Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.14 @ 12:16:57 Player: GermanMO Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1779) 1779 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 4364 Bonus ------- High Alert Combat Kills 175 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] (42) Relay Coupler [NC] (46) Relay Coupler [Swarmer] Relay Coupler [Grunt] (42) Relay Coupler [Demolisher] (33) Beamcaster Greatsword Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Minigun Maul > --- INVENTORY -------- Cesium-ion Thruster Drone Bay Drone Bay Drone Bay Drone Bay [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hardlight Generator Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Maul Ballistic Gun Battle Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 5 | . 1 2 . 2 . Power 1 | . . 1 . . . Propulsion 3 | . 1 1 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 50 | 5 9 7 8 9 12 Power 8 | 1 . 2 1 2 2 Engine 7 | 1 . 2 1 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 4 3 3 4 3 Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 16 | . 3 3 3 4 3 Utility 14 | 1 1 . 4 2 6 Device 8 | . . . 3 2 3 Storage 1 | . . . . . 1 Processor 3 | 1 1 . 1 . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 1 4 2 . 1 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 2 . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 26 | . . 7 8 1 10 Power 6 | . . 2 2 . 2 Propulsion 11 | . . 3 2 1 5 Utility 6 | . . 1 3 . 2 Weapon 3 | . . 1 1 . 1 Highest Loss Streak 8 | . . 3 5 1 8 To Critical Strikes . | . . . . . . Average Backups 4 | . 2 3 4 4 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 1 2 3 5 Weapon . | . . 1 1 . . Tool/Special . | . . . . . . Unused Backups 12 | . . . 2 . 10 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 10 | . . . 2 . 8 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 88 77 58 71 93 Engine 11 | . 11 11 9 9 12 Core 1 | . . . . . 2 Leg 1 | . 8 . . . . Flight 32 | . 26 33 21 24 38 Device 7 | . . . 3 25 8 Storage 3 | . . . . . 6 Processor 4 | . 16 15 4 . . Protection 3 | . . . 2 . 6 Ballistic Gun 5 | . 6 . 4 3 7 Launcher 1 | . 5 5 . . . Impact Weapon 8 | . 7 11 12 8 7 Peak Build Rating 43 | 5 8 11 18 43 42 Average Rating 23 | 3 7 8 10 32 31 On Entrance 13 | . 5 8 10 16 39 Naked Turns . | . . . . . . Heaviest Build 76 | 5 8 13 15 42 76 Greatest Support 30 | 20 30 16 16 24 25 Greatest Overweight (x) 14 | . . . 3 9 14 Average Overweight (x) . | . . . . 2 2 Largest Inventory Capacity 20 | 5 5 5 5 5 20 Average Capacity 11 | 5 5 5 5 5 16 Most Carried 10 | 3 5 5 5 5 10 Average Carried 4 | . 2 3 3 4 6 Final Capacity 20 | 5 5 5 5 5 20 Final Carried 10 | . 4 5 5 5 10 Class Distribution -------------------- 72% | Hacker-Mutant 15% | Scavenger-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 953 | 58 358 75 70 137 255 Remotely . | . . . . . . Salvage Created 1541 | . 157 274 107 280 723 Parts 56 | . 10 7 4 10 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 32 | . 6 7 2 6 11 Melee 16 | . 3 4 2 4 3 Guns 10 | . 2 . . 2 6 Classes Destroyed 7 | . 3 4 . . . Worker 2 | . 1 . 1 . . Builder 1 | . . 1 . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 6 1 . . 2 Grunt 13 | . . 3 1 5 4 Duelist 1 | . . 1 . . . Sentry 7 | . . 2 1 1 3 Thug 2 | . . . . . 2 Best Kill Streak 3 | . 3 3 1 3 3 Combat Bots Only 3 | . 2 3 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 360 | . 22 80 67 20 171 Missed 112 | . 10 32 24 5 41 Hits 248 | . 12 48 43 15 130 Projectile 248 | . 12 48 43 15 130 Critical Strikes 7 | . . 1 . 1 5 Damage Taken 3064 | . 84 618 901 95 1366 Core 949 | . . 197 192 5 555 Absorbed by Shields 405 | . . . 78 48 279 Ignored by Resistances 1547 | . 55 207 219 89 977 Regen/Repaired (Parts) 132 | . 23 . 109 . . Core Remaining (%) 67 | 100 100 . 2 . . Volleys Fired 58 | . 8 . . 8 42 Largest 1 | . 1 . . 1 1 Hottest 30 | . 30 . . 25 25 Shots Fired 60 | . 8 . . 8 44 Gun 59 | . 7 . . 8 44 Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 59 | . 7 . . 8 44 Thermal . | . . . . . . Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 4 . . 10 27 Robot Miss Streak 2 | . 2 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 122 | . 15 22 6 18 61 Core Hits 41 | . 7 4 2 9 19 Critical Kills 6 | . 1 1 . 2 2 Critical Parts Destroyed 13 | . 2 3 1 2 5 Critical Strikes 19 | . 3 4 1 4 7 Destroy 2 | . . . . . 2 Smash 17 | . 3 4 1 4 5 Melee Attacks 164 | . 15 34 63 10 42 Impact 161 | . 12 34 63 10 42 Slashing 3 | . 3 . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 1 2 1 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3214 | . 371 736 212 467 1428 Guns 751 | . 69 . . 137 545 Cannons . | . . . . . . Explosions 41 | . 41 . . . . Melee 2422 | . 261 736 212 330 883 Ramming . | . . . . . . Kinetic 751 | . 69 . . 137 545 Thermal . | . . . . . . Explosive 41 | . 41 . . . . Electromagnetic . | . . . . . . Impact 2344 | . 183 736 212 330 883 Slashing 78 | . 78 . . . . Piercing . | . . . . . . Highest Corruption 13 | . 2 2 13 . 1 Average Corruption 2 | . 1 2 8 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . 7 1 15 . 10 Message Errors 5 | . 1 . 4 . . Matter Fused 9 | . 4 1 3 . 1 Heat Flow Errors 6 | . 2 . 2 . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 8 | . . . 4 . 4 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 578 | . 84 172 98 65 159 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 578 | . 84 172 98 65 159 Knockbacks 5 | . . 2 . 2 1 Impact 5 | . . 2 . 2 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . 238 9 220 66 209 Average Temperature 51 | . 117 3 93 34 41 Received Heat Transfer 932 | . 12 129 197 90 504 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . 2 4 . . 4 Combat Hostiles 5 | . 1 3 . . 1 Parts Fried 18 | . 3 10 3 . 2 Impact Corruptions 24 | . 4 10 2 2 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Maximum Alert Level 4 | . . 1 . . 4 Low Security (%) 56 | 100 100 97 100 100 18 Level 1 8 | . . 2 . . 16 Level 2 11 | . . . . . 21 Level 3 11 | . . . . . 21 Level 4 11 | . . . . . 21 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1339 | . 86 203 118 70 1339 Initial 56 | . . 25 56 26 17 Average 357 | . 19 100 24 18 644 Influence Increases 2689 | . 340 415 272 150 1512 Destroy 0b10 Robot/C 640 | . 120 140 40 120 220 Destroy 0b10 Robot/NC 45 | . 20 5 5 . 15 Destroy Leader 136 | . 36 40 20 30 10 Successful Hack 49 | . 4 . 6 . 39 Disable Machine 4 | . . . 4 . . Anti-Garrison Action 1150 | . . . . . 1150 Destroy Structure 65 | . 10 5 17 . 33 Partial Spotted 60 | . 30 15 15 . . Lose Combat Pursuer 540 | . 120 210 165 . 45 Influence Decreases 1360 | . 254 313 372 203 218 Entered New Map 273 | . . 61 132 62 18 Time Decay 777 | . 254 182 210 131 . Lost Part 210 | . . 70 30 10 100 Lost Ally 100 | . . . . . 100 Squads Dispatched 4 | . 1 1 1 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 4 | . . 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 18 29 12 7 20 Peak Tracking Total 10 | . 4 9 10 4 3 Tactical Retreats 18 | . 4 6 5 . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 11 | . 5 . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 15 | . 5 1 3 2 4 Terminals 9 | . 4 . 1 . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 42 | . 12 2 11 9 8 Successful 31 | . 8 1 11 7 4 Failed 11 | . 4 1 . 2 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 6 . 1 . 8 Fabricators . | . . . . . . Repair Stations 14 | . 6 . 8 . . Recycling Units 10 | . . 2 . 8 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 8 | . 3 . 1 . 4 Open Door 2 | . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 Zone Layout 3 | . 3 . . . . Security Stations 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 5 . 8 . . Scan Component 6 | . 2 . 4 . . Repair 5 | . 2 . 3 . . Refit 2 | . 1 . 1 . . Recycling Unit Hacks 7 | . . 1 . 6 . Recycle Component 1 | . . . . 1 . Process 2 | . . . . 2 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 3 | . . 1 . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 2 1 . Unlock Access 2 | . . . 1 1 . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 . 1 1 3 Full Trace Events 4 | . 1 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 . 3 . . Time 142 | . 52 . 90 . . Parts Recycled 1 | . . . . 1 . Recycled Matter 15 | . . . . 15 . Retrieved Matter 15 | . . . . 15 . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 12 | . . . . 4 8 Drone Recoveries 2 | . . . . 1 1 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 3571 | 51 554 263 455 355 1893 Spaces Moved 2489 | 36 949 322 219 141 822 Core 10 | 6 . . . . 4 Treads . | . . . . . . Legs 129 | 30 99 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2350 | . 850 322 219 141 818 Fastest Speed 26 | 50 34 29 26 101 101 Average Speed 103 | 108 42 31 59 202 194 Slowest Speed 1000 | 120 120 37 275 755 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 6 1 . . . Potential Cave-ins 32 | . . . 29 . 3 Cave-ins Triggered 3 | . . 1 2 . . Exploration Rate (%) 43 | 3 98 34 41 14 68 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 59 | . 4 7 42 . 6 Terrain Destroyed 65 | . 10 7 42 . 6 Melee 59 | . 4 7 42 . 6 Projectile . | . . . . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 3123 | 48 1054 422 417 183 999 Wait 239 | 1 60 52 109 7 10 Move 2470 | 35 936 319 218 140 822 Hop 7 | . 6 1 . . . Pick Up 56 | 6 13 7 6 7 17 Fast Attach 15 | . . . 10 4 1 Attach 35 | 5 9 8 2 5 6 Detach 2 | . . 2 . . . Swap 7 | . 2 . . . 5 Drop 30 | 1 5 . 9 2 13 Fire 58 | . 8 . . 8 42 Melee 163 | . 15 33 63 10 42 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 36 | . . . . . 36 Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 52 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Evolved 1 slot: Propulsion x1 143 | -10/Materials | Identified exit to Materials 143 | -10/Materials | Discovered exit to Materials (range 14) 247 | -10/Materials | Discovered exit to Materials (range 11) 302 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Discovered exit to Mines (range 7) 363 | -10/Materials | Discovered exit to Materials (range 8) 423 | -10/Materials | Repaired Flight Unit 451 | -10/Materials | Repaired Lgt. Ion Engine 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 635 | -9/Materials | Identified exit to Storage 635 | -9/Materials | Discovered exit to Storage (range 9) 666 | -9/Materials | Crushed by falling debris 697 | -9/Materials | Lost 3 parts (1p2n) 869 | -9/Materials | Entered Storage 875 | -9/Storage | Identified exit to Garrison 903 | -9/Storage | Repaired Flight Unit 936 | -9/Storage | Repaired VTOL Module 978 | -9/Storage | Repaired Maul 1006 | -9/Storage | Core integrity fell below 50% 1062 | -9/Storage | Crushed by falling debris 1068 | -9/Storage | Crushed by falling debris 1068 | -9/Storage | System corruption reached 10% 1099 | -9/Storage | Lost 5 parts (1p2n2u) 1228 | -9/Storage | Core integrity fell below 20% 1287 | -9/Storage | Identified exit to Materials 1287 | -9/Storage | Discovered exit to Materials (range 4) 1324 | -9/Storage | Entered Materials 1324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Identified exit to Garrison 1679 | -8/Materials | Entered Garrison 1679 | -8/Garrison | Warlord forces raided the area 1679 | -8/Garrison | Accompanied by 3 allies 1714 | -8/Garrison | Learned Factory security intel 1745 | -8/Garrison | Triggered checkpoint 1779 | -8/Garrison | Triggered checkpoint 1799 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Triggered checkpoint 1843 | -8/Garrison | Lost 3 allies 1913 | -8/Garrison | Triggered checkpoint 1962 | -8/Garrison | Identified exit to Factory 1962 | -8/Garrison | Discovered exit to Factory (range 13) 1975 | -8/Garrison | Triggered checkpoint 1993 | -8/Garrison | Warlord forces retreated 2037 | -8/Garrison | Garrison Relay disabled 2403 | -8/Garrison | Triggered checkpoint 2707 | -8/Garrison | Garrison Relay disabled 2789 | -8/Garrison | Discovered exit to Factory (range 14) 3072 | -8/Garrison | Learned Factory security intel 3103 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Build established: Scavenger-Mutant 3203 | -8/Garrison | Garrison Relay disabled 3390 | -8/Garrison | Spotted B-75 Beast 3517 | -8/Garrison | Core integrity fell below 50% 3528 | -8/Garrison | Lost 8 parts (2p4n1u1w) 3552 | -8/Garrison | Core integrity fell below 20% 3572 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Greatsword. Cesium-ion Thruster destroyed. Lgt. Angular Momentum Engine destroyed. Knocked back. Battle Rifle destroyed. Cesium-ion Thruster destroyed. System corrupted: Component data lost. Cesium-ion Thruster destroyed. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. Hrd. Medium Armor Plating destroyed. Knocked back. ALERT: Garrison interior compromised. Knocked back. System corrupted: Heat flow error (+239). The unstable cave ceiling collapses. Knocked back. Flight Unit destroyed. Knocked back. Maul blasted off. Map ----- +----------------------------------------------------+ | ?????#! ^ " #?# #?????????#+##### | | ???????################ ##?# #???????????????# | | ??????????????????????# #??# #???????????????# | | ???????????????######## "### #???????????????# | | ???????????????# #???????????????# | | ???????????????#[###### ####"#???????#???????# | | ???????????????#%###??# #??# #???#?? #???????# | | ???????????????#* #??# #### "###"## #???????# | | ???????????????# +??+ +% #???????### | | ???????????????# #??#[ #########" ###?????????? | | ???????????????# ###??#%! ###??????" #???????????? | | ???????????????# #????#%! # ##??###"+####????????? | | ?????????####### #????#=%%# ####// !!#????????? | | ?????????#""" "" #????#[% " """ % !!#????????? | | ?????????#" !!! #????#!= "# %%%" +????????? | | ?????????#" ! #????# BB" #""#!! [[#????????? | | ?????????####+####????#%BB#######!! ^ [[#????????? | | ??????????????????????# #?????####+####????????? | | ??????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ????????????????????#" +??????????????????????? | | ????????????????????### %#??????????????????????? | | ??????????????????????# #??????????????????????? | | ???+?????????????????## /#????#####?????????????? | | ?????????????+???????#; %#????#= %#?????????????? | | ?+???+???????????????##% @######[=%#?????????????? | | ??????????????????????# % * #?????????????? | | ?+???+????????????????# #### ! #?????????????? | | ??????????????????????# ####T# * #?????????????? | | ???+??????????????????# ########?????????????? | | ??????????????????????+% < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 50% | -10/Materials Lgt. Ion Engine | 67% | -10/Materials Flight Unit | 20% | -9/Storage VTOL Module | 28% | -9/Storage Maul | 37% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Close Call Slippery One Challenges ------------ None Game ------ Seed MultinovaMetaInitializer Manual? 0 Play Time 01:00:15 Cumulative 17.5 hours Start 2025.07.12 @ 06:52:34 End 2025.07.14 @ 12:16:57 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 0 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: c916a1f6-2ca7-4edb-8a84-987688eb11f4