Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.22 @ 10:02:13 Player: Boris Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (303) 1515 Value Destroyed (16135) 16135 Prototype IDs (76) 1520 Alien Tech Used (6) 1200 Bonus (20495) 20495 TOTAL SCORE: 49765 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8609 Follower Combat Kills 621 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Win 3000 Friendly Fire -1535 Cogmind --------- Core Integrity 497/1600 Matter 117/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor Experimental Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor Assembled Flux Generator > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Experimental Transmission Jammer Assembled Alloy Armor Medium Regenerative Plating System Shield Quantum Router GOLEM Unit > --- WEAPON ----------- Plasma Rifle Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Advanced Power Amplifier Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink Experimental Energy Well Zionite Biocell Zionite Biocell Matter Compressor Advanced Weapon Cycler Improved Weapon Shielding AEGIS Remote Shield Trap Reconfigurator GOLEM Unit Transdimensional Reconstructor Potential Cannon Gamma Bomb Array Gamma Bomb Array [Rating: 202] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Q-thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . Utility 11 | . . . . . 3 1 . . . . 1 . 2 . . . . 1 . . 2 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Parts Attached 422 | 6 2 1 1 16 40 16 7 8 55 14 15 20 12 5 7 8 13 15 21 23 100 17 Power 28 | 1 . . . . 4 1 . . 1 . 1 3 1 . 1 3 3 . 2 1 6 . Engine 8 | 1 . . . . 3 1 . . 1 . 1 1 . . . . . . . . . . Core 7 | . . . . . 1 . . . . . . 2 1 . 1 2 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 1 3 . 2 1 6 . Propulsion 42 | 2 . . . 1 6 1 . . 6 . 1 2 . . . 2 1 1 2 1 14 2 Treads 12 | 1 . . . 1 6 1 . . 3 . . . . . . . . . . . . . Leg 27 | . . . . . . . . . 3 . 1 2 . . . 2 1 1 2 1 14 . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Utility 241 | 1 2 1 . 9 13 9 4 8 34 14 12 13 11 5 6 3 8 8 10 13 44 13 Device 143 | . 1 . . 4 3 4 3 7 18 7 9 9 10 4 5 1 4 5 8 6 31 4 Storage 12 | 1 1 . . 1 . . . . 2 2 . . . . . . . 1 . 2 . 2 Processor 19 | . . . . . 5 . . . . . 1 . 1 . . . . . . . 7 5 Hackware 9 | . . . . . . 2 . . . . . . . . . . 1 2 . 1 1 2 Protection 58 | . . 1 . 4 5 3 1 1 14 5 2 4 . 1 1 2 3 . 2 4 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 . . 1 6 17 5 3 . 14 . 1 2 . . . . 1 6 7 8 36 2 Energy Gun 38 | . . . . . 9 4 2 . 8 . . . . . . . . 2 4 5 4 . Energy Cannon 12 | . . . . . . . . . 4 . . . . . . . . 1 . 1 4 2 Ballistic Gun 28 | 2 . . . 4 5 . . . . . . . . . . . 1 2 1 . 13 . Ballistic Cannon 9 | . . . . 1 1 1 . . . . . 1 . . . . . . . . 5 . Launcher 14 | . . . . . 2 . . . 1 . 1 1 . . . . . . . . 9 . Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . 1 . . . . . . . . 1 2 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 2 2 . . 1 11 . . . . . . 3 . 3 . 10 5 . Corrupted Parts 7 | . . . . . 1 . . . . . . . . . . . . . . . 6 . System Corruption 40 | . . . . . 2 . . . . . . . . . . . . . . . 38 . Parts Lost 70 | . . . . . 2 1 1 . 5 . 1 3 2 1 . . 2 5 3 13 10 21 Power 6 | . . . . . . . . . . . 1 . . . . . . . 1 1 1 2 Propulsion 11 | . . . . . 1 . . . . . . . . . . . . 1 . 3 1 5 Utility 36 | . . . . . . 1 1 . 5 . . 1 2 1 . . 1 1 1 6 5 11 Weapon 17 | . . . . . 1 . . . . . . 2 . . . . 1 3 1 3 3 3 Highest Loss Streak 14 | . . . . . 1 1 1 . 3 . 1 2 2 1 . . 1 5 3 13 3 14 Average Slot Usage (%) 92 | . 94 100 100 98 99 99 95 99 89 91 90 93 93 90 97 98 99 99 96 62 90 66 Engine 5 | . 14 14 14 14 8 6 7 7 6 7 6 3 . . . . . . . . . . Core 1 | . . . . . . . . . . . . 6 10 10 10 9 7 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 9 8 4 8 6 Treads 10 | . 14 14 14 25 26 23 23 23 17 . . . . . . . . . . . . . Leg 12 | . . . . . . . . . 4 23 26 29 26 26 26 26 26 23 22 20 19 11 Device 12 | . 8 6 . 1 2 11 17 22 13 14 12 10 16 11 12 13 11 10 16 11 14 10 Storage 9 | . 14 14 14 13 9 7 7 7 9 13 13 11 10 10 10 10 10 9 9 3 8 4 Processor 7 | . . . . . 25 16 11 7 5 . 3 5 8 10 10 10 10 9 4 4 9 16 Hackware 2 | . . . . . . 8 7 6 . . . . . . . . 1 9 14 4 5 3 Protection 6 | . . 7 14 10 7 . . 1 9 8 6 5 4 5 10 10 11 6 1 3 7 1 Energy Gun 5 | . . . . . 11 20 15 23 10 . . . . . . . . 7 14 2 . . Energy Cannon 7 | . . . . . . . . . 8 22 19 14 14 15 15 15 13 5 . 4 3 . Ballistic Gun 4 | . 28 28 15 27 5 . . . . . . . . . . . 1 3 . . 6 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 14 50 52 52 52 64 70 70 77 109 109 110 123 124 129 129 129 129 125 93 159 182 133 Greatest Support 160 | 10 10 10 10 40 71 70 70 70 88 88 112 136 128 128 128 138 139 139 129 160 160 131 Greatest Overweight (x) 23 | 1 4 5 5 5 1 . . 1 23 1 . . . 1 1 . . . . 1 1 1 Average Overweight (x) . | . 2 4 5 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 20 20 19 20 20 20 20 19 17 20 20 20 20 20 20 20 20 20 9 20 13 Most Carried 20 | 4 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 8 17 20 18 19 19 19 19 17 17 19 19 19 19 19 19 19 19 19 8 18 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 20 18 1 Class Distribution -------------------- 34% | Mutant 16% | Skirmisher 12% | Golem 7% | Tank 6% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Gunner | -6/Factory Golem | -5/Factory Scavenger-Golem | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Mutant | -3/Lab Generator-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 9953 | 278 102 224 . 304 716 68 188 40 662 135 159 655 124 25 90 68 80 136 373 222 4957 347 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20449 | 88 137 . . 174 1760 88 141 . 1098 735 709 1238 475 140 197 59 602 204 714 78 11060 752 Parts 819 | . 13 . . 10 101 5 4 . 20 17 31 71 23 9 8 . 31 12 19 6 411 28 Haulers Intercepted 6 | . 1 . . . 3 . . . . . . 1 . . . . . . . . 1 . Recyclers Shooed 7 | . 2 . . . 2 . . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 4 . . 16 . . . 9 6 . 27 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 314 | . 4 . . 5 30 1 3 . 47 10 9 21 6 2 3 . 8 2 9 1 137 16 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guns 100 | . 4 . . 3 25 1 3 . 10 . . . . . . . . 1 7 1 35 10 Cannons 77 | . . . . 2 . . . . 1 10 6 12 6 2 3 . 8 1 . . 24 2 AOE 95 | . . . . . 5 . . . 31 . 3 8 . . . . . . . . 44 4 Classes Destroyed 28 | 1 3 . . . 9 1 . . 4 1 2 1 . . 1 . . . . . 5 . Worker 8 | . . . . . 7 . . . . . . . . . . . . . . . 1 . Builder 8 | . . . . . 2 . . . . . . . . . . . . . . . 6 . Tunneler 6 | . . . . . 2 . . . . . . . 2 . . . . . . . 2 . Hauler 6 | . 1 . . . 3 . . . . . . 1 . . . . . . . . 1 . Recycler 5 | 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Operator 5 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 Watcher 19 | . . . . . 5 2 . . . . 2 1 2 . . . . 1 . . 6 . Swarmer 43 | . 3 . . 1 5 . . . . 2 3 5 . . . . . . . . 16 8 Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Grunt 97 | . 1 . . 4 12 . 3 . . 3 2 4 . . . . 5 . 3 . 55 5 Brawler 13 | . . . . . 2 . . . . 1 . . . . . . . . 3 . 7 . Duelist 9 | . . . . . . . . . . . . 1 . . . . . . . . 8 . Protector 7 | . . . . . 1 . . . . . . . . . . . . . . . 6 . Sentry 21 | . . . . . 8 . . . . 1 1 3 2 . . . . 1 1 . 4 . Hunter 15 | . . . . . 2 . . . . 2 . 2 . 2 . . . . . . 6 1 Programmer 37 | . . . . . . 1 . . . 1 1 5 4 . 2 . 2 1 2 . 16 2 Heavy 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Z-Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . 41 . . . . . . . . . . . . . Golem 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 38 | 1 3 . . 2 12 1 3 . 38 3 5 6 4 2 2 . 4 1 4 1 24 6 Combat Bots Only 36 | . 3 . . 2 10 1 3 . 36 3 5 6 2 2 2 . 4 1 4 1 22 6 Max Kills in Single Turn 9 | 1 2 . . 2 3 1 1 . 9 1 1 4 1 1 1 . 1 1 1 1 7 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Exploded 9 | . . . . . 2 . . . 9 . 1 4 . . . . . . . . 5 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 18841 | . 136 . . 167 1119 62 102 . 1629 1057 618 1503 314 281 44 . 1081 716 1146 1317 4552 2997 Core 2031 | . 26 . . 9 28 15 17 . 27 76 69 109 36 . . . . 109 89 125 275 1021 Absorbed by Shields 3961 | . . . . . . . . . . . . . . . . . . . . . 2673 1288 Core Remaining (%) 81 | 100 . . . 86 94 . . . . 80 91 89 . . . . 96 . . 67 81 31 Volleys Fired 766 | 3 19 1 . 18 114 6 4 . 63 50 33 39 19 8 10 . 32 20 46 22 227 32 Largest 4 | 2 2 2 . 2 2 3 3 . 3 3 3 3 3 3 3 . 3 4 4 4 4 4 Hottest 301 | 40 40 40 . 100 105 240 240 . 240 75 75 100 75 75 75 . 83 240 301 301 258 200 Shots Fired 1545 | 6 38 2 . 27 178 18 12 . 94 102 53 74 39 23 24 . 79 35 91 55 495 100 Gun 835 | 6 38 2 . 18 168 17 12 . 42 . . . . . . . 2 28 91 52 264 95 Cannon 612 | . . . . 5 2 1 . . 45 102 47 62 39 23 24 . 77 7 . 3 170 5 Launcher 94 | . . . . . 8 . . . 7 . 6 12 . . . . . . . . 61 . Special 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Kinetic 633 | 6 38 2 . 23 93 1 . . . . . 10 . . . . 2 16 24 . 323 95 Thermal 732 | . . . . 4 33 16 12 . 46 102 47 52 39 23 24 . 77 19 67 55 111 5 Explosive 12 | . . . . . 5 . . . 7 . . . . . . . . . . . . . Electromagnetic 168 | . . . . . 47 1 . . 41 . 6 12 . . . . . . . . 61 . Robot Hit Streak 34 | 3 7 2 . 4 11 10 7 . 34 13 11 8 12 9 4 . 14 9 15 13 23 22 Robot Miss Streak 7 | 2 3 . . 3 5 1 2 . 4 3 1 3 1 2 1 . 2 1 4 5 7 3 Penetration Max 2 | . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 14 | . . . . 1 2 . . . 1 . . . . . . . . . 3 . 4 3 Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . . . . . . . . . 1 . 1 1 Shots Hit Robots 1033 | 4 24 2 4 12 130 16 12 . 70 51 27 48 25 12 4 . 44 20 57 39 360 72 Core Hits 1002 | 2 9 . . 7 90 8 9 . 132 19 19 38 11 4 4 2 15 9 24 11 552 37 Critical Kills 20 | . . . . 1 1 . . . . . . . . . . . . . 1 . 15 2 Critical Parts Destroyed 22 | . . . . 1 . . . . . . . . . . . . . . 1 . 13 7 Critical Strikes 68 | . . . . 2 1 . . . . . . 1 . . . . . . 6 1 48 9 Burn 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 44 | . . . . 2 1 . . . . . . . . . . . . . 2 . 30 9 Blast 16 | . . . . . . . . . . . . 1 . . . . . . . . 15 . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 29 | . . . 4 . . . 1 . 4 . . . . . . . . 4 4 12 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . 1 . 4 . . . . . . . . 4 4 12 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 4 . . . . . 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56054 | 47 336 23 . 222 3600 306 228 . 4106 2349 1671 3030 1428 591 303 234 2090 633 1633 968 28703 3553 Guns 14947 | 47 336 23 . 136 2389 294 228 . 738 . . . . . . . . 356 1633 485 6733 1549 Cannons 18460 | . . . . 86 72 12 . . 623 2290 1380 2406 1411 591 303 . 2090 199 . . 6344 653 Explosions 21061 | . . . . . 1084 . . . 2286 . 186 613 . . . . . . . . 15573 1319 Melee 984 | . . . . . . . . . 459 . . . . . . . . 46 . 479 . . Ramming 602 | . . . . . 55 . . . . 59 105 11 17 . . 234 . 32 . 4 53 32 Kinetic 12971 | 47 336 23 . 222 995 12 . . . . . 557 . . . . . 140 499 . 8591 1549 Thermal 27171 | . . . . . 796 294 228 . 759 2290 1380 1849 1411 591 303 . 2090 415 1134 485 11174 1972 Explosive 3299 | . . . . . 669 . . . 2286 . . . . . . . . . . . 344 . Electromagnetic 11027 | . . . . . 1085 . . . 602 . 186 613 . . . . . . . . 8541 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 984 | . . . . . . . . . 459 . . . . . . . . 46 . 479 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . 3 . . . . . 1 3 2 2 2 2 2 4 6 20 56 3 Average Corruption 6 | . . . . . 1 . . . . . 1 2 1 2 2 2 2 2 4 13 17 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . 10 . . . . . 3 12 4 10 8 . 9 . 10 11 107 . Message Errors 51 | . . . . . 5 . . . . . 1 2 2 3 4 . 5 . 3 3 23 . Matter Fused 33 | . . . . . . . . . . . . 5 . . . . . . 3 2 23 . Heat Flow Errors 20 | . . . . . 1 . . . . . . 2 . 3 2 . . . 1 . 11 . Energy Discharges 24 | . . . . . 2 . . . . . 1 1 . 3 2 . 1 . 2 2 10 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . . . . . 2 . . . . . 1 2 2 1 . . 3 . . . 15 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . 1 3 13 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2451 | . . . . . 18 . . . 100 335 113 165 73 31 1 153 23 . . 8 932 499 Projectiles 1500 | . . . . . . . . . 20 335 108 164 73 31 1 . 23 . . . 516 229 Explosions 772 | . . . . . . . . . 80 . 5 1 . . . . . . . . 416 270 Melee 179 | . . . . . 18 . . . . . . . . . . 153 . . . 8 . . Knockbacks 22 | . . . . 2 . 1 . . . 2 . 1 1 . . 1 . . . . 14 . Impact 4 | . . . . . . . . . . 2 . . 1 . . 1 . . . . . . Kinetic 17 | . . . . 1 . 1 . . . . . 1 . . . . . . . . 14 . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . . . . . . . . . . . 108 . . . . . . . . 170 15 Shots 19 | . . . . . . . . . . . . 4 . . . . . . . . 15 . Rammed 7 | . . . . . 3 . . . . . . . . . . . . . . . . 4 Targets Rammed 48 | . . . . . 5 . . . . 10 7 1 1 . . 9 . 5 . 1 5 4 Kicked 39 | . . . . . . . . . . 10 7 1 1 . . 9 . 5 . 1 5 . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 378 | . . . . 128 336 269 336 . 311 128 36 278 82 228 283 . 233 378 356 321 340 6 Average Temperature 85 | . . . . 53 74 101 156 . 69 65 7 76 37 85 91 . 69 146 133 168 80 4 Received Heat Transfer 2469 | . 36 . . 54 486 . 54 . 220 351 156 54 27 . 29 . 174 60 189 . 347 232 Effects 7 | . . . . . 1 . . . 1 . . . . . . . 1 2 1 . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Energy Bleed 5 | . . . . . 1 . . . 1 . . . . . . . 1 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 40 | . . . . . . . . . 5 . . 1 . . . . . . . . 34 . Combat Hostiles 38 | . . . . . . . . . 5 . . 1 . . . . . . . . 32 . Parts Fried 93 | . . . . . 8 . . . . . 2 4 . . . . . . . . 79 . Impact Corruptions 10 | . . . . . 1 . . . . . . . . . . 9 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Parts Melted 40 | . . . . . 3 3 1 . 5 1 . 1 1 . . . 1 . 13 . 11 . Heat Transferred 22552 | . . . . . 1500 600 475 . 1525 1275 700 900 675 300 150 . 1125 384 2360 943 8160 1480 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . 3 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . 3 . . . . . . 1 . . . . . . . . 19 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 3657 | 5 120 120 . 152 640 400 . . . . 264 481 291 . . . . 61 234 . 3657 2579 Initial 2193 | . 3 46 . . . 21 . . . . 46 63 166 . . . . 27 . . . 2193 Average 614 | 1 57 34 . 26 263 146 . . . . 115 232 206 . . . . 29 111 . 1821 2308 Maximum Alert Level 5 | . . . . . 2 2 . . . . 1 2 1 . . . . . 1 . 5 5 Low Security (%) 52 | 100 100 100 . 100 24 70 . . . . 91 52 53 . . . . 100 87 . 4 . Level 1 19 | . . . . . 69 . . . . . 8 27 46 . . . . . 12 . 13 . Level 2 6 | . . . . . 6 29 . . . . . 20 . . . . . . . . 8 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . 15 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 12 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . 1 100 High Security 10 | . . . . . . . . . . . . . . . . . . . . . 45 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 69 | . 2 . . 1 8 3 . . . . 4 4 1 . . . . 2 2 . 30 12 Investigation 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Extermination 11 | . . . . . . 2 . . . . 1 1 1 . . . . 1 1 . 4 . Reinforcement 20 | . 2 . . . 3 1 . . . . 3 2 . . . . . 1 1 . 3 4 Assault 22 | . . . . 1 1 . . . . . . . . . . . . . . . 15 5 Garrison 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Construction Impeded 6 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 11 | . . . . . 2 . . . . . 2 . 2 . . . . . . . 5 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 8 1 . 9 51 7 3 . 60 27 18 21 8 2 2 . 10 13 10 1 193 48 Peak Tracking Total 37 | . 5 1 . 3 6 1 3 . 37 4 4 5 4 2 1 . 4 7 7 1 19 12 Tactical Retreats 38 | . . . . . 1 . . . 3 18 . 1 . . . . 1 . 2 . 5 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 14 | . . . . . 1 . . . . . 3 1 1 . . . . . . . 6 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 8 | . . . . . . . . . . . 7 . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 23 | . . . . . 1 . 1 . 5 . 3 2 1 . . 1 1 . 1 2 4 1 Max in Single Turn 3 | . . . . . . . 1 . 1 . 3 1 1 . . 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 60 | . 2 . 2 1 13 5 1 . . . 4 2 4 1 . 7 1 7 . . 3 7 Terminals 35 | . 2 . . . 11 3 . . . . 4 1 3 . . . 1 3 . . 2 5 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . . . . 1 . . . . 2 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Total Hacks 177 | . 8 . 2 1 44 19 1 . . . 9 2 11 1 . 28 8 11 . . 16 16 Successful 100 | . 4 . 2 1 19 11 1 . . . 3 1 5 1 . 28 8 5 . . 4 7 Failed 76 | . 3 . . . 25 8 . . . . 6 1 6 . . . . 6 . . 12 9 Catastrophic 16 | . . . . . 3 1 . . . . 1 1 2 . . . . 4 . . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 8 . . . 30 8 . 9 . . 2 . 7 . . . . 3 . 1 4 3 Terminals 108 | . 8 . . . 39 11 . . . . 9 1 10 . . . 8 3 . . 8 11 Fabricators 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 2 . . . . . . . 1 . . . . 3 . . 8 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 8 | . . . . . 3 . . . . . . . . . . . . 5 . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 Terminal Hacks 71 | . 2 . 2 1 13 3 1 . . . 3 . 5 1 . 28 8 . . . . 4 Record 27 | . . . 2 . . . 1 . . . . . . . . 16 8 . . . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . 4 . . . . . . Robot Analysis 12 | . 2 . . . 4 . . . . . . . 2 . . 4 . . . . . . Prototype ID Bank 10 | . . . . . 2 . . . . . 1 . 2 . . 4 . . . . . 1 Open Door 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Level Access Points 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 1 . . . . . . . . . . . . 2 . . 3 . Scan Component 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . . . 4 4 . . . . . . . . . . . . . . 1 1 Terminals 9 | . 2 . . . 4 1 . . . . . . . . . . . . . . 1 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 3 . . . . . . . . . . . . . . . 1 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . Used 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 12 5 . . . . 4 1 4 . . . 1 4 . . 3 7 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . . . . . . 4 . 1 . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Matter 168 | . . . . . . 168 . . . . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Time 81 | . . . . . . . . . . . . . . . . . . 50 . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 135 | . . . . . . . . . . . . . . . . . . . . . . 135 Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 25 | . . 2 . 4 . 1 . 9 . . . . . . . . . . . . . 9 Largest Group 10 | . . 2 1 4 4 1 1 10 10 . . . . . . . . . . . . 1 Highest-Rated Group 391 | . . 42 31 71 71 10 10 391 391 . . . . . . . . . . . . 65 Highest-Rated Ally 95 | . . 31 31 31 31 10 10 95 95 . . . . . . . . . . . . 65 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 186 | . . 9 . 17 35 . . . 122 . . . . . . . . . . . . 3 Total Damage 4761 | . . 167 . 230 345 . . . 3966 . . . . . . . . . . . . 53 Kills 35 | . . 4 . 3 5 . . . 23 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 12 | . 2 . . . 4 . . . . . . . 2 . . 4 . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 1 . 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 29868 | 52 363 879 425 1639 2249 1131 353 2270 5177 3870 816 882 722 714 747 350 944 668 427 1537 3128 525 Spaces Moved 14094 | 34 253 571 269 610 1044 635 187 1313 1788 1326 441 549 487 506 533 250 494 432 165 270 1387 550 Core 53 | 2 . . . . . . . . 1 . . . . . . . . . . . . 50 Treads 5053 | . . . . 485 1044 635 187 1313 1389 . . . . . . . . . . . . . Legs 7407 | . . . . . . . . . 398 1326 441 549 487 506 533 250 494 432 165 270 1387 169 Wheels 1250 | 32 253 571 269 125 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 331 | . . . . . . . . . . . . . . . . . . . . . . 331 Fastest Speed 37 | 50 95 140 155 155 158 158 158 158 152 140 132 128 128 128 128 122 122 110 110 112 124 37 Average Speed 160 | 85 111 147 155 236 160 158 158 170 220 192 132 128 128 128 129 124 122 122 111 147 162 67 Slowest Speed 1200 | 95 140 155 155 260 260 158 158 258 1200 193 132 128 128 204 204 128 124 124 112 200 197 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 1 . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 52 | 3 39 97 70 94 87 12 21 86 91 92 17 19 13 73 84 62 76 14 9 98 38 19 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 . . . . . . . . . . 2 . 3 . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 . . . . . . . . . . . 1 . Scrap Searched 15 | . . 1 . 2 . . . 2 . 4 . . . 2 3 . 1 . . . . . Spaces Dug 55 | . . . . . . . . . 2 16 7 . 1 . 8 . 5 . 3 . 13 . Terrain Destroyed 445 | . . . . 2 19 . . . 5 51 25 18 8 5 16 . 32 2 3 . 241 18 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Projectile 204 | . . . . 2 . . . . 5 51 15 14 8 5 16 . 32 2 . . 51 3 AOE 238 | . . . . . 19 . . . . . 10 4 . . . . . . . . 190 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 20194 | 47 298 606 273 768 1460 745 231 1345 2933 2554 626 655 550 552 570 286 765 537 343 1348 2056 646 Wait 4309 | 1 12 22 . 99 209 75 26 16 942 1107 113 24 23 34 17 6 221 45 99 983 223 12 Move 14053 | 33 252 570 268 609 1043 634 186 1310 1787 1325 441 548 486 505 532 249 493 432 164 269 1386 531 Hop 9 | . . . . . . . . 1 . . . . . . . . . . . . . 8 Pick Up 192 | 4 11 9 . 18 16 6 2 3 26 18 9 9 2 . 2 3 2 7 4 16 19 6 Fast Attach 155 | 6 1 . . 2 16 3 2 5 19 2 1 5 2 . 1 7 2 6 7 16 38 14 Attach 86 | . . . . 2 3 5 2 . 16 . 3 4 1 1 2 1 2 2 4 5 29 4 Detach 104 | . . . . 1 3 2 2 1 16 10 2 3 4 . 1 1 . 2 1 9 43 3 Swap 188 | . 1 1 1 12 21 8 3 3 21 12 11 11 9 4 4 1 9 7 11 5 33 . Drop 207 | . 2 3 . 7 30 6 3 6 38 20 7 11 3 . 1 7 4 8 3 10 27 11 Fire 766 | 3 19 1 . 18 114 6 4 . 63 50 33 39 19 8 10 . 32 20 46 22 227 32 Melee 29 | . . . 4 . . . 1 . 4 . . . . . . . . 4 4 12 . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick 37 | . . . . . . . . . . 10 6 1 1 . . 9 . 4 . 1 5 . Crush 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . . . . . . 26 21 Rewire 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 7) 416 | -10/Materials | Entered Mines 488 | -10/Mines | Met a Derelict bent on vengeance 502 | -10/Mines | Discovered new exit (range 15) 745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 745 | -10/Mines | Discovered new exit (range 5) 808 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 957 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 960 | -10/Mines | Found Prototype Device 983 | -10/Mines | Discovered new exit (range 4) 1022 | -10/Mines | Learned Materials garrison access intel 1295 | -10/Mines | Entered Exiles 1295 | -10/Exiles | Accompanied by 1 ally 1325 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1331 | -10/Exiles | Met 8R-AWN 1363 | -10/Exiles | Met EX-HEX 1425 | -10/Exiles | Met EX-DEC 1434 | -10/Exiles | Learned location of Zion (-7) 1461 | -10/Exiles | Met EX-BIN 1574 | -10/Exiles | Visited The Gauntlet 1703 | -10/Exiles | Discovered new exit (range 14) 1720 | -10/Exiles | Entered Mines 1781 | -9/Mines | Learned 8 Materials zone layouts 1812 | -9/Mines | Excavation squad dispatched 1812 | -9/Mines | A large section of the Mines collapsed 1870 | -9/Mines | Discovered new exit (range 5) 1924 | -9/Mines | Identified Exp. Sensor Array 2076 | -9/Mines | Found the Drone Emporium 2104 | -9/Mines | Found Prototype Device 2104 | -9/Mines | Identified Bomb Drone Bay 2301 | -9/Mines | Met a Derelict testing a Signal Generator 2321 | -9/Mines | Found Signal Generator 2719 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2999 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3333 | -9/Mines | Discovered new exit (range 5) 3359 | -9/Mines | Entered Materials 3359 | -8/Materials | Accompanied by 4 allies 3359 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3360 | -8/Materials | Identified exit to Storage 3360 | -8/Materials | Identified exit to Factory 3361 | -8/Materials | Loaded intel: 1 garrison access location 5094 | -8/Materials | Garrison activated, responded to threat 5171 | -8/Materials | Discovered exit to Storage (range 6) 5325 | -8/Materials | Garrison activated, responded to threat 5386 | -8/Materials | Destroyed 10 combat bots 5608 | -8/Materials | Entered Factory 5608 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5743 | -7/Factory | Build established: Skirmisher 5901 | -7/Factory | Discovered new exit (range 7) 5910 | -7/Factory | Identified exit to Lower Caves 6410 | -7/Factory | Cargo convoy interrupted 6429 | -7/Factory | Fabricated Greatsword? 6739 | -7/Factory | Entered Lower Caves 6739 | -7/Lower Caves | Accompanied by 1 ally 6761 | -7/Lower Caves | Found Alien Artifact 6822 | -7/Lower Caves | Encountered a Warlord checkpoint 6983 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7001 | -7/Lower Caves | Identified exit to Zion 7092 | -7/Lower Caves | Entered Zion 7092 | -7/Zion | Accompanied by 1 ally 7414 | -7/Zion | Found Prototype Device 7414 | -7/Zion | Identified Bomb Factory No. 2 7508 | -7/Zion | Gained Derelict followers 7651 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7699 | -7/Zion | Learned Factory non-interactive machine intel 7730 | -7/Zion | Given A8's code to call for help 7864 | -7/Zion | Gained Derelict followers 8151 | -7/Zion | Opened final containment barrier to the Deep Caves 8367 | -7/Zion | Visited the Megawrench Repair Shop 8712 | -7/Zion | Given the Hacking Drone Bay 8740 | -7/Zion | Discovered new exit (range 14) 8821 | -7/Zion | Found Prototype Device 8941 | -7/Zion | Megawrench repaired 9 parts 9311 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9314 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9337 | -7/Zion | Discovered new exit (range 3) 9337 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9347 | -7/Zion | Identified exit to Deep Caves 9362 | -7/Zion | Build established: Tank 9362 | -7/Zion | Entered Deep Caves 9362 | -7/Deep Caves | Accompanied by 10 allies 9644 | -7/Deep Caves | Identified Dimensional Node Initializer 9644 | -7/Deep Caves | Initialized slip node 9707 | -7/Deep Caves | Z-Facility disabled 9720 | -7/Deep Caves | Attacked by Z-Imprinter 9725 | -7/Deep Caves | Allies destroyed Z-Imprinter 9769 | -7/Deep Caves | Found Prototype Protection 9769 | -7/Deep Caves | Identified Zio. Weapon Casing 10040 | -7/Deep Caves | Build established: Mutant 10642 | -7/Deep Caves | Discovered new exit (range 11) 10939 | -7/Deep Caves | Build established: Skirmisher 11413 | -7/Deep Caves | Found Prototype Device 11413 | -7/Deep Caves | Identified Exp. Thermal Shield 11462 | -7/Deep Caves | Found Prototype Protection 11462 | -7/Deep Caves | Identified Zio. Heavy Carapace 11481 | -7/Deep Caves | Found Zio. Heavy Carapace 11485 | -7/Deep Caves | Found Zio. Weapon Casing 11691 | -7/Deep Caves | Build established: Mutant 11839 | -7/Deep Caves | Triggered Deep Caves wall 11839 | -7/Deep Caves | Spotted AS-79593 11839 | -7/Deep Caves | Spotted AS-58859 11884 | -7/Deep Caves | Destroyed AS-58859 11885 | -7/Deep Caves | Destroyed 36 combat bots 11887 | -7/Deep Caves | Destroyed AS-79593 12150 | -7/Deep Caves | Found Zio. Weapon Casing 12176 | -7/Deep Caves | Found Zio. Heavy Carapace 12253 | -7/Deep Caves | Found Zio. Weapon Casing 12618 | -7/Deep Caves | Spotted as-25776 12625 | -7/Deep Caves | Exposed GOLEM chamber 12750 | -7/Deep Caves | Destroyed as-25776 12775 | -7/Deep Caves | Found Prototype Device 12775 | -7/Deep Caves | Identified Trap Reconfigurator 12778 | -7/Deep Caves | Lost 3 parts (3u) 12941 | -7/Deep Caves | Found GOLEM Unit 13353 | -7/Deep Caves | Build established: Golem 13858 | -7/Deep Caves | Found GOLEM Unit 13870 | -7/Deep Caves | Found GOLEM Unit 14153 | -7/Deep Caves | Build established: Mutant 14506 | -7/Deep Caves | Found Surveybot 24 Chip 14539 | -7/Deep Caves | Entered Proximity Caves 14763 | -6/Proximity Caves | Identified exit to Factory 15052 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16369 | -6/Proximity Caves | Build established: Golem 18064 | -6/Proximity Caves | Build established: Tank 18409 | -6/Proximity Caves | Entered Factory 18409 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18410 | -6/Factory | Loaded intel: 203 non-interactive machine locations 18492 | -6/Factory | Spotted B-75 Beast 18500 | -6/Factory | Destroyed B-75 Beast 19007 | -6/Factory | Identified exit to Factory 19225 | -6/Factory | Entered another Factory area 19225 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19489 | -5/Factory | Build established: Golem 19696 | -5/Factory | Garrison activated, responded to threat 19861 | -5/Factory | Discovered new exit (range 9) 19874 | -5/Factory | Identified exit to Factory 20107 | -5/Factory | Entered another Factory area 20107 | -4/Factory | Evolved 2 slots: Utility x2 20498 | -4/Factory | Discovered new exit (range 16) 20576 | -4/Factory | Identified exit to Upper Caves 20680 | -4/Factory | Discovered exit to Upper Caves (range 15) 20712 | -4/Factory | Build established: Scavenger-Golem 20829 | -4/Factory | Entered Upper Caves 21347 | -4/Upper Caves | Discovered new exit (range 12) 21360 | -4/Upper Caves | Identified exit to Upper Caves 21450 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21543 | -4/Upper Caves | Entered another Upper Caves area 21628 | -4/Upper Caves | Discovered new exit (range 15) 21649 | -4/Upper Caves | Identified exit to Research 21811 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22273 | -4/Upper Caves | Discovered new exit (range 14) 22288 | -4/Upper Caves | Identified exit to Zhirov 22290 | -4/Upper Caves | Entered Zhirov 22290 | -4/Zhirov | Discovered new exit (range 3) 22293 | -4/Zhirov | Identified exit to Proximity Caves 22314 | -4/Zhirov | Met Zhirov 22337 | -4/Zhirov | Learned location of Quarantine (-2) 22337 | -4/Zhirov | Learned location of Testing (-3) 22337 | -4/Zhirov | Learned location of Command (-1) 22363 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22400 | -4/Zhirov | Found Alien Artifact 22400 | -4/Zhirov | Identified Integrated Reactor 22400 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22482 | -4/Zhirov | Found Alien Artifact 22640 | -4/Zhirov | Entered Proximity Caves 23143 | -3/Proximity Caves | Spotted B-86 Titan 23212 | -3/Proximity Caves | Destroyed B-86 Titan 23473 | -3/Proximity Caves | Discovered exit to Research (range 14) 23553 | -3/Proximity Caves | Learned location of 2 exits from Lower Caves 23553 | -3/Proximity Caves | Learned location of 2 exits from Upper Caves 23584 | -3/Proximity Caves | Entered Research 23584 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23600 | -3/Research | Found Prototype Device 23600 | -3/Research | Identified Exp. Transmission Jammer 23604 | -3/Research | Found Exp. Transmission Jammer 23945 | -3/Research | Repaired Lyr. Medium Armor Plating? 24151 | -3/Research | Build established: Hacker-Skirmisher 24171 | -3/Research | Identified Transdimensional Reconstructor 24199 | -3/Research | Discovered new exit (range 16) 24249 | -3/Research | Identified exit to Armory 24252 | -3/Research | Entered Armory 24281 | -3/Armory | Lost 5 parts (1n1u3w) 24329 | -3/Armory | Lost 3 parts (1p1u1w) 24617 | -3/Armory | Warped through subspace to slip node 24617 | -3/Armory | Discovered new exit (range 1) 24617 | -3/Armory | Identified exit to Lab 24652 | -3/Armory | Found Gamma Bomb Array 24654 | -3/Armory | Found Gamma Bomb Array 24679 | -3/Armory | Entered Lab 24679 | -3/Lab | Discovered new exit (range 9) 24687 | -3/Lab | Identified exit to Research 24694 | -3/Lab | Unable to decrypt terminal 24694 | -3/Lab | Opened the door to a hidden lab 24695 | -3/Lab | Gained access to the hidden lab's interior 24698 | -3/Lab | Detected by scanners 24704 | -3/Lab | Confronted by A5 24733 | -3/Lab | System corruption reached 10% 24752 | -3/Lab | Found Prototype Protection 24752 | -3/Lab | Identified Med. Regenerative Plating 24795 | -3/Lab | Destroyed A5 24822 | -3/Lab | Lost 13 parts (1p3n6u3w) 24834 | -3/Lab | Found Alien Artifact 24834 | -3/Lab | Identified Core Reset Matrix 24834 | -3/Lab | Used Core Reset Matrix 24838 | -3/Lab | Sensed 3 artifacts in vicinity 24887 | -3/Lab | Found Prototype Device 24887 | -3/Lab | Identified AEGIS Remote Shield 24894 | -3/Lab | Found Prototype Energy Cannon 24894 | -3/Lab | Identified Potential Cannon 24900 | -3/Lab | Found Prototype Energy Gun 24900 | -3/Lab | Identified Tachyon Dispersion Ray 24952 | -3/Lab | Found Prototype Special Weapon 24952 | -3/Lab | Identified Gui. Remote Datajack 25254 | -3/Lab | Build established: Mutant 25840 | -3/Lab | Build established: Golem 25978 | -3/Lab | Found Core Expander 25978 | -3/Lab | Installed Core Expander, added new Power slot 26100 | -3/Lab | Found Integrated Dissipator 26100 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26117 | -3/Lab | Found Transdimensional Reconstructor 26147 | -3/Lab | Found Prototype Hackware 26147 | -3/Lab | Identified Quantum Router 26182 | -3/Lab | Discovered exit to Research (range 13) 26216 | -3/Lab | Entered Research 26216 | -2/Research | Evolved 2 slots: Utility x2 26704 | -2/Research | Found Prototype Device 26704 | -2/Research | Identified Exp. Shock Absorption System 26936 | -2/Research | Intercept squad dispatched 26968 | -2/Research | Spotted Tracker 26968 | -2/Research | Spotted Tracker 26973 | -2/Research | Destroyed Tracker 26989 | -2/Research | Destroyed Tracker 27011 | -2/Research | Spotted Combat Programmer 27017 | -2/Research | Destroyed Combat Programmer 27036 | -2/Research | Spotted Combat Programmer 27049 | -2/Research | Destroyed Combat Programmer 27274 | -2/Research | Repaired Broken Adv. Weapon Cycler 27367 | -2/Research | Destroyed 11 combat bots 27372 | -2/Research | Build established: Generator-Gunner 27448 | -2/Research | Spotted B-90 Cyclops 27529 | -2/Research | Intercept squad dispatched 27548 | -2/Research | Spotted Tracker 27549 | -2/Research | Spotted Tracker 27549 | -2/Research | Spotted Tracker 27550 | -2/Research | Destroyed Tracker 27557 | -2/Research | Destroyed Tracker 27568 | -2/Research | Destroyed Tracker 27601 | -2/Research | Found Prototype Processor 27601 | -2/Research | Identified Exp. Targeting Computer 27603 | -2/Research | Spotted Combat Programmer 27603 | -2/Research | Spotted Combat Programmer 27608 | -2/Research | Spotted Combat Programmer 27613 | -2/Research | Destroyed Combat Programmer 27624 | -2/Research | System corruption reached 10% 27625 | -2/Research | Destroyed Combat Programmer 27628 | -2/Research | Destroyed Combat Programmer 27649 | -2/Research | Destroyed 8 combat bots 27651 | -2/Research | Lost 3 parts (1n2w) 27756 | -2/Research | First assault squad dispatched 27935 | -2/Research | High security lockdown imminent 28015 | -2/Research | High security lockdown engaged 28209 | -2/Research | Destroyed 18 combat bots 28210 | -2/Research | Spotted Executioner 28210 | -2/Research | Spotted Executioner 28217 | -2/Research | Destroyed Executioner 28218 | -2/Research | Destroyed Executioner 28254 | -2/Research | Spotted Investigator 28254 | -2/Research | Scanned by Researcher 28256 | -2/Research | Destroyed Investigator 28274 | -2/Research | Found Corrupted Exp. Targeting Computer 28279 | -2/Research | Destroyed 8 combat bots 28317 | -2/Research | Spotted Investigator 28325 | -2/Research | Destroyed Investigator 28353 | -2/Research | Destroyed 22 combat bots 28435 | -2/Research | Spotted Striker 28444 | -2/Research | Destroyed Striker 28455 | -2/Research | Sterilization system engaged 28455 | -2/Research | Non-combat units ordered to evacuate 28484 | -2/Research | Destroyed 12 combat bots 28555 | -2/Research | Combat units ordered to evacuate 28718 | -2/Research | Discovered new exit (range 16) 28747 | -2/Research | System corruption reached 30% 28755 | -2/Research | Ambient heat levels rising (+10) 28863 | -2/Research | Build established: Scavenger-Gunner 28905 | -2/Research | Ambient heat levels rising (+10) 29055 | -2/Research | Ambient heat levels rising (+10) 29201 | -2/Research | Discovered new exit (range 11) 29205 | -2/Research | Ambient heat levels rising (+10) 29344 | -2/Research | Entered Access 29344 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29523 | -1/Access | Spotted B-99 Colossus 29594 | -1/Access | First assault squad dispatched 29656 | -1/Access | Warped through subspace 29690 | -1/Access | Identified exit to Surface 29697 | -1/Access | Lost 14 parts (2p3n7u2w) 29731 | -1/Access | Core integrity fell below 50% 29863 | -1/Access | Emitted hypermatrix ping 29868 | -1/Access | Assembled emerged from beneath the floor 29869 | *** | Heading to fleet! Last Messages --------------- 29850_ Destroyed Adv. Heat Sink. 29850_ Destroyed Myomer Leg. 29850_ Destroyed Unknown Hover Unit. 29850_ Destroyed Prototype Energy Gun. 29851_ P-80 Master heat damages Unknown Storage. 29853_ Dropped Potential Cannon. 29856_ G-73 Enforcer heat damages Myomer Leg. 29859_ Acquired Potential Cannon. 29859_ Q-thruster destroyed. 29859_ Critical hit (Burn: +37). 29860_ Destroyed Lgt. Quantum Reactor. 29860_ Destroyed Myomer Leg. 29860_ G-73 Enforcer destroyed. 29860_ P-80 Master destroyed. 29860_ G-73 Enforcer destroyed. 29861_ Zio. Biocell destroyed. 29863_ Emitted hypermatrix ping. 29864_ Potential Cannon destroyed. 29868_ Assembled emerge from beneath the floor. 29868_ as-06895 suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" a #????????? | | ????????????????????" "@ #???????? | | ????????????????????" aa %* ;#???????? | | ????????????????????" aa = ????????? | | ????????????????????" a % ????????? | | ????????????????????" a ogg #????????? | | ????????????????????" a g=% #????????? | | ????????????????????########## ;#; ;; #????????? | | ?????????????????????????????####### ;g #????????? | | ???????????????????????????######????# #????????? | | ???????????????????????????# ??# #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# = + #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# ??# "#????????? | | ???????????????????????????# ????#" #????????? | | ???????????????????????????# ??????# "#????????? | | ???????????????????????????# ????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# | | ????????????????????????????########## | | ????????????????????????????# # | | ????????????????????????????# # " | | ????????????????????????????# " # """ | | ????????????????????????????#= """ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 96 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 2010 Jamming Range 22 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 1425 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 32 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Stasis Canceling 2 Offensive Hacking 28 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleSpreadFlakker Manual? 0 Play Time 03:59:09 Cumulative 220.0 hours Start 2021.07.21 @ 08:47:07 End 2021.07.22 @ 10:02:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 64 Adventurer 15 Explorer 0 Win Type 2 Total 10 Types 4/0/3/1/2/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a419c0c6-940f-49db-9a10-12af0f96e4ee