Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 18:47:17 Player: OctagonalPrism Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2960) 2960 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 6097 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Target Analyzer Armor Integrity Analyzer Weapon Cycler System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (10) --- Improved Deuterium Engine Medium Matter Pod (100) System Shield Improved Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Target Analyzer Weapon Cycler Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- Precision Shock Rifle Pulse Rifle > --- INVENTORY -------- Deuterium Engine Medium Treads Medium Matter Pod System Shield Improved Recalibrator Shock Rifle Gatling Laser Powered Hammer [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 88 | 6 5 11 34 32 Power 12 | 1 . 4 4 3 Engine 8 | 1 . 4 2 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 16 | 2 . 2 5 7 Treads 6 | 2 . . . 4 Leg 6 | . . . 3 3 Wheel 4 | . . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 34 | 1 3 3 17 10 Device 14 | . 2 . 7 5 Storage 4 | 1 1 . 1 1 Processor 4 | . . . 2 2 Hackware 1 | . . . 1 . Protection 11 | . . 3 6 2 Artifact . | . . . . . Weapon 26 | 2 2 2 8 12 Energy Gun 14 | . . 1 5 8 Energy Cannon 4 | . . . 2 2 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 . 3 Corrupted Parts 2 | . . . 2 . System Corruption 3 | . . . 3 . Parts Lost 44 | . . 3 23 18 Power 6 | . . 1 2 3 Propulsion 8 | . . 2 3 3 Utility 18 | . . . 11 7 Weapon 12 | . . . 7 5 Highest Loss Streak 15 | . . 2 8 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 93 85 83 93 Engine 5 | . 14 11 3 . Core 4 | . . . 5 6 Treads 7 | . 28 5 . 5 Leg 5 | . . . 6 9 Wheel 4 | . . 13 6 . Device 13 | . 8 11 16 15 Storage 9 | . 14 11 9 6 Processor 7 | . . . 8 14 Hackware 2 | . . . . 7 Protection 9 | . . 12 10 11 Energy Gun 9 | . . 4 12 12 Ballistic Gun 7 | . 28 16 2 . Peak Build Rating 42 | 6 9 19 37 42 Average Rating 25 | 4 7 12 28 38 On Entrance 12 | . 6 9 19 29 Naked Turns . | . . . . . Heaviest Build 39 | 13 20 33 37 39 Greatest Support 40 | 40 40 40 28 40 Greatest Overweight (x) 11 | . . 8 11 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 9 Most Carried 9 | 1 5 8 9 9 Average Carried 5 | . 3 3 6 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 1 3 8 5 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1667 | 208 366 366 437 290 Remotely . | . . . . . Salvage Created 3444 | . 344 637 1600 863 Parts 175 | . 17 39 85 34 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 7 15 26 14 Guns 44 | . 7 15 11 11 Cannons 6 | . . . 5 1 AOE 9 | . . . 8 1 Classes Destroyed 15 | . 2 5 6 2 Worker 2 | . . . 2 . Builder 2 | . . 1 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 6 | . . 1 3 2 Swarmer 7 | . . 3 . 4 Grunt 32 | . 7 7 13 5 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 8 | . . 4 2 2 Specialist 8 | . . . 8 . Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 8 | . 2 6 8 5 Combat Bots Only 6 | . 2 6 6 4 Max Kills in Single Turn 6 | . 1 1 6 1 Gunslinging . | . . . . . Exploded 5 | . . . 5 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 884 | . 42 69 336 437 Missed 284 | . 4 10 125 145 Damage Taken 7607 | . 517 740 3180 3170 Core 1421 | . 71 161 489 700 Absorbed by Shields . | . . . . . Redirected to Shielding 109 | . . . 109 . Regen/Repaired (Parts) 230 | . . . . 230 Core Remaining (%) 60 | 100 71 59 11 . Volleys Fired 238 | . 34 48 96 60 Largest 2 | . 2 2 2 2 Hottest 144 | . 40 79 144 118 Shots Fired 447 | . 68 98 183 98 Gun 413 | . 68 98 156 91 Cannon 29 | . . . 22 7 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 184 | . 68 76 40 . Thermal 152 | . . 22 105 25 Explosive . | . . . . . Electromagnetic 111 | . . . 38 73 Robot Hit Streak 28 | . 9 12 14 28 Robot Miss Streak 4 | . 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 323 | . 45 62 134 82 Core Hits 140 | . 20 27 61 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . . 2 6 5 Burn 8 | . . 2 6 . Corrupt 5 | . . . . 5 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6178 | . 491 863 3162 1662 Guns 4758 | . 491 863 1954 1450 Cannons 532 | . . . 432 100 Explosions 814 | . . . 776 38 Melee 74 | . . . . 74 Ramming . | . . . . . Kinetic 1609 | . 491 657 461 . Thermal 2396 | . . 206 1780 410 Explosive . | . . . . . Electromagnetic 2099 | . . . 921 1178 Impact 74 | . . . . 74 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 2 4 2 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 2 7 13 8 Message Errors 4 | . . . 2 2 Matter Fused 6 | . . 2 3 1 Heat Flow Errors 6 | . . . 4 2 Energy Discharges 4 | . . 1 2 1 Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . . 1 . Misfires 5 | . 1 2 . 2 Alerts 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . 8 . Projectiles . | . . . . . Explosions 8 | . . . 8 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 135 | . . . 135 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 484 | . 31 26 258 484 Average Temperature 89 | . 13 12 61 117 Received Heat Transfer 2256 | . 300 267 783 906 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 10 | . . . 1 9 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 4 2 Heat Transferred 4740 | . . 592 3519 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 6 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 596 | . 202 288 596 299 Initial 218 | . . 30 121 218 Average 199 | . 74 131 363 148 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 53 | 100 91 63 17 63 Level 1 32 | . 8 36 38 36 Level 2 13 | . . . 44 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 2 3 7 7 Investigation 6 | . 1 2 2 1 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 1 5 . Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 1 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 15 18 43 27 Peak Tracking Total 10 | . 5 5 10 7 Tactical Retreats 9 | . 2 . 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 3 4 5 3 Terminals 13 | . 3 3 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 9 14 18 14 Successful 28 | . 5 6 8 9 Failed 27 | . 4 8 10 5 Catastrophic 5 | . 3 1 . 1 Database Lockouts . | . . . . . Manual 22 | . 8 9 3 2 Terminals 43 | . 9 10 18 6 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 2 7 3 Prototype ID Bank 6 | . . 2 3 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 1 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Patrol Navigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Assimilate 1 | . . . 1 . Botnet 3 | . 1 2 . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 3 4 2 Full Trace Events 8 | . 2 2 3 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 134 | . . . . 134 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3796 | 76 568 621 1196 1335 Spaces Moved 1809 | 40 279 346 601 543 Core 13 | 3 . 8 1 1 Treads 532 | 37 279 78 . 138 Legs 617 | . . . 213 404 Wheels 647 | . . 260 387 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 90 110 Average Speed 149 | 151 160 117 135 179 Slowest Speed 600 | 160 160 450 600 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 58 35 55 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 29 | . . . 25 4 Melee 1 | . . . . 1 Projectile 1 | . . . 1 . AOE 27 | . . . 24 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2475 | 52 341 462 797 823 Wait 260 | 6 14 43 35 162 Move 1805 | 39 278 345 600 543 Hop . | . . . . . Pick Up 32 | 1 3 7 13 8 Fast Attach 58 | 6 3 6 23 20 Attach 18 | . . 2 9 7 Detach 13 | . 2 3 3 5 Swap 12 | . 2 3 2 5 Drop 34 | . 5 5 16 8 Fire 238 | . 34 48 96 60 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 1240 | -9/Materials | Discovered new exit (range 10) 1266 | -9/Materials | Entered another Materials area 1266 | -8/Materials | Evolved 2 slots: Utility x2 1680 | -8/Materials | Lost 5 parts (1n2u2w) 1707 | -8/Materials | Core integrity fell below 50% 1731 | -8/Materials | Lost 3 parts (1p1u1w) 1886 | -8/Materials | Build established: Scavenger-Mutant 2070 | -8/Materials | Core integrity fell below 20% 2354 | -8/Materials | Lost 8 parts (1p1n4u2w) 2439 | -8/Materials | Discovered new exit (range 8) 2462 | -8/Materials | Entered Factory 2462 | -7/Factory | Evolved 2 slots: Utility x2 3350 | -7/Factory | Repaired Med. Storage Unit 3398 | -7/Factory | Repaired Nuclear Core 3472 | -7/Factory | Repaired Prc. Shock Rifle 3550 | -7/Factory | Build established: Mutant 3580 | -7/Factory | Garrison activated, responded to threat 3779 | -7/Factory | Core integrity fell below 50% 3792 | -7/Factory | Core integrity fell below 20% 3797 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Treads. U-05 Engineer lays Concrete. Arm. Treads destroyed. Cld. Deuterium Engine destroyed. Acquired Mic. Nuclear Core. ALERT: Rogue bot located, Programmers report to Factory Zone 3I. Critical hit (Burn: +37). Targeting Computer destroyed. Imp. Light Armor Plating destroyed. Acquired Hvy. Particle Cannon. Critical hit (Burn: +37). Weapon Cycler destroyed. Construction Platform disabled. L-41 Fighter destroyed. Hvy. Particle Cannon destroyed. Arm. Treads destroyed. Mic. Nuclear Core destroyed. Coolant Injector destroyed. 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" | | ???????????????????? # | | ????????????????????####### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# " F | | ??????????????????????????# """ | | ??????????????????????????# ##### | | ??????????????????????????#?????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActivePlasmaAnalyzer Manual? 0 Play Time 00:49:18 Cumulative 68.4 hours Start 2024.08.13 @ 17:55:52 End 2024.08.13 @ 18:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5187558-657a-4e29-8700-17e56eeac9cb