander-Tank 7% | Commander-Gunner 7% | Gunner 6% | Mutant 6% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 3087 | 200 245 781 118 . 188 309 560 128 80 478 Remotely . | . . . . . . . . . . . Salvage Created 6209 | . 544 1566 25 46 261 786 1385 303 . 1293 Parts 336 | . 35 91 13 . 8 51 71 9 . 58 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 123 | . 14 34 8 . 7 18 21 1 . 20 Guns 100 | . 13 29 . . 3 14 20 1 . 20 AOE 20 | . 1 3 8 . 4 4 . . . . Classes Destroyed 14 | . 6 1 . . 1 . 1 . . 5 Worker 2 | . 1 . . . . . 1 . . . Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . Recycler 6 | . . . . . . . 1 3 . 2 Operator 3 | . 1 . . . . 1 1 . . . Watcher 7 | . 2 3 . . . 1 1 . . . Swarmer 27 | . 6 4 8 . 2 4 . . . 3 Cutter 5 | . . . . . . . . . . 5 Grunt 56 | . 8 20 . . 4 5 11 . . 8 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 28 | . . 10 . . . 6 10 1 . 1 Hunter 4 | . . . . . 1 3 . . . . Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 4 10 4 . 2 4 6 2 . 5 Combat Bots Only 7 | . 3 7 4 . 2 4 4 1 . 5 Max Kills in Single Turn 3 | . 1 3 3 . 2 2 1 1 . 2 Gunslinging 1 | . . 1 . . . 1 . . . 1 Exploded 3 | . 1 3 3 . 2 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 496 | . 56 101 7 . 11 83 113 6 . 119 Missed 147 | . 13 40 3 . 3 25 32 1 . 30 Damage Taken 5917 | . 462 829 27 . 174 1031 1356 99 . 1939 Core 538 | . 44 101 . . . 70 199 13 . 111 Absorbed by Shields 306 | . . . . . . . . . . 306 Regen/Repaired (Parts) 112 | . . . . . . . . . 18 94 Core Remaining (%) 76 | 100 82 . . . 74 . . . 48 . Volleys Fired 351 | . 61 66 5 18 7 43 78 6 2 65 Largest 3 | . 2 3 1 3 3 3 3 3 1 3 Hottest 182 | . 70 182 33 121 124 158 138 136 . 163 Shots Fired 846 | . 113 189 5 20 15 120 198 17 2 167 Gun 794 | . 107 185 . 2 12 107 197 17 . 167 Cannon 11 | . . . . . . 11 . . . . Launcher 23 | . 6 4 5 3 3 2 . . . . Special 18 | . . . . 15 . . 1 . 2 . Kinetic 293 | . 55 51 . . 4 41 77 7 . 58 Thermal 324 | . 26 114 . 16 4 66 26 5 . 67 Explosive 23 | . 6 4 5 3 3 2 . . . . Electromagnetic 204 | . 26 20 . 1 4 11 95 5 . 42 Robot Hit Streak 28 | . 14 26 27 2 7 26 10 5 1 28 Robot Miss Streak 7 | . 6 7 1 . 1 2 4 1 1 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . 1 4 . . . 2 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . 1 Shots Hit Robots 569 | . 75 132 1 2 10 88 128 10 1 122 Core Hits 270 | . 30 61 10 7 14 35 52 5 . 56 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 20 | . 2 11 . . 1 1 2 . . 3 Burn 19 | . 2 11 . . 1 1 1 . . 3 Corrupt 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11706 | . 1092 2059 380 438 393 1910 2600 259 . 2575 Guns 9617 | . 1067 1946 . . 119 1379 2600 207 . 2299 Cannons 185 | . . . . . . 185 . . . . Explosions 1904 | . 25 113 380 438 274 346 . 52 . 276 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2927 | . 519 502 . . 30 347 840 59 . 630 Thermal 4364 | . 283 1226 . . 91 1032 268 136 . 1328 Explosive 1511 | . . 113 380 438 234 346 . . . . Electromagnetic 2904 | . 290 218 . . 38 185 1492 64 . 617 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 . Average Corruption 1 | . . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . . 15 1 . Message Errors 4 | . . . . . . . . 3 1 . Matter Fused 3 | . . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Energy Discharges 4 | . . . . . . . . 4 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . . . . 75 5 32 . 4 . . Projectiles . | . . . . . . . . . . . Explosions 116 | . . . . 75 5 32 . 4 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . 42 . 50 26 . 94 Shots 6 | . . . . . 2 . 1 1 . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 460 | . 6 460 . . . 286 425 263 . 373 Average Temperature 92 | . 4 86 . . . 73 83 85 . 128 Received Heat Transfer 1996 | . 195 372 . . 45 243 684 63 . 394 Effects 11 | . . 3 . . . . 2 1 . 5 Shutdowns 2 | . . . . . . . 1 . . 1 Energy Bleed 2 | . . 1 . . . . . 1 . . Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 18 | . 3 . . . . 1 12 . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 24 | . 2 5 . . 1 6 . 1 . 9 Heat Transferred 10762 | . 938 3811 . . 235 2220 666 285 . 2607 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . . 1 1 . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Peak Influence 580 | . 273 580 258 . 220 409 407 224 . 369 Initial 158 | . . 42 154 . . 11 4 158 . . Average 190 | . 133 360 136 . 130 223 161 113 . 148 Maximum Alert Level 2 | . 1 2 1 . 1 2 2 1 . 1 Low Security (%) 57 | . 76 8 67 . 95 49 60 79 . 58 Level 1 34 | . 23 51 32 . 4 47 39 20 . 41 Level 2 7 | . . 39 . . . 2 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 3 . . . 1 1 . . 9 Investigation 3 | . 2 . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 11 | . 1 3 . . . 1 . . . 6 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 6 | . 2 3 . . . 1 . . . . Communications Jammed 54 | . . . . . . 8 21 . . 25 Distress Signals 46 | . . . . . . 1 20 . . 25 Times Spotted 187 | . 28 50 5 . 8 31 35 1 . 29 Peak Tracking Total 8 | . 5 8 4 . 3 5 4 1 . 4 Tactical Retreats 5 | . 1 1 . . . 1 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 13 | . . . . 1 6 1 4 . . 1 Max in Single Turn 4 | . . . . 1 4 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 68 | . 10 12 . 4 . 6 12 13 10 1 Terminals 38 | . 8 9 . . . 4 10 6 . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 10 | . 2 1 . . . 1 1 5 . . Scanalyzers 3 | . . 2 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 284 | . 29 39 . 49 . 20 32 59 50 6 Successful 209 | . 17 23 . 49 . 14 14 39 50 3 Failed 74 | . 11 16 . . . 6 18 20 . 3 Catastrophic 11 | . 1 3 . . . 1 2 3 . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 66 | . 18 16 . . . 6 14 12 . . Terminals 127 | . 25 34 . . . 11 28 23 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 20 | . 4 1 . . . 1 2 12 . . Scanalyzers 12 | . . 4 . . . 8 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 173 | . 12 16 . 49 . 5 10 28 50 3 Record 125 | . . 1 . 49 . . . 24 48 3 Part Schematic 5 | . . . . . . . 3 2 . . Robot Analysis 9 | . 2 5 . . . . . 2 . . Prototype ID Bank 6 | . 2 2 . . . 1 1 . . . Open Door 4 | . . . . . . . 3 . 1 . Branch Access Points 2 | . 1 . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 4 | . . 2 . . . 1 1 . . . Unreport Threat 6 | . 1 2 . . . 2 1 . . . Locate Traps 7 | . 2 4 . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Scan Component 1 | . . . . . . . 1 . . . Recycling Unit Hacks 10 | . 2 1 . . . 1 1 5 . . Report Inventory 10 | . 2 1 . . . 1 1 5 . . Scanalyzer 11 | . . 4 . . . 7 . . . . Insert Component 5 | . . 2 . . . 3 . . . . Analyze 6 | . . 2 . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . 3 2 . . . 1 2 6 . . Terminals 7 | . 2 2 . . . 1 1 1 . . Botnet 7 | . 2 2 . . . 1 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 5 . . Tunnel 7 | . 1 . . . . . 1 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 43 | . 7 11 . . . 6 10 8 . 1 Full Trace Events 6 | . . . . . . . . 6 . . Feedback Events 2 | . . . . . . . . 2 . . Corruption 2 | . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . . 3 3 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . 3 . . . . Part Schematics Acquired 5 | . . 2 . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 15 | . . . 1 4 . . 10 . . . Largest Group 10 | . . . 1 4 3 3 10 8 8 8 Highest-Rated Group 173 | . . . 31 58 50 50 173 141 141 141 Highest-Rated Ally 31 | . . . 31 21 21 21 29 29 29 29 Total Orders 3 | . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 193 | . . . . . 16 42 53 18 . 64 Total Damage 2430 | . . . . . 229 618 641 238 . 704 Kills 21 | . . . . . 3 4 6 2 . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Robot Analysis Total 9 | . 2 5 . . . . . 2 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 14831 | . 969 1852 1081 844 841 1251 1969 1410 3950 664 Spaces Moved 7598 | 1 667 1071 769 565 596 519 718 626 1791 275 Core . | . . . . . . . . . . . Treads 18 | . . . . . . . . . . 18 Legs 90 | 1 89 . . . . . . . . . Wheels 7490 | . 578 1071 769 565 596 519 718 626 1791 257 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 95 120 135 135 135 150 210 210 210 135 Average Speed 170 | 120 104 127 135 135 135 199 217 219 217 156 Slowest Speed 330 | 120 125 135 135 135 135 240 225 225 225 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 76 | 2 96 97 100 92 99 59 96 99 96 9 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 10 | . 1 . 1 1 . . 2 5 . . Known Exits Taken 6 | . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . . Scrap Searched 10 | . . . 2 . 2 . . . 6 . Spaces Dug 46 | . 10 . 15 . . 21 . . . . Terrain Destroyed 232 | . 46 30 40 22 35 38 9 6 . 6 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 232 | . 46 30 40 22 35 38 9 6 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Total 8785 | . 826 1428 805 611 619 648 958 655 1842 393 Wait 407 | . 56 176 23 . 10 22 89 6 15 10 Move 7588 | . 666 1070 768 564 595 518 717 625 1790 275 Hop . | . . . . . . . . . . . Pick Up 107 | . 16 32 2 1 1 26 16 2 8 3 Fast Attach 15 | . 1 3 . . . 3 1 2 1 4 Attach 66 | . 6 13 . 1 . 10 10 3 8 15 Detach 11 | . . 1 . 1 . 2 . 4 2 1 Swap 89 | . 8 30 5 4 5 6 16 1 4 10 Drop 107 | . 12 37 2 1 1 18 13 6 7 10 Fire 351 | . 61 66 5 18 7 43 78 6 2 65 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 27 | . . . . 21 . . 1 . 5 . Trap . | . . . . . . . . . . . Miscellaneous 17 | . . . . . . . 17 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 575 | -10/Materials | Central database locked down 575 | -10/Materials | Identified exit to Mines 601 | -10/Materials | Discovered new exit (range 10) 928 | -10/Materials | Discovered new exit (range 6) 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1364 | -9/Materials | Discovered new exit (range 10) 1415 | -9/Materials | Destroyed 7 combat bots 1423 | -9/Materials | Build established: Scavenger-Tank 1688 | -9/Materials | Discovered new exit (range 14) 1706 | -9/Materials | Identified exit to Materials 1985 | -9/Materials | Discovered exit to Materials (range 4) 2242 | -9/Materials | Build established: Gunner 2253 | -9/Materials | Identified exit to Mines 2473 | -9/Materials | Discovered exit to Materials (range 15) 2782 | -9/Materials | Build established: Tank 2822 | -9/Materials | Entered Mines 2847 | -9/Mines | Learned location of 1 exit from Materials 2895 | -9/Mines | Received a Mining Laser from a helpful Derelict 2947 | -9/Mines | Learned location of Zion (-7) 3036 | -9/Mines | Discovered exit to Materials (range 11) 3167 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3175 | -9/Mines | Discovered exit to Materials (range 11) 3260 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3486 | -9/Mines | Discovered new exit (range 5) 3492 | -9/Mines | Identified exit to Exiles 3729 | -9/Mines | Identified exit to Zion 3778 | -9/Mines | Build established: Gunner 3903 | -9/Mines | Entered Exiles 3903 | -9/Exiles | Found Exiles lab destroyed 3922 | -9/Exiles | Discovered new exit (range 15) 3940 | -9/Exiles | Identified exit to Mines 4232 | -9/Exiles | Build established: Tank 4723 | -9/Exiles | Discovered exit to Mines (range 11) 4747 | -9/Exiles | Entered Mines 4747 | -8/Mines | Accompanied by 4 allies 5104 | -8/Mines | Discovered exit to Materials (range 7) 5298 | -8/Mines | Discovered exit to Materials (range 15) 5588 | -8/Mines | Entered Materials 5588 | -8/Materials | Accompanied by 3 allies 5588 | -8/Materials | Evolved 2 slots: Utility x2 5589 | -8/Materials | Identified exit to Factory 5684 | -8/Materials | Identified exit to Storage 5889 | -8/Materials | Discovered exit to Factory (range 6) 6839 | -8/Materials | Entered Storage 8133 | -8/Storage | Learned location of Armory (-3) 8413 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8443 | -8/Storage | Discovered exit to Factory (range 5) 8711 | -8/Storage | Build established: Commander-Tank 8796 | -8/Storage | Discovered new exit (range 3) 8808 | -8/Storage | Entered Recycling 8808 | -8/Recycling | Accompanied by 8 allies 9257 | -8/Recycling | Discovered new exit (range 16) 9680 | -8/Recycling | Identified exit to Factory 10060 | -8/Recycling | Scanned before Scraplab entrance 10079 | -8/Recycling | Core integrity fell below 50% 10189 | -8/Recycling | Entered Scraplab 10216 | -8/Recycling | Discovered new exit (range 2) 10218 | -8/Recycling | Entered Scraptown 10218 | -8/Scraptown | Accompanied by 8 allies 10252 | -8/Scraptown | System corruption cleaned by C-Scrubber 10464 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10479 | -8/Scraptown | Visited UFD Registry 10479 | -8/Scraptown | Registered with UFD as "Prototube" 10542 | -8/Scraptown | Visited Cyclists 10569 | -8/Scraptown | Entered Cyclist Reading Room 10630 | -8/Scraptown | Visited Fellowship of the Rings 10734 | -8/Scraptown | Discovered exit to Factory (range 11) 11357 | -8/Scraptown | Visited SPCMW 11440 | -8/Scraptown | Visited The Evicted 11591 | -8/Scraptown | Visited Symbiants 11652 | -8/Scraptown | Visited Science Testing Area 11703 | -8/Scraptown | Visited IN-MT5's Study 12218 | -8/Scraptown | Visited Scrap Suit Storage 12229 | -8/Scraptown | Found Scrap Suit 12297 | -8/Scraptown | Found Scrap Suit 12346 | -8/Scraptown | Visited Curators Association 12412 | -8/Scraptown | Visited Derelict Rescue Squad 12470 | -8/Scraptown | Found DRS Beacon 12508 | -8/Scraptown | Build established: Commander-Gunner 12892 | -8/Scraptown | Visited Junk Repository 12981 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13006 | -8/Scraptown | Found DCF Scrap (29 items) 13264 | -8/Scraptown | Visited Sword Containment 13335 | -8/Scraptown | Visited Scrapoid Research Area 13457 | -8/Scraptown | Discovered exit to Factory (range 3) 13612 | -8/Scraptown | Build established: Commander-Mutant 13644 | -8/Scraptown | Visited Chapter 10 13726 | -8/Scraptown | Visited Science Guys 13818 | -8/Scraptown | Visited Junk Repository 14168 | -8/Scraptown | Entered Factory 14168 | -6/Factory | Accompanied by 8 allies 14168 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14265 | -6/Factory | Build established: Commander-Tank 14476 | -6/Factory | Lost 3 allies 14500 | -6/Factory | Garrison activated, responded to threat 14713 | -6/Factory | Lost 6 parts (1p2n1u2w) 14832 | -6/Factory | Self-destructed Last Messages --------------- 14815_ Core Shielding melted. 14815_ Imp. Deuterium Engine melted. 14815_ Microactuators melted. 14815_ L-41 Fighter destroyed. 14817_ U-05 Engineer builds a Door. 14818_ A-15 Conveyor calls for reinforcements. 14818_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14822_ Critical hit (Burn: +37). 14829_ U-05 Engineer lays Concrete. 14829_ Penetrated by Slug. 14829_ Hvy. Laser destroyed. 14829_ K-01 Serf collects debris. Companion Sword: "That tickles." 14831_ Lgt. Angular Momentum Engine destroyed. 14832_ Overheating: System interference. 14832_ Hvy. Laser temporarily disabled. 14832_ Minigun temporarily disabled. 14832_ Scrap Suit temporarily disabled. 14832_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????#################+ | | ????????????????????????????????# + | | ????????????????????????????????# """" # | | ????????????????????????????????# """" # | | ????????????????????????????????# !== """" # | | ????????????????????############# !== """" # | | ????????????????????? # != #* | | ???????????????????# ######"####+### = | | ???????????????????# # = =!!!=! | | ???????????????????# """ """ # %* !![%* | | ???????????????????# """ """ # % ! *=!% * | | ???????????????????# """ """ # %= % * | | ???????????????????# % # *! !=*! | | ???????????????????# """ %[# ######### = | | ???????????????????# """ !! # #????# [[= | | ???????????????????# """ [% ! # #????## %% | | ???????????????????# %!=! "!+ #?????##" * | | ???????????????????# =%=%==%=# #??????## | | ???????????????????######+#######%% #???????# | | ????????????????????????#%#####?# #???????# % | | ?????????????????########k;#### #?????# | | ?????????? %[ @ ]#?????# | | ?????????? g %= #?????# | | ?????????? = #?????# | | ??????????? A g % ]#?????# | | ??????????? ! = #?????# | | ???????????? #?????# | | ???????????H ! #?????# | | ????????????##############+#### #?????# | | ??????????????????????????% ???####+##?#??????# | | ??????????????????????????""???????? ????????# | | ??????????????????????????""??????????????????# | | ??????????????????????????""??????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#=== | | ???????????????????????????????????????????#==! | | ???????????????????????????????????????????#==! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Storage | Hacked Imp. Proton Missile Launcher | -8/Storage | Hacked Power Sword | -8/Storage | Hacked Component Analysis Suite | -8/Recycling | Hacked Imp. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthLargeBroadsword Manual? 0 Play Time 03:08:20 Cumulative 80.5 hours Start 2024.09.08 @ 17:34:30 End 2024.09.08 @ 21:47:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b12da38-3441-4059-aa5d-293d3acbf09f